<?xml version="1.0" encoding="utf-8"?><Resource>
	<label commandName="ActivationDistance" devLabel="Activation Distance" translation="활성화 거리"/>
	<label commandName="AddMaterialsFromLibrariesBelow" devLabel="Add Materials from Libraries Below" translation="아래의 라이브러리에서 재료 추가"/>
	<label commandName="AddToAllMethodsLabel" devLabel="Add to All Methods" translation="모든 방법에 추가"/>
	<label commandName="AddToMethodLabel" devLabel="Add to Method" translation="방법에 추가"/>
	<label commandName="AllowSelfContact" devLabel="Allow Self Contact" translation="자체 접촉 허용"/>
	<label commandName="BrowserGenerativeFluidKeepLabel" devLabel="Fluid Preserve Geometry" translation="유체 유지 형상"/>
	<label commandName="BrowserGenerativeFluidObstacleLabel" devLabel="Solid Obstacle Geometry" translation="솔리드 장애물 형상"/>
	<label commandName="BrowserGenerativeFluidObstacleOffsetLabel" devLabel="Solid Obstacle Offset" translation="솔리드 장애물 간격띄우기"/>
	<label commandName="BrowserGenerativeFluidSeedLabel" devLabel="Fluid Starting Shape" translation="유체 시작 형상"/>
	<label commandName="BrowserGenerativeKeepLabel" devLabel="Preserve Geometry" translation="유지 형상"/>
	<label commandName="BrowserGenerativeObstacleLabel" devLabel="Obstacle Geometry" translation="장애물 형상"/>
	<label commandName="BrowserGenerativeObstacleOffsetLabel" devLabel="Obstacle Offset" translation="장애물 간격띄우기"/>
	<label commandName="BrowserGenerativeSeedLabel" devLabel="Starting Shape" translation="시작 형상"/>
	<label commandName="BrowserSimLoadCaseFluidConditionsHealthTooltipAllSick" devLabel="All fluid condition attributes have missing geometry references" translation="모든 유체 조건 속성에 형상 참조가 누락되었습니다."/>
	<label commandName="BrowserSimLoadCaseFluidConditionsHealthTooltipSomeSick" devLabel="One or more fluid condition attributes have missing geometry references" translation="하나 이상의 유체 조건 속성에 형상 참조가 누락되었습니다."/>
	<label commandName="BrowserTopologyTargetLabel" devLabel="Target Body" translation="대상 본체"/>
	<label commandName="Capture Tolerance" devLabel="Capture Tolerance" translation="공차 캡처"/>
	<label commandName="CoefficientofStaticFriction" devLabel="Default Friction Coefficient" translation="기본 마찰계수"/>
	<label commandName="Contact Type" devLabel="Contact Type" translation="접촉 유형"/>
	<label commandName="ContactType" devLabel="Global Separation Contact" translation="전역 분리 접촉"/>
	<label commandName="FrictionCoefficient" devLabel="Friction Coefficient" translation="마찰 계수"/>
	<label commandName="GDSSettingsHighResolutionTooltipContent" devLabel="Generates high-resolution outcomes, which means the outcomes have more detail, but the generation may take longer." translation="고해상도 결과를 생성합니다. 즉, 결과가 더 상세하게 표현되지만 생성 속도가 느려질 수 있습니다."/>
	<label commandName="GDSSettingsHighResolutionTooltipName" devLabel="High-resolution" translation="고해상도"/>
	<label commandName="GDSSettingsLowResolutionTooltipContent" devLabel="Generates low-resolution outcomes, which means the outcomes have less detail, but the generation is faster." translation="저해상도 결과를 생성합니다. 즉, 결과가 덜 상세하게 표현되지만 생성 속도가 빨라집니다."/>
	<label commandName="GDSSettingsLowResolutionTooltipName" devLabel="Low-resolution" translation="저해상도"/>
	<label commandName="GDSSettingsResolutionTooltipContent" devLabel="Specifies the resolution of outcomes." translation="결과의 해상도를 지정합니다."/>
	<label commandName="GDSSettingsResolutionTooltipName" devLabel="Resolution" translation="해상도"/>
	<label commandName="GenDesignConditionsPanel" devLabel="Design Conditions" translation="설계 조건"/>
	<label commandName="GenDesignCriteriaPanel" devLabel="Design Criteria" translation="설계 기준"/>
	<label commandName="GenDesignSpacePanel" devLabel="Design Space" translation="설계 공간"/>
	<label commandName="GenExplore" devLabel="Explore" translation="탐색"/>
	<label commandName="GenFluidFlowConditionsPanel" devLabel="Fluid Conditions" translation="유체 조건"/>
	<label commandName="GenFluidFlowCriteriaPanel" devLabel="Fluid Criteria" translation="유체 기준"/>
	<label commandName="GenFluidHiddenSettingsWarningDialogMessage" devLabel="Fluid conditions that are hidden in the browser are included in the outcome generation. To exclude them from the generation, uncheck &lt;b&gt;Toggle Suppress&lt;/b&gt; or delete them in the browser." translation="브라우저에서 숨겨진 유체 조건이 결과 생성에 포함됩니다. 생성에서 해당 유체 조건을 제외하려면 &lt;b&gt;억제 전환&lt;/b&gt;을 선택취소하거나 브라우저에서 해당 항목을 삭제합니다."/>
	<label commandName="GenFluidHiddenSettingsWarningDialogTitle" devLabel="Hidden fluid conditions" translation="숨겨진 유체 조건"/>
