02:58:51.110: CPU Name: AMD Ryzen 7 7800X3D 8-Core Processor 02:58:51.110: CPU Speed: 4192MHz 02:58:51.110: Physical Cores: 8, Logical Cores: 16 02:58:51.110: Physical Memory: 64632MB Total, 17722MB Free 02:58:51.110: Windows Version: 10.0 Build 26200 (release: 25H2; revision: 8875; 64-bit) 02:58:51.110: Running as administrator: false 02:58:51.110: Windows 10/11 Gaming Features: 02:58:51.110: Game DVR: On 02:58:51.110: Game DVR Background Recording: Off 02:58:51.110: Game Mode: Probably On (no reg key set) 02:58:51.111: Sec. Software Status: 02:58:51.113: Microsoft Defender Antivirus: enabled (AV) 02:58:51.114: Windows Firewall: enabled (FW) 02:58:51.115: Current Date/Time: 2026-09-07, 02:58:51 02:58:51.115: Browser Hardware Acceleration: true 02:58:51.115: Hide OBS windows from screen capture: false 02:58:51.115: Qt Version: 6.11.1 (runtime), 6.11.1 (compiled) 02:58:51.115: Portable mode: false 02:58:52.988: OBS 32.2.2 (64-bit, windows) 02:58:52.988: --------------------------------- 02:58:53.024: --------------------------------- 02:58:53.024: audio settings reset: 02:58:53.024: samples per sec: 48000 02:58:53.024: speakers: 2 02:58:53.024: max buffering: 960 milliseconds 02:58:53.024: buffering type: dynamically increasing 02:58:53.056: --------------------------------- 02:58:53.056: Initializing D3D11... 02:58:53.056: Available Video Adapters: 02:58:53.071: Adapter 0: NVIDIA GeForce RTX 4090 02:58:53.072: Dedicated VRAM: 25310527488 (23.6 GiB) 02:58:53.072: Shared VRAM: 50592645120 (47.1 GiB) 02:58:53.072: PCI ID: 10de:2684 02:58:53.072: HAGS Status: Enabled (Default: No, Driver status: Supported) 02:58:53.072: Driver Version: 32.0.16.1047 02:58:53.073: output 0: 02:58:53.073: name=MSI MAG272CQR 02:58:53.073: pos={0, 0} 02:58:53.073: size={2560, 1440} 02:58:53.073: attached=true 02:58:53.073: refresh=165 02:58:53.073: bits_per_color=8 02:58:53.073: space=RGB_FULL_G22_NONE_P709 02:58:53.073: primaries=[r=(0.639648, 0.330078), g=(0.299805, 0.599609), b=(0.150391, 0.059570), wp=(0.312500, 0.329102)] 02:58:53.073: relative_gamut_area=[709=0.998664, P3=0.736186, 2020=0.528164] 02:58:53.073: sdr_white_nits=80 02:58:53.073: nit_range=[min=0.500000, max=270.000000, max_full_frame=270.000000] 02:58:53.073: dpi=96 (100%) 02:58:53.073: id=\\?\DISPLAY#TCL0000#5&10224c27&2&UID4352#{e6f07b5f-ee97-4a90-b076-33f57bf4eaa7} 02:58:53.073: alt_id=\\.\DISPLAY1 02:58:53.073: Adapter 1: AMD Radeon(TM) Graphics 02:58:53.073: Dedicated VRAM: 509378560 (0.5 GiB) 02:58:53.073: Shared VRAM: 50592645120 (47.1 GiB) 02:58:53.073: PCI ID: 1002:164e 02:58:53.073: HAGS Status: Disabled (Default: No, Driver status: Unsupported) 02:58:53.073: Driver Version: 32.0.21042.62 02:58:53.074: Adapter 2: NVIDIA GeForce RTX 4090 02:58:53.074: Dedicated VRAM: 25310527488 (23.6 GiB) 02:58:53.074: Shared VRAM: 50592645120 (47.1 GiB) 02:58:53.074: PCI ID: 10de:2684 02:58:53.074: HAGS Status: Enabled (Default: No, Driver status: Supported) 02:58:53.074: Driver Version: 32.0.16.1047 02:58:53.074: Adapter 3: NVIDIA GeForce RTX 4090 02:58:53.074: Dedicated VRAM: 25310527488 (23.6 GiB) 02:58:53.074: Shared VRAM: 50592645120 (47.1 GiB) 02:58:53.074: PCI ID: 10de:2684 02:58:53.074: HAGS Status: Enabled (Default: No, Driver status: Supported) 02:58:53.074: Driver Version: 32.0.16.1047 02:58:53.075: Loading up D3D11 on adapter NVIDIA GeForce RTX 4090 (0) 02:58:53.359: D3D11 loaded successfully, feature level used: b000 02:58:53.359: DXGI increase maximum frame latency success 02:58:53.359: Hardware-Accelerated GPU Scheduling enabled on adapter! 02:58:53.359: D3D11 GPU priority setup failed (not admin?) 02:58:54.387: --------------------------------- 02:58:54.387: video settings reset: 02:58:54.387: base resolution: 1920x1080 02:58:54.387: output resolution: 1920x1080 02:58:54.387: downscale filter: Bicubic 02:58:54.387: fps: 60/1 02:58:54.387: format: NV12 02:58:54.387: YUV mode: Rec. 709/Partial 02:58:54.388: NV12 texture support enabled 02:58:54.388: P010 texture support not available 02:58:54.391: Audio monitoring device: 02:58:54.391: name: Default 02:58:54.391: id: default 02:58:54.432: --------------------------------- 02:58:54.550: No AJA devices found, skipping loading AJA UI plugin 02:58:54.550: Failed to initialize module 'aja-output-ui.dll' 02:58:54.591: No AJA devices found, skipping loading AJA plugin 02:58:54.591: Failed to initialize module 'aja.dll' 02:58:54.592: Skipping module '../../obs-plugins/64bit/chrome_elf.dll', not an OBS plugin 02:58:54.620: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded 02:58:54.645: Failed to load 'en-US' text for module: 'decklink-captions.dll' 02:58:54.673: Failed to load 'en-US' text for module: 'decklink-output-ui.dll' 02:58:54.708: A DeckLink iterator could not be created. The DeckLink drivers may not be installed 02:58:54.708: Failed to initialize module 'decklink.dll' 02:58:54.845: Skipping module '../../obs-plugins/64bit/libcef.dll', not an OBS plugin 02:58:54.846: Skipping module '../../obs-plugins/64bit/libEGL.dll', not an OBS plugin 02:58:54.847: Skipping module '../../obs-plugins/64bit/libGLESv2.dll', not an OBS plugin 02:58:54.891: Failed to get C:\Program Files\NVIDIA Corporation\NVIDIA Audio Effects SDK\NVAudioEffects.dll version info size 02:58:54.891: [NVIDIA Audio Effects:] NVIDIA denoiser disabled, redistributable not found or could not be loaded. 