////////////////////////////////////////////////////////////////////////////// // // Copyright 2026 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software. // ////////////////////////////////////////////////////////////////////////////// #pragma once #include "../Core/SimAttribute.h" #include "../SimTypeDefs.h" // THIS CLASS WILL BE VISIBLE TO AN API CLIENT. // THIS HEADER FILE WILL BE GENERATED FROM NIDL. #include "../../Core/OSMacros.h" #ifdef SIMXINTERFACE_EXPORTS # ifdef __COMPILING_ADSK_SIM_STRUCTURALLOADDIRECTIONAL_CPP__ # define ADSK_SIM_STRUCTURALLOADDIRECTIONAL_API XI_EXPORT # else # define ADSK_SIM_STRUCTURALLOADDIRECTIONAL_API # endif #else # define ADSK_SIM_STRUCTURALLOADDIRECTIONAL_API XI_IMPORT #endif namespace adsk { namespace core { class Matrix3D; class Vector3D; }} namespace adsk { namespace sim { /// !!!!! Warning !!!!! /// ! This is hidden and not officially supported /// !!!!! Warning !!!!! /// /// Object that represents a directional structural load. class StructuralLoadDirectional : public SimAttribute { public: /// Load value as a double value. double magnitude() const; bool magnitude(double value); /// The type of load direction. LoadDirectionTypes directionType() const; bool directionType(LoadDirectionTypes value); /// The force vector. core::Ptr forceVector() const; bool forceVector(const core::Ptr& value); /// The load rotation vector. core::Ptr rotationVector() const; bool rotationVector(const core::Ptr& value); /// The load direction reference. core::Ptr directionReference() const; bool directionReference(const core::Ptr& value); /// The transformation matrix. core::Ptr transformation() const; ADSK_SIM_STRUCTURALLOADDIRECTIONAL_API static const char* classType(); ADSK_SIM_STRUCTURALLOADDIRECTIONAL_API const char* objectType() const override; ADSK_SIM_STRUCTURALLOADDIRECTIONAL_API void* queryInterface(const char* id) const override; ADSK_SIM_STRUCTURALLOADDIRECTIONAL_API static const char* interfaceId() { return classType(); } private: // Raw interface virtual double magnitude_raw() const = 0; virtual bool magnitude_raw(double value) = 0; virtual LoadDirectionTypes directionType_raw() const = 0; virtual bool directionType_raw(LoadDirectionTypes value) = 0; virtual core::Vector3D* forceVector_raw() const = 0; virtual bool forceVector_raw(core::Vector3D* value) = 0; virtual core::Vector3D* rotationVector_raw() const = 0; virtual bool rotationVector_raw(core::Vector3D* value) = 0; virtual core::Base* directionReference_raw() const = 0; virtual bool directionReference_raw(core::Base* value) = 0; virtual core::Matrix3D* transformation_raw() const = 0; virtual void placeholderStructuralLoadDirectional0() {} virtual void placeholderStructuralLoadDirectional1() {} virtual void placeholderStructuralLoadDirectional2() {} virtual void placeholderStructuralLoadDirectional3() {} virtual void placeholderStructuralLoadDirectional4() {} virtual void placeholderStructuralLoadDirectional5() {} virtual void placeholderStructuralLoadDirectional6() {} virtual void placeholderStructuralLoadDirectional7() {} virtual void placeholderStructuralLoadDirectional8() {} virtual void placeholderStructuralLoadDirectional9() {} virtual void placeholderStructuralLoadDirectional10() {} virtual void placeholderStructuralLoadDirectional11() {} virtual void placeholderStructuralLoadDirectional12() {} virtual void placeholderStructuralLoadDirectional13() {} virtual void placeholderStructuralLoadDirectional14() {} virtual void placeholderStructuralLoadDirectional15() {} virtual void placeholderStructuralLoadDirectional16() {} virtual void placeholderStructuralLoadDirectional17() {} virtual void placeholderStructuralLoadDirectional18() {} virtual void placeholderStructuralLoadDirectional19() {} virtual void placeholderStructuralLoadDirectional20() {} }; // Inline wrappers inline double StructuralLoadDirectional::magnitude() const { double res = magnitude_raw(); return res; } inline bool StructuralLoadDirectional::magnitude(double value) { return magnitude_raw(value); } inline LoadDirectionTypes StructuralLoadDirectional::directionType() const { LoadDirectionTypes res = directionType_raw(); return res; } inline bool StructuralLoadDirectional::directionType(LoadDirectionTypes value) { return directionType_raw(value); } inline core::Ptr StructuralLoadDirectional::forceVector() const { core::Ptr res = forceVector_raw(); return res; } inline bool StructuralLoadDirectional::forceVector(const core::Ptr& value) { return forceVector_raw(value.get()); } inline core::Ptr StructuralLoadDirectional::rotationVector() const { core::Ptr res = rotationVector_raw(); return res; } inline bool StructuralLoadDirectional::rotationVector(const core::Ptr& value) { return rotationVector_raw(value.get()); } inline core::Ptr StructuralLoadDirectional::directionReference() const { core::Ptr res = directionReference_raw(); return res; } inline bool StructuralLoadDirectional::directionReference(const core::Ptr& value) { return directionReference_raw(value.get()); } inline core::Ptr StructuralLoadDirectional::transformation() const { core::Ptr res = transformation_raw(); return res; } }// namespace sim }// namespace adsk #undef ADSK_SIM_STRUCTURALLOADDIRECTIONAL_API