	<label commandName="GenFluidSolveUnsupported" devLabel="Generating Fluid Path studies is no longer supported." translation="유체 경로 학습 생성은 더 이상 지원되지 않습니다."/>
	<label commandName="GenGettingStartedHeader" devLabel="Welcome to the Generative Design workspace, here's how to get started." translation="제너레이티브 디자인 작업공간을 시작합니다. 시작 방법은 다음과 같습니다."/>
	<label commandName="GenGettingStartedItem1" devLabel="&lt;b&gt;Discover the Generative Technology:&lt;/b&gt;&lt;br/&gt;Provide your design goals and generate a set of solutions that meet them. &lt;a href=&quot;%1%&quot;&gt;Watch now&lt;/a&gt;." translation="&lt;b&gt;제너레이티브 기술에 대해 알아보기:&lt;/b&gt;&lt;br/&gt;설계 목표를 제공하고 이러한 목표를 충족하는 솔루션 세트를 생성하십시오. &lt;a href=&quot;%1%&quot;&gt;지금 보기&lt;/a&gt;"/>
	<label commandName="GenGettingStartedItem10" devLabel="&lt;b&gt;Closed Design Space:&lt;/b&gt;&lt;br/&gt;Use the starting shape in a generative study setup. &lt;a href=&quot;%1%&quot;&gt;Do now&lt;/a&gt;." translation="&lt;b&gt;닫힌 설계 공간:&lt;/b&gt;&lt;br/&gt;제너레이티브 학습 설정에서 시작 형상을 사용합니다. &lt;a href=&quot;%1%&quot;&gt;지금 수행&lt;/a&gt;"/>
	<label commandName="GenGettingStartedItem11" devLabel="&lt;b&gt;Multiple Studies:&lt;/b&gt;&lt;br/&gt;Create multiple studies for a generative model. &lt;a href=&quot;%1%&quot;&gt;Do now&lt;/a&gt;." translation="&lt;b&gt;다중 학습:&lt;/b&gt;&lt;br/&gt;제너레이티브 모형에 대한 여러 학습을 작성합니다. &lt;a href=&quot;%1%&quot;&gt;지금 수행&lt;/a&gt;"/>
	<label commandName="GenGettingStartedItem12" devLabel="&lt;b&gt;Model Geometry:&lt;/b&gt;&lt;br/&gt;Create bodies that represent preserve and obstacle geometries in a design problem. &lt;a href=&quot;%1%&quot;&gt;Do now&lt;/a&gt;." translation="&lt;b&gt;모형 형상:&lt;/b&gt;&lt;br/&gt;설계 문제에서 유지 및 장애물 형상을 나타내는 본체를 작성합니다. &lt;a href=&quot;%1%&quot;&gt;지금 수행&lt;/a&gt;"/>
	<label commandName="GenGettingStartedItem2" devLabel="&lt;b&gt;Create Preserve Geometry:&lt;/b&gt;&lt;br/&gt;Create bodies that represent the geometry to keep in the final design shape. &lt;a href=&quot;%1%&quot;&gt;Watch now&lt;/a&gt;." translation="&lt;b&gt;유지 형상 작성:&lt;/b&gt;&lt;br/&gt;최종 설계 형상에서 유지할 형상을 나타내는 본체를 작성합니다. &lt;a href=&quot;%1%&quot;&gt;지금 보기&lt;/a&gt;"/>
	<label commandName="GenGettingStartedItem3" devLabel="&lt;b&gt;Create Obstacle Geometry:&lt;/b&gt;&lt;br/&gt;Create bodies that represent empty spaces without material. &lt;a href=&quot;%1%&quot;&gt;Watch now&lt;/a&gt;." translation="&lt;b&gt;장애물 형상 작성:&lt;/b&gt;&lt;br/&gt;재료가 없는 빈 공간을 나타내는 본체를 작성합니다. &lt;a href=&quot;%1%&quot;&gt;지금 보기&lt;/a&gt;"/>
	<label commandName="GenGettingStartedItem4" devLabel="&lt;b&gt;Define a Design Space:&lt;/b&gt;&lt;br/&gt;Input bodies that will influence the final shape of the design. &lt;a href=&quot;%1%&quot;&gt;Watch now&lt;/a&gt;." translation="&lt;b&gt;설계 공간 정의:&lt;/b&gt;&lt;br/&gt;설계의 최종 형상에 영향을 미치는 입력 본체입니다. &lt;a href=&quot;%1%&quot;&gt;지금 보기&lt;/a&gt;"/>
	<label commandName="GenGettingStartedItem5" devLabel="&lt;b&gt;Set Up a Design Problem:&lt;/b&gt;&lt;br/&gt;Specify design requirements for your design problem and generate outcomes. &lt;a href=&quot;%1%&quot;&gt;Watch now&lt;/a&gt;." translation="&lt;b&gt;설계 문제 설정:&lt;/b&gt;&lt;br/&gt;설계 문제에 대한 설계 요구 사항을 지정하고 결과를 생성합니다. &lt;a href=&quot;%1%&quot;&gt;지금 보기&lt;/a&gt;"/>
	<label commandName="GenGettingStartedItem6" devLabel="&lt;b&gt;Explore Outcomes:&lt;/b&gt;&lt;br/&gt;Use exploring tools to identify the optimal outcome and create a design from it. &lt;a href=&quot;%1%&quot;&gt;Watch now&lt;/a&gt;." translation="&lt;b&gt;결과 탐색:&lt;/b&gt;&lt;br/&gt;탐색 도구를 사용하여 최적의 결과를 식별하고 이 결과에서 설계를 작성합니다. &lt;a href=&quot;%1%&quot;&gt;지금 보기&lt;/a&gt;"/>
	<label commandName="GenGettingStartedItem9" devLabel="&lt;b&gt;Open Design Space:&lt;/b&gt;&lt;br/&gt;Walk through the primary workflow to set up a generative study. &lt;a href=&quot;%1%&quot;&gt;Do now&lt;/a&gt;." translation="&lt;b&gt;설계 공간 열기:&lt;/b&gt;&lt;br/&gt;기본 워크플로우를 통해 제너레이티브 학습을 설정합니다. &lt;a href=&quot;%1%&quot;&gt;지금 수행&lt;/a&gt;"/>
	<label commandName="GenGettingStartedTutorialHeader" devLabel="&lt;b&gt;Tutorials: learn how to set up a generative study and explore outcomes&lt;/b&gt;" translation="&lt;b&gt;튜토리얼: 제너레이티브 학습 설정 방법을 알아보고 결과 살펴보기&lt;/b&gt;"/>
	<label commandName="GenGettingStartedVideoHeader" devLabel="&lt;b&gt;Videos: learn the basics of the generative workflow&lt;/b&gt;" translation="&lt;b&gt;비디오: 제너레이티브 워크플로우의 기본 사항 알아보기&lt;/b&gt;"/>
