# PageElements

GOID: {33080CAE-8E32-08FA-2EEE-2517D2C48F1B}{37}
Text:
E.g. Start with scene of Vanse covered in blanket in Jeep headed to HQ as beacon showing Prototype has awakened shines in distance


GOID: {3A339747-F7D6-0551-289B-DD9AB8BAB842}{11}
Text:
Event: Some members of PG try to convince the Prototype to come along to some sort of field work or other event that seems mundane. During the event, the mundane transforms into something more exciting and unusual


GOID: {3A339747-F7D6-0551-289B-DD9AB8BAB842}{15}
Text:
Optional event: Something you can ride or enter comes and goes constantly from one specific location. If you stick around long enough, you will encounter it, and have the opportunity to ride/enter it and take part in a small side-story/event.


GOID: {D7B9E802-D8B0-00A4-105C-8E48EC4BBA1F}{11}
Text:
Location: Somewhere that "feels like home" - a place with a warm aura where the player can take solace. Perhaps an associated character and/or associated repeating event, such as a recurring upgrade.


GOID: {D7B9E802-D8B0-00A4-105C-8E48EC4BBA1F}{14}
Text:
Event: Then… Right when the player gets used to going to the above location, take it away from them. Everything seems normal but when the player returns, the place is destroyed (or disappeared?) - a new path is revealed, a new branch of story unravels.


GOID: {126E1C17-77B4-0AF1-2427-1C583CB5C56D}{11}
Text:
Location: Somewhere that feels like a distant corner of an unfamiliar world full of unfamiliar people/beings. Reference: CowBop Chess Master Episode


GOID: {126E1C17-77B4-0AF1-2427-1C583CB5C56D}{14}
Text:
Location/Time Frame: Somewhere and some event where you feel isolated and cut off from everything that had you feeling confident and comfortable before


GOID: {22C58A1E-C460-0627-2C86-D275CA9A468E}{52}
Text:
 A story event where the Prototype is traveling with a character who cannot fashion Enno, and after the Prototype obtains a new Enno shard, they remark, "What? Forget it. Not everyone can just modify Enno on the spot."


GOID: {22C58A1E-C460-0627-2C86-D275CA9A468E}{44}
Text:
Therefore, if an Enno weapon is ever found pre-fashioned, there will only be a very select group of characters who could have created it


GOID: {22C58A1E-C460-0627-2C86-D275CA9A468E}{56}
Text:
The potential would exist for an "incompatible" but pre-fashioned Enno weapon to be discovered, e.g. something meant for Calenbloom


GOID: {22C58A1E-C460-0627-2C86-D275CA9A468E}{41}
Text:
Even fewer characters can fashion Enno without being physically with the Prototype (and maybe using some sort of equipment) unless they know the Prototype's inner systems and construction like the back of their hand


GOID: {22C58A1E-C460-0627-2C86-D275CA9A468E}{18}
Text:
To fashion Enno, maybe require that the Prototype has developed a "Perfect Idea" to fashion it after. For example, a Perfect Idea may be obtained by interacting with an enemy or defeating it using many possible methods.


GOID: {22C58A1E-C460-0627-2C86-D275CA9A468E}{29}
Text:
This way, Enno weapons don't simply "exist" but take after things from the game world, giving them an origin and a sense of history. Examples might be, one Enno weapon ("Special Weapon?") may take after/be fashioned after a tool or weapon some old-timer has used for years. Or one Perfect Idea may originate from a character or enemy who dies or disappears.


GOID: {22C58A1E-C460-0627-2C86-D275CA9A468E}{11}
Text:
Weapon Enno (Shards/Sections): Are obtained element-less and devoid of unique characteristics. Are transformed into weapons by way of a technique called "Enno Fashioning."


GOID: {17F7DF29-9CC6-01EF-13C5-0520AA91A3F5}{11}
Text:
Create a template for immersive, engaging settings which must be completed in whole prior to the creation of given setting's graphical and audio assets


GOID: {146D7D9A-6220-063C-268C-478831B18082}{11}
Text:
Create a template for living, motivated characters: Their motives, desires, history, physical traits, age, relationships, likes and dislikes, quirks, style, key story events they influence and/or are affected by, ways and times they change over the course of the game/story


GOID: {B353DA6B-32D0-09DD-0211-98907B63C799}{40}
Text:
Suddenly, a burst: the sound of large groups of birds flapping their wings and fleeing from trees (think the Freebird Games' logo sound).  As the birds grow distant, it becomes apparent that the crickets have silenced


GOID: {B353DA6B-32D0-09DD-0211-98907B63C799}{58}
Text:
Eventually this reveals the generating edge of an L-L Barrier as it descends toward the ground behind the silhouette of a forest. Upon this reveal, the initial crescendo of the title theme begins


GOID: {B353DA6B-32D0-09DD-0211-98907B63C799}{49}
Text:
As the hardening L-L Barrier darkens behind the forest, a rapidly-oscillating light of Enno emits from a Pulsector base station on the ground, illuminating a small portion of forest in the nearer, more foregroundy background


GOID: {B353DA6B-32D0-09DD-0211-98907B63C799}{52}
Text:
A Pulsector slowly descends from above the screen and toward the station, eventually touching/revealing a part of the word "SHROUD" in the foreground, which then spreads and fully illuminates "…pulspectre"


GOID: {B353DA6B-32D0-09DD-0211-98907B63C799}{55}
Text:
The game idles here, prompting the player to "press a button" with either only ambient sounds or very light, ambient music. The Pulsector idly floats around a portion of the screen. The base station continues to emit light


GOID: {A6A9CAC6-D521-22A4-1562-A342C97BB3B4}{12}
Text:
Alternatively: After illumination is lost, a small airship/aircraft arrives with CB and Vanse aboard. They've arrived to find the prototype...


GOID: {B353DA6B-32D0-09DD-0211-98907B63C799}{64}
Text:
If a button is pressed soon after, the Pulsector descends into the base station and "SHROUD" loses its illumination, disappearing completely. The Prototype teleports into the same forest scene just after the base station closes up and begins to lose its light. Gameplay begins immediately from there


GOID: {B353DA6B-32D0-09DD-0211-98907B63C799}{61}
Text:
If the player idles here long enough, the screen fades black again but the base station stays visible. The prototype teleports in (maybe only if a button is pressed, else it fades back to the forest/title sequence restarts?) - this is how the hidden "Tutorial" stage is initiated


GOID: {1E64AC33-CED9-03A5-33D2-F3C2FCAFE1CD}{110}
Text:
Event-based: Part or all of setting changes after certain number of things done, certain event takes place, game or area has been played for x amount of minutes/hours


GOID: {1E64AC33-CED9-03A5-33D2-F3C2FCAFE1CD}{118}
Text:
Surprise Reveal: the setting is not known about and/or not expected to be visited prior to the visit itself


GOID: {1E64AC33-CED9-03A5-33D2-F3C2FCAFE1CD}{122}
Text:
Turn of Events: the setting is not visited at the expected time due to an unexpected detour (detour to the setting much sooner than the expected visit time, or detour away from the setting just prior to the expected visit time)


GOID: {1E64AC33-CED9-03A5-33D2-F3C2FCAFE1CD}{126}
Text:
Versus Expected: the setting is different upon first visit than the story had previously depicted it to be (due to events, misinformation, lies told by characters, etc.)


GOID: {F4D2C1E8-9C2D-033B-23C9-6DCBC932539E}{90}
Text:
Tiny: The setting is much smaller than expected, or only a very small section of a larger-in-story setting is visit-able


GOID: {1E64AC33-CED9-03A5-33D2-F3C2FCAFE1CD}{223}
Text:
Geographical Features (5) - Affects overall level design and aesthetics. Includes weather, temperature.


GOID: {373BA12B-50C1-00DD-25E8-5DADC8D0C108}{46}
Text:
Structure and Terrain Features (5) - Non-interactive, usually recurring themes or objects to help define level layout


GOID: {373BA12B-50C1-00DD-25E8-5DADC8D0C108}{78}
Text:
Interactive Assets (5) - Props and objects which can be interacted with to influence level progression. At least three of these should be unique to this setting.


GOID: {373BA12B-50C1-00DD-25E8-5DADC8D0C108}{112}
Text:
Enemies/Enemy Types (5-7) - The types of enemies that exist within the setting. At least two of these should be unique to this setting.


GOID: {44C4A37A-0AB1-818F-3591-76BD45704AC2}{24}
Text:
When the PG team first launches the test phase, it is a failure as Lava Levita refuses to rise and spread, so the test ostracrusts + Ghennic biomes are unable to form


GOID: {44C4A37A-0AB1-818F-3591-76BD45704AC2}{36}
Text:
One member continues researching the failure, the others go their separate ways and pursue other paths


GOID: {44C4A37A-0AB1-818F-3591-76BD45704AC2}{40}
Text:
Five years later, the world approaches the oncoming cataclysm with an increasing sense of dread and disorder


GOID: {44C4A37A-0AB1-818F-3591-76BD45704AC2}{51}
Text:
The cameras are inaccessible for some reason, so they set out and travel to the site to figure it out


GOID: {44C4A37A-0AB1-818F-3591-76BD45704AC2}{55}
Text:
They stop approaching when they're close enough to see: The four ostracrusts have all formed, still molten red cracks showing through the surface as they continue to cool


GOID: {44C4A37A-0AB1-818F-3591-76BD45704AC2}{48}
Text:
One day, the member still devoted to PG taps into the test stapulate cams to once more study the setup for more clues to the failure


GOID: {44C4A37A-0AB1-818F-3591-76BD45704AC2}{60}
Text:
Said member is shocked, calls for a regrouping of the team to study the phenomenon, figure out what went right and, if it can be understood, prepare for immediate reinstatement of the project


GOID: {44C4A37A-0AB1-818F-3591-76BD45704AC2}{64}
Text:
Once at the lab, the team finds that the pulsectors have begun running their routines, their logs available, and the prototype has been activate for the test phase


GOID: {7902C6CE-C7C1-0680-2641-EC7DA5AADBD5}{190}
Text:
Holocataphasia "complete affirmation" - Test phase + determination of project's viability via Prototype (SHROUD)


GOID: {FB6BC469-6F32-F7B3-B9EA-19164222B381}{12}
Text:
Destruction of hardened Lava-Levita has uncanny, unprecedented results: a corrupted form of Enno spreads from the interior of the shell walls, to disastrous effect


GOID: {FB6BC469-6F32-F7B3-B9EA-19164222B381}{34}
Text:
Ultimately, a new, previously unplanned phase is launched to take down the corrupted Enno and its results with a vaccine that is promptly engineered 


GOID: {FB6BC469-6F32-F7B3-B9EA-19164222B381}{37}
Text:
This phase is to be concluded before moving onto Ostracatalyst, and at some point the vaccination method is attemptedly integrated into Project ReGhen.


