Godot Engine v3.5.2.stable.custom_build.170ba337a - https://godotengine.org OpenGL ES 3.0 Renderer: NVIDIA GeForce RTX 4090/PCIe/SSE2 Async. shader compilation: OFF Loading Resources... 547 Resoures Loaded from 32 Subdirectories. Creating Voice Bank... Generated Table lake with category fish Generated Table ocean with category fish Generated Table deep with category fish Generated Table prehistoric with category fish Generated Table rain with category fish Generated Table alien with category fish Generated Table void with category fish Generated Table water_trash with category fish Generated Table bush_bug with category bug Generated Table shoreline_bug with category bug Generated Table tree_bug with category bug Generated Table seashell with category none Generated Table trash with category none Generated Table metal with category fish Steam Active under username: Reavo End ID: 76561198018819420 Loading Particles for Preloading... Particles Obtained No General Save found. Resetting General Save Checking for save migrations... Preparing to migrate data... Porting Save Data to Slot 0 OG: False Saving General Game ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport/main/ent_spawner" (relative to "/root/main_menu/world").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr (1600, 901) new (712, 401) Loading Save Slot 2 Save Slot 2 Reset Save Reset MISSING QUEST Catch CREATURE Saving Save Slot 2 NETWORK PROPMPT: -1 Requesting a lobby list Searching filter 0 50 Lobbies found for Filter -1 Searching filter 1 50 Lobbies found for Filter 0 Searching filter 2 50 Lobbies found for Filter 1 Searching filter 3 50 Lobbies found for Filter 2 Searching filter 4 50 Lobbies found for Filter 3 Searching filter 5 50 Lobbies found for Filter 4 Searching filter 6 50 Lobbies found for Filter 5 Searching filter 7 50 Lobbies found for Filter 6 Searching filter 8 50 Lobbies found for Filter 7 Searching filter 9 50 Lobbies found for Filter 8 Searching filter 10 50 Lobbies found for Filter 9 Searching filter 11 50 Lobbies found for Filter 10 Searching filter 12 50 Lobbies found for Filter 11 Searching filter 13 50 Lobbies found for Filter 12 Searching filter 14 50 Lobbies found for Filter 13 Searching filter 15 50 Lobbies found for Filter 14 Searching filter 16 50 Lobbies found for Filter 15 Searching filter 17 50 Lobbies found for Filter 16 Searching filter 18 OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master 50 Lobbies found for Filter 17 Searching filter 19 50 Lobbies found for Filter 18 1000 servers found. 1000 found. OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master GAME VER: 1.1 Resetting Lobby Status... ERROR: (Node not found: "" (relative to "/root/GlobalAudio").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ATTEMPTED SCENE CHANGE WHILE LOCKED at: GDScriptFunctions::call (modules\gdscript\gdscript_functions.cpp:775) - ATTEMPTED SCENE CHANGE WHILE LOCKED Joining Lobby 109775243836748220 Handshake Recieved! :3 P2P Connection has been proc'd ERROR: (Node not found: "" (relative to "/root/GlobalAudio").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr Sending all owned Actors to 76561198079640803 data: [] Sending all owned Actors to 76561198080475475 data: [] Sending all owned Actors to 76561197999585729 data: [] Sending all owned Actors to 76561198046473773 data: [] Sending all owned Actors to 76561198022366225 data: [] ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport/main/ent_spawner" (relative to "/root/world").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "Viewport" (relative to "player").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() Refreshing Inv page 0 s: 0 to 24 [lake] 0 0 1 0 2 0 3 0 4 0 5 0 New speed: 5 ERROR: (Node not found: "Panel4/Control/GridContainer" (relative to "/root/playerhud/main/menu/tabs/outfit").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "Panel4/Control/categories" (relative to "/root/playerhud/main/menu/tabs/outfit").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "Panel4/Control/Label" (relative to "/root/playerhud/main/menu/tabs/outfit").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "Viewport" (relative to "player").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. missing key species missing key pattern missing key primary_color missing key secondary_color missing key hat missing key undershirt missing key overshirt missing key title missing key bobber missing key eye missing key nose missing key mouth missing key accessory missing key tail missing key legs Creating Cosmetic: species_cat Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none ERROR: (Node not found: "main/menu/TabContainer" (relative to "/root/playerhud").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: Attempt to disconnect a nonexistent connection to signal 'pressed' in item:[Button:40113], with target '_item_pressed' in playerhud:[CanvasLayer:40098]. at: Object::_disconnect (core\object.cpp:1538) - Condition "signal_is_valid" is true. ERROR: Attempt to disconnect a nonexistent connection to signal 'pressed' in item2:[Button:40125], with target '_item_pressed' in playerhud:[CanvasLayer:40098]. at: Object::_disconnect (core\object.cpp:1538) - Condition "signal_is_valid" is true. ERROR: Attempt to disconnect a nonexistent connection to signal 'pressed' in item3:[Button:40137], with target '_item_pressed' in playerhud:[CanvasLayer:40098]. at: Object::_disconnect (core\object.cpp:1538) - Condition "signal_is_valid" is true. ERROR: Attempt to disconnect a nonexistent connection to signal 'pressed' in item4:[Button:40149], with target '_item_pressed' in playerhud:[CanvasLayer:40098]. at: Object::_disconnect (core\object.cpp:1538) - Condition "signal_is_valid" is true. ERROR: Attempt to disconnect a nonexistent connection to signal 'pressed' in item5:[Button:40161], with target '_item_pressed' in playerhud:[CanvasLayer:40098]. at: Object::_disconnect (core\object.cpp:1538) - Condition "signal_is_valid" is true. missing key species missing key pattern missing key primary_color missing key secondary_color missing key hat missing key undershirt missing key overshirt missing key title missing key bobber missing key eye missing key nose missing key mouth missing key accessory missing key tail missing key legs Creating Cosmetic: species_cat Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none created actor, player w owner id 76561198018819420 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() Aqua Fish Changing data to {} created actor, aqua_fish w owner id 76561198018819420 ERROR: (Node not found: "" (relative to "/root/GlobalAudio").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. ERROR: Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. ERROR: Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. ERROR: Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. ERROR: Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. ERROR: Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. ERROR: Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. ERROR: Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. ERROR: Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. ERROR: Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. ERROR: Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. ERROR: Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. ERROR: Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. ERROR: Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. ERROR: Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. ERROR: Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. ERROR: Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. ERROR: Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. ERROR: Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. ERROR: Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. ERROR: Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. ERROR: Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. ERROR: Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. ERROR: Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. ERROR: Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. ERROR: Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. ERROR: Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. ERROR: Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. ERROR: Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. ERROR: Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. Creating Cosmetic: species_cat Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none (1600, 901) new (712, 401) ERROR: (Node not found: "tail/Skeleton2:tail_2" (relative to "/root/world/Viewport/main/entities/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' ERROR: (Node not found: "tail/Skeleton2:tail_main" (relative to "/root/world/Viewport/main/entities/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' ERROR: (Node not found: "tail" (relative to "/root/world/Viewport/main/entities/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' ERROR: (Node not found: "old" (relative to "/root/world/Viewport/main/entities/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'oldAction', couldn't resolve track: 'old' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'oldAction', couldn't resolve track: 'old' ERROR: (Node not found: "tail/tail_dog_short" (relative to "/root/world/Viewport/main/entities/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' ERROR: (Node not found: "tail/tail_dog_fluffy" (relative to "/root/world/Viewport/main/entities/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' ERROR: (Node not found: "tail/tail_fox" (relative to "/root/world/Viewport/main/entities/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' ERROR: (Node not found: "tail/Skeleton2:tail_2" (relative to "/root/playerhud/main/menu/tabs/outfit/Panel3/player_view/Viewport/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' ERROR: (Node not found: "tail/Skeleton2:tail_main" (relative to "/root/playerhud/main/menu/tabs/outfit/Panel3/player_view/Viewport/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' ERROR: (Node not found: "tail" (relative to "/root/playerhud/main/menu/tabs/outfit/Panel3/player_view/Viewport/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' ERROR: (Node not found: "old" (relative to "/root/playerhud/main/menu/tabs/outfit/Panel3/player_view/Viewport/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'oldAction', couldn't resolve track: 'old' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'oldAction', couldn't resolve track: 'old' ERROR: (Node not found: "tail/tail_dog_short" (relative to "/root/playerhud/main/menu/tabs/outfit/Panel3/player_view/Viewport/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' ERROR: (Node not found: "tail/tail_dog_fluffy" (relative to "/root/playerhud/main/menu/tabs/outfit/Panel3/player_view/Viewport/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' ERROR: (Node not found: "tail/tail_fox" (relative to "/root/playerhud/main/menu/tabs/outfit/Panel3/player_view/Viewport/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' Sending all owned Actors to 76561198064334827 data: [{id:1590445228, owner:76561198018819420, type:player}, {id:4075779077, owner:76561198018819420, type:aqua_fish}] Recieved actors: [{id:2903534837, owner:76561198064334827, type:player}, {id:2118871513, owner:76561198064334827, type:aqua_fish}, {id:1635863188, owner:76561198064334827, type:metal_spawn}, {id:231221445, owner:76561198064334827, type:metal_spawn}, {id:1748963108, owner:76561198064334827, type:metal_spawn}, {id:281678708, owner:76561198064334827, type:fish_spawn}, {id:2188144188, owner:76561198064334827, type:metal_spawn}, {id:1208337870, owner:76561198064334827, type:fish_trap}, {id:372616856, owner:76561198064334827, type:metal_spawn}, {id:795714370, owner:76561198064334827, type:ambient_bird}, {id:1808489597, owner:76561198064334827, type:metal_spawn}, {id:3673199077, owner:76561198064334827, type:fish_spawn}, {id:2780824329, owner:76561198064334827, type:fish_spawn}, {id:3273078404, owner:76561198064334827, type:metal_spawn}, {id:1829108112, owner:76561198064334827, type:ambient_bird}, {id:2857688367, owner:76561198064334827, type:ambient_bird}] ERROR: (Node not found: "Viewport" (relative to "player").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() missing key species missing key pattern missing key primary_color missing key secondary_color missing key hat missing key undershirt missing key overshirt missing key title missing key bobber missing key eye missing key nose missing key mouth missing key accessory missing key tail missing key legs Creating Cosmetic: species_cat Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none created actor, player w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() Aqua Fish Changing data to {} created actor, aqua_fish w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Recieved actors: [{id:2695482174, owner:76561198079640803, type:player}, {id:3006465404, owner:76561198079640803, type:aqua_fish}, {id:2926879282, owner:76561198079640803, type:picnic}, {id:2270616708, owner:76561198079640803, type:fish_trap_ocean}, {id:678795976, owner:76561198079640803, type:fish_trap}, {id:2576502188, owner:76561198079640803, type:campfire}] ERROR: (Node not found: "Viewport" (relative to "player").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() missing key species missing key pattern missing key primary_color missing key secondary_color missing key hat missing key undershirt missing key overshirt missing key title missing key bobber missing key eye missing key nose missing key mouth missing key accessory missing key tail missing key legs Creating Cosmetic: species_cat Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none created actor, player w owner id 76561198079640803 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() Aqua Fish Changing data to {} created actor, aqua_fish w owner id 76561198079640803 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, picnic w owner id 76561198079640803 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap_ocean w owner id 76561198079640803 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap w owner id 76561198079640803 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, campfire w owner id 76561198079640803 Recieved actors: [{id:3101506961, owner:76561197999585729, type:player}, {id:3905708995, owner:76561197999585729, type:aqua_fish}, {id:3394373424, owner:76561197999585729, type:fish_trap_ocean}, {id:4031927460, owner:76561197999585729, type:fish_trap}, {id:4095975255, owner:76561197999585729, type:rock}] ERROR: (Node not found: "Viewport" (relative to "player").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() missing key species missing key pattern missing key primary_color missing key secondary_color missing key hat missing key undershirt missing key overshirt missing key title missing key bobber missing key eye missing key nose missing key mouth missing key accessory missing key tail missing key legs Creating Cosmetic: species_cat Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none created actor, player w owner id 76561197999585729 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() Aqua Fish Changing data to {} created actor, aqua_fish w owner id 76561197999585729 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap_ocean w owner id 76561197999585729 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap w owner id 76561197999585729 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, rock w owner id 76561197999585729 Recieved actors: [{id:1100903897, owner:76561198080475475, type:player}, {id:3776955869, owner:76561198080475475, type:aqua_fish}, {id:1846223794, owner:76561198080475475, type:fish_trap}, {id:1822416948, owner:76561198080475475, type:fish_trap_ocean}] ERROR: (Node not found: "Viewport" (relative to "player").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() missing key species missing key pattern missing key primary_color missing key secondary_color missing key hat missing key undershirt missing key overshirt missing key title missing key bobber missing key eye missing key nose missing key mouth missing key accessory missing key tail missing key legs Creating Cosmetic: species_cat Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none created actor, player w owner id 76561198080475475 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() Aqua Fish Changing data to {} created actor, aqua_fish w owner id 76561198080475475 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap w owner id 76561198080475475 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap_ocean w owner id 76561198080475475 Recieved actors: [{id:4204080323, owner:76561198022366225, type:player}, {id:3741275927, owner:76561198022366225, type:aqua_fish}, {id:2977888044, owner:76561198022366225, type:island_med}, {id:1956510472, owner:76561198022366225, type:fish_trap}, {id:3965079013, owner:76561198022366225, type:fish_trap_ocean}, {id:101874893, owner:76561198022366225, type:toilet}] ERROR: (Node not found: "Viewport" (relative to "player").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() missing key species missing key pattern missing key primary_color missing key secondary_color missing key hat missing key undershirt missing key overshirt missing key title missing key bobber missing key eye missing key nose missing key mouth missing key accessory missing key tail missing key legs Creating Cosmetic: species_cat Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none created actor, player w owner id 76561198022366225 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() Aqua Fish Changing data to {} created actor, aqua_fish w owner id 76561198022366225 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, island_med w owner id 76561198022366225 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap w owner id 76561198022366225 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap_ocean w owner id 76561198022366225 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, toilet w owner id 76561198022366225 Recieved actors: [{id:776758560, owner:76561198046473773, type:player}, {id:3861122479, owner:76561198046473773, type:aqua_fish}, {id:3654418968, owner:76561198046473773, type:fish_trap}, {id:2789157794, owner:76561198046473773, type:fish_trap_ocean}] ERROR: (Node not found: "Viewport" (relative to "player").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() missing key species missing key pattern missing key primary_color missing key secondary_color missing key hat missing key undershirt missing key overshirt missing key title missing key bobber missing key eye missing key nose missing key mouth missing key accessory missing key tail missing key legs Creating Cosmetic: species_cat Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none created actor, player w owner id 76561198046473773 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() Aqua Fish Changing data to {} created actor, aqua_fish w owner id 76561198046473773 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap w owner id 76561198046473773 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap_ocean w owner id 76561198046473773 ERROR: Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. ERROR: Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. ERROR: Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. ERROR: Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. ERROR: Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. ERROR: Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. ERROR: Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. ERROR: Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. ERROR: Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. ERROR: Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. ERROR: Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. ERROR: Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. ERROR: Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. ERROR: Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. ERROR: Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. ERROR: Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. ERROR: Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. ERROR: Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. ERROR: Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. ERROR: Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. ERROR: Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. ERROR: Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. ERROR: Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. ERROR: Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. ERROR: Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. ERROR: Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. ERROR: Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. ERROR: Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. ERROR: Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. ERROR: Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. ERROR: Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. ERROR: Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. ERROR: Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. ERROR: Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. ERROR: Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. ERROR: Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. ERROR: Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. ERROR: Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. ERROR: Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. ERROR: Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. ERROR: Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. ERROR: Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. ERROR: Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. ERROR: Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. ERROR: Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. ERROR: Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. ERROR: Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. ERROR: Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. ERROR: Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. ERROR: Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. ERROR: Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. ERROR: Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. ERROR: Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. ERROR: Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. ERROR: Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. ERROR: Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. ERROR: Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. ERROR: Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. ERROR: Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. ERROR: Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. ERROR: Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. ERROR: Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. ERROR: Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. ERROR: Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. ERROR: Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. ERROR: Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. ERROR: Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. ERROR: Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. ERROR: Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. ERROR: Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. ERROR: Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. ERROR: Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. ERROR: Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. ERROR: Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. ERROR: Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. ERROR: Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. ERROR: Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. ERROR: Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. ERROR: Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. ERROR: Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. ERROR: Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. ERROR: Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. ERROR: Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. ERROR: Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. ERROR: Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. ERROR: Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. ERROR: Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. ERROR: Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. ERROR: Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. ERROR: Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. ERROR: Error calling method from 'callv': 'KinematicBody(player.gd)::_sync_level_bubble': Method expected 1 arguments, but called with 0.. at: Object::callv (core\object.cpp:829) - Method failed. Returning: Variant() Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Refreshing Inv page 0 s: 0 to 24 ERROR: (Node not found: "tail/Skeleton2:tail_2" (relative to "/root/world/Viewport/main/entities/@player@1487/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' ERROR: (Node not found: "tail/Skeleton2:tail_main" (relative to "/root/world/Viewport/main/entities/@player@1487/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' ERROR: (Node not found: "tail" (relative to "/root/world/Viewport/main/entities/@player@1487/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' ERROR: (Node not found: "old" (relative to "/root/world/Viewport/main/entities/@player@1487/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'oldAction', couldn't resolve track: 'old' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'oldAction', couldn't resolve track: 'old' ERROR: (Node not found: "tail/tail_dog_short" (relative to "/root/world/Viewport/main/entities/@player@1487/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' ERROR: (Node not found: "tail/tail_dog_fluffy" (relative to "/root/world/Viewport/main/entities/@player@1487/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' ERROR: (Node not found: "tail/tail_fox" (relative to "/root/world/Viewport/main/entities/@player@1487/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' ERROR: (Node not found: "tail/Skeleton2:tail_2" (relative to "/root/world/Viewport/main/entities/@player@1528/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' ERROR: (Node not found: "tail/Skeleton2:tail_main" (relative to "/root/world/Viewport/main/entities/@player@1528/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' ERROR: (Node not found: "tail" (relative to "/root/world/Viewport/main/entities/@player@1528/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' ERROR: (Node not found: "old" (relative to "/root/world/Viewport/main/entities/@player@1528/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'oldAction', couldn't resolve track: 'old' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'oldAction', couldn't resolve track: 'old' ERROR: (Node not found: "tail/tail_dog_short" (relative to "/root/world/Viewport/main/entities/@player@1528/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' ERROR: (Node not found: "tail/tail_dog_fluffy" (relative to "/root/world/Viewport/main/entities/@player@1528/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' ERROR: (Node not found: "tail/tail_fox" (relative to "/root/world/Viewport/main/entities/@player@1528/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' ERROR: (Node not found: "tail/Skeleton2:tail_2" (relative to "/root/world/Viewport/main/entities/@player@1560/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' ERROR: (Node not found: "tail/Skeleton2:tail_main" (relative to "/root/world/Viewport/main/entities/@player@1560/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' ERROR: (Node not found: "tail" (relative to "/root/world/Viewport/main/entities/@player@1560/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' ERROR: (Node not found: "old" (relative to "/root/world/Viewport/main/entities/@player@1560/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'oldAction', couldn't resolve track: 'old' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'oldAction', couldn't resolve track: 'old' ERROR: (Node not found: "tail/tail_dog_short" (relative to "/root/world/Viewport/main/entities/@player@1560/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' ERROR: (Node not found: "tail/tail_dog_fluffy" (relative to "/root/world/Viewport/main/entities/@player@1560/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' ERROR: (Node not found: "tail/tail_fox" (relative to "/root/world/Viewport/main/entities/@player@1560/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' ERROR: (Node not found: "tail/Skeleton2:tail_2" (relative to "/root/world/Viewport/main/entities/@player@1595/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' ERROR: (Node not found: "tail/Skeleton2:tail_main" (relative to "/root/world/Viewport/main/entities/@player@1595/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' ERROR: (Node not found: "tail" (relative to "/root/world/Viewport/main/entities/@player@1595/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' ERROR: (Node not found: "old" (relative to "/root/world/Viewport/main/entities/@player@1595/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'oldAction', couldn't resolve track: 'old' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'oldAction', couldn't resolve track: 'old' ERROR: (Node not found: "tail/tail_dog_short" (relative to "/root/world/Viewport/main/entities/@player@1595/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' ERROR: (Node not found: "tail/tail_dog_fluffy" (relative to "/root/world/Viewport/main/entities/@player@1595/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' ERROR: (Node not found: "tail/tail_fox" (relative to "/root/world/Viewport/main/entities/@player@1595/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' ERROR: (Node not found: "tail/Skeleton2:tail_2" (relative to "/root/world/Viewport/main/entities/@player@1628/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' ERROR: (Node not found: "tail/Skeleton2:tail_main" (relative to "/root/world/Viewport/main/entities/@player@1628/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' ERROR: (Node not found: "tail" (relative to "/root/world/Viewport/main/entities/@player@1628/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' ERROR: (Node not found: "old" (relative to "/root/world/Viewport/main/entities/@player@1628/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'oldAction', couldn't resolve track: 'old' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'oldAction', couldn't resolve track: 'old' ERROR: (Node not found: "tail/tail_dog_short" (relative to "/root/world/Viewport/main/entities/@player@1628/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' ERROR: (Node not found: "tail/tail_dog_fluffy" (relative to "/root/world/Viewport/main/entities/@player@1628/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' ERROR: (Node not found: "tail/tail_fox" (relative to "/root/world/Viewport/main/entities/@player@1628/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' ERROR: (Node not found: "tail/Skeleton2:tail_2" (relative to "/root/world/Viewport/main/entities/@player@1661/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' ERROR: (Node not found: "tail/Skeleton2:tail_main" (relative to "/root/world/Viewport/main/entities/@player@1661/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' ERROR: (Node not found: "tail" (relative to "/root/world/Viewport/main/entities/@player@1661/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' ERROR: (Node not found: "old" (relative to "/root/world/Viewport/main/entities/@player@1661/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'oldAction', couldn't resolve track: 'old' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'oldAction', couldn't resolve track: 'old' ERROR: (Node not found: "tail/tail_dog_short" (relative to "/root/world/Viewport/main/entities/@player@1661/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' ERROR: (Node not found: "tail/tail_dog_fluffy" (relative to "/root/world/Viewport/main/entities/@player@1661/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' ERROR: (Node not found: "tail/tail_fox" (relative to "/root/world/Viewport/main/entities/@player@1661/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} Creating Cosmetic: species_cat Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Missing Replication from: 76561198018819420 Sending all owned Actors to 76561198018819420 data: [{id:1590445228, owner:76561198018819420, type:player}, {id:4075779077, owner:76561198018819420, type:aqua_fish}] Recieved actors: [{id:1590445228, owner:76561198018819420, type:player}, {id:4075779077, owner:76561198018819420, type:aqua_fish}] Actor Already Exists, skipping! Actor Already Exists, skipping! Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} OWNED_ACTORS: 2 TYPES: [player, aqua_fish] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} OWNED_ACTORS: 2 TYPES: [player, aqua_fish] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step playing sfx step playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} OWNED_ACTORS: 2 TYPES: [player, aqua_fish] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 7 playing sfx step Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step playing sfx step playing sfx step playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} OWNED_ACTORS: 2 TYPES: [player, aqua_fish] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} OWNED_ACTORS: 2 TYPES: [player, aqua_fish] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} OWNED_ACTORS: 2 TYPES: [player, aqua_fish] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 19 Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} OWNED_ACTORS: 2 TYPES: [player, aqua_fish] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step playing sfx step Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step playing sfx step playing sfx step playing sfx step playing sfx step playing sfx step playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} OWNED_ACTORS: 2 TYPES: [player, aqua_fish] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell Attempting to save the game... Saving Save Slot 2 ERROR: (Node not found: "" (relative to "/root/GlobalAudio").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport/main/ent_spawner" (relative to "/root/main_menu/world").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr (1600, 901) new (712, 401) P2P Session Denied- user is no longer in Lobby. P2P Session Denied- user is no longer in Lobby. P2P Session Denied- user is no longer in Lobby. NETWORK PROPMPT: -1 Requesting a lobby list Searching filter 0 50 Lobbies found for Filter -1 Searching filter 1 50 Lobbies found for Filter 0 Searching filter 2 50 Lobbies found for Filter 1 Searching filter 3 50 Lobbies found for Filter 2 Searching filter 4 50 Lobbies found for Filter 3 Searching filter 5 50 Lobbies found for Filter 4 Searching filter 6 50 Lobbies found for Filter 5 Searching filter 7 50 Lobbies found for Filter 6 Searching filter 8 50 Lobbies found for Filter 7 Searching filter 9 50 Lobbies found for Filter 8 Searching filter 10 OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master 50 Lobbies found for Filter 9 Searching filter 11 50 Lobbies found for Filter 10 Searching filter 12 50 Lobbies found for Filter 11 Searching filter 13 50 Lobbies found for Filter 12 Searching filter 14 50 Lobbies found for Filter 13 Searching filter 15 50 Lobbies found for Filter 14 Searching filter 16 50 Lobbies found for Filter 15 Searching filter 17 50 Lobbies found for Filter 16 Searching filter 18 50 Lobbies found for Filter 17 Searching filter 19 50 Lobbies found for Filter 18 1000 servers found. 1000 found. Resetting Lobby Status... Resetting Lobby Status... Creating Lobby with a 12 player cap. Creating Lobby Handshake Recieved! :3 P2P Connection has been proc'd ERROR: (Node not found: "" (relative to "/root/GlobalAudio").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport/main/ent_spawner" (relative to "/root/world").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "Viewport" (relative to "player").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() Refreshing Inv page 0 s: 0 to 24 [lake] 0 0 1 0 2 0 3 0 4 0 5 0 New speed: 5 ERROR: (Node not found: "Panel4/Control/GridContainer" (relative to "/root/playerhud/main/menu/tabs/outfit").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "Panel4/Control/categories" (relative to "/root/playerhud/main/menu/tabs/outfit").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "Panel4/Control/Label" (relative to "/root/playerhud/main/menu/tabs/outfit").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "Viewport" (relative to "player").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. missing key species missing key pattern missing key primary_color missing key secondary_color missing key hat missing key undershirt missing key overshirt missing key title missing key bobber missing key eye missing key nose missing key mouth missing key accessory missing key tail missing key legs Creating Cosmetic: species_cat Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none ERROR: (Node not found: "main/menu/TabContainer" (relative to "/root/playerhud").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: Attempt to disconnect a nonexistent connection to signal 'pressed' in item:[Button:118852], with target '_item_pressed' in playerhud:[CanvasLayer:118837]. at: Object::_disconnect (core\object.cpp:1538) - Condition "signal_is_valid" is true. ERROR: Attempt to disconnect a nonexistent connection to signal 'pressed' in item2:[Button:118864], with target '_item_pressed' in playerhud:[CanvasLayer:118837]. at: Object::_disconnect (core\object.cpp:1538) - Condition "signal_is_valid" is true. ERROR: Attempt to disconnect a nonexistent connection to signal 'pressed' in item3:[Button:118876], with target '_item_pressed' in playerhud:[CanvasLayer:118837]. at: Object::_disconnect (core\object.cpp:1538) - Condition "signal_is_valid" is true. ERROR: Attempt to disconnect a nonexistent connection to signal 'pressed' in item4:[Button:118888], with target '_item_pressed' in playerhud:[CanvasLayer:118837]. at: Object::_disconnect (core\object.cpp:1538) - Condition "signal_is_valid" is true. ERROR: Attempt to disconnect a nonexistent connection to signal 'pressed' in item5:[Button:118900], with target '_item_pressed' in playerhud:[CanvasLayer:118837]. at: Object::_disconnect (core\object.cpp:1538) - Condition "signal_is_valid" is true. missing key species missing key pattern missing key primary_color missing key secondary_color missing key hat missing key undershirt missing key overshirt missing key title missing key bobber missing key eye missing key nose missing key mouth missing key accessory missing key tail missing key legs Creating Cosmetic: species_cat Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none created actor, player w owner id 76561198018819420 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() Aqua Fish Changing data to {} created actor, aqua_fish w owner id 76561198018819420 Trying to spawn metal spot... ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198018819420 Trying to spawn metal spot... ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198018819420 Trying to spawn metal spot... ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198018819420 Trying to spawn metal spot... ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198018819420 Setting Server Browser Value to: 7 ERROR: (Node not found: "" (relative to "/root/GlobalAudio").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. ERROR: Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. ERROR: Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. ERROR: Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. ERROR: Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. ERROR: Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. ERROR: Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. ERROR: Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. ERROR: Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. ERROR: Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. ERROR: Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. ERROR: Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. ERROR: Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. ERROR: Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. ERROR: Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. ERROR: Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. ERROR: Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. ERROR: Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. ERROR: Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. ERROR: Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. ERROR: Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. ERROR: Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. ERROR: Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. ERROR: Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. ERROR: Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. ERROR: Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. ERROR: Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. ERROR: Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. ERROR: Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. ERROR: Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. Creating Cosmetic: species_cat Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none (1600, 901) new (712, 401) ERROR: (Node not found: "tail/Skeleton2:tail_2" (relative to "/root/world/Viewport/main/entities/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' ERROR: (Node not found: "tail/Skeleton2:tail_main" (relative to "/root/world/Viewport/main/entities/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' ERROR: (Node not found: "tail" (relative to "/root/world/Viewport/main/entities/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' ERROR: (Node not found: "old" (relative to "/root/world/Viewport/main/entities/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'oldAction', couldn't resolve track: 'old' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'oldAction', couldn't resolve track: 'old' ERROR: (Node not found: "tail/tail_dog_short" (relative to "/root/world/Viewport/main/entities/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' ERROR: (Node not found: "tail/tail_dog_fluffy" (relative to "/root/world/Viewport/main/entities/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' ERROR: (Node not found: "tail/tail_fox" (relative to "/root/world/Viewport/main/entities/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' ERROR: (Node not found: "tail/Skeleton2:tail_2" (relative to "/root/playerhud/main/menu/tabs/outfit/Panel3/player_view/Viewport/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' ERROR: (Node not found: "tail/Skeleton2:tail_main" (relative to "/root/playerhud/main/menu/tabs/outfit/Panel3/player_view/Viewport/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' ERROR: (Node not found: "tail" (relative to "/root/playerhud/main/menu/tabs/outfit/Panel3/player_view/Viewport/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' ERROR: (Node not found: "old" (relative to "/root/playerhud/main/menu/tabs/outfit/Panel3/player_view/Viewport/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'oldAction', couldn't resolve track: 'old' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'oldAction', couldn't resolve track: 'old' ERROR: (Node not found: "tail/tail_dog_short" (relative to "/root/playerhud/main/menu/tabs/outfit/Panel3/player_view/Viewport/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' ERROR: (Node not found: "tail/tail_dog_fluffy" (relative to "/root/playerhud/main/menu/tabs/outfit/Panel3/player_view/Viewport/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' ERROR: (Node not found: "tail/tail_fox" (relative to "/root/playerhud/main/menu/tabs/outfit/Panel3/player_view/Viewport/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' Refreshing Inv page 0 s: 0 to 24 Creating Cosmetic: species_cat Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none Missing Replication from: 76561198018819420 Sending all owned Actors to 76561198018819420 data: [{id:1593234523, owner:76561198018819420, type:player}, {id:1079951986, owner:76561198018819420, type:aqua_fish}, {id:3297088232, owner:76561198018819420, type:metal_spawn}, {id:2373008465, owner:76561198018819420, type:metal_spawn}, {id:3369676520, owner:76561198018819420, type:metal_spawn}, {id:667001518, owner:76561198018819420, type:metal_spawn}] Recieved actors: [{id:1593234523, owner:76561198018819420, type:player}, {id:1079951986, owner:76561198018819420, type:aqua_fish}, {id:3297088232, owner:76561198018819420, type:metal_spawn}, {id:2373008465, owner:76561198018819420, type:metal_spawn}, {id:3369676520, owner:76561198018819420, type:metal_spawn}, {id:667001518, owner:76561198018819420, type:metal_spawn}] Actor Already Exists, skipping! Actor Already Exists, skipping! Actor Already Exists, skipping! Actor Already Exists, skipping! Actor Already Exists, skipping! Actor Already Exists, skipping! Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} OWNED_ACTORS: 6 TYPES: [player, aqua_fish, metal_spawn, metal_spawn, metal_spawn, metal_spawn] Spawning Object, Type: none (rain: 0.861612%) Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} OWNED_ACTORS: 6 TYPES: [player, aqua_fish, metal_spawn, metal_spawn, metal_spawn, metal_spawn] Spawning Object, Type: fish (rain: 0.961612%) ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198018819420 Trying to spawn metal spot... ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198018819420 bird up ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198018819420 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} OWNED_ACTORS: 9 TYPES: [player, aqua_fish, metal_spawn, metal_spawn, metal_spawn, metal_spawn, fish_spawn, metal_spawn, ambient_bird] Spawning Object, Type: fish (rain: 1.061612%) ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198018819420 bird up ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198018819420 bird up ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198018819420 Setting Server Browser Value to: 14 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} OWNED_ACTORS: 12 TYPES: [player, aqua_fish, metal_spawn, metal_spawn, metal_spawn, metal_spawn, fish_spawn, metal_spawn, ambient_bird, fish_spawn, ambient_bird, ambient_bird] Spawning Object, Type: fish (rain: 1.161612%) ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198018819420 Trying to spawn metal spot... ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198018819420 bird up ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198018819420 bird up ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198018819420 bird up ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198018819420 playing sfx step playing sfx step playing sfx step playing sfx step playing sfx step playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} OWNED_ACTORS: 17 TYPES: [player, aqua_fish, metal_spawn, metal_spawn, metal_spawn, metal_spawn, fish_spawn, metal_spawn, ambient_bird, fish_spawn, ambient_bird, ambient_bird, fish_spawn, metal_spawn, ambient_bird, ambient_bird, ambient_bird] Spawning Object, Type: none (rain: 1.161612%) playing sfx step playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} OWNED_ACTORS: 17 TYPES: [player, aqua_fish, metal_spawn, metal_spawn, metal_spawn, metal_spawn, fish_spawn, metal_spawn, ambient_bird, fish_spawn, ambient_bird, ambient_bird, fish_spawn, metal_spawn, ambient_bird, ambient_bird, ambient_bird] Spawning Object, Type: none (rain: 1.261612%) Trying to spawn metal spot... ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198018819420 Setting Server Browser Value to: 9 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} OWNED_ACTORS: 18 TYPES: [player, aqua_fish, metal_spawn, metal_spawn, metal_spawn, metal_spawn, fish_spawn, metal_spawn, ambient_bird, fish_spawn, ambient_bird, ambient_bird, fish_spawn, metal_spawn, ambient_bird, ambient_bird, ambient_bird, metal_spawn] Spawning Object, Type: none (rain: 1.261612%) Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} OWNED_ACTORS: 18 TYPES: [player, aqua_fish, metal_spawn, metal_spawn, metal_spawn, metal_spawn, fish_spawn, metal_spawn, ambient_bird, fish_spawn, ambient_bird, ambient_bird, fish_spawn, metal_spawn, ambient_bird, ambient_bird, ambient_bird, metal_spawn] Spawning Object, Type: fish (rain: 1.361612%) ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198018819420 Trying to spawn metal spot... ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198018819420 bird up ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198018819420 bird up ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198018819420 bird up ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198018819420 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} OWNED_ACTORS: 23 TYPES: [player, aqua_fish, metal_spawn, metal_spawn, metal_spawn, metal_spawn, fish_spawn, metal_spawn, ambient_bird, fish_spawn, ambient_bird, ambient_bird, fish_spawn, metal_spawn, ambient_bird, ambient_bird, ambient_bird, metal_spawn, fish_spawn, metal_spawn, ambient_bird, ambient_bird, ambient_bird] Spawning Object, Type: fish (rain: 1.461612%) ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198018819420 Setting Server Browser Value to: 19 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} OWNED_ACTORS: 22 TYPES: [player, aqua_fish, metal_spawn, metal_spawn, metal_spawn, metal_spawn, metal_spawn, ambient_bird, fish_spawn, ambient_bird, fish_spawn, metal_spawn, ambient_bird, ambient_bird, ambient_bird, metal_spawn, fish_spawn, metal_spawn, ambient_bird, ambient_bird, ambient_bird, fish_spawn] Spawning Object, Type: fish (rain: 1.461612%) ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198018819420 Trying to spawn metal spot... FAILED! LOL [STEAM] Lobby ID: 109775243844311734, Changed ID: 76561198362995472, Making Change: 76561198362995472, Chat State: 1 ERROR: Error calling method from signal '_user_connected': 'KinematicBody(player.gd)::_refresh_cosmetics': Method expected 0 arguments, but called with 1.. at: Object::emit_signal (core\object.cpp:1242) - Error calling method from signal '_user_connected': 'KinematicBody(player.gd)::_refresh_cosmetics': Method expected 0 arguments, but called with 1.. Handshake Recieved! :3 P2P Connection has been proc'd Sending all owned Actors to 76561198362995472 data: [{id:1593234523, owner:76561198018819420, type:player}, {id:1079951986, owner:76561198018819420, type:aqua_fish}, {id:3297088232, owner:76561198018819420, type:metal_spawn}, {id:2373008465, owner:76561198018819420, type:metal_spawn}, {id:3369676520, owner:76561198018819420, type:metal_spawn}, {id:667001518, owner:76561198018819420, type:metal_spawn}, {id:4154195528, owner:76561198018819420, type:metal_spawn}, {id:3782075958, owner:76561198018819420, type:fish_spawn}, {id:1863601191, owner:76561198018819420, type:ambient_bird}, {id:2012572722, owner:76561198018819420, type:fish_spawn}, {id:3177695120, owner:76561198018819420, type:metal_spawn}, {id:4129069382, owner:76561198018819420, type:ambient_bird}, {id:3465313423, owner:76561198018819420, type:ambient_bird}, {id:1964221405, owner:76561198018819420, type:metal_spawn}, {id:3989046701, owner:76561198018819420, type:fish_spawn}, {id:1288062971, owner:76561198018819420, type:metal_spawn}, {id:2468897652, owner:76561198018819420, type:ambient_bird}, {id:4290042258, owner:76561198018819420, type:ambient_bird}, {id:2655592534, owner:76561198018819420, type:ambient_bird}, {id:3782963143, owner:76561198018819420, type:fish_spawn}, {id:108016332, owner:76561198018819420, type:fish_spawn}] ERROR: (Node not found: "Viewport" (relative to "player").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() missing key species missing key pattern missing key primary_color missing key secondary_color missing key hat missing key undershirt missing key overshirt missing key title missing key bobber missing key eye missing key nose missing key mouth missing key accessory missing key tail missing key legs Creating Cosmetic: species_cat Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none created actor, player w owner id 76561198362995472 ERROR: Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. ERROR: Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. ERROR: Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. ERROR: Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. ERROR: Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. ERROR: Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. ERROR: Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. ERROR: Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. ERROR: Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. ERROR: Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. ERROR: Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. ERROR: Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. ERROR: Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. ERROR: Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. ERROR: Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. ERROR: (Node not found: "tail/Skeleton2:tail_2" (relative to "/root/world/Viewport/main/entities/@player@3901/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' ERROR: (Node not found: "tail/Skeleton2:tail_main" (relative to "/root/world/Viewport/main/entities/@player@3901/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' ERROR: (Node not found: "tail" (relative to "/root/world/Viewport/main/entities/@player@3901/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' ERROR: (Node not found: "old" (relative to "/root/world/Viewport/main/entities/@player@3901/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'oldAction', couldn't resolve track: 'old' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'oldAction', couldn't resolve track: 'old' ERROR: (Node not found: "tail/tail_dog_short" (relative to "/root/world/Viewport/main/entities/@player@3901/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' ERROR: (Node not found: "tail/tail_dog_fluffy" (relative to "/root/world/Viewport/main/entities/@player@3901/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' ERROR: (Node not found: "tail/tail_fox" (relative to "/root/world/Viewport/main/entities/@player@3901/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' ERROR: Error calling method from signal '_new_player_join': 'KinematicBody(aqua_fish.gd)::_host_change_id': Method expected 0 arguments, but called with 1.. at: Object::emit_signal (core\object.cpp:1242) - Error calling method from signal '_new_player_join': 'KinematicBody(aqua_fish.gd)::_host_change_id': Method expected 0 arguments, but called with 1.. ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() Aqua Fish Changing data to {} created actor, aqua_fish w owner id 76561198362995472 Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_grey Creating Cosmetic: hat_none Creating Cosmetic: accessory_collar_bell Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} OWNED_ACTORS: 19 TYPES: [player, aqua_fish, metal_spawn, metal_spawn, metal_spawn, metal_spawn, metal_spawn, fish_spawn, metal_spawn, ambient_bird, ambient_bird, metal_spawn, fish_spawn, metal_spawn, ambient_bird, ambient_bird, ambient_bird, fish_spawn, fish_spawn] Spawning Object, Type: none (rain: 1.561612%) bird up ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198018819420 Missing Replication from: 76561198362995472 Recieved actors: [{id:4144828250, owner:76561198362995472, type:player}, {id:3306198057, owner:76561198362995472, type:aqua_fish}] Actor Already Exists, skipping! Actor Already Exists, skipping! Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} OWNED_ACTORS: 18 TYPES: [player, aqua_fish, metal_spawn, metal_spawn, metal_spawn, metal_spawn, metal_spawn, metal_spawn, ambient_bird, metal_spawn, fish_spawn, metal_spawn, ambient_bird, ambient_bird, ambient_bird, fish_spawn, fish_spawn, ambient_bird] Spawning Object, Type: fish (rain: 1.661612%) ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198018819420 Trying to spawn metal spot... FAILED! LOL Setting Server Browser Value to: 7 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_grey Creating Cosmetic: hat_none Creating Cosmetic: accessory_collar_bell Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} OWNED_ACTORS: 18 TYPES: [player, aqua_fish, metal_spawn, metal_spawn, metal_spawn, metal_spawn, metal_spawn, metal_spawn, metal_spawn, fish_spawn, metal_spawn, ambient_bird, ambient_bird, ambient_bird, fish_spawn, fish_spawn, ambient_bird, fish_spawn] Spawning Object, Type: none (rain: 1.761612%) Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_grey Creating Cosmetic: hat_none Creating Cosmetic: accessory_collar_bell [STEAM] Lobby ID: 109775243844311734, Changed ID: 76561198362995472, Making Change: 76561198362995472, Chat State: 2 76561198362995472 has disconnected, 76561198018819420 76561198362995472 has disconnected, -1 76561198362995472 has disconnected, 76561198018819420 76561198362995472 has disconnected, 76561198018819420 76561198362995472 has disconnected, 76561198018819420 76561198362995472 has disconnected, 76561198018819420 76561198362995472 has disconnected, 76561198018819420 76561198362995472 has disconnected, 76561198018819420 76561198362995472 has disconnected, 76561198018819420 76561198362995472 has disconnected, 76561198018819420 76561198362995472 has disconnected, 76561198018819420 76561198362995472 has disconnected, 76561198018819420 76561198362995472 has disconnected, 76561198018819420 76561198362995472 has disconnected, 76561198018819420 76561198362995472 has disconnected, 76561198018819420 76561198362995472 has disconnected, 76561198018819420 76561198362995472 has disconnected, 76561198018819420 76561198362995472 has disconnected, 76561198362995472 76561198362995472 has disconnected, 76561198362995472 76561198362995472 has disconnected, 76561198018819420 76561198362995472 has disconnected, 76561198018819420 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} OWNED_ACTORS: 18 TYPES: [player, aqua_fish, metal_spawn, metal_spawn, metal_spawn, metal_spawn, metal_spawn, metal_spawn, metal_spawn, fish_spawn, metal_spawn, ambient_bird, ambient_bird, ambient_bird, fish_spawn, fish_spawn, ambient_bird, fish_spawn] Spawning Object, Type: fish (rain: 1.861612%) ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198018819420 Trying to spawn metal spot... FAILED! LOL Attempting to save the game... Saving Save Slot 2 ERROR: (Node not found: "" (relative to "/root/GlobalAudio").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport/main/ent_spawner" (relative to "/root/main_menu/world").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr (1600, 901) new (712, 401) NETWORK PROPMPT: -1 OWNED_ACTORS: 0 TYPES: [] Spawning Object, Type: none (rain: 0%) bird up OWNED_ACTORS: 0 TYPES: [] Spawning Object, Type: none (rain: 0.1%) Trying to spawn metal spot... OWNED_ACTORS: 0 TYPES: [] Spawning Object, Type: none (rain: 0.1%) Setting Server Browser Value to: 4 Requesting a lobby list Searching filter 0 50 Lobbies found for Filter -1 Searching filter 1 50 Lobbies found for Filter 0 Searching filter 2 50 Lobbies found for Filter 1 Searching filter 3 50 Lobbies found for Filter 2 Searching filter 4 50 Lobbies found for Filter 3 Searching filter 5 50 Lobbies found for Filter 4 Searching filter 6 50 Lobbies found for Filter 5 Searching filter 7 50 Lobbies found for Filter 6 Searching filter 8 50 Lobbies found for Filter 7 Searching filter 9 50 Lobbies found for Filter 8 Searching filter 10 50 Lobbies found for Filter 9 Searching filter 11 50 Lobbies found for Filter 10 Searching filter 12 50 Lobbies found for Filter 11 Searching filter 13 50 Lobbies found for Filter 12 Searching filter 14 50 Lobbies found for Filter 13 Searching filter 15 50 Lobbies found for Filter 14 Searching filter 16 50 Lobbies found for Filter 15 Searching filter 17 50 Lobbies found for Filter 16 Searching filter 18 50 Lobbies found for Filter 17 Searching filter 19 50 Lobbies found for Filter 18 1000 servers found. 1000 found. OWNED_ACTORS: 0 TYPES: [] Spawning Object, Type: none (rain: 0.1%) Trying to spawn metal spot... bird up OWNED_ACTORS: 0 TYPES: [] Spawning Object, Type: none (rain: 0.2%) Attempting to save the game... Saving Save Slot 2 Loading Save Slot 0 Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. Creature Already exists in journal. MISSING QUEST Catch CREATURE OWNED_ACTORS: 0 TYPES: [] Spawning Object, Type: fish (rain: 0.3%) Trying to spawn metal spot... bird up bird up Setting Server Browser Value to: 5 Requesting a lobby list Searching filter 0 50 Lobbies found for Filter -1 Searching filter 1 50 Lobbies found for Filter 0 Searching filter 2 50 Lobbies found for Filter 1 Searching filter 3 50 Lobbies found for Filter 2 Searching filter 4 50 Lobbies found for Filter 3 Searching filter 5 50 Lobbies found for Filter 4 Searching filter 6 50 Lobbies found for Filter 5 Searching filter 7 50 Lobbies found for Filter 6 Searching filter 8 50 Lobbies found for Filter 7 Searching filter 9 50 Lobbies found for Filter 8 Searching filter 10 50 Lobbies found for Filter 9 Searching filter 11 50 Lobbies found for Filter 10 Searching filter 12 50 Lobbies found for Filter 11 Searching filter 13 50 Lobbies found for Filter 12 Searching filter 14 50 Lobbies found for Filter 13 Searching filter 15 50 Lobbies found for Filter 14 Searching filter 16 50 Lobbies found for Filter 15 Searching filter 17 50 Lobbies found for Filter 16 Searching filter 18 50 Lobbies found for Filter 17 Searching filter 19 50 Lobbies found for Filter 18 1000 servers found. 1000 found. OWNED_ACTORS: 0 TYPES: [] Spawning Object, Type: none (rain: 0.4%) GAME VER: 1.1 Resetting Lobby Status... ERROR: (Node not found: "" (relative to "/root/GlobalAudio").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ATTEMPTED SCENE CHANGE WHILE LOCKED at: GDScriptFunctions::call (modules\gdscript\gdscript_functions.cpp:775) - ATTEMPTED SCENE CHANGE WHILE LOCKED Joining Lobby 109775243836748220 Handshake Recieved! :3 P2P Connection has been proc'd ERROR: (Node not found: "" (relative to "/root/GlobalAudio").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport/main/ent_spawner" (relative to "/root/world").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "Viewport" (relative to "player").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() Refreshing Inv page 0 s: 0 to 24 [lake] 0 25 1 8 2 1 3 0 4 0 5 0 New speed: 2 ERROR: (Node not found: "Panel4/Control/GridContainer" (relative to "/root/playerhud/main/menu/tabs/outfit").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "Panel4/Control/categories" (relative to "/root/playerhud/main/menu/tabs/outfit").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "Panel4/Control/Label" (relative to "/root/playerhud/main/menu/tabs/outfit").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "Viewport" (relative to "player").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. missing key species missing key pattern missing key primary_color missing key secondary_color missing key hat missing key undershirt missing key overshirt missing key title missing key bobber missing key eye missing key nose missing key mouth missing key accessory missing key tail missing key legs Creating Cosmetic: species_cat Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none ERROR: (Node not found: "main/menu/TabContainer" (relative to "/root/playerhud").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: Attempt to disconnect a nonexistent connection to signal 'pressed' in item:[Button:173005], with target '_item_pressed' in playerhud:[CanvasLayer:172990]. at: Object::_disconnect (core\object.cpp:1538) - Condition "signal_is_valid" is true. ERROR: Attempt to disconnect a nonexistent connection to signal 'pressed' in item2:[Button:173017], with target '_item_pressed' in playerhud:[CanvasLayer:172990]. at: Object::_disconnect (core\object.cpp:1538) - Condition "signal_is_valid" is true. ERROR: Attempt to disconnect a nonexistent connection to signal 'pressed' in item3:[Button:173029], with target '_item_pressed' in playerhud:[CanvasLayer:172990]. at: Object::_disconnect (core\object.cpp:1538) - Condition "signal_is_valid" is true. ERROR: Attempt to disconnect a nonexistent connection to signal 'pressed' in item4:[Button:173041], with target '_item_pressed' in playerhud:[CanvasLayer:172990]. at: Object::_disconnect (core\object.cpp:1538) - Condition "signal_is_valid" is true. ERROR: Attempt to disconnect a nonexistent connection to signal 'pressed' in item5:[Button:173053], with target '_item_pressed' in playerhud:[CanvasLayer:172990]. at: Object::_disconnect (core\object.cpp:1538) - Condition "signal_is_valid" is true. missing key species missing key pattern missing key primary_color missing key secondary_color missing key hat missing key undershirt missing key overshirt missing key title missing key bobber missing key eye missing key nose missing key mouth missing key accessory missing key tail missing key legs Creating Cosmetic: species_cat Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none created actor, player w owner id 76561198018819420 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() Aqua Fish Changing data to {} created actor, aqua_fish w owner id 76561198018819420 ERROR: (Node not found: "" (relative to "/root/GlobalAudio").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. ERROR: Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. ERROR: Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. ERROR: Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. ERROR: Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. ERROR: Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. ERROR: Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. ERROR: Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. ERROR: Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. ERROR: Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. ERROR: Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. ERROR: Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. ERROR: Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. ERROR: Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. ERROR: Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. ERROR: Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. ERROR: Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. ERROR: Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. ERROR: Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. ERROR: Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. ERROR: Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. ERROR: Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. ERROR: Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. ERROR: Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. ERROR: Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. ERROR: Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. ERROR: Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. ERROR: Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. ERROR: Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. ERROR: Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_flannel_open_black Creating Cosmetic: legs_pants_long_blue Creating Cosmetic: hat_beanie_maroon Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_watch (1600, 901) new (712, 401) ERROR: (Node not found: "tail/Skeleton2:tail_2" (relative to "/root/world/Viewport/main/entities/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' ERROR: (Node not found: "tail/Skeleton2:tail_main" (relative to "/root/world/Viewport/main/entities/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' ERROR: (Node not found: "tail" (relative to "/root/world/Viewport/main/entities/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' ERROR: (Node not found: "old" (relative to "/root/world/Viewport/main/entities/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'oldAction', couldn't resolve track: 'old' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'oldAction', couldn't resolve track: 'old' ERROR: (Node not found: "tail/tail_dog_short" (relative to "/root/world/Viewport/main/entities/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' ERROR: (Node not found: "tail/tail_dog_fluffy" (relative to "/root/world/Viewport/main/entities/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' ERROR: (Node not found: "tail/tail_fox" (relative to "/root/world/Viewport/main/entities/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' ERROR: (Node not found: "tail/Skeleton2:tail_2" (relative to "/root/playerhud/main/menu/tabs/outfit/Panel3/player_view/Viewport/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' ERROR: (Node not found: "tail/Skeleton2:tail_main" (relative to "/root/playerhud/main/menu/tabs/outfit/Panel3/player_view/Viewport/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' ERROR: (Node not found: "tail" (relative to "/root/playerhud/main/menu/tabs/outfit/Panel3/player_view/Viewport/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' ERROR: (Node not found: "old" (relative to "/root/playerhud/main/menu/tabs/outfit/Panel3/player_view/Viewport/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'oldAction', couldn't resolve track: 'old' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'oldAction', couldn't resolve track: 'old' ERROR: (Node not found: "tail/tail_dog_short" (relative to "/root/playerhud/main/menu/tabs/outfit/Panel3/player_view/Viewport/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' ERROR: (Node not found: "tail/tail_dog_fluffy" (relative to "/root/playerhud/main/menu/tabs/outfit/Panel3/player_view/Viewport/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' ERROR: (Node not found: "tail/tail_fox" (relative to "/root/playerhud/main/menu/tabs/outfit/Panel3/player_view/Viewport/player/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' Recieved actors: [{id:776758560, owner:76561198046473773, type:player}, {id:3861122479, owner:76561198046473773, type:aqua_fish}, {id:3654418968, owner:76561198046473773, type:fish_trap}, {id:2789157794, owner:76561198046473773, type:fish_trap_ocean}] ERROR: (Node not found: "Viewport" (relative to "player").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() missing key species missing key pattern missing key primary_color missing key secondary_color missing key hat missing key undershirt missing key overshirt missing key title missing key bobber missing key eye missing key nose missing key mouth missing key accessory missing key tail missing key legs Creating Cosmetic: species_cat Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none created actor, player w owner id 76561198046473773 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() Aqua Fish Changing data to {} created actor, aqua_fish w owner id 76561198046473773 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap w owner id 76561198046473773 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap_ocean w owner id 76561198046473773 Recieved actors: [{id:4204080323, owner:76561198022366225, type:player}, {id:3741275927, owner:76561198022366225, type:aqua_fish}, {id:2977888044, owner:76561198022366225, type:island_med}, {id:1956510472, owner:76561198022366225, type:fish_trap}, {id:3965079013, owner:76561198022366225, type:fish_trap_ocean}, {id:101874893, owner:76561198022366225, type:toilet}] ERROR: (Node not found: "Viewport" (relative to "player").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() missing key species missing key pattern missing key primary_color missing key secondary_color missing key hat missing key undershirt missing key overshirt missing key title missing key bobber missing key eye missing key nose missing key mouth missing key accessory missing key tail missing key legs Creating Cosmetic: species_cat Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none created actor, player w owner id 76561198022366225 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() Aqua Fish Changing data to {} created actor, aqua_fish w owner id 76561198022366225 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, island_med w owner id 76561198022366225 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap w owner id 76561198022366225 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap_ocean w owner id 76561198022366225 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, toilet w owner id 76561198022366225 Recieved actors: [{id:1100903897, owner:76561198080475475, type:player}, {id:3776955869, owner:76561198080475475, type:aqua_fish}, {id:1846223794, owner:76561198080475475, type:fish_trap}, {id:1822416948, owner:76561198080475475, type:fish_trap_ocean}] ERROR: (Node not found: "Viewport" (relative to "player").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() missing key species missing key pattern missing key primary_color missing key secondary_color missing key hat missing key undershirt missing key overshirt missing key title missing key bobber missing key eye missing key nose missing key mouth missing key accessory missing key tail missing key legs Creating Cosmetic: species_cat Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none created actor, player w owner id 76561198080475475 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() Aqua Fish Changing data to {} created actor, aqua_fish w owner id 76561198080475475 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap w owner id 76561198080475475 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap_ocean w owner id 76561198080475475 Recieved actors: [{id:3101506961, owner:76561197999585729, type:player}, {id:3905708995, owner:76561197999585729, type:aqua_fish}, {id:3394373424, owner:76561197999585729, type:fish_trap_ocean}, {id:4031927460, owner:76561197999585729, type:fish_trap}, {id:4095975255, owner:76561197999585729, type:rock}] ERROR: (Node not found: "Viewport" (relative to "player").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() missing key species missing key pattern missing key primary_color missing key secondary_color missing key hat missing key undershirt missing key overshirt missing key title missing key bobber missing key eye missing key nose missing key mouth missing key accessory missing key tail missing key legs Creating Cosmetic: species_cat Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none created actor, player w owner id 76561197999585729 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() Aqua Fish Changing data to {} created actor, aqua_fish w owner id 76561197999585729 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap_ocean w owner id 76561197999585729 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap w owner id 76561197999585729 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, rock w owner id 76561197999585729 Recieved actors: [{id:2695482174, owner:76561198079640803, type:player}, {id:3006465404, owner:76561198079640803, type:aqua_fish}, {id:2926879282, owner:76561198079640803, type:picnic}, {id:2270616708, owner:76561198079640803, type:fish_trap_ocean}, {id:678795976, owner:76561198079640803, type:fish_trap}, {id:2576502188, owner:76561198079640803, type:campfire}] ERROR: (Node not found: "Viewport" (relative to "player").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() missing key species missing key pattern missing key primary_color missing key secondary_color missing key hat missing key undershirt missing key overshirt missing key title missing key bobber missing key eye missing key nose missing key mouth missing key accessory missing key tail missing key legs Creating Cosmetic: species_cat Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none created actor, player w owner id 76561198079640803 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() Aqua Fish Changing data to {} created actor, aqua_fish w owner id 76561198079640803 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, picnic w owner id 76561198079640803 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap_ocean w owner id 76561198079640803 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap w owner id 76561198079640803 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, campfire w owner id 76561198079640803 Recieved actors: [{id:2903534837, owner:76561198064334827, type:player}, {id:2118871513, owner:76561198064334827, type:aqua_fish}, {id:1208337870, owner:76561198064334827, type:fish_trap}, {id:1551989830, owner:76561198064334827, type:metal_spawn}, {id:867374737, owner:76561198064334827, type:metal_spawn}, {id:2612132380, owner:76561198064334827, type:metal_spawn}, {id:3092468912, owner:76561198064334827, type:metal_spawn}, {id:2648692831, owner:76561198064334827, type:fish_spawn}, {id:1272658799, owner:76561198064334827, type:fish_spawn}, {id:1186758407, owner:76561198064334827, type:metal_spawn}, {id:962796728, owner:76561198064334827, type:ambient_bird}, {id:490631118, owner:76561198064334827, type:ambient_bird}, {id:3842683849, owner:76561198064334827, type:ambient_bird}, {id:531629262, owner:76561198064334827, type:metal_spawn}, {id:3446084907, owner:76561198064334827, type:fish_spawn}, {id:1655462440, owner:76561198064334827, type:metal_spawn}, {id:2347466519, owner:76561198064334827, type:ambient_bird}, {id:169346092, owner:76561198064334827, type:ambient_bird}, {id:3159837179, owner:76561198064334827, type:ambient_bird}] ERROR: (Node not found: "Viewport" (relative to "player").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() missing key species missing key pattern missing key primary_color missing key secondary_color missing key hat missing key undershirt missing key overshirt missing key title missing key bobber missing key eye missing key nose missing key mouth missing key accessory missing key tail missing key legs Creating Cosmetic: species_cat Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none created actor, player w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() Aqua Fish Changing data to {} created actor, aqua_fish w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. ERROR: Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. ERROR: Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. ERROR: Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. ERROR: Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. ERROR: Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. ERROR: Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. ERROR: Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. ERROR: Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. ERROR: Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. ERROR: Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. ERROR: Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. ERROR: Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. ERROR: Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. ERROR: Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. ERROR: Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. ERROR: Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. ERROR: Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. ERROR: Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. ERROR: Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. ERROR: Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. ERROR: Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. ERROR: Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. ERROR: Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. ERROR: Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. ERROR: Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. ERROR: Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. ERROR: Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. ERROR: Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. ERROR: Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. ERROR: Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. ERROR: Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. ERROR: Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. ERROR: Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. ERROR: Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. ERROR: Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. ERROR: Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. ERROR: Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. ERROR: Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. ERROR: Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. ERROR: Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. ERROR: Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. ERROR: Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. ERROR: Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. ERROR: Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. ERROR: Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. ERROR: Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. ERROR: Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. ERROR: Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. ERROR: Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. ERROR: Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. ERROR: Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. ERROR: Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. ERROR: Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. ERROR: Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. ERROR: Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. ERROR: Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. ERROR: Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. ERROR: Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. ERROR: Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. ERROR: Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. ERROR: Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. ERROR: Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. ERROR: Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. ERROR: Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. ERROR: Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. ERROR: Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. ERROR: Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. ERROR: Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. ERROR: Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. ERROR: Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. ERROR: Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. ERROR: Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. ERROR: Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. ERROR: Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. ERROR: Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #2 contains named bind 'shoulderl' but Skeleton has no bone by that name. ERROR: Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #3 contains named bind 'arml' but Skeleton has no bone by that name. ERROR: Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #4 contains named bind 'elbowl' but Skeleton has no bone by that name. ERROR: Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #5 contains named bind 'handl' but Skeleton has no bone by that name. ERROR: Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #6 contains named bind 'shoulderr' but Skeleton has no bone by that name. ERROR: Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #7 contains named bind 'armr' but Skeleton has no bone by that name. ERROR: Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #8 contains named bind 'elbowr' but Skeleton has no bone by that name. ERROR: Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #9 contains named bind 'handr' but Skeleton has no bone by that name. ERROR: Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #10 contains named bind 'itemr' but Skeleton has no bone by that name. ERROR: Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #12 contains named bind 'hipl' but Skeleton has no bone by that name. ERROR: Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #13 contains named bind 'legl' but Skeleton has no bone by that name. ERROR: Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #14 contains named bind 'footl' but Skeleton has no bone by that name. ERROR: Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #15 contains named bind 'hipr' but Skeleton has no bone by that name. ERROR: Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #16 contains named bind 'legr' but Skeleton has no bone by that name. ERROR: Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. at: Skeleton::_notification (scene\3d\skeleton.cpp:333) - Skin bind #17 contains named bind 'footr' but Skeleton has no bone by that name. Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Refreshing Inv page 0 s: 0 to 24 ERROR: (Node not found: "tail/Skeleton2:tail_2" (relative to "/root/world/Viewport/main/entities/@player@5582/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' ERROR: (Node not found: "tail/Skeleton2:tail_main" (relative to "/root/world/Viewport/main/entities/@player@5582/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' ERROR: (Node not found: "tail" (relative to "/root/world/Viewport/main/entities/@player@5582/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' ERROR: (Node not found: "old" (relative to "/root/world/Viewport/main/entities/@player@5582/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'oldAction', couldn't resolve track: 'old' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'oldAction', couldn't resolve track: 'old' ERROR: (Node not found: "tail/tail_dog_short" (relative to "/root/world/Viewport/main/entities/@player@5582/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' ERROR: (Node not found: "tail/tail_dog_fluffy" (relative to "/root/world/Viewport/main/entities/@player@5582/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' ERROR: (Node not found: "tail/tail_fox" (relative to "/root/world/Viewport/main/entities/@player@5582/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' ERROR: (Node not found: "tail/Skeleton2:tail_2" (relative to "/root/world/Viewport/main/entities/@player@5613/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' ERROR: (Node not found: "tail/Skeleton2:tail_main" (relative to "/root/world/Viewport/main/entities/@player@5613/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' ERROR: (Node not found: "tail" (relative to "/root/world/Viewport/main/entities/@player@5613/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' ERROR: (Node not found: "old" (relative to "/root/world/Viewport/main/entities/@player@5613/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'oldAction', couldn't resolve track: 'old' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'oldAction', couldn't resolve track: 'old' ERROR: (Node not found: "tail/tail_dog_short" (relative to "/root/world/Viewport/main/entities/@player@5613/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' ERROR: (Node not found: "tail/tail_dog_fluffy" (relative to "/root/world/Viewport/main/entities/@player@5613/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' ERROR: (Node not found: "tail/tail_fox" (relative to "/root/world/Viewport/main/entities/@player@5613/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' ERROR: (Node not found: "tail/Skeleton2:tail_2" (relative to "/root/world/Viewport/main/entities/@player@5646/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' ERROR: (Node not found: "tail/Skeleton2:tail_main" (relative to "/root/world/Viewport/main/entities/@player@5646/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' ERROR: (Node not found: "tail" (relative to "/root/world/Viewport/main/entities/@player@5646/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' ERROR: (Node not found: "old" (relative to "/root/world/Viewport/main/entities/@player@5646/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'oldAction', couldn't resolve track: 'old' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'oldAction', couldn't resolve track: 'old' ERROR: (Node not found: "tail/tail_dog_short" (relative to "/root/world/Viewport/main/entities/@player@5646/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' ERROR: (Node not found: "tail/tail_dog_fluffy" (relative to "/root/world/Viewport/main/entities/@player@5646/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' ERROR: (Node not found: "tail/tail_fox" (relative to "/root/world/Viewport/main/entities/@player@5646/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' ERROR: (Node not found: "tail/Skeleton2:tail_2" (relative to "/root/world/Viewport/main/entities/@player@5679/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' ERROR: (Node not found: "tail/Skeleton2:tail_main" (relative to "/root/world/Viewport/main/entities/@player@5679/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' ERROR: (Node not found: "tail" (relative to "/root/world/Viewport/main/entities/@player@5679/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' ERROR: (Node not found: "old" (relative to "/root/world/Viewport/main/entities/@player@5679/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'oldAction', couldn't resolve track: 'old' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'oldAction', couldn't resolve track: 'old' ERROR: (Node not found: "tail/tail_dog_short" (relative to "/root/world/Viewport/main/entities/@player@5679/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' ERROR: (Node not found: "tail/tail_dog_fluffy" (relative to "/root/world/Viewport/main/entities/@player@5679/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' ERROR: (Node not found: "tail/tail_fox" (relative to "/root/world/Viewport/main/entities/@player@5679/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' ERROR: (Node not found: "tail/Skeleton2:tail_2" (relative to "/root/world/Viewport/main/entities/@player@5713/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' ERROR: (Node not found: "tail/Skeleton2:tail_main" (relative to "/root/world/Viewport/main/entities/@player@5713/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' ERROR: (Node not found: "tail" (relative to "/root/world/Viewport/main/entities/@player@5713/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' ERROR: (Node not found: "old" (relative to "/root/world/Viewport/main/entities/@player@5713/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'oldAction', couldn't resolve track: 'old' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'oldAction', couldn't resolve track: 'old' ERROR: (Node not found: "tail/tail_dog_short" (relative to "/root/world/Viewport/main/entities/@player@5713/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' ERROR: (Node not found: "tail/tail_dog_fluffy" (relative to "/root/world/Viewport/main/entities/@player@5713/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' ERROR: (Node not found: "tail/tail_fox" (relative to "/root/world/Viewport/main/entities/@player@5713/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' ERROR: (Node not found: "tail/Skeleton2:tail_2" (relative to "/root/world/Viewport/main/entities/@player@5747/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_2' ERROR: (Node not found: "tail/Skeleton2:tail_main" (relative to "/root/world/Viewport/main/entities/@player@5747/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail/Skeleton2:tail_main' ERROR: (Node not found: "tail" (relative to "/root/world/Viewport/main/entities/@player@5747/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'Armature001Action', couldn't resolve track: 'tail' ERROR: (Node not found: "old" (relative to "/root/world/Viewport/main/entities/@player@5747/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'oldAction', couldn't resolve track: 'old' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'oldAction', couldn't resolve track: 'old' ERROR: (Node not found: "tail/tail_dog_short" (relative to "/root/world/Viewport/main/entities/@player@5747/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction002', couldn't resolve track: 'tail/tail_dog_short' ERROR: (Node not found: "tail/tail_dog_fluffy" (relative to "/root/world/Viewport/main/entities/@player@5747/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction003', couldn't resolve track: 'tail/tail_dog_fluffy' ERROR: (Node not found: "tail/tail_fox" (relative to "/root/world/Viewport/main/entities/@player@5747/body/player_body").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' at: AnimationTree::_update_caches (scene\animation\animation_tree.cpp:565) - AnimationTree: 'tail_catAction004', couldn't resolve track: 'tail/tail_fox' playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_flannel_open_black Creating Cosmetic: legs_pants_long_blue Creating Cosmetic: hat_beanie_maroon Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_watch playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap w owner id 76561198080475475 playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run Missing Replication from: 76561198018819420 Sending all owned Actors to 76561198018819420 data: [{id:1190823059, owner:76561198018819420, type:player}, {id:1715509431, owner:76561198018819420, type:aqua_fish}] Recieved actors: [{id:1190823059, owner:76561198018819420, type:player}, {id:1715509431, owner:76561198018819420, type:aqua_fish}] Actor Already Exists, skipping! Actor Already Exists, skipping! playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap_ocean w owner id 76561198080475475 playing sfx step_run playing sfx step Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step playing sfx step_run playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 2 TYPES: [player, aqua_fish] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx jump Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step playing sfx step_run playing sfx land playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 2 TYPES: [player, aqua_fish] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn_alien w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx jump playing sfx land playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 2 TYPES: [player, aqua_fish] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 5 playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 2 TYPES: [player, aqua_fish] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx equip playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} Finished Emoting equip bufferstate: 0 playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 2 TYPES: [player, aqua_fish] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run Finding entrance w id: island_med_entrance and owner: 76561198022366225 island_med_zonezone76561198022366225: -1 ? lighthouse_spawn: -1 ? tutorial_spawn: -1 ? return_spawn: -1 ? ladder_spawn: -1 ? hub_exit: -1 ? aqua_exit: -1 ? ladder_spawn_b: -1 ? tent_entrance: -1 ? hub_entrance: -1 ? aqua_entrance: -1 ? island_tiny_entrance: 76561198022366225 ? island_med_entrance: 76561198022366225 ? playing sfx land Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx equip Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step playing sfx step_run playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 2 TYPES: [player, aqua_fish] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 8 playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx woosh playing sfx step_run playing sfx splash playing sfx land playing sfx step playing sfx step_run playing sfx step playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 playing sfx step playing sfx step_run playing sfx step playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step playing sfx step playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx splashb playing sfx step_run playing sfx step playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx equip Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx woosh playing sfx splashb Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 2 TYPES: [player, aqua_fish] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx splash Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step playing sfx step playing sfx woosh playing sfx equip playing sfx splash Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 playing sfx step playing sfx woosh playing sfx woosh Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx splash Finished Emoting rod_cast bufferstate: 7 playing sfx splash Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx equip playing sfx step Fish chance w 0w type ocean playing sfx step Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step playing sfx step playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Fish chance w 0w type ocean Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx equip playing sfx step Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 2 TYPES: [player, aqua_fish] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Fish chance w 0w type ocean Fish chance w 0w type ocean Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, void_portal w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx splashb playing sfx woosh Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx splash Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx splashb Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Finished Emoting rod_retract bufferstate: 0 Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step playing sfx equip Finished Emoting equip bufferstate: 0 Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 2 TYPES: [player, aqua_fish] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 9 Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx equip playing sfx step playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step playing sfx splashb Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step playing sfx step playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx jump playing sfx dive_woosh playing sfx drown playing sfx land playing sfx jump Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx land Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx land Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 2 TYPES: [player, aqua_fish] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx splashb playing sfx step [1190823059, 1715509431, 776758560, 3861122479, 3654418968, 2789157794, 4204080323, 3741275927, 2977888044, 1956510472, 3965079013, 101874893, 1100903897, 3776955869, 3101506961, 3905708995, 3394373424, 4031927460, 4095975255, 2695482174, 3006465404, 2926879282, 2270616708, 678795976, 2576502188, 2903534837, 2118871513, 1208337870, 1186758407, 531629262, 1655462440, 2395709160, 564134878, 3761383847, 1737171029, 3587748859, 2870362267, 718969390, 1858964439, 1862123901, 502138415, 1655383311, 1452332914, 745341469, 4227471054, 1112265155, -1] playing sfx notification playing sfx drown playing sfx equip Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx land playing sfx step playing sfx splashb [1190823059, 1715509431, 776758560, 3861122479, 3654418968, 2789157794, 4204080323, 3741275927, 2977888044, 1956510472, 3965079013, 101874893, 1100903897, 3776955869, 3101506961, 3905708995, 3394373424, 4031927460, 4095975255, 2695482174, 3006465404, 2926879282, 2270616708, 678795976, 2576502188, 2903534837, 2118871513, 1208337870, 1186758407, 531629262, 1655462440, 2395709160, 564134878, 3761383847, 1737171029, 3587748859, 2870362267, 718969390, 1858964439, 1862123901, 502138415, 1655383311, 1452332914, 745341469, 4227471054, 1112265155, 4117611113, 1877213605, -1] (0, 0, 0) ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap_ocean w owner id 76561198018819420 playing sfx notification playing sfx poof Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step playing sfx step playing sfx land playing sfx equip Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx jump playing sfx equip Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx jump Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx land playing sfx land playing sfx step_run Finished Emoting equip bufferstate: 0 playing sfx step_run playing sfx step playing sfx step_run playing sfx jump playing sfx step playing sfx land playing sfx step playing sfx step_run [1190823059, 1715509431, 776758560, 3861122479, 3654418968, 2789157794, 4204080323, 3741275927, 2977888044, 1956510472, 3965079013, 101874893, 1100903897, 3776955869, 3101506961, 3905708995, 3394373424, 4031927460, 4095975255, 2695482174, 3006465404, 2926879282, 2270616708, 678795976, 2576502188, 2903534837, 2118871513, 1208337870, 1186758407, 531629262, 1655462440, 2395709160, 564134878, 3761383847, 1737171029, 3587748859, 2870362267, 718969390, 1858964439, 1862123901, 502138415, 1655383311, 1452332914, 745341469, 4227471054, 1112265155, 4117611113, 1877213605, 1551057155, -1] (0, 0, 0) ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap w owner id 76561198018819420 playing sfx notification playing sfx poof playing sfx step playing sfx step_run playing sfx step Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx woosh playing sfx step playing sfx step playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step playing sfx splash playing sfx step playing sfx step playing sfx step playing sfx step playing sfx equip Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step playing sfx step playing sfx step Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step playing sfx equip playing sfx step playing sfx step Finished Emoting equip bufferstate: 0 playing sfx equip Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Finished Emoting equip bufferstate: 0 Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx punch Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 3 playing sfx step playing sfx step playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 playing sfx step playing sfx step playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx punch Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx punch playing sfx punch Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step playing sfx step playing sfx punch playing sfx step playing sfx punch Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step playing sfx step Wiping actor 502138415 : @metal_spawn@6447:[KinematicBody:214161] playing sfx step playing sfx step playing sfx step ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx notification Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 13 Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell Wiping actor 2995422685 : @metal_spawn@7206:[KinematicBody:263835] playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx equip Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Finished Emoting equip bufferstate: 0 playing sfx splashb Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx equip Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx splashb playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Finding entrance w id: island_med_zonezone76561198022366225 and owner: -1 island_med_zonezone76561198022366225: -1 ? Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx splash playing sfx step playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step playing sfx step_run playing sfx jump playing sfx step_run playing sfx step playing sfx land playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step playing sfx jump playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx land playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx jump playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx land playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx jump playing sfx step_run playing sfx step_run playing sfx jump playing sfx land playing sfx step_run playing sfx jump playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx land playing sfx step_run playing sfx step_run playing sfx jump Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx land playing sfx step_run playing sfx step_run playing sfx land playing sfx step_run playing sfx jump playing sfx step_run playing sfx step_run playing sfx step_run playing sfx land playing sfx step_run playing sfx jump playing sfx step_run playing sfx step_run playing sfx step_run playing sfx land playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx jump playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx land playing sfx jump playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx land playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx jump playing sfx step_run playing sfx land playing sfx step_run playing sfx jump playing sfx jump Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx land playing sfx land playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx jump playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 14 playing sfx step_run playing sfx step playing sfx step_run playing sfx drown playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx land playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 playing sfx step_run playing sfx step playing sfx woosh playing sfx step_run playing sfx jump playing sfx step_run playing sfx splash playing sfx step_run playing sfx land playing sfx splashb playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx jump playing sfx step Wiping actor 1016258620 : @fish_spawn@7205:[KinematicBody:263819] playing sfx step_run playing sfx step_run playing sfx dive_woosh Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx land playing sfx step playing sfx jump playing sfx step_run playing sfx step playing sfx drown playing sfx land playing sfx step_run playing sfx jump playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx land playing sfx step playing sfx step_run playing sfx step_run playing sfx jump playing sfx step playing sfx step_run playing sfx land playing sfx land playing sfx step Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx jump playing sfx step_run playing sfx step playing sfx step_run playing sfx land playing sfx jump playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step playing sfx step_run playing sfx land playing sfx jump playing sfx step playing sfx step playing sfx step_run playing sfx land Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step playing sfx step_run playing sfx step Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step playing sfx drown playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step playing sfx step_run playing sfx jump playing sfx land playing sfx step_run playing sfx step_run playing sfx drown playing sfx step playing sfx step_run playing sfx step playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx land playing sfx step_run playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx equip playing sfx md_beep_slow playing sfx splashb Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx md_beep_slowb playing sfx step playing sfx md_beep_slow playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step playing sfx md_beep_slowb playing sfx equip playing sfx md_beep_slow Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx woosh playing sfx step playing sfx step playing sfx md_beep_slowb playing sfx splash playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step playing sfx md_beep_slow playing sfx step Wiping actor 1737171029 : meteor_spawn:[KinematicBody:184655] playing sfx step playing sfx step_run playing sfx md_beep_slowb playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step playing sfx md_beep_slow ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx jump Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx md_beep_slowb playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx land playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx md_beep_slow playing sfx step playing sfx jump playing sfx step_run playing sfx step_run playing sfx bark_cat playing sfx drown Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 15 playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx step_run playing sfx land playing sfx splashb playing sfx bark_dog playing sfx bark_dog Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx bark_dog playing sfx step_run playing sfx bark_dog playing sfx step playing sfx bark_dog playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx bark_dog playing sfx step_run playing sfx bark_dog playing sfx step_run playing sfx bark_dog playing sfx bark_dog Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx bark_dog playing sfx step_run playing sfx step playing sfx step playing sfx step_run playing sfx step_run playing sfx step Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx bark_cat playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx bark_cat playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx whine_cat playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx equip playing sfx step_run playing sfx step_run playing sfx whine_cat playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx md_beep_slowb playing sfx step_run playing sfx jump playing sfx jump playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx land playing sfx land playing sfx jump playing sfx jump playing sfx step_run playing sfx step_run playing sfx md_beep_slowb Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx land playing sfx step_run playing sfx land playing sfx step_run playing sfx md_beep_slow playing sfx jump playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step playing sfx land playing sfx step_run playing sfx jump playing sfx step playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx step playing sfx land playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx md_beep_slow Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx jump Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx md_beep_slow playing sfx step_run playing sfx land playing sfx step_run playing sfx jump playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx land playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx land playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx jump playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx land playing sfx step_run playing sfx step ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx woosh playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx splash playing sfx jump playing sfx step playing sfx step_run playing sfx dive_woosh playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step playing sfx step_run playing sfx land playing sfx step_run playing sfx jump playing sfx step_run playing sfx dive_woosh playing sfx step_run playing sfx step_run playing sfx land playing sfx step_run playing sfx jump Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx land playing sfx jump playing sfx step_run playing sfx dive_woosh playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx md_beep_slowb playing sfx land playing sfx woosh playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx splash playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green Finished Emoting rod_cast bufferstate: 7 playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} Fish chance w 0.0756w type lake playing sfx step_run playing sfx land Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 4 playing sfx jump playing sfx land playing sfx step playing sfx step Fish chance w 0.0786w type lake playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 playing sfx step_run playing sfx step_run playing sfx step_run Fish chance w 0.0816w type lake rollin roll 0.032865 item wtrash_bone fish entry on roll 0.032865 is wtrash_bone w max tier 0 rollin roll 2.26998 item wtrash_drink_rings fish entry on roll 2.26998 is wtrash_drink_rings w max tier 0 rollin roll 3.189523 item wtrash_plastic_bag fish entry on roll 3.189523 is wtrash_plastic_bag w max tier 0 bait does not support rarity 1 -------------------------Rolled Quality: 0 Total Rolls: [[wtrash_bone, 19.72], [wtrash_drink_rings, 22.38], [wtrash_plastic_bag, 16.64]] Roll fish wtrash_plastic_bag with size 12 and diff Mult: 1 playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run Refreshing Inv page 0 s: 0 to 24 DIFFICULTY: 1 ______________________________________ playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell SUCCESS: True playing sfx md_beep_slowb playing sfx step playing sfx step playing sfx step_run playing sfx splashb playing sfx step playing sfx md_beep_slow Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step playing sfx step_run Finished Emoting rod_retract bufferstate: 0 Refreshing Inv page 0 s: 0 to 24 nope i dont have 0 nope i dont have 1 nope i dont have 2 nope i dont have 3 nope i dont have 4 nope i dont have 5 [lake] 0 25 1 8 2 1 3 0 4 0 5 0 UPDATEING QUESTS UPDATEING QUESTS UPDATEING QUESTS UPDATEING QUESTS Achievement catch_single_fish already obtained. Achievement catch_100_fish already obtained. playing sfx strum Refreshing Inv page 0 s: 0 to 24 playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow Finished Emoting equip bufferstate: 16 playing sfx step playing sfx md_beep_slow playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx menu_b playing sfx equip Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Finished Emoting equip bufferstate: 0 playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx equip playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slow playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run Finished Emoting equip bufferstate: 0 playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step playing sfx step_run playing sfx step_run playing sfx punch Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx step_run playing sfx jump playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step playing sfx punch playing sfx step_run playing sfx step_run playing sfx land playing sfx step_run playing sfx md_beep_slowb playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx jump playing sfx step_run playing sfx md_beep_slow playing sfx step playing sfx step playing sfx dive_woosh playing sfx punch playing sfx step_run playing sfx jump playing sfx step playing sfx step playing sfx md_beep_slowb playing sfx dive_woosh playing sfx punch playing sfx step_run playing sfx step playing sfx step playing sfx jump playing sfx md_beep_slow playing sfx step_run playing sfx dive_woosh playing sfx step playing sfx splashb playing sfx punch playing sfx step_run playing sfx md_beep_slowb playing sfx jump ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step playing sfx dive_woosh playing sfx md_beep_slow playing sfx step playing sfx step_run playing sfx jump playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx land playing sfx step_run playing sfx step_run playing sfx md_beep_slow Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx punch playing sfx step_run playing sfx step playing sfx woosh playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step playing sfx splash Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx punch playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx punch playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 17 playing sfx step_run playing sfx equip playing sfx punch Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx punch playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx md_beep_slow playing sfx step playing sfx step_run playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx step ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx punch playing sfx step_run playing sfx step playing sfx step playing sfx md_beep_slow playing sfx step_run playing sfx punch playing sfx step playing sfx step playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step playing sfx step playing sfx punch playing sfx step_run playing sfx step playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx punch playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx punch playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx punch playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx md_beep_slowb playing sfx punch playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx punch playing sfx step_run playing sfx md_beep_slow playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx punch playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx punch Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx woosh playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx splash playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx punch playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx punch playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx woosh ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, raincloud w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 playing sfx step_run playing sfx splashb playing sfx step_run playing sfx step_run playing sfx splash Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx punch playing sfx step_run playing sfx step_run playing sfx punch playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step playing sfx step_run playing sfx equip playing sfx step_run playing sfx step Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx equip playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx jump playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx land playing sfx step_run playing sfx step_run playing sfx step_run playing sfx land Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx jump playing sfx step_run playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap w owner id 76561198046473773 playing sfx poof playing sfx step_run playing sfx land playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx equip playing sfx step_run playing sfx step_run playing sfx step_run playing sfx equip playing sfx step Finished Emoting equip bufferstate: 0 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step playing sfx step playing sfx step ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap_ocean w owner id 76561198046473773 playing sfx poof playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx equip playing sfx step playing sfx step playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx jump playing sfx dive_woosh playing sfx step_run playing sfx splashb Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx land playing sfx jump playing sfx land playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx equip playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 17 Autosaving... Attempting to save the game... Saving Save Slot 0 playing sfx step_run playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx woosh playing sfx step_run playing sfx splash playing sfx step_run playing sfx jump playing sfx dive_woosh playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx equip playing sfx land playing sfx jump playing sfx land playing sfx step_run playing sfx step_run playing sfx jump Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx dive_woosh playing sfx jump playing sfx dive_woosh playing sfx jump Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx notification playing sfx step_run playing sfx land playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap w owner id 76561198064334827 playing sfx poof Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx equip playing sfx step_run playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 playing sfx md_beep_slow playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx md_beep_slowb Wiping actor 2299620103 : @metal_spawn@7972:[KinematicBody:315720] Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 playing sfx splashb playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 playing sfx woosh playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx equip playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step playing sfx step_run playing sfx step_run playing sfx equip playing sfx splash playing sfx step playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step playing sfx step_run playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step playing sfx step_run playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step playing sfx step_run playing sfx step playing sfx step playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step playing sfx step_run playing sfx step playing sfx step playing sfx step_run playing sfx step playing sfx step playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 playing sfx step playing sfx step playing sfx jump playing sfx step playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step playing sfx step_run playing sfx equip playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step playing sfx step playing sfx step playing sfx step_run playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} rollin roll 8.321353 item fish_lake_goldfish fish entry on roll 8.321353 is fish_lake_goldfish w max tier 2 playing sfx notification playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx woosh Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx equip playing sfx splash playing sfx step playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx jump playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 5 playing sfx land playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap_ocean w owner id 76561198079640803 playing sfx poof playing sfx step_run playing sfx splashb playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx equip playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step playing sfx step_run playing sfx equip playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap w owner id 76561198079640803 playing sfx step_run playing sfx poof Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx equip playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx woosh playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx splash playing sfx step_run playing sfx woosh Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx splash playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 playing sfx drown Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step playing sfx land playing sfx step_run playing sfx step_run playing sfx splashb playing sfx step_run playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx splashb playing sfx step_run playing sfx equip playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx woosh playing sfx step_run playing sfx step_run playing sfx splash playing sfx step_run playing sfx step_run playing sfx equip playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx bark_cat Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx splashb Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx bark_cat playing sfx woosh playing sfx splash rollin roll 7.578773 item fish_ocean_herring fish entry on roll 7.578773 is fish_ocean_herring w max tier 2 playing sfx notification Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx equip playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 14 playing sfx step playing sfx step playing sfx step_run playing sfx woosh playing sfx step_run playing sfx step_run playing sfx splash playing sfx step_run Finished Emoting rod_cast bufferstate: 7 playing sfx step_run playing sfx woosh playing sfx step_run playing sfx splash playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 playing sfx step_run playing sfx step playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none Fish chance w 0.0636w type lake Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step playing sfx step_run Fish chance w 0.0666w type lake rollin roll 0.012875 item fish_lake_bass fish entry on roll 0.012875 is fish_lake_bass w max tier 1 rollin roll 10.221744 item fish_lake_koi fish entry on roll 10.221744 is fish_lake_koi w max tier 1 rollin roll 1.351098 item fish_lake_bass fish entry on roll 1.351098 is fish_lake_bass w max tier 1 bait does not support rarity 1 -------------------------Rolled Quality: 0 Total Rolls: [[fish_lake_bass, 62.96], [fish_lake_koi, 25.12], [fish_lake_bass, 25.2]] Roll fish treasure_chest with size 60 and diff Mult: 1 playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run Refreshing Inv page 0 s: 0 to 24 playing sfx step_run DIFFICULTY: 2.2 ______________________________________ playing sfx step_run playing sfx step Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx woosh SUCCESS: True playing sfx splash playing sfx splashb Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Finished Emoting rod_retract bufferstate: 0 Refreshing Inv page 0 s: 0 to 24 Refreshing Inv page 0 s: 0 to 24 UPDATEING QUESTS catch_type== catch_type i guess? lake lake UPDATEING QUESTS UPDATEING QUESTS UPDATEING QUESTS catch_treasure== catch_treasure i guess? UPDATEING QUESTS Achievement catch_single_fish already obtained. Achievement catch_100_fish already obtained. playing sfx strum Refreshing Inv page 0 s: 0 to 24 playing sfx splashb Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Finished Emoting equip bufferstate: 16 Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx splashb playing sfx equip Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx menu_b playing sfx equip Refreshing Inv page 0 s: 0 to 24 playing sfx woosh Finished Emoting equip bufferstate: 0 playing sfx splash playing sfx equip Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx woosh playing sfx splash Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx bark_dog Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 15 Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx splashb Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx bark_dog Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx bark_dog playing sfx bark_dog playing sfx splashb playing sfx equip Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx equip Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx woosh playing sfx splash Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx bark_dog playing sfx splashb playing sfx bark_dog Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx notification Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx equip Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx kiss playing sfx jump playing sfx land playing sfx step_run playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx kiss Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 13 playing sfx equip playing sfx kiss playing sfx step playing sfx splashb playing sfx step_run playing sfx step playing sfx kiss playing sfx equip Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step playing sfx kiss playing sfx step_run playing sfx equip playing sfx step playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx kiss playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx kiss Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx woosh playing sfx woosh playing sfx splash playing sfx splash Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx woosh Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx splash Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx splashb Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx kiss Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 playing sfx equip playing sfx kiss playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx kiss playing sfx kiss playing sfx kiss playing sfx step playing sfx kiss Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx kiss Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx bark_cat playing sfx kiss playing sfx kiss playing sfx kiss Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx kiss playing sfx kiss Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 10 Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx woosh Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx splashb playing sfx bark_cat Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx equip playing sfx splashb Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 playing sfx kiss playing sfx step playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx kiss playing sfx kiss playing sfx kiss Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx kiss playing sfx equip playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx splashb playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx woosh playing sfx kiss playing sfx kiss playing sfx kiss Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx splash playing sfx kiss playing sfx kiss playing sfx kiss Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx kiss playing sfx kiss Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx kiss playing sfx equip playing sfx kiss playing sfx kiss playing sfx kiss playing sfx step playing sfx kiss playing sfx kiss playing sfx kiss playing sfx step playing sfx jump playing sfx kiss Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx kiss playing sfx drown playing sfx kiss playing sfx kiss playing sfx kiss Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx kiss Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx land playing sfx kiss playing sfx kiss playing sfx kiss playing sfx woosh playing sfx jump playing sfx kiss playing sfx kiss playing sfx dive_woosh playing sfx kiss playing sfx land playing sfx splash playing sfx drown Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 playing sfx land playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step playing sfx woosh playing sfx jump playing sfx dive_woosh Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx splash playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx land playing sfx splashb playing sfx drown Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx equip playing sfx land playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx kiss playing sfx jump playing sfx dive_woosh Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx drown playing sfx kiss Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx land Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 12 playing sfx kiss playing sfx step playing sfx jump playing sfx jump playing sfx kiss playing sfx kiss playing sfx dive_woosh playing sfx kiss playing sfx kiss playing sfx kiss playing sfx drown playing sfx kiss playing sfx kiss playing sfx woosh playing sfx kiss playing sfx kiss playing sfx splash playing sfx kiss playing sfx kiss playing sfx land playing sfx kiss playing sfx kiss playing sfx kiss ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx step playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx step playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx step playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx bark_dog playing sfx jump playing sfx kiss playing sfx bark_dog playing sfx kiss playing sfx bark_dog playing sfx kiss playing sfx kiss playing sfx bark_dog playing sfx kiss playing sfx bark_dog playing sfx kiss playing sfx drown playing sfx kiss playing sfx bark_dog playing sfx bark_dog Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx kiss playing sfx land playing sfx kiss Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx bark_cat playing sfx kiss playing sfx kiss playing sfx kiss playing sfx bark_cat playing sfx kiss playing sfx step_run playing sfx bark_cat playing sfx kiss playing sfx step playing sfx bark_cat playing sfx kiss playing sfx step_run playing sfx bark_cat playing sfx kiss playing sfx kiss playing sfx bark_cat playing sfx kiss playing sfx step_run playing sfx kiss playing sfx bark_cat playing sfx kiss playing sfx kiss playing sfx bark_cat playing sfx kiss playing sfx bark_cat playing sfx kiss playing sfx bark_cat playing sfx kiss playing sfx bark_cat playing sfx kiss playing sfx bark_cat playing sfx kiss playing sfx kiss playing sfx bark_cat playing sfx kiss playing sfx bark_cat Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx kiss playing sfx bark_cat playing sfx kiss playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx bark_dog Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx kiss playing sfx woosh playing sfx kiss playing sfx kiss Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx splash Wiping actor 2962560180 : @fish_spawn@11741:[KinematicBody:481047] Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Song Roll Success: music1 playing sfx splashb ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx kiss playing sfx splashb Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx equip Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Error calling method from 'callv': 'KinematicBody(player.gd)::_sync_level_bubble': Method expected 1 arguments, but called with 0.. at: Object::callv (core\object.cpp:829) - Method failed. Returning: Variant() Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx woosh playing sfx splash Finished Emoting rod_cast bufferstate: 7 playing sfx equip Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx woosh Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 14 Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx splash Fish chance w 0.06996w type lake playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss playing sfx kiss Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Fish chance w 0.07326w type lake playing sfx kiss playing sfx kiss playing sfx woosh playing sfx kiss playing sfx kiss playing sfx kiss playing sfx splash playing sfx kiss playing sfx kiss Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx kiss playing sfx splashb Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} Fish chance w 0.07656w type lake Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx bark_dog Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx bark_dog playing sfx equip playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green Fish chance w 0.07986w type lake playing sfx bark_dog playing sfx bark_dog Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx bark_dog Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx bark_dog Fish chance w 0.08316w type lake playing sfx kiss playing sfx kiss playing sfx bark_dog playing sfx kiss playing sfx kiss playing sfx bark_dog playing sfx kiss playing sfx bark_dog playing sfx kiss playing sfx bark_dog playing sfx bark_dog playing sfx kiss playing sfx bark_dog playing sfx kiss playing sfx kiss playing sfx bark_dog playing sfx bark_dog playing sfx kiss playing sfx bark_dog playing sfx bark_dog playing sfx kiss playing sfx bark_dog playing sfx bark_dog playing sfx kiss playing sfx bark_dog playing sfx bark_dog playing sfx kiss Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx bark_dog playing sfx bark_dog playing sfx kiss playing sfx kiss playing sfx bark_dog Fish chance w 0.08646w type lake playing sfx kiss playing sfx bark_dog playing sfx kiss playing sfx bark_dog playing sfx bark_dog playing sfx kiss playing sfx bark_dog playing sfx kiss playing sfx bark_dog Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx kiss playing sfx bark_dog playing sfx kiss playing sfx bark_dog playing sfx kiss playing sfx bark_dog playing sfx bark_dog playing sfx kiss playing sfx bark_dog playing sfx kiss playing sfx bark_dog playing sfx kiss Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx bark_dog playing sfx kiss playing sfx bark_dog playing sfx kiss playing sfx bark_dog playing sfx kiss playing sfx bark_dog playing sfx kiss playing sfx bark_dog playing sfx kiss playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx kiss Fish chance w 0.08976w type lake playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx splashb playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green Fish chance w 0.09306w type lake playing sfx equip Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog ERROR: Error calling method from 'callv': 'KinematicBody(player.gd)::_sync_level_bubble': Method expected 1 arguments, but called with 0.. at: Object::callv (core\object.cpp:829) - Method failed. Returning: Variant() playing sfx bark_dog playing sfx bark_dog Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog Fish chance w 0.09636w type lake playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx step playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx step playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Fish chance w 0.09966w type lake playing sfx bark_dog playing sfx bark_dog playing sfx bark_dog Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx equip Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} Fish chance w 0.10296w type lake Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Fish chance w 0.10626w type lake Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx splashb Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} Fish chance w 0.10956w type lake Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 18 playing sfx woosh playing sfx equip playing sfx jump playing sfx land playing sfx splash playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Fish chance w 0.11286w type lake ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx equip playing sfx woosh Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step playing sfx step playing sfx splash Fish chance w 0.11616w type lake playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx splashb Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step playing sfx step Fish chance w 0.11946w type lake Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx equip playing sfx woosh playing sfx splash Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} Fish chance w 0.12276w type lake playing sfx kiss playing sfx kiss playing sfx kiss Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx kiss Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx kiss playing sfx kiss Fish chance w 0.12606w type lake playing sfx bark_dog playing sfx woosh ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx splash Fish chance w 0.12936w type lake Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx splashb Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx equip playing sfx splashb Fish chance w 0.145926w type lake playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx equip Fish chance w 0.13596w type lake playing sfx step playing sfx equip Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step Fish chance w 0.13926w type lake playing sfx equip playing sfx step ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none Fish chance w 0.14256w type lake Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx woosh playing sfx splash Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Fish chance w 0.14586w type lake playing sfx woosh Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx splash Fish chance w 0.14916w type lake Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx splashb Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 19 Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx splashb Fish chance w 0.15246w type lake playing sfx step_run playing sfx equip playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run Fish chance w 0.15576w type lake rollin roll 14.286664 item fish_lake_salmon fish entry on roll 14.286664 is fish_lake_salmon w max tier 1 rollin roll 10.347222 item fish_lake_koi fish entry on roll 10.347222 is