<!-- Example File -->
<!-- All files must have "AstroObjectEntry" as their root element, the xmlns:xsi=... and xsi:noNamespaceSchemaLocation=... is optional but heavily encouraged to reduce errors -->
<AstroObjectEntry xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"  xsi:noNamespaceSchemaLocation="https://raw.githubusercontent.com/Outer-Wilds-New-Horizons/new-horizons/main/NewHorizons/Schemas/shiplog_schema.xsd">
    <ID>Velvet Vortex</ID> <!-- The ID of the planet this xml file is for -->

    <Entry> <!-- An Entry For This Planet -->
        <ID>CRIMSON</ID> <!-- The ID of this entry -->
        <Name>Velvet Vortex</Name> <!-- The name to show for this entry both on the card and in map mode -->
        <Curiosity>CRIMSON_MAIN</Curiosity> <!-- The curiosity this entry belongs to (optional) in this case, it belongs to itself -->
        <IsCuriosity/> <!-- Marks this entry as a curiosity, makes it bigger in rumor mode and allows custom colors -->
		<IgnoreMoreToExplore/>
		
		<RumorFact>
			<ID>CRIMSON_MAIN_R</ID>
			<RumorName>A Crimson Gas Giant?</RumorName>
			<Text>On the Strangers' Homeworld, I can see a crimson gas giant orbitng the host star.</Text>
		</RumorFact>
		
        <ExploreFact> <!-- An explore fact that belongs to this entry -->
            <ID>CRIMSON_MAIN_E</ID> <!-- The ID of this fact -->
            <Text>Velvet Vortex is the third planet in the Strangers' Home System. It has tornadoes like Giant's Deep, but the ocean is not safe to swim in.</Text> <!-- The Text to display for this fact, notice how you can use color just like in dialogue -->
        </ExploreFact>

        <Entry> <!-- An Entry For This Planet -->
            <ID>CRIMSON_TRAVELER</ID> <!-- The ID of this entry -->
            <Name>Pine</Name> <!-- The name to show for this entry both on the card and in map mode -->
            <Curiosity>CRIMSON_MAIN</Curiosity> <!-- The curiosity this entry belongs to (optional) in this case, it belongs to itself -->

			<RumorFact>
				<ID>CRIMSON_TRAVELER_R</ID>
				<RumorName>Crimson Giant Traveler?</RumorName>
				<SourceID>HOME_SPACE</SourceID>
				<Text>According to Twig, the head of the Inhabitants' Space Program, there are other travelers, each carrying a signal. I hear one coming from the crimson gas giant.</Text>
			</RumorFact>
			
            <ExploreFact> <!-- An explore fact that belongs to this entry -->
                <ID>CRIMSON_TRAVELER_E</ID> <!-- The ID of this fact -->
                <Text>I met a travelling inhabitant named Pine!</Text> <!-- The Text to display for this fact, notice how you can use color just like in dialogue -->
            </ExploreFact>
        </Entry>

		<Entry>
			<ID>CRIMSON_BASE</ID>
			<Name>Velvet Vortex Base</Name>
			<Curiosity>CRIMSON_MAIN</Curiosity>

			<RumorFact>
				<ID>CRIMSON_BASE_R</ID>
				<RumorName>Base on Velvet Vortex?</RumorName>
				<SourceID>CRIMSON_TRAVELER</SourceID>
				<Text>Pine said there was a base somewhere on Velvet Vortex.</Text>
			</RumorFact>
			
			<ExploreFact>
				<ID>CRIMSON_BASE_E</ID>
				<Text>There is a base on the edge of one of the islands in Velvet Vortex.</Text>
			</ExploreFact>

			<ExploreFact>
				<ID>CRIMSON_LAB_TEXT1</ID>
				<Text>The inhabitants that wrote this say they were ordered to obtain electricity from the oceans for weaponry. They also doubt they were in danger at all.</Text>
			</ExploreFact>

			<ExploreFact>
				<ID>CRIMSON_LAB_TEXT2</ID>
				<Text>One inhabitant suggests that the threat is classified to prevent panic.</Text>
			</ExploreFact>

			<ExploreFact>
				<ID>CRIMSON_LAB_TEXT3</ID>
				<Text>The text on the bottom of the base says you can use the Cloaked Mineral to go under the electric fluid without getting hurt, and also be able to set it down and walk away from it a decent amount of meters.</Text>
			</ExploreFact>

