<?xml version="1.0" encoding="utf-8"?><Resource>
	<label commandName="3D PCB Environment" devLabel="3D PCB" translation="三维 PCB"/>
	<label commandName="3DPCBTypeCanvas" devLabel="Canvas" translation="画布"/>
	<label commandName="3DPCBTypeComplete" devLabel="Complete 3D" translation="完整三维"/>
	<label commandName="3DPCBTypeInput" devLabel="3D PCB Type" translation="三维 PCB 类型"/>
	<label commandName="3DPCBTypeSimple" devLabel="Simple 3D" translation="简单三维"/>
	<label commandName="BoardNotDefinedInfo" devLabel="Board outline not defined" translation="未定义电路板轮廓"/>
	<label commandName="BoardOutlineNotInUse" devLabel="Sketch not in use" translation="草图未在使用中"/>
	<label commandName="BoardOutlineNotInUseContinueButton" devLabel="Continue" translation="继续"/>
	<label commandName="BoardOutlineNotInUseTipsNew" devLabel="3D PCB uses an external profile to define the board.&lt;br/&gt;&lt;br/&gt;To edit the profile used by this board, edit the sketch profile in the externally referenced design.&lt;br/&gt;&lt;br/&gt;To use this Board Outline Sketch, use the &lt;b&gt;Define Board&lt;/b&gt; tool to select a profile from this sketch." translation="三维 PCB 使用外部轮廓来定义电路板。&lt;br/&gt;&lt;br/&gt;若要编辑此电路板使用的轮廓，请编辑外部参考设计中的草图轮廓。&lt;br/&gt;&lt;br/&gt;若要使用此电路板轮廓草图，请使用&lt;b&gt;“定义电路板”&lt;/b&gt;工具以从此草图中选择轮廓。"/>
	<label commandName="ChooseEagleProfile" devLabel="Choose EAGLE Board Shape" translation="选择 EAGLE 电路板形状"/>
	<label commandName="ChooseFusionProfile" devLabel="Choose Fusion Board Shape" translation="选择 Fusion 电路板形状"/>
	<label commandName="Create Hole on Board" devLabel="PCBHole" translation="PCB 孔"/>
	<label commandName="Create PCB Document" devLabel="New 3D PCB" translation="新建三维 PCB"/>
	<label commandName="Create PCB Workspace" devLabel="Create PCB" translation="创建 PCB"/>
	<label commandName="CreateLinkedPCBTipsHelpLink" devLabel="&lt;a href='%1%'&gt;How to create Linked PCB&lt;/a&gt;" translation="&lt;a href='%1%'&gt;如何创建链接的 PCB&lt;/a&gt;"/>
	<label commandName="CreateLinkedPCBTipsHelpLinkNotReady" devLabel="For more help using this feature, read the help documentation" translation="有关使用此功能的更多帮助，请阅读帮助文档"/>
	<label commandName="CreateLinkedPCBTipsNew" devLabel="To finish creating a Linked PCB in the assembly, you must complete the following steps:&lt;br/&gt;&lt;br/&gt;1. Create a sketch.&lt;br/&gt;2. Draw a closed profile.&lt;br/&gt;3. Select the closed profile in the &lt;b&gt;Define Board&lt;/b&gt; tool.&lt;br/&gt;&lt;br/&gt;%1%" translation="若要在部件中完成创建链接 PCB 的过程，必须完成以下步骤:&lt;br/&gt;&lt;br/&gt;1. 创建草图。&lt;br/&gt;2. 绘制闭合轮廓。&lt;br/&gt;3. 在&lt;b&gt;“定义电路板”&lt;/b&gt;工具中选择闭合轮廓。&lt;br/&gt;&lt;br/&gt;%1%"/>
	<label commandName="CreatePCBCircNPTHInput" devLabel="Convert Circles to NPTHs" translation="将圆转换为 NPTH"/>
	<label commandName="CreatePCBHeightInput" devLabel="Thickness" translation="厚度"/>
	<label commandName="CreatePCBNPTHDiameterInput" devLabel="Max NPTH Diameter" translation="最大 NPTH 直径"/>
	<label commandName="CreatePCBProfileInput" devLabel="Profile" translation="轮廓"/>
	<label commandName="CreatePCBProfileInputTooltip" devLabel="Select sketch profile(s) or face for PCB" translation="选择 PCB 的草图轮廓或面"/>
	<label commandName="CreateUnlinkedPCB" devLabel="Create Unlinked PCB" translation="创建未链接的 PCB"/>
	<label commandName="DefaultExternalPCBComponentName" devLabel="PCB" translation="PCB"/>
	<label commandName="DefineBoardGuideDetailInfo" devLabel="Board outline not defined. Edit the outline sketch to draw a closed profile, then Define board to select a profile to create the PCB body." translation="未定义电路板轮廓。编辑轮廓草图以绘制闭合轮廓，然后单击“定义电路板”以选择轮廓来创建 PCB 实体。"/>
	<label commandName="DefineBoardOutlineSelection" devLabel="Select sketch profile(s) for PCB" translation="选择 PCB 的草图轮廓"/>
	<label commandName="DefinePCB3DBoard" devLabel="Define Board" translation="定义电路板"/>
	<label commandName="DeriveLinkedPCB" devLabel="Derive PCB" translation="衍生 PCB"/>
	<label commandName="DerivePCBProfileInput" devLabel="Profile" translation="轮廓"/>
	<label commandName="DerivePCBProfileInputTooltip" devLabel="Select sketch profile(s) for PCB" translation="选择 PCB 的草图轮廓"/>