fish_lake_koi w max tier 1 rollin roll 1.492262 item fish_lake_bluegill fish entry on roll 1.492262 is fish_lake_bluegill w max tier 1 bait does not support rarity 1 -------------------------Rolled Quality: 0 Total Rolls: [[fish_lake_salmon, 93.39], [fish_lake_koi, 51.83], [fish_lake_bluegill, 30.54]] Roll fish fish_lake_bluegill with size 30.54 and diff Mult: 1.8 playing sfx step_run playing sfx equip playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run Refreshing Inv page 0 s: 0 to 24 playing sfx step_run DIFFICULTY: 2.7 ______________________________________ playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx jump playing sfx step_run playing sfx step_run playing sfx land playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx splashb playing sfx step_run playing sfx step_run playing sfx woosh playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx equip playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx splash playing sfx step_run playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run SUCCESS: True playing sfx step_run playing sfx step_run playing sfx step_run playing sfx splashb playing sfx woosh playing sfx step_run playing sfx step_run playing sfx step_run playing sfx splash ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run Finished Emoting rod_retract bufferstate: 0 Refreshing Inv page 0 s: 0 to 24 nope i dont have 0 nope i dont have 1 nope i dont have 2 nope i dont have 3 nope i dont have 4 nope i dont have 5 [lake] 0 25 1 8 2 1 3 0 4 0 5 0 UPDATEING QUESTS catch_type== catch_type i guess? lake lake UPDATEING QUESTS UPDATEING QUESTS UPDATEING QUESTS catch_rain== catch_rain i guess? playing sfx notification UPDATEING QUESTS Achievement catch_single_fish already obtained. Achievement catch_100_fish already obtained. playing sfx strum Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none Finished Emoting equip bufferstate: 16 playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx splashb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx splashb playing sfx equip playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx splashb playing sfx step_run playing sfx md_beep_slowb playing sfx equip playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx menu_b playing sfx equip Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx woosh playing sfx splash playing sfx step_run Finished Emoting equip bufferstate: 0 playing sfx md_beep_slow playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx md_beep_slowb playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx md_beep_slow playing sfx woosh playing sfx step_run playing sfx step playing sfx equip Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx splash playing sfx md_beep_slowb playing sfx step playing sfx step_run playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx md_beep_slow playing sfx step playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slowb playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slow Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step Wiping actor 1962414199 : @metal_spawn@11512:[KinematicBody:469552] playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step playing sfx step playing sfx woosh playing sfx equip Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 5 Autosaving... Attempting to save the game... Saving Save Slot 0 playing sfx step playing sfx bark_dog playing sfx splash playing sfx step playing sfx step_run playing sfx step Finished Emoting rod_cast bufferstate: 7 Fish chance w 0.06996w type lake playing sfx md_beep_slow playing sfx step_run playing sfx step playing sfx step_run playing sfx equip Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx md_beep_slowb playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slow playing sfx step playing sfx step_run playing sfx step playing sfx md_beep_slowb playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step playing sfx step_run playing sfx step playing sfx step playing sfx step_run playing sfx md_beep_slow Fish chance w 0.07326w type lake playing sfx step_run playing sfx step playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx notification playing sfx md_beep_slowb playing sfx step playing sfx step_run playing sfx md_beep_slow playing sfx step playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx equip playing sfx step playing sfx splashb playing sfx step_run Fish chance w 0.07656w type lake playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run Fish chance w 0.07986w type lake rollin roll 2.926432 item fish_lake_bowfin fish entry on roll 2.926432 is fish_lake_bowfin w max tier 1 rollin roll 9.315169 item fish_lake_guppy fish entry on roll 9.315169 is fish_lake_guppy w max tier 1 rollin roll 17.782505 item fish_lake_walleye fish entry on roll 17.782505 is fish_lake_walleye w max tier 1 bait does not support rarity 1 -------------------------Rolled Quality: 0 Total Rolls: [[fish_lake_bowfin, 35.73], [fish_lake_guppy, 3.14], [fish_lake_walleye, 52.32]] Roll fish fish_lake_walleye with size 52.32 and diff Mult: 0.747429 playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx md_beep_slow Refreshing Inv page 0 s: 0 to 24 playing sfx step_run DIFFICULTY: 1.308 ______________________________________ playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx md_beep_slowb playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx woosh playing sfx woosh playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx splash playing sfx step_run playing sfx splash playing sfx step_run playing sfx md_beep_slowb playing sfx step_run Wiping actor 2534225938 : @fish_spawn@13194:[KinematicBody:562699] playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx kiss playing sfx md_beep_slowb playing sfx step_run playing sfx kiss Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx md_beep_slow Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx woosh playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx splash Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx md_beep_slow playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run SUCCESS: True playing sfx step_run playing sfx md_beep_slowb Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx splashb playing sfx step_run playing sfx step_run playing sfx md_beep_slow Finished Emoting rod_retract bufferstate: 0 Refreshing Inv page 0 s: 0 to 24 nope i dont have 0 nope i dont have 1 nope i dont have 2 nope i dont have 3 nope i dont have 4 nope i dont have 5 [lake] 0 25 1 8 2 1 3 0 4 0 5 0 UPDATEING QUESTS catch_type== catch_type i guess? lake lake UPDATEING QUESTS UPDATEING QUESTS UPDATEING QUESTS catch_rain== catch_rain i guess? UPDATEING QUESTS Achievement catch_single_fish already obtained. Achievement catch_100_fish already obtained. playing sfx strum Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step_run playing sfx md_beep_slowb Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx kiss playing sfx step_run playing sfx md_beep_slow playing sfx kiss playing sfx md_beep_slowb Finished Emoting equip bufferstate: 16 playing sfx step_run playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx md_beep_slowb Wiping actor 1259107560 : @metal_spawn@11993:[KinematicBody:491255] Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx menu_b playing sfx equip Refreshing Inv page 0 s: 0 to 24 playing sfx notification Achievement rank_5 already obtained. Finished Emoting equip bufferstate: 0 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx equip playing sfx step playing sfx step_run playing sfx splashb playing sfx jump Finished Emoting emote_cheer bufferstate: -1 playing sfx land playing sfx step_run playing sfx jump playing sfx dive_woosh playing sfx jump ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx land playing sfx jump playing sfx dive_woosh Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx equip playing sfx land playing sfx jump playing sfx jump Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx land playing sfx step playing sfx step playing sfx land playing sfx jump playing sfx step_run playing sfx step_run playing sfx land playing sfx jump playing sfx step_run playing sfx step_run playing sfx land playing sfx step_run playing sfx step_run playing sfx jump Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx land playing sfx jump playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx land Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx jump playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 2 Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx land playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx jump playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx land playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx equip Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Finished Emoting equip bufferstate: 0 playing sfx step_run playing sfx splashb playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx splashb playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx md_beep_slow playing sfx step playing sfx step_run playing sfx equip playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slowb Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx equip [1190823059, 1715509431, 776758560, 3861122479, 4204080323, 3741275927, 2977888044, 1956510472, 3965079013, 101874893, 1100903897, 3776955869, 3101506961, 3905708995, 3394373424, 4031927460, 4095975255, 2695482174, 3006465404, 2926879282, 2576502188, 2903534837, 2118871513, 564134878, 3761383847, 4227471054, 1551057155, 89460448, 3286307416, 3274095941, 942412386, 3934371644, 4106015994, 3462980041, 1820120597, 1451224785, 4032192040, 3941543830, 987373815, 118387418, 2598666303, 257154718, 3169237475, 3297856729, 2176442010, 2438177900, 4187957216, 1428526944, 2107763108, 3327487405, -1] Wiping actor 1551057155 : @fish_trap_ocean@6950:[KinematicBody:251408] Refreshing Inv page 0 s: 0 to 24 nope i dont have 0 nope i dont have 1 nope i dont have 2 nope i dont have 3 nope i dont have 4 nope i dont have 5 [lake] 0 25 1 8 2 1 3 0 4 0 5 0 UPDATEING QUESTS catch_type== catch_type i guess? ocean ocean UPDATEING QUESTS UPDATEING QUESTS UPDATEING QUESTS playing sfx notification [1190823059, 1715509431, 776758560, 3861122479, 4204080323, 3741275927, 2977888044, 1956510472, 3965079013, 101874893, 1100903897, 3776955869, 3101506961, 3905708995, 3394373424, 4031927460, 4095975255, 2695482174, 3006465404, 2926879282, 2576502188, 2903534837, 2118871513, 564134878, 3761383847, 4227471054, 1551057155, 89460448, 3286307416, 3274095941, 942412386, 3934371644, 4106015994, 3462980041, 1820120597, 1451224785, 4032192040, 3941543830, 987373815, 118387418, 2598666303, 257154718, 3169237475, 3297856729, 2176442010, 2438177900, 4187957216, 1428526944, 2107763108, 3327487405, -1] playing sfx notification playing sfx step_run playing sfx md_beep_slow playing sfx woosh playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx step Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx md_beep_slowb playing sfx splash playing sfx step playing sfx woosh playing sfx step_run playing sfx md_beep_slow playing sfx step playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx splash playing sfx step playing sfx md_beep_slowb Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 3 TYPES: [player, aqua_fish, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx md_beep_slow Wiping actor 4032192040 : metal_spawn:[KinematicBody:539725] playing sfx step [1190823059, 1715509431, 776758560, 3861122479, 4204080323, 3741275927, 2977888044, 1956510472, 3965079013, 101874893, 1100903897, 3776955869, 3101506961, 3905708995, 3394373424, 4031927460, 4095975255, 2695482174, 3006465404, 2926879282, 2576502188, 2903534837, 2118871513, 564134878, 3761383847, 4227471054, 89460448, 3286307416, 3274095941, 942412386, 3934371644, 4106015994, 3462980041, 1820120597, 1451224785, 3941543830, 987373815, 118387418, 2598666303, 257154718, 3169237475, 3297856729, 2176442010, 2438177900, 4187957216, 1428526944, 2107763108, 3327487405, -1] playing sfx notification playing sfx step playing sfx step playing sfx equip playing sfx step playing sfx step playing sfx step playing sfx step_run playing sfx step playing sfx step_run [1190823059, 1715509431, 776758560, 3861122479, 4204080323, 3741275927, 2977888044, 1956510472, 3965079013, 101874893, 1100903897, 3776955869, 3101506961, 3905708995, 3394373424, 4031927460, 4095975255, 2695482174, 3006465404, 2926879282, 2576502188, 2903534837, 2118871513, 564134878, 3761383847, 4227471054, 89460448, 3286307416, 3274095941, 942412386, 3934371644, 4106015994, 3462980041, 1820120597, 1451224785, 3941543830, 987373815, 118387418, 2598666303, 257154718, 3169237475, 3297856729, 2176442010, 2438177900, 4187957216, 1428526944, 2107763108, 3327487405, -1] playing sfx notification Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run [1190823059, 1715509431, 776758560, 3861122479, 4204080323, 3741275927, 2977888044, 1956510472, 3965079013, 101874893, 1100903897, 3776955869, 3101506961, 3905708995, 3394373424, 4031927460, 4095975255, 2695482174, 3006465404, 2926879282, 2576502188, 2903534837, 2118871513, 564134878, 3761383847, 4227471054, 89460448, 3286307416, 3274095941, 942412386, 3934371644, 4106015994, 3462980041, 1820120597, 1451224785, 3941543830, 987373815, 118387418, 2598666303, 257154718, 3169237475, 3297856729, 2176442010, 2438177900, 4187957216, 1428526944, 2107763108, 3327487405, 660452462, 4214374475, 1640418500, 2365224827, 1850679768, -1] (0, 0, 0) ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap_ocean w owner id 76561198018819420 playing sfx notification playing sfx poof playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx equip Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx splashb playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx equip playing sfx step_run playing sfx step_run playing sfx step_run Finished Emoting equip bufferstate: 0 playing sfx step_run [1190823059, 1715509431, 776758560, 3861122479, 4204080323, 3741275927, 2977888044, 1956510472, 3965079013, 101874893, 1100903897, 3776955869, 3101506961, 3905708995, 3394373424, 4031927460, 4095975255, 2695482174, 3006465404, 2926879282, 2576502188, 2903534837, 2118871513, 564134878, 3761383847, 4227471054, 89460448, 3286307416, 3274095941, 942412386, 3934371644, 4106015994, 3462980041, 1820120597, 1451224785, 3941543830, 987373815, 118387418, 2598666303, 257154718, 3169237475, 3297856729, 2176442010, 2438177900, 4187957216, 1428526944, 2107763108, 3327487405, 660452462, 4214374475, 1640418500, 2365224827, 1850679768, 511441211, -1] Wiping actor 89460448 : @fish_trap@7022:[KinematicBody:252942] Refreshing Inv page 0 s: 0 to 24 nope i dont have 0 nope i dont have 1 nope i dont have 2 nope i dont have 3 nope i dont have 4 nope i dont have 5 [lake] 0 25 1 8 2 1 3 0 4 0 5 0 UPDATEING QUESTS catch_type== catch_type i guess? lake lake UPDATEING QUESTS UPDATEING QUESTS UPDATEING QUESTS playing sfx notification [1190823059, 1715509431, 776758560, 3861122479, 4204080323, 3741275927, 2977888044, 1956510472, 3965079013, 101874893, 1100903897, 3776955869, 3101506961, 3905708995, 3394373424, 4031927460, 4095975255, 2695482174, 3006465404, 2926879282, 2576502188, 2903534837, 2118871513, 564134878, 3761383847, 4227471054, 89460448, 3286307416, 3274095941, 942412386, 3934371644, 4106015994, 3462980041, 1820120597, 1451224785, 3941543830, 987373815, 118387418, 2598666303, 257154718, 3169237475, 3297856729, 2176442010, 2438177900, 4187957216, 1428526944, 2107763108, 3327487405, 660452462, 4214374475, 1640418500, 2365224827, 1850679768, 511441211, -1] playing sfx notification playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx woosh [1190823059, 1715509431, 776758560, 3861122479, 4204080323, 3741275927, 2977888044, 1956510472, 3965079013, 101874893, 1100903897, 3776955869, 3101506961, 3905708995, 3394373424, 4031927460, 4095975255, 2695482174, 3006465404, 2926879282, 2576502188, 2903534837, 2118871513, 564134878, 3761383847, 4227471054, 3286307416, 3274095941, 942412386, 3934371644, 4106015994, 3462980041, 1820120597, 1451224785, 3941543830, 987373815, 118387418, 2598666303, 257154718, 3169237475, 3297856729, 2176442010, 2438177900, 4187957216, 1428526944, 2107763108, 3327487405, 660452462, 4214374475, 1640418500, 2365224827, 1850679768, 511441211, -1] (0, 0, 0) ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_trap w owner id 76561198018819420 playing sfx notification playing sfx poof playing sfx step_run playing sfx step_run playing sfx step_run playing sfx splash Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx jump playing sfx step_run playing sfx step playing sfx step_run playing sfx land playing sfx jump playing sfx step_run playing sfx step_run playing sfx step playing sfx land playing sfx step_run playing sfx step playing sfx step_run playing sfx equip playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run Finished Emoting equip bufferstate: 0 playing sfx step_run playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step playing sfx jump playing sfx step_run playing sfx step playing sfx step_run playing sfx land Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step playing sfx jump playing sfx step_run playing sfx step playing sfx land playing sfx step_run playing sfx notification Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx splashb playing sfx step playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 11 playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx equip playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step playing sfx step_run playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx jump playing sfx step_run playing sfx step_run playing sfx step_run playing sfx drown playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx land Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx splashb playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step playing sfx step_run playing sfx woosh playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx splash playing sfx step_run playing sfx step_run Finished Emoting rod_cast bufferstate: 7 playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run Fish chance w 1.81896w type lake rollin roll 16.921806 item fish_lake_turtle fish entry on roll 16.921806 is fish_lake_turtle w max tier 1 rollin roll 10.566464 item fish_lake_leech fish entry on roll 10.566464 is fish_lake_leech w max tier 1 rollin roll 16.950262 item fish_lake_turtle fish entry on roll 16.950262 is fish_lake_turtle w max tier 1 bait does not support rarity 1 -------------------------Rolled Quality: 0 Total Rolls: [[fish_lake_turtle, 28.75], [fish_lake_leech, 5.83], [fish_lake_turtle, 19.6]] Roll fish fish_lake_turtle with size 19.6 and diff Mult: 0.816667 Wiping actor 2071732111 : @fish_spawn@14115:[KinematicBody:606611] playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run Refreshing Inv page 0 s: 0 to 24 playing sfx splashb playing sfx step_run playing sfx jump Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow DIFFICULTY: 2.041667 ______________________________________ playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx equip playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx jump playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx land playing sfx jump playing sfx step_run playing sfx land playing sfx step_run playing sfx jump Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx land playing sfx step_run playing sfx jump playing sfx step_run playing sfx woosh playing sfx step_run SUCCESS: True playing sfx land playing sfx jump playing sfx step_run playing sfx splashb playing sfx step_run playing sfx land playing sfx splash playing sfx jump playing sfx step_run Finished Emoting rod_retract bufferstate: 0 Refreshing Inv page 0 s: 0 to 24 nope i dont have 0 nope i dont have 1 nope i dont have 2 nope i dont have 3 nope i dont have 4 nope i dont have 5 [lake] 0 25 1 8 2 1 3 0 4 0 5 0 catch== catch i guess? fish_lake_turtle fish_lake_turtle UPDATEING QUESTS catch_type== catch_type i guess? lake lake UPDATEING QUESTS UPDATEING QUESTS UPDATEING QUESTS catch_rain== catch_rain i guess? UPDATEING QUESTS Achievement catch_single_fish already obtained. Achievement catch_100_fish already obtained. playing sfx strum Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx land playing sfx jump playing sfx step_run playing sfx equip playing sfx step_run Finished Emoting equip bufferstate: 16 playing sfx land ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx menu_b playing sfx equip Refreshing Inv page 0 s: 0 to 24 ERROR: Error calling method from 'callv': 'KinematicBody(player.gd)::_sync_level_bubble': Method expected 1 arguments, but called with 0.. at: Object::callv (core\object.cpp:829) - Method failed. Returning: Variant() playing sfx step_run playing sfx jump playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx land playing sfx step_run Finished Emoting equip bufferstate: 0 playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx equip Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx bark_cat playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 8 playing sfx woosh playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx step_run playing sfx splash playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx equip Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx menu_a Setting Up Shop w ID quest_board Refreshing Inv page 0 s: 0 to 24 playing sfx step_run Wiping actor 2438177900 : @fish_spawn@13470:[KinematicBody:577106] playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step Setting Up Shop w ID quest_board Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx splashb playing sfx step_run playing sfx md_beep_slow Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Setting Up Shop w ID quest_board playing sfx step playing sfx equip playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slowb Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step playing sfx step_run playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx md_beep_slow playing sfx step_run playing sfx step playing sfx md_beep_slowb Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step playing sfx md_beep_slow playing sfx step_run playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx equip Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx equip playing sfx step playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx md_beep_slow playing sfx step_run playing sfx step playing sfx step_run playing sfx splashb playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx menu_a Setting Up Shop w ID sell ERROR: (Node not found: "../.." (relative to "sellContainer").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "../.." (relative to "sellContainer").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "../.." (relative to "sellContainer").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "../.." (relative to "sellContainer").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "../.." (relative to "sellContainer").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "../.." (relative to "sellContainer").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "../.." (relative to "sellContainer").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "../.." (relative to "sellContainer").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "../.." (relative to "sellContainer").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "../.." (relative to "sellContainer").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "../.." (relative to "sellContainer").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "../.." (relative to "sellContainer").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "../.." (relative to "sellContainer").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "../.." (relative to "sellContainer").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: (Node not found: "../.." (relative to "sellContainer").