	<label commandName="GenHiddenGeometryWarningDialogMessage" devLabel="Bodies or components that are hidden in the browser are still included in the outcome generation. To exclude them from the generation, do not assign a preserve, obstacle or starting shape geometry to these bodies. If you no longer need them, remove these model components in the Edit Model workspace." translation="브라우저에서 숨겨진 본체 또는 구성요소는 결과 생성에 계속 포함됩니다. 생성에서 제외하려면 유지, 장애물 또는 시작 쉐이프 형상을 이러한 본체에 할당하지 마십시오. 더 이상 필요하지 않으면 모형 편집 작업공간에서 이러한 모형 구성요소를 제거합니다."/>
	<label commandName="GenHiddenGeometryWarningDialogTitle" devLabel="Hidden bodies or components" translation="숨겨진 바디 또는 구성요소"/>
	<label commandName="GenHiddenSettingsWarningDialogMessage" devLabel="Loads or constraints that are hidden in the browser are included in the outcome generation. To exclude them from the generation, uncheck &lt;b&gt;Toggle Suppress&lt;/b&gt; or delete them in the browser." translation="브라우저에서 숨겨진 하중 또는 구속조건은 결과 생성에 포함됩니다. 생성에서 제외하려면 &lt;b&gt;억제 전환&lt;/b&gt;을 선택취소하거나 브라우저에서 삭제하십시오."/>
	<label commandName="GenHiddenSettingsWarningDialogTitle" devLabel="Hidden loads or constraints" translation="숨겨진 하중 또는 구속조건"/>
	<label commandName="GenInspectPanel" devLabel="Inspect" translation="검사"/>
	<label commandName="GenMaterialsPanel" devLabel="Materials" translation="재료"/>
	<label commandName="GenModelPanel" devLabel="Edit Model" translation="모형 편집"/>
	<label commandName="GenSelectPanel" devLabel="Select" translation="선택"/>
	<label commandName="GenSolvePanel" devLabel="Generate" translation="생성"/>
	<label commandName="GenStudyPanel1" devLabel="Study" translation="학습"/>
	<label commandName="GenerativeDesignRestrictedMessage" devLabel="Quickly explore design solutions so that you can achieve more innovative, efficient, and sustainable products." translation="더욱 혁신적이고 효율적이며 지속 가능한 제품을 만들 수 있는 디자인 솔루션을 빠르게 살펴보십시오."/>
	<label commandName="GenerativeDesignRestrictedTitle" devLabel="Generative Design" translation="제너레이티브 디자인"/>
	<label commandName="GenerativeEnvironment" devLabel="Generative Design" translation="제너레이티브 디자인"/>
	<label commandName="GenerativeStudiesBrowserText" devLabel="(Generative Designs)" translation="(제너레이티브 디자인)"/>
	<label commandName="GlobalExplicitContactsGenerate" devLabel="Generate" translation="생성"/>
	<label commandName="MatDeleteLabel" devLabel="Delete" translation="삭제"/>
	<label commandName="MatPropertiesLabel" devLabel="Properties" translation="특성"/>
	<label commandName="Primary" devLabel="Primary" translation="주"/>
	<label commandName="ProximityContactToo" devLabel="Proximity Bonded Contact" translation="근접 접착 접촉"/>
	<label commandName="ProximityDetectionTolerance" devLabel="Proximity Distance" translation="근접 거리"/>
	<label commandName="QSimStudyDialog__Generative" devLabel="Generate a design based on input loads, constraints and keep-in and keep-out regions" translation="입력 하중, 구속조건, 허용 및 제한 영역에 따라 설계 생성"/>
	<label commandName="QSimStudyDialog__GenerativeFluids" devLabel="&lt;IWantTo text for Genertive Fluids&gt;" translation="&lt;제너레이티브 유체에 대한 원하는 작업 텍스트&gt;"/>
	<label commandName="QSimStudyDialog__IWantToBuckling" devLabel="Will my long, thin design collapse under applied physical loads?" translation="적용한 물리적 하중에서 길고 얇은 디자인이 축소됩니까?"/>
	<label commandName="QSimStudyDialog__IWantToEmpty" devLabel="Empty" translation="비어 있음"/>
	<label commandName="QSimStudyDialog__IWantToExplicitDynamic" devLabel="How will my design respond to rapidly changing constraints including large deformations, velocity changes, contact, and impact, such as collision with another object or a rigid wall?" translation="대규모 변형, 속도 변경, 접촉, 영향(다른 객체 또는 강체 벽과의 충돌 등)을 포함하여 급변하는 구속조건에 대해 디자인에서 어떻게 대응할 수 있습니까?"/>
	<label commandName="QSimStudyDialog__IWantToExplicitQuasiStatic" devLabel="How will my design respond to gradually changing constraints, including large deformations and contact, such as compression by a clamp?" translation="클램프에 의한 압축과 같은 대규모 변형 및 접촉을 포함하여 점차적으로 변화하는 구속조건에 대해 디자인이 어떻게 반응합니까?"/>
	<label commandName="QSimStudyDialog__IWantToLSS" devLabel="Will my design deform excessively or fail from the physical loads applied to it?" translation="디자인에 적용된 물리적 하중으로 인해 디자인이 과도하게 변형되거나 실패합니까?"/>
	<label commandName="QSimStudyDialog__IWantToModal" devLabel="What is the natural frequency and shape of my design as it vibrates?" translation="진동할 때 디자인의 고유 진동수와 형상는 무엇입니까?"/>
	<label commandName="QSimStudyDialog__IWantToNLSS" devLabel="How will my design perform when the load is high enough to permanently deform its shape?" translation="하중이 해당 형상을 영구적으로 변형할 만큼 충분히 높은 경우 디자인은 어떻게 수행됩니까?"/>