GOID: {3B4CE32C-58FA-03FE-24EF-DE84447D4B47}{11}
Text:
Nidolysis "destruction of the nest" - L-L barriers [attempted to be] destroyed and expose GBs, Scientists' lab/HQ disbanded and destroyed (SHROUD rising action intensifies)


GOID: {67C748EF-D19C-062C-25B7-300AFA9011CB}{22}
Text:
Are built to siphon magma from the planet's core and produce Lava-Levita, or L-L by combining it with Enno at a cellular (or even atomic?) level.


GOID: {67C748EF-D19C-062C-25B7-300AFA9011CB}{25}
Text:
L-L's purpose is to form a barrier of igneous rock (to be dubbed the Ostracrust) at the bottom of the Mesosphere - just above the Stratopause - and to cover and protect the entire planet's surface (from an "astro-cataclysmic event." Planet-wide meteor shower? Radiation? Failing/exploding star?).


GOID: {67C748EF-D19C-062C-25B7-300AFA9011CB}{28}
Text:
Upon the hardening, Stapulates would become the "Pillars of Ghennam," to be perceived as holding up the entire Ostracrust.


GOID: {67C748EF-D19C-062C-25B7-300AFA9011CB}{31}
Text:
Stapulates' exteriors are constructed of highly magnetic metal, virtually a giant electromagnet field which helps to repel and propel the L-L upward. (Maybe)


GOID: {67C748EF-D19C-062C-25B7-300AFA9011CB}{45}
Text:
When the Prototype opens the door at the top, lava rushes up (to the door, into the background, and back out of a vertical slot in the background) and chases it, instead of a spike wall. The image in the background should indicate that this chase occurs around the circumference of the Stapulate, with the slot putting out the L-L wave rotating toward the Prototype (rightward).


GOID: {67C748EF-D19C-062C-25B7-300AFA9011CB}{49}
Text:
This is when all Gyrostapulates' "test phase" is triggered. The sky in the background should darken shortly thereafter, potentially showing the L-L forming downward into a barrier.


GOID: {67C748EF-D19C-062C-25B7-300AFA9011CB}{52}
Text:
The test phase involves each Gyrostapulate (of four) forming a (relatively) small bio-dome of Lava-Levita in differing climates and biomes, each dubbed a Ghennic Biome.


GOID: {67C748EF-D19C-062C-25B7-300AFA9011CB}{55}
Text:
The white chips the Prototype collects (change to white data-pods - "SABO Pods") conduct and store acute analyses regarding the state of the Ghennic Biomes' environments, meant to assess whether the Ghennam Project is suited to sustain life on the planet as a whole.


GOID: {67C748EF-D19C-062C-25B7-300AFA9011CB}{58}
Text:
The scientists cannot remotely observe any data collected by the Prototype's systems over the air, and cannot arrange remote access to the pods due to their inherent need to be at the heart of each Ghennic Biome. The only way they get updates from the Prototype is for it to visit tethered stations near the outer edges of the Ghennic Biome. This complication is due to Lava-Levita's quality that it heavily compromises the integrity of all electrical signals and EM waves nearby, if they are not sheltered by an Enno-emitting graphene surface.


GOID: {F536C5E8-9CD2-C7AD-3FF2-D609583928D5}{18}
Text:
Update to correspond with backstory: Whatever path he chose to take after the initial failure of the test phase, he wound up spending his time in one of the designated GBs and near a purportedly-inactive Gyrostapulate


GOID: {67C748EF-D19C-062C-25B7-300AFA9011CB}{64}
Text:
However, Marto Friggly voluntarily entered one of the test zones before it was sealed. Is either discovered, or created a machine that is discovered as a boss.


GOID: {F536C5E8-9CD2-C7AD-3FF2-D609583928D5}{23}
Text:
This is their true purpose; Dr. Renstadt hoped to leverage the pulsectors to dissuade the effects of corrupt Enno for as long as possible so that humanity may reside on the surface for many more years, even if the ultimate goal of PG was to escape Earth


GOID: {67C748EF-D19C-062C-25B7-300AFA9011CB}{67}
Text:
Pulsectors were repurposed to provide synthetic sunlight, warmth, and purify the air within the Ghennic Biomes.


GOID: {67C748EF-D19C-062C-25B7-300AFA9011CB}{70}
Text:
Each of the four outer test phase Stapulates (Gyrostapulates) are responsible for distributing the Ostracatalyst activation signal to a quarter of the total number of Stapulates across the planet.


GOID: {67C748EF-D19C-062C-25B7-300AFA9011CB}{73}
Text:
The test-phase Stapulates were built around the "_ Delta," chosen for the diverse collection of biomes that surround it, with the fifth Stapulate located in the center.


GOID: {67C748EF-D19C-062C-25B7-300AFA9011CB}{78}
Text:
Stapulate 1: Large-tree forest & ravine (Renstadt area is within a large tree or built into the Stapulate's side)


GOID: {67C748EF-D19C-062C-25B7-300AFA9011CB}{101}
Text:
Exists because "what goes up must come down" - the Inverse Stapulate's purpose is to serve as a "hopper" or "funnel" back into the mantle (after first purifying the L-L of Enno). It is placed near the South Pole where the magnetic Lava-Levita is drawn to after surrounding the rest of the planet, and therefore solidifies in a funnel shape upon formation of the whole Ostracrust.


GOID: {67C748EF-D19C-062C-25B7-300AFA9011CB}{104}
Text:
For the test phase, a well or "mote" utilizing the Inverse Stapulate's technology is used to pull down the L-L and create the "Mini-Ostracrust" barriers in a perimeter around the gyrostapulates.


GOID: {DB3370E5-B633-028B-14F5-D584922D1082}{116}
Text:
Especially responsible for the Ostrastasis phase - the complete protection and survival of the human race during the formation of the Ostracrust and anticipated extraterrestrial threat/impact.


GOID: {DB3370E5-B633-028B-14F5-D584922D1082}{131}
Text:
Particularly responsible for the Pneumolumia phase and all its components, ensuring the long-term post-Ostrastasis survival of humanity.


GOID: {DB3370E5-B633-028B-14F5-D584922D1082}{143}
Text:
Engineering and technology mastermind. Leads the design, development, and construction of the Stapulates and the plexus (network) that connects them.


GOID: {DB3370E5-B633-028B-14F5-D584922D1082}{146}
Text:
Particularly responsible for the Ostracatalyst phase and the ultimate formation of the entire Ostracrust.


GOID: {DB3370E5-B633-028B-14F5-D584922D1082}{152}
Text:
In the present tense of  the game, Ostracatalyst construction has been completed and Leses agrees to lend his assistant to Vanse to aide with her geological studies within the Ghennic Biomes.


GOID: {DB3370E5-B633-028B-14F5-D584922D1082}{155}
Text:
This robot was originally nameless, but was affectionately dubbed "Calenbloom" by Vanse, who developed an affinity for the robot and its unexplained ability to quickly learn and play any musical instrument.


GOID: {525F0953-DC25-0654-3B9F-58040A64354B}{13}
Text:
Early on, Vanse always complains to Calenbloom that he does not act of his "own will," and only acts when instructed to. Calenbloom attempts and manages to slowly form more of a "conscience" over the course of the story.


GOID: {DB3370E5-B633-028B-14F5-D584922D1082}{149}
Text:
Built himself a mute AI robot assistant to help with the grunt work of the construction procedures near the end of the Ostracatalyst concept/design phase.


GOID: {DB3370E5-B633-028B-14F5-D584922D1082}{161}
Text:
Geologist, biologist, and chemical engineer. Vanse developed the complex process which converts magma into Lava-Levita.


GOID: {DB3370E5-B633-028B-14F5-D584922D1082}{164}
Text:
She was originally responsible for the Panphylaxis ("to protect all species") phase, which laid much of the groundwork and formed the skeleton of the Ghennam Project.


GOID: {DB3370E5-B633-028B-14F5-D584922D1082}{167}
Text:
Post-Panphylaxis and leading up to the current time, Vanse had helped out here and there but has recently taken on a new leg of Pneumolumia: To collect and study data on the effects of the L-L barrier and its formation on the environments it encapsulates.


GOID: {525F0953-DC25-0654-3B9F-58040A64354B}{16}
Text:
A Ghennic Biome is a perimeter designated around a specially-modified type of Stapulate called a Gyrostapulate.


GOID: {DB3370E5-B633-028B-14F5-D584922D1082}{170}
Text:
To achieve this, test zones dubbed the "Ghennic Biomes" were established, and a test phase was arranged by the entire group.


GOID: {DB3370E5-B633-028B-14F5-D584922D1082}{173}
Text:
With Calenbloom by her side, Vanse traveled to each zone and planted SABO Pods deep within prior to the activation of the Gyrostapulates and test formations of L-L barriers. These pods would observe the environment and collect detailed data thanks in part to the help of specialized Pulsectors - Geo-Pulsectors.


GOID: {DB3370E5-B633-028B-14F5-D584922D1082}{176}
Text:
Vanse and Gerald will be the two people you hear the most from over the course of the story, since the Prototype's key purpose starting out is to complete data collection from the test phase.


GOID: {7000D386-E18B-0273-15E9-CD9FD2946C19}{23}
Text:
Navigate the first Stapulate and open the door to trigger Holocataphasia, or formation of the Ghennic Biomes via Lava-Levita. (Intro)


GOID: {7000D386-E18B-0273-15E9-CD9FD2946C19}{26}
Text:
Traverse and observe the four primary Ghennic Biomes. The GB around the first Gyrostapulate is not any of these four (due to the need to access their cores as final challenges, given that the tutorial takes place within its core already) - is the final stage?


GOID: {BA5E0B00-A024-006B-3346-815B4CBC10CD}{20}
Text:
The SABO itself initiates a portal-open sequence with very rapid morse code via light flashes. The background surrounding the SABO changes to show that the Gyrostapulate recognizes the request for portal.


GOID: {BA5E0B00-A024-006B-3346-815B4CBC10CD}{23}
Text:
The SABO verifies itself with a unique set of morse code flashes, triggering portal formation - blinding white hole the Prototype's orbs fly into.


GOID: {BA5E0B00-A024-006B-3346-815B4CBC10CD}{26}
Text:
New screen here: Black background. Large, animated spinning SABO crystal descends into an info-extraction terminal. Entire scene fades a bit into the background while the environment analysis data prints on the screen, giving some extra context for the story and how things are progressing. This may be followed by dialogue from the scientists, commenting on their findings vs. expectations.


