<?xml version="1.0" encoding="utf-8"?><Resource>
	<label commandName="ActionEditorDisplayName" devLabel="Action Editor" translation="动作编辑器"/>
	<label commandName="ActoinTypeInput" devLabel="Type" translation="类型"/>
	<label commandName="AlignActionEndTimesCmd" devLabel="Align end time" translation="对齐结束时间"/>
	<label commandName="AlignActionStartTimesCmd" devLabel="Align start time" translation="对齐开始时间"/>
	<label commandName="AllStoryboardTip" devLabel="Apply the changes to all storyboards" translation="将更改应用到所有故事板"/>
	<label commandName="AllStoryboards" devLabel="All Storyboards" translation="所有故事板"/>
	<label commandName="AnimationTimeline" devLabel="Animation Timeline" translation="动画时间轴"/>
	<label commandName="AnimationVideoMinimumHeight" devLabel="Please increase the height, the minimum value is %1." translation="请增加高度，最小值为 %1。"/>
	<label commandName="AnimationVideoMinimumResolution" devLabel="Please increase the resolution, the minimum value is %1." translation="请增加分辨率，最小值为 %1。"/>
	<label commandName="AnimationVideoMinimumWidth" devLabel="Please increase the width, the minimum value is %1." translation="请增加宽度，最小值为 %1。"/>
	<label commandName="ApplicationSettingsEditCmd" devLabel="Edit Application Settings" translation="编辑应用程序设置"/>
	<label commandName="AxisXDistance" devLabel="X Distance" translation="X 距离"/>
	<label commandName="AxisYDistance" devLabel="Y Distance" translation="Y 距离"/>
	<label commandName="AxisZDistance" devLabel="Z Distance" translation="Z 距离"/>
	<label commandName="BackToStepBeginningTip" devLabel="Back to Storyboard Beginning." translation="回到故事板开头。"/>
	<label commandName="CalloutActionItem" devLabel="Edit" translation="编辑"/>
	<label commandName="CameraViewActionItem" devLabel="Camera View" translation="相机视图"/>
	<label commandName="Cancel" devLabel="Cancel" translation="取消"/>
	<label commandName="Clean" devLabel="Clean" translation="全新"/>
	<label commandName="Components" devLabel="Components" translation="零部件"/>
	<label commandName="CompositeActionTooltip" devLabel="%1%: Composite Actions" translation="%1%: 复合动作"/>
	<label commandName="ConfigDropdownKey" devLabel="Configuration" translation="配置"/>
	<label commandName="ContinueDeleteStory" devLabel="Delete" translation="删除"/>
	<label commandName="CreateActionMessage" devLabel="Create actions in canvas to generate animation" translation="在画布中创建动作以生成动画"/>
	<label commandName="CreateStoryboardTitle" devLabel="New Storyboard.&#xA;Add a new storyboard to the document." translation="新建故事板。&#xA;将新故事板添加到文档中。"/>
	<label commandName="CurrentDocumentTip2" devLabel="Apply the changes to current document" translation="将更改应用到当前文档"/>
	<label commandName="CurrentDocumentWindowSize" devLabel="Current Document Window Size" translation="当前文档窗口大小"/>
	<label commandName="CurrentStoryboard" devLabel="Current Storyboard" translation="当前故事板"/>
	<label commandName="CurrentStoryboardTip" devLabel="Apply the changes to current storyboard" translation="将更改应用到当前故事板"/>
	<label commandName="Custom..." devLabel="Custom..." translation="自定义..."/>
	<label commandName="Delete Stories Warning" devLabel="Are you sure you want to delete the storyboards?" translation="是否确实要删除这些故事板？"/>
	<label commandName="Delete Story" devLabel="Are you sure you want to delete the storyboard '%1%'?" translation="是否确实要删除故事板“%1%”？"/>
