<MouseMap dataVersion="2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://guavaman.com/rewired http://guavaman.com/schemas/rewired/1.1/MouseMap.xsd" xmlns="http://guavaman.com/rewired">
  <!-- This XML file is (mostly) generated by Guavaman's Rewired plugin for Unity plugin -->
  <sourceMapId>0</sourceMapId>
  <categoryId>0</categoryId>
  <layoutId>0</layoutId>
  <name></name>
  <hardwareGuid>ad60107c-ea39-4d9c-b906-56d39d07be95</hardwareGuid>
  <enabled>false</enabled>
  <buttonMaps>
    <ActionElementMap>
      <actionCategoryId>0</actionCategoryId>
      <actionId><!-- CONTROLS_USE -->17</actionId>
      <elementType>1</elementType>
      <elementIdentifierId>3</elementIdentifierId>
      <axisRange>0</axisRange>
      <invert>false</invert>
      <axisContribution>0</axisContribution>
      <keyboardKeyCode>0</keyboardKeyCode>
      <modifierKey1>0</modifierKey1>
      <modifierKey2>0</modifierKey2>
      <modifierKey3>0</modifierKey3>
      <enabled>true</enabled>
    </ActionElementMap>
    <ActionElementMap>
      <actionCategoryId>0</actionCategoryId>
      <actionId><!-- CONTROLS_DROP -->10</actionId>
      <elementType>1</elementType>
      <elementIdentifierId>4</elementIdentifierId>
      <axisRange>0</axisRange>
      <invert>false</invert>
      <axisContribution>0</axisContribution>
      <keyboardKeyCode>0</keyboardKeyCode>
      <modifierKey1>0</modifierKey1>
      <modifierKey2>0</modifierKey2>
      <modifierKey3>0</modifierKey3>
      <enabled>true</enabled>
    </ActionElementMap>
  </buttonMaps>
  <axisMaps>
    <ActionElementMap>
      <actionCategoryId>0</actionCategoryId>
      <actionId><!--  -->11</actionId>
      <elementType>0</elementType>
      <elementIdentifierId>0</elementIdentifierId>
      <axisRange>0</axisRange>
      <invert>false</invert>
      <axisContribution>0</axisContribution>
      <keyboardKeyCode>0</keyboardKeyCode>
      <modifierKey1>0</modifierKey1>
      <modifierKey2>0</modifierKey2>
      <modifierKey3>0</modifierKey3>
      <enabled>true</enabled>
    </ActionElementMap>
    <ActionElementMap>
      <actionCategoryId>0</actionCategoryId>
      <actionId><!--  -->12</actionId>
      <elementType>0</elementType>
      <elementIdentifierId>1</elementIdentifierId>
      <axisRange>0</axisRange>
      <invert>false</invert>
      <axisContribution>0</axisContribution>
      <keyboardKeyCode>0</keyboardKeyCode>
      <modifierKey1>0</modifierKey1>
      <modifierKey2>0</modifierKey2>
      <modifierKey3>0</modifierKey3>
      <enabled>true</enabled>
    </ActionElementMap>
  </axisMaps>
</MouseMap>