GOID: {7000D386-E18B-0273-15E9-CD9FD2946C19}{30}
Text:
Reach the heart of each Ghennic Biome and obtain the SABO (Standalone Acute Biome Observer) crystal for its detailed analyses and reports regarding the survival and persistence of the surrounding geography and life among it.


GOID: {7000D386-E18B-0273-15E9-CD9FD2946C19}{36}
Text:
Upon reaching the fifth GB, to proceed the Prototype must have traveled and observed the full spectrum of the Ghennic Biomes, and thus is prompted for proof (the elemental weapons). If it has not, it must return to previous locations and explore further to find the missing weapons.


GOID: {7000D386-E18B-0273-15E9-CD9FD2946C19}{39}
Text:
Once the multi-weapon gate is passed, the Prototype is tasked with a decision to be made: Is it safe to fully activate all Stapulates (there are many more than just these five), and to put the fate of humanity in the hands of Project Ghennam?


GOID: {BA5E0B00-A024-006B-3346-815B4CBC10CD}{35}
Text:
GPS, the heart of the Ostracatalyst, awakens. Shows signs of abnormality, but prompts the Prototype for conclusive analysis.


GOID: {BA5E0B00-A024-006B-3346-815B4CBC10CD}{151}
Text:
[…] ((machinery comes to put the Prototype into stasis. if the player lets this happen, it is game over at the end of this sequence. can be avoided by using circuit split))


GOID: {BA5E0B00-A024-006B-3346-815B4CBC10CD}{139}
Text:
Estimated days until Spine Reapers return: 4 (The text pauses here, the number glitches briefly, then turns red and counts up rapidly to "93")


GOID: {BA5E0B00-A024-006B-3346-815B4CBC10CD}{32}
Text:
To confirm positive results, the four gate keys must be retrieved from deep within the heavily-secured heart chambers of each Stapulate. The four entrances (portals) within the Ghennic Biomes are opened, and must be located to reach said chambers. Bringing all four keys back to the lock room of the fifth GB would be proof that the Ostracatalyst (Project Ghennam's climax phase) is able and ready to be implemented.


GOID: {7000D386-E18B-0273-15E9-CD9FD2946C19}{43}
Text:
Upon submission of the fourth key, the GPS, which is the "fifth key" fueled by Enno and necessary for the Ostracatalyst to function, malfunctions/goes rogue and attempts to escape. The Prototype must then subdue and retrieve the GPS to ensure the success of Project Ghennam - the protection of life on the planet. 


GOID: {D37F6187-B59C-31A7-B6AB-C83665768043}{34}
Text:
Throughout the game, Calenbloom practically has a new body with each new encounter. This is used to contrast the prototype's systems, which are designed to be able to be honed, developed, and built upon, similar to human skills. Whereas with CB, his upgrades come by way of migrating his core to new entire bodies.


GOID: {D37F6187-B59C-31A7-B6AB-C83665768043}{39}
Text:
Some form or essence of CB as a training boss? Maybe only if the training portal is found. What follows is a scene showing CB disengage from the virtual training, a color change, and perhaps one of the scientists in the background.


GOID: {D37F6187-B59C-31A7-B6AB-C83665768043}{42}
Text:
Outside of the above scenario and ones following the event below, Calenbloom is always seen leading/protecting/following Vanse.


GOID: {D37F6187-B59C-31A7-B6AB-C83665768043}{45}
Text:
At one point mid- to late-game (during Nidolysis), the prototype nears death during a battle. Vanse and CB come in to rescue at the last second, but CB seems off. The Prototype departs from them, leaving them in the room together. Shortly thereafter, it is discovered that CB succumbed to the adverse effects of corrupted Enno and murdered Vanse.


GOID: {1617FF0A-4952-00FF-051A-CF5177C5EDE2}{11}
Text:
Some degree of its self-developed "conscience" remains post-corruption, and somehow it can be seen that it is internally tormented over the loss of Vanse. The Prototype will (and is perhaps commanded to?) end CB's misery… Whenever that opportunity comes.


GOID: {CE6BCC71-24CE-03D9-1EC6-8C49BE44C6F4}{34}
Text:
Ultimately becomes a core component of Pneumolumia, therefore heavily involved in the events of SHROUD and the Holocataphasia phase.


GOID: {CE6BCC71-24CE-03D9-1EC6-8C49BE44C6F4}{39}
Text:
Pulsectors were created in response to a very early discovery of Project Ghennam: That at extremely high temperatures, Enno destabilizes, causing a collapse of all integrity for nearby EM waves and electric pulses. Therefore, this is primarily exemplified by Lava-Levita: Any unprotected wires even remotely nearby cannot transfer data intact, and EM waves cripple completely. This characteristic was coined "Enno Burn."


GOID: {CE6BCC71-24CE-03D9-1EC6-8C49BE44C6F4}{43}
Text:
The only discovered shield for Enno Burn is to "fight fire with fire" - chill a size-efficient,  strong material (graphene) combined with a self-renewing Enno barrier. Graphene is used because other materials, such as steel or concrete, require an immensely thicker mass of material to resist Enno Burn.


GOID: {CE6BCC71-24CE-03D9-1EC6-8C49BE44C6F4}{46}
Text:
Because the materials used to produce Enno Burn shielding are very expensive and cannot be produced en masse (e.g. to cover a great length of cable), they were instead used primarily in manufacturing Pulsectors: Invented to be portable, floating stores of data and electronic components entirely safe from the effects of Enno Burn.


GOID: {CE6BCC71-24CE-03D9-1EC6-8C49BE44C6F4}{68}
Text:
Limited AI: Pulsectors can house circuits that do not rely on wireless transmissions, such as gyroscopes and accelerometers. Combined with AI, they can perform some primitive maneuvering through the air. However, because of their external Enno shielding they are unable to rely on imaging sensors to observe their environment. They primarily observe nearby temperature, sound, humidity, the chemical composition of the air, and sources of Enno, including the distance and direction of those sources. This is why they react to the Prototype when it nears.


GOID: {CE6BCC71-24CE-03D9-1EC6-8C49BE44C6F4}{74}
Text:
Endogenous: Pulsectors' constant renewal of Enno also fuels their functionalities and constantly keeps a charge in their internal graphene cell.


GOID: {CE6BCC71-24CE-03D9-1EC6-8C49BE44C6F4}{71}
Text:
Diurnal Rhythm (Day/Night Cycling): To ensure nearness to their origin points and rotational alignment, some Pulsectors will periodically return to their "base station," a protected chamber usually located just underneath the ground's surface. If a Pulsector contains newly-gathered data that must be synced or stored elsewhere, it may enter the base station for a period of time to do so safe from the effects of Enno Burn.


GOID: {ED6507A3-968F-0155-3819-323DBF6C4672}{52}
Text:
Adjunkts augment Aenno functions,  i.e. primarily special maneuvers (split, gravity jump, scale, etc.)


GOID: {ED6507A3-968F-0155-3819-323DBF6C4672}{66}
Text:
Adjunkt for Gravity Jump is Firefly Ray: Holds FR projectile in direction prototype faces, dropping smaller projectiles, until gravity jump ends, then breaks off


GOID: {ED6507A3-968F-0155-3819-323DBF6C4672}{56}
Text:
Each Adjunkt is associated with a specific Aenno ability and imbues it with elemental properties for attack. Examples:


GOID: {ED6507A3-968F-0155-3819-323DBF6C4672}{73}
Text:
Using an Adjunkt is optional (Aenno maneuvers can be performed without Adjunkts), but is the most basic way of achieving said elemental effect


GOID: {ED6507A3-968F-0155-3819-323DBF6C4672}{77}
Text:
(See Charging Mechanics Updates) Adjunkts can be charged and released to generate a concentrated mass of pure elemental Enno, a la normal weapons' charge attacks


GOID: {ED6507A3-968F-0155-3819-323DBF6C4672}{89}
Text:
Such upgrade makes weapon shots take on the element of the most recently (or most frequently) used Adjunkt


GOID: {43561F64-D670-0665-2490-46DBDBADE2DE}{14}
Text:
Trace slots are additions to "Normal Shot" which allow weapons that aren't equipped to standard slots to be linked to "Normal Shot"


GOID: {43561F64-D670-0665-2490-46DBDBADE2DE}{19}
Text:
Being linked to "Normal Shot" means a trace weapon's effects can be brought about in a context-sensitive basis via a post-charge (see updated charging mechanics)


GOID: {43561F64-D670-0665-2490-46DBDBADE2DE}{22}
Text:
For instance, SB is traced. Shooting NS at a glass block does nothing, but shooting multiple NS shots in short succession causes a build-up of Enno which then generates an SB effect and breaks the glass blocks


GOID: {43561F64-D670-0665-2490-46DBDBADE2DE}{25}
Text:
Weapons that have run out of RE are auto-relegated to be traced, until more RE is acquired. E.g. firing with an empty weapon shoots a normal shot that can post-charge to the emptied weapon's effect


GOID: {ED6507A3-968F-0155-3819-323DBF6C4672}{85}
Text:
Upgrade down the line to link "Normal Shot" to Aenno, thereby enabling shots fired to have properties of Adjunkts


GOID: {67D0B38A-C8D6-0735-3841-7B7F4F65A571}{14}
Text:
Pressing a certain key (e.g. Down or Aenno) repeatedly while charging boosts the charge and raises it faster, accommodated by a particle effect (don't have to wait as long to reach full charge)


GOID: {67D0B38A-C8D6-0735-3841-7B7F4F65A571}{28}
Text:
Many low-level shots concentrated into a single area will generate and gather with residual Enno from previous shots to eventually form a stronger burst of Enno


GOID: {67D0B38A-C8D6-0735-3841-7B7F4F65A571}{31}
Text:
Especially effective where higher level shots are needed, e.g. against a Dani or wall of bullet blocks (enough shots fast enough will result in destroying the Dani, for instance)


GOID: {67D0B38A-C8D6-0735-3841-7B7F4F65A571}{34}
Text:
In combination with trace slots (see Adjunkts), can generate special weapon effects when weapons are not normally equipped or are drained


GOID: {F540AD61-DEBF-09E3-1FAC-B164DAF9D44F}{241}
Text:
To equip the weapon, the disk is loaded into the MC's core (fuses with the core disk OR disappears below it)


GOID: {17334D6E-7C50-0F22-0153-01EEFD90D86D}{226}
Text:
Disk takes a few frames to leave the player (while it travels the hyper rail; just as many frames as basic throwing animation)


GOID: {F540AD61-DEBF-09E3-1FAC-B164DAF9D44F}{11}
Text:
Holding attack as disk returns to player will make it directly re-enter the hyper rail (MC catches it with the rail)


