[bugsplat] initializing, crash db path = "C:/Users/decid/AppData/Local/MIO/Crashes", build_id = "pc-ship/patch2-rc2/766f2e600323df0948724d8857273a9d4d7cbba2/r21665/29.01.2026/18:15:41", log_file_path = "C:/Users/decid/AppData/Local/MIO/Logs/2026_2_14_23_5.txt" [bugsplat] init success launch args: [] [settings] boot load: "C:/Users/decid/AppData/Local/MIO/mio.settings" ... [steam] init successful. [steam] branch name could not be retreived. [steam] steam deck: false starting thread 'save_thread' (1) [asset] loading texture "assets/gui/splash_focus.dds" [asset] loading texture "assets/gui/splash_douze.dds" [asset] loading texture "assets/gui/splash_osef.dds" [debug] key not found. [save-thread] start cpu: AMD Ryzen 7 7800X3D 8-Core Processor ram: 46'729 / 64'632 MB tearing support: true per-process per-monitor dpi awareness v2 [pix] not loaded best adapter found: NVIDIA GeForce RTX 4090 Dedicated vram/ram/shared: 24138/0/32316 MB vendor: 0x10de, device: 0x2684, subsys: 10de 16f4, rev: 0xa1 shader model support: 6.6 row major textures: 0 int64 shader ops: 1 atomic64 on typed resources: 1 atomic64 on LDS: 1 unaligned bc textures: 1 => all required int64 capabilities are set, enabling atomic 64 shader variants max feature level: 12_2 guessed default quality: 4294967295 [asset] loading texture "assets/luts/neutral.dds" [asset] loading texture "assets/patches/atlas.dds" [asset] loading texture "assets/patches/contour_atlas_02.dds" [asset] loading texture "assets/patches/paper.dds" [asset] loading texture "assets/patches/hatching_final.dds" [asset] loading texture "assets/sprites/skybox.dds" [asset] loading texture "experiments/Cookies/cookie.dds" Window position: Vec { x = 0, y = 94 } ; dim: Vec { x = 3840, y = 2066 } gpu pipe cmd buffers allocs: - cmd counters: 8'372 bytes - cmd lists: 2'097'152 bytes - cmd datas: 4'784'128 bytes [assets] initializing global mesh buffers: 650 MB static view 1: Bindable_buffer { bind_type = Bind_type(9), buffer = 0x7ff7acffd840, stride = 4, count = 134217728, offset = 0 } static view 2: Bindable_buffer { bind_type = Bind_type(9), buffer = 0x7ff7acffd840, stride = 4, count = 36175872, offset = 536870912 } starting thread 'asset_thread' (2) [asset-thread] started ! [asset-thread] refreshing gpu mesh list (2) [asset-thread] refreshing texture list (10) [asset-thread] loading 2 gpu meshes [asset-thread] starting upload of 2 gpu meshes [asset] loading 10 textures [asset-thread] uploading 10 textures [asset-thread] finished upload of 2 gpu meshes [asset-thread] finished upload of 10 textures [gamepad] sce pad open (0) success : handle=0x101 [gamepad] sce pad open (1) success : handle=0x202 [gamepad] sce pad open (2) success : handle=0x303 [gamepad] sce pad open (3) success : handle=0x404 [text] loading 23 fonts... [asset] loading texture "assets/fonts/Brandon_thin.dds" [asset] loading texture "assets/fonts/Brandon_light.dds" [asset] loading texture "assets/fonts/Brandon_reg.dds" [asset] loading texture "assets/fonts/Brandon_reg_it.dds" [asset] loading texture "assets/fonts/Brandon_med.dds" [asset] loading texture "assets/fonts/Brandon_med_it.dds" [asset] loading texture "assets/fonts/Brandon_bld.dds" [asset] loading texture "assets/fonts/Brandon_bld_it.dds" [asset] loading texture "assets/fonts/Equinox Regular.dds" [asset] loading texture "assets/fonts/qb_bold_cond.dds" [asset] loading texture "assets/fonts/BebasNeue-Regular.dds" [asset] loading texture "assets/fonts/controller_xbox_one.dds" [asset] loading texture "assets/fonts/Futura Light.dds" [asset] loading texture "assets/fonts/Futura Book.dds" [asset] loading texture "assets/fonts/Futura Medium.dds" [asset-thread] refreshing texture list (25) [asset] loading 15 textures [asset] loading texture "assets/fonts/Futura Heavy.dds" [asset] loading texture "assets/fonts/NotoSansJP-Regular.dds" [asset] loading texture "assets/fonts/NotoSansKR-Regular.dds" [asset] loading texture "assets/fonts/ZHS_NotoSansSC-Light.dds" [asset-thread] uploading 15 textures [asset] loading texture "assets/fonts/ZHT_NotoSansTC-Light.dds" [asset] loading texture "assets/fonts/CFS.dds" [asset] loading texture "assets/fonts/gilroy-light.dds" [asset] loading texture "assets/fonts/Gilroy-ExtraBold.dds" [text] font loading done! [BUILD_ID] "pc-ship/patch2-rc2/766f2e600323df0948724d8857273a9d4d7cbba2/r21665/29.01.2026/18:15:41" [gfx] set fullscreen false => true [asset-thread] refreshing texture list (33) [asset-thread] finished upload of 15 textures [asset] loading 8 textures [gfx] size changed event: size actually changed = true [gfx] size changed event: size actually changed = true [shader compilation] starting async shader compilation... [asset-thread] uploading 8 textures [asset-thread] finished upload of 8 textures => started async compilation of 1'632 variants (from 246 'shaders') - setup took 107 ms starting thread 'shader_compilation_worker_0' (8388608) starting thread 'shader_compilation_worker_1' (8388609) starting thread 'shader_compilation_worker_2' (8388610) starting thread 'shader_compilation_worker_3' (8388611) [fmod] loading bank : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/audio/banks/Desktop/Master.bank" [fmod] loading bank : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/audio/banks/Desktop/Master.strings.bank" [fmod] loading bank : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/audio/banks/Desktop/Music.bank" [fmod] loading bank : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/audio/banks/Desktop/SFX.bank" [fmod] loading bank : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/audio/banks/Desktop/VO.bank" [gamepad] hot-plug event, reloading gamepads [gamepad] hot-plug event, reloading gamepads (frame 1) [gfx] begin frame: size changed [gfx] bb resize {3840, 2066} => {3840, 2160} initializing viewport temps [shader compilation] live compilation of 'gradient_lerper' took 6 ms for 1 variants [shader compilation] live compilation of 'color_correct_lut' took 70 ms for 4 variants [shader compilation] live compilation of 'fog_baker' took 11 ms for 2 variants [shader compilation] live compilation of 'grad_filt' took 23 ms for 4 variants [shader compilation] live compilation of 'lut_filt' took 10 ms for 2 variants [shader compilation] live compilation of 'blit' took 34 ms for 8 variants [shader compilation] live compilation of 'imgui' took 6 ms for 1 variants [shader compilation] live compilation of 'gradient_rasterizer' took 5 ms for 1 variants (frame 14) [gamepad] hot-plug event, reloading gamepads (frame 35) [gamepad] hot-plug event, reloading gamepads [gamepad] hot-plug event, reloading gamepads (frame 36) [gamepad] hot-plug event, reloading gamepads (frame 142) [gamepad] hot-plug event, reloading gamepads (frame 143) [gamepad] hot-plug event, reloading gamepads (frame 629) [shader spinner] waiting for async compilation to be finished (1'531 / 1'632) [shader compilation] live compilation of 'shader_spinner' took 0 ms for 1 variants (frame 635) [shader compilation] worker thread 0 done [shader compilation] worker thread 1 done [shader compilation] worker thread 3 done (frame 636) [shader compilation] worker thread 2 done (frame 646) [shader compilation] waiting for async compilation to be finished (1'632 / 1'632) [shader compilation] async merge: 'blit' already exists (was live-compiled during async compilation?) - live version will be kept, and async one will be leaked :) [shader compilation] async merge: 'color_correct_lut' already exists (was live-compiled during async compilation?) - live version will be kept, and async one will be leaked :) [shader