	<label commandName="Delete Story Warning" devLabel="Are you sure you want to delete the storyboard?" translation="是否确实要删除该故事板？"/>
	<label commandName="Duration" devLabel="Duration" translation="持续时间"/>
	<label commandName="DurationAction" devLabel="Duration" translation="持续时间"/>
	<label commandName="DynamicControlID" devLabel="DynamicControlID" translation="动态控制 ID"/>
	<label commandName="EndTime" devLabel="End" translation="结束"/>
	<label commandName="ExplodeCompNothing" devLabel="" translation=""/>
	<label commandName="ExplodeCompRoot" devLabel="Root component cannot be exploded" translation="根零部件不能分解"/>
	<label commandName="ExplodeCompRootOnlyLeaf" devLabel="Only leaf component can be exploded" translation="只有最下级零部件可被分解"/>
	<label commandName="ExplodedInfo" devLabel="No available components for exploding." translation="没有可分解的零部件。"/>
	<label commandName="ExplodedMessage" devLabel="The selected components are already separated from each other." translation="选定的零部件已彼此分离。"/>
	<label commandName="ExplosionComponentsInput" devLabel="Components" translation="零部件"/>
	<label commandName="ExplosionEndTime" devLabel="Explosion End Time" translation="分解结束时间"/>
	<label commandName="ExplosionScaleInput" devLabel="Explosion Scale" translation="分解视图比例"/>
	<label commandName="ExplosionStartTime" devLabel="Explosion Start Time" translation="分解开始时间"/>
	<label commandName="ExplosionTransformInput" devLabel="Distance" translation="距离"/>
	<label commandName="ExplosionTypeInput" devLabel="Type" translation="类型"/>
	<label commandName="ExportVideo" devLabel="Publish Video" translation="发布视频"/>
	<label commandName="ExportVideoFailed" devLabel="Failed to export video." translation="无法导出视频。"/>
	<label commandName="ExportVideoSaveAs" devLabel="Save As" translation="另存为"/>
	<label commandName="ExportVideoWarnSaveAs" devLabel="Warn Save As" translation="“另存为”时显示警告"/>
	<label commandName="FileInUsedErrorMsg" devLabel="The process can not access the file %1%, because it is being used by another process." translation="该进程无法访问文件 %1%，因为另一个进程正在使用此文件。"/>
	<label commandName="ForwardToStepEndTip" devLabel="Jump to Storyboard end." translation="跳转到故事板结尾。"/>
	<label commandName="FullscreenModeTip" devLabel="Fullscreen Mode for animation playback" translation="使用全屏模式回放动画"/>
	<label commandName="FusAnimationConfigDropdownInfo" devLabel="Configuration" translation="配置"/>
	<label commandName="FusDocCustomLineWidth1" devLabel="0.00mm" translation="0.00mm"/>
	<label commandName="FusDocCustomLineWidth10" devLabel="0.35mm" translation="0.35mm"/>
	<label commandName="FusDocCustomLineWidth11" devLabel="0.40mm" translation="0.40mm"/>
	<label commandName="FusDocCustomLineWidth12" devLabel="0.50mm" translation="0.50mm"/>
	<label commandName="FusDocCustomLineWidth13" devLabel="0.53mm" translation="0.53mm"/>
	<label commandName="FusDocCustomLineWidth14" devLabel="0.60mm" translation="0.60mm"/>
	<label commandName="FusDocCustomLineWidth15" devLabel="0.70mm" translation="0.70mm"/>
	<label commandName="FusDocCustomLineWidth16" devLabel="0.80mm" translation="0.80mm"/>
	<label commandName="FusDocCustomLineWidth17" devLabel="0.90mm" translation="0.90mm"/>
	<label commandName="FusDocCustomLineWidth18" devLabel="1.00mm" translation="1.00mm"/>
	<label commandName="FusDocCustomLineWidth19" devLabel="1.06mm" translation="1.06mm"/>