GOID: {17334D6E-7C50-0F22-0153-01EEFD90D86D}{240}
Text:
If the player changes direction while holding a disk, the disk travels along the rail to the opposite hand


GOID: {F540AD61-DEBF-09E3-1FAC-B164DAF9D44F}{31}
Text:
Holding attack means that as disks return or become accessible, they will be loaded into the hyper rail


GOID: {F540AD61-DEBF-09E3-1FAC-B164DAF9D44F}{33}
Text:
Holding onto a charged disk and loading a second disk into the rail will cause them to collide and temporarily fuse


GOID: {F540AD61-DEBF-09E3-1FAC-B164DAF9D44F}{42}
Text:
Upon return, a fused disk that did NOT land a hit can be recycled through the hyper rail for another attack by holding attack as it returns (so no extra time needed for re-charge)


GOID: {F540AD61-DEBF-09E3-1FAC-B164DAF9D44F}{56}
Text:
Gives the player greater control over the flow of all disks (including blue disk, which houses the MC's core


GOID: {F540AD61-DEBF-09E3-1FAC-B164DAF9D44F}{67}
Text:
Quickly tapping aenno will instantly call or "zap" back any disks that are already turning/ed around into the MC's hand (draws a red glowing trail from where they were before being called)


GOID: {F540AD61-DEBF-09E3-1FAC-B164DAF9D44F}{71}
Text:
If attack is held, disks that are still traveling can also be returned, and returning disks will be fed directly into the hyper rail as they come


GOID: {F540AD61-DEBF-09E3-1FAC-B164DAF9D44F}{230}
Text:
The other base disk(s) orbit the player and, if attack is held or instafetch is used again, they are reloaded for another charge


GOID: {F540AD61-DEBF-09E3-1FAC-B164DAF9D44F}{126}
Text:
The MC crouches while aenno is held and holds arms in L shape pointing in direction of travel (downward from shoulder,  forward from elbow; one knee on the ground, other foot planted)


GOID: {F540AD61-DEBF-09E3-1FAC-B164DAF9D44F}{91}
Text:
From this stance, pressing left or right will fire both red disks, temporarily condense the MC's body into its core (blue disk) and become pulled along by the two red disks to travel a short distance


GOID: {F540AD61-DEBF-09E3-1FAC-B164DAF9D44F}{143}
Text:
FR Knuckles - (Gravity Jump; charged disk travels the hyper rail in a loop super fast, generates upward-rising energy, MC body condenses and rides the rising energy until the disk loses charge/momentum b/c the hyper rail is gone b/c of condensing)


# PageElementContents_content

c0Terms:
e.g e.g start start with with scene scene of of vanse vanse covered covered in in blanket blanket in in jeep jeep headed headed to to hq hq as as beacon beacon showing showing prototype prototype has has awakened awakened shines shines in in distance distance


c0Terms:
focus focus on on conveying conveying each each character character and and entity's entity's physical physical mental mental needs needs limitations limitations and and desires desires


c0Terms:
event event some some members members of of pg pg try try to to convince convince the the prototype prototype to to come come along along to to some some sort sort of of field field work work or or other other event event that that seems seems mundane mundane during during the the event event the the mundane mundane transforms transforms into into something something more more exciting exciting and and unusual unusual


c0Terms:
optional optional event event something something you you can can ride ride or or enter enter comes comes and and goes goes constantly constantly from from one one specific specific location location if if you you stick stick around around long long enough enough you you will will encounter encounter it it and and have have the the opportunity opportunity to to ride ride enter enter it it and and take take part part in in a a small small side side story story event event


c0Terms:
location location somewhere somewhere that that feels feels like like home home a a place place with with a a warm warm aura aura where where the the player player can can take take solace solace perhaps perhaps an an associated associated character character and and or or associated associated repeating repeating event event such such as as a a recurring recurring upgrade upgrade


c0Terms:
event event then then right right when when the the player player gets gets used used to to going going to to the the above above location location take take it it away away from from them them everything everything seems seems normal normal but but when when the the player player returns returns the the place place is is destroyed destroyed or or disappeared disappeared a a new new path path is is revealed revealed a a new new branch branch of of story story unravels unravels


c0Terms:
location location somewhere somewhere that that feels feels like like a a distant distant corner corner of of an an unfamiliar unfamiliar world world full full of of unfamiliar unfamiliar people people beings beings reference reference cowbop cowbop chess chess master master episode episode


c0Terms:
location location time time frame frame somewhere somewhere and and some some event event where where you you feel feel isolated isolated and and cut cut off off from from everything everything that that had had you you feeling feeling confident confident and and comfortable comfortable before before


c0Terms:
a a story story event event where where the the prototype prototype is is traveling traveling with with a a character character who who cannot cannot fashion fashion enno enno and and after after the the prototype prototype obtains obtains a a new new enno enno shard shard they they remark remark what what forget forget it it not not everyone everyone can can just just modify modify enno enno on on the the spot spot


c0Terms:
only only a a few few of of the the scientists scientists and and maybe maybe a a side side character character or or two two can can fashion fashion enno enno


c0Terms:
therefore therefore if if an an enno enno weapon weapon is is ever ever found found pre pre fashioned fashioned there there will will only only be be a a very very select select group group of of characters characters who who could could have have created created it it


c0Terms:
the the potential potential would would exist exist for for an an incompatible incompatible but but pre pre fashioned fashioned enno enno weapon weapon to to be be discovered discovered e.g e.g something something meant meant for for calenbloom calenbloom


c0Terms:
even even fewer fewer characters characters can can fashion fashion enno enno without without being being physically physically with with the the prototype prototype and and maybe maybe using using some some sort sort of of equipment equipment unless unless they they know know the the prototype's prototype's inner inner systems systems and and construction construction like like the the back back of of their their hand hand


c0Terms:
to to fashion fashion enno enno maybe maybe require require that that the the prototype prototype has has developed developed a a perfect perfect idea idea to to fashion fashion it it after after for for example example a a perfect perfect idea idea may may be be obtained obtained by by interacting interacting with with an an enemy enemy or or defeating defeating it it using using many many possible possible methods methods


c0Terms:
this this way way enno enno weapons weapons don't don't simply simply exist exist but but take take after after things things from from the the game game world world giving giving them them an an origin origin and and a a sense sense of of history history examples examples might might be be one one enno enno weapon weapon special special weapon weapon may may take take after after be be fashioned fashioned after after a a tool tool or or weapon weapon some some old old timer timer has has used used for for years years or or one one perfect perfect idea idea may may originate originate from from a a character character or or enemy enemy who who dies dies or or disappears disappears


c0Terms:
multiple multiple enno enno shards shards may may be be necessary necessary to to fashion fashion some some weapons weapons


c0Terms:
weapon weapon enno enno shards shards sections sections are are obtained obtained element element less less and and devoid devoid of of unique unique characteristics characteristics are are transformed transformed into into weapons weapons by by way way of of a a technique technique called called enno enno fashioning fashioning


c0Terms:
create create a a template template for for immersive immersive engaging engaging settings settings which which must must be be completed completed in in whole whole prior prior to to the the creation creation of of given given setting's setting's graphical graphical and and audio audio assets assets


c0Terms:
create create a a template template for for living living motivated motivated characters characters their their motives motives desires desires history history physical physical traits traits age age relationships relationships likes likes and and dislikes dislikes quirks quirks style style key key story story events events they they influence influence and and or or are are affected affected by by ways ways and and times times they they change change over over the the course course of of the the game game story story


c0Terms:
suddenly suddenly a a burst burst the the sound sound of of large large groups groups of of birds birds flapping flapping their their wings wings and and fleeing fleeing from from trees trees think think the the freebird freebird games games logo logo sound sound as as the the birds birds grow grow distant distant it it becomes becomes apparent apparent that that the the crickets crickets have have silenced silenced


c0Terms:
a a low low rumbling rumbling sound sound grows grows as as a a red red light light fades fades in in from from the the top top of of the the screen screen


c0Terms:
eventually eventually this this reveals reveals the the generating generating edge edge of of an an l l l l barrier barrier as as it it descends descends toward toward the the ground ground behind behind the the silhouette silhouette of of a a forest forest upon upon this this reveal reveal the the initial initial crescendo crescendo of of the the title title theme theme begins begins


c0Terms:
as as the the hardening hardening l l l l barrier barrier darkens darkens behind behind the the forest forest a a rapidly rapidly oscillating oscillating light light of of enno enno emits emits from from a a pulsector pulsector base base station station on on the the ground ground illuminating illuminating a a small small portion portion of of forest forest in in the the nearer nearer more more foregroundy foregroundy background background


c0Terms:
a a pulsector pulsector slowly slowly descends descends from from above above the the screen screen and and toward toward the the station station eventually eventually touching touching revealing revealing a a part part of of the the word word shroud shroud in in the the foreground foreground which which then then spreads spreads and and fully fully illuminates illuminates pulspectre pulspectre


c0Terms:
the the game game idles idles here here prompting prompting the the player player to to press press a a button button with with either either only only ambient ambient sounds sounds or or very very light light ambient ambient music music the the pulsector pulsector idly idly floats floats around around a a portion portion of of the the screen screen the the base base station station continues continues to to emit emit light light


c0Terms:
alternatively alternatively after after illumination illumination is is lost lost a a small small airship airship aircraft aircraft arrives arrives with with cb cb and and vanse vanse aboard aboard they've they've arrived arrived to to find find the the prototype prototype


c0Terms:
if if a a button button is is pressed pressed soon soon after after the the pulsector pulsector descends descends into into the the base base station station and and shroud shroud loses loses its its illumination illumination disappearing disappearing completely completely the the prototype prototype teleports teleports into into the the same same forest forest scene scene just just after after the the base base station station closes closes up up and and begins begins to to lose lose its its light light gameplay gameplay begins begins immediately immediately from from there there


c0Terms:
character character dialogue dialogue pops pops up up maybe maybe it it isn't isn't ready ready yet yet options options instructions instructions ready ready


c0Terms:
if if the the player player idles idles here here long long enough enough the the screen screen fades fades black black again again but but the the base base station station stays stays visible visible the the prototype prototype teleports teleports in in maybe maybe only only if if a a button button is is pressed pressed else else it it fades fades back back to to the the forest forest title title sequence sequence restarts restarts this this is is how how the the hidden hidden tutorial tutorial stage stage is is initiated initiated


c0Terms:
is is inside inside the the heart heart of of a a docile docile stapulate stapulate similar similar to to the the dark dark spacey spacey final final challenges challenges area area


c0Terms:
location location based based hidden hidden section section with with different different theme theme accessed accessed later later in in game game


c0Terms:
event event based based part part or or all all of of setting setting changes changes after after certain certain number number of of things things done done certain certain event event takes takes place place game game or or area area has has been been played played for for x x amount amount of of minutes minutes hours hours