	<label commandName="QSimStudyDialog__IWantToTopOpt" devLabel="Where can I remove non-critical material to minimize the weight of my design, while maintaining the stiffness required to support physical loads?" translation="물리적 하중을 지원하는 데 필요한 강성을 유지하면서 중요하지 않은 재료를 제거하여 디자인의 무게를 최소화할 수 있는 위치는 어디입니까?"/>
	<label commandName="QTGenerativeDesignJobTabOpenDesignActionErrorMessage" devLabel="&lt;b&gt;Can't open the design&lt;/b&gt;&lt;br&gt;&lt;br&gt;Something went wrong while opening the design. Please try again.&lt;br&gt;" translation="&lt;b&gt;디자인을 열 수 없습니다.&lt;/b&gt;&lt;br&gt;&lt;br&gt;디자인을 여는 동안 문제가 발생했습니다. 다시 시도하십시오.&lt;br&gt;"/>
	<label commandName="QTGenerativeDesignJobTabViewOutcomesActionErrorMessage" devLabel="&lt;b&gt;Can't access the Explore workspace&lt;/b&gt;&lt;br&gt;&lt;br&gt;It looks like the Explore workspace is currently unavailable. Please try again.&lt;br&gt;" translation="&lt;b&gt;탐색 작업공간에 액세스할 수 없습니다.&lt;/b&gt;&lt;br&gt;&lt;br&gt;현재 탐색 작업공간을 사용할 수 없는 것 같습니다. 다시 시도하십시오.&lt;br&gt;"/>
	<label commandName="QTSimResultRecommendationDlg_RecommendationList_MarginallySafe" devLabel="&lt;p&gt;1. Strengthen the design in the weakest areas (add material or use a stiffer shape).&#xA;&#xA;&lt;br&gt;&lt;br&gt;2. Or:  Use a material with higher Yield and Ultimate Strength.&#xA;&#xA;&lt;br&gt;&lt;br&gt;3. Or:  Switch to the Generative Design workspace to create design alternatives based on material, shape, and performance to obtain a design that meets your requirements and performs better. &lt;a href='%1%'&gt;Learn more&lt;/a&gt;&lt;/p&gt;" translation="&lt;p&gt;1. 가장 약한 영역에서 디자인을 강화합니다(재료 추가 또는 좀 더 강한 형상 사용).&#xA;&#xA;&lt;br&gt;&lt;br&gt;2. 또는 더 높은 항복 및 극한 강도의 재료를 사용합니다.&#xA;&#xA;&lt;br&gt;&lt;br&gt;3. 또는 제너레이티브 디자인 작업공간으로 전환하여 요구 사항을 충족시키고 향상된 기능을 수행하는 디자인을 얻기 위해 재료, 형상 및 성능에 따라 디자인 대안을 작성합니다. &lt;a href='%1%'&gt;자세히 알아보기&lt;/a&gt;&lt;/p&gt;"/>
	<label commandName="QTSimResultRecommendationDlg_RecommendationList_ReallySafe" devLabel="&lt;p&gt;1. Use Shape Optimization to remove unnecessary material.&#xA;&#xA;&lt;br&gt;&lt;br&gt;2. Try testing weaker, less expensive materials to reduce cost.&#xA;&#xA;&lt;br&gt;&lt;br&gt;3. Or:  Switch to the Generative Design workspace to create lighter-weight design alternatives based on material, shape, and performance. &lt;a href='%1%'&gt;Learn more&lt;/a&gt;&lt;/p&gt;" translation="&lt;p&gt;1. 형상 최적화를 사용하여 불필요한 재료를 제거합니다.&#xA;&#xA;&lt;br&gt;&lt;br&gt;2. 좀 더 약하고 저렴한 재료를 테스트하여 비용을 줄이십시오.&#xA;&#xA;&lt;br&gt;&lt;br&gt;3. 또는 제너레이티브 디자인 작업공간으로 전환하여 재료, 형상 및 성능에 따라 더 가벼운 디자인 대안을 작성합니다. &lt;a href='%1%'&gt;자세히 알아보기&lt;/a&gt;&lt;/p&gt;"/>
	<label commandName="QTSimResultRecommendationDlg_RecommendationList_Unsafe" devLabel="&lt;p&gt;1. Strengthen the design in the weakest areas (add material or use a stiffer shape).&#xA;&#xA;&lt;br&gt;&lt;br&gt;2. Or:  Use a material with higher Yield and Ultimate Strength.&#xA;&#xA;&lt;br&gt;&lt;br&gt;3. Or:  Conduct a Nonlinear Static Stress Study for more accurate results.&#xA;&#xA;&lt;br&gt;&lt;br&gt;4. Or:  Switch to the Generative Design workspace to create design alternatives based on material, shape, and performance to obtain a design that meets your requirements and performs better. &lt;a href='%1%'&gt;Learn more&lt;/a&gt;&lt;/p&gt;" translation="&lt;p&gt;1. 가장 약한 영역에서 디자인을 강화합니다(재료 추가 또는 좀 더 강한 형상 사용).&#xA;&#xA;&lt;br&gt;&lt;br&gt;2. 또는 더 높은 항복 및 극한 강도의 재료를 사용합니다.&#xA;&#xA;&lt;br&gt;&lt;br&gt;3. 또는 더 정확한 결과를 위해 비선형 정적 응력 학습을 수행합니다.&#xA;&#xA;&lt;br&gt;&lt;br&gt;4. 또는 제너레이티브 디자인 작업공간으로 전환하여 요구 사항을 충족시키고 향상된 기능을 수행하는 디자인을 얻기 위해 재료, 형상 및 성능에 따라 디자인 대안을 작성합니다. &lt;a href='%1%'&gt;자세히 알아보기&lt;/a&gt;&lt;/p&gt;"/>
	<label commandName="QTSimResultRecommendationDlg_RecommendationSummary_MarginallySafe" devLabel="The design is marginal. It may be sufficient but outside factors could cause it to bend or break. For typical design applications, a minimum Safety Factor of 3.0 is common." translation="설계가 소형입니다. 충분할 수 있지만 외부 요소로 인해 구부러지거나 끊어질 수 있습니다. 일반적인 설계 응용프로그램의 경우 최소 안전 계수 3.0이 일반적입니다."/>
	<label commandName="QTSimResultRecommendationDlg_RecommendationSummary_ReallySafe" devLabel="The design appears to be over-engineered for the current analysis criteria. Ensure the Safety Factor Targets meet the standards of your company, application and industry." translation="설계가 현재 분석 기준에 비해 과도하게 엔지니어링된 것 같습니다. 안전계수 목표가 회사, 응용프로그램 및 업계의 표준을 충족하는지 확인하십시오."/>
