////////////////////////////////////////////////////////////////////////////// // // Copyright 2026 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software. // ////////////////////////////////////////////////////////////////////////////// #pragma once #include "StructuralLoadDirectional.h" // THIS CLASS WILL BE VISIBLE TO AN API CLIENT. // THIS HEADER FILE WILL BE GENERATED FROM NIDL. #include "../../Core/OSMacros.h" #ifdef SIMXINTERFACE_EXPORTS # ifdef __COMPILING_ADSK_SIM_FORCELOAD_CPP__ # define ADSK_SIM_FORCELOAD_API XI_EXPORT # else # define ADSK_SIM_FORCELOAD_API # endif #else # define ADSK_SIM_FORCELOAD_API XI_IMPORT #endif namespace adsk { namespace sim { /// !!!!! Warning !!!!! /// ! This is hidden and not officially supported /// !!!!! Warning !!!!! /// /// Object that represents a Force load. class ForceLoad : public StructuralLoadDirectional { public: /// The load-per-entity as a bool. bool loadPerEntity() const; bool loadPerEntity(bool value); ADSK_SIM_FORCELOAD_API static const char* classType(); ADSK_SIM_FORCELOAD_API const char* objectType() const override; ADSK_SIM_FORCELOAD_API void* queryInterface(const char* id) const override; ADSK_SIM_FORCELOAD_API static const char* interfaceId() { return classType(); } private: // Raw interface virtual bool loadPerEntity_raw() const = 0; virtual bool loadPerEntity_raw(bool value) = 0; }; // Inline wrappers inline bool ForceLoad::loadPerEntity() const { bool res = loadPerEntity_raw(); return res; } inline bool ForceLoad::loadPerEntity(bool value) { return loadPerEntity_raw(value); } }// namespace sim }// namespace adsk #undef ADSK_SIM_FORCELOAD_API