02:58:54.892: Failed to get C:\Program Files\NVIDIA Corporation\NVIDIA Video Effects\NVVideoEffects.dll version info size 02:58:54.892: [NVIDIA VIDEO FX]: FX disabled, redistributable not found or could not be loaded. 02:58:55.026: [obs-browser]: Version 2.26.9 02:58:55.026: [obs-browser]: CEF Version 127.0.6533.120 (runtime), 127.145.7+g2b7d20b+chromium-127.0.6533.120 (compiled) 02:58:55.837: [obs-nvenc] NVENC version: 13.0 (compiled) / 13.1 (driver), CUDA driver version: 13.30, AV1 supported: true 02:58:56.362: [obs-websocket] [obs_module_load] you can haz websockets (Version: 5.7.4 | RPC Version: 1) 02:58:56.362: [obs-websocket] [obs_module_load] Qt version (compile-time): 6.11.1 | Qt version (run-time): 6.11.1 02:58:56.362: [obs-websocket] [obs_module_load] Linked ASIO Version: 103200 02:58:56.383: [obs-websocket] [obs_module_load] Module loaded. 02:58:56.538: [vlc-video]: VLC 3.0.20 Vetinari found, VLC video source enabled 02:58:57.008: --------------------------------- 02:58:57.008: Loaded Modules: 02:58:57.008: win-wasapi.dll 02:58:57.008: win-dshow.dll 02:58:57.008: win-capture.dll 02:58:57.008: vlc-video.dll 02:58:57.008: text-freetype2.dll 02:58:57.008: rtmp-services.dll 02:58:57.008: obs-x264.dll 02:58:57.008: obs-websocket.dll 02:58:57.008: obs-webrtc.dll 02:58:57.008: obs-vst.dll 02:58:57.008: obs-transitions.dll 02:58:57.008: obs-text.dll 02:58:57.008: obs-qsv11.dll 02:58:57.008: obs-outputs.dll 02:58:57.008: obs-nvenc.dll 02:58:57.008: obs-filters.dll 02:58:57.008: obs-ffmpeg.dll 02:58:57.008: obs-browser.dll 02:58:57.008: nv-filters.dll 02:58:57.008: logi_obs_plugin_x64.dll 02:58:57.008: image-source.dll 02:58:57.008: frontend-tools.dll 02:58:57.008: decklink-output-ui.dll 02:58:57.008: decklink-captions.dll 02:58:57.008: coreaudio-encoder.dll 02:58:57.008: --------------------------------- 02:58:57.024: --------------------------------- 02:58:57.024: Available Encoders: 02:58:57.024: Video Encoders: 02:58:57.024: - ffmpeg_svt_av1 (SVT-AV1) 02:58:57.024: - ffmpeg_aom_av1 (AOM AV1) 02:58:57.025: - h264_texture_amf (AMD HW H.264 (AVC)) 02:58:57.025: - h265_texture_amf (AMD HW H.265 (HEVC)) 02:58:57.025: - obs_nvenc_h264_tex (NVIDIA NVENC H.264) 02:58:57.025: - obs_nvenc_hevc_tex (NVIDIA NVENC HEVC) 02:58:57.025: - obs_nvenc_av1_tex (NVIDIA NVENC AV1) 02:58:57.025: - obs_x264 (x264) 02:58:57.025: Audio Encoders: 02:58:57.025: - ffmpeg_aac (FFmpeg AAC) 02:58:57.025: - ffmpeg_opus (FFmpeg Opus) 02:58:57.025: - ffmpeg_pcm_s16le (FFmpeg PCM (16-bit)) 02:58:57.025: - ffmpeg_pcm_s24le (FFmpeg PCM (24-bit)) 02:58:57.025: - ffmpeg_pcm_f32le (FFmpeg PCM (32-bit float)) 02:58:57.025: - ffmpeg_alac (FFmpeg ALAC (24-bit)) 02:58:57.025: - ffmpeg_flac (FFmpeg FLAC (16-bit)) 02:58:57.025: ==== Startup complete =============================================== 02:58:57.276: All scene data cleared 02:58:57.276: ------------------------------------------------ 02:58:57.308: [win-wasapi: 'Beyond Mic'] update settings: 02:58:57.308: device id: {0.0.1.00000000}.{1fdc830c-e4ca-4120-98bc-1848a5190ab5} 02:58:57.308: use device timing: 0 02:58:57.308: [WASAPISource::TryInitialize]:[{0.0.1.00000000}.{1fdc830c-e4ca-4120-98bc-1848a5190ab5}] Failed to enumerate device: 80070490 02:58:57.308: WASAPI: Device '{0.0.1.00000000}.{1fdc830c-e4ca-4120-98bc-1848a5190ab5}' failed to start (source: Beyond Mic) 02:58:57.313: Device for 'Audio Output Capture' source Desktop Audio is also used for audio monitoring. 02:58:57.313: Deduplication logic is being applied to all monitored sources. 02:58:57.313: [win-wasapi: 'Desktop Audio'] update settings: 02:58:57.313: device id: {0.0.0.00000000}.{7797c8f4-4776-4f81-a92e-4ad4a01a88fa} 02:58:57.313: use device timing: 1 02:58:57.318: [win-wasapi: 'Discord Audio'] update settings: 02:58:57.318: device id: {0.0.0.00000000}.{94d29ef4-0685-4fa9-a9a4-312356b53fdf} 02:58:57.318: use device timing: 1 02:58:57.331: WASAPI: Device 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' [48000 Hz] initialized (source: Desktop Audio) 02:58:57.342: WASAPI: Device 'VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' [48000 Hz] initialized (source: Discord Audio) 02:58:57.366: [win-wasapi: 'Rode Mic'] update settings: 02:58:57.366: device id: {0.0.1.00000000}.{7fab8ae3-9e9f-492c-a238-48eae9cea89d} 02:58:57.366: use device timing: 0 02:58:57.384: WASAPI: Device 'VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' [44100 Hz] initialized (source: Rode Mic) 02:58:57.431: adding 42 milliseconds of audio buffering, total audio buffering is now 42 milliseconds (source: Rode Mic) 02:58:57.431: 02:58:59.432: [window-capture: 'VRTI'] update settings: 02:58:59.432: executable: vrti.exe 02:58:59.432: method selected: WGC 02:58:59.432: method chosen: WGC 02:58:59.432: force SDR: false 02:58:59.433: [window-capture: 'code: qt-py-haptics'] update settings: 02:58:59.433: executable: Code.exe 02:58:59.433: method selected: Automatic 02:58:59.433: method chosen: WGC 02:58:59.433: force SDR: false 02:58:59.434: [duplicator-monitor-capture: 'VR Region'] update settings: 02:58:59.434: display: MSI MAG272CQR (2560x1440) 02:58:59.434: cursor: true 02:58:59.434: method: DXGI 02:58:59.434: id: \\?