c0Terms:
progressive progressive small small changes changes are are introduced introduced over over the the course course of of the the game game story story


c0Terms:
surprise surprise reveal reveal the the setting setting is is not not known known about about and and or or not not expected expected to to be be visited visited prior prior to to the the visit visit itself itself


c0Terms:
turn turn of of events events the the setting setting is is not not visited visited at at the the expected expected time time due due to to an an unexpected unexpected detour detour detour detour to to the the setting setting much much sooner sooner than than the the expected expected visit visit time time or or detour detour away away from from the the setting setting just just prior prior to to the the expected expected visit visit time time


c0Terms:
versus versus expected expected the the setting setting is is different different upon upon first first visit visit than than the the story story had had previously previously depicted depicted it it to to be be due due to to events events misinformation misinformation lies lies told told by by characters characters etc etc


c0Terms:
huge huge the the setting setting extends extends much much further further than than what what may may be be expected expected


c0Terms:
tiny tiny the the setting setting is is much much smaller smaller than than expected expected or or only only a a very very small small section section of of a a larger larger in in story story setting setting is is visit visit able able


c0Terms:
none none the the setting setting is is generally generally always always the the same same throughout throughout its its lifespan lifespan


c0Terms:
geographical geographical features features 5 nn5 affects affects overall overall level level design design and and aesthetics aesthetics includes includes weather weather temperature temperature


c0Terms:
background background elements elements 5 nn5 unique unique visuals visuals to to help help define define the the background background s s


c0Terms:
structure structure and and terrain terrain features features 5 nn5 non non interactive interactive usually usually recurring recurring themes themes or or objects objects to to help help define define level level layout layout


c0Terms:
interactive interactive assets assets 5 nn5 props props and and objects objects which which can can be be interacted interacted with with to to influence influence level level progression progression at at least least three three of of these these should should be be unique unique to to this this setting setting


c0Terms:
enemies enemies enemy enemy types types 5 nn5 7 nn7 the the types types of of enemies enemies that that exist exist within within the the setting setting at at least least two two of of these these should should be be unique unique to to this this setting setting


c0Terms:
twist twist specifics specifics story story leading leading up up to to first first and and subsequent subsequent visit visit s s


c0Terms:
story story events events 2 nn2 5 nn5 what what happens happens within within this this space space and and when when


c0Terms:
project project ghennam ghennam is is initiated initiated with with just just over over 7 nn7 years years to to the the projected projected cataclysm cataclysm


c0Terms:
as as the the pulsectors pulsectors draw draw energy energy from from l l l l they they enter enter an an indefinite indefinite hibernation hibernation


c0Terms:
when when the the pg pg team team first first launches launches the the test test phase phase it it is is a a failure failure as as lava lava levita levita refuses refuses to to rise rise and and spread spread so so the the test test ostracrusts ostracrusts ghennic ghennic biomes biomes are are unable unable to to form form


c0Terms:
the the team team doesn't doesn't know know why why it it failed failed all all signs signs indicate indicate it it should should have have worked worked


c0Terms:
one one member member continues continues researching researching the the failure failure the the others others go go their their separate separate ways ways and and pursue pursue other other paths paths


c0Terms:
five five years years later later the the world world approaches approaches the the oncoming oncoming cataclysm cataclysm with with an an increasing increasing sense sense of of dread dread and and disorder disorder


c0Terms:
some some other other solutions solutions were were proposed proposed but but none none with with as as much much hope hope for for survival survival as as pg pg


c0Terms:
the the cameras cameras are are inaccessible inaccessible for for some some reason reason so so they they set set out out and and travel travel to to the the site site to to figure figure it it out out


c0Terms:
they they stop stop approaching approaching when when they're they're close close enough enough to to see see the the four four ostracrusts ostracrusts have have all all formed formed still still molten molten red red cracks cracks showing showing through through the the surface surface as as they they continue continue to to cool cool


c0Terms:
one one day day the the member member still still devoted devoted to to pg pg taps taps into into the the test test stapulate stapulate cams cams to to once once more more study study the the setup setup for for more more clues clues to to the the failure failure


c0Terms:
said said member member is is shocked shocked calls calls for for a a regrouping regrouping of of the the team team to to study study the the phenomenon phenomenon figure figure out out what what went went right right and and if if it it can can be be understood understood prepare prepare for for immediate immediate reinstatement reinstatement of of the the project project


c0Terms:
once once at at the the lab lab the the team team finds finds that that the the pulsectors pulsectors have have begun begun running running their their routines routines their their logs logs available available and and the the prototype prototype has has been been activate activate for for the the test test phase phase


c0Terms:
panphylaxis panphylaxis to to protect protect all all species species development development of of l l l l planning planning designing designing groundwork groundwork


c0Terms:
spinoplasia spinoplasia backbone backbone formation formation ostracatalyst ostracatalyst construction construction this this ends ends shroud shroud begins begins


c0Terms:
holocataphasia holocataphasia complete complete affirmation affirmation test test phase phase determination determination of of project's project's viability viability via via prototype prototype shroud shroud


c0Terms:
destruction destruction of of hardened hardened lava lava levita levita has has uncanny uncanny unprecedented unprecedented results results a a corrupted corrupted form form of of enno enno spreads spreads from from the the interior interior of of the the shell shell walls walls to to disastrous disastrous effect effect


c0Terms:
this this results results in in cb cb going going berserk berserk and and murdering murdering vanse vanse


c0Terms:
ultimately ultimately a a new new previously previously unplanned unplanned phase phase is is launched launched to to take take down down the the corrupted corrupted enno enno and and its its results results with with a a vaccine vaccine that that is is promptly promptly engineered engineered


c0Terms:
this this phase phase is is to to be be concluded concluded before before moving moving onto onto ostracatalyst ostracatalyst and and at at some some point point the the vaccination vaccination method method is is attemptedly attemptedly integrated integrated into into project project reghen reghen


c0Terms:
nidolysis nidolysis destruction destruction of of the the nest nest l l l l barriers barriers attempted attempted to to be be destroyed destroyed and and expose expose gbs gbs scientists scientists lab lab hq hq disbanded disbanded and and destroyed destroyed shroud shroud rising rising action action intensifies intensifies


c0Terms:
ostracatalyst ostracatalyst shroud shroud ends ends entire entire event event captured captured recapped recapped in in plume plume op op


c0Terms:
pneumolumia pneumolumia air air and and light light human human life life in in the the new new world world ghennam ghennam plume plume


c0Terms:
take take back back the the sky sky build build space space colony colony new new ghennam ghennam plume plume ends ends


c0Terms:
project project ghennam's ghennam's phases phases and and correspondence correspondence to to story story timeline timeline


c0Terms:
are are built built to to siphon siphon magma magma from from the the planet's planet's core core and and produce produce lava lava levita levita or or l l l l by by combining combining it it with with enno enno at at a a cellular cellular or or even even atomic atomic level level


c0Terms:
potentially potentially keep keep mentions mentions in in game game as as a a threat threat to to humanity humanity our our home home the the planet planet


c0Terms:
l l l's l's purpose purpose is is to to form form a a barrier barrier of of igneous igneous rock rock to to be be dubbed dubbed the the ostracrust ostracrust at at the the bottom bottom of of the the mesosphere mesosphere just just above above the the stratopause stratopause and and to to cover cover and and protect protect the the entire entire planet's planet's surface surface from from an an astro astro cataclysmic cataclysmic event event planet planet wide wide meteor meteor shower shower radiation radiation failing failing exploding exploding star star


c0Terms:
upon upon the the hardening hardening stapulates stapulates would would become become the the pillars pillars of of ghennam ghennam to to be be perceived perceived as as holding holding up up the the entire entire ostracrust ostracrust


c0Terms:
stapulates stapulates exteriors exteriors are are constructed constructed of of highly highly magnetic magnetic metal metal virtually virtually a a giant giant electromagnet electromagnet field field which which helps helps to to repel repel and and propel propel the the l l l l upward upward maybe maybe


c0Terms:
ghennam ghennam is is the the name name of of the the new new world world to to be be created created by by the the introduction introduction of of the the ostracrust ostracrust


c0Terms:
the the intro intro stage stage is is a a docile docile stapulate stapulate that that the the prototype prototype travels travels up up through through the the core core of of


c0Terms:
when when the the prototype prototype opens opens the the door door at at the the top top lava lava rushes rushes up up to to the the door door into into the the background background and and back back out out of of a a vertical vertical slot slot in in the the background background and and chases chases it it instead instead of of a a spike spike wall wall the the image image in in the the background background should should indicate indicate that that this this chase chase occurs occurs around around the the circumference circumference of of the the stapulate stapulate with with the the slot slot putting putting out out the the l l l l wave wave rotating rotating toward toward the the prototype prototype rightward rightward


c0Terms:
this this is is when when all all gyrostapulates gyrostapulates test test phase phase is is triggered triggered the the sky sky in in the the background background should should darken darken shortly shortly thereafter thereafter potentially potentially showing showing the the l l l l forming forming downward downward into into a a barrier barrier


c0Terms:
the the test test phase phase involves involves each each gyrostapulate gyrostapulate of of four four forming forming a a relatively relatively small small bio bio dome dome of of lava lava levita levita in in differing differing climates climates and and biomes biomes each each dubbed dubbed a a ghennic ghennic biome biome


c0Terms:
true true purpose purpose ensure ensure corrupt corrupt enno enno is is contained contained within within the the gb gb and and not not leaking leaking out out


c0Terms:
the the white white chips chips the the prototype prototype collects collects change change to to white white data data pods pods sabo sabo pods pods conduct conduct and and store store acute acute analyses analyses regarding regarding the the state state of of the the ghennic ghennic biomes biomes environments environments meant meant to to assess assess whether whether the the ghennam ghennam project project is is suited suited to to sustain sustain life life on on the the planet planet as as a a whole whole


c0Terms:
the the scientists scientists cannot cannot remotely remotely observe observe any any data data collected collected by by the the prototype's prototype's systems systems over over the the air air and and cannot cannot arrange arrange remote remote access access to to the the pods pods due due to to their their inherent inherent need need to to be be at at the the heart heart of of each each ghennic ghennic biome biome the the only only way way they they get get updates updates from from the the prototype prototype is is for for it it to to visit visit tethered tethered stations stations near near the the outer outer edges edges of of the the ghennic ghennic biome biome this this complication complication is is due due to to lava lava levita's levita's quality quality that that it it heavily heavily compromises compromises the the integrity integrity of of all all electrical electrical signals signals and and em em waves waves nearby nearby if if they they are are not not sheltered sheltered by by an an enno enno emitting emitting graphene graphene surface surface