	<label commandName="FusDocCustomLineWidth2" devLabel="0.05mm" translation="0.05mm"/>
	<label commandName="FusDocCustomLineWidth20" devLabel="1.20mm" translation="1.20mm"/>
	<label commandName="FusDocCustomLineWidth21" devLabel="1.40mm" translation="1.40mm"/>
	<label commandName="FusDocCustomLineWidth22" devLabel="1.58mm" translation="1.58mm"/>
	<label commandName="FusDocCustomLineWidth23" devLabel="2.00mm" translation="2.00mm"/>
	<label commandName="FusDocCustomLineWidth24" devLabel="2.11mm" translation="2.11mm"/>
	<label commandName="FusDocCustomLineWidth3" devLabel="0.09mm" translation="0.09mm"/>
	<label commandName="FusDocCustomLineWidth4" devLabel="0.13mm" translation="0.13mm"/>
	<label commandName="FusDocCustomLineWidth5" devLabel="0.15mm" translation="0.15mm"/>
	<label commandName="FusDocCustomLineWidth6" devLabel="0.18mm" translation="0.18mm"/>
	<label commandName="FusDocCustomLineWidth7" devLabel="0.20mm" translation="0.20mm"/>
	<label commandName="FusDocCustomLineWidth8" devLabel="0.25mm" translation="0.25mm"/>
	<label commandName="FusDocCustomLineWidth9" devLabel="0.30mm" translation="0.30mm"/>
	<label commandName="FusDocTextHeightASME0" devLabel="0.07in" translation="0.07in"/>
	<label commandName="FusDocTextHeightASME1" devLabel="0.1in" translation="0.1in"/>
	<label commandName="FusDocTextHeightASME2" devLabel="0.12in" translation="0.12in"/>
	<label commandName="FusDocTextHeightASME3" devLabel="0.24in" translation="0.24in"/>
	<label commandName="FusDocTextHeightASME4" devLabel="0.35in" translation="0.35in"/>
	<label commandName="FusDocTextHeightASME5" devLabel="0.5in" translation="0.5in"/>
	<label commandName="FusDocTextHeightASME6" devLabel="0.75in" translation="0.75in"/>
	<label commandName="FusDocTextHeightISO0" devLabel="1.8mm" translation="1.8mm"/>
	<label commandName="FusDocTextHeightISO1" devLabel="2.5mm" translation="2.5mm"/>
	<label commandName="FusDocTextHeightISO2" devLabel="3.5mm" translation="3.5mm"/>
	<label commandName="FusDocTextHeightISO3" devLabel="5mm" translation="5mm"/>
	<label commandName="FusDocTextHeightISO4" devLabel="7mm" translation="7mm"/>
	<label commandName="FusDocTextHeightISO5" devLabel="10mm" translation="10mm"/>
	<label commandName="FusDocTextHeightISO6" devLabel="14mm" translation="14mm"/>
	<label commandName="FusDocTextHeightISO7" devLabel="20mm" translation="20mm"/>
	<label commandName="GroupLibSel" devLabel="Scope:" translation="范围:"/>
	<label commandName="GroupLibSelDocument" devLabel="All Storyboards" translation="所有故事板"/>
	<label commandName="GroupLibSelStoryboard" devLabel="Current Storyboard" translation="当前故事板"/>
	<label commandName="GroupReference" devLabel="Reference" translation="参考"/>
	<label commandName="Height" devLabel="Height" translation="高度"/>
	<label commandName="Inches" devLabel="Inches" translation="英寸"/>
	<label commandName="InstantAction" devLabel="Instant" translation="即时"/>
	<label commandName="Isolate" devLabel="Isolate" translation="隔离"/>
	<label commandName="ItemsNotExplodedMessage" devLabel="More than one items are not exploded" translation="有多个项目未分解"/>
	<label commandName="LinearUnitFormat0" devLabel="Decimal" translation="小数"/>
	<label commandName="LinearUnitFormat1" devLabel="Fractional" translation="分数"/>
	<label commandName="LinearUnitFormat2" devLabel="Engineering" translation="工程"/>