\DISPLAY#TCL0000#5&10224c27&2&UID4352#{e6f07b5f-ee97-4a90-b076-33f57bf4eaa7} 02:58:59.434: alt_id: \\.\DISPLAY1 02:58:59.434: setting_id: \\?\DISPLAY#TCL0000#5&10224c27&2&UID4352#{e6f07b5f-ee97-4a90-b076-33f57bf4eaa7} 02:58:59.434: force SDR: false 02:58:59.434: [Media Source 'pohone']: settings: 02:58:59.434: input: 02:58:59.434: input_format: (null) 02:58:59.434: speed: 100 02:58:59.434: is_looping: no 02:58:59.434: is_linear_alpha: no 02:58:59.434: is_hw_decoding: no 02:58:59.434: is_clear_on_media_end: yes 02:58:59.434: restart_on_activate: yes 02:58:59.434: close_when_inactive: no 02:58:59.434: full_decode: no 02:58:59.434: ffmpeg_options: 02:58:59.435: [win-wasapi: 'TravelEar'] update settings: 02:58:59.435: executable: TravelEar.Helper.exe 02:58:59.435: title: TravelEar for Big Walk 02:58:59.435: class: WindowsForms10.Window.8.app.0.3553390_r3_ad1 02:58:59.435: priority: 0 02:58:59.437: WASAPI: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' [48000 Hz] initialized (source: TravelEar) 02:58:59.442: Switched to scene 'Desktop Gaem' 02:58:59.442: ------------------------------------------------ 02:58:59.442: Loaded scenes: 02:58:59.442: - scene 'SteamVR': 02:58:59.442: - source: 'Desktop Audio' (wasapi_output_capture) 02:58:59.442: - source: 'Discord Audio' (wasapi_output_capture) 02:58:59.442: - filter: 'Gain' (gain_filter) 02:58:59.442: - filter: 'Limiter' (limiter_filter) 02:58:59.442: - source: 'Game' (game_capture) 02:58:59.442: - source: 'ReavoMark' (image_source) 02:58:59.442: - filter: 'Chroma Key' (chroma_key_filter_v2) 02:58:59.442: - source: 'Rode Mic' (wasapi_input_capture) 02:58:59.442: - filter: 'Noise Suppression' (noise_suppress_filter_v2) 02:58:59.442: - filter: 'Compressor' (compressor_filter) 02:58:59.442: - filter: 'Limiter' (limiter_filter) 02:58:59.442: - source: 'Beyond Mic' (wasapi_input_capture) 02:58:59.442: - filter: 'Noise Gate' (noise_gate_filter) 02:58:59.442: - source: 'VDO Phone Cam' (browser_source) 02:58:59.442: - scene 'Desktop Gaem': 02:58:59.442: - source: 'TravelEar' (wasapi_process_output_capture) 02:58:59.442: - source: 'Desktop Audio' (wasapi_output_capture) 02:58:59.442: - source: 'Discord Audio' (wasapi_output_capture) 02:58:59.442: - filter: 'Gain' (gain_filter) 02:58:59.442: - filter: 'Limiter' (limiter_filter) 02:58:59.442: - source: 'Game' (game_capture) 02:58:59.442: - source: 'ReavoMark' (image_source) 02:58:59.442: - filter: 'Chroma Key' (chroma_key_filter_v2) 02:58:59.442: - source: 'Beyond Mic' (wasapi_input_capture) 02:58:59.442: - filter: 'Noise Gate' (noise_gate_filter) 02:58:59.442: - source: 'Rode Mic' (wasapi_input_capture) 02:58:59.442: - filter: 'Noise Suppression' (noise_suppress_filter_v2) 02:58:59.442: - filter: 'Compressor' (compressor_filter) 02:58:59.442: - filter: 'Limiter' (limiter_filter) 02:58:59.442: - scene 'VRChat Walky': 02:58:59.442: - source: 'Desktop Audio' (wasapi_output_capture) 02:58:59.442: - source: 'Discord Audio' (wasapi_output_capture) 02:58:59.442: - filter: 'Gain' (gain_filter) 02:58:59.442: - filter: 'Limiter' (limiter_filter) 02:58:59.442: - source: 'Beyond Mic' (wasapi_input_capture) 02:58:59.442: - filter: 'Noise Gate' (noise_gate_filter) 02:58:59.443: - source: 'VRChat' (game_capture) 02:58:59.443: - source: 'VR View' (game_capture) 02:58:59.443: - source: 'VDO Phone Cam' (browser_source) 02:58:59.443: - source: 'ReavoMark' (image_source) 02:58:59.443: - filter: 'Chroma Key' (chroma_key_filter_v2) 02:58:59.443: - source: 'VRTI' (window_capture) 02:58:59.443: - scene 'Phone Cam': 02:58:59.443: - source: 'Desktop Audio' (wasapi_output_capture) 02:58:59.443: - source: 'Discord Audio' (wasapi_output_capture) 02:58:59.443: - filter: 'Gain' (gain_filter) 02:58:59.443: - filter: 'Limiter' (limiter_filter) 02:58:59.443: - source: 'Beyond Mic' (wasapi_input_capture) 02:58:59.443: - filter: 'Noise Gate' (noise_gate_filter) 02:58:59.443: - source: 'VDO Phone Cam' (browser_source) 02:58:59.443: - scene 'Phone Cam + Window': 02:58:59.443: - source: 'Desktop Audio' (wasapi_output_capture) 02:58:59.443: - source: 'Discord Audio' (wasapi_output_capture) 02:58:59.443: - filter: 'Gain' (gain_filter) 02:58:59.443: - filter: 'Limiter' (limiter_filter) 02:58:59.443: - source: 'Beyond Mic' (wasapi_input_capture) 02:58:59.443: - filter: 'Noise Gate' (noise_gate_filter) 02:58:59.443: - source: 'code: qt-py-haptics' (window_capture) 02:58:59.443: - source: 'VR Region' (monitor_capture) 02:58:59.443: - source: 'VDO Phone Cam' (browser_source) 02:58:59.443: - scene 'Phone webcam': 02:58:59.443: - source: 'pohone' (ffmpeg_source) 02:58:59.443: - source: 'phone' (browser_source) 02:58:59.443: ------------------------------------------------ 02:58:59.450: Device for 'Audio Output Capture' source Desktop Audio is also used for audio monitoring. 