////////////////////////////////////////////////////////////////////////////// // // Copyright 2026 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software. // ////////////////////////////////////////////////////////////////////////////// #pragma once #include "../../Core/Base.h" #include "../FusionTypeDefs.h" // THIS CLASS WILL BE VISIBLE TO AN API CLIENT. // THIS HEADER FILE WILL BE GENERATED FROM NIDL. #include "../../Core/OSMacros.h" #ifdef FUSIONXINTERFACE_EXPORTS # ifdef __COMPILING_ADSK_FUSION_LOFTSECTION_CPP__ # define ADSK_FUSION_LOFTSECTION_API XI_EXPORT # else # define ADSK_FUSION_LOFTSECTION_API # endif #else # define ADSK_FUSION_LOFTSECTION_API XI_IMPORT #endif namespace adsk { namespace core { class ValueInput; }} namespace adsk { namespace fusion { class LoftEndCondition; }} namespace adsk { namespace fusion { /// A single loft section. class LoftSection : public core::Base { public: /// Get and sets the entity that defines the section of the loft. This can be a BRepFace, Profile, Path, SketchPoint, ConstructionPoint, or an ObjectCollection /// of contiguous profiles. /// /// If this LoftSection object is associated with a created feature, you need to position the timeline marker to immediately before this feature. /// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True) core::Ptr entity() const; bool entity(const core::Ptr& value); /// Deletes this LoftSection. /// /// If this LoftSection object is associated with a created feature, you need to position the timeline marker to immediately before this feature. /// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True) /// Returns true if the operation was successful. bool deleteMe(); /// The position of this LoftSection within the collection. The first section has an index /// of 0. This is also the order of how the section will be used in the loft. The order /// can be modified by using the reorder method. int index() const; /// Repositions this section so that it has the new index specified. /// /// If this LoftSection object is associated with a created feature, you need to position the timeline marker to immediately before this feature. /// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True) /// newIndex : The new index value. For example, passing in zero as the new index will make this /// the first section in the loft and (LoftSections.count - 1) will make it the last section. /// All other sections will be maintain their existing order but be shifted to allow space /// for this section. /// Returns true if the reorder operation was successful. bool reorder(int newIndex); /// Returns the current end condition. This is only valid for the first and last /// section and when the result is not closed. In other cases this will return null. /// This returns one of the several objects derived from LoftEndCondition and represents /// the current end condition. You can edit the existing condition using properties /// on the returned object. You can change the end condition using one of the set methods /// on the LoftSection object. /// /// If this LoftSection object is associated with a created feature, you need to position the timeline marker to immediately before this feature. /// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True) core::Ptr endCondition() const; /// Sets the end condition to be a "Free" end condition. This is the default /// end condition when a new section is added. /// /// This is valid for sections defined with all curve types. /// /// If this LoftSection object is associated with a created feature, you need to position the timeline marker to immediately before this feature. /// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True) /// Returns true if the operation was successful. bool setFreeEndCondition(); /// Sets the end condition to be defined by a direction and weight. /// /// This is valid for sections defined with sketch curves. /// /// If this LoftSection object is associated with a created feature, you need to position the timeline marker to immediately before this feature. /// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True) /// angle : Input ValueInput object that specifies the direction by using an angle. This defaults to an angle of 0.0. /// If the ValueInput object is a string it must be an valid expression that can be evaluated as an angle. /// If the ValueInput is a value then it is in radians. /// weight : Input ValueInput object that defines the weight or the amount of influence of end condition on the loft. /// This defaults to a value of 1.0. If the ValueInput object is a string it must be an valid expression that /// can be evaluated as a unitless value. In any case, the value must be greater than 0. /// Returns true if the operation was successful. bool setDirectionEndCondition(const core::Ptr& angle = NULL, const core::Ptr& weight = NULL); /// Sets the end condition to be tangent to the adjacent face. If the section is not defined by a BRepEdge, /// then this is ignored because there is no face to be tangent to. /// /// This is only valid on the first or last