	<label commandName="EIPCreateLinkedPCBTitle" devLabel="Create Linked PCB" translation="创建链接的 PCB"/>
	<label commandName="EnterIntoPCBEnvironment" devLabel="You have entered into the PCB Mechanical Environment." translation="您已进入 PCB 机械环境。"/>
	<label commandName="FusionMovePCBComponent" devLabel="Hold SHIFT while moving to snap to grid" translation="移动时按住 Shift 键可捕捉到栅格"/>
	<label commandName="FusionPCB3DFlipComponent" devLabel="Flip Component" translation="翻转元件"/>
	<label commandName="FusionPCBActivate" devLabel="Edit" translation="编辑"/>
	<label commandName="FusionPCBFlipComponent" devLabel="Flip Component" translation="翻转元件"/>
	<label commandName="FusionPCBSelectSketchPlaneNew" devLabel="Select top or bottom face of PCB." translation="选择 PCB 的顶面或底面。"/>
	<label commandName="FusionPCBStop" devLabel="Finish PCB" translation="完成 PCB"/>
	<label commandName="FusionPCBUpdateDocument" devLabel="Update 3D PCB" translation="更新三维 PCB"/>
	<label commandName="FusionSelectDeriveProfileError" devLabel="Can't select 3d sketch to derive" translation="无法选择三维草图进行衍生"/>
	<label commandName="FusionSelectFaceForHole" devLabel="Select face to place hole" translation="选择面以放置孔"/>
	<label commandName="FusionSelectMultipleForHole" devLabel="Select sketch point to locate hole" translation="选择草图点以定位孔"/>
	<label commandName="FusionSelectOriginRefPCBDefineBoard" devLabel="Select sketch point for PCB board origin reference" translation="选择 PCB 电路板原点参考的草图点"/>
	<label commandName="FusionSelectOriginRefPCBDefineBoardNew" devLabel="Select point or vertex for 2D PCB origin" translation="选择二维 PCB 原点的点或顶点"/>
	<label commandName="FusionSelectPCBComponent" devLabel="Select PCB components" translation="选择 PCB 元件"/>
	<label commandName="FusionSelectPCBComponentBodyEdit" devLabel="Select Body from PCB component" translation="从 PCB 元件中选择实体"/>
	<label commandName="FusionSelectPCBComponentEdit" devLabel="Select a PCB component" translation="选择 PCB 元件"/>
	<label commandName="FusionSelectProfileCreatePCB" devLabel="Select sketch profile(s) for PCB" translation="选择 PCB 的草图轮廓"/>
	<label commandName="FusionSelectProfileCreatePCBNew" devLabel="Select sketch profile(s) or face for PCB" translation="选择 PCB 的草图轮廓或面"/>
	<label commandName="FusionSelectProfileDerivePCB" devLabel="Select sketch profile(s) for PCB" translation="选择 PCB 的草图轮廓"/>
	<label commandName="FusionSelectProfileError" devLabel="Can't select 3d sketch to create PCB" translation="无法选择三维草图以创建 PCB"/>
	<label commandName="FusionSelectProfilePCBDefineBoard" devLabel="Select sketch profile(s) and origin for PCB" translation="选择 PCB 的草图轮廓和原点"/>
	<label commandName="FusionSelectReferencesForHole" devLabel="Select linear or circular reference edges to fully define hole location" translation="选择线性或环形参考边以完全定义孔位置"/>
	<label commandName="FusionSelectSingleForHole" devLabel="Select face to locate hole" translation="选择面以定位孔"/>
	<label commandName="FusionSelectSketchPointForHole" devLabel="Select sketch point to place hole" translation="选择草图点以放置孔"/>
	<label commandName="FusionSelectXDirPointRefPCBDefineBoard" devLabel="Select Sketch Line for board secondary axis orientation" translation="选择草图线以进行电路板副轴定向"/>
	<label commandName="FusionSelectXDirPointRefPCBDefineBoardNew" devLabel="Select sketch line or edge for X Axis for 2D PCB orientation" translation="选择草图线或边作为 X 轴以确定二维 PCB 方向"/>
	<label commandName="InvalidProfileSelection" devLabel="The selected profiles must be able to be merged into single one!" translation="选定的轮廓必须能够合并为一个轮廓！"/>
	<label commandName="InvisibleObjectWarningMsg" devLabel="The object that you are creating is not visible. Please toggle visibility in the browser." translation="您创建的对象不可见。请在浏览器中切换可见性。"/>
	<label commandName="MissingExtrudeProfile" devLabel="Missing profiles" translation="缺少轮廓"/>
	<label commandName="MissingHoleOrigin" devLabel="missing face" translation="缺少面"/>
	<label commandName="MissingPCBAxis" devLabel="Missing axis" translation="缺少轴"/>
