Title Sequence
Friday, October 19, 2018
3:14 AM
After the controller dialog fades to black…
The sound of crickets chirping at night fades in
Suddenly, a burst: the sound of large groups of birds flapping their wings and fleeing from trees (think the Freebird Games' logo sound).  As the birds grow distant, it becomes apparent that the crickets have silenced
A low rumbling sound grows as a red light fades in from the top of the screen
Eventually this reveals the generating edge of an L-L Barrier as it descends toward the ground behind the silhouette of a forest. Upon this reveal, the initial crescendo of the title theme begins
As the hardening L-L Barrier darkens behind the forest, a rapidly-oscillating light of Enno emits from a Pulsector base station on the ground, illuminating a small portion of forest in the nearer, more foregroundy background
A Pulsector slowly descends from above the screen and toward the station, eventually touching/revealing a part of the word "SHROUD" in the foreground, which then spreads and fully illuminates "…pulspectre"
The game idles here, prompting the player to "press a button" with either only ambient sounds or very light, ambient music. The Pulsector idly floats around a portion of the screen. The base station continues to emit light
If a button is pressed soon after, the Pulsector descends into the base station and "SHROUD" loses its illumination, disappearing completely. The Prototype teleports into the same forest scene just after the base station closes up and begins to lose its light. Gameplay begins immediately from there
Alternatively: After illumination is lost, a small airship/aircraft arrives with CB and Vanse aboard. They've arrived to find the prototype...
If the player idles here long enough, the screen fades black again but the base station stays visible. The prototype teleports in (maybe only if a button is pressed, else it fades back to the forest/title sequence restarts?) - this is how the hidden "Tutorial" stage is initiated
Character dialogue pops up, "…", "Maybe it isn't ready yet?" (options: Instructions | Ready)
Instructions - Starts tutorial
Ready - Background un-dims, Prototype teleports in