{
  "name": "com.unity.scripting.python",
  "displayName": "Python Scripting",
  "version": "6.0.0",
  "unity": "2019.4",
  "description": "Python Scripting is an integration of the open-source Python for .NET project. This package provides the means to import the Python Runtime Environment as a namespace and execute Python scripts from the Unity Editor.",
  "keywords": [
    "python",
    "python.net"
  ],
  "category": "Editor",
  "upmCi": {
    "footprint": "288e60cafb72e868ec7910bdbf8860f174f1f732"
  },
  "repository": {
    "url": "https://github.cds.internal.unity3d.com/unity/com.unity.scripting.python.git",
    "type": "git",
    "revision": "2e4dec578ed1a67b5dd5352ed4327a550f8e38a9"
  },
  "samples": [
    {
      "displayName": "PySide Camera Selector",
      "description": "Demonstrates how to build a custom tool with a PySide UI with two-way interaction with Unity: it inspects the Unity scene to get the list of cameras, but also Unity tells the UI when cameras are added.",
      "path": "Samples~/PySideExample"
    }
  ]
}
