<DialogueTree xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
                  xsi:noNamespaceSchemaLocation="https://raw.githubusercontent.com/Outer-Wilds-New-Horizons/new-horizons/main/NewHorizons/Schemas/dialogue_schema.xsd">
 <NameField>Evergreen</NameField> <!-- The name of this character -->

 <DialogueNode> <!-- A dialogue node is a set of pages displayed to the player optionally followed by options -->
  <Name>Musician</Name> <!-- The name of this node, used to go to this node from another node -->
  <EntryCondition>DEFAULT</EntryCondition> <!-- The condition that must be met for this node to be reached; A file should always have a node with "DEFAULT" -->
  <Dialogue> <!-- The actual dialogue we want to show the player -->
      <Page>Don't bother me while I'm performing!</Page> <!-- A single page of the dialogue -->
  </Dialogue>
 </DialogueNode>
</DialogueTree>