compilation] async merge: 'gradient_lerper' already exists (was live-compiled during async compilation?) - live version will be kept, and async one will be leaked :) [shader compilation] async merge: 'gradient_rasterizer' already exists (was live-compiled during async compilation?) - live version will be kept, and async one will be leaked :) [shader compilation] async merge: 'imgui' already exists (was live-compiled during async compilation?) - live version will be kept, and async one will be leaked :) [shader compilation] async merge: 'shader_spinner' already exists (was live-compiled during async compilation?) - live version will be kept, and async one will be leaked :) [shader compilation] async merge: 'fog_baker' already exists (was live-compiled during async compilation?) - live version will be kept, and async one will be leaked :) [shader compilation] async merge: 'grad_filt' already exists (was live-compiled during async compilation?) - live version will be kept, and async one will be leaked :) [shader compilation] async merge: 'lut_filt' already exists (was live-compiled during async compilation?) - live version will be kept, and async one will be leaked :) [shader compilation] async compilation done in 11'119 ms (stall: 0 ms) (frame 647) [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/editor/transient_defaults.gin" [asset] loading texture "assets/luts/pearl_pit_gallery.dds" [asset] loading texture "assets/luts/black_n_white.dds" [asset] loading texture "assets/luts/LUT_ga_vin.dds" [asset] loading texture "assets/luts/blue.dds" [asset] loading texture "assets/luts/LUT_STO_BlackChamber.dds" [asset] loading texture "assets/luts/LUT_STO_Coal.dds" [asset] loading texture "assets/luts/LUT_ga_vin_Gameplan.dds" [asset] loading texture "assets/luts/LUT_STO_Coal_light.dds" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/main_menu/main_menu.gin" [asset] loading texture "assets/sprites/shaft_01.dds" [asset] loading texture "assets/sprites/height_fog.dds" [asset] loading texture "assets/sprites/grad_circular_2.dds" [asset] loading texture "assets/sprites/fx/fx_disto_wave_2_spr.dds" [asset] loading texture "assets/sprites/fx/laser_beam_wind_up_star_2x4.dds" [asset] loading texture "assets/sprites/fx/laser_beam_wind_up_wave_2x6.dds" [asset] loading texture "assets/sprites/fx/slash_hit_black_4_2x5.dds" [asset] loading texture "assets/sprites/fx/slash_hit_black_1_2x5.dds" [asset] loading texture "assets/sprites/fx/fx_shotgun_threads2A_4x3.dds" [asset] loading texture "assets/sprites/fx/slash_hit_glow_4_2x5.dds" [asset] loading texture "assets/sprites/gradient_cut.dds" [asset] loading texture "assets/sprites/fx/ventilo_test_2_ribbon2.dds" [asset] loading texture "assets/sprites/particles/circle.dds" [asset] loading texture "assets/sprites/fx/slash_hit_glow_2_2x5.dds" [asset] loading texture "assets/sprites/fx/slash_hit_black_2_2x5.dds" [asset] loading texture "assets/sprites/fx/slash_hit_black_3_2x5.dds" [asset] loading texture "assets/sprites/fx/fx_impact_things_1.dds" [asset] loading texture "assets/sprites/fx/wave_2_3x3.dds" [asset] loading texture "assets/sprites/fx/slash_hit_curved_2x5.dds" [asset] loading texture "assets/sprites/fx/gen_elec_1_3x3.dds" [asset] loading texture "assets/sprites/fx/gen_elec_2_3x3.dds" [asset] loading texture "assets/sprites/fx/gen_elec_3_3x3.dds" [asset] loading texture "assets/sprites/fx/gen_elec_4_3x3.dds" [asset] loading texture "assets/sprites/fx/fx_dust_lift_5_spr.dds" [asset] loading texture "assets/sprites/fx/fx_dust_lift_4_spr.dds" [asset] loading texture "assets/sprites/fx/fx_dust_lift_3_spr.dds" [asset] loading texture "assets/sprites/fx/fx_dust_lift_2_spr.dds" [asset] loading texture "assets/sprites/fx/getsuga_elec_D_2x4.dds" [asset] loading texture "assets/sprites/fx/getsuga_elec_C_2x4.dds" [asset] loading texture "assets/sprites/fx/getsuga_elec_B_2x4.dds" [asset] loading texture "assets/sprites/fx/getsuga_elec_A_2x4.dds" [asset] loading texture "assets/sprites/fx/fx_disto_wave_normal_spr.dds" [asset] loading texture "assets/sprites/fx/getsuga_wave_2x4.dds" [asset] loading texture "assets/sprites/fx/getsuga_burst_2x4.dds" [asset] loading texture "assets/sprites/fx/fx_wave_3.dds" [asset] loading texture "assets/sprites/white.dds" [asset] loading texture "assets/sprites/fx/lightning_dash_4_3x3.dds" [asset] loading texture "assets/sprites/fx/lightning_dash_5_2x4.dds" [asset] loading texture "assets/sprites/fx/lightning_dash_3_2x4.dds" [asset] loading texture "assets/sprites/fx/lightning_dash_2_2x5.dds" [asset] loading texture "assets/sprites/fx/lightning_dash_1_2x5.dds" [asset] loading texture "assets/sprites/fx/fx_smoke_recoil_4x5.dds" [asset] loading texture "assets/sprites/fx/smoke_burst_toxic_3x4.dds" [asset] loading texture "assets/sprites/fx/smoke_burst_toxic_soft_3x4.dds" [asset] loading texture "assets/sprites/fx/fx_cloud_3_spr.dds" [asset] loading texture "assets/sprites/fx/fx_iaido_4x4.dds" [asset] loading texture "assets/sprites/fx/fx_explosion_gs_6x4.dds" [asset] loading texture "assets/sprites/fx/fx_disto_wave_4x4.dds" [asset] loading texture "assets/sprites/particles/shard_fade_5.dds" [asset] loading texture "assets/sprites/particles/shard_fade_3.dds" [asset] loading texture "assets/sprites/particles/shard_fade_4.dds" [asset] loading texture "assets/sprites/grad_circular_1.dds" [asset] loading texture "assets/sprites/fx/gen_elec_burst_3x4.dds" [asset] loading texture "assets/sprites/fx/sasuke_air_slash_impact_2x4.dds" [asset] loading texture "assets/sprites/fx/laser_beam_wind_up_smoke_2x6.dds" [asset] loading texture "assets/sprites/fx/laser_beam_wind_up_elec_7x7.dds" [asset] loading texture "assets/sprites/fx/laser_beam_wind_up_wind_3x9.dds" [asset] loading texture "assets/sprites/fx/project_orb_wind_2_3x4.dds" [asset] loading texture "assets/sprites/fx/project_orb_wind_3_3x4.dds" [asset] loading texture "assets/sprites/fx/project_orb_wind_1_2x7.dds" [asset] loading texture "assets/sprites/particles/caillou_1.dds" [asset] loading texture "assets/sprites/particles/caillou_2.dds" [asset] loading texture "assets/sprites/particles/caillou_3.dds" [asset] loading texture "assets/sprites/particles/caillou_4.dds" [asset] loading texture "assets/sprites/fx/floor_elec_D_3x4.dds" [asset] loading texture "assets/sprites/fx/floor_elec_C_2x4.dds" [asset] loading texture "assets/sprites/fx/floor_elec_B_2x3.dds" [asset] loading texture "assets/sprites/fx/floor_elec_A_2x4.dds" [asset] loading texture "assets/sprites/fx/floor_elec_D_wm_3x4.dds" [asset] loading texture "assets/sprites/fx/floor_elec_C_wm_2x4.dds" [asset] loading texture "assets/sprites/fx/floor_elec_B_wm_2x3.dds" [asset] loading texture "assets/sprites/fx/floor_elec_A_wm_2x4.dds" [asset] loading texture "assets/sprites/fx/warp_death_star_2x3.dds" [asset] loading texture "assets/sprites/fx/big_thunder_4_3x4.dds" [asset] loading texture "assets/sprites/fx/big_thunder_3_3x4.dds" [asset] loading texture "assets/sprites/fx/big_thunder_2_3x4.dds" [asset] loading texture "assets/sprites/fx/big_thunder_1_3x4.dds" [asset] loading texture "assets/sprites/fx/fx_generic_slash_spr.dds" [asset] loading texture "assets/sprites/fx/trash_wave_3x3.dds" [asset] loading texture "assets/sprites/fx/grind_2x3.dds" [asset] loading texture "assets/sprites/fx/hds_3x4.dds" [asset] loading texture "assets/sprites/fx/fx_dust_grind_3x5.dds" [asset] loading texture "assets/sprites/fx/sasuke_circ_slash_2x4.dds" [asset] loading texture "assets/sprites/fx/fx_sasuke_single_claw_B_2x4.dds" [asset] loading texture "assets/sprites/fx/fx_sasuke_single_claw_A_2x4.dds" [asset] loading