Settings {
  gore = bool(false)
  txt_lang_index = i32(0)
  vo_lang_index = i32(6)
  resolution_height = i32(0)
  vsync = bool(true)
  frame_rate_cap = i32(360)
  graphics_quality = i32(1)
  fullscreen = bool(true)
  master_volume_pct = i32(100)
  music_volume_pct = i32(100)
  sfx_volume_pct = i32(100)
  vo_volume_pct = i32(100)
  controller_rumble = bool(true)
  controller_invert_cam_X = bool(false)
  controller_invert_cam_Y = bool(false)
  health_warning_disabled = bool(false)
  accessibility_boss_weak = bool(false)
  accessibility_trinket_pacific = bool(false)
  accessibility_trinket_healground = bool(false)
  accessibility_larger_text = bool(false)
  input_binding_move_up.gamepad_button = Enum_single("Btn_dpup")
  input_binding_move_up.key_primary = Enum_single("Key_up")
  input_binding_move_up.mouse_btn = Enum_single("Mouse_none")
  input_binding_move_up.key_secondary = Enum_single("Key_dummy")
  input_binding_move_down.gamepad_button = Enum_single("Btn_dpdown")
  input_binding_move_down.key_primary = Enum_single("Key_down")
  input_binding_move_down.mouse_btn = Enum_single("Mouse_none")
  input_binding_move_down.key_secondary = Enum_single("Key_dummy")
  input_binding_move_left.gamepad_button = Enum_single("Btn_dpleft")
  input_binding_move_left.key_primary = Enum_single("Key_left")
  input_binding_move_left.mouse_btn = Enum_single("Mouse_none")
  input_binding_move_left.key_secondary = Enum_single("Key_dummy")
  input_binding_move_right.gamepad_button = Enum_single("Btn_dpright")
  input_binding_move_right.key_primary = Enum_single("Key_right")
  input_binding_move_right.mouse_btn = Enum_single("Mouse_none")
  input_binding_move_right.key_secondary = Enum_single("Key_dummy")
  input_binding_look.gamepad_button = Enum_single("Btn_none")
  input_binding_look.key_primary = Enum_single("Key_alt_l")
  input_binding_look.mouse_btn = Enum_single("Mouse_none")
  input_binding_look.key_secondary = Enum_single("Key_dummy")
  input_binding_jump.gamepad_button = Enum_single("Btn_a")
  input_binding_jump.key_primary = Enum_single("Key_space")
  input_binding_jump.mouse_btn = Enum_single("Mouse_none")
  input_binding_jump.key_secondary = Enum_single("Key_dummy")
  input_binding_slash.gamepad_button = Enum_single("Btn_x")
  input_binding_slash.key_primary = Enum_single("Key_Q")
  input_binding_slash.mouse_btn = Enum_single("Mouse_none")
  input_binding_slash.key_secondary = Enum_single("Key_dummy")
  input_binding_parry.gamepad_button = Enum_single("Btn_y")
  input_binding_parry.key_primary = Enum_single("Key_R")
  input_binding_parry.mouse_btn = Enum_single("Mouse_none")
  input_binding_parry.key_secondary = Enum_single("Key_dummy")
  input_binding_hook.gamepad_button = Enum_single("Btn_righttrigger")
  input_binding_hook.key_primary = Enum_single("Key_E")
  input_binding_hook.mouse_btn = Enum_single("Mouse_none")
  input_binding_hook.key_secondary = Enum_single("Key_dummy")
  input_binding_glide.gamepad_button = Enum_single("Btn_b")
  input_binding_glide.key_primary = Enum_single("Key_W")
  input_binding_glide.mouse_btn = Enum_single("Mouse_none")
  input_binding_glide.key_secondary = Enum_single("Key_dummy")
  input_binding_spider.gamepad_button = Enum_single("Btn_lefttrigger")
  input_binding_spider.key_primary = Enum_single("Key_shift_l")
  input_binding_spider.mouse_btn = Enum_single("Mouse_none")
  input_binding_spider.key_secondary = Enum_single("Key_dummy")
  input_binding_interact.gamepad_button = Enum_single("Btn_y")
  input_binding_interact.key_primary = Enum_single("Key_F")
  input_binding_interact.mouse_btn = Enum_single("Mouse_none")
  input_binding_interact.key_secondary = Enum_single("Key_dummy")
  input_binding_map.gamepad_button = Enum_single("Btn_back")
  input_binding_map.key_primary = Enum_single("Key_M")
  input_binding_map.mouse_btn = Enum_single("Mouse_none")
  input_binding_map.key_secondary = Enum_single("Key_dummy")
  input_binding_inventory.gamepad_button = Enum_single("Btn_none")
  input_binding_inventory.key_primary = Enum_single("Key_I")
  input_binding_inventory.mouse_btn = Enum_single("Mouse_none")
  input_binding_inventory.key_secondary = Enum_single("Key_dummy")
  input_binding_trinkets.gamepad_button = Enum_single("Btn_none")
  input_binding_trinkets.key_primary = Enum_single("Key_G")
  input_binding_trinkets.mouse_btn = Enum_single("Mouse_none")
  input_binding_trinkets.key_secondary = Enum_single("Key_dummy")
  game_completed_once = bool(false)
  unlocked_achievements = Array(27)
  unlocked_achievements.0 = String("ACH_ROUND_WORLD")
  unlocked_achievements.1 = String("ACH_ROOF")
  unlocked_achievements.2 = String("ACH_NAME_SECURITY")
  unlocked_achievements.3 = String("ACH_ALL_UPGRADES")
  unlocked_achievements.4 = String("ACH_HUB")
  unlocked_achievements.5 = String("ACH_LIHO")
  unlocked_achievements.6 = String("ACH_ASMA")
  unlocked_achievements.7 = String("ACH_HALYN")
  unlocked_achievements.8 = String("ACH_AMYTIS")
  unlocked_achievements.9 = String("ACH_GREEDY")
  unlocked_achievements.10 = String("ACH_CRABASH")
  unlocked_achievements.11 = String("ACH_AERIAL_COMBAT")
  unlocked_achievements.12 = String("ACH_AERIAL_MANEUVER")
  unlocked_achievements.13 = String("ACH_ONE_SHIELD")
  unlocked_achievements.14 = String("ACH_HUNDRED_SLOTS")
  unlocked_achievements.15 = String("ACH_CUVES")
  unlocked_achievements.16 = String("ACH_CITY")
  unlocked_achievements.17 = String("ACH_TOWER")
  unlocked_achievements.18 = String("ACH_RAMBO")
  unlocked_achievements.19 = String("ACH_POLTERGATES")
  unlocked_achievements.20 = String("ACH_SPIDY")
  unlocked_achievements.21 = String("ACH_SIMOLE")
  unlocked_achievements.22 = String("ACH_VINE")
  unlocked_achievements.23 = String("ACH_MEL")
  unlocked_achievements.24 = String("ACH_SPIDER_BOOST")
  unlocked_achievements.25 = String("ACH_IMPY")
  unlocked_achievements.26 = String("ACH_FIRST_DASH")
  eula_accepted = bool(true)
  telemetry_prompted = bool(true)
  telemetry_enabled = bool(false)
}

