////////////////////////////////////////////////////////////////////////////// // // Copyright 2026 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software. // ////////////////////////////////////////////////////////////////////////////// #pragma once #include "../../Core/Base.h" #include "../FusionTypeDefs.h" #include // THIS CLASS WILL BE VISIBLE TO AN API CLIENT. // THIS HEADER FILE WILL BE GENERATED FROM NIDL. #include "../../Core/OSMacros.h" #ifdef FUSIONXINTERFACE_EXPORTS # ifdef __COMPILING_ADSK_FUSION_BREPVERTEX_CPP__ # define ADSK_FUSION_BREPVERTEX_API XI_EXPORT # else # define ADSK_FUSION_BREPVERTEX_API # endif #else # define ADSK_FUSION_BREPVERTEX_API XI_IMPORT #endif namespace adsk { namespace core { class Attributes; class Point3D; }} namespace adsk { namespace fusion { class BRepBody; class BRepEdges; class BRepFaces; class BRepShell; class Occurrence; }} namespace adsk { namespace fusion { /// A 0-dimensional topological entity that bounds a BRepEdge. class BRepVertex : public core::Base { public: /// Returns the BRepFaces that uses this vertex through BRepEdge core::Ptr faces() const; /// Returns the BRepEdges bounded by this vertex core::Ptr edges() const; /// Returns if the vertex is tolerant. /// The tolerance used is available from the tolerance property. bool isTolerant() const; /// Returns the tolerance used by a tolerant vertex. /// This value is only useful when isTolerant is true. double tolerance() const; /// Returns the underlying geometry point core::Ptr geometry() const; /// Returns the parent shell. core::Ptr shell() const; /// Returns the parent body. core::Ptr body() const; /// Returns the assembly occurrence (i.e. the occurrence) of this /// object in an assembly. This is only valid in the case where this /// BRepVertex object is acting as a proxy in an assembly. Returns null /// in the case where the object is not in the context of an assembly. /// but is already the native object. core::Ptr assemblyContext() const; /// The NativeObject is the object outside the context of an assembly. /// Returns null in the case where this object is not in the context of /// an assembly but is already the native object. core::Ptr nativeObject() const; /// Returns a proxy for the native object /// - i.e. a new object that represents this object but adds the assembly context /// defined by the input occurrence. /// occurrence : The occurrence that defines the context for the created proxy. /// Returns the new BrepVertex proxy or null if this isn't the NativeObject. core::Ptr createForAssemblyContext(const core::Ptr& occurrence) const; /// Returns the collection of attributes associated with this face. core::Ptr attributes() const; /// Returns the temporary ID of this vertex. This ID is only good while the document /// remains open and as long as the owning BRepBody is not modified in any way. /// The findByTempId method of the BRepBody will return the entity in the body with the given ID. int tempId() const; /// Returns a token for the BRepVertex object. This can be saved and used at a later /// time with the Design.findEntityByToken method to get back the same vertex. /// /// When using entity tokens it's important to understand that the token string returned for a /// specific entity can be different over time. However, even if you have two different token /// strings that were obtained from the same entity, when you use findEntityByToken they /// will both return the same entity. Because of that you should never compare entity tokens /// as way to determine what the token represents. Instead, you need to use the findEntityByToken /// method to get the two entities identified by the tokens and then compare them. /// /// This is only valid for vertices that exist in the design, (the isTemporary /// property is false). std::string entityToken() const; ADSK_FUSION_BREPVERTEX_API static const char* classType(); ADSK_FUSION_BREPVERTEX_API const char* objectType() const override; ADSK_FUSION_BREPVERTEX_API void* queryInterface(const char* id) const override; ADSK_FUSION_BREPVERTEX_API static const char* interfaceId() { return classType(); } private: // Raw interface virtual BRepFaces* faces_raw() const = 0; virtual BRepEdges* edges_raw() const = 0; virtual bool isTolerant_raw() const = 0; virtual double tolerance_raw() const = 0; virtual core::Point3D* geometry_raw() const = 0; virtual BRepShell* shell_raw() const = 0; virtual BRepBody* body_raw() const = 0; virtual Occurrence* assemblyContext_raw() const = 0; virtual BRepVertex* nativeObject_raw() const = 0; virtual BRepVertex* createForAssemblyContext_raw(Occurrence* occurrence) const = 0; virtual core::Attributes* attributes_raw() const = 0; virtual int tempId_raw() const = 0; virtual char* entityToken_raw() const = 0; }; // Inline wrappers inline core::Ptr BRepVertex::faces() const { core::Ptr res = faces_raw(); return res; } inline core::Ptr BRepVertex::edges() const { core::Ptr res = edges_raw(); return res; } inline bool BRepVertex::isTolerant() const { bool res = isTolerant_raw(); return res; } inline double BRepVertex::tolerance() const { double res = tolerance_raw(); return res; } inline core::Ptr BRepVertex::geometry() const { core::Ptr res = geometry_raw(); return res; } inline core::Ptr BRepVertex::shell() const { core::Ptr res = shell_raw(); return res; } inline core::Ptr BRepVertex::body() const { core::Ptr res = body_raw(); return res; } inline core::Ptr BRepVertex::assemblyContext() const { core::Ptr res = assemblyContext_raw(); return res; } inline core::Ptr BRepVertex::nativeObject() const { core::Ptr res = nativeObject_raw(); return res; } inline core::Ptr BRepVertex::createForAssemblyContext(const core::Ptr& occurrence) const { core::Ptr res = createForAssemblyContext_raw(occurrence.get()); return res; } inline core::Ptr BRepVertex::attributes() const { core::Ptr res = attributes_raw(); return res; } inline int BRepVertex::tempId() const { int res = tempId_raw(); return res; } inline std::string BRepVertex::entityToken() const { std::string res; char* p= entityToken_raw(); if (p) { res = p; core::DeallocateArray(p); } return res; } }// namespace fusion }// namespace adsk #undef ADSK_FUSION_BREPVERTEX_API