# messages

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  <EVENT type="init_signoff" timestamp="2026-06-04T01:03:17-07:00" machine="HFENDULEAM" project="rebno" branch="main" head_sha="7e6da820090b0bcca358a4036ac47cb351355db9" head_subject="docs: add legacy NPC dialogue localization kit + Gateway/fatal-fall clar…">Signoff initiated by Self<br><br>CURRENT_LIVE_CONTEXT:<br>**Q1-Q7 resolved.** NPC dialogue localization kit COMPLETED:<br>- `docs/localization/legacy-npc-dialogue.md` (66 instances / 5 types / 10 zones / 96 lines, Zone→NPC→ordered, hazard flags)<br>- `docs/localization/legacy-npc-strings.csv` (TMS/CAT import, 96 rows, 11 cols)<br>- **Mechanics decoded:** `say[]` array structure, `saytype` modes (sequential/random), runtime `string_upper()` upper-casing (source mixed-case preserved), JSON string-key sort gotcha.<br>- **Hazard flags:** 3 lines with button/command refs (End key, backtick command, ctrl+r) flagged for gamepad rewrite; mechanic-terms, ASCII compass, emoticons, 6 long lines (>160 chars).<br><br>**CONTEXT.md clarifications folded:**<br>- Gateway = stand-on + **action-button** teleport between zones (not walk-through/collision).<br>- Fatal fall = ~10% abyss-roll after buffer spent; "fatal" convention only, no death/HP, interceptable by Duo Net.<br><br>**Session finalized:** Commit **7e6da82** landing the kit + clarifications. 4 commits total (`e7927bc → 3f0183d → c80497d → 7e6da82`), 14 recon docs, glossary, ADR 0013, scope principle, NPC kit. No open threads. Ready for planning phase.<br><br>CURRENT_PROJECT_CONTEXT (name=rebno):<br>**Deliverable folded:** NPC localization kit produced + committed. Hand-off items for importer flagged (gamepad button rewrites, hazard categories). Completeness coverage locked. Awaiting user signal for planning phase.</EVENT>