	<label commandName="MissingPCBOrigin" devLabel="Missing origin" translation="缺少原点"/>
	<label commandName="Move 3D PCB components" devLabel="Move Component" translation="移动零部件"/>
	<label commandName="Move PCB component Body" devLabel="Move PCB Component body" translation="移动 PCB 元件实体"/>
	<label commandName="Move PCB components" devLabel="Move PCB Components" translation="移动 PCB 元件"/>
	<label commandName="MoveAngle" devLabel="Angle" translation="角度"/>
	<label commandName="MoveMethodFreeMove" devLabel="Free Move" translation="自由移动"/>
	<label commandName="MoveMethodPoint2Point" devLabel="Point to Point" translation="点到点"/>
	<label commandName="MoveMethodRotate" devLabel="Rotate" translation="旋转"/>
	<label commandName="MoveMethodType" devLabel="Move Type" translation="移动类型"/>
	<label commandName="MoveP2POrigin" devLabel="Origin Point" translation="原点"/>
	<label commandName="MoveP2POriginPrompt" devLabel="Select first point" translation="选择第一个点"/>
	<label commandName="MoveP2PTarget" devLabel="Target Point" translation="目标点"/>
	<label commandName="MoveP2PTargetPrompt" devLabel="Select second point" translation="选择第二个点"/>
	<label commandName="MoveRotateAxis" devLabel="Axis" translation="轴"/>
	<label commandName="MultipleHoleType" devLabel="From Sketch&#xA;&#xA;Adds a non-plated through hole at selected sketch point." translation="从草图&#xA;&#xA;在选定的草图点处添加非电镀通孔。"/>
	<label commandName="PCB Environment" devLabel="PCB" translation="PCB"/>
	<label commandName="PCB Profile" devLabel="PCB Profile" translation="PCB 轮廓"/>
	<label commandName="PCB Sketch" devLabel="Edit EAGLE Profile" translation="编辑 EAGLE 轮廓"/>
	<label commandName="PCB3DBoardOutlineEditCommand" devLabel="Edit Board Outline Sketch" translation="编辑电路板轮廓草图"/>
	<label commandName="PCB3DComponentType" devLabel="PCB" translation="PCB"/>
	<label commandName="PCB3DComponentTypeDTT" devLabel="Creates a PCB component in the assembly" translation="在部件中创建 PCB 元件"/>
	<label commandName="PCB3DExtComponentType" devLabel="Linked PCB" translation="链接的 PCB"/>
	<label commandName="PCB3DSketchEditCommand" devLabel="Edit Sketch" translation="编辑草图"/>
	<label commandName="PCBBoardOutline" devLabel="Outline" translation="轮廓"/>
	<label commandName="PCBCSInputFlipXAxis" devLabel="Flip X Axis" translation="翻转 X 轴"/>
	<label commandName="PCBCSInputFlipYAxis" devLabel="Flip Y Axis" translation="翻转 Y 轴"/>
	<label commandName="PCBCSOriginRefInput" devLabel="Origin" translation="原点"/>
	<label commandName="PCBCSOriginRefInputTooltip" devLabel="Select point for 2D PCB origin" translation="选择二维 PCB 原点的点"/>
	<label commandName="PCBCSXDirRefInput" devLabel="X Axis" translation="X 轴"/>
	<label commandName="PCBCSXDirRefInputTooltip" devLabel="Select sketch line for X Axis for 2D PCB orientation" translation="选择草图线作为 X 轴以确定二维 PCB 方向"/>
	<label commandName="PCBConstruction" devLabel="Construction" translation="构造"/>
	<label commandName="PCBCreateCmdFlipXAxis" devLabel="Flip X Axis" translation="翻转 X 轴"/>
	<label commandName="PCBCreateCmdFlipYAxis" devLabel="Flip Y Axis" translation="翻转 Y 轴"/>
	<label commandName="PCBCreateCmdFlipZAxis" devLabel="Flip Z Axis" translation="翻转 Z 轴"/>
	<label commandName="PCBCreateLimitText" devLabel="The maximum number of PCBs within a Design, %1%, has been reached.&#xA;PCBs can be inserted from other Designs." translation="已达到设计中的最大 PCB 数: %1%。&#xA;可以从其他设计插入 PCB。"/>
	<label commandName="PCBCreateLimitTitle" devLabel="PCB Limit Reached" translation="PCB 限制已达到"/>
	<label commandName="PCBCreateOriginRefInput" devLabel="Origin" translation="原点"/>
	<label commandName="PCBCreateOriginRefInputTooltip" devLabel="Select point or vertex for 2D PCB origin" translation="选择二维 PCB 原点的点或顶点"/>
	<label commandName="PCBCreateSimExisting" devLabel="The PCB Feature does not currently support syncing PCBs in Fusion assemblies containing linked components or simulation studies.            &#xA;&#xA;Remove linked components or simulation studies in your assembly to continue, or put the PCB in a separate Fusion design and insert it into your assembly." translation="对于含有链接零部件或仿真分析的 Fusion 部件，PCB 特征当前不支持同步其中的 PCB。&#xA;&#xA;请移除部件中的链接零部件或仿真分析以继续，或将 PCB 放置在单独的 Fusion 设计中，然后再将其插入到部件中。"/>