02:58:59.450: Deduplication logic is being applied to all monitored sources. 02:58:59.450: [game-capture: 'Game'] attempting to hook process: Big Walk.exe 02:58:59.506: [game-capture: 'Game'] using helper (compatibility hook) 02:58:59.643: [game-capture: 'Game'] hook not loaded yet, retrying.. 02:59:01.448: [game-capture: 'Game'] attempting to hook process: Big Walk.exe 02:59:01.480: [game-capture: 'Game'] DXGI_SWAP_CHAIN_DESC: 02:59:01.480: BufferDesc.Width: 2560 02:59:01.480: BufferDesc.Height: 1440 02:59:01.480: BufferDesc.RefreshRate.Numerator: 0 02:59:01.480: BufferDesc.RefreshRate.Denominator: 1 02:59:01.480: BufferDesc.Format: 28 02:59:01.480: BufferDesc.ScanlineOrdering: 0 02:59:01.480: BufferDesc.Scaling: 0 02:59:01.480: SampleDesc.Count: 1 02:59:01.480: SampleDesc.Quality: 0 02:59:01.480: BufferUsage: 48 02:59:01.480: BufferCount: 2 02:59:01.480: Windowed: 1 02:59:01.480: SwapEffect: 3 02:59:01.480: Flags: 2114 02:59:01.480: [game-capture: 'Game'] d3d11 shared texture capture successful 02:59:01.482: [game-capture: 'Game'] shared texture capture successful 03:01:53.263: [game-capture: 'Game'] ----------------- d3d11 capture freed ---------------- 03:01:53.748: [game-capture: 'Game'] capture window no longer exists, terminating capture 03:01:53.749: [game-capture: 'Game'] capture stopped 03:01:53.766: [game-capture: 'Game'] attempting to hook process: Big Walk.exe 03:01:53.783: [game-capture: 'Game'] capture stopped 03:01:53.825: [WASAPISource::ProcessCaptureData] window disappeared 03:01:53.826: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' invalidated. Retrying (source: TravelEar) 03:01:56.828: [WASAPISource::TryInitialize]:[[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]] Failed to find window 03:14:02.783: [game-capture: 'Game'] attempting to hook process: Big Walk.exe 03:14:02.867: [game-capture: 'Game'] using helper (compatibility hook) 03:14:02.904: [game-capture: 'Game'] hook not loaded yet, retrying.. 03:14:05.800: [game-capture: 'Game'] attempting to hook process: Big Walk.exe 03:14:05.818: [game-capture: 'Game'] using helper (compatibility hook) 03:14:08.816: [game-capture: 'Game'] attempting to hook process: Big Walk.exe 03:14:08.831: [game-capture: 'Game'] using helper (compatibility hook) 03:14:08.997: [game-capture: 'Game'] hook not loaded yet, retrying.. 03:14:11.832: [game-capture: 'Game'] attempting to hook process: Big Walk.exe 03:14:13.099: [game-capture: 'Game'] capture stopped 03:14:15.083: WASAPI: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' [48000 Hz] initialized (source: TravelEar) 03:14:15.849: [game-capture: 'Game'] attempting to hook process: Big Walk.exe 03:14:15.875: [game-capture: 'Game'] capture stopped 03:14:19.866: [game-capture: 'Game'] attempting to hook process: Big Walk.exe 03:14:19.883: [game-capture: 'Game'] DXGI_SWAP_CHAIN_DESC: 03:14:19.883: BufferDesc.Width: 2560 03:14:19.883: BufferDesc.Height: 1440 03:14:19.883: BufferDesc.RefreshRate.Numerator: 0 03:14:19.883: BufferDesc.RefreshRate.Denominator: 1 03:14:19.883: BufferDesc.Format: 28 03:14:19.883: BufferDesc.ScanlineOrdering: 0 03:14:19.883: BufferDesc.Scaling: 0 03:14:19.883: SampleDesc.Count: 1 03:14:19.883: SampleDesc.Quality: 0 03:14:19.883: BufferUsage: 48 03:14:19.883: BufferCount: 2 03:14:19.883: Windowed: 1 03:14:19.883: SwapEffect: 3 03:14:19.883: Flags: 2114 03:14:19.883: [game-capture: 'Game'] d3d11 shared texture capture successful 03:14:19.899: [game-capture: 'Game'] shared texture capture successful 03:16:00.714: [game-capture: 'Game'] ----------------- d3d11 capture freed ---------------- 03:16:01.199: [game-capture: 'Game'] capture window no longer exists, terminating capture 03:16:01.200: [game-capture: 'Game'] capture stopped 03:16:01.224: [game-capture: 'Game'] attempting to hook process: Big Walk.exe 03:16:01.244: [game-capture: 'Game'] capture stopped 03:16:01.307: [WASAPISource::ProcessCaptureData] window disappeared 03:16:01.309: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' invalidated. Retrying (source: TravelEar) 03:16:04.309: [WASAPISource::TryInitialize]:[[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]] Failed to find window 03:22:13.766: [game-capture: 'Game'] attempting to hook process: Big Walk.exe 03:22:13.847: [game-capture: 'Game'] using helper (compatibility hook) 03:22:13.933: [game-capture: 'Game'] hook not loaded yet, retrying.. 03:22:16.783: [game-capture: 'Game'] attempting to hook process: Big Walk.exe 03:22:16.794: [game-capture: 'Game'] using helper (compatibility hook) 03:22:19.800: [game-capture: 'Game'] attempting to hook process: Big Walk.exe 03:22:19.812: [game-capture: 'Game'] using helper (compatibility hook) 03:22:20.049: [game-capture: 'Game'] hook not loaded yet, retrying.. 03:22:22.816: [game-capture: 'Game'] attempting to hook process: Big Walk.exe 03:22:22.825: [game-capture: 'Game'] using helper (compatibility hook) 03:22:25.833: [game-capture: 'Game'] attempting to hook process: Big Walk.exe 03:22:26.432: [game-capture: 'Game'] using helper (compatibility hook) 03:22:26.484: [game-capture: 'Game'] hook not loaded yet, retrying.. 