profile. /// /// If this LoftSection object is associated with a created feature, you need to position the timeline marker to immediately before this feature. /// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True) /// weight : Input ValueInput object that defines the weight or the amount of influence of end condition on the loft. /// This defaults to a value of 1.0. If the ValueInput object is a string it must be an valid expression that /// can be evaluated as a unitless value. In any case, the value must be greater than 0. /// Returns true if the operation was successful. bool setTangentEndCondition(const core::Ptr& weight); /// Sets the end condition to be smooth to the adjacent face. If the end profile is not defined by a BRepEdge, /// then this is ignored because there is no face to be smooth to. /// /// This is only valid on the first or last section. /// /// If this LoftSection object is associated with a created feature, you need to position the timeline marker to immediately before this feature. /// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True) /// weight : Input ValueInput object that defines the weight or the amount of influence of end condition on the loft. /// This defaults to a value of 1.0. If the ValueInput object is a string it must be an valid expression that /// can be evaluated as a unitless value. In any case, the value must be greater than 0. /// Returns true if the operation was successful. bool setSmoothEndCondition(const core::Ptr& weight); /// Sets the end condition to be sharp where the section is a point. This is the default condition for a point section. /// /// If this LoftSection object is associated with a created feature, you need to position the timeline marker to immediately before this feature. /// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True) /// Returns true if the operation was successful. bool setPointSharpEndCondition(); /// Set the end condition to a tangent condition in the case where the section is a point. /// /// If this LoftSection object is associated with a created feature, you need to position the timeline marker to immediately before this feature. /// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True) /// weight : Input ValueInput object that defines the weight or the amount of influence of end condition on the loft. /// This defaults to a value of 1.0. If the ValueInput object is a string it must be an valid expression that /// can be evaluated as a unitless value. In any case, the value must be greater than 0. /// Returns true if the operation was successful. bool setPointTangentEndCondition(const core::Ptr& weight); ADSK_FUSION_LOFTSECTION_API static const char* classType(); ADSK_FUSION_LOFTSECTION_API const char* objectType() const override; ADSK_FUSION_LOFTSECTION_API void* queryInterface(const char* id) const override; ADSK_FUSION_LOFTSECTION_API static const char* interfaceId() { return classType(); } private: // Raw interface virtual core::Base* entity_raw() const = 0; virtual bool entity_raw(core::Base* value) = 0; virtual bool deleteMe_raw() = 0; virtual int index_raw() const = 0; virtual bool reorder_raw(int newIndex) = 0; virtual LoftEndCondition* endCondition_raw() const = 0; virtual bool setFreeEndCondition_raw() = 0; virtual bool setDirectionEndCondition_raw(core::ValueInput* angle, core::ValueInput* weight) = 0; virtual bool setTangentEndCondition_raw(core::ValueInput* weight) = 0; virtual bool setSmoothEndCondition_raw(core::ValueInput* weight) = 0; virtual bool setPointSharpEndCondition_raw() = 0; virtual bool setPointTangentEndCondition_raw(core::ValueInput* weight) = 0; }; // Inline wrappers inline core::Ptr LoftSection::entity() const { core::Ptr res = entity_raw(); return res; } inline bool LoftSection::entity(const core::Ptr& value) { return entity_raw(value.get()); } inline bool LoftSection::deleteMe() { bool res = deleteMe_raw(); return res; } inline int LoftSection::index() const { int res = index_raw(); return res; } inline bool LoftSection::reorder(int newIndex) { bool res = reorder_raw(newIndex); return res; } inline core::Ptr LoftSection::endCondition() const { core::Ptr res = endCondition_raw(); return res; } inline bool LoftSection::setFreeEndCondition() { bool res = setFreeEndCondition_raw(); return res; } inline bool LoftSection::setDirectionEndCondition(const core::Ptr& angle, const core::Ptr& weight) { bool res = setDirectionEndCondition_raw(angle.get(), weight.get()); return res; } inline bool LoftSection::setTangentEndCondition(const core::Ptr& weight) { bool res = setTangentEndCondition_raw(weight.get()); return res; } inline bool LoftSection::setSmoothEndCondition(const core::Ptr& weight) { bool res = setSmoothEndCondition_raw(weight.get()); return res; } inline bool LoftSection::setPointSharpEndCondition() { bool res = setPointSharpEndCondition_raw(); return res; } inline bool LoftSection::setPointTangentEndCondition(const core::Ptr& weight) { bool res = setPointTangentEndCondition_raw(weight.get()); return res; } }// namespace fusion }// namespace adsk #undef ADSK_FUSION_LOFTSECTION_API