	<label commandName="LinearUnitFormat3" devLabel="Architectural" translation="建筑"/>
	<label commandName="LockAspectRatio" devLabel="Lock Aspect Ratio" translation="锁定纵横比"/>
	<label commandName="LockComponent" devLabel="Pivot position locked" translation="轴心位置已锁定"/>
	<label commandName="Maker" devLabel="Drawing reference marker" translation="工程图参考标记"/>
	<label commandName="ManualExplodeComp" devLabel="Select components to explode" translation="选择要分解的零部件"/>
	<label commandName="MaterialActionItem" devLabel="Material" translation="材料"/>
	<label commandName="MaterialSelectionInput" devLabel="Selection" translation="选择"/>
	<label commandName="MotionPathActionItem" devLabel="Move" translation="移动"/>
	<label commandName="MoveComp" devLabel="Select components to move" translation="选择要移动的零部件"/>
	<label commandName="MoveCompNothing" devLabel="" translation=""/>
	<label commandName="MoveCompRoot" devLabel="Root component cannot be moved" translation="无法移动根零部件"/>
	<label commandName="MoveComponentsComponentsInput" devLabel="Components" translation="零部件"/>
	<label commandName="MoveComponentsTransformInput" devLabel="Distance" translation="距离"/>
	<label commandName="NegativeAxisXDistance" devLabel="-X Distance" translation="-X 距离"/>
	<label commandName="NegativeAxisYDistance" devLabel="-Y Distance" translation="-Y 距离"/>
	<label commandName="NegativeAxisZDistance" devLabel="-Z Distance" translation="-Z 距离"/>
	<label commandName="NewDrawingAnimationDialogTitle" devLabel="CREATE DRAWING" translation="创建工程图"/>
	<label commandName="NewFusionDrawingStoryboard" devLabel="Storyboard" translation="故事板"/>
	<label commandName="NoActiveStoryboardMessage" devLabel="Unable to delete storyboard. The Animation workspace must have at least 1 storyboard." translation="无法删除故事板。“动画”工作空间必须至少有 1 个故事板。"/>
	<label commandName="NoMatchingItemMessage" devLabel="No matching auto explode item found for the tree node" translation="在树节点中找不到匹配的自动分解项目"/>
	<label commandName="NoValidComponentInstanceMessage" devLabel="Can't get ComponentInstacne for ExplodeItem" translation="无法获取分解项目的零部件实例"/>
	<label commandName="NoValidObjectsForVisibilityToggleCmd" devLabel="No objects available for toggling." translation="没有可切换的对象。"/>
	<label commandName="NormalModeTip" devLabel="Normal mode" translation="法向模式"/>
	<label commandName="Ok" devLabel="OK" translation="确定"/>
	<label commandName="OneStepExplosion" devLabel="One-Step Explosion" translation="单步分解"/>
	<label commandName="OverlappedTooltip" devLabel="Overlapped by 0.5 seconds" translation="重叠 0.5 秒"/>
	<label commandName="PauseTip" devLabel="Pause" translation="暂停"/>
	<label commandName="Pixels" devLabel="Pixels" translation="像素"/>
	<label commandName="PixelsPerInch" devLabel="Pixels/Inch" translation="像素/英寸"/>
	<label commandName="PlayCurrentStoryboard" devLabel="Play Current Storyboard" translation="播放当前故事板"/>
	<label commandName="PlayStepTip" devLabel="Play back timeline.&#xA;Use Spacebar to start / stop playback." translation="回放时间轴。&#xA;使用空格键开始/停止回放。"/>
	<label commandName="Playhead" devLabel="Playhead.&#xA;This is the current time value, where actions will be created on the timeline." translation="播放指针。&#xA;这是当前时间值，在时间轴上的该位置处将会创建动作。"/>
	<label commandName="PreviousType" devLabel="Start from end of previous" translation="从上一个的末尾开始"/>