texture "assets/sprites/fx/fx_sasuke_claw_slash_2x4.dds" [asset] loading texture "assets/sprites/fx/sasuke_small_impact_2x3.dds" [asset] loading texture "assets/sprites/fx/sasuke_slam_2_3x4.dds" [asset] loading texture "assets/sprites/fx/fx_cloud_1_spr.dds" [asset] loading texture "assets/sprites/fx/fx_smoke_snake_4x4.dds" [asset] loading texture "assets/sprites/fx/fx_shotgun_threads_thin_4x2.dds" [asset] loading texture "assets/sprites/fx/fx_shotgun_threads2D_4x3.dds" [asset] loading texture "assets/sprites/fx/fx_shotgun_threads2C_4x3.dds" [asset] loading texture "assets/sprites/fx/fx_shotgun_threads2B_4x3.dds" [asset] loading texture "assets/sprites/fx/fx_impact_cone_4x2.dds" [asset] loading texture "assets/sprites/fx/sasuke_proj_grow_4x4.dds" [asset] loading texture "assets/sprites/fx/sasuke_shock_6x7.dds" [asset] loading texture "assets/sprites/fx/jacobs_ladder_B_3x3.dds" [asset] loading texture "assets/sprites/fx/jacobs_ladder_A_3x3.dds" [asset] loading texture "assets/sprites/fx/fx_orb_destroy_2x5.dds" [asset] loading texture "assets/sprites/fx/sasuke_p2_5x7.dds" [asset] loading texture "assets/sprites/fx/heavy_impact_bg_2x4.dds" [asset] loading texture "assets/sprites/fx/heavy_impact_fg_2x4.dds" [asset] loading texture "assets/sprites/fx/liquid_burst_lighting_3x6.dds" [asset] loading texture "assets/sprites/fx/liquid_burst_3_2x6.dds" [asset] loading texture "assets/sprites/fx/liquid_burst_2_2x5.dds" [asset] loading texture "assets/sprites/fx/liquid_burst_1_2x6.dds" [asset] loading texture "assets/sprites/fx/fx_dust_lift_1_spr.dds" [asset] loading texture "assets/sprites/fx/fx_cloud_2_spr.dds" [asset] loading texture "assets/sprites/particles/shard_4.dds" [asset] loading texture "assets/sprites/particles/shard_5.dds" [asset] loading texture "assets/sprites/fx/fx_impact_directional_spr.dds" [asset] loading texture "assets/sprites/particles/smoke_2.dds" [asset] loading texture "assets/sprites/fx/fx_lightning_impact_spr.dds" [asset] loading texture "assets/sprites/fx/fx_smear_angular_2_spr.dds" [asset] loading texture "assets/sprites/fx/fx_smear_angular_1_spr.dds" [asset] loading texture "assets/sprites/fx/fx_cracks_1_spr.dds" [asset] loading texture "assets/sprites/fx/fx_wave_4.dds" [asset] loading texture "assets/sprites/fx/fx_lightning_wave_2_spr.dds" [asset] loading texture "assets/mio/fx/Textures/fx_flash_spr.dds" [asset] loading texture "assets/sprites/particles/dust_3.dds" [asset] loading texture "assets/sprites/fx/fx_elec_sphere_1_4x4.dds" [asset] loading texture "assets/sprites/fx/fx_elec_sphere_2_4x4.dds" [asset] loading texture "assets/sprites/fx/fx_elec_4_spr.dds" [asset] loading texture "assets/sprites/fx/fx_impy_spin_3x6.dds" [asset] loading texture "assets/sprites/fx/fx_impy_spin_flip_3x6.dds" [asset] loading texture "assets/sprites/fx/fx_impy_slash_fg_2x4.dds" [asset] loading texture "assets/sprites/fx/fx_impy_slash_bg_2x4.dds" [asset] loading texture "assets/sprites/fx/fx_impy_slash_mid_2x4.dds" [asset] loading texture "assets/sprites/fx/fx_elec_grey_3_spr.dds" [asset] loading texture "assets/sprites/fx/fx_elec_grey_2_spr.dds" [asset] loading texture "assets/sprites/fx/fx_ark_6_spr.dds" [asset] loading texture "assets/sprites/fx/warp_death_wave_2x3.dds" [asset] loading texture "assets/sprites/fx/warp_death_smoke_2x5.dds" [asset] loading texture "assets/sprites/fx/fx_elec_7_3x4.dds" [asset] loading texture "assets/sprites/fx/fx_elec_9_3x4.dds" [asset] loading texture "assets/sprites/fx/fx_elec_8_3x4.dds" [asset] loading texture "assets/sprites/fx/fx_splash_3_spr.dds" [asset] loading texture "assets/mobs/clapper/fx_clapper_smear_spr.dds" [asset] loading texture "assets/sprites/particles/smoke_5.dds" [asset] loading texture "assets/sprites/particles/smoke_6.dds" [asset] loading texture "assets/sprites/particles/smoke_3.dds" [asset] loading texture "assets/sprites/particles/smoke_4.dds" [asset] loading texture "assets/gui/icons/RESOURCE_FULL_PEARLS.dds" [asset] loading texture "assets/gui/icons/RESOURCE_SCRAP_SUPER_SCRAP.dds" [asset] loading texture "assets/gui/settings/ps5/bg.dds" [asset] loading texture "assets/gui/settings/ps5/btn_back.dds" [asset] loading texture "assets/gui/settings/ps5/btn_leftstick.dds" [asset] loading texture "assets/gui/settings/ps5/btn_b.dds" [asset] loading texture "assets/gui/settings/ps5/btn_x.dds" [asset] loading texture "assets/gui/settings/ps5/btn_start.dds" [asset] loading texture "assets/gui/settings/ps5/btn_leftshoulder.dds" [asset] loading texture "assets/gui/settings/ps5/btn_dpad.dds" [asset] loading texture "assets/gui/settings/ps5/btn_home.dds" [asset] loading texture "assets/gui/settings/ps5/btn_rightshoulder.dds" [asset] loading texture "assets/gui/settings/ps5/btn_a.dds" [asset] loading texture "assets/gui/settings/ps5/btn_y.dds" [asset] loading texture "assets/gui/settings/ps5/btn_rightstick.dds" [asset] loading texture "assets/gui/settings/ps5/btn_share.dds" [asset] loading texture "assets/gui/settings/ps5/btn_righttrigger.dds" [asset] loading texture "assets/gui/settings/ps5/btn_lefttrigger.dds" [asset] loading texture "assets/gui/settings/ps4/btn_start.dds" [asset] loading texture "assets/gui/settings/ps4/btn_x.dds" [asset] loading texture "assets/gui/settings/ps4/btn_a.dds" [asset] loading texture "assets/gui/settings/ps4/btn_rightshoulder.dds" [asset] loading texture "assets/gui/settings/ps4/btn_righttrigger.dds" [asset] loading texture "assets/gui/settings/ps4/btn_leftstick.dds" [asset] loading texture "assets/gui/settings/ps4/btn_back.dds" [asset] loading texture "assets/gui/settings/ps4/btn_share.dds" [asset] loading texture "assets/gui/settings/ps4/btn_home.dds" [asset] loading texture "assets/gui/settings/ps4/btn_leftshoulder.dds" [asset] loading texture "assets/gui/settings/ps4/btn_y.dds" [asset] loading texture "assets/gui/settings/ps4/bg.dds" [asset] loading texture "assets/gui/settings/ps4/btn_rightstick.dds" [asset] loading texture "assets/gui/settings/ps4/btn_b.dds" [asset] loading texture "assets/gui/settings/ps4/btn_dpad.dds" [asset] loading texture "assets/gui/settings/ps4/btn_lefttrigger.dds" [asset] loading texture "assets/gui/settings/joycon/btn_dpad.dds" [asset] loading texture "assets/gui/settings/joycon/btn_lefttrigger.dds" [asset] loading texture "assets/gui/settings/joycon/btn_rightstick.dds" [asset] loading texture "assets/gui/settings/joycon/btn_leftstick.dds" [asset] loading texture "assets/gui/settings/joycon/btn_x.dds" [asset] loading texture "assets/gui/settings/joycon/btn_back.dds" [asset] loading texture "assets/gui/settings/joycon/btn_righttrigger.dds" [asset] loading texture "assets/gui/settings/joycon/btn_y.dds" [asset] loading texture "assets/gui/settings/joycon/btn_a.dds" [asset] loading texture "assets/gui/settings/joycon/bg.dds" [asset] loading texture "assets/gui/settings/joycon/btn_b.dds" [asset] loading texture "assets/gui/settings/joycon/btn_home.dds" [asset] loading texture "assets/gui/settings/joycon/btn_leftshoulder.dds" [asset] loading texture "assets/gui/settings/joycon/btn_rightshoulder.dds" [asset] loading texture "assets/gui/settings/joycon/btn_start.dds" [asset] loading texture "assets/gui/settings/joycon2/bg2.dds" [asset] loading texture "assets/gui/settings/xbox/btn_righttrigger.dds" [asset] loading texture "assets/gui/settings/xbox/btn_leftshoulder.dds" [asset] loading texture "assets/gui/settings/xbox/btn_back.dds" [asset] loading texture "assets/gui/settings/xbox/btn_b.dds" [asset] loading texture "assets/gui/settings/xbox/btn_rightshoulder.dds" [asset] loading texture "assets/gui/settings/xbox/btn_rightstick.dds" [asset] loading