c0Terms:
in in most most ghennic ghennic biomes biomes it it was was ensured ensured that that no no humans humans would would be be encapsulated encapsulated within within the the test test zone zone


c0Terms:
update update to to correspond correspond with with backstory backstory whatever whatever path path he he chose chose to to take take after after the the initial initial failure failure of of the the test test phase phase he he wound wound up up spending spending his his time time in in one one of of the the designated designated gbs gbs and and near near a a purportedly purportedly inactive inactive gyrostapulate gyrostapulate


c0Terms:
however however marto marto friggly friggly voluntarily voluntarily entered entered one one of of the the test test zones zones before before it it was was sealed sealed is is either either discovered discovered or or created created a a machine machine that that is is discovered discovered as as a a boss boss


c0Terms:
this this is is their their true true purpose purpose dr dr renstadt renstadt hoped hoped to to leverage leverage the the pulsectors pulsectors to to dissuade dissuade the the effects effects of of corrupt corrupt enno enno for for as as long long as as possible possible so so that that humanity humanity may may reside reside on on the the surface surface for for many many more more years years even even if if the the ultimate ultimate goal goal of of pg pg was was to to escape escape earth earth


c0Terms:
pulsectors pulsectors were were repurposed repurposed to to provide provide synthetic synthetic sunlight sunlight warmth warmth and and purify purify the the air air within within the the ghennic ghennic biomes biomes


c0Terms:
each each of of the the four four outer outer test test phase phase stapulates stapulates gyrostapulates gyrostapulates are are responsible responsible for for distributing distributing the the ostracatalyst ostracatalyst activation activation signal signal to to a a quarter quarter of of the the total total number number of of stapulates stapulates across across the the planet planet


c0Terms:
the the test test phase phase stapulates stapulates were were built built around around the the _ _ delta delta chosen chosen for for the the diverse diverse collection collection of of biomes biomes that that surround surround it it with with the the fifth fifth stapulate stapulate located located in in the the center center


c0Terms:
stapulate stapulate 1 nn1 large large tree tree forest forest ravine ravine renstadt renstadt area area is is within within a a large large tree tree or or built built into into the the stapulate's stapulate's side side


c0Terms:
stapulate stapulate 2 nn2 dry dry savanna savanna desert desert cliffs cliffs left left side side against against stapulate stapulate right right against against cliff cliff


c0Terms:
stapulate stapulate 5 nn5 lava lava levita levita plant plant suspended suspended high high above above the the _ _ delta delta


c0Terms:
the the four four test test gbs gbs cover cover the the following following environment environment types types


c0Terms:
not not revealed revealed or or explicitly explicitly portrayed portrayed until until later later maybe maybe even even until until the the sequel sequel plume plume


c0Terms:
exists exists because because what what goes goes up up must must come come down down the the inverse inverse stapulate's stapulate's purpose purpose is is to to serve serve as as a a hopper hopper or or funnel funnel back back into into the the mantle mantle after after first first purifying purifying the the l l l l of of enno enno it it is is placed placed near near the the south south pole pole where where the the magnetic magnetic lava lava levita levita is is drawn drawn to to after after surrounding surrounding the the rest rest of of the the planet planet and and therefore therefore solidifies solidifies in in a a funnel funnel shape shape upon upon formation formation of of the the whole whole ostracrust ostracrust


c0Terms:
because because of of this this the the inverse inverse stapulate stapulate is is a a location location packed packed with with an an excess excess of of enno enno


c0Terms:
for for the the test test phase phase a a well well or or mote mote utilizing utilizing the the inverse inverse stapulate's stapulate's technology technology is is used used to to pull pull down down the the l l l l and and create create the the mini mini ostracrust ostracrust barriers barriers in in a a perimeter perimeter around around the the gyrostapulates gyrostapulates


c0Terms:
leader leader of of the the ghennam ghennam project project and and a a driving driving force force behind behind its its progress progress


c0Terms:
especially especially responsible responsible for for the the ostrastasis ostrastasis phase phase the the complete complete protection protection and and survival survival of of the the human human race race during during the the formation formation of of the the ostracrust ostracrust and and anticipated anticipated extraterrestrial extraterrestrial threat threat impact impact


c0Terms:
discovered discovered enno enno during during the the early early stages stages of of the the project project and and subsequently subsequently


c0Terms:
worked worked closely closely with with subskivix subskivix to to design design and and develop develop the the prototype prototype


c0Terms:
overseer overseer designer designer and and brainfather brainfather of of the the ghennam ghennam project project


c0Terms:
particularly particularly responsible responsible for for the the pneumolumia pneumolumia phase phase and and all all its its components components ensuring ensuring the the long long term term post post ostrastasis ostrastasis survival survival of of humanity humanity


c0Terms:
works works closely closely with with vanse vanse to to perform perform the the necessary necessary r&d r&d for for pneumolumia pneumolumia


c0Terms:
engineering engineering and and technology technology mastermind mastermind leads leads the the design design development development and and construction construction of of the the stapulates stapulates and and the the plexus plexus network network that that connects connects them them


c0Terms:
particularly particularly responsible responsible for for the the ostracatalyst ostracatalyst phase phase and and the the ultimate ultimate formation formation of of the the entire entire ostracrust ostracrust


c0Terms:
in in the the present present tense tense of of the the game game ostracatalyst ostracatalyst construction construction has has been been completed completed and and leses leses agrees agrees to to lend lend his his assistant assistant to to vanse vanse to to aide aide with with her her geological geological studies studies within within the the ghennic ghennic biomes biomes


c0Terms:
this this robot robot was was originally originally nameless nameless but but was was affectionately affectionately dubbed dubbed calenbloom calenbloom by by vanse vanse who who developed developed an an affinity affinity for for the the robot robot and and its its unexplained unexplained ability ability to to quickly quickly learn learn and and play play any any musical musical instrument instrument


c0Terms:
early early on on vanse vanse always always complains complains to to calenbloom calenbloom that that he he does does not not act act of of his his own own will will and and only only acts acts when when instructed instructed to to calenbloom calenbloom attempts attempts and and manages manages to to slowly slowly form form more more of of a a conscience conscience over over the the course course of of the the story story


c0Terms:
built built himself himself a a mute mute ai ai robot robot assistant assistant to to help help with with the the grunt grunt work work of of the the construction construction procedures procedures near near the the end end of of the the ostracatalyst ostracatalyst concept concept design design phase phase


c0Terms:
geologist geologist biologist biologist and and chemical chemical engineer engineer vanse vanse developed developed the the complex complex process process which which converts converts magma magma into into lava lava levita levita


c0Terms:
she she was was originally originally responsible responsible for for the the panphylaxis panphylaxis to to protect protect all all species species phase phase which which laid laid much much of of the the groundwork groundwork and and formed formed the the skeleton skeleton of of the the ghennam ghennam project project


c0Terms:
post post panphylaxis panphylaxis and and leading leading up up to to the the current current time time vanse vanse had had helped helped out out here here and and there there but but has has recently recently taken taken on on a a new new leg leg of of pneumolumia pneumolumia to to collect collect and and study study data data on on the the effects effects of of the the l l l l barrier barrier and and its its formation formation on on the the environments environments it it encapsulates encapsulates


c0Terms:
a a ghennic ghennic biome biome is is a a perimeter perimeter designated designated around around a a specially specially modified modified type type of of stapulate stapulate called called a a gyrostapulate gyrostapulate


c0Terms:
to to achieve achieve this this test test zones zones dubbed dubbed the the ghennic ghennic biomes biomes were were established established and and a a test test phase phase was was arranged arranged by by the the entire entire group group


c0Terms:
with with calenbloom calenbloom by by her her side side vanse vanse traveled traveled to to each each zone zone and and planted planted sabo sabo pods pods deep deep within within prior prior to to the the activation activation of of the the gyrostapulates gyrostapulates and and test test formations formations of of l l l l barriers barriers these these pods pods would would observe observe the the environment environment and and collect collect detailed detailed data data thanks thanks in in part part to to the the help help of of specialized specialized pulsectors pulsectors geo geo pulsectors pulsectors


c0Terms:
vanse vanse and and gerald gerald will will be be the the two two people people you you hear hear the the most most from from over over the the course course of of the the story story since since the the prototype's prototype's key key purpose purpose starting starting out out is is to to complete complete data data collection collection from from the the test test phase phase


c0Terms:
scientists scientists and and their their roles roles organization's organization's name name juno juno


c0Terms:
self self learn learn its its own own basic basic abilities abilities and and limitations limitations tutorial tutorial


c0Terms:
navigate navigate the the first first stapulate stapulate and and open open the the door door to to trigger trigger holocataphasia holocataphasia or or formation formation of of the the ghennic ghennic biomes biomes via via lava lava levita levita intro intro


c0Terms:
traverse traverse and and observe observe the the four four primary primary ghennic ghennic biomes biomes the the gb gb around around the the first first gyrostapulate gyrostapulate is is not not any any of of these these four four due due to to the the need need to to access access their their cores cores as as final final challenges challenges given given that that the the tutorial tutorial takes takes place place within within its its core core already already is is the the final final stage stage


c0Terms:
the the sabo sabo itself itself initiates initiates a a portal portal open open sequence sequence with with very very rapid rapid morse morse code code via via light light flashes flashes the the background background surrounding surrounding the the sabo sabo changes changes to to show show that that the the gyrostapulate gyrostapulate recognizes recognizes the the request request for for portal portal


c0Terms:
the the sabo sabo verifies verifies itself itself with with a a unique unique set set of of morse morse code code flashes flashes triggering triggering portal portal formation formation blinding blinding white white hole hole the the prototype's prototype's orbs orbs fly fly into into


c0Terms:
new new screen screen here here black black background background large large animated animated spinning spinning sabo sabo crystal crystal descends descends into into an an info info extraction extraction terminal terminal entire entire scene scene fades fades a a bit bit into into the the background background while while the the environment environment analysis analysis data data prints prints on on the the screen screen giving giving some some extra extra context context for for the the story story and and how how things things are are progressing progressing this this may may be be followed followed by by dialogue dialogue from from the the scientists scientists commenting commenting on on their their findings findings vs vs expectations expectations


c0Terms:
reach reach the the heart heart of of each each ghennic ghennic biome biome and and obtain obtain the the sabo sabo standalone standalone acute acute biome biome observer observer crystal crystal for for its its detailed detailed analyses analyses and and reports reports regarding regarding the the survival survival and and persistence persistence of of the the surrounding surrounding geography geography and and life life among among it it


c0Terms:
upon upon reaching reaching the the fifth fifth gb gb to to proceed proceed the the prototype prototype must must have have traveled traveled and and observed observed the the full full spectrum spectrum of of the the ghennic ghennic biomes biomes and and thus thus is is prompted prompted for for proof proof the the elemental elemental weapons weapons if if it it has has not not it it must must return return to to previous previous locations locations and and explore explore further further to to find find the the missing missing weapons weapons


