////////////////////////////////////////////////////////////////////////////// // // Copyright 2026 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software. // ////////////////////////////////////////////////////////////////////////////// #pragma once #include "MeshFeature.h" // THIS CLASS WILL BE VISIBLE TO AN API CLIENT. // THIS HEADER FILE WILL BE GENERATED FROM NIDL. #include "../../Core/OSMacros.h" #ifdef FUSIONXINTERFACE_EXPORTS # ifdef __COMPILING_ADSK_FUSION_MESHSMOOTHFEATURE_CPP__ # define ADSK_FUSION_MESHSMOOTHFEATURE_API XI_EXPORT # else # define ADSK_FUSION_MESHSMOOTHFEATURE_API # endif #else # define ADSK_FUSION_MESHSMOOTHFEATURE_API XI_IMPORT #endif namespace adsk { namespace fusion { class ModelParameter; class Occurrence; }} namespace adsk { namespace fusion { /// !!!!! Warning !!!!! /// ! This is in preview state; please see the help for more info /// !!!!! Warning !!!!! /// /// Object that represents an existing MeshSmooth feature in a design. /// To change the properties of this feature, you need to position the timeline marker to immediately before this feature. /// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True) class MeshSmoothFeature : public MeshFeature { public: /// Gets and sets the input mesh body. /// /// To use this property, you need to position the timeline marker to immediately before this feature. /// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True) core::Ptr mesh() const; bool mesh(const core::Ptr& value); /// Gets and sets the smoothness parameter. The range is between 0 and 1. /// The higher the value the stronger the smoothing. core::Ptr smoothness() const; /// The NativeObject is the object outside the context of an assembly and /// in the context of its parent component. /// Returns null in the case where this object is not in the context of /// an assembly but is already the native object. core::Ptr nativeObject() const; /// Creates or returns a proxy for the native object /// - i.e. a new object that represents this object but adds the assembly context /// defined by the input occurrence. /// occurrence : The occurrence that defines the context to create the proxy in. /// Returns the proxy object or null if this isn't the NativeObject. core::Ptr createForAssemblyContext(const core::Ptr& occurrence) const; ADSK_FUSION_MESHSMOOTHFEATURE_API static const char* classType(); ADSK_FUSION_MESHSMOOTHFEATURE_API const char* objectType() const override; ADSK_FUSION_MESHSMOOTHFEATURE_API void* queryInterface(const char* id) const override; ADSK_FUSION_MESHSMOOTHFEATURE_API static const char* interfaceId() { return classType(); } private: // Raw interface virtual core::Base* mesh_raw() const = 0; virtual bool mesh_raw(core::Base* value) = 0; virtual ModelParameter* smoothness_raw() const = 0; virtual MeshSmoothFeature* nativeObject_raw() const = 0; virtual MeshSmoothFeature* createForAssemblyContext_raw(Occurrence* occurrence) const = 0; }; // Inline wrappers inline core::Ptr MeshSmoothFeature::mesh() const { core::Ptr res = mesh_raw(); return res; } inline bool MeshSmoothFeature::mesh(const core::Ptr& value) { return mesh_raw(value.get()); } inline core::Ptr MeshSmoothFeature::smoothness() const { core::Ptr res = smoothness_raw(); return res; } inline core::Ptr MeshSmoothFeature::nativeObject() const { core::Ptr res = nativeObject_raw(); return res; } inline core::Ptr MeshSmoothFeature::createForAssemblyContext(const core::Ptr& occurrence) const { core::Ptr res = createForAssemblyContext_raw(occurrence.get()); return res; } }// namespace fusion }// namespace adsk #undef ADSK_FUSION_MESHSMOOTHFEATURE_API