texture "assets/gui/settings/xbox/btn_dpad.dds" [asset] loading texture "assets/gui/settings/xbox/btn_share.dds" [asset] loading texture "assets/gui/settings/xbox/bg.dds" [asset] loading texture "assets/gui/settings/xbox/btn_leftstick.dds" [asset] loading texture "assets/gui/settings/xbox/btn_lefttrigger.dds" [asset] loading texture "assets/gui/settings/xbox/btn_a.dds" [asset] loading texture "assets/gui/settings/xbox/btn_x.dds" [asset] loading texture "assets/gui/settings/xbox/btn_start.dds" [asset] loading texture "assets/gui/settings/xbox/btn_home.dds" [asset] loading texture "assets/gui/settings/xbox/btn_y.dds" [asset] loading texture "assets/gui/map/future/pin.dds" [asset] loading texture "assets/sprites/fx/sasuke_proj_dist.dds" [asset] loading texture "assets/sprites/particles/lil_star.dds" [asset] loading texture "assets/sprites/particles/smoke_1.dds" [asset] loading texture "assets/sprites/fx/fx_ark_4_spr.dds" [asset] loading texture "assets/sprites/fx/fx_ark_3_spr.dds" [asset] loading texture "assets/sprites/fx/fx_ark_2_spr.dds" [asset] loading texture "assets/sprites/fx/fx_ark_1_spr.dds" [asset] loading texture "assets/sprites/fx/fx_smoke_burst_3x4.dds" [asset] loading texture "assets/sprites/particles/dust_1.dds" [asset] loading texture "assets/sprites/fx/tech2_1x1.dds" [asset] loading texture "assets/sprites/disto_donut.dds" [asset] loading texture "assets/sprites/fx/simple_trail_3x4.dds" [asset] loading texture "assets/sprites/gradient_7.dds" [asset] loading texture "assets/sprites/particles/shard_2.dds" [asset] loading texture "assets/sprites/fx/fx_cloud_4_spr.dds" [asset] loading texture "assets/sprites/fx/shoot_4_2x3.dds" [asset] loading texture "assets/sprites/fx/shoot_3_2x3.dds" [asset] loading texture "assets/sprites/fx/shoot_2_2x3.dds" [asset] loading texture "assets/sprites/fx/fx_elec_grey_1_spr.dds" [asset] loading texture "assets/sprites/fx/shoot_1_2x3.dds" [asset] loading texture "assets/sprites/fx/fx_elec_1_spr.dds" [asset] loading texture "assets/sprites/fx/fx_elec_2_spr.dds" [asset] loading texture "assets/sprites/fx/fx_splash_2_cut_3x3.dds" [asset] loading texture "assets/sprites/fx/anticipation_cue_2x3.dds" [asset] loading texture "assets/mio/fx/Textures/fx_head_glitch_spr.dds" [asset] loading texture "assets/sprites/particles/dust_2.dds" [asset] loading texture "assets/sprites/fx/smoke_puff_3x4.dds" [asset] loading texture "assets/sprites/fx/fx_dust_lift_straight_2x5.dds" [asset] loading texture "assets/mio/fx/Textures/jump_fx_spritesheet.dds" [asset] loading texture "assets/sprites/fx/fs_dash_2_2x4.dds" [asset] loading texture "assets/sprites/fx/fs_dash_1_2x4.dds" [asset] loading texture "assets/mio/fx/Textures/fx_flash_reverse_spr.dds" [asset] loading texture "assets/sprites/fx/fx_icy_wind_4x5.dds" [asset] loading texture "assets/mio/fx/slash_fx_001_fg.dds" [asset] loading texture "assets/sprites/fx/fx_mio_slash_grayscale_3x3.dds" [asset] loading texture "assets/sprites/fx/mio_slash_disto.dds" [asset] loading texture "assets/sprites/fx/down_slash_3x3.dds" [asset] loading texture "assets/sprites/fx/fx_mio_fwd_air_droplets_2x3.dds" [asset] loading texture "assets/sprites/fx/fx_impact_star_2x4.dds" [asset] loading texture "assets/sprites/fx/fx_clean_cut_1x7.dds" [asset] loading texture "assets/sprites/fx/fx_cut_trash_2x4.dds" [asset] loading texture "assets/sprites/fx/fx_dust_grind_v2_3x5.dds" [asset] loading texture "assets/mio/fx/fast_fall_spr.dds" [asset] loading texture "assets/sprites/fx/fx_impact_grind_3x2.dds" [asset] loading texture "assets/sprites/fx/fx_flash_wave_grayscale_4x4.dds" [asset] loading texture "assets/sprites/fx/fx_mana_reload_mio_v2_B_4x5.dds" [asset] loading texture "assets/sprites/fx/fx_mana_reload_mio_v2_A_4x4.dds" [asset] loading texture "assets/sprites/particles/bubble.dds" [asset] loading texture "assets/sprites/fx/heal_sphere_bg_cells_4x4.dds" [asset] loading texture "assets/sprites/fx/heal_sphere_bg_fill_8x4.dds" [asset] loading texture "assets/sprites/fx/heal_sphere_fg_cells_8x4.dds" [asset] loading texture "assets/sprites/fx/heal_sphere_fg_fill_8x4.dds" [asset] loading texture "assets/sprites/fx/fx_elec_3_spr.dds" [asset] loading texture "assets/sprites/fx/trail_dist.dds" [asset] loading texture "assets/sprites/fx/shield_regen_spr.dds" [asset] loading texture "assets/sprites/fx/fx_wave_reverse_4x3.dds" [asset] loading texture "assets/mobs/fx/anticipation_cue2_spr.dds" [asset] loading texture "assets/sprites/big_fog.dds" [asset] loading texture "assets/gui/map2/Icon_Map.dds" [asset] loading texture "assets/mio/fx/Textures/double_jump_fx_spritesheet.dds" [asset] loading texture "assets/mio/fx/double_jump_fx_spritesheet.dds" [asset] loading texture "assets/mobs/fx/damage_fx_001_circle.dds" [asset] loading texture "assets/mobs/fx/damage_fx_001_cut.dds" [asset] loading texture "assets/mobs/fx/damage_fx_001_impact.dds" [asset] loading texture "assets/sprites/fx/fx_cut_2x4.dds" [asset] loading texture "assets/sprites/particles/grass_blade_2.dds" [asset] loading texture "assets/sprites/particles/grass_blade_1.dds" [asset] loading texture "assets/sprites/particles/grass_blade_3.dds" [asset] loading texture "assets/gui/menu/tab_trinkets.dds" [asset] loading texture "assets/gui/shop/slot_selected.dds" [asset] loading texture "assets/gui/shop/slot_bg.dds" [asset] loading texture "assets/gui/icons/PLACEHOLDER.dds" [asset] loading texture "assets/gui/icons/RESOURCE_PEARL_SHARDS.dds" [asset] loading texture "assets/sprites/fx/smoke_burst_soft_3x3.dds" [asset] loading texture "assets/sprites/fx/fx_splash_1_spr.dds" [asset] loading texture "assets/gui/icons/TRINKET_DECOY.dds" [asset] loading texture "assets/gui/icons/RESOURCE_SUPER_SCRAP.dds" [asset] loading texture "assets/gui/menu/logs/curios/pendant.dds" [asset] loading texture "assets/gui/icons/TRINKET_GLIDE_STATIC.dds" [asset] loading texture "assets/gui/icons/MAP_MARKER_SHEET.dds" [asset] loading texture "assets/gui/menu/tab_map.dds" [asset] loading texture "assets/gui/menu/logs/tab_logs.dds" [asset] loading texture "assets/sprites/fx/fx_liquid_fire_hr_6x8.dds" [asset] loading texture "assets/sprites/particles/laser_warming.dds" [asset] loading texture "assets/sprites/fx_circle_wave_spr.dds" [asset] loading texture "assets/sprites/fx_circle_wave_reverse_spr.dds" [asset] loading texture "assets/sprites/fx/fx_impact_things_2_3x3.dds" [asset] loading texture "assets/sprites/fx/fx_cloud_5_spr.dds" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/objects/loot/loot2.LootPreview.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/hq_rig/MIO_loot_carcass.MSH.Carcass_debris.006.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/hq_rig/MIO_loot_carcass.MSH.Carcass_debris.005.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/hq_rig/MIO_loot_carcass.MSH.Carcass_debris.004.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/hq_rig/MIO_loot_carcass.MSH.Carcass_debris.003.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/hq_rig/MIO_loot_carcass.MSH.Carcass_debris.002.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/hq_rig/MIO_loot_carcass.MSH.Carcass_debris.001.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/hq_rig/MIO_loot_carcass.Debris_root.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/mobs_vfx_utils.MakeShiftReco.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/voice_gather_fx.spark.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/voice_gather_fx.voice_gather_root.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/hook_slash.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/hook_slash_perfect.