{
  "name": "com.unity.2d.animation",
  "version": "9.1.2",
  "unity": "2022.2",
  "displayName": "2D Animation",
  "description": "2D Animation provides all the necessary tooling and runtime components for skeletal animation using Sprites.",
  "keywords": [
    "2d",
    "animation"
  ],
  "category": "2D",
  "dependencies": {
    "com.unity.2d.common": "8.0.3",
    "com.unity.2d.sprite": "1.0.0",
    "com.unity.collections": "1.1.0",
    "com.unity.modules.animation": "1.0.0",
    "com.unity.modules.uielements": "1.0.0"
  },
  "relatedPackages": {
    "com.unity.2d.animation.tests": "9.1.2",
    "com.unity.2d.common.tests": "8.0.3",
    "com.unity.2d.psdimporter": "8.0.5"
  },
  "samples": [
    {
      "displayName": "Samples",
      "description": "Various 2D Animation sample scenes to show different usage of the 2D Animation tooling for various outcomes.",
      "path": "Samples~/AnimationSamples"
    }
  ],
  "_upm": {
    "changelog": "### Fixed\n- Sprite Bone Influence tab bone reordering. (DANB-632)\n- Renaming functionality for Labels is available to users when multiple Labels are selected. (case DANB-672)\n- Fixed SpriteSkin's playmode test failures. (case DANB-691)"
  },
  "upmCi": {
    "footprint": "decd4fbc959747ec181c8775df155d8c4b94870d"
  },
  "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.animation@9.1/manual/index.html",
  "repository": {
    "url": "https://github.cds.internal.unity3d.com/unity/2d.git",
    "type": "git",
    "revision": "b517ea51b616862c10c7454c9c1fcc174ed7ee3d"
  }
}
