<!-- Example File -->
<!-- All files must have "AstroObjectEntry" as their root element, the xmlns:xsi=... and xsi:noNamespaceSchemaLocation=... is optional but heavily encouraged to reduce errors -->
<AstroObjectEntry xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"  xsi:noNamespaceSchemaLocation="https://raw.githubusercontent.com/Outer-Wilds-New-Horizons/new-horizons/main/NewHorizons/Schemas/shiplog_schema.xsd">
    <ID>Distant Enigma</ID> <!-- The ID of the planet this xml file is for -->

    <Entry> <!-- An Entry For This Planet -->
        <ID>QUANTUM</ID> <!-- The ID of this entry -->
        <Name>Distant Enigma</Name> <!-- The name to show for this entry both on the card and in map mode -->
        <Curiosity>QUANTUM_MAIN</Curiosity> <!-- The curiosity this entry belongs to (optional) in this case, it belongs to itself -->
        <IsCuriosity/> <!-- Marks this entry as a curiosity, makes it bigger in rumor mode and allows custom colors -->
		<IgnoreMoreToExplore/>
		
		<RumorFact>
			<ID>QUANTUM_MAIN_R</ID>
			<RumorName>Fourth Planet?</RumorName>
			<Text>I've heard rumors of a fourth planet with a transforming surface.</Text>
		</RumorFact>
		
        <ExploreFact> <!-- An explore fact that belongs to this entry -->
            <ID>QUANTUM_MAIN_E</ID> <!-- The ID of this fact -->
            <Text>The Distant Enigma is the fourth planet of the Strangers' Homeworld.</Text> <!-- The Text to display for this fact, notice how you can use color just like in dialogue -->
        </ExploreFact>

		<ExploreFact>
			<!-- An explore fact that belongs to this entry -->
			<ID>QUANTUM_MAIN_Q</ID>
			<!-- The ID of this fact -->
			<Text>Bark hinted that this planet is quantum, and has three states.</Text>
			<!-- The Text to display for this fact, notice how you can use color just like in dialogue -->
		</ExploreFact>

		<ExploreFact>
			<!-- An explore fact that belongs to this entry -->
			<ID>QUANTUM_MAIN_S1</ID>
			<!-- The ID of this fact -->
			<Text>The first state has hard, dark ice, but seem to have some dents in them.</Text>
			<!-- The Text to display for this fact, notice how you can use color just like in dialogue -->
		</ExploreFact>

		<ExploreFact>
			<!-- An explore fact that belongs to this entry -->
			<ID>QUANTUM_MAIN_S2</ID>
			<!-- The ID of this fact -->
			<Text>The second state has lakes of poisonous water.</Text>
			<!-- The Text to display for this fact, notice how you can use color just like in dialogue -->
		</ExploreFact>

		<ExploreFact>
			<!-- An explore fact that belongs to this entry -->
			<ID>QUANTUM_MAIN_S3</ID>
			<!-- The ID of this fact -->
			<Text>The third state has thin, bright ice.</Text>
			<!-- The Text to display for this fact, notice how you can use color just like in dialogue -->
		</ExploreFact>

		<Entry> <!-- An Entry For This Planet -->
            <ID>QUANTUM_TRAVELER</ID> <!-- The ID of this entry -->
            <Name>Bark</Name> <!-- The name to show for this entry both on the card and in map mode -->
            <Curiosity>QUANTUM_MAIN</Curiosity> <!-- The curiosity this entry belongs to (optional) in this case, it belongs to itself -->

			<RumorFact>
				<ID>QUANTUM_TRAVELER_R</ID>
				<RumorName>Fourth Planet Traveler?</RumorName>
				<SourceID>HOME_SPACE</SourceID>
				<Text>According to Twig, the head of the Inhabitants' Space Program, there are other travelers, each carrying a signal. I sometimes hear one coming from the distance, of what could be a fourth planet.</Text>
			</RumorFact>
			
            <ExploreFact> <!-- An explore fact that belongs to this entry -->
                <ID>QUANTUM_TRAVELER_E</ID> <!-- The ID of this fact -->
                <Text>I met a travelling inhabitant named Bark, but he's only alive on the first state.</Text> <!-- The Text to display for this fact, notice how you can use color just like in dialogue -->
            </ExploreFact>
        </Entry>

		<Entry>
			<ID>QUANTUM_S1_LAB</ID>
			<Name>Distant Enigma Lab</Name>
			<Curiosity>QUANTUM_MAIN</Curiosity>
			
			<ExploreFact>
				<ID>QUANTUM_S1_LAB_E</ID>
				<Text>I found a lab on Distant Enigma's First State.</Text>
			</ExploreFact>