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr Sell Setup Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx md_beep_slowb ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx equip playing sfx step_run playing sfx step_run playing sfx woosh playing sfx md_beep_slow playing sfx step_run playing sfx splash playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx md_beep_slowb playing sfx splashb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slow Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx woosh playing sfx step_run playing sfx equip playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx md_beep_slow playing sfx splash playing sfx cash1 playing sfx notification playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx woosh Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx md_beep_slow playing sfx step_run playing sfx splash playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx cash1 playing sfx notification playing sfx jump playing sfx woosh playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx land Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx jump Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx md_beep_slowb playing sfx step_run playing sfx land playing sfx splash playing sfx step_run playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx step_run playing sfx equip playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx equip playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx md_beep_slowb playing sfx step playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 15 playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx md_beep_slow Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx md_beep_slowb playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx md_beep_slow Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx splashb playing sfx step_run playing sfx splashb playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx equip Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run [1190823059, 1715509431, 776758560, 3861122479, 4204080323, 3741275927, 2977888044, 1956510472, 3965079013, 101874893, 1100903897, 3776955869, 3101506961, 3905708995, 3394373424, 4031927460, 4095975255, 2695482174, 3006465404, 2926879282, 2576502188, 2903534837, 2118871513, 564134878, 3761383847, 3286307416, 3274095941, 942412386, 3934371644, 4106015994, 3462980041, 987373815, 257154718, 4187957216, 4214374475, 511441211, 1354728840, 3749787128, 3397432644, 1781704370, 1397018688, 4279416977, 1035265233, 1472553502, 396099900, -1] playing sfx notification playing sfx step_run playing sfx md_beep_slow playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx md_beep_slowb playing sfx step_run playing sfx equip playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx splashb playing sfx step_run playing sfx woosh playing sfx step_run playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx splash playing sfx step_run playing sfx step playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx equip playing sfx step_run playing sfx step playing sfx step_run playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step playing sfx woosh playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step playing sfx step_run playing sfx step_run playing sfx splash playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 playing sfx woosh playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run [1190823059, 1715509431, 776758560, 3861122479, 4204080323, 3741275927, 2977888044, 1956510472, 3965079013, 101874893, 1100903897, 3776955869, 3101506961, 3905708995, 3394373424, 4031927460, 4095975255, 2695482174, 3006465404, 2926879282, 2576502188, 2903534837, 2118871513, 564134878, 3761383847, 3286307416, 3274095941, 942412386, 3934371644, 4106015994, 3462980041, 987373815, 257154718, 4187957216, 4214374475, 511441211, 1354728840, 3749787128, 3397432644, 1781704370, 1397018688, 4279416977, 1035265233, 1472553502, 396099900, 594755191, -1] playing sfx notification playing sfx step_run playing sfx splash playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step_run [1190823059, 1715509431, 776758560, 3861122479, 4204080323, 3741275927, 2977888044, 1956510472, 3965079013, 101874893, 1100903897, 3776955869, 3101506961, 3905708995, 3394373424, 4031927460, 4095975255, 2695482174, 3006465404, 2926879282, 2576502188, 2903534837, 2118871513, 564134878, 3761383847, 3286307416, 3274095941, 942412386, 3934371644, 4106015994, 3462980041, 987373815, 257154718, 4187957216, 4214374475, 511441211, 1354728840, 3749787128, 3397432644, 1781704370, 1397018688, 4279416977, 1035265233, 1472553502, 396099900, 594755191, -1] playing sfx notification playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx splashb playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} [1190823059, 1715509431, 776758560, 3861122479, 4204080323, 3741275927, 2977888044, 1956510472, 3965079013, 101874893, 1100903897, 3776955869, 3101506961, 3905708995, 3394373424, 4031927460, 4095975255, 2695482174, 3006465404, 2926879282, 2576502188, 2903534837, 2118871513, 564134878, 3761383847, 3286307416, 3274095941, 942412386, 3934371644, 4106015994, 3462980041, 987373815, 257154718, 4187957216, 4214374475, 511441211, 1354728840, 3749787128, 3397432644, 1781704370, 1397018688, 4279416977, 1035265233, 1472553502, 396099900, 594755191, -1] playing sfx notification playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx splashb playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx equip playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 4 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 7 Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx equip playing sfx step_run playing sfx step_run [1190823059, 1715509431, 776758560, 3861122479, 4204080323, 3741275927, 2977888044, 1956510472, 3965079013, 101874893, 1100903897, 3776955869, 3101506961, 3905708995, 3394373424, 4031927460, 4095975255, 2695482174, 3006465404, 2926879282, 2576502188, 2903534837, 2118871513, 564134878, 3761383847, 3286307416, 3274095941, 942412386, 3934371644, 4106015994, 3462980041, 257154718, 4187957216, 4214374475, 511441211, 1354728840, 3749787128, 1781704370, 1397018688, 4279416977, 1035265233, 1472553502, 396099900, 594755191, -1] playing sfx notification playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx woosh playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx splash playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step playing sfx step_run playing sfx woosh playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx splash playing sfx step_run playing sfx step Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green [1190823059, 1715509431, 776758560, 3861122479, 4204080323, 3741275927, 2977888044, 1956510472, 3965079013, 101874893, 1100903897, 3776955869, 3101506961, 3905708995, 3394373424, 4031927460, 4095975255, 2695482174, 3006465404, 2926879282, 2576502188, 2903534837, 2118871513, 564134878, 3761383847, 3286307416, 3274095941, 942412386, 3934371644, 4106015994, 3462980041, 257154718, 4187957216, 4214374475, 511441211, 1354728840, 3749787128, 1397018688, 4279416977, 1035265233, 1472553502, 396099900, 594755191, 3478995038, 1263637099, -1] (0, 0, 0) ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, chair w owner id 76561198018819420 playing sfx notification playing sfx poof playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx equip playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 playing sfx step_run playing sfx step_run playing sfx equip playing sfx step playing sfx step_run playing sfx step playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green rollin roll 14.735461 item fish_lake_salmon fish entry on roll 14.735461 is fish_lake_salmon w max tier 2 playing sfx notification playing sfx step_run playing sfx step_run [1190823059, 1715509431, 776758560, 3861122479, 4204080323, 3741275927, 2977888044, 1956510472, 3965079013, 101874893, 1100903897, 3776955869, 3101506961, 3905708995, 3394373424, 4031927460, 4095975255, 2695482174, 3006465404, 2926879282, 2576502188, 2903534837, 2118871513, 564134878, 3761383847, 3286307416, 3274095941, 942412386, 3934371644, 4106015994, 3462980041, 257154718, 4187957216, 4214374475, 511441211, 1354728840, 3749787128, 1397018688, 4279416977, 1035265233, 1472553502, 396099900, 594755191, 3478995038, 1263637099, 737478426, 3660506378, -1] Wiping actor 737478426 : chair:[KinematicBody:676815] [1190823059, 1715509431, 776758560, 3861122479, 4204080323, 3741275927, 2977888044, 1956510472, 3965079013, 101874893, 1100903897, 3776955869, 3101506961, 3905708995, 3394373424, 4031927460, 4095975255, 2695482174, 3006465404, 2926879282, 2576502188, 2903534837, 2118871513, 564134878, 3761383847, 3286307416, 3274095941, 942412386, 3934371644, 4106015994, 3462980041, 257154718, 4187957216, 4214374475, 511441211, 1354728840, 3749787128, 1397018688, 4279416977, 1035265233, 1472553502, 396099900, 594755191, 3478995038, 1263637099, 737478426, 3660506378, -1] playing sfx notification playing sfx step_run playing sfx step_run playing sfx step_run playing sfx woosh playing sfx step_run playing sfx splash playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} [1190823059, 1715509431, 776758560, 3861122479, 4204080323, 3741275927, 2977888044, 1956510472, 3965079013, 101874893, 1100903897, 3776955869, 3101506961, 3905708995, 3394373424, 4031927460, 4095975255, 2695482174, 3006465404, 2926879282, 2576502188, 2903534837, 2118871513, 564134878, 3761383847, 3286307416, 3274095941, 942412386, 3934371644, 4106015994, 3462980041, 257154718, 4187957216, 4214374475, 511441211, 1354728840, 3749787128, 1397018688, 4279416977, 1035265233, 1472553502, 396099900, 594755191, 3478995038, 1263637099, 3660506378, -1] (0, 0, 0) ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, chair w owner id 76561198018819420 playing sfx notification playing sfx poof playing sfx step_run playing sfx step_run playing sfx splashb playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx equip playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step_run Refreshing Inv page 0 s: 0 to 24 nope i dont have 0 nope i dont have 1 nope i dont have 2 nope i dont have 3 nope i dont have 4 nope i dont have 5 [lake] 0 25 1 8 2 1 3 0 4 0 5 0 UPDATEING QUESTS catch_type== catch_type i guess? lake lake UPDATEING QUESTS UPDATEING QUESTS UPDATEING QUESTS playing sfx strum Achievement catch_single_fish already obtained. Achievement catch_100_fish already obtained. Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx woosh Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run Finished Emoting equip bufferstate: 16 playing sfx splash playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx menu_b playing sfx equip Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step Finished Emoting equip bufferstate: 0 playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx jump Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 9 playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx jump playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx jump Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx splashb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx step_run playing sfx equip playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx jump playing sfx step_run playing sfx splashb playing sfx dive_woosh playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx jump playing sfx step_run playing sfx step_run playing sfx land Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx equip playing sfx step_run playing sfx splashb playing sfx step_run playing sfx splashb playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx equip playing sfx step_run playing sfx woosh playing sfx step_run playing sfx equip Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx splash playing sfx step_run playing sfx step playing sfx step_run playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx step Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run playing sfx woosh playing sfx step_run playing sfx woosh playing sfx step_run playing sfx splash playing sfx step_run playing sfx splash Finished Emoting rod_cast bufferstate: 7 playing sfx step_run playing sfx step_run Fish chance w 0.06996w type lake playing sfx step_run playing sfx equip playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step playing sfx step_run Fish chance w 0.07326w type lake playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx jump playing sfx step_run playing sfx splashb playing sfx dive_woosh Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx jump Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx dive_woosh playing sfx step_run playing sfx jump playing sfx step_run Fish chance w 0.07656w type lake playing sfx step_run playing sfx land playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx equip Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 7 Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run Fish chance w 0.07986w type lake playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run Fish chance w 0.08316w type lake playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx bark_dog playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run Fish chance w 0.08646w type lake playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx bark_dog playing sfx step_run playing sfx step_run playing sfx bark_dog playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Fish chance w 0.08976w type lake playing sfx step_run playing sfx woosh playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step playing sfx step_run playing sfx splash playing sfx step_run playing sfx splashb playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Fish chance w 0.09306w type lake playing sfx kiss playing sfx step_run playing sfx kiss playing sfx kiss playing sfx step_run playing sfx step playing sfx kiss playing sfx kiss playing sfx step_run playing sfx kiss playing sfx kiss playing sfx step_run playing sfx kiss playing sfx equip playing sfx kiss playing sfx step_run playing sfx kiss playing sfx kiss playing sfx kiss playing sfx step_run playing sfx kiss playing sfx kiss playing sfx step_run playing sfx kiss playing sfx kiss Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx kiss playing sfx step_run playing sfx kiss playing sfx kiss playing sfx step_run playing sfx kiss playing sfx kiss playing sfx step_run playing sfx kiss Fish chance w 0.09636w type lake Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx woosh playing sfx woosh playing sfx step_run playing sfx splash playing sfx step_run playing sfx step_run playing sfx splash playing sfx step_run playing sfx bark_dog playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx bark_dog playing sfx step_run Fish chance w 0.0906w type lake playing sfx bark_dog playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Fish chance w 0.0936w type lake Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx splashb Fish chance w 0.0966w type lake playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step rollin roll 9.334152 item fish_ocean_lionfish fish entry on roll 9.334152 is fish_ocean_lionfish w max tier 2 playing sfx notification playing sfx step_run playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow Fish chance w 0.0996w type lake playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run Fish chance w 0.1026w type lake playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Fish chance w 0.1056w type lake playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run playing sfx md_beep_slow Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 1 playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Fish chance w 0.1086w type lake playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx bark_dog playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx bark_dog playing sfx land playing sfx step_run playing sfx md_beep_slow Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx bark_dog playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx bark_dog playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx bark_dog Fish chance w 0.1116w type lake playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run playing sfx md_beep_slow Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx bark_dog playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slowb Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx md_beep_slowb playing sfx bark_dog playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx bark_dog playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx md_beep_slowb playing sfx step_run playing sfx step_run Fish chance w 0.1146w type lake playing sfx step_run playing sfx step_run playing sfx md_beep_slow Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx md_beep_slowb Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slow Fish chance w 0.1176w type lake Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx bark_dog playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx bark_dog playing sfx step_run playing sfx md_beep_slowb playing sfx bark_dog playing sfx md_beep_slow playing sfx bark_dog playing sfx md_beep_slowb Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx bark_dog playing sfx md_beep_slow Wiping actor 3660506378 : @metal_spawn@15890:[KinematicBody:680852] playing sfx step_run playing sfx step playing sfx step_run playing sfx bark_dog playing sfx step_run playing sfx jump playing sfx bark_dog playing sfx dive_woosh Fish chance w 0.1206w type lake playing sfx jump playing sfx dive_woosh playing sfx jump playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx equip Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step playing sfx step_run Fish chance w 0.1236w type lake playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run Fish chance w 0.1266w type lake Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run Fish chance w 0.1296w type lake playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx step_run playing sfx step_run playing sfx splashb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Fish chance w 0.1326w type lake rollin roll 0.699208 item fish_lake_bass fish entry on roll 0.699208 is fish_lake_bass w max tier 1 rollin roll 13.738346 item fish_lake_rainbowtrout fish entry on roll 13.738346 is fish_lake_rainbowtrout w max tier 1 rollin roll 15.990094 item fish_lake_snail fish entry on roll 15.990094 is fish_lake_snail w max tier 1 bait does not support rarity 1 -------------------------Rolled Quality: 0 Total Rolls: [[fish_lake_bass, 58.28], [fish_lake_rainbowtrout, 11.65], [fish_lake_snail, 7.45]] Roll fish fish_lake_snail with size 7.45 and diff Mult: 1.8 playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx equip playing sfx step_run Refreshing Inv page 0 s: 0 to 24 playing sfx step_run DIFFICULTY: 1.8 ______________________________________ playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run playing sfx splashb playing sfx step_run playing sfx woosh Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx splash playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx splashb playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx equip playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 12 playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run SUCCESS: True playing sfx step_run playing sfx splashb playing sfx step_run playing sfx step_run Finished Emoting rod_retract bufferstate: 0 Refreshing Inv page 0 s: 0 to 24 nope i dont have 0 nope i dont have 1 nope i dont have 2 nope i dont have 3 nope i dont have 4 nope i dont have 5 [lake] 0 25 1 8 2 1 3 0 4 0 5 0 UPDATEING QUESTS catch_type== catch_type i guess? lake lake UPDATEING QUESTS UPDATEING QUESTS UPDATEING QUESTS Achievement catch_single_fish already obtained. Achievement catch_100_fish already obtained. playing sfx strum Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step_run playing sfx step_run Finished Emoting equip bufferstate: 16 playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx equip playing sfx menu_b playing sfx equip Refreshing Inv page 0 s: 0 to 24 Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run Finished Emoting equip bufferstate: 0 playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step playing sfx splashb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx menu_a Refreshing Inv page 0 s: 0 to 24 Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx equip playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx menu_b Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx step_run playing sfx step_run playing sfx woosh playing sfx splash playing sfx step_run playing sfx step_run playing sfx woosh playing sfx step_run playing sfx step_run playing sfx step_run playing sfx splash Finished Emoting rod_cast bufferstate: 7 playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} Fish chance w 0.0636w type lake playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green Fish chance w 0.0666w type lake playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx land playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step Fish chance w 0.0696w type lake playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Fish chance w 0.0726w type lake playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx jump Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx dive_woosh playing sfx step_run playing sfx jump playing sfx step_run playing sfx dive_woosh playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx jump playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Fish chance w 0.0756w type lake playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run Fish chance w 0.0786w type lake Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx woosh playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx woosh playing sfx splash playing sfx step_run playing sfx step_run playing sfx splash playing sfx step_run Fish chance w 0.0816w type lake rollin roll 3.564521 item fish_lake_carp fish entry on roll 3.564521 is fish_lake_carp w max tier 2 rollin roll 8.815235 item fish_lake_goldfish fish entry on roll 8.815235 is fish_lake_goldfish w max tier 2 rollin roll 11.600166 item fish_lake_perch fish entry on roll 11.600166 is fish_lake_perch w max tier 2 bait does not support rarity 4 -------------------------Rolled Quality: 1 Total Rolls: [[fish_lake_carp, 53.48], [fish_lake_goldfish, 17.51], [fish_lake_perch, 35.08]] Roll fish fish_lake_perch with size 35.08 and diff Mult: 1.754 Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 18 Autosaving... Attempting to save the game... Saving Save Slot 0 Refreshing Inv page 0 s: 0 to 24 playing sfx step_run DIFFICULTY: 6.6834 ______________________________________ playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx notification playing sfx land playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx jump playing sfx equip playing sfx step_run playing sfx land playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx equip playing sfx step_run SUCCESS: True playing sfx step_run playing sfx step playing sfx step_run playing sfx splashb playing sfx step playing sfx step_run playing sfx step playing sfx step_run Finished Emoting rod_retract bufferstate: 0 Refreshing Inv page 0 s: 0 to 24 nope i dont have 0 nope i dont have 1 nope i dont have 2 nope i dont have 3 nope i dont have 4 nope i dont have 5 [lake] 0 25 1 8 2 1 3 0 4 0 5 0 UPDATEING QUESTS catch_type== catch_type i guess? lake lake UPDATEING QUESTS UPDATEING QUESTS UPDATEING QUESTS Achievement catch_single_fish already obtained. Achievement catch_100_fish already obtained. playing sfx strum Refreshing Inv page 0 s: 0 to 24 playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run Finished Emoting equip bufferstate: 16 playing sfx step_run playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx step_run playing sfx menu_b playing sfx equip Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step_run playing sfx step_run Finished Emoting equip bufferstate: 0 playing sfx step_run playing sfx woosh playing sfx step_run playing sfx step_run playing sfx splash ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx woosh playing sfx step_run playing sfx splash playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Finished Emoting rod_cast bufferstate: 7 playing sfx step_run playing sfx step_run playing sfx step_run Fish chance w 0.0636w type lake Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx splashb playing sfx step_run playing sfx step_run Finished Emoting rod_retract bufferstate: 0 playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 playing sfx step_run playing sfx splashb playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx woosh playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx splash playing sfx step_run playing sfx step_run Finished Emoting rod_cast bufferstate: 7 playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx equip playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step playing sfx step_run Fish chance w 0.0666w type lake playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 18 playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell Fish chance w 0.0696w type lake playing sfx step_run playing sfx step_run playing sfx step_run playing sfx woosh playing sfx step_run playing sfx step_run playing sfx splash playing sfx step_run playing sfx step_run playing sfx step_run Fish chance w 0.0726w type lake playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run Fish chance w 0.0756w type lake Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run Fish chance w 0.0786w type lake playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx md_beep_slowb playing sfx step_run playing sfx step_run Fish chance w 0.0816w type lake playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx md_beep_slowb Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slow Fish chance w 0.0846w type lake playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slow Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx md_beep_slowb playing sfx jump playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx splashb playing sfx land playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx md_beep_slow Wiping actor 110226702 : metal_spawn:[KinematicBody:719397] Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx equip Fish chance w 0.0876w type lake Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx equip playing sfx step playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run Fish chance w 0.0906w type lake playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx woosh playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx splash Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run Fish chance w 0.0936w type lake playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx splashb playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} Fish chance w 0.0966w type lake playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx equip Fish chance w 0.0996w type lake playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step playing sfx step Fish chance w 0.1026w type lake Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 16 playing sfx step_run Fish chance w 0.1056w type lake playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx woosh playing sfx step_run playing sfx step_run playing sfx splash Fish chance w 0.1086w type lake playing sfx step_run playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run Fish chance w 0.1116w type lake playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run Fish chance w 0.1146w type lake playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run Fish chance w 0.1176w type lake playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Fish chance w 0.1206w type lake rollin roll 16.059786 item fish_lake_snail fish entry on roll 16.059786 is fish_lake_snail w max tier 2 rollin roll 17.206196 item fish_lake_walleye fish entry on roll 17.206196 is fish_lake_walleye w max tier 2 rollin roll 5.065697 item fish_lake_crab fish entry on roll 5.065697 is fish_lake_crab w max tier 2 bait does not support rarity 4 -------------------------Rolled Quality: 1 Total Rolls: [[fish_lake_snail, 3.04], [fish_lake_walleye, 120.86], [fish_lake_crab, 8.11]] Roll fish fish_lake_crab with size 8.11 and diff Mult: 1.01375 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow Refreshing Inv page 0 s: 0 to 24 playing sfx step_run DIFFICULTY: 6.801562 ______________________________________ playing sfx step_run playing sfx splashb playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx step_run playing sfx splashb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run SUCCESS: True playing sfx step_run playing sfx step_run playing sfx splashb playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 playing sfx step_run Finished Emoting rod_retract bufferstate: 0 Refreshing Inv page 0 s: 0 to 24 nope i dont have 0 nope i dont have 1 nope i dont have 2 nope i dont have 3 nope i dont have 4 nope i dont have 5 [lake] 0 25 1 9 2 1 3 0 4 0 5 0 UPDATEING QUESTS catch_type== catch_type i guess? lake lake UPDATEING QUESTS UPDATEING QUESTS UPDATEING QUESTS Achievement catch_single_fish already obtained. Achievement catch_100_fish already obtained. playing sfx strum Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step_run Finished Emoting equip bufferstate: 16 Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx menu_b playing sfx equip Refreshing Inv page 0 s: 0 to 24 playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run Finished Emoting equip bufferstate: 0 playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 14 Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slow Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slow ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx md_beep_slowb playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx step_run playing sfx step Wiping actor 1844075262 : @metal_spawn@17804:[KinematicBody:749197] Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx equip playing sfx step_run playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 16 playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx woosh playing sfx step_run playing sfx splash playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run Finished Emoting rod_cast bufferstate: 7 playing sfx step_run playing sfx splashb playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run Finished Emoting rod_retract bufferstate: 0 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run rollin roll 14.166976 item fish_lake_salmon fish entry on roll 14.166976 is fish_lake_salmon w max tier 2 playing sfx notification playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx splashb Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx equip ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx woosh playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx splash playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 12 Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx splashb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx equip Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx kiss playing sfx step_run playing sfx kiss playing sfx kiss playing sfx kiss playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx woosh playing sfx step_run playing sfx step_run playing sfx splash playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slow Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx equip playing sfx step_run playing sfx md_beep_slow Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 9 playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx equip playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 playing sfx