////////////////////////////////////////////////////////////////////////////// // // Copyright 2026 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software. // ////////////////////////////////////////////////////////////////////////////// #pragma once #include "FilletEdgeSetInput.h" // THIS CLASS WILL BE VISIBLE TO AN API CLIENT. // THIS HEADER FILE WILL BE GENERATED FROM NIDL. #include "../../Core/OSMacros.h" #ifdef FUSIONXINTERFACE_EXPORTS # ifdef __COMPILING_ADSK_FUSION_ASYMMETRICFILLETEDGESETINPUT_CPP__ # define ADSK_FUSION_ASYMMETRICFILLETEDGESETINPUT_API XI_EXPORT # else # define ADSK_FUSION_ASYMMETRICFILLETEDGESETINPUT_API # endif #else # define ADSK_FUSION_ASYMMETRICFILLETEDGESETINPUT_API XI_IMPORT #endif namespace adsk { namespace core { class ValueInput; }} namespace adsk { namespace fusion { /// Provides access to the edges and the parameters associated with an asymmetric fillet. class AsymmetricFilletEdgeSetInput : public FilletEdgeSetInput { public: /// Gets and sets a ValueInput object that defines the first offset of the asymmetric fillet. /// If the ValueInput uses a real value then it is interpreted as centimeters. If it is a string /// then the units can be defined as part of the string (i.e. "2 in") or if no units are /// specified it is interpreted using the current document units for length. core::Ptr offsetOne() const; bool offsetOne(const core::Ptr& value); /// Gets and sets a ValueInput object that defines the second offset value of the asymmetric fillet. /// If the ValueInput uses a real value then it is interpreted as centimeters. If it is a string /// then the units can be defined as part of the string (i.e. "2 in") or if no units are /// specified it is interpreted using the current document units for length. core::Ptr offsetTwo() const; bool offsetTwo(const core::Ptr& value); /// Gets and sets if offsets are reversed. If false, offsetOne is applied to the first direction /// and offsetTwo to the second direction. Setting to true reverses this. bool isFlipped() const; bool isFlipped(bool value); ADSK_FUSION_ASYMMETRICFILLETEDGESETINPUT_API static const char* classType(); ADSK_FUSION_ASYMMETRICFILLETEDGESETINPUT_API const char* objectType() const override; ADSK_FUSION_ASYMMETRICFILLETEDGESETINPUT_API void* queryInterface(const char* id) const override; ADSK_FUSION_ASYMMETRICFILLETEDGESETINPUT_API static const char* interfaceId() { return classType(); } private: // Raw interface virtual core::ValueInput* offsetOne_raw() const = 0; virtual bool offsetOne_raw(core::ValueInput* value) = 0; virtual core::ValueInput* offsetTwo_raw() const = 0; virtual bool offsetTwo_raw(core::ValueInput* value) = 0; virtual bool isFlipped_raw() const = 0; virtual bool isFlipped_raw(bool value) = 0; }; // Inline wrappers inline core::Ptr AsymmetricFilletEdgeSetInput::offsetOne() const { core::Ptr res = offsetOne_raw(); return res; } inline bool AsymmetricFilletEdgeSetInput::offsetOne(const core::Ptr& value) { return offsetOne_raw(value.get()); } inline core::Ptr AsymmetricFilletEdgeSetInput::offsetTwo() const { core::Ptr res = offsetTwo_raw(); return res; } inline bool AsymmetricFilletEdgeSetInput::offsetTwo(const core::Ptr& value) { return offsetTwo_raw(value.get()); } inline bool AsymmetricFilletEdgeSetInput::isFlipped() const { bool res = isFlipped_raw(); return res; } inline bool AsymmetricFilletEdgeSetInput::isFlipped(bool value) { return isFlipped_raw(value); } }// namespace fusion }// namespace adsk #undef ADSK_FUSION_ASYMMETRICFILLETEDGESETINPUT_API