////////////////////////////////////////////////////////////////////////////// // // Copyright 2026 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software. // ////////////////////////////////////////////////////////////////////////////// #pragma once #include "Feature.h" #include "../FusionTypeDefs.h" // THIS CLASS WILL BE VISIBLE TO AN API CLIENT. // THIS HEADER FILE WILL BE GENERATED FROM NIDL. #include "../../Core/OSMacros.h" #ifdef FUSIONXINTERFACE_EXPORTS # ifdef __COMPILING_ADSK_FUSION_FILLETFEATURE_CPP__ # define ADSK_FUSION_FILLETFEATURE_API XI_EXPORT # else # define ADSK_FUSION_FILLETFEATURE_API # endif #else # define ADSK_FUSION_FILLETFEATURE_API XI_IMPORT #endif namespace adsk { namespace fusion { class FilletEdgeSets; class FullRoundFilletFaceSets; class Occurrence; class RuleFilletSettings; }} namespace adsk { namespace fusion { /// Object that represents an existing fillet feature in a design. class FilletFeature : public Feature { public: /// Returns the edge sets collection associated with this fillet. core::Ptr edgeSets() const; /// !!!!! Warning !!!!! /// ! This has been retired; please see the help for more info /// !!!!! Warning !!!!! /// /// Gets and sets if the fillet uses the G2 (curvature-continuity) surface quality option. bool isG2() const; bool isG2(bool value); /// Gets and sets if a rolling ball or setback solution is to be used in any corners. Asymmetric /// fillets always use a setback solution and will ignore this setting. /// /// To set this property, you need to position the timeline marker to immediately before this feature. /// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True) bool isRollingBallCorner() const; bool isRollingBallCorner(bool value); /// !!!!! Warning !!!!! /// ! This has been retired; please see the help for more info /// !!!!! Warning !!!!! /// /// Gets and sets whether or not edges that are tangentially connected to /// the input edges (if any) will also be filleted. bool isTangentChain() const; bool isTangentChain(bool value); /// The NativeObject is the object outside the context of an assembly and /// in the context of its parent component. /// Returns null in the case where this object is not in the context of /// an assembly but is already the native object. core::Ptr nativeObject() const; /// Creates or returns a proxy for the native object /// - i.e. a new object that represents this object but adds the assembly context /// defined by the input occurrence. /// occurrence : The occurrence that defines the context to create the proxy in. /// Returns the proxy object or null if this isn't the NativeObject. core::Ptr createForAssemblyContext(const core::Ptr& occurrence) const; /// Returns the full round fillet face sets collection associated with this fillet feature. /// This collection is only valid when the filletFeatureType is FullRoundFilletFeatureType /// and it returns null if the filletFeatureType is not FullRoundFilletFeatureType. core::Ptr fullRoundFilletFaceSets() const; /// Returns the FilletFeatureTypes indicating this fillet feature type. FilletFeatureTypes filletFeatureType() const; /// Method that converts this feature to another fillet feature type. /// /// To use this method you need to position the timeline marker to immediately before this feature. /// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True). /// input : Input a fillet feature input object that defines the desired fillet. /// Use the FilletFeatures.create*Input methods to create a new fillet feature input object. /// This can be a feature input for fillet type, rule fillet type or full round fillet type. /// Returns true if the conversion was successful. bool convert(const core::Ptr& input); /// Gets the RuleFilletSettings object for the rule fillet. /// /// This is valid only when the filletFeatureType is FilletFeatureTypes.RuleFilletFeatureType, otherwise this returns null. core::Ptr ruleFilletSettings() const; ADSK_FUSION_FILLETFEATURE_API static const char* classType(); ADSK_FUSION_FILLETFEATURE_API const char* objectType() const override; ADSK_FUSION_FILLETFEATURE_API void* queryInterface(const char* id) const override; ADSK_FUSION_FILLETFEATURE_API static const char* interfaceId() { return classType(); } private: // Raw interface virtual FilletEdgeSets* edgeSets_raw() const = 0; virtual bool isG2_raw() const = 0; virtual bool isG2_raw(bool value) = 0; virtual bool isRollingBallCorner_raw() const = 0; virtual bool isRollingBallCorner_raw(bool value) = 0; virtual bool isTangentChain_raw() const = 0; virtual bool isTangentChain_raw(bool value) = 0; virtual FilletFeature* nativeObject_raw() const = 0; virtual FilletFeature* createForAssemblyContext_raw(Occurrence* occurrence) const = 0; virtual FullRoundFilletFaceSets* fullRoundFilletFaceSets_raw() const = 0; virtual FilletFeatureTypes filletFeatureType_raw() const = 0; virtual bool convert_raw(core::Base* input) = 0; virtual RuleFilletSettings* ruleFilletSettings_raw() const = 0; }; // Inline wrappers inline core::Ptr FilletFeature::edgeSets() const { core::Ptr res = edgeSets_raw(); return res; } inline bool FilletFeature::isG2() const { bool res = isG2_raw(); return res; } inline bool FilletFeature::isG2(bool value) { return isG2_raw(value); } inline bool FilletFeature::isRollingBallCorner() const { bool res = isRollingBallCorner_raw(); return res; } inline bool FilletFeature::isRollingBallCorner(bool value) { return isRollingBallCorner_raw(value); } inline bool FilletFeature::isTangentChain() const { bool res = isTangentChain_raw(); return res; } inline bool FilletFeature::isTangentChain(bool value) { return isTangentChain_raw(value); } inline core::Ptr FilletFeature::nativeObject() const { core::Ptr res = nativeObject_raw(); return res; } inline core::Ptr FilletFeature::createForAssemblyContext(const core::Ptr& occurrence) const { core::Ptr res = createForAssemblyContext_raw(occurrence.get()); return res; } inline core::Ptr FilletFeature::fullRoundFilletFaceSets() const { core::Ptr res = fullRoundFilletFaceSets_raw(); return res; } inline FilletFeatureTypes FilletFeature::filletFeatureType() const { FilletFeatureTypes res = filletFeatureType_raw(); return res; } inline bool FilletFeature::convert(const core::Ptr& input) { bool res = convert_raw(input.get()); return res; } inline core::Ptr FilletFeature::ruleFilletSettings() const { core::Ptr res = ruleFilletSettings_raw(); return res; } }// namespace fusion }// namespace adsk #undef ADSK_FUSION_FILLETFEATURE_API