			<ExploreFact>
				<ID>QUANTUM_S1_LAB_TEXT1</ID>
				<Text>Researchers found that Distant Enigma exists at the intersection of three timelines. They also mention the lab changes each state.</Text>
			</ExploreFact>

			<ExploreFact>
				<ID>QUANTUM_S1_LAB_TEXT2</ID>
				<Text>On the third state, they discovered a machine powered by a mineral. It was deemed too risky to interact with.</Text>
			</ExploreFact>

			<ExploreFact>
				<ID>QUANTUM_S1_LAB_TEXT3</ID>
				<Text>Shown in a picture on one of the tables is a scratch in the ice of the current state. The researchers say it marks the location of a light sensor submerged in the poison state. The sensor will be easier to find if an object that can emit light is placed near the scratch before changing states.</Text>
			</ExploreFact>
			
			<ExploreFact>
				<ID>QUANTUM_S1_LAB_TEXT4</ID>
				<Text>Shown in a picture on one of the tables is a crack in the ice of the current state. The researchers say a heavy object here may shatter the ice in a different state.</Text>
			</ExploreFact>
		</Entry>

		<Entry>
			<ID>QUANTUM_S2_LAB</ID>
			<Name>Distant Enigma Broken Lab</Name>
			<Curiosity>QUANTUM_MAIN</Curiosity>

			<ExploreFact>
				<ID>QUANTUM_S2_LAB_E</ID>
				<Text>I found a lab on Distant Enigma's Second State....but it's all broken.</Text>
			</ExploreFact>

			<ExploreFact>
				<ID>QUANTUM_S2_LAB_TEXT</ID>
				<Text>It seems the lab was torn down and all operations within were moved to the volcanic moon.</Text>
			</ExploreFact>

			<ExploreFact>
				<ID>QUANTUM_S2_LAB_TEXT2</ID>
				<Text>According to some text I saw lying near the shores of the second state, taking a photo of a quantum object increases that object's weight. This effect persists, so a photo can be taken once and then put away.</Text>
			</ExploreFact>
		</Entry>

		<Entry>
			<ID>QUANTUM_S3_LAB</ID>
			<Name>Distant Enigma Blocked Lab</Name>
			<Curiosity>QUANTUM_MAIN</Curiosity>

			<ExploreFact>
				<ID>QUANTUM_S3_LAB_E</ID>
				<Text>I found a lab on Distant Enigma's Third State, but it seems blocked...</Text>
			</ExploreFact>

			<ExploreFact>
				<ID>QUANTUM_S3_LAB_SOLUTION</ID>
				<Text>I made my way into the blocked lab with the door interface hidden beneath the liquid on the second state! Behind the door is an odd machine...</Text>
			</ExploreFact>

			<ExploreFact>
				<ID>QUANTUM_S3_LAB_TEXT1</ID>
				<Text>The machine is tuned to increase the quantum weight of nearby quantum objects, thus decreasing their range.</Text>
			</ExploreFact>

			<ExploreFact>
				<ID>QUANTUM_S3_LAB_TEXT2</ID>
				<Text>The engineers determined that the machine is safe to interact with.</Text>
			</ExploreFact>
		</Entry>

		<Entry>
			<ID>QUANTUM_BASE</ID>
			<Name>Distant Enigma Base</Name>
			<Curiosity>QUANTUM_MAIN</Curiosity>

			<ExploreFact>
				<ID>QUANTUM_BASE_E</ID>
				<Text>I found a base on Distant Enigma's First State. It doesn't seem to appear on the second or third states.</Text>
			</ExploreFact>

			<ExploreFact>
				<ID>QUANTUM_BASE_TEXT1</ID>
				<Text>The Strangers' Inhabitants set up a biometric authentication system to prevent alien espionage.</Text>
			</ExploreFact>

			<ExploreFact>
				<ID>QUANTUM_BASE_TEXT2</ID>
				<Text>The biometrics are flawed, and will unlock in the presence of a deceased inhabitant skull.</Text>
			</ExploreFact>
		</Entry>
		
		<Entry>
			<ID>QUANTUM_SEAL</ID>
			<Name>Distant Enigma Seal</Name>
			<Curiosity>QUANTUM_MAIN</Curiosity>
			<AltPhotoCondition>QUANTUM_SEAL_INSERT</AltPhotoCondition>

			<RumorFact>
				<ID>QUANTUM_SEAL_R</ID>
				<RumorName>Fourth Planet Socket?</RumorName>
				<SourceID>RING_STRUCTURE</SourceID>
				<Text>On the Ringed Giant, I saw an abandoned structure. On one of the slots it had a picture of a rocky, magenta planet. Could this be the fourth planet?</Text>
			</RumorFact>