	<label commandName="Publish Text" devLabel="   Publish in progress... %p%" translation="   正在发布... %p%"/>
	<label commandName="Publish Video" devLabel="Publish Video" translation="发布视频"/>
	<label commandName="PublishConfiguration" devLabel="Configuration" translation="配置"/>
	<label commandName="PublishStoryBoard" devLabel="Storyboard" translation="故事板"/>
	<label commandName="Publisher3D Environment" devLabel="Animation" translation="动画"/>
	<label commandName="PublisherActivateConfigRowCmdName" devLabel="Activate Config" translation="激活配置"/>
	<label commandName="PublisherActivateConfigRowFailedToSwitchConfig" devLabel="Failed to switch to the given config." translation="未能切换到给定配置。"/>
	<label commandName="PublisherActivateStoryboard" devLabel="Activate Storyboard" translation="激活故事板"/>
	<label commandName="PublisherAppearanceCommand" devLabel="Appearance" translation="外观"/>
	<label commandName="PublisherChangeActionEndTimeCmd" devLabel="Change Action End Time" translation="更改动作结束时间"/>
	<label commandName="PublisherChangeActionStartTimeCmd" devLabel="Change Action Start Time" translation="更改动作开始时间"/>
	<label commandName="PublisherChangeZoomLevel" devLabel="Change Zoom Level" translation="更改缩放级别"/>
	<label commandName="PublisherCopyCommand" devLabel="Copy" translation="复制"/>
	<label commandName="PublisherCopyCommandDesc" devLabel="Copy" translation="复制"/>
	<label commandName="PublisherCreateCameraAction" devLabel="Camera Change" translation="相机更改"/>
	<label commandName="PublisherCreateSelectionGroupCmd" devLabel="Create Selection Set" translation="创建选择集"/>
	<label commandName="PublisherCreateStoryboardCommand" devLabel="New Storyboard" translation="新建故事板"/>
	<label commandName="PublisherCutCommand" devLabel="Cut" translation="剪切"/>
	<label commandName="PublisherCutCommandDesc" devLabel="Cut" translation="剪切"/>
	<label commandName="PublisherDeleteActorCommand" devLabel="Delete Actions" translation="删除动作"/>
	<label commandName="PublisherDeleteCommand" devLabel="Delete" translation="删除"/>
	<label commandName="PublisherDeleteCommandDesc" devLabel="Delete" translation="删除"/>
	<label commandName="PublisherDurationCmd" devLabel="Duration" translation="持续时间"/>
	<label commandName="PublisherEditActionCmd" devLabel="Edit Start/End" translation="编辑开始/结束"/>
	<label commandName="PublisherEditSmartObjectActionCmd" devLabel="Edit Start" translation="编辑开始"/>
	<label commandName="PublisherEditTransformAction" devLabel="Edit Action" translation="编辑操作"/>
	<label commandName="PublisherExpandCompositeActionsCmd" devLabel="Expand" translation="展开"/>
	<label commandName="PublisherExplodeAllParts" devLabel="Auto Explode: All Levels" translation="自动分解: 所有级别"/>
	<label commandName="PublisherExplodeDirectChildren" devLabel="Auto Explode: One Level" translation="自动分解: 一个级别"/>
	<label commandName="PublisherFindInBrowserCmdName" devLabel="Find in Browser" translation="在浏览器中查找"/>
	<label commandName="PublisherFindInWindowCmdName" devLabel="Find in Window" translation="在窗口中查找"/>
	<label commandName="PublisherManualExplodeCommand" devLabel="Manual Explode" translation="手动分解"/>
	<label commandName="PublisherMaterialToggleCommand" devLabel="Toggle Material" translation="切换材料"/>
	<label commandName="PublisherMoveActionCmd" devLabel="Move Action" translation="移动动作"/>
	<label commandName="PublisherMoveComponents" devLabel="Transform Components" translation="变换零部件"/>