	<label commandName="QTSimResultRecommendationDlg_RecommendationSummary_Safe" devLabel="The design is not expected to bend or break with the current analysis criteria. It's a good idea to validate the analysis criteria and also ensure the Safety Factor Targets meet the standards of your company, application and industry." translation="설계가 현재 분석 기준에 따르면 구부러지거나 끊기지 않아야 합니다. 분석 기준을 검증하고 안전계수 목표가 회사, 응용프로그램 및 산업 표준을 충족하는지 확인하는 것이 좋습니다."/>
	<label commandName="QTSimResultRecommendationDlg_RecommendationSummary_Unsafe" devLabel="The design is expected to bend permanently or break under the current analysis criteria." translation="설계가 현재 분석 기준 하에서 영구적으로 구부러지거나 끊겨야 합니다."/>
	<label commandName="ResultsCmd" devLabel="Results" translation="결과"/>
	<label commandName="ResultsCommand" devLabel="Simulation Results" translation="시뮬레이션 결과"/>
	<label commandName="ResultsManagePanel" devLabel="Manage" translation="관리"/>
	<label commandName="ResultsViewsPanel" devLabel="Display" translation="화면표시"/>
	<label commandName="SafetyFactorUpperTarget" devLabel="Upper Target" translation="상위 대상"/>
	<label commandName="Secondary" devLabel="Secondary" translation="보조"/>
	<label commandName="SimAdvancedMeshSettingsGroupBox " devLabel="Advanced Settings" translation="고급 설정"/>
	<label commandName="SimAllSelfContactsSuppressedInput" devLabel="All Self-Contacts Suppressed" translation="모든 자체 접촉이 억제됨"/>
	<label commandName="SimAllSelfContactsSuppressedOff" devLabel="Unsuppressed" translation="억제해제됨"/>
	<label commandName="SimAllSelfContactsSuppressedOn" devLabel="Suppressed" translation="억제됨"/>
	<label commandName="SimAnimatePanel" devLabel="Animate" translation="애니메이트"/>
	<label commandName="SimAnsysPanel" devLabel="ANSYS" translation="ANSYS"/>
	<label commandName="SimAutoRefinementsControlCustomLabel" devLabel="Custom" translation="사용자 설정"/>
	<label commandName="SimAutoRefinementsControlHighLabel" devLabel="High" translation="높음"/>
	<label commandName="SimAutoRefinementsControlLowLabel" devLabel="Low" translation="낮음"/>
	<label commandName="SimAutoRefinementsControlMediumLabel" devLabel="Medium" translation="중간"/>
	<label commandName="SimAutoRefinementsControlNoneLabel" devLabel="None" translation="없음"/>
	<label commandName="SimAutoRefinementsControlRefinementControlLabel" devLabel="Refinement Control" translation="미세 조정 컨트롤"/>
	<label commandName="SimBucklingResultsToConvergeLabel" devLabel="Buckling Mode" translation="버클링 모드"/>
	<label commandName="SimBucklingResultsToConvergeTooltip" devLabel="Which bending mode to use for calculating convergence criteria." translation="수렴 기준을 계산하는 데 사용할 굽힘 모드입니다."/>
	<label commandName="SimCaseName" devLabel="Name" translation="이름"/>
	<label commandName="SimChangeStudyTypeFromGenerative" devLabel="&#xA;- Generative specific settings will be removed" translation="&#xA;- 제너레이티브 관련 설정이 제거됩니다."/>
	<label commandName="SimChangeStudyTypeFromRTSS" devLabel="&#xA;- Drop test specific settings will be removed" translation="&#xA;- 낙하 시험 관련 설정이 제거됩니다."/>
	<label commandName="SimChangeStudyTypeFromTopOpt" devLabel="&#xA;- Shape Optimization specific settings will be removed" translation="&#xA;- 형상 최적화 관련 설정이 제거됩니다."/>
	<label commandName="SimChangeStudyTypeRemovedExplicitDynamicSolverOptions" devLabel="&#xA;- Dynamic Event Simulation solver options will be removed" translation="&#xA;- 동적 이벤트 시뮬레이션 솔버 옵션이 제거됩니다."/>
	<label commandName="SimChangeStudyTypeRemovedExplicitQuasiStaticSolverOptions" devLabel="&#xA;- Quasi-static Event Simulation solver options will be removed" translation="&#xA;- 준 정적 이벤트 시뮬레이션 솔버 옵션이 제거됩니다."/>
	<label commandName="SimChangeStudyTypeRemovedExplicitSolverOptions" devLabel="&#xA;- Event Simulation solver options will be removed" translation="&#xA;- 이벤트 시뮬레이션 솔버 옵션이 제거됩니다."/>
	<label commandName="SimCommandUnitSystemName" devLabel="Override Unit System" translation="단위 시스템 재지정"/>
	<label commandName="SimCompareLayoutsPanel" devLabel="Layouts" translation="배치"/>
	<label commandName="SimComparePanel" devLabel="COMPARE" translation="비교"/>
	<label commandName="SimConstraintsPanel" devLabel="Constraints" translation="구속조건"/>
	<label commandName="SimContactsPanel" devLabel="Contacts" translation="접촉"/>
	<label commandName="SimContactsmanagerDialogName" devLabel="Event Simulation Contacts Manager" translation="이벤트 시뮬레이션 접촉 관리자"/>
	<label commandName="SimConvergenceSectionLabel" devLabel="Adaptive Mesh Refinement" translation="어댑티브 메쉬 미세 조정"/>
	<label commandName="SimConvergenceTargetLabel" devLabel="Results Convergence Tolerance (%)" translation="결과 수렴 공차(%)"/>