c0Terms:
once once the the multi multi weapon weapon gate gate is is passed passed the the prototype prototype is is tasked tasked with with a a decision decision to to be be made made is is it it safe safe to to fully fully activate activate all all stapulates stapulates there there are are many many more more than than just just these these five five and and to to put put the the fate fate of of humanity humanity in in the the hands hands of of project project ghennam ghennam


c0Terms:
data data from from the the sabos sabos is is collected collected and and displayed displayed in in the the background background showing showing mostly mostly positive positive results results


c0Terms:
gps gps the the heart heart of of the the ostracatalyst ostracatalyst awakens awakens shows shows signs signs of of abnormality abnormality but but prompts prompts the the prototype prototype for for conclusive conclusive analysis analysis


c0Terms:
machinery machinery comes comes to to put put the the prototype prototype into into stasis stasis if if the the player player lets lets this this happen happen it it is is game game over over at at the the end end of of this this sequence sequence can can be be avoided avoided by by using using circuit circuit split split


c0Terms:
stapulate stapulate ping ping 976 nn976 976 nn976 online online this this counts counts up up from from 0 nn0 in in uneven uneven bursts bursts


c0Terms:
error error all all four four l l l l gate gate keys keys are are required required to to permit permit l l l l barrier barrier formation formation


c0Terms:
estimated estimated days days until until spine spine reapers reapers return return 4 nn4 the the text text pauses pauses here here the the number number glitches glitches briefly briefly then then turns turns red red and and counts counts up up rapidly rapidly to to 93 nn93


c0Terms:
when when prototype's prototype's response response is is acknowledged acknowledged gps gps responds responds with with


c0Terms:
to to confirm confirm positive positive results results the the four four gate gate keys keys must must be be retrieved retrieved from from deep deep within within the the heavily heavily secured secured heart heart chambers chambers of of each each stapulate stapulate the the four four entrances entrances portals portals within within the the ghennic ghennic biomes biomes are are opened opened and and must must be be located located to to reach reach said said chambers chambers bringing bringing all all four four keys keys back back to to the the lock lock room room of of the the fifth fifth gb gb would would be be proof proof that that the the ostracatalyst ostracatalyst project project ghennam's ghennam's climax climax phase phase is is able able and and ready ready to to be be implemented implemented


c0Terms:
upon upon submission submission of of the the fourth fourth key key the the gps gps which which is is the the fifth fifth key key fueled fueled by by enno enno and and necessary necessary for for the the ostracatalyst ostracatalyst to to function function malfunctions malfunctions goes goes rogue rogue and and attempts attempts to to escape escape the the prototype prototype must must then then subdue subdue and and retrieve retrieve the the gps gps to to ensure ensure the the success success of of project project ghennam ghennam the the protection protection of of life life on on the the planet planet


c0Terms:
throughout throughout the the game game calenbloom calenbloom practically practically has has a a new new body body with with each each new new encounter encounter this this is is used used to to contrast contrast the the prototype's prototype's systems systems which which are are designed designed to to be be able able to to be be honed honed developed developed and and built built upon upon similar similar to to human human skills skills whereas whereas with with cb cb his his upgrades upgrades come come by by way way of of migrating migrating his his core core to to new new entire entire bodies bodies


c0Terms:
some some form form or or essence essence of of cb cb as as a a training training boss boss maybe maybe only only if if the the training training portal portal is is found found what what follows follows is is a a scene scene showing showing cb cb disengage disengage from from the the virtual virtual training training a a color color change change and and perhaps perhaps one one of of the the scientists scientists in in the the background background


c0Terms:
outside outside of of the the above above scenario scenario and and ones ones following following the the event event below below calenbloom calenbloom is is always always seen seen leading leading protecting protecting following following vanse vanse


c0Terms:
at at one one point point mid mid to to late late game game during during nidolysis nidolysis the the prototype prototype nears nears death death during during a a battle battle vanse vanse and and cb cb come come in in to to rescue rescue at at the the last last second second but but cb cb seems seems off off the the prototype prototype departs departs from from them them leaving leaving them them in in the the room room together together shortly shortly thereafter thereafter it it is is discovered discovered that that cb cb succumbed succumbed to to the the adverse adverse effects effects of of corrupted corrupted enno enno and and murdered murdered vanse vanse


c0Terms:
some some degree degree of of its its self self developed developed conscience conscience remains remains post post corruption corruption and and somehow somehow it it can can be be seen seen that that it it is is internally internally tormented tormented over over the the loss loss of of vanse vanse the the prototype prototype will will and and is is perhaps perhaps commanded commanded to to end end cb's cb's misery misery whenever whenever that that opportunity opportunity comes comes


c0Terms:
ultimately ultimately becomes becomes a a core core component component of of pneumolumia pneumolumia therefore therefore heavily heavily involved involved in in the the events events of of shroud shroud and and the the holocataphasia holocataphasia phase phase


c0Terms:
pulsectors pulsectors were were created created in in response response to to a a very very early early discovery discovery of of project project ghennam ghennam that that at at extremely extremely high high temperatures temperatures enno enno destabilizes destabilizes causing causing a a collapse collapse of of all all integrity integrity for for nearby nearby em em waves waves and and electric electric pulses pulses therefore therefore this this is is primarily primarily exemplified exemplified by by lava lava levita levita any any unprotected unprotected wires wires even even remotely remotely nearby nearby cannot cannot transfer transfer data data intact intact and and em em waves waves cripple cripple completely completely this this characteristic characteristic was was coined coined enno enno burn burn


c0Terms:
the the only only discovered discovered shield shield for for enno enno burn burn is is to to fight fight fire fire with with fire fire chill chill a a size size efficient efficient strong strong material material graphene graphene combined combined with with a a self self renewing renewing enno enno barrier barrier graphene graphene is is used used because because other other materials materials such such as as steel steel or or concrete concrete require require an an immensely immensely thicker thicker mass mass of of material material to to resist resist enno enno burn burn


c0Terms:
because because the the materials materials used used to to produce produce enno enno burn burn shielding shielding are are very very expensive expensive and and cannot cannot be be produced produced en en masse masse e.g e.g to to cover cover a a great great length length of of cable cable they they were were instead instead used used primarily primarily in in manufacturing manufacturing pulsectors pulsectors invented invented to to be be portable portable floating floating stores stores of of data data and and electronic electronic components components entirely entirely safe safe from from the the effects effects of of enno enno burn burn


c0Terms:
purification purification for for the the air air of of the the sheltered sheltered world world ghennam ghennam


c0Terms:
by by the the time time of of plume plume pulsectors pulsectors have have been been widely widely repurposed repurposed to to provide provide


c0Terms:
light light emission emission as as enno enno generates generates light light at at low low temperatures temperatures so so too too do do pulsectors pulsectors


c0Terms:
limited limited ai ai pulsectors pulsectors can can house house circuits circuits that that do do not not rely rely on on wireless wireless transmissions transmissions such such as as gyroscopes gyroscopes and and accelerometers accelerometers combined combined with with ai ai they they can can perform perform some some primitive primitive maneuvering maneuvering through through the the air air however however because because of of their their external external enno enno shielding shielding they they are are unable unable to to rely rely on on imaging imaging sensors sensors to to observe observe their their environment environment they they primarily primarily observe observe nearby nearby temperature temperature sound sound humidity humidity the the chemical chemical composition composition of of the the air air and and sources sources of of enno enno including including the the distance distance and and direction direction of of those those sources sources this this is is why why they they react react to to the the prototype prototype when when it it nears nears


c0Terms:
endogenous endogenous pulsectors pulsectors constant constant renewal renewal of of enno enno also also fuels fuels their their functionalities functionalities and and constantly constantly keeps keeps a a charge charge in in their their internal internal graphene graphene cell cell


c0Terms:
diurnal diurnal rhythm rhythm day day night night cycling cycling to to ensure ensure nearness nearness to to their their origin origin points points and and rotational rotational alignment alignment some some pulsectors pulsectors will will periodically periodically return return to to their their base base station station a a protected protected chamber chamber usually usually located located just just underneath underneath the the ground's ground's surface surface if if a a pulsector pulsector contains contains newly newly gathered gathered data data that that must must be be synced synced or or stored stored elsewhere elsewhere it it may may enter enter the the base base station station for for a a period period of of time time to to do do so so safe safe from from the the effects effects of of enno enno burn burn


c0Terms:
very very different different style style of of energy energy bar bar unique unique aesthetics aesthetics not not the the normal normal black black metal metal


c0Terms:
energy energy bar bar does does not not appear appear until until first first adjunkt adjunkt acquired acquired


c0Terms:
adjunkts adjunkts augment augment aenno aenno functions functions i.e i.e primarily primarily special special maneuvers maneuvers split split gravity gravity jump jump scale scale etc etc


c0Terms:
adjunkt adjunkt for for gravity gravity jump jump is is firefly firefly ray ray holds holds fr fr projectile projectile in in direction direction prototype prototype faces faces dropping dropping smaller smaller projectiles projectiles until until gravity gravity jump jump ends ends then then breaks breaks off off


c0Terms:
adjunkt adjunkt for for split split is is shrill shrill beats beats carries carries prototype prototype a a short short distance distance before before splitting splitting off off


c0Terms:
each each adjunkt adjunkt is is associated associated with with a a specific specific aenno aenno ability ability and and imbues imbues it it with with elemental elemental properties properties for for attack attack examples examples


c0Terms:
using using an an adjunkt adjunkt is is optional optional aenno aenno maneuvers maneuvers can can be be performed performed without without adjunkts adjunkts but but is is the the most most basic basic way way of of achieving achieving said said elemental elemental effect effect


c0Terms:
see see charging charging mechanics mechanics updates updates adjunkts adjunkts can can be be charged charged and and released released to to generate generate a a concentrated concentrated mass mass of of pure pure elemental elemental enno enno a a la la normal normal weapons weapons charge charge attacks attacks


c0Terms:
such such upgrade upgrade makes makes weapon weapon shots shots take take on on the the element element of of the the most most recently recently or or most most frequently frequently used used adjunkt adjunkt


c0Terms:
trace trace slots slots are are additions additions to to normal normal shot shot which which allow allow weapons weapons that that aren't aren't equipped equipped to to standard standard slots slots to to be be linked linked to to normal normal shot shot


c0Terms:
being being linked linked to to normal normal shot shot means means a a trace trace weapon's weapon's effects effects can can be be brought brought about about in in a a context context sensitive sensitive basis basis via via a a post post charge charge see see updated updated charging charging mechanics mechanics