	<label commandName="PCBCreateXDirRefInput" devLabel="X Axis" translation="X 轴"/>
	<label commandName="PCBCreateXDirRefInputTooltip" devLabel="Select sketch line or edge for X Axis for 2D PCB orientation" translation="选择草图线或边作为 X 轴以确定二维 PCB 方向"/>
	<label commandName="PCBCreateXRefExisting" devLabel="The PCB Feature does not currently support syncing PCBs in Fusion assemblies containing linked components or simulation studies.            &#xA;&#xA;Remove linked components or simulation studies in your assembly to continue, or put the PCB in a separate Fusion design and insert it into your assembly." translation="对于含有链接零部件或仿真分析的 Fusion 部件，PCB 特征当前不支持同步其中的 PCB。&#xA;&#xA;请移除部件中的链接零部件或仿真分析以继续，或将 PCB 放置在单独的 Fusion 设计中，然后再将其插入到部件中。"/>
	<label commandName="PCBDefineBoardFlipInput" devLabel="Flip" translation="反向"/>
	<label commandName="PCBDefineBoardHeightInput" devLabel="Thickness" translation="厚度"/>
	<label commandName="PCBDefineBoardOriginGroup" devLabel="Origin" translation="原点"/>
	<label commandName="PCBDefineBoardOriginRefInput" devLabel="Origin" translation="原点"/>
	<label commandName="PCBDefineBoardProfileInput" devLabel="Profile" translation="轮廓"/>
	<label commandName="PCBDefineBoardProfileInputTooltip" devLabel="Select sketch profile(s) for PCB" translation="选择 PCB 的草图轮廓"/>
	<label commandName="PCBDefineBoardProfileOnBottom" devLabel="PCB Bottom Layer" translation="PCB 底部图层"/>
	<label commandName="PCBDefineBoardProfileOnInput" devLabel="Profile On" translation="轮廓开启"/>
	<label commandName="PCBDefineBoardProfileOnTop" devLabel="PCB Top Layer" translation="PCB 顶部图层"/>
	<label commandName="PCBDefineBoardReorientInput" devLabel="Reorient" translation="重定向"/>
	<label commandName="PCBDefineBoardShapeGroup" devLabel="Shape" translation="形状"/>
	<label commandName="PCBDefineBoardTopInput" devLabel="PCB Top" translation="PCB 顶部"/>
	<label commandName="PCBDefineBoardXDirRefInput" devLabel="X Axis" translation="X 轴"/>
	<label commandName="PCBExternalComponentCreationCmd" devLabel="Create Linked PCB" translation="创建链接的 PCB"/>
	<label commandName="PCBFixed" devLabel="Fixed" translation="固定"/>
	<label commandName="PCBHoleCenterInput" devLabel="Center" translation="中心"/>
	<label commandName="PCBHoleDiameterInput" devLabel="Diameter" translation="直径"/>
	<label commandName="PCBHoleEdit" devLabel="Edit" translation="编辑"/>
	<label commandName="PCBHoleFaceInput" devLabel="Face/Sketch Point" translation="面/草图点"/>
	<label commandName="PCBHoleFacePointInput" devLabel="Face" translation="面"/>
	<label commandName="PCBHoleFail" devLabel="PCB Hole Creation Failed: 3D PCB is outdated, please create it again." translation="创建 PCB 孔失败: 三维 PCB 已过期，请重新创建。"/>
	<label commandName="PCBHolePointInput" devLabel="Sketch Point" translation="草图点"/>
	<label commandName="PCBHoleRef0" devLabel="Distance" translation="距离"/>
	<label commandName="PCBHoleRef0Btn" devLabel="Reference" translation="参考"/>
	<label commandName="PCBHoleRef1" devLabel="Distance" translation="距离"/>
	<label commandName="PCBHoleRef1Btn" devLabel="Reference" translation="参考"/>
	<label commandName="PCBImprintEagle" devLabel="Copy EAGLE Profile" translation="复制 EAGLE 轮廓"/>
	<label commandName="PCBImprintSelPrompt" devLabel="Select destination plane or sketch" translation="选择目标平面或草图"/>
	<label commandName="PCBIncrementalMoveInput" devLabel="Use 2D PCB Grid" translation="使用二维 PCB 栅格"/>
	<label commandName="PCBMoveBodySelectionInput" devLabel="Selection" translation="选择"/>
	<label commandName="PCBMoveBodyTransformInput" devLabel="Distance" translation="距离"/>
	<label commandName="PCBMoveRerouteInput" devLabel="Reroute" translation="重新布线"/>
	<label commandName="PCBMoveSelectionInput" devLabel="Selection" translation="选择"/>
	<label commandName="PCBMoveTransformInput" devLabel="Distance" translation="距离"/>
	<label commandName="PCBMoveUpdateInput" devLabel="Update 2D PCB" translation="更新二维 PCB"/>
