using com.vrcfury.api.Components; using JetBrains.Annotations; using UnityEngine; namespace com.vrcfury.api { /** Public API for creating VRCFury components */ [PublicAPI] public static class FuryComponents { public static FuryArmatureLink CreateArmatureLink(GameObject obj) { return new FuryArmatureLink(obj); } public static FuryFullController CreateFullController(GameObject obj) { return new FuryFullController(obj); } public static FuryToggle CreateToggle(GameObject obj) { return new FuryToggle(obj); } public static FurySocket CreateSocket(GameObject obj) { return new FurySocket(obj); } } }