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/hook_slash_space_cut.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/clean_cut_no_hitstop.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/hook_slash_root.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/projectiles/misc.FX.WindThing.002.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/projectiles/misc.FX.WindThing.001.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/projectiles/misc.WindProjectile.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.elec_field_root.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/objects/mana_recipient/gw_single_seed.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/objects/mana_recipient/gw_mana_seeds.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/slash_hits.clean_cut.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/slash_hits.slash_hit_down.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/slash_hits.slash_hit_up.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/slash_hits.slash_hit_fwd.003.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/slash_hits.slash_hit_fwd.002.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/slash_hits.slash_hit_fwd.001.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.Perfect_state_single.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.Perfect_state.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/elec_ball_dash_3.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/elec_ball_dash_2.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/elec_ball_dash_1.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/elec_ball_dash_0.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/elec_ball_root.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.DustLift.005.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.DustLift.004.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.DustLift.003.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.DustLift.002.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.OrbStreak.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.FX.Getsuga_elec.004.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.FX.Getsuga_elec.003.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.FX.Getsuga_elec.002.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.FX.Getsuga_elec.001.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.FX.Getsuga_root.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.FX.Getsuga_berserk_init.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.VFX.FireflyBurst.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.VFX.Firefly2.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/goo_explosion.Goo_explosion.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.GooSplat.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.GooDrop3.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/SnowDrop.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/objects/orb_fountain/fountain_vfx.Fountain_heal.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/projectiles/iceShard.Breaking_proj.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.PearlBreak.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/centrifugy/baron_spikes.VFX.Shard_pieces.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/the_project/project_misc.Projekt_debris.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/objects/falling_pearls/falling_pearl2.Pearl_break.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.mana_spark.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.ExplosionFaddac.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.ExplosionPink.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.ExplosionRed.gin" [asset-thread] refreshing gpu mesh list (470) [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.ExplosionBlue.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/zangy/zangy_fx.glass_break.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/the_project/fx/yasuo_impact.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/the_project/fx/project_projectiles.Project_mine_exploded.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/the_project/fx/laser_beam_wind_up_short.gin" [asset-thread] refreshing cpu mesh list (35) [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/the_project/fx/project_projectiles.FX.HomingProjDeath.gin" [asset-thread] refreshing texture list (339) [asset-thread] refreshing anim list (20) [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/the_project/project_misc.Project_orb.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/GooDropSpidy.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/mole/simole_fx.VFX.CeilingRumble.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/mole/simole_fx.VFX.WallRumble.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/mole/simole_fx.VFX.GroundRumble.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/shii/fx/Floor_elec_D.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/shii/fx/Floor_elec_C.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/shii/fx/Floor_elec_B.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/shii/fx/Floor_elec_A.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/shii/fx/Floor_elec_D_warmup.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/shii/fx/Floor_elec_C_warmup.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/shii/fx/Floor_elec_B_warmup.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/shii/fx/Floor_elec_A_warmup.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/shii/shii_orb.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/shii/fx/laser_beam_wind_up.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/shii/fx/donut_spawn.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/shii/fx/shii_fx.big_thunder_4.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/shii/fx/shii_fx.big_thunder_3.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/shii/fx/shii_fx.big_thunder_2.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/shii/fx/shii_fx.big_thunder_1.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/scarecrow/scarecrow_arena.slash_L.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/saw_longue/saw_longue_ending_env_anim.FX_death_splash.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.hook_mio_impact.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.Shock_fx_root.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.Floor_elec_D_warmup.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.Floor_elec_C_warmup.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.Floor_elec_B_warmup.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.Floor_elec_A_warmup.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/fx/yasuo_impact.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.grind.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.HookDownSlash.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.circ_slash.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.Claw_slash_3.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.Claw_slash_2.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.Claw_slash_1.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.Small_impact.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.Slam.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.Proj_shoot.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.FootWind.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.Proj_growing.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.Proj_shoot2.