md_beep_slow Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx splashb playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx md_beep_slow playing sfx step_run playing sfx equip playing sfx step_run playing sfx md_beep_slowb playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx equip playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx step_run playing sfx woosh playing sfx step_run playing sfx splash playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx woosh playing sfx step_run playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx md_beep_slow Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx splash playing sfx step_run playing sfx md_beep_slowb playing sfx splashb playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx md_beep_slowb Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx md_beep_slowb playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx md_beep_slow Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slow Wiping actor 672856267 : @metal_spawn@19512:[KinematicBody:785272] Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx equip playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx woosh ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx splash playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 16 playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx md_beep_slowb playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx md_beep_slow playing sfx splashb playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx md_beep_slowb Wiping actor 1504277293 : @metal_spawn@19728:[KinematicBody:789313] playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx equip Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx equip Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx jump playing sfx step_run playing sfx step_run playing sfx dive_woosh ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx jump Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx dive_woosh playing sfx step_run playing sfx step_run playing sfx jump playing sfx step_run playing sfx dive_woosh Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx jump playing sfx step_run playing sfx dive_woosh playing sfx step_run playing sfx land playing sfx jump Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx dive_woosh playing sfx step_run playing sfx jump playing sfx step_run playing sfx dive_woosh Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx jump playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx dive_woosh playing sfx step_run playing sfx step_run playing sfx jump playing sfx step_run playing sfx dive_woosh Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx jump playing sfx step_run playing sfx land playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 0 playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slow Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx md_beep_slow Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx md_beep_slow playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx splashb playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 playing sfx md_beep_slowb Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx md_beep_slow playing sfx step playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx equip playing sfx md_beep_slow playing sfx step_run playing sfx step playing sfx md_beep_slowb playing sfx md_beep_slowb playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx md_beep_slow playing sfx step playing sfx step playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx md_beep_slowb playing sfx step playing sfx step playing sfx md_beep_slow playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx step playing sfx step Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx md_beep_slowb playing sfx step playing sfx woosh playing sfx step playing sfx md_beep_slow playing sfx splash playing sfx md_beep_slow Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx md_beep_slowb playing sfx step playing sfx step playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx md_beep_slow playing sfx step playing sfx step playing sfx md_beep_slowb Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx md_beep_slowb playing sfx step playing sfx step playing sfx step_run playing sfx md_beep_slow playing sfx md_beep_slow playing sfx step_run playing sfx splashb playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slowb Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step playing sfx step_run playing sfx md_beep_slow playing sfx md_beep_slow playing sfx step_run playing sfx step playing sfx md_beep_slowb playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx md_beep_slow playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx md_beep_slowb playing sfx step playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slowb Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx step_run playing sfx woosh playing sfx splash playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx md_beep_slow Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} ERROR: Error calling method from 'callv': 'KinematicBody(player.gd)::_sync_level_bubble': Method expected 1 arguments, but called with 0.. at: Object::callv (core\object.cpp:829) - Method failed. Returning: Variant() playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx md_beep_slowb Wiping actor 3326987503 : metal_spawn:[KinematicBody:815067] playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx splashb Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run playing sfx step_run playing sfx equip playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx woosh Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx splash playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 4 Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step playing sfx step_run playing sfx step playing sfx step playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step playing sfx step playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step playing sfx step_run playing sfx step playing sfx step Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step playing sfx step_run playing sfx step_run playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx md_beep_slow playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slowb Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 11 Autosaving... Attempting to save the game... Saving Save Slot 0 playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slow playing sfx step playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slowb playing sfx step playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx md_beep_slow playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx md_beep_slowb ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step playing sfx step_run playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx step playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slow Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx md_beep_slowb playing sfx step_run Wiping actor 539824199 : @metal_spawn@20011:[KinematicBody:794930] playing sfx notification playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx equip playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx jump playing sfx dive_woosh playing sfx step playing sfx land playing sfx jump playing sfx step playing sfx step playing sfx land playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step playing sfx land playing sfx step playing sfx md_beep_slow Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx jump playing sfx step playing sfx step playing sfx land playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slow Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slowb playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx md_beep_slow playing sfx step playing sfx step_run playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step playing sfx md_beep_slow playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx splashb playing sfx step playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 playing sfx equip ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 playing sfx step_run playing sfx md_beep_slow Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slow Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx woosh playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx splash playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slowb Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx splashb playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 10 Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx equip playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx equip playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx woosh playing sfx step_run playing sfx splash Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx md_beep_slowb Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slowb playing sfx step playing sfx step_run playing sfx woosh playing sfx step playing sfx splash playing sfx md_beep_slow playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step playing sfx md_beep_slowb playing sfx step_run Finished Emoting rod_cast bufferstate: 7 playing sfx step playing sfx step_run Fish chance w 0.0636w type lake playing sfx step playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slow playing sfx step playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step playing sfx step_run playing sfx md_beep_slowb Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step playing sfx step_run Fish chance w 0.0666w type lake playing sfx step playing sfx step_run playing sfx md_beep_slow Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slowb playing sfx step playing sfx step_run playing sfx step playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx md_beep_slow playing sfx step_run playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx step_run playing sfx splashb playing sfx md_beep_slow Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step playing sfx step_run playing sfx step_run Fish chance w 0.0696w type lake playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx md_beep_slow playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 3 playing sfx step playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx equip playing sfx step_run playing sfx step playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx step playing sfx md_beep_slowb playing sfx step_run Fish chance w 0.0726w type lake playing sfx step playing sfx step_run playing sfx md_beep_slow playing sfx step playing sfx step_run playing sfx step_run playing sfx step ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 playing sfx step_run playing sfx md_beep_slowb Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step playing sfx step_run playing sfx step_run playing sfx woosh playing sfx step playing sfx md_beep_slow playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx splash playing sfx step playing sfx step_run playing sfx md_beep_slowb playing sfx step playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} Fish chance w 0.0756w type lake playing sfx step_run playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx md_beep_slowb playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx md_beep_slow playing sfx step playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Fish chance w 0.0786w type lake playing sfx md_beep_slow playing sfx step Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx step playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx step_run Wiping actor 468517218 : @metal_spawn@22409:[KinematicBody:828691] playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} Fish chance w 0.0816w type lake playing sfx step_run playing sfx step_run playing sfx equip Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx jump playing sfx dive_woosh Fish chance w 0.0846w type lake playing sfx jump playing sfx step playing sfx step_run playing sfx dive_woosh Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx land playing sfx step_run playing sfx jump playing sfx step_run playing sfx dive_woosh playing sfx step_run playing sfx jump Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx land playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run Fish chance w 0.0876w type lake playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx jump playing sfx step_run playing sfx dive_woosh Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx jump playing sfx step_run playing sfx dive_woosh playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx jump playing sfx step_run Fish chance w 0.0906w type lake playing sfx step_run playing sfx land playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx jump playing sfx step_run playing sfx step_run playing sfx land playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Fish chance w 0.0936w type lake playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx jump playing sfx splashb playing sfx step_run playing sfx dive_woosh playing sfx step_run Finished Emoting rod_retract bufferstate: 0 playing sfx step_run playing sfx land playing sfx step_run playing sfx jump playing sfx step_run playing sfx step_run playing sfx land playing sfx step_run playing sfx step_run playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 0 Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx splashb playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run playing sfx step_run playing sfx equip Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx woosh playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx step_run playing sfx step_run playing sfx splash playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx splashb playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx equip playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx dive_woosh Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step playing sfx land playing sfx step_run playing sfx jump playing sfx step_run playing sfx land playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx equip playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx splashb playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx woosh playing sfx step_run playing sfx step_run playing sfx step playing sfx splash Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 19 playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx jump playing sfx step_run playing sfx step_run playing sfx land playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx jump playing sfx step_run playing sfx dive_woosh playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx land playing sfx step_run playing sfx jump playing sfx step_run playing sfx dive_woosh playing sfx land playing sfx step_run playing sfx jump playing sfx step_run playing sfx step_run playing sfx land playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx jump playing sfx step_run playing sfx dive_woosh playing sfx step_run playing sfx jump playing sfx step_run playing sfx dive_woosh Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx woosh Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx jump playing sfx step_run playing sfx dive_woosh playing sfx splash playing sfx step_run playing sfx jump Finished Emoting rod_cast bufferstate: 7 playing sfx step_run playing sfx dive_woosh playing sfx md_beep_slow playing sfx step_run playing sfx jump playing sfx step_run playing sfx land playing sfx step_run playing sfx md_beep_slowb playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step_run Fish chance w 0.0966w type lake rollin roll 4.849398 item fish_lake_crab fish entry on roll 4.849398 is fish_lake_crab w max tier 2 rollin roll 17.835306 item fish_lake_walleye fish entry on roll 17.835306 is fish_lake_walleye w max tier 2 rollin roll 5.031779 item fish_lake_crab fish entry on roll 5.031779 is fish_lake_crab w max tier 2 bait does not support rarity 4 -------------------------Rolled Quality: 0 Total Rolls: [[fish_lake_crab, 4.03], [fish_lake_walleye, 136.72], [fish_lake_crab, 1.71]] Roll fish fish_lake_crab with size 1.71 and diff Mult: 0.7 playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slow playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_collar_bell playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx step Refreshing Inv page 0 s: 0 to 24 playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx step_run DIFFICULTY: 1.75 ______________________________________ playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx step playing sfx step_run playing sfx md_beep_slowb playing sfx step playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx md_beep_slow playing sfx step Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx md_beep_slow playing sfx step playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step playing sfx md_beep_slow playing sfx step_run playing sfx step playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slow playing sfx step playing sfx step_run playing sfx step_run playing sfx step Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx md_beep_slowb playing sfx step playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx md_beep_slow SUCCESS: True playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx step_run playing sfx splashb playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx step playing sfx step_run playing sfx md_beep_slowb Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx md_beep_slow Finished Emoting rod_retract bufferstate: 0 Refreshing Inv page 0 s: 0 to 24 nope i dont have 0 nope i dont have 1 nope i dont have 2 nope i dont have 3 nope i dont have 4 nope i dont have 5 [lake] 0 25 1 9 2 1 3 0 4 0 5 0 UPDATEING QUESTS catch_type== catch_type i guess? lake lake UPDATEING QUESTS catch_small== catch_small i guess? microscopic UPDATEING QUESTS UPDATEING QUESTS Achievement catch_single_fish already obtained. Achievement catch_100_fish already obtained. playing sfx strum Refreshing Inv page 0 s: 0 to 24 playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slow Wiping actor 1035996768 : @metal_spawn@23558:[KinematicBody:845245] playing sfx step_run Finished Emoting equip bufferstate: 16 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx equip playing sfx step_run playing sfx menu_b playing sfx equip Refreshing Inv page 0 s: 0 to 24 playing sfx step_run playing sfx step_run Finished Emoting equip bufferstate: 0 playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx equip Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx equip Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx jump playing sfx land playing sfx step_run playing sfx splashb playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_cowboyhat_pink Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 15 Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_cowboyhat_pink Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx equip playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx jump playing sfx step_run playing sfx dive_woosh playing sfx step_run playing sfx jump playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx jump playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx land playing sfx step_run playing sfx step_run playing sfx woosh playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx splash playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx equip playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slow Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx step_run playing sfx md_beep_slow playing sfx step playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx step playing sfx md_beep_slow playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx step playing sfx step_run playing sfx md_beep_slowb playing sfx md_beep_slow playing sfx md_beep_slowb playing sfx step_run playing sfx md_beep_slow playing sfx md_beep_slowb Wiping actor 1425605904 : @metal_spawn@22141:[KinematicBody:825308] Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx equip playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_cowboyhat_pink Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx jump Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx dive_woosh playing sfx step_run playing sfx jump playing sfx dive_woosh playing sfx step_run playing sfx jump playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx dive_woosh playing sfx step_run playing sfx step_run playing sfx jump playing sfx dive_woosh playing sfx step_run playing sfx land playing sfx jump playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx dive_woosh playing sfx step_run playing sfx jump playing sfx step_run playing sfx dive_woosh playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Song Roll Success: floombo_together Setting Server Browser Value to: 17 playing sfx jump playing sfx step_run playing sfx dive_woosh playing sfx step_run playing sfx land playing sfx step_run playing sfx jump playing sfx dive_woosh playing sfx step_run playing sfx step_run playing sfx jump playing sfx step_run playing sfx dive_woosh playing sfx step_run playing sfx jump playing sfx step_run playing sfx dive_woosh playing sfx step_run playing sfx jump ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx dive_woosh playing sfx step_run playing sfx jump playing sfx step_run playing sfx dive_woosh playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx jump playing sfx step_run playing sfx step_run playing sfx jump playing sfx step_run playing sfx step_run playing sfx jump Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_cowboyhat_pink Creating Cosmetic: accessory_collar_bell playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx splashb playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx equip playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master playing sfx step_run playing sfx step_run playing sfx step playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx woosh playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, metal_spawn w owner id 76561198064334827 ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, ambient_bird w owner id 76561198064334827 playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_dare Creating Cosmetic: overshirt_none Creating Cosmetic: legs_none Creating Cosmetic: hat_none playing sfx step_run playing sfx woosh playing sfx land playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx jump playing sfx step_run playing sfx step_run playing sfx land playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run Creating Cosmetic: species_dog Creating Cosmetic: undershirt_graphic_tshirt_threewolves Creating Cosmetic: overshirt_flannel_open_purple Creating Cosmetic: legs_none Creating Cosmetic: hat_beanie_black Creating Cosmetic: accessory_watch Creating Cosmetic: accessory_sword Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx md_beep_slowb Aqua Fish Changing data to {count:1, custom_name:, id:fish_ocean_golden_manta_ray, quality:1, ref:1481860725, size:1401.8, tags:[]} playing sfx jump playing sfx step_run playing sfx dive_woosh playing sfx step_run playing sfx jump playing sfx step_run playing sfx md_beep_slow playing sfx dive_woosh playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:2589336732, size:2292.33, tags:[]} OWNED_ACTORS: 5 TYPES: [player, aqua_fish, fish_trap_ocean, fish_trap, chair] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 16 Creating Cosmetic: species_dog Creating Cosmetic: undershirt_tanktop_black Creating Cosmetic: overshirt_none Creating Cosmetic: legs_pants_short_black Creating Cosmetic: hat_cowboyhat_pink Creating Cosmetic: accessory_collar_bell playing sfx jump playing sfx step_run playing sfx dive_woosh playing sfx step_run playing sfx md_beep_slowb playing sfx jump playing sfx step_run playing sfx dive_woosh playing sfx step_run playing sfx md_beep_slow playing sfx jump playing sfx step_run playing sfx dive_woosh playing sfx md_beep_slowb playing sfx step_run playing sfx land playing sfx jump playing sfx dive_woosh playing sfx step_run playing sfx md_beep_slow playing sfx woosh playing sfx step_run playing sfx land playing sfx splash playing sfx jump playing sfx md_beep_slowb playing sfx step_run ERROR: Condition "!is_inside_tree()" is true. Returned: Transform() at: Spatial::get_global_transform (scene\3d\spatial.cpp:407) - Condition "!is_inside_tree()" is true. Returned: Transform() created actor, fish_spawn w owner id 76561198064334827 Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx dive_woosh playing sfx step_run Aqua Fish Changing data to {id:fish_ocean_whale, quality:0, ref:1266271452, size:4178.66, tags:[]} playing sfx step_run playing sfx jump playing sfx jump playing sfx step_run playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_graphic_tshirt_milf Creating Cosmetic: overshirt_flannel_open_teal Creating Cosmetic: legs_pants_long_brown Creating Cosmetic: hat_bucket_green Creating Cosmetic: accessory_cig Creating Cosmetic: accessory_collar_bell Creating Cosmetic: accessory_rain_boots_yellow playing sfx md_beep_slow playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:50} playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx step_run playing sfx step_run playing sfx jump playing sfx md_beep_slow Creating Cosmetic: species_dog Creating Cosmetic: shirt_none Creating Cosmetic: overshirt_overall_green Creating Cosmetic: legs_none Creating Cosmetic: hat_cowboyhat_pink playing sfx step_run playing sfx step_run playing sfx step playing sfx equip Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green playing sfx step_run playing sfx md_beep_slowb Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx step_run playing sfx md_beep_slow playing sfx step_run Aqua Fish Changing data to {id:empty, quality:0, ref:0, size:1} playing sfx step_run playing sfx md_beep_slowb playing sfx step_run playing sfx step_run playing sfx splashb playing sfx step_run Creating Cosmetic: species_cat Creating Cosmetic: undershirt_tshirt_salmon Creating Cosmetic: overshirt_overall_brown Creating Cosmetic: legs_none Creating Cosmetic: hat_baseball_cap_big Creating Cosmetic: accessory_glasses Creating Cosmetic: accessory_rain_boots_green ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport" (relative to "chalk_canvas").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr ERROR: ViewportTexture: Path to node is invalid. at: ViewportTexture::setup_local_to_scene (scene\main\viewport.cpp:70) - Condition "!vpn" is true. ERROR: (Node not found: "Viewport/main/ent_spawner" (relative to "/root/main_menu/world").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr (1600, 901) new (712, 401) NETWORK PROPMPT: -1 ERROR: (Node not found: "" (relative to "/root/GlobalAudio").) at: Node::get_node (scene\main\node.cpp:1477) - Method failed. Returning: nullptr OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 5 OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 13 OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 19 OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 1 OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 19 OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 0 OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 4 OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 1 OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 13 OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 10 OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 6 OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 18 OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 18 OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 10 OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 12 OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master OWNED_ACTORS: 0 TYPES: [] Cannot Spawn Object: Not Game Master Cannot Spawn Ambient Object: Not Game Master Setting Server Browser Value to: 4 Saving General Game Attempting to save the game... Saving Save Slot 0