	<label commandName="SimConvergenceTargetTooltip" devLabel="The % difference between consecutive iteration results that will trigger the refinement process to stop." translation="중지할 미세 조정 프로세스를 트리거하는 연속 반복 결과 간의 차이(%)입니다."/>
	<label commandName="SimDampingCurve" devLabel="Damping Curve" translation="댐핑 곡선"/>
	<label commandName="SimDampingSectionLabel" devLabel="Damping" translation="댐핑"/>
	<label commandName="SimDampingTypeLabel" devLabel="Damping Type" translation="댐핑 유형"/>
	<label commandName="SimDampingTypeTooltip" devLabel="Damping type." translation="댐핑 유형입니다."/>
	<label commandName="SimDeleteSimFluidConditionsPrompt" devLabel="Are you sure you want to delete the selected Fluid Conditions and any associated Results?" translation="선택한 유체 조건 및 연관된 결과를 삭제하시겠습니까?"/>
	<label commandName="SimDirection" devLabel="Direction" translation="방향"/>
	<label commandName="SimDisplacementScaleGroupCmd" devLabel="Deformation Scale" translation="변형 축척"/>
	<label commandName="SimDisplayResultsCommmand" devLabel="Display model using calculated results." translation="계산된 결과를 사용하여 모형을 표시합니다."/>
	<label commandName="SimDropTestVelocityCommand" devLabel="Velocity" translation="속도"/>
	<label commandName="SimEditContactPairCommand" devLabel="Edit Contact Pair" translation="접촉 쌍 편집"/>
	<label commandName="SimEmptyStudyName" devLabel="Name of Study is empty" translation="학습 이름이 비어 있음"/>
	<label commandName="SimEnalbeGravity" devLabel="Enable Gravity" translation="중력 사용"/>
	<label commandName="SimEnalbeInitVelocity" devLabel="Enable Initial Velocity" translation="초기 속도 사용"/>
	<label commandName="SimErrorWrite" devLabel="Failed to write to the document %1%" translation="문서 %1%에 쓰는 데 실패"/>
	<label commandName="SimExplicitContactsManagerCmd" devLabel="Manage Contacts" translation="접촉 관리"/>
	<label commandName="SimExplicitContactsManagerCommandDesc1" devLabel="View the list of all contacts." translation="모든 접촉 리스트를 표시합니다."/>
	<label commandName="SimExplicitContactsManagerCommandDesc2" devLabel="The list allows you to edit, and suppress contacts." translation="이 리스트를 사용하여 접촉을 편집하고 억제할 수 있습니다."/>
	<label commandName="SimExplicitContactsManagerTipsAndTricksTips" devLabel="A table of all Contact pairs in the Study. Take actions on one or more Contacts, including Edit, Change Type, Suppress and Delete. Restore Defaults will revert to the Default table state." translation="학습에 있는 모든 접촉 쌍의 테이블입니다. 하나 이상의 접촉에 대해 편집, 유형 변경, 억제 및 삭제를 비롯한 작업을 수행합니다. 기본값 복원을 선택하면 기본 테이블 상태로 복귀됩니다."/>
	<label commandName="SimExplicitContactsManagerTipsAndTricksTitle" devLabel="Manage Contacts Information" translation="접촉 정보 관리"/>
	<label commandName="SimExplicitContactsWidgetInput" devLabel="Contacts" translation="접촉"/>
	<label commandName="SimExplicitEnableRayleighDamping" devLabel="Rayleigh Damping" translation="레일리 댐핑"/>
	<label commandName="SimExplicitEnableRayleighDampingTooltip" devLabel="Enable Rayleigh damping during the solve." translation="해석 동안 레일리 댐핑을 사용으로 설정합니다."/>
	<label commandName="SimExplicitEventDuration" devLabel="Total Event Duration" translation="총 이벤트 기간"/>
	<label commandName="SimExplicitEventDurationOkay" devLabel="Total Event Duration" translation="총 이벤트 기간"/>
	<label commandName="SimExplicitEventDurationTooltip" devLabel="Total event duration." translation="총 이벤트 기간"/>
	<label commandName="SimExplicitEventDurationWarning" devLabel="Total Event Duration ⚠" translation="총 이벤트 기간 ⚠"/>
	<label commandName="SimExplicitEventDurationWarningTooLongDuration" devLabel="A typical total event duration is less than 1 ms.&#xA;If the analysis exceeds 12 hr, the run will be aborted." translation="일반적인 총 이벤트 기간은 1ms 미만입니다.&#xA;분석이 12시간을 초과하면 실행이 중단됩니다."/>
	<label commandName="SimExplicitEventQuasiSteps" devLabel="Number of Steps" translation="단계의 수"/>
	<label commandName="SimExplicitEventQuasiStepsToolTips" devLabel="Total number of time-variant steps across all Transient loads" translation="모든 과도 하중에 대한 총 시간 변형 단계 수"/>
	<label commandName="SimExplicitIntermediateResultsUpdate" devLabel="Intermediate Results Update" translation="중간 결과 업데이트"/>
	<label commandName="SimExplicitIntermediateResultsUpdateTooltip" devLabel="Intermediate Results Update." translation="중간 결과 업데이트입니다."/>
	<label commandName="SimExplicitIntervalsPerStepNumber" devLabel="Number of Result Intervals per Step" translation="단계당 결과 간격 수"/>
	<label commandName="SimExplicitMassProportional" devLabel="Mass Proportional, ALPHA" translation="질량 비례, 알파"/>