	<label commandName="PublisherMoveSequenceEntry" devLabel="Move Steps/Storyboards" translation="移动步长/故事板"/>
	<label commandName="PublisherNewDrawingDocument1" devLabel="From Animation" translation="从动画"/>
	<label commandName="PublisherPasteCommand" devLabel="Paste" translation="粘贴"/>
	<label commandName="PublisherPasteCommandDesc" devLabel="Paste" translation="粘贴"/>
	<label commandName="PublisherRenameStoryboard" devLabel="Rename Storyboard" translation="重命名故事板"/>
	<label commandName="PublisherRenameStoryboardShell" devLabel="Rename" translation="重命名"/>
	<label commandName="PublisherRestoreHome" devLabel="Restore Home" translation="恢复主视图"/>
	<label commandName="PublisherScopeMaterialCommand" devLabel="Change Material Scope" translation="更改材料范围"/>
	<label commandName="PublisherSplitTransformsInput" devLabel="Split Transforms" translation="分割变换"/>
	<label commandName="PublisherToggleCameraRecordingCmd" devLabel="View" translation="视图"/>
	<label commandName="PublisherToggleCameraRecordingCmdDesc" devLabel="View" translation="视图"/>
	<label commandName="PublisherTrailElbowInput" devLabel="Trail Line Elbow" translation="轨迹线弯头"/>
	<label commandName="PublisherTrailVisibilityInput" devLabel="Trail Line Visibility" translation="轨迹线可见性"/>
	<label commandName="PublisherViewDisplayCommand" devLabel="PublisherViewCamera" translation="PublisherViewCamera"/>
	<label commandName="PublisherVisibilityToggleCmd" devLabel="Show/Hide" translation="显示/隐藏"/>
	<label commandName="ReanchoringObjectsHints1" devLabel="Select new pivot location." translation="选择对象以重定向操纵器。"/>
	<label commandName="ReanchoringObjectsHints2" devLabel="Select object(s) to reorient manipulator." translation="选择对象以重定向操纵器。"/>
	<label commandName="RecordingMode" devLabel="Recording Mode" translation="录制模式"/>
	<label commandName="ReorderActorCommand" devLabel="Reorder Actor" translation="重排序角色"/>
	<label commandName="Reorient" devLabel="Set Pivot" translation="设置轴心"/>
	<label commandName="Resolution" devLabel="Resolution" translation="分辨率"/>
	<label commandName="ReverseSequenceEntryCmd" devLabel="Reverse" translation="反转"/>
	<label commandName="RotateActionItem" devLabel="Rotate" translation="旋转"/>
	<label commandName="SaveAsImage_DefaultName" devLabel="Untitled" translation="无标题"/>
	<label commandName="ScopeInput" devLabel="Scope" translation="范围"/>
	<label commandName="ScratchZoneTooltip" devLabel="Scratch Zone.&#xA;Actions are not captured when the playhead is in the scratch zone.&#xA;Use this area to set up a scene before animating." translation="动画准备区。&#xA;当播放指针位于动画准备区中时，不捕捉动作。&#xA;使用此区域可在制作动画前设置场景。"/>
	<label commandName="SeekTip" devLabel="Seek" translation="查找"/>
	<label commandName="SelectAllAfterCmd" devLabel="Select All After" translation="执行命令后全选"/>
	<label commandName="SelectAllBeforeCmd" devLabel="Select All Before" translation="执行命令前全选"/>
	<label commandName="SequentialExplosion" devLabel="Sequential Explosion" translation="连续分解"/>
	<label commandName="SequentialTooltip" devLabel="Sequential" translation="连续"/>
	<label commandName="SetPivot" devLabel="Set Pivot" translation="设置轴心"/>
	<label commandName="SetPivotDoneToolTip" devLabel="Done" translation="完成"/>
	<label commandName="SetPivotToolTip" devLabel="Set Pivot" translation="设置轴心"/>
	<label commandName="SettingTitle" devLabel="Setting" translation="设置"/>