	<label commandName="PCBMoveUpdateInputDisabledTooltip" devLabel="Unavailable in EIP, or when 2D PCB is not open" translation="在 EIP 中不可用，或者在二维 PCB 未打开时不可用"/>
	<label commandName="PCBOpenFileInput" devLabel="Select Board file" translation="选择电路板文件"/>
	<label commandName="PCBOriginInputFlipZAxis" devLabel="Flip Z Axis" translation="翻转 Z 轴"/>
	<label commandName="PCBOriginRefSelection" devLabel="Select point for 2D PCB origin" translation="选择二维 PCB 原点的点"/>
	<label commandName="PCBOriginXDirSelection" devLabel="Select sketch line for X Axis for 2D PCB orientation" translation="选择草图线作为 X 轴以确定二维 PCB 方向"/>
	<label commandName="PCBSketchCreationCommand" devLabel="Create PCB Sketch" translation="创建 PCB 草图"/>
	<label commandName="PCBSketchSelect" devLabel="Destination" translation="目标"/>
	<label commandName="PCBStatus" devLabel="PCB Status" translation="PCB 状态"/>
	<label commandName="PCBStatusBoardHeight" devLabel="Board Height" translation="电路板高度"/>
	<label commandName="PCBStatusBoardShape" devLabel="Board Shape" translation="电路板形状"/>
	<label commandName="PCBStatusChanged" devLabel="Changed" translation="已更改"/>
	<label commandName="PCBStatusComponents" devLabel="PCB Components" translation="PCB 元件"/>
	<label commandName="PCBStatusEagleInput" devLabel="EAGLE Board Shape" translation="EAGLE 电路板形状"/>
	<label commandName="PCBStatusFusionInput" devLabel="Fusion Board Shape" translation="Fusion 电路板形状"/>
	<label commandName="PCBStatusUnchanged" devLabel="Unchanged" translation="未更改"/>
	<label commandName="PartExtComponentTypeDTT" devLabel="Creates a new PCB in an Electronics Design and inserts it into %1% as an external component." translation="在电子器件设计中创建新的 PCB，并将其作为外部零部件插入到 %1% 中。"/>
	<label commandName="PlacementType" devLabel="Placement Type" translation="放置类型"/>
	<label commandName="Push 3D PCB to brd" devLabel="Push to 2D PCB" translation="推送到二维 PCB"/>
	<label commandName="PushDeriveInvalidSelectionMsg" devLabel="Unexpected invalid selection" translation="意外的无效选择"/>
	<label commandName="PushDeriveToExistingTxnMessage" devLabel="New Derive Feature" translation="新衍生特征"/>
	<label commandName="Replace PCB component" devLabel="Replace Component Body" translation="替换元件实体"/>
	<label commandName="RotateAxisPrompt" devLabel="Pick a Rotate Axis" translation="拾取旋转轴"/>
	<label commandName="SingleHoleType" devLabel="At Point&#xA;&#xA;Adds a non-plated through hole at selected location on face of 3D PCB." translation="在指定点处&#xA;&#xA;在三维 PCB 面上的选定位置添加非电镀通孔。"/>
	<label commandName="StepFFilesFilter" devLabel="STEP Files (*.stp *.step)" translation="STEP 文件 (*.stp *.step)"/>
	<label commandName="UnSupportedDeriveObject" devLabel="Target document is 3D PCB, which only accepts sketch for derive" translation="目标文档为三维 PCB，仅接受草图进行衍生"/>
	<label commandName="Update PCB component" devLabel="Update PCB Component" translation="更新 PCB 元件"/>
	<label commandName="XmlFilesFilter" devLabel="Xml Files (*.xml)" translation="Xml 文件 (*.xml)"/>
	<label commandName="lclzDerivePCBCommand1New" devLabel="Derives a new 3D PCB Document from a sketch profile. The derived profile replaces the board outline sketch. Updates to the derived features in the original design reflect in the destination design." translation="从草图轮廓衍生新的三维 PCB 文档。衍生的轮廓将替换电路板轮廓草图。对原始设计中衍生特征的更新会反映在目标设计中。"/>
	<label commandName="lclzDerivePCBCommand2New" devLabel="Select a sketch profile, then select the origin and axes orientation." translation="选择草图轮廓，然后选择原点和轴方向。"/>
	<label commandName="lclzPCB3DBoardOutlineEditCommandCmd1New" devLabel="Edits the primary sketch that defines the board outline." translation="编辑用于定义电路板轮廓的主草图。"/>
	<label commandName="lclzPCB3DBoardOutlineEditCommandCmd2New" devLabel="Create a closed profile to define the board. You can project geometry from the assembly context to ensure the PCB outline stays updated with the mechanical assembly." translation="创建闭合轮廓以定义电路板。您可以从部件上下文投影几何图元，以确保 PCB 轮廓随机械部件保持更新。"/>
	<label commandName="lclzPCB3DFlipComponentCmd1" devLabel="Rotates components along their X-axis and places them on the other side of a double-sided PCB." translation="沿其 X 轴旋转元件，并将其放置在双面 PCB 的另一侧。"/>