	<label commandName="SimExplicitMassProportionalTooltip" devLabel="Mass proportional scaling factor (ALPHA)." translation="질량 비례 축척 계수(알파)"/>
	<label commandName="SimExplicitOutputIntervalsTooltip1" devLabel="Number of Outputs generated over one Step." translation="한 단계에서 생성된 출력 수입니다."/>
	<label commandName="SimExplicitOutputIntervalsTooltip2" devLabel="Total number of Outputs generated over event duration." translation="이벤트 기간 동안 생성된 총 출력 수입니다."/>
	<label commandName="SimExplicitReqResultAcceleration" devLabel="Acceleration" translation="가속도"/>
	<label commandName="SimExplicitReqResultAccelerationTooltip" devLabel="Request acceleration output from the solver." translation="솔버에서 가속 출력을 요청합니다."/>
	<label commandName="SimExplicitReqResultAppliedLoads" devLabel="Applied Loads" translation="적용된 하중"/>
	<label commandName="SimExplicitReqResultAppliedLoadsTooltip" devLabel="Request Applied Loads output from the solver." translation="솔버에서 적용된 하중 출력을 요청합니다."/>
	<label commandName="SimExplicitReqResultContactForces" devLabel="Contact Forces" translation="접촉력"/>
	<label commandName="SimExplicitReqResultContactForcesTooltip" devLabel="Request contact forces output from the solver." translation="솔버에서 접촉력 출력을 요청합니다."/>
	<label commandName="SimExplicitReqResultDisplacement" devLabel="Displacement" translation="변위"/>
	<label commandName="SimExplicitReqResultDisplacementTooltip" devLabel="Request Displacement output from the solver." translation="솔버에서 변위 출력을 요청합니다."/>
	<label commandName="SimExplicitReqResultReactionForces" devLabel="Reaction Forces" translation="반력"/>
	<label commandName="SimExplicitReqResultReactionForcesTooltip" devLabel="Request reaction forces output from the solver." translation="솔버에서 반력 출력을 요청합니다."/>
	<label commandName="SimExplicitReqResultStrain" devLabel="Plastic Strain" translation="플라스틱 변형"/>
	<label commandName="SimExplicitReqResultStrainTooltip" devLabel="Request strain output from the solver." translation="솔버에서 변형 출력을 요청합니다."/>
	<label commandName="SimExplicitReqResultStress" devLabel="Stress" translation="응력"/>
	<label commandName="SimExplicitReqResultStressTooltip" devLabel="Request stress output from the solver." translation="솔버에서 응력 출력을 요청합니다."/>
	<label commandName="SimExplicitReqResultVelocity" devLabel="Velocity" translation="속도"/>
	<label commandName="SimExplicitReqResultVelocityTooltip" devLabel="Request velocity output from the solver." translation="솔버에서 속도 출력을 요청합니다."/>
	<label commandName="SimExplicitSelectRelatedContactsCommand" devLabel="Select Related Contacts" translation="관련 접촉 선택"/>
	<label commandName="SimExplicitStepNumber" devLabel="Number of Result Intervals" translation="결과 간격 수"/>
	<label commandName="SimExplicitStiffnessProportional" devLabel="Stiffness Proportional, BETA" translation="강성 비례, 베타"/>
	<label commandName="SimExplicitStiffnessProportionalTooltip" devLabel="Stiffness proportional scaling factor (BETA)." translation="강성 비례 축척 비율(베타)."/>
	<label commandName="SimExplicitTimestepReductionFactor" devLabel="Time Step Reduction Factor" translation="시간 단계 감소 계수"/>
	<label commandName="SimExplicitTimestepReductionFactorTooltip" devLabel="The time step reduction factor." translation="시간 단계 감소 계수입니다."/>
	<label commandName="SimExplictContactGeneration" devLabel="Contacts" translation="접촉"/>
	<label commandName="SimFatigue" devLabel="Fatigue" translation="피로"/>
	<label commandName="SimFatigueDesc" devLabel="Analyze cyclical loading scenarios to determine the number of cycles your design will withstand.&lt;br&gt; This Study type uses existing Static Stress or Thermal Stress Studies for the input so you must create one or more Static Stress or Thermal Stress Studies on your design before conducting a Fatigue Study." translation="주기적인 하중 시나리오를 분석하여 설계가 견딜 수 있는 주기 수를 확인합니다.&lt;br&gt; 이 학습 유형에서는 입력에 기존 정적 응력 또는 열 응력 학습을 사용하므로 피로 학습을 수행하기 전에 설계에서 정적 응력 또는 열 응력 학습을 하나 이상 작성해야 합니다."/>
	<label commandName="SimFinishComparePanel" devLabel="Finish Compare" translation="비교 마침"/>
	<label commandName="SimFinishWebViewerPanel" devLabel="Finish Results" translation="결과 마침"/>
	<label commandName="SimFreDepCheckBox" devLabel="Frequency Dependent" translation="진동수 종속"/>
	<label commandName="SimFreDepTooltip" devLabel="Frequency dependent." translation="진동수 종속입니다."/>
	<label commandName="SimFreqResponse" devLabel="Frequency Response" translation="진동수 응답"/>
