////////////////////////////////////////////////////////////////////////////// // // Copyright 2026 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software. // ////////////////////////////////////////////////////////////////////////////// #pragma once #include "FilletEdgeSet.h" // THIS CLASS WILL BE VISIBLE TO AN API CLIENT. // THIS HEADER FILE WILL BE GENERATED FROM NIDL. #include #ifdef FUSIONXINTERFACE_EXPORTS # ifdef __COMPILING_ADSK_FUSION_ASYMMETRICFILLETEDGESET_CPP__ # define ADSK_FUSION_ASYMMETRICFILLETEDGESET_API XI_EXPORT # else # define ADSK_FUSION_ASYMMETRICFILLETEDGESET_API # endif #else # define ADSK_FUSION_ASYMMETRICFILLETEDGESET_API XI_IMPORT #endif namespace adsk { namespace core { class ObjectCollection; }} namespace adsk { namespace fusion { class ModelParameter; }} namespace adsk { namespace fusion { /// Provides access to the edges and the parameters associated with an asymmetric fillet. class AsymmetricFilletEdgeSet : public FilletEdgeSet { public: /// Gets and sets an ObjectCollection containing the BRepEdge, BRepFace, and Feature that are filleted. /// If the isTangentChain argument is true additional edges or faces may also get filleted if they are tangentially /// connected to any of the input edges or faces. /// /// To use this property, you need to position the timeline marker to immediately before this feature. /// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True) core::Ptr edges() const; bool edges(const core::Ptr& value); /// Returns the model parameter that controls the offset distance of the fillet in the first direction /// You can edit the offset by using the properties on the returned ModelParameter object. core::Ptr offsetOne() const; /// Returns the model parameter that controls the offset distance of the fillet in the second direction /// You can edit the offset by using the properties on the returned ModelParameter object. core::Ptr offsetTwo() const; /// Gets and sets if offsets are reversed. If false, offsetOne is applied to the first direction /// and offsetTwo to the second direction. Setting to true reverses this. /// /// To use this property, you need to position the timeline marker to immediately before this feature. /// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True) bool isFlipped() const; bool isFlipped(bool value); ADSK_FUSION_ASYMMETRICFILLETEDGESET_API static const char* classType(); ADSK_FUSION_ASYMMETRICFILLETEDGESET_API const char* objectType() const override; ADSK_FUSION_ASYMMETRICFILLETEDGESET_API void* queryInterface(const char* id) const override; ADSK_FUSION_ASYMMETRICFILLETEDGESET_API static const char* interfaceId() { return classType(); } private: // Raw interface virtual core::ObjectCollection* edges_raw() const = 0; virtual bool edges_raw(core::ObjectCollection* value) = 0; virtual ModelParameter* offsetOne_raw() const = 0; virtual ModelParameter* offsetTwo_raw() const = 0; virtual bool isFlipped_raw() const = 0; virtual bool isFlipped_raw(bool value) = 0; }; // Inline wrappers inline core::Ptr AsymmetricFilletEdgeSet::edges() const { core::Ptr res = edges_raw(); return res; } inline bool AsymmetricFilletEdgeSet::edges(const core::Ptr& value) { return edges_raw(value.get()); } inline core::Ptr AsymmetricFilletEdgeSet::offsetOne() const { core::Ptr res = offsetOne_raw(); return res; } inline core::Ptr AsymmetricFilletEdgeSet::offsetTwo() const { core::Ptr res = offsetTwo_raw(); return res; } inline bool AsymmetricFilletEdgeSet::isFlipped() const { bool res = isFlipped_raw(); return res; } inline bool AsymmetricFilletEdgeSet::isFlipped(bool value) { return isFlipped_raw(value); } }// namespace fusion }// namespace adsk #undef ADSK_FUSION_ASYMMETRICFILLETEDGESET_API