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.Proj_growing.centered_fast.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/fx/sasuke_shoot_fx.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.Proj_growing.centered.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.shock2.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.Jacobs_ladder.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_tremor.LOC.LastMoveFx.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.p2_burst.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.intro_burst_root.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_intro_burst.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/fx/heavy_impact.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/fx/Take_damage_fluff.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/fx/Take_damage_3.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/fx/Take_damage_2.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/fx/Take_damage_1.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/rambo/rambo_impact.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/IceLift.005.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/IceLift.004.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/IceLift.003.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/IceLift.002.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/IceLift.001.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/petit_trapu/petit_trapu_fx.FX.ground_break.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/petit_trapu/egis_anim.VFX.Snow_canon.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/crabash/Crabash2_fx.fx_combo_3.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/crabash/Crabash2_fx.fx_combo_2.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/crabash/Crabash2_fx.fx_combo_1.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/crabash/fx_impactA.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.Floor_elec_D.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.Floor_elec_C.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.Floor_elec_B.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/sasuke_fx.Floor_elec_A.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.Blink_out_action.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.BS_Melee_smear.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.SmearAngular.001.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.DustLift.001.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.BS_ground_pound.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/bamby/bamby.VFX.GroundRumble.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.GooDrop2.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/bamby/VFX.ImpactThingiesBamby.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/snipsnip/snipsnip_anim.SlashSpin.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/shook/ShookShock.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/eaters/launch_eater/launch_eater2_rig.ShootFx.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.DustGrindSmall.004.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.DustGrindSmall.003.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.DustGrindSmall.002.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.DustGrindSmall.001.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/impy/impy2_anim.VFX.TurnAtk.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/impy/impy2_anim.VFX.TurnAtkFlip.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/impy/impy2_anim.VFX.JumpAtk.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/floaty/VFX.floaty_death_explosion.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/floaty/VFX.floaty_death_init.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/mobs_vfx_utils.warp_death.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/projectiles/exploding_ice.exploding_ice_proj.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/flea_spitting/flea_spitting.v02.VFX.mouche_death.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/flea_spitting/flea_spitting.v02.VFX.mouche_death_intro.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/the_project/fx/fx_impact_small.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fingers/finger_spikes.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fingers/heavy_impact.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/the_project/fx/laser_beam_wind_up.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/cupcake/cupcake_drop.VFX.cupcake_death_explosion.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/cupcake/cupcake_drop.VFX.cupcake_death_init.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/cupcake/cupcake_drop.VFX.droplets.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/twin_hornfell/fx_ground_impact.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/zangy/zangy_fx.clap_impact.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/clapper/clapper3_anim.VFX.ClapperClapPogo.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/clapper/clapper3_anim.VFX.ClapperClap.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/carlo/fx_carlo_fart.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/hornfell/broken_hornfell2_anim.VFX.Upslash.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/hornfell/broken_hornfell2_anim.VFX.Quickslash.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/hornfell/broken_hornfell2_anim.VFX.Backslash.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/hornfell/broken_hornfell2_anim.VFX.Meleeslash.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/hornfell/broken_hornfell2_anim.VFX.Swordthrow.002.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/hornfell/broken_hornfell2_anim.VFX.Swordthrow.001.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/the_project/fx_impact.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/workshop/workshop_item_line.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/workshop/workshop_item_cat.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/settings/page.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/settings/cat_widget.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/settings/keybinding_widget.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/settings/choice_widget.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/settings/page_gamepad_ps5.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/settings/page_gamepad_ps4.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/settings/page_gamepad_joycon.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/settings/page_gamepad_joycon2.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/settings/page_gamepad_xbox.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/menu/trinkets/trinket_slot.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/menu/travel_checkpoint_overlay.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/map/future/marker.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/menu/logs/log.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/menu/inventory/item_slot.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/projectiles/misc.GW_ether_projectile.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/projectiles/misc.Ether_projectile.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/voice_gather_fx.logo_gd3d_halyn.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/flick_impact.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/project/ui_project.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/storage/ST_split_LDV3/ST_cuve_split_LDV3/ST_cuve_creuset.VFX.crucible_elec.005.