c0Terms:
for for instance instance sb sb is is traced traced shooting shooting ns ns at at a a glass glass block block does does nothing nothing but but shooting shooting multiple multiple ns ns shots shots in in short short succession succession causes causes a a build build up up of of enno enno which which then then generates generates an an sb sb effect effect and and breaks breaks the the glass glass blocks blocks


c0Terms:
weapons weapons that that have have run run out out of of re re are are auto auto relegated relegated to to be be traced traced until until more more re re is is acquired acquired e.g e.g firing firing with with an an empty empty weapon weapon shoots shoots a a normal normal shot shot that that can can post post charge charge to to the the emptied emptied weapon's weapon's effect effect


c0Terms:
upgrade upgrade down down the the line line to to link link normal normal shot shot to to aenno aenno thereby thereby enabling enabling shots shots fired fired to to have have properties properties of of adjunkts adjunkts


c0Terms:
charging charging at at all all keeps keeps the the charge charge of of whichever whichever degree degree stored stored


c0Terms:
holding holding charge charge continues continues to to raise raise the the charge charge level level


c0Terms:
pressing pressing a a certain certain key key e.g e.g down down or or aenno aenno repeatedly repeatedly while while charging charging boosts boosts the the charge charge and and raises raises it it faster faster accommodated accommodated by by a a particle particle effect effect don't don't have have to to wait wait as as long long to to reach reach full full charge charge


c0Terms:
any any damage damage taken taken dissipates dissipates a a stored stored charge charge unless unless fire fire is is held held while while damage damage is is taken taken


c0Terms:
stored stored charges charges can can be be applied applied to to an an aenno aenno maneuver maneuver key key combo combo for for concentrated concentrated adjunkt adjunkt release release


c0Terms:
many many low low level level shots shots concentrated concentrated into into a a single single area area will will generate generate and and gather gather with with residual residual enno enno from from previous previous shots shots to to eventually eventually form form a a stronger stronger burst burst of of enno enno


c0Terms:
especially especially effective effective where where higher higher level level shots shots are are needed needed e.g e.g against against a a dani dani or or wall wall of of bullet bullet blocks blocks enough enough shots shots fast fast enough enough will will result result in in destroying destroying the the dani dani for for instance instance


c0Terms:
in in combination combination with with trace trace slots slots see see adjunkts adjunkts can can generate generate special special weapon weapon effects effects when when weapons weapons are are not not normally normally equipped equipped or or are are drained drained


c0Terms:
a a small small ish ish disk disk size size of of a a human human head head maybe maybe a a bit bit larger larger


c0Terms:
shape shape of of a a frisbee's frisbee's convex convex side side on on top top and and bottom bottom


c0Terms:
red red glowing glowing and and glossy glossy like like a a ruby ruby smooth smooth gemstone gemstone


c0Terms:
changes changes color color when when fused fused with with more more disks disks see see mechanics mechanics


c0Terms:
has has a a visual visual indication indication of of which which direction direction the the rail rail flows flows


c0Terms:
hyper hyper rail rail a a track track which which extends extends across across the the mc's mc's back back from from wrist wrist to to wrist wrist


c0Terms:
possible possible locations locations palms palms knuckles knuckles center center of of the the hyper hyper rail rail spine spine


c0Terms:
flow flow rein rein circular circular modules modules installed installed at at different different locations locations across across the the mc's mc's body body


c0Terms:
upgrade upgrade 1 nn1 hyper hyper rail rail disk disk s s can can be be charged charged a a charged charged disk disk flies flies further further


c0Terms:
hidden hidden trait trait not not explicitly explicitly stated stated more more disks disks can can be be out out at at once once hence hence greater greater rapidfire rapidfire


c0Terms:
upgrade upgrade 2 nn2 disk disk 2 nn2 can can temporarily temporarily merge merge both both disks disks for for a a higher higher powered powered shot shot


c0Terms:
hidden hidden trait trait near near instantly instantly call call disks disks back back to to be be launched launched again again


c0Terms:
upgrade upgrade 3 nn3 flow flow rein rein charge charge 2 nn2 disks disks separately separately enables enables dash dash


c0Terms:
disks disks glow glow while while they they are are harmful harmful brighter brighter if if traveling traveling farther farther and and or or faster faster


c0Terms:
disk disk will will return return to to player player after after hitting hitting an an enemy enemy or or reaching reaching the the range range limit limit


c0Terms:
right right when when within within a a brief brief window window after after disk disk returns returns press press attack attack again again to to throw throw at at mid mid range range


c0Terms:
keep keep chaining chaining throws throws to to keep keep max max range range until until chain chain is is broken broken


c0Terms:
progressive progressive range range increase increase think think mario's mario's triple triple jump jump


c0Terms:
throw throw chain chain is is broken broken by by waiting waiting too too long long to to re re throw throw or or by by sustaining sustaining damage damage


c0Terms:
by by default default disk disk s s orbit orbit the the player player in in a a harmless harmless to to enemies enemies state state


c0Terms:
to to equip equip the the weapon weapon the the disk disk is is loaded loaded into into the the mc's mc's core core fuses fuses with with the the core core disk disk or or disappears disappears below below it it


c0Terms:
the the shrill shrill beats beats disk disk will will always always be be the the shrill shrill beats beats disk disk


c0Terms:
so so when when you you get get a a new new special special weapon weapon you you are are also also improving improving the the base base weapon weapon


c0Terms:
once once obtained obtained mc mc always always feeds feeds disk disk thru thru the the hyper hyper rail rail when when the the player player throws throws


c0Terms:
this this means means disk disk is is always always thrown thrown at at maximum maximum range range travels travels faster faster


c0Terms:
disk disk takes takes a a few few frames frames to to leave leave the the player player while while it it travels travels the the hyper hyper rail rail just just as as many many frames frames as as basic basic throwing throwing animation animation


c0Terms:
alternatively alternatively player player can can grab grab hold hold of of the the disk disk as as it it reaches reaches the the outgoing outgoing end end by by holding holding attack attack


c0Terms:
player player is is then then holding holding the the charged charged disk disk can can let let go go of of attack attack


c0Terms:
player player can can instantly instantly release release the the disk disk by by quickly quickly tapping tapping attack attack


c0Terms:
holding holding attack attack as as disk disk returns returns to to player player will will make make it it directly directly re re enter enter the the hyper hyper rail rail mc mc catches catches it it with with the the rail rail


c0Terms:
if if the the player player changes changes direction direction while while holding holding a a disk disk the the disk disk travels travels along along the the rail rail to to the the opposite opposite hand hand


c0Terms:
new new charging charging mechanics mechanics apply apply but but here's here's a a breakdown breakdown


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holding holding attack attack means means that that as as disks disks return return or or become become accessible accessible they they will will be be loaded loaded into into the the hyper hyper rail rail


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holding holding onto onto a a charged charged disk disk and and loading loading a a second second disk disk into into the the rail rail will will cause cause them them to to collide collide and and temporarily temporarily fuse fuse


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the the fused fused disk disk becomes becomes a a different different color color and and does does more more damage damage when when attacked attacked with with


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the the fused fused disk disk splits splits back back into into its its original original disks disks after after landing landing a a hit hit


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upon upon return return a a fused fused disk disk that that did did not not land land a a hit hit can can be be recycled recycled through through the the hyper hyper rail rail for for another another attack attack by by holding holding attack attack as as it it returns returns so so no no extra extra time time needed needed for for re re charge charge


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if if a a fused fused disk disk returns returns and and attack attack is is not not held held it it will will lose lose the the energy energy to to stay stay fused fused and and splits splits


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gives gives the the player player greater greater control control over over the the flow flow of of all all disks disks including including blue blue disk disk which which houses houses the the mc's mc's core core


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quickly quickly tapping tapping aenno aenno will will instantly instantly call call or or zap zap back back any any disks disks that that are are already already turning turning ed ed around around into into the the mc's mc's hand hand draws draws a a red red glowing glowing trail trail from from where where they they were were before before being being called called


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only only one one disk disk is is returned returned per per tap tap oldest oldest disk disk first first one one that that has has been been out out the the longest longest


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if if attack attack is is held held disks disks that that are are still still traveling traveling can can also also be be returned returned and and returning returning disks disks will will be be fed fed directly directly into into the the hyper hyper rail rail as as they they come come


c0Terms:
in in this this way way instafetch instafetch can can be be used used to to charge charge up up attacks attacks much much faster faster


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when when used used on on a a charged charged disk disk initially initially only only one one of of the the base base disks disks is is loaded loaded into into the the rail rail


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the the other other base base disk disk s s orbit orbit the the player player and and if if attack attack is is held held or or instafetch instafetch is is used used again again they they are are reloaded reloaded for for another another charge charge


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instafetch instafetch can can be be used used on on charged charged disks disks but but splits splits them them in in the the process process they they lose lose charge charge


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the the mc mc loads loads a a disk disk in in each each side side crosses crosses wrists wrists to to do do it it


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flow flow reverses reverses to to outward outward and and each each hand hand grabs grabs hold hold of of a a disk disk


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the the mc mc crouches crouches while while aenno aenno is is held held and and holds holds arms arms in in l l shape shape pointing pointing in in direction direction of of travel travel downward downward from from shoulder shoulder forward forward from from elbow elbow one one knee knee on on the the ground ground other other foot foot planted planted


c0Terms:
pressing pressing and and holding holding aenno aenno will will split split the the hyper hyper rail's rail's flow flow in in half half


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from from this this stance stance pressing pressing left left or or right right will will fire fire both both red red disks disks temporarily temporarily condense condense the the mc's mc's body body into into its its core core blue blue disk disk and and become become pulled pulled along along by by the the two two red red disks disks to to travel travel a a short short distance distance


c0Terms:
alternate alternate aesthetic aesthetic all all 3 nn3 disks disks temporarily temporarily fuse fuse similar similar to to charged charged attacks attacks


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this this occurs occurs low low to to the the ground ground and and at at a a high high speed speed and and only only lasts lasts a a short short while while per per burst burst


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once once the the burst burst has has ended ended the the mc's mc's body body rematerializes rematerializes into into the the pose pose


c0Terms:
fr fr knuckles knuckles gravity gravity jump jump charged charged disk disk travels travels the the hyper hyper rail rail in in a a loop loop super super fast fast generates generates upward upward rising rising energy energy mc mc body body condenses condenses and and rides rides the the rising rising energy energy until until the the disk disk loses loses charge charge momentum momentum b b c c the the hyper hyper rail rail is is gone gone b b c c of of condensing condensing


c0Terms:
wip wip idea idea flow flow rein rein replaces replaces aenno aenno one one new new aenno aenno ability ability per per flow flow rein rein module module