			<ExploreFact>
				<ID>QUANTUM_SEAL_E</ID>
				<Text>I found a square piece of metal under the ice of the third state. It looks like it fits somewhere...</Text>
			</ExploreFact>

			<ExploreFact>
				<ID>QUANTUM_SEAL_INSERT</ID>
				<Text>When I put the seal in the structure, it gave me a symbol.</Text>
			</ExploreFact>
		</Entry>

		<Entry>
			<ID>QUANTUM_STALL</ID>
			<Name>Quantum Stalls</Name>
			<Curiosity>QUANTUM_MAIN</Curiosity>

			<RumorFact>
				<ID>QUANTUM_STALL_R</ID>
				<RumorName>Distant Enigma Stalls?</RumorName>
				<Text>A few inhabitant-sized stalls are found throughout Distant Enigma. What is their purpose?</Text>
			</RumorFact>

			<ExploreFact>
				<ID>QUANTUM_STALL_E</ID>
				<Text>The stalls change the state of Distant Enigma!</Text>
			</ExploreFact>
		</Entry>

		<Entry>
			<ID>QUANTUM_INT</ID>
			<Name>Hidden Interface</Name>
			<Curiosity>QUANTUM_MAIN</Curiosity>

			<RumorFact>
				<ID>QUANTUM_INT_R</ID>
				<RumorName>Hidden Light Sensor?</RumorName>
				<SourceID>QUANTUM_S1_LAB</SourceID>
				<Text>There's a light sensor that will open the way to the lab on the thin-ice state. I need to use something that emits light and takes pictures.</Text>
			</RumorFact>

			<ExploreFact>
				<ID>QUANTUM_INT_E</ID>
				<Text>I found an interface with my scout using the scratch marks and changing states.</Text>
			</ExploreFact>
		</Entry>

		<Entry>
			<ID>QUANTUM_CRACK</ID>
			<Name>Surface Crack</Name>
			<Curiosity>QUANTUM_MAIN</Curiosity>

			<RumorFact>
				<ID>QUANTUM_CRACK_R</ID>
				<RumorName>Surface Crack?</RumorName>
				<SourceID>QUANTUM_S1_LAB</SourceID>
				<Text>There's a picture showing cracks on the dark-ice state. Some text says it's diagonally to the right of the lab from where you exit.</Text>
			</RumorFact>

			<RumorFact>
				<ID>QUANTUM_CRACK_R2</ID>
				<RumorName>Surface Crack?</RumorName>
				<SourceID>QUANTUM_S1_LAB</SourceID>
				<Text>Bark says he found the crack by his ship near the lab.</Text>
			</RumorFact>

			<ExploreFact>
				<ID>QUANTUM_CRACK_E</ID>
				<Text>I found a crack on Distant Enigma's first state, by Bark's Ship.</Text>
			</ExploreFact>
		</Entry>

		<Entry>
			<ID>QUANTUM_SCRATCH</ID>
			<Name>Surface Scratch Marks</Name>
			<Curiosity>QUANTUM_MAIN</Curiosity>

			<RumorFact>
				<ID>QUANTUM_SCRATCH_R</ID>
				<RumorName>Surface Scratch?</RumorName>
				<SourceID>QUANTUM_S1_LAB</SourceID>
				<Text>There's a picture showing a scratch mark on the dark-ice state. Some text says it's directly behind the lab somewhere.</Text>
			</RumorFact>

			<RumorFact>
				<ID>QUANTUM_SCRATCH_R2</ID>
				<RumorName>Surface Scratch?</RumorName>
				<SourceID>QUANTUM_S1_LAB</SourceID>
				<Text>Bark says he saw the scratch about 120 meters south of the lab, situated next to a lantern.</Text>
			</RumorFact>

			<ExploreFact>
				<ID>QUANTUM_SCRATCH_E</ID>
				<Text>I found scratch marks on Distant Enigma's first state.</Text>
			</ExploreFact>
		</Entry>

		<Entry>
			<ID>QUANTUM_CORPSE</ID>
			<Name>Bark's Corpse</Name>
			<Curiosity>QUANTUM_MAIN</Curiosity>

			<ExploreFact>
				<ID>QUANTUM_CORPSE_E</ID>
				<Text>I found Bark's dead corpse on one of Distant Enigma's other two states...</Text>
			</ExploreFact>

			<ExploreFact>
				<ID>QUANTUM_CORPSE_SKULL</ID>
				<Text>I can pull out Bark's skull and pick it up.</Text>
			</ExploreFact>
		</Entry>
    </Entry>
</AstroObjectEntry>