{
  "name": "com.unity.xr.hands",
  "displayName": "XR Hands",
  "version": "1.4.0",
  "unity": "2021.3",
  "description": "Surfaces the cross-platform subsystem API for hand-tracking. Implementations of providers will be found in the package for that platform.",
  "keywords": [
    "xr",
    "vr",
    "virtual",
    "reality",
    "hand",
    "tracking",
    "hands",
    "subsystem"
  ],
  "dependencies": {
    "com.unity.inputsystem": "1.3.0",
    "com.unity.modules.xr": "1.0.0",
    "com.unity.xr.core-utils": "2.2.0",
    "com.unity.xr.management": "4.0.1",
    "com.unity.mathematics": "1.2.6"
  },
  "_upm": {
    "changelog": "### Changed\n- Changed gesture detection to allow both upper and lower threshold for more finely-tuned configuration of the finger shapes.\n- Added partial-grab gesture detection to the Gestures sample.\n- Changed hand and gesture tracking debug UI to support upper threshold, lower theshold, and partial-grab gesture.\n- Updated visuals for hand and gesture tracking debug UI in the Gestures sample.\n\n### Fixed\n- Fixed compilation errors on tvOS platform where `ENABLE_VR` is not defined."
  },
  "upmCi": {
    "footprint": "971fef9b0772f85cf4b8958c94b66ced74a75a93"
  },
  "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.xr.hands@1.4/manual/index.html",
  "repository": {
    "url": "https://github.cds.internal.unity3d.com/unity/com.unity.xr.hands.git",
    "type": "git",
    "revision": "fe5bc832bb00abf0d2351243f0d628d63ed9f045"
  },
  "samples": [
    {
      "displayName": "Gestures",
      "description": "Sample showing how to detect and debug hand gestures.",
      "path": "Samples~/Gestures"
    },
    {
      "displayName": "HandVisualizer",
      "description": "Basic sample showing how visualize hands.",
      "path": "Samples~/HandVisualizer"
    }
  ]
}