03:22:28.849: [game-capture: 'Game'] attempting to hook process: Big Walk.exe 03:22:30.698: [game-capture: 'Game'] DXGI_SWAP_CHAIN_DESC: 03:22:30.698: BufferDesc.Width: 2560 03:22:30.698: BufferDesc.Height: 1440 03:22:30.698: BufferDesc.RefreshRate.Numerator: 0 03:22:30.698: BufferDesc.RefreshRate.Denominator: 1 03:22:30.698: BufferDesc.Format: 28 03:22:30.698: BufferDesc.ScanlineOrdering: 0 03:22:30.698: BufferDesc.Scaling: 0 03:22:30.698: SampleDesc.Count: 1 03:22:30.698: SampleDesc.Quality: 0 03:22:30.698: BufferUsage: 48 03:22:30.698: BufferCount: 2 03:22:30.698: Windowed: 1 03:22:30.698: SwapEffect: 3 03:22:30.698: Flags: 2114 03:22:30.698: [game-capture: 'Game'] d3d11 shared texture capture successful 03:22:30.699: [game-capture: 'Game'] shared texture capture successful 03:22:30.714: [game-capture: 'Game'] ----------------- d3d11 capture freed ---------------- 03:22:31.178: [game-capture: 'Game'] Found D3D11 11.0 device on swap chain 03:22:31.178: [game-capture: 'Game'] DXGI_SWAP_CHAIN_DESC: 03:22:31.178: BufferDesc.Width: 2560 03:22:31.178: BufferDesc.Height: 1440 03:22:31.178: BufferDesc.RefreshRate.Numerator: 0 03:22:31.178: BufferDesc.RefreshRate.Denominator: 1 03:22:31.178: BufferDesc.Format: 28 03:22:31.178: BufferDesc.ScanlineOrdering: 0 03:22:31.178: BufferDesc.Scaling: 0 03:22:31.178: SampleDesc.Count: 1 03:22:31.178: SampleDesc.Quality: 0 03:22:31.178: BufferUsage: 48 03:22:31.178: BufferCount: 2 03:22:31.178: Windowed: 1 03:22:31.178: SwapEffect: 3 03:22:31.178: Flags: 2114 03:22:31.183: [game-capture: 'Game'] d3d11 shared texture capture successful 03:22:31.199: [game-capture: 'Game'] shared texture capture successful 03:22:31.487: WASAPI: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' [48000 Hz] initialized (source: TravelEar) 03:23:08.518: [game-capture: 'Game'] ----------------- d3d11 capture freed ---------------- 03:23:08.524: [game-capture: 'Game'] Found D3D11 11.0 device on swap chain 03:23:08.524: [game-capture: 'Game'] DXGI_SWAP_CHAIN_DESC: 03:23:08.524: BufferDesc.Width: 2560 03:23:08.524: BufferDesc.Height: 1440 03:23:08.524: BufferDesc.RefreshRate.Numerator: 0 03:23:08.524: BufferDesc.RefreshRate.Denominator: 1 03:23:08.524: BufferDesc.Format: 28 03:23:08.524: BufferDesc.ScanlineOrdering: 0 03:23:08.524: BufferDesc.Scaling: 0 03:23:08.524: SampleDesc.Count: 1 03:23:08.524: SampleDesc.Quality: 0 03:23:08.524: BufferUsage: 48 03:23:08.524: BufferCount: 2 03:23:08.524: Windowed: 1 03:23:08.524: SwapEffect: 3 03:23:08.524: Flags: 2114 03:23:08.525: [game-capture: 'Game'] d3d11 shared texture capture successful 03:23:08.533: [game-capture: 'Game'] shared texture capture successful 03:26:39.696: [game-capture: 'Game'] ----------------- d3d11 capture freed ---------------- 03:26:40.133: [game-capture: 'Game'] capture window no longer exists, terminating capture 03:26:40.134: [game-capture: 'Game'] capture stopped 03:26:40.151: [game-capture: 'Game'] attempting to hook process: Big Walk.exe 03:26:40.171: [game-capture: 'Game'] capture stopped 03:26:40.241: [WASAPISource::ProcessCaptureData] window disappeared 03:26:40.242: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' invalidated. Retrying (source: TravelEar) 03:26:43.243: [WASAPISource::TryInitialize]:[[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]] Failed to find window 03:44:09.042: WASAPI: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' [48000 Hz] initialized (source: TravelEar) 03:44:09.950: [game-capture: 'Game'] attempting to hook process: Big Walk.exe 03:44:09.965: [game-capture: 'Game'] using helper (compatibility hook) 03:44:10.046: [game-capture: 'Game'] hook not loaded yet, retrying.. 03:44:12.967: [game-capture: 'Game'] attempting to hook process: Big Walk.exe 03:44:12.975: [game-capture: 'Game'] DXGI_SWAP_CHAIN_DESC: 03:44:12.975: BufferDesc.Width: 2560 03:44:12.975: BufferDesc.Height: 1440 03:44:12.975: BufferDesc.RefreshRate.Numerator: 0 03:44:12.975: BufferDesc.RefreshRate.Denominator: 1 03:44:12.975: BufferDesc.Format: 28 03:44:12.975: BufferDesc.ScanlineOrdering: 0 03:44:12.975: BufferDesc.Scaling: 0 03:44:12.975: SampleDesc.Count: 1 03:44:12.975: SampleDesc.Quality: 0 03:44:12.975: BufferUsage: 48 03:44:12.975: BufferCount: 2 03:44:12.975: Windowed: 1 03:44:12.975: SwapEffect: 3 03:44:12.975: Flags: 2114 03:44:12.975: [game-capture: 'Game'] d3d11 shared texture capture successful 03:44:12.983: [game-capture: 'Game'] shared texture capture successful 03:45:54.390: [game-capture: 'Game'] ----------------- d3d11 capture freed ---------------- 03:45:54.817: [game-capture: 'Game'] capture window no longer exists, terminating capture 03:45:54.818: [game-capture: 'Game'] capture stopped 03:45:54.873: [WASAPISource::ProcessCaptureData] window disappeared 03:45:54.874: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' invalidated. Retrying (source: TravelEar) 03:45:57.874: [WASAPISource::TryInitialize]:[[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]] Failed to find window 04:30:51.094: [win-wasapi: 'TravelEar'] update settings: 04:30:51.094: executable: TravelEar.Helper.exe 04:30:51.094: title: TravelEar for Big Walk 04:30:51.094: class: WindowsForms10.Window.8.app.0.3553390_r3_ad1 04:30:51.094: priority: 0 04:34:19.886: [game-capture: 'Game'] attempting to hook process: Big Walk.exe 04:34:19.893: [game-capture: 'Game'] using helper (compatibility hook) 04:34:19.900: [game-capture: 'Game'] hook not loaded yet, retrying.. 