	<label commandName="SettingsTip" devLabel="Settings" translation="设置"/>
	<label commandName="ShowWartermarkText" devLabel="Show text watermark in canvas when Camera View is not recorded." translation="未录制相机视图时，在画布中显示文本水印。"/>
	<label commandName="StartFromZeroTootip" devLabel="Start from Time 0" translation="从时间 0 开始"/>
	<label commandName="StartTime" devLabel="Start" translation="开始"/>
	<label commandName="Stop Reorient" devLabel="Done" translation="完成"/>
	<label commandName="Storyboard Type" devLabel="Storyboard Type" translation="故事板类型"/>
	<label commandName="StoryboardContainsAnimation" devLabel="Storyboard: Contains a timeline of animations." translation="故事板: 包含动画的时间轴。"/>
	<label commandName="StoryboardTabMoveInvalidParent" devLabel="Invalid parent object path" translation="父对象路径无效"/>
	<label commandName="StoryboardTabMoveReference" devLabel="Invalid reference" translation="参考无效"/>
	<label commandName="SwitchConfigTxn" devLabel="Animation Switch Configuraton" translation="动画切换配置"/>
	<label commandName="TextHeightCustom" devLabel="Custom" translation="自定义"/>
	<label commandName="TextHeightLarge" devLabel="Large" translation="大"/>
	<label commandName="TextHeightMedium" devLabel="Medium" translation="中等"/>
	<label commandName="TextHeightSmall" devLabel="Small" translation="小"/>
	<label commandName="TimelineZoomTip" devLabel="Timeline Zoom" translation="时间轴缩放"/>
	<label commandName="Unisolate" devLabel="Unisolate" translation="取消隔离"/>
	<label commandName="UnknownBoundsMessage" devLabel="Unknown bounds type." translation="未知边界类型。"/>
	<label commandName="UnlockComponent" devLabel="Pivot postion unlocked" translation="轴心位置已解锁"/>
	<label commandName="Video Options" devLabel="Video Options" translation="视频选项"/>
	<label commandName="VideoResolution" devLabel="Video Resolution" translation="视频分辨率"/>
	<label commandName="VideoScope" devLabel="Video Scope" translation="视频范围"/>
	<label commandName="VisibilityActionItem" devLabel="Visibility" translation="可见性"/>
	<label commandName="Width" devLabel="Width" translation="宽度"/>
	<label commandName="lclz3DComponent" devLabel="Transform" translation="变换"/>
	<label commandName="lclz3DStoryboard" devLabel="Storyboard" translation="故事板"/>
	<label commandName="lclzAnimation" devLabel="ANIMATION" translation="动画"/>
	<label commandName="lclzAnimationWorkspaceName" devLabel="Animation Workspace" translation="“动画”工作空间"/>
	<label commandName="lclzAnimationWorkspaceTitle" devLabel="Creates animations of how the design should be operated or assembled." translation="创建动画，演示应如何对设计进行操作或组装。"/>
	<label commandName="lclzAnnotation" devLabel="Annotation" translation="标注"/>
	<label commandName="lclzDebugTab" devLabel="DEBUG" translation="调试"/>
	<label commandName="lclzDiagnosticsPanel" devLabel="Diagnostics" translation="诊断信息"/>
	<label commandName="lclzExportVideo" devLabel="Publish animation to video file format." translation="将动画发布为视频文件格式。"/>
	<label commandName="lclzFilePanel" devLabel="File" translation="文件"/>
	<label commandName="lclzNewStoryboard" devLabel="Create an additional Storyboard tab, which creates a new timeline." translation="创建另外的“故事板”选项卡，这会创建一个新时间轴。"/>
	<label commandName="lclzPublishVideo" devLabel="Publish" translation="发布"/>