			<ExploreFact>
				<ID>CRIMSON_BASE_WALL_E</ID>
				<Text>I can't get up past the giant wall.</Text>
			</ExploreFact>

			<ExploreFact>
				<ID>CRIMSON_BASE_WALL_SUCCESS</ID>
				<Text>I made it past the giant wall with the aid of a tornado.</Text>
			</ExploreFact>

			<ExploreFact>
				<ID>CRIMSON_BASE_ELEVATOR</ID>
				<Text>This elevator lowers down to the bottom of the ocean.</Text>
			</ExploreFact>
		</Entry>

		<Entry>
			<ID>CRIMSON_SEAL</ID>
			<Name>Velvet Vortex Seal</Name>
			<Curiosity>CRIMSON_MAIN</Curiosity>
			<AltPhotoCondition>CRIMSON_SEAL_INSERT</AltPhotoCondition>

			<RumorFact>
				<ID>CRIMSON_SEAL_R</ID>
				<RumorName>Crimson Giant Socket?</RumorName>
				<SourceID>RING_STRUCTURE</SourceID>
				<Text>On the Ringed Giant, I saw an abandoned structure. On one of the slots it had a picture of a crimson gas giant.</Text>
			</RumorFact>

			<ExploreFact>
				<ID>CRIMSON_SEAL_E</ID>
				<Text>I found a square piece of metal under the ocean. It looks like it fits in the structure...</Text>
			</ExploreFact>

			<ExploreFact>
				<ID>CRIMSON_SEAL_INSERT</ID>
				<Text>When I put the seal in the structure, it gave me a symbol.</Text>
			</ExploreFact>
		</Entry>

		<Entry>
			<ID>CRIMSON_CAMP</ID>
			<Name>Velvet Vortex Campsite</Name>
			<Curiosity>CRIMSON_MAIN</Curiosity>

			<RumorFact>
				<ID>CRIMSON_CAMP_R</ID>
				<RumorName>Velvet Vortex Campsite?</RumorName>
				<SourceID>CRIMSON_TRAVELER</SourceID>
				<Text>Pine said he had a camp elsewhere in Velvet Vortex.</Text>
			</RumorFact>

			<ExploreFact>
				<ID>CRIMSON_CAMP_E</ID>
				<Text>I found a campsite on one of the islands.</Text>
			</ExploreFact>
		</Entry>

		<Entry>
			<ID>CRIMSON_SPINLAB</ID>
			<Name>Velvet Vortex Spinning Lab</Name>
			<Curiosity>CRIMSON_MAIN</Curiosity>

			<RumorFact>
				<ID>CRIMSON_SPINLAB_R</ID>
				<RumorName>Lab by the Campsite</RumorName>
				<SourceID>CRIMSON_TRAVELER</SourceID>
				<Text>Pine said there was a lab near his camp on Velvet Vortex.</Text>
			</RumorFact>

			<ExploreFact>
				<ID>CRIMSON_SPINLAB_E</ID>
				<Text>There is a spinning laboratory on the island next to Pine's Camp on Velvet Vortex. It has a biometric security measure at the front.</Text>
			</ExploreFact>

			<ExploreFact>
				<ID>CRIMSON_SPINLAB_BIO</ID>
				<Text>I cracked into the biometrics system by using Bark's dead skull.</Text>
			</ExploreFact>

			<ExploreFact>
				<ID>CRIMSON_SPINLAB_VES_TEXT1</ID>
				<Text>The Strangers' Inhabitants saw The Vessel warp into their home system. Feeling threatened, they were not afraid to call The Nomai their enemy.</Text>
			</ExploreFact>

			<ExploreFact>
				<ID>CRIMSON_SPINLAB_VES_TEXT2</ID>
				<Text>After quickly gathering reconnisance, they became well aware that The Vessel was unarmed. Despite the Nomai coming in peace, The Strangers' Inhabitants proceeded with their attack plan.</Text>
			</ExploreFact>

			<ExploreFact>
				<ID>CRIMSON_SPINLAB_TEXT1</ID>
				<Text>Some text claims that if the attack is successful, they will put a cloak around The Vessel so no others could find it.</Text>
			</ExploreFact>

			<ExploreFact>
				<ID>CRIMSON_SPINLAB_TEXT2</ID>
				<Text>A set of text by the gear interface states that to find The Vessel, you have to turn on the signal with the interface and follow the signal.</Text>
			</ExploreFact>
		</Entry>
    </Entry>
</AstroObjectEntry>