04:34:19.908: WASAPI: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' [48000 Hz] initialized (source: TravelEar) 04:34:22.902: [game-capture: 'Game'] attempting to hook process: Big Walk.exe 04:34:22.917: [game-capture: 'Game'] DXGI_SWAP_CHAIN_DESC: 04:34:22.917: BufferDesc.Width: 2560 04:34:22.917: BufferDesc.Height: 1440 04:34:22.917: BufferDesc.RefreshRate.Numerator: 0 04:34:22.917: BufferDesc.RefreshRate.Denominator: 1 04:34:22.917: BufferDesc.Format: 28 04:34:22.917: BufferDesc.ScanlineOrdering: 0 04:34:22.917: BufferDesc.Scaling: 0 04:34:22.917: SampleDesc.Count: 1 04:34:22.917: SampleDesc.Quality: 0 04:34:22.917: BufferUsage: 48 04:34:22.917: BufferCount: 2 04:34:22.917: Windowed: 1 04:34:22.917: SwapEffect: 3 04:34:22.917: Flags: 2114 04:34:22.918: [game-capture: 'Game'] d3d11 shared texture capture successful 04:34:22.919: [game-capture: 'Game'] shared texture capture successful 04:34:25.888: [obs-nvenc: 'advanced_video_recording'] settings: 04:34:25.888: codec: H264 04:34:25.888: rate_control: CBR 04:34:25.888: bitrate: 10000 04:34:25.888: keyint: 250 04:34:25.888: preset: p5 04:34:25.888: tuning: hq 04:34:25.888: multipass: qres 04:34:25.888: profile: high 04:34:25.888: width: 1920 04:34:25.888: height: 1080 04:34:25.888: b-frames: 2 04:34:25.888: b-ref-mode: 0 04:34:25.888: lookahead: true (8 frames) 04:34:25.888: aq: true 04:34:25.888: 04:34:25.955: --------------------------------- 04:34:25.956: [FFmpeg aac encoder: 'Track1'] bitrate: 160, channels: 2, channel_layout: stereo, track: 1 04:34:25.956: 04:34:25.960: --------------------------------- 04:34:25.960: [FFmpeg aac encoder: 'Track2'] bitrate: 256, channels: 2, channel_layout: stereo, track: 2 04:34:25.960: 04:34:25.960: --------------------------------- 04:34:25.960: [FFmpeg aac encoder: 'Track3'] bitrate: 256, channels: 2, channel_layout: stereo, track: 3 04:34:25.960: 04:34:25.960: --------------------------------- 04:34:25.960: [FFmpeg aac encoder: 'Track4'] bitrate: 256, channels: 2, channel_layout: stereo, track: 4 04:34:25.960: 04:34:26.280: ==== Recording Start =============================================== 04:34:26.280: [ffmpeg muxer: 'adv_file_output'] Writing file 'C:/Users/decid/Videos/2026-09-07 04-34-25.mkv'... 04:37:25.379: [ffmpeg muxer: 'adv_file_output'] Output of file 'C:/Users/decid/Videos/2026-09-07 04-34-25.mkv' stopped 04:37:25.379: Output 'adv_file_output': stopping 04:37:25.379: Output 'adv_file_output': Total frames output: 10729 04:37:25.379: Output 'adv_file_output': Total drawn frames: 10746 04:37:25.380: ==== Recording Stop ================================================ 04:37:36.584: [game-capture: 'Game'] ----------------- d3d11 capture freed ---------------- 04:37:37.002: [game-capture: 'Game'] capture window no longer exists, terminating capture 04:37:37.003: [game-capture: 'Game'] capture stopped 04:37:37.021: [game-capture: 'Game'] attempting to hook process: Big Walk.exe 04:37:37.036: [game-capture: 'Game'] capture stopped 04:37:37.069: [WASAPISource::ProcessCaptureData] window disappeared 04:37:37.070: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' invalidated. Retrying (source: TravelEar) 04:37:40.071: [WASAPISource::TryInitialize]:[[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]] Failed to find window 04:59:10.467: WASAPI: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' [48000 Hz] initialized (source: TravelEar) 04:59:11.170: [game-capture: 'Game'] attempting to hook process: Big Walk.exe 04:59:11.185: [game-capture: 'Game'] using helper (compatibility hook) 04:59:11.191: [game-capture: 'Game'] hook not loaded yet, retrying.. 04:59:14.187: [game-capture: 'Game'] attempting to hook process: Big Walk.exe 04:59:14.195: [game-capture: 'Game'] DXGI_SWAP_CHAIN_DESC: 04:59:14.195: BufferDesc.Width: 2560 04:59:14.195: BufferDesc.Height: 1440 04:59:14.195: BufferDesc.RefreshRate.Numerator: 0 04:59:14.195: BufferDesc.RefreshRate.Denominator: 1 04:59:14.195: BufferDesc.Format: 28 04:59:14.195: BufferDesc.ScanlineOrdering: 0 04:59:14.195: BufferDesc.Scaling: 0 04:59:14.195: SampleDesc.Count: 1 04:59:14.195: SampleDesc.Quality: 0 04:59:14.195: BufferUsage: 48 04:59:14.195: BufferCount: 2 04:59:14.195: Windowed: 1 04:59:14.195: SwapEffect: 3 04:59:14.195: Flags: 2114 04:59:14.196: [game-capture: 'Game'] d3d11 shared texture capture successful 04:59:14.203: [game-capture: 'Game'] shared texture capture successful 04:59:15.384: [obs-nvenc: 'advanced_video_recording'] settings: 04:59:15.384: codec: H264 04:59:15.384: rate_control: CBR 04:59:15.384: bitrate: 10000 04:59:15.384: keyint: 