	<label commandName="lclzPCB3DFlipComponentCmd2" devLabel="Synchronize changes between the 3D and 2D PCBs, and reroute to maintain correct electrical connections." translation="在三维和二维 PCB 之间同步更改，并重新布线以保持正确的电气连接。"/>
	<label commandName="lclzPCB3DMoveComponentCmd1" devLabel="Repositions a component along the X- and Y- axes, or adjusts its angle on the board." translation="沿 X 轴和 Y 轴重新定位元件，或调整元件在电路板上的角度。"/>
	<label commandName="lclzPCB3DMoveComponentCmd2" devLabel="You can automatically reroute the traces and push the changes to the 2D PCB." translation="您可以自动为迹线重新布线，并将更改推送到二维 PCB。"/>
	<label commandName="lclzPCB3DWorkspaceTitle" devLabel="Mechanical 3D PCB Workspace" translation="机械三维 PCB 工作空间"/>
	<label commandName="lclzPCBBoardSketchEditCmd1" devLabel="Edit the sketch generated from EAGLE board." translation="编辑从 EAGLE 电路板生成的草图。"/>
	<label commandName="lclzPCBBoardSketchEditCmdTipsAndTricksDesc" devLabel="This command is only available when there's sketch generated from EAGLE board." translation="仅当存在从 EAGLE 电路板生成的草图时，此命令才可用。"/>
	<label commandName="lclzPCBBoardSketchEditCmdTipsAndTricksTips" devLabel="This command will activate the sketch generated from EAGLE board for editing." translation="此命令将激活从 EAGLE 电路板生成的草图以用于编辑。"/>
	<label commandName="lclzPCBBoardSketchEditCmdTipsAndTricksTitle" devLabel="Edit the sketch generated from EAGLE board" translation="编辑从 EAGLE 电路板生成的草图"/>
	<label commandName="lclzPCBComponentLocked" devLabel="Component or layer is locked. Switch to the 2D PCB document and unlock the component or layer. Edit the object position, then retry updating the 3D PCB." translation="元件或图层已锁定。请切换到二维 PCB 文档并解锁元件或图层。编辑对象位置，然后重新尝试更新三维 PCB。"/>
	<label commandName="lclzPCBCreateCommand1New2" devLabel="Creates a 3D PCB document from the selected sketch or face. " translation="从选定草图或面创建三维 PCB 文档。"/>
	<label commandName="lclzPCBCreateCommand2New2" devLabel="Select a sketch or face, then select origin and axes orientation. You can convert circles into non-plated through holes (NPTHs)." translation="选择草图或面，然后选择原点和轴方向。可以将圆转换为非电镀通孔(NPTH)。"/>
	<label commandName="lclzPCBDefineBoardCmd1" devLabel="Define the shape of the PCB via a sketched profile." translation="通过草图轮廓定义 PCB 的形状。"/>
	<label commandName="lclzPCBDefineBoardCmd2" devLabel="Select a profile and an origin point." translation="选择轮廓和原点。"/>
	<label commandName="lclzPCBDefineBoardCmdTipsAndTricksDesc" devLabel="After selecting the profile, you must choose an origin to ensure the communication with EAGLE is precise. One corner of the PCB normally works well. Decide if the profile is on the top or bottom of the PCB, and be sure that the extrusion direction is correct. The PCB shape will become visible to EAGLE after the model is saved, and the EAGLE user can change the shape of the board as well." translation="选择轮廓后，必须选择原点以确保与 EAGLE 的通信精确。PCB 的一个拐角通常正常运行。请确定轮廓是位于 PCB 的顶部还是底部，并确保拉伸方向正确。在保存模型后，PCB 形状将变为对 EAGLE 可见，并且 EAGLE 用户还可以更改电路板的形状。"/>
	<label commandName="lclzPCBDefineBoardCmdTipsAndTricksTips" devLabel="Select a profile and an origin point." translation="选择轮廓和原点。"/>
	<label commandName="lclzPCBDefineBoardCmdTipsAndTricksTitle" devLabel="PCB Define Board Information" translation="PCB 定义电路板信息"/>
	<label commandName="lclzPCBEditBoardCmd1New" devLabel="Defines the PCB board outline and 2D coordinate system." translation="定义 PCB 电路板轮廓和二维坐标系。"/>
	<label commandName="lclzPCBEditBoardCmd2New" devLabel="Select one or more closed profiles from the Board Outline Sketch or mechanical assembly. Choose a point for the origin of the 2D coordinate system and an edge for the X axis. Flip the X and Z axes to set the desired Y axis." translation="从电路板轮廓草图或机械部件中选择一个或多个闭合轮廓。选择作为二维坐标系原点的点以及作为 X 轴的边。翻转 X 轴和 Z 轴以设置所需的 Y 轴。"/>
	<label commandName="lclzPCBExternalComponentCreationCmd1New" devLabel="Creates a new 3D PCB document as an external component in the assembly. If the board outline sketch references assembly geometry, the board updates with design changes." translation="创建新的三维 PCB 文档作为部件中的外部元件。如果电路板轮廓草图参考部件几何图元，则电路板会随着设计更改而更新。"/>