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/storage/ST_split_LDV3/ST_cuve_split_LDV3/ST_cuve_creuset.VFX.crucible_elec.004.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/storage/ST_split_LDV3/ST_cuve_split_LDV3/ST_cuve_creuset.VFX.crucible_elec.003.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/storage/ST_split_LDV3/ST_cuve_split_LDV3/ST_cuve_creuset.VFX.crucible_elec.002.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/storage/ST_split_LDV3/ST_cuve_split_LDV3/ST_cuve_creuset.VFX.crucible_elec.001.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/storage/ST_split_LDV3/ST_cuve_split_LDV3/ST_cuve_creuset.VFX.crucible_smoke.003.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/storage/ST_split_LDV3/ST_cuve_split_LDV3/ST_cuve_creuset.VFX.crucible_smoke.002.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/storage/ST_split_LDV3/ST_cuve_split_LDV3/ST_cuve_creuset.VFX.crucible_smoke.001.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/storage/ST_split_LDV3/ST_cuve_split_LDV3/ST_cuve_creuset.VFX.crucible_sparks.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/misc.tech2.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.crystal_repair.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.Wave.001.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/voice_gather_fx.logo_gd3d_liho.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/cutscenes/khlia_vfx.Disto_wave.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/small_smoky_impact.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/objects/coins/droplets.DropletSolid.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/voice_gather_fx.logo_gd3d_asma.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/voice_gather_fx.logo_gd3d_amytis.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/overlay/choice.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/overlay/ui_overlay_prefab.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/the_project/fx/project_projectiles.mine_shrapnel_single.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/the_project/fx/project_projectiles.Homing_projectile.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/mole/simole_goo_proj.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/projectiles/goo_projectile.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/projectiles/cupcake_drop.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/projectiles/ice_projectile.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/GooDropSimole.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.SmokeBurst.001.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/objects/loot/loot_vfx.LootVfxPresent.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/blacksmith/wave.VFX.SpikeOut.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/blacksmith/wave.Spike.005.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/blacksmith/wave.Spike.004.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/blacksmith/wave.Spike.003.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/blacksmith/wave.Spike.002.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/blacksmith/wave.Spike.001.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.MobShieldBreak.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/blink_out_instant.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/mobs_vfx_utils.FX.deathrobotic.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/shoot_4_elec_red.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/shoot_3_elec_red.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/shoot_2_elec_red.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/shoot_1_elec_red.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/shoot_4_elec_blue.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/shoot_3_elec_blue.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/shoot_2_elec_blue.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/shoot_1_elec_blue.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/shoot_4_ice.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/shoot_3_ice.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/shoot_2_ice.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/shoot_1_ice.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/shoot_4_goo.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/shoot_3_goo.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/shoot_2_goo.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/shoot_1_goo.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.AnticipationCue.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.ManaVamp.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.FX.HeadGlitch.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.FX.IceSlide.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/pnj/human/child.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/pnj/human/child_rig.RIG.child.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/boss/sasuke/SASUKE_HQ_rig.RIG.SASUKE_HQ.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/absorb_explosion.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/goo_bubbles2.GooBubbles2.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/cutscenes/liho_encounter_vfx.VFX.VoiceGatherExplosion.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/voice_gather_fx.logo_gd3d_noden.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/hq_rig/MIO_reap_sasuke.voice_gather_curve.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.FX.MioJump.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/experiments/MIO/MIO_v2/MIO_nosies.RIG.NOSIES.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/impact_tests.heavy_impact.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/impact_tests.fs_dash_2.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/impact_tests.fs_dash_1.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.FX.Take_damage_fluff.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.FX.Take_damage_3.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.FX.Take_damage_2.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.FX.Take_damage_1.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.FX.FlashReload.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.FX.Flash.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/foliage.VFX.FoliageFloof.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.IcyWind.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.DustGrind.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/slash_fx_001.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/slash_air_up_fx_001.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.VFX.down_air.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.VFX.fwd_air_add.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.VFX.fwd_air.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.DustGrindSmall.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.VFX.FastFall.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.FX.MioLandingLight.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/misc.Glitch_deco_interact_ok.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.VFX.ManaReloadMio.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.Pacifist.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/experiments/Users/Quentin/objects/fx_trinket_ninja.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/experiments/Users/Quentin/mio/fx_carlo_hook_trinket.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/slash_hits.Carlo_hook_fx_root.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.heal_sphere.