	<label commandName="lclzPublisherAppearance1" devLabel="The appearance affects the color of bodies, components, and faces. Appearances override the color assigned from the physical material. Appearances do not affect engineering properties." translation="外观会影响实体、零部件和面的颜色。外观可替代从物理材料指定而来的颜色。外观不会影响工程属性。"/>
	<label commandName="lclzPublisherAppearance2" devLabel="Drag the appearance from the dialog to the body, component, or face." translation="将外观从对话框拖动到实体、零部件或面。"/>
	<label commandName="lclzPublisherComponents" devLabel="Select the components to move then specify the distance and/or angle to move them in space. These movements will be captured on the timeline to create an animation of the movement." translation="选择要移动的零部件，然后指定要将其在空间中移动的距离和/或角度。这些移动将被捕获到时间轴上以创建移动的动画。"/>
	<label commandName="lclzPublisherExplodeAllParts" devLabel="Explode all levels of the assembly, down to the lowest leaf parts for a complete exploded view." translation="分解部件的所有级别(直到最下级零件)以获得完整的分解视图。"/>
	<label commandName="lclzPublisherExplodeDirectChildren" devLabel="Explode the first level children components of the assembly." translation="分解部件的第一级子零部件。"/>
	<label commandName="lclzPublisherManualExplode" devLabel="Manually select components and define the axis they should explode along." translation="手动选择零部件，然后定义它们应沿哪条轴进行分解。"/>
	<label commandName="lclzPublisherNewDrawingDocumentCommandTips" devLabel="Standard and Units cannot be changed once a drawing is created. Sheet size, however, can be adjusted at any time in Sheet Settings. " translation="创建工程图后，将无法更改标准和单位。但是，可以在“图纸设置”中随时调整图纸尺寸。 "/>
	<label commandName="lclzPublisherNewDrawingDocumentCommandTipsDesc" devLabel="For more control over drawing defaults, make adjustments in Preferences in your User Name drop-down in the top right. " translation="为了更好地控制工程图的默认设置，请在右上角“用户名”下拉列表中的“首选项”中进行调整。 "/>
	<label commandName="lclzPublisherNewDrawingDocumentCommandTipsTitle" devLabel="Create Drawing Information" translation="创建工程图信息"/>
	<label commandName="lclzPublisherRestoreHome" devLabel="Automatically moves the component back to its original home location, as defined in the Design Workspace." translation="自动将零部件移回其原始主位置(如“设计”工作空间中所定义)。"/>
	<label commandName="lclzPublisherToggleCameraRecording" devLabel="Toggle Camera Recording on or off. Toggling the view off allows non-recorded scene navigation." translation="将“相机录制”切换为打开或关闭。将该视图切换为关闭后，可在不进行录制的情况下在场景中导航。"/>
	<label commandName="lclzPublisherView" devLabel="View" translation="视图"/>
	<label commandName="lclzPublisherVisibility" devLabel="Turn on or off the visibility of components in the scene instantly or fade over a duration of time." translation="立即打开或关闭场景中零部件的可见性，或在一段时间内淡出淡入。"/>
	<label commandName="lclzUIDemo" devLabel="UI Demo" translation="UI 演示"/>
	<label commandName="msgCreateConfigDrawing" devLabel="The selected configuration has no animation associated with it." translation="选定配置没有与其关联的动画。"/>
	<label commandName="msgCreateDrawing" devLabel="No components are currently visible at this reference in the Storyboard timeline. &#xA;Cancel to change visibility settings before drawing creation." translation="在故事板时间轴中的此参考位置当前没有可见的零部件。 &#xA;在创建工程图之前，请单击“取消”以更改可见性设置。"/>
	<label commandName="msgCreateDrawingTip" devLabel="" translation=""/>
	<label commandName="videoAVI" devLabel="AVI" translation="AVI"/>
	<label commandName="videoMP4" devLabel="MP4" translation="MP4"/>
</Resource>