	<label commandName="lclzPCBExternalComponentCreationCmd2New" devLabel="Select location, then open the 3D PCB to complete a closed profile in the board outline to finish defining the board." translation="选择位置，然后打开三维 PCB 以在电路板轮廓中完成闭合轮廓，从而完成电路板定义。"/>
	<label commandName="lclzPCBImprintCmd1" devLabel="Copies the profile supplied from EAGLE to an upstream Fusion sketch." translation="将 EAGLE 提供的轮廓复制到上游 Fusion 草图。"/>
	<label commandName="lclzPCBImprintCmdTipsAndTricksDesc" devLabel="This command is primarily useful when both the Fusion and EAGLE user are actively changing the shape of the PCB." translation="当 Fusion 和 EAGLE 用户在主动更改 PCB 的形状时，此命令特别有用。"/>
	<label commandName="lclzPCBImprintCmdTipsAndTricksTips" devLabel="Copies the profile supplied from EAGLE to an upstream Fusion sketch. You can copy to a pre-existing sketch, or create a new sketch by selecting a planar face or construction plane. The selected sketch or plane must be parallel to the PCB.  If there is already an upstream sketch that drives the PCB feature, that sketch will be selected by default." translation="将 EAGLE 提供的轮廓复制到上游 Fusion 草图。可以复制到既有草图，或者通过选择平整面或构造平面创建新草图。选定的草图或平面必须与 PCB 平行。如果已存在驱动 PCB 特征的上游草图，则默认情况下该草图处于选中状态。"/>
	<label commandName="lclzPCBImprintCmdTipsAndTricksTitle" devLabel="Copy EAGLE Profile Information" translation="复制 EAGLE 轮廓信息"/>
	<label commandName="lclzPCBMoveComponentBodyCommand1" devLabel="Move PCB component body to align with the footprint on the board." translation="移动 PCB 元件实体以将其与电路板上的示意图对齐。"/>
	<label commandName="lclzPCBMoveComponentBodyCommand2" devLabel="Select a body from PCB component and move it by dragging or typing in values." translation="从 PCB 元件中选择一个实体，然后通过拖动或键入值来移动该实体。"/>
	<label commandName="lclzPCBMoveComponentBodyCommandTipsAndTricksDesc" devLabel="Note that no Move feature will be created in the timeline. However, the new locations will be remembered by Fusion." translation="请注意，不会在时间轴中创建移动特征。但是，Fusion 会记住新位置。"/>
	<label commandName="lclzPCBMoveComponentBodyCommandTipsAndTricksTips" devLabel="Select a body from PCB component and move it by dragging or typing in values." translation="从 PCB 元件中选择一个实体，然后通过拖动或键入值来移动该实体。"/>
	<label commandName="lclzPCBMoveComponentBodyCommandTipsAndTricksTitle" devLabel="Move PCB Component Body Information" translation="移动 PCB 元件实体信息"/>
	<label commandName="lclzPCBMoveComponentsCommand1" devLabel="Move PCB components to new locations on the board." translation="将 PCB 元件移至电路板上的新位置。"/>
	<label commandName="lclzPCBMoveComponentsCommand2" devLabel="Select a component and move it by dragging or typing in values." translation="选择一个元件，然后通过拖动或键入值移动它。"/>
	<label commandName="lclzPCBMoveComponentsCommandTipsAndTricksDesc" devLabel="Note that no Move feature will be created in the timeline. However, the new locations will be remembered by Fusion, and will become visible to EAGLE after the model is saved, and the EAGLE user can move the components as well." translation="请注意，不会在时间轴中创建移动特征。但是，Fusion 会记住新位置，这些新位置在模型被保存后将变为对 EAGLE 可见，EAGLE 用户还可以移动元件。"/>
	<label commandName="lclzPCBMoveComponentsCommandTipsAndTricksTips" devLabel="Select a component and move it by dragging or typing in values." translation="选择一个元件，然后通过拖动或键入值移动它。"/>
	<label commandName="lclzPCBMoveComponentsCommandTipsAndTricksTitle" devLabel="Move PCB Components Information" translation="移动 PCB 元件信息"/>
	<label commandName="lclzPCBReplaceComponentCommand1" devLabel="Replace PCB component with different one." translation="将 PCB 元件替换为其他对象。"/>
	<label commandName="lclzPCBReplaceComponentCommand2" devLabel="Select a PCB 3d model(step, stp file format) to replace existing PCB component." translation="选择一个 PCB 三维模型(STEP、STP 文件格式)以替换现有的 PCB 元件。"/>
	<label commandName="lclzPCBReplaceComponentCommandTipsAndTricksDesc" devLabel="Note that no Move feature will be created in the timeline. However, the PCB component will be replace with new model, the change will not able to get back to eagle." translation="请注意，不会在时间轴中创建移动特征。但是，PCB 元件将被替换为新模型，此更改在 EAGLE 中不能撤消。"/>