250 04:59:15.384: preset: p5 04:59:15.384: tuning: hq 04:59:15.384: multipass: qres 04:59:15.384: profile: high 04:59:15.384: width: 1920 04:59:15.384: height: 1080 04:59:15.384: b-frames: 2 04:59:15.384: b-ref-mode: 0 04:59:15.384: lookahead: true (8 frames) 04:59:15.384: aq: true 04:59:15.384: 04:59:15.461: --------------------------------- 04:59:15.461: [FFmpeg aac encoder: 'Track1'] bitrate: 160, channels: 2, channel_layout: stereo, track: 1 04:59:15.461: 04:59:15.462: --------------------------------- 04:59:15.462: [FFmpeg aac encoder: 'Track2'] bitrate: 256, channels: 2, channel_layout: stereo, track: 2 04:59:15.462: 04:59:15.462: --------------------------------- 04:59:15.462: [FFmpeg aac encoder: 'Track3'] bitrate: 256, channels: 2, channel_layout: stereo, track: 3 04:59:15.462: 04:59:15.462: --------------------------------- 04:59:15.462: [FFmpeg aac encoder: 'Track4'] bitrate: 256, channels: 2, channel_layout: stereo, track: 4 04:59:15.462: 04:59:15.475: ==== Recording Start =============================================== 04:59:15.475: [ffmpeg muxer: 'adv_file_output'] Writing file 'C:/Users/decid/Videos/2026-09-07 04-59-15.mkv'... 05:00:56.548: [game-capture: 'Game'] ----------------- d3d11 capture freed ---------------- 05:00:56.986: [game-capture: 'Game'] capture window no longer exists, terminating capture 05:00:56.988: [game-capture: 'Game'] capture stopped 05:00:57.004: [game-capture: 'Game'] attempting to hook process: conhost.exe 05:00:57.023: [game-capture: 'Game'] using helper (compatibility hook) 05:00:57.031: [game-capture: 'Game'] hook not loaded yet, retrying.. 05:00:57.054: [WASAPISource::ProcessCaptureData] window disappeared 05:00:57.055: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' invalidated. Retrying (source: TravelEar) 05:00:57.270: [game-capture: 'Game'] inject process failed: 87 05:01:00.057: [WASAPISource::TryInitialize]:[[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]] Failed to find window 05:01:08.246: [ffmpeg muxer: 'adv_file_output'] Output of file 'C:/Users/decid/Videos/2026-09-07 04-59-15.mkv' stopped 05:01:08.246: Output 'adv_file_output': stopping 05:01:08.246: Output 'adv_file_output': Total frames output: 6748 05:01:08.246: Output 'adv_file_output': Total drawn frames: 6766 05:01:08.247: ==== Recording Stop ================================================ 05:05:56.574: ==== Shutting down ================================================== 05:05:56.645: WASAPI: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' Terminated 05:05:56.646: WASAPI: Device 'VoiceMeeter Aux Output (VB-Audio VoiceMeeter AUX VAIO)' Terminated 05:05:56.653: Deduplication logic stopped. 05:05:56.653: WASAPI: Device 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' Terminated 05:05:56.655: WASAPI: Device 'VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' Terminated 05:05:56.657: WASAPI: Device '' Terminated 05:05:56.693: All scene data cleared 05:05:56.693: ------------------------------------------------ 05:05:56.818: Tried to call obs_frontend_remove_event_callback with no callbacks! 05:05:56.865: [obs-websocket] [obs_module_unload] Shutting down... 05:05:56.866: Tried to call obs_frontend_remove_event_callback with no callbacks! 05:05:56.866: [obs-websocket] [obs_module_unload] Finished shutting down. 05:05:56.918: Tried to call obs_frontend_remove_event_callback with no callbacks! 05:05:56.918: Tried to call obs_frontend_remove_save_callback with no callbacks! 05:05:56.918: [Scripting] Total detached callbacks: 0 05:05:56.918: Freeing OBS context data 05:05:56.990: == Profiler Results ============================= 05:05:56.990: run_program_init: 10442.9 ms 05:05:56.990: ┣OBSApp::AppInit: 144.689 ms 05:05:56.990: ┃ ┗OBSApp::InitLocale: 32.158 ms 05:05:56.990: ┗OBSApp::OBSInit: 9840.89 ms 05:05:56.990: ┣obs_startup: 5.844 ms 05:05:56.990: ┗OBSBasic::OBSInit: 7960.66 ms 05:05:56.990: ┣OBSBasic::InitBasicConfig: 35.078 ms 05:05:56.990: ┣OBSBasic::ResetAudio: 0.847 ms 05:05:56.990: ┣OBSBasic::ResetVideo: 1365.71 ms 05:05:56.990: ┃ ┗obs_init_graphics: 1362.09 ms 05:05:56.990: ┃ ┗shader compilation: 1003.11 ms 05:05:56.990: ┣OBSBasic::InitOBSCallbacks: 0.005 ms 05:05:56.990: ┣OBSBasic::InitHotkeys: 0.182 ms 05:05:56.990: ┣obs_load_all_modules2: 2575.86 ms 05:05:56.990: ┃ ┣obs_init_module(aja-output-ui.dll): 0.205 ms 05:05:56.990: ┃ ┣obs_init_module(aja.dll): 1.228 ms 05:05:56.990: ┃ ┣obs_init_module(coreaudio-encoder.dll): 0.768 ms 05:05:56.990: ┃ ┣obs_init_module(decklink-captions.dll): 0 ms 05:05:56.990: ┃ ┣obs_init_module(decklink-output-ui.dll): 0 ms 05:05:56.990: ┃ ┣obs_init_module(decklink.dll): 5.369 ms 05:05:56.990: ┃ ┣obs_init_module(frontend-tools.dll): 14.998 ms 05:05:56.990: ┃ ┣obs_init_module(image-source.dll): 0.017 ms 05:05:56.990: ┃ ┣obs_init_module(logi_obs_plugin_x64.dll): 5.225 ms 05:05:56.990: ┃ ┣obs_init_module(nv-filters.dll): 0.439 ms 05:05:56.990: ┃ ┣obs_init_module(obs-browser.dll): 2.387 ms 05:05:56.990: ┃ ┣obs_init_module(obs-ffmpeg.dll): 262.986 ms 05:05:56.990: ┃ ┣obs_init_module(obs-filters.dll): 0.058 ms 05:05:56.990: ┃ ┣obs_init_module(obs-nvenc.dll): 389.483 ms 05:05:56.990: ┃ ┃ ┗nvenc_check: 389.467 ms 05:05:56.990: ┃ ┣obs_init_module(obs-outputs.dll): 0.026 ms 05:05:56.990: ┃ ┣obs_init_module(obs-qsv11.dll): 258.177 ms 05:05:56.990: ┃ ┣obs_init_module(obs-text.dll): 0.848 ms 05:05:56.990: ┃ ┣obs_init_module(obs-transitions.dll): 0.01 ms 05:05:56.990: ┃ ┣obs_init_module(obs-vst.dll): 0.013 ms 05:05:56.990: ┃ ┣obs_init_module(obs-webrtc.dll): 0.204 ms 05:05:56.990: ┃ ┣obs_init_module(obs-websocket.dll): 21.468 ms 05:05:56.990: ┃ ┣obs_init_module(obs-x264.dll): 0.003 ms 05:05:56.990: ┃ ┣obs_init_module(rtmp-services.dll): 17.421 ms 05:05:56.990: ┃ ┣obs_init_module(text-freetype2.dll): 0.299 ms 05:05:56.990: ┃ ┣obs_init_module(vlc-video.dll): 9.039 ms 05:05:56.990: ┃ ┣obs_init_module(win-capture.dll): 357.218 ms 05:05:56.990: ┃ ┣obs_init_module(win-dshow.dll): 2.928 ms 05:05:56.990: ┃ ┣obs_init_module(win-wasapi.dll): 0.84 ms 05:05:56.990: ┃ ┗reset_win32_symbol_paths: 1.026 ms 05:05:56.990: ┣OBSBasic::InitService: 19.376 ms 05:05:56.990: ┣OBSBasic::ResetOutputs: 9.691 ms 05:05:56.990: ┣OBSBasic::CreateHotkeys: 0.195 ms 05:05:56.990: ┣OBSBasic::InitPrimitives: 0.48 ms 05:05:56.990: ┗OBSBasic::Load: 2406.97 ms 05:05:56.990: obs_hotkey_thread(25 ms): min=0.002 ms, median=0.005 ms, max=233.875 ms, 99th percentile=0.269 ms, 99.9942% below 25 ms 05:05:56.990: audio_thread(Audio): min=0.008 ms, median=0.031 ms, max=277.334 ms, 99th percentile=2.748 ms 05:05:56.990: ┗receive_audio: min=0.001 ms, median=0.385 ms, max=9.264 ms, 99th percentile=5.913 ms, 0.153243 calls per parent call 05:05:56.990: ┣buffer_audio: min=0 ms, median=0.001 ms, max=0.047 ms, 99th percentile=0.003 ms 05:05:56.990: ┗do_encode: min=0.005 ms, median=0.382 ms, max=9.261 ms, 99th percentile=5.91 ms 05:05:56.990: ┣encode(Track1): min=0.021 ms, median=0.368 ms, max=7.821 ms, 99th percentile=3.325 ms, 0.25 calls per parent call 05:05:56.990: ┣encode(Track2): min=0.006 ms, median=0.399 ms, max=9.243 ms, 99th percentile=6.696 ms, 0.25 calls per parent call 05:05:56.990: ┣encode(Track3): min=0.005 ms, median=0.388 ms, max=9.016 ms, 99th percentile=5.476 ms, 0.25 calls per parent call 05:05:56.990: ┣encode(Track4): min=0.005 ms, median=0.085 ms, max=8.894 ms, 99th percentile=4.817 ms, 0.25 calls per parent call 05:05:56.990: ┗send_packet: min=0 ms, median=0.014 ms, max=6.235 ms, 99th percentile=0.111 ms 05:05:56.990: obs_graphics_thread(16.6667 ms): min=0.04 ms, median=0.118 ms, max=652.94 ms, 99th percentile=0.724 ms, 99.993% below 16.667 ms 05:05:56.990: ┣tick_sources: min=0 ms, median=0.009 ms, max=652.667 ms, 99th percentile=0.157 ms 05:05:56.990: ┣output_frame: min=0.031 ms, median=0.062 ms, max=287.165 ms, 99th percentile=0.43 ms 05:05:56.990: ┃ ┗gs_context(video->graphics): min=0.03 ms, median=0.062 ms, max=287.162 ms, 99th percentile=0.429 ms 05:05:56.990: ┃ ┣render_video: min=0.001 ms, median=0.006 ms, max=7.079 ms, 99th percentile=0.31 ms 05:05:56.990: ┃ ┃ ┣render_main_texture: min=0.001 ms, median=0.005 ms, max=7.076 ms, 99th percentile=0.223 ms 05:05:56.990: ┃ ┃ ┣render_convert_texture: min=0.004 ms, median=0.011 ms, max=0.595 ms, 99th percentile=0.057 ms, 0.0383032 calls per parent call 05:05:56.990: ┃ ┃ ┗output_gpu_encoders: min=0 ms, median=0.148 ms, max=2.824 ms, 99th percentile=0.515 ms, 0.0383032 calls per parent call 05:05:56.990: ┃ ┗gs_flush: min=0.008 ms, median=0.052 ms, max=287.155 ms, 99th percentile=0.21 ms 05:05:56.990: ┗render_displays: min=0 ms, median=0.046 ms, max=12.886 ms, 99th percentile=0.15 ms 05:05:56.990: obs_gpu_encode_thread(16.6667 ms): min=0.258 ms, median=0.543 ms, max=4.22 ms, 99th percentile=1.39 ms, 100% below 16.667 ms 05:05:56.990: ┣gpu_encode_frame: min=0.237 ms, median=0.514 ms, max=4.044 ms, 99th percentile=1.33 ms 05:05:56.990: ┗send_packet: min=0.007 ms, median=0.019 ms, max=1.658 ms, 99th percentile=0.14 ms 05:05:56.990: obs_gpu_encode_thread(16.6667 ms): min=0.201 ms, median=0.515 ms, max=3.08 ms, 99th percentile=1.347 ms, 100% below 16.667 ms 05:05:56.990: ┣gpu_encode_frame: min=0.189 ms, median=0.487 ms, max=2.829 ms, 99th percentile=1.284 ms 05:05:56.990: ┗send_packet: min=0.007 ms, median=0.017 ms, max=2.602 ms, 99th percentile=0.117 ms 05:05:56.990: ================================================= 05:05:56.990: == Profiler Time Between Calls ================== 05:05:56.990: obs_hotkey_thread(25 ms): min=23.692 ms, median=25.441 ms, max=259.297 ms, 56.5911% within ±2% of 25 ms (0.0570307% lower, 43.3518% higher) 05:05:56.990: obs_graphics_thread(16.6667 ms): min=0.096 ms, median=16.667 ms, max=652.946 ms, 92.7869% within ±2% of 16.667 ms (6.39117% lower, 0.821972% higher) 05:05:56.990: obs_gpu_encode_thread(16.6667 ms): min=1.019 ms, median=16.667 ms, max=33.961 ms, 89.3512% within ±2% of 16.667 ms (5.40817% lower, 5.24062% higher) 05:05:56.990: obs_gpu_encode_thread(16.6667 ms): min=2.147 ms, median=16.667 ms, max=43.947 ms, 89.9305% within ±2% of 16.667 ms (5.16043% lower, 4.90906% higher) 05:05:56.990: ================================================= 05:05:57.238: Number of memory leaks: 0