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/experiments/Users/Quentin/objects/fx_trinket_stagger.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.VFX.HookTrail.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.FX.hookconnect.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.FX.Hooklaunch.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.VFX.ShieldRegen.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.FX.ManaReload.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/map2/map_data.MapData.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.FX.MioDoubleJump.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.BreakbleHit.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.OrbHit.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/shield_damage_fx_001.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/mio_hook_slash_perfect_fx_tmp.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.FX.MioLanding.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/damage_fx_001.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/mio_hook_slash_fx_tmp.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.VFX.GenericDeny.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.VFX.FireflySingleDash.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.Explosion.Hitbox.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/VFX.decoy_explosion.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/objects/orb/fx_release_orb.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/objects/orb/orb_golden.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mio/fx/mio_vfx_tools.VFX.NosiesDeath.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/workshop/shop_ui_prefab.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/shop/shop_ui_prefab.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/experiments/Users/Quentin/mobs/picodude.body.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.OrbDestroy.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.OrbShootImpact.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/VFX.OrbShoot.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/enviro_vfx_utils.VFX.OrbShotgun2.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/mumble_popup/popup.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/only_fans.WindRibbon.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/objects/coins/scraps_v2.scrap_small.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/objects/coins/droplets.Droplet.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/objects/coins/droplets.Droplet.x10.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/objects/coins/droplets.Droplet.x100.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/objects/coins/pearl_loot.full_pearl.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/objects/coins/coins.SmallCoin.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/dialog/speech.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/item_popup/popup.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/dialog/dialog_box.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/editor/ghost.ghost.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/hud/scrap_counter_ui.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/settings/settings.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/menu/travel.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/menu/demo_endscreen.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/menu/system_menu.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/menu/menu_2.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/mio/MIO.RTX.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/models/fx/VFX.Liquid_fire_green.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.LaserBeamWarming.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.LaserBeamImpact.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.LaserBeamStart.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.BurgerBlinkIn.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.BurgerBlinkOut.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/mobs_vfx_utils.FX.hurtrobotic.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/blink_out_fast.gin" [pack] reading zone pack : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/mobs/fx/mobs_vfx_utils.VFX.Blink_in.gin" [pack] loaded 357 zones from pack "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/menu_nodes.gin" (root zone path = "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/main_menu/main_menu.gin") [world] reactivating link "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/editor/transient_defaults.gin" parent node = 0x0 [world] committing activation of zone : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/editor/transient_defaults.gin" (0x428594a8018) [world] committing activation of zone : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/gui/main_menu/main_menu.gin" (0x428594a8258) [asset] stalling waiting for assets for : "C:/Program Files (x86)/Steam/steamapps/common/MIO/flamby/assets/editor/transient_defaults.gin" [asset-thread] loading 468 gpu meshes [asset-thread] starting upload of 468 gpu meshes [asset-thread] loading 35 cpu meshes [asset] loading 306 textures [asset-thread] uploading 306 textures [asset-thread] loading 20 anim clips [asset-thread] finished upload of 468 gpu meshes [asset-thread] finished upload of 306 textures [asset] stall total duration = 166.768700 ms [AUDIO] BOSS_TRANSITION Callback failed Save request finished : true WAIT FOR INIT [renderer] stale foliage shadow noise, rebaking.. [renderer] stale surface noise, rebaking.. [renderer] stale 2d simplex, rebaking.. [game] save init, Steam initialized : true [save] new save already exist at "C:/Users/decid/AppData/Local/MIO/Saves/Steam/76561198018819420/slot_0.save" [save] migration skipped [save] migration skipped [save] migration skipped [game] loading save file for slot 0 : "C:/Users/decid/AppData/Local/MIO/Saves/Steam/76561198018819420/slot_0.save" ... [game] loading save file for slot 1 : "C:/Users/decid/AppData/Local/MIO/Saves/Steam/76561198018819420/slot_1.save" ... [game] no save found. [game] loading save file for slot 2 : "C:/Users/decid/AppData/Local/MIO/Saves/Steam/76561198018819420/slot_2.save" ... [game] no save found. [game] loading save file for slot 3 : "C:/Users/decid/AppData/Local/MIO/mio.settings" ... (frame 648) [Steam] default language : "english" [Steam] default language : "english" [gfx] set fullscreen true => true WAIT FOR INIT (frame 649) WAIT FOR INIT (frame 650) WAIT FOR INIT (frame 651) WAIT FOR INIT (frame 652) WAIT FOR INIT (frame 653) WAIT FOR INIT (frame 654) WAIT FOR INIT (frame 655) WAIT FOR INIT (frame 656) WAIT FOR INIT (frame 657) WAIT FOR INIT (frame 658) WAIT FOR INIT (frame 659) WAIT FOR INIT (frame 660) WAIT FOR INIT (frame 661) WAIT FOR INIT (frame 662) WAIT FOR INIT (frame 663) WAIT FOR INIT (frame 664) WAIT FOR INIT (frame 665) WAIT FOR INIT (frame 666) WAIT FOR INIT (frame 667) WAIT FOR INIT (frame 668) WAIT FOR INIT (frame 669) WAIT FOR INIT (frame 670) WAIT FOR INIT (frame 671) WAIT FOR INIT (frame 672) WAIT FOR INIT (frame 673) WAIT FOR INIT (frame 674) WAIT FOR INIT (frame 675) WAIT FOR INIT (frame 676) [prompt] eula already accepted, skipping. [prompt] telemetry already prompted, skipping. (frame 2153) [asset-thread] queuing unload of 468 gpu meshes [asset-thread] unloading 35 cpu meshes [asset-thread] unload of 306 textures [asset-thread] unloading 20 anims proper deinit [asset-thread] finished release of 468 gpu meshes