	<label commandName="lclzPCBReplaceComponentCommandTipsAndTricksTips" devLabel="Select a model to replace selected PCB component and move it to adjust its position." translation="选择一个模型以替换选定的 PCB 元件，然后移动该模型以调整其位置。"/>
	<label commandName="lclzPCBReplaceComponentCommandTipsAndTricksTitle" devLabel="Replace PCB Component Information" translation="替换 PCB 元件信息"/>
	<label commandName="lclzPCBSketchCreate1" devLabel="Creates a sketch on a selected face or plane and displays the Sketch toolbar." translation="在选定的面或平面上创建草图并显示“草图”工具栏。"/>
	<label commandName="lclzPCBSketchCreate2" devLabel="Add construction geometry that can be referenced in both 2D and 3D PCB documents." translation="添加可在二维和三维 PCB 文档中参考的构造几何图元。"/>
	<label commandName="lclzPCBStatusCommand1" devLabel="Check the status of the PCB shape and component positions. " translation="检查 PCB 形状和元件位置的状态。 "/>
	<label commandName="lclzPCBStatusCommand2" devLabel="Both the board shape and the component positions can be driven by either Fusion or EAGLE. Use this command to understand the state of the model." translation="Fusion 或 EAGLE 都能够驱动电路板形状及元件位置。使用此命令可了解模型的状态。"/>
	<label commandName="lclzPCBStatusCommandTipsAndTricksDesc" devLabel="If the board shape and/or component positions have been edited in Fusion after the last EAGLE update, this command will allow you to see both PCB shapes. Also, it will tell you if your current component positions are different from the last EAGLE update." translation="如果自上次 EAGLE 更新后，在 Fusion 中对电路板形状和/或元件位置进行了编辑，则使用此命令可以查看编辑前和编辑后的 PCB 形状。此外，此命令还会指出当前的元件位置是否不同于上次 EAGLE 更新时的元件位置。"/>
	<label commandName="lclzPCBStatusCommandTipsAndTricksTips" devLabel="Both the board shape and the component positions can be driven by either Fusion or EAGLE. Use this command to understand the state of the model." translation="Fusion 或 EAGLE 都能够驱动电路板形状及元件位置。使用此命令可了解模型的状态。"/>
	<label commandName="lclzPCBStatusCommandTipsAndTricksTitle" devLabel="PCB Status Information" translation="PCB 状态信息"/>
	<label commandName="lclzPCBStop1" devLabel="Return to the Model workspace." translation="返回到“模型”工作空间。"/>
	<label commandName="lclzPCBUpdateComponentCommand1" devLabel="Update PCB component from library." translation="从库中更新 PCB 元件。"/>
	<label commandName="lclzPCBUpdateComponentCommand2" devLabel="Download PCB component from library to replace existing PCB component." translation="从库中下载 PCB 元件以替换现有 PCB 元件。"/>
	<label commandName="lclzPCBUpdateComponentCommandTipsAndTricksDesc" devLabel="Note that no Move feature will be created in the timeline. However, the PCB component will be replace with new model, the change will not able to get back to eagle." translation="请注意，不会在时间轴中创建移动特征。但是，PCB 元件将被替换为新模型，此更改在 EAGLE 中不能撤消。"/>
	<label commandName="lclzPCBUpdateComponentCommandTipsAndTricksTips" devLabel="Download PCB component from library to replace the selected PCB component and move it to adjust its position." translation="从库中下载 PCB 元件以替换选定的 PCB 元件，然后移动该元件以调整其位置。"/>
	<label commandName="lclzPCBUpdateComponentCommandTipsAndTricksTitle" devLabel="Update PCB Component Information" translation="更新 PCB 元件信息"/>
	<label commandName="lclzPCBWorkspaceTitle" devLabel="Mechanical PCB Workspace" translation="机械 PCB 工作空间"/>
	<label commandName="pcb3dConstructionSketchCmdBlock" devLabel="Create PCB Sketch (unavailable)" translation="创建 PCB 草图(不可用)"/>
	<label commandName="pcb3dFlipCmdBlock" devLabel="Flip Component (unavailable)" translation="翻转元件(不可用)"/>
	<label commandName="pcb3dHoleCmdBlock" devLabel="PCBHole (unavailable)" translation="PCB 孔(不可用)"/>
	<label commandName="pcb3dMoveCmdBlock" devLabel="Move Component (unavailable)" translation="移动元件(不可用)"/>
	<label commandName="pcbFlipXDirectionInputTooltip" devLabel="Flip X Axis for 2D PCB orientation" translation="翻转二维 PCB 方向的 X 轴"/>
	<label commandName="pcbFlipZDirectionInputTooltip" devLabel="Flip Z Axis for 2D PCB orientation" translation="翻转二维 PCB 方向的 Z 轴"/>
</Resource>