Level Blueprints: Avenge the Treedwellers !!
Sunday, May 13, 2018
1:55 PM
Normal Path: Evil Lives On 
Mushroom Field & Bridge 
Tree 1 Interior - Skull raft path, no POW block 
Crossing the Chasm [checkpoint], Tree 2 Upper Interior (no waiting for shell)
Tree 3 Canopy, right path 
Airship Carrier Ride [checkpoint], no extras 
Bad ending
Hard Path: Evil is Defeated (6 red coins)
Mushroom Field & Piranha Ladder 
Full Special Zone [red coin 1/6]
Tree 1 Upper Interior 
Crossing the Chasm [checkpoint], cloud-stealing & Tree 2 Sub-canopy [red coin 2/6, powerup], Tree 2 Upper Interior (wait for shell to eject boot, unless still wearing special zone's boot)
Tree 3 Canopy, left path (be quick to avoid koopas!)
Airship Traversal - Lower Area [red coin 3/6, carrier ride-only checkpoint, cargo ship detour]
Crossing Wigglers' Nest Chasm, Tree 2 Lower Interior [red coin 4/6, re:chasm checkpoint] + spike hat to break out, if necessary 
Tree 3 Canopy, right path 
Airship Carrier Ride [re:carrier checkpoint, red coin 5/6, key to next area, locked door]
Airship Traversal - Left + Upper Areas [red coin 6/6, locked boss door], Captain Boss Fight, required POW blocks for skull rafts, rushed spiked raft race 
Good Ending [lots of coins]
Optional Powerups
Mushroom Field & Piranha Ladder:
Starting mushroom 
Pipe star 
Fire flower via bomb-break+room-reload 
Full Special Zone:
Fire Flower 
1-UP
Boot 
Tree 1 Interior:
POW Block(s)
Mushroom 
Tree Chasm + Tree 2 Upper Sections:
Cloud 
Tanuki/Mushroom 
Boot (If you wait)
Black shell (can helmet..?)
Tree 3 Canopy:
Hidden Fireflower/Mushroom (right side)
Airship Carrier Ride:
Flying FireflowerFireflower/Mushroom 
Airship Traversal - Lower Area:
Fireflower/Mushroom Box 
Hidden Fireflower Box 
Re:Lower Airship Traversal (from Carrier):
Star 
Wigglers' Nest Chasm & Tree 2 Lower Interior:
Mushroom 
Spike Helmet 
Airship Traversal - Left + Upper Areas
NONE 
Alternate Routes and Maneuvers 
Mushroom Field & Piranha Ladder:
Pipe Star Shell-Hop
Tree 1 Interior:
Right POW clear
Left POW sneak-around
Left-side access to Special Zone [red coin ONLY]
Tree Chasm + Tree 2 Upper Interior:
Get red coin BEFORE checkpoint to save time in case of deaths
Use boot to traverse tops of enemies all the way to sub-canopy? (No cloud)
Go for the cloud immediately 
Grow + climb vines to avoid passage spinies 
Tree 3 Canopy:
No-boot method for left side - Use black shell to grow vine 
Both sides: Use bouncing shells to fend off new koopas
Right side: Climb into cloud from right side/underneath (via hidden block above and left of double-cloud)
Airship Carrier Ride:
Carrier-Ditch - jump out right as it changes sizesize/near flying powerup, get on lower traversal path (show why upper won't work - POW blocks)
Carrier-Ditch to Goomba Star Dance - Go through wood door, get star and leave for quicker lower-path traversal (cut through pyramid)
Airship Traversal Left + Upper Areas:
Skip final ride-carrier-to-locked-door pre-requisite by making it here with a spike helmet (to break the wood blocks dividing the left area)
Skip small cargo ship's underside vines if you make it with the Tanuki Suit from Tree 2's Sub-Canopy - breaking exterior blocks or fly 
Bypass waiting on skull raft by flying w/Tanuki Suit 
Backup escape method if fell and landed on note blocks (slower)
Tree 2 Lower Interior:
Equip spike helmet promptly and break way out