Index of C:\Users\decid\AppData\Roaming\Python\Python312\site-packages\OpenGL\raw\GL\EXT | ||
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x11_sync_object.py | ||
window_rectangles.py | ||
win32_keyed_mutex.py | ||
vertex_weighting.py | ||
vertex_shader.py | ||
vertex_attrib_64bit.py | ||
vertex_array_bgra.py | ||
vertex_array.py | ||
transform_feedback.py | ||
timer_query.py | ||
texture_swizzle.py | ||
texture_storage.py | ||
texture_snorm.py | ||
texture_shared_exponent.py | ||
texture_shadow_lod.py | ||
texture_sRGB_RG8.py | ||
texture_sRGB_decode.py | ||
texture_sRGB_R8.py | ||
texture_sRGB.py | ||
texture_perturb_normal.py | ||
texture_object.py | ||
texture_mirror_clamp.py | ||
texture_lod_bias.py | ||
texture_integer.py | ||
texture_filter_minmax.py | ||
texture_filter_anisotropic.py | ||
texture_env_dot3.py | ||
texture_env_combine.py | ||
texture_env_add.py | ||
texture_cube_map.py | ||
texture_compression_s3tc.py | ||
texture_compression_rgtc.py | ||
texture_compression_latc.py | ||
texture_buffer_object.py | ||
texture3D.py | ||
texture_array.py | ||
texture.py | ||
subtexture.py | ||
stencil_wrap.py | ||
stencil_two_side.py | ||
stencil_clear_tag.py | ||
sparse_texture2.py | ||
shared_texture_palette.py | ||
shadow_funcs.py | ||
shader_samples_identical.py | ||
shader_integer_mix.py | ||
shader_image_load_store.py | ||
shader_image_load_formatted.py | ||
shader_framebuffer_fetch_non_coherent.py | ||
shader_framebuffer_fetch.py | ||
separate_specular_color.py | ||
separate_shader_objects.py | ||
semaphore_win32.py | ||
semaphore_fd.py | ||
semaphore.py | ||
secondary_color.py | ||
rescale_normal.py | ||
raster_multisample.py | ||
provoking_vertex.py | ||
post_depth_coverage.py | ||
polygon_offset_clamp.py | ||
polygon_offset.py | ||
point_parameters.py | ||
pixel_transform_color_table.py | ||
pixel_transform.py | ||
pixel_buffer_object.py | ||
paletted_texture.py | ||
packed_pixels.py | ||
packed_float.py | ||
packed_depth_stencil.py | ||
multiview_timer_query.py | ||
multiview_texture_multisample.py | ||
multiview_tessellation_geometry_shader.py | ||
multisample.py | ||
multi_draw_arrays.py | ||
misc_attribute.py | ||
memory_object_win32.py | ||
memory_object_fd.py | ||
memory_object.py | ||
light_texture.py | ||
index_texture.py | ||
index_material.py | ||
index_func.py | ||
index_array_formats.py | ||
histogram.py | ||
gpu_shader4.py | ||
gpu_program_parameters.py | ||
geometry_shader4.py | ||
framebuffer_sRGB.py | ||
framebuffer_object.py | ||
framebuffer_multisample_blit_scaled.py | ||
framebuffer_multisample.py | ||
framebuffer_blit_layers.py | ||
framebuffer_blit.py | ||
fog_coord.py | ||
external_buffer.py | ||
draw_range_elements.py | ||
draw_instanced.py | ||
draw_buffers2.py | ||
direct_state_access.py | ||
depth_bounds_test.py | ||
debug_marker.py | ||
debug_label.py | ||
cull_vertex.py | ||
copy_texture.py | ||
coordinate_frame.py | ||
convolution.py | ||
compiled_vertex_array.py | ||
color_subtable.py | ||
cmyka.py | ||
clip_volume_hint.py | ||
blend_subtract.py | ||
blend_minmax.py | ||
blend_logic_op.py | ||
blend_func_separate.py | ||
blend_equation_separate.py | ||
blend_color.py | ||
bindable_uniform.py | ||
bgra.py | ||
abgr.py | ||
GL_422_pixels.py | ||
EGL_sync.py | ||
__init__.py | ||
EGL_image_storage.py | ||
__pycache__ | ||