	<label commandName="SimFreqResponseDesc" devLabel="Determine how the model responds to harmonic loads and boundary conditions.&lt;br&gt;Results include Displacement, Stress, Acceleration, and Velocity over a specified number of modes and/or frequency range." translation="모형이 파형 하중 및 경계 조건에 반응하는 방식을 결정합니다.&lt;br&gt;결과에는 지정된 수의 모드 및/또는 진동수 범위에 대한 변위, 응력, 가속도 및 속도가 포함됩니다."/>
	<label commandName="SimFrequency" devLabel="Frequency" translation="진동수"/>
	<label commandName="SimFrequencyDependentDamping" devLabel="Frequency dependent damping" translation="진동수 종속 댐핑"/>
	<label commandName="SimFtgReadOnlyMsg" devLabel="The Fatigue Study is not available because there are no existing Static Stress or Thermal Stress Studies for import.&lt;br&gt;" translation="가져올 기존 정적 응력 또는 열 응력 학습이 없기 때문에 피로 학습을 사용할 수 없습니다.&lt;br&gt;"/>
	<label commandName="SimGECAdvancedSettingsGroup" devLabel="Advanced Settings" translation="고급 설정"/>
	<label commandName="SimGeneralSectionLabel" devLabel="General" translation="일반"/>
	<label commandName="SimGenerative" devLabel="Structural Component" translation="구조 구성요소"/>
	<label commandName="SimGenerativeAdditiveLib" devLabel="Fusion Additive Material Library" translation="Fusion 적층 재료 라이브러리"/>
	<label commandName="SimGenerativeAdditiveMethodGroup" devLabel="Additive" translation="적층"/>
	<label commandName="SimGenerativeAdvancedLib" devLabel="Fusion Material Library" translation="Fusion 재료 라이브러리"/>
	<label commandName="SimGenerativeAllMethodssGroup" devLabel="All methods" translation="모든 방법"/>
	<label commandName="SimGenerativeCuttingMethodGroup" devLabel="2-axis Cutting" translation="2축 절단"/>
	<label commandName="SimGenerativeDescLink" devLabel="Generate design alternatives for geometric, performance, and manufacturing requirements that you specify. The alternatives are often better performing and more lightweight than traditional designs.&lt;br&gt;&lt;a href=&quot;%1%&quot; style=&quot;text-decoration:none&quot;&gt;Learn more&lt;/a&gt;" translation="지정한 기하학적, 성능 및 제조 요구 사항에 대한 디자인 대안을 생성합니다. 대안은 일반적으로 기존 디자인보다 성능이 우수하고 경량입니다.&lt;br&gt;&lt;a href=&quot;%1%&quot; style=&quot;text-decoration:none&quot;&gt;자세히 알아보기&lt;/a&gt;"/>
	<label commandName="SimGenerativeDieCastingMethodGroup" devLabel="Casting" translation="캐스팅"/>
	<label commandName="SimGenerativeFavorites" devLabel="Favorites" translation="즐겨찾기"/>
	<label commandName="SimGenerativeFluidMaterialCommand" devLabel="Study Material" translation="학습 재료"/>
	<label commandName="SimGenerativeFluidMaterialDensityCommandInput" devLabel="Density" translation="밀도"/>
	<label commandName="SimGenerativeFluidMaterialNameCommandInput" devLabel="Name" translation="이름"/>
	<label commandName="SimGenerativeFluidMaterialViscosityCommandInput" devLabel="Viscosity" translation="점도"/>
	<label commandName="SimGenerativeFluidPredefinedMaterialAir" devLabel="Air" translation="에어"/>
	<label commandName="SimGenerativeFluidPredefinedMaterialCustom" devLabel="Custom" translation="사용자 설정"/>
	<label commandName="SimGenerativeFluidPredefinedMaterialWater" devLabel="Water" translation="물"/>
	<label commandName="SimGenerativeFluidPredefinedMaterialsCommandInput" devLabel="Fluid" translation="유체"/>
	<label commandName="SimGenerativeFluids" devLabel="Fluid Path" translation="유체 경로"/>
	<label commandName="SimGenerativeFluidsDescLink" devLabel="Generate a flow path optimized for pressure drop based on geometric and performance requirements that you specify. The optimized pressure drop often leads to better performing and more energy-efficient designs.&lt;br&gt;&lt;a href=&quot;%1%&quot; style=&quot;text-decoration:none&quot;&gt;Learn more&lt;/a&gt;" translation="지정한 형상 및 성능 요구 사항에 따라 압력 강하에 최적화된 흐름 경로를 생성합니다. 최적화된 압력 강하는 종종 성능과 에너지 효율성이 더 높은 디자인으로 이어집니다.&lt;br&gt;&lt;a href=&quot;%1%&quot; style=&quot;text-decoration:none&quot;&gt;자세히 알아보기&lt;/a&gt;"/>
	<label commandName="SimGenerativeGroupMethodsInStudy" devLabel="Methods" translation="방법"/>
	<label commandName="SimGenerativeGroupPhysMatInStudy" devLabel="In This Study" translation="이 학습에서"/>
	<label commandName="SimGenerativeGroupPhysMatLibrary" devLabel="Library" translation="라이브러리"/>
	<label commandName="SimGenerativeLib" devLabel="Library" translation="라이브러리"/>
	<label commandName="SimGenerativeLibAdditive" devLabel="Additive Library" translation="가산 라이브러리"/>
	<label commandName="SimGenerativeLibAdvanced" devLabel="Advanced Library" translation="고급 라이브러리"/>
	<label commandName="SimGenerativeLibFavorites" devLabel="Favorites" translation="즐겨찾기"/>
	<label commandName="SimGenerativeLibNonlinear" devLabel="Nonlinear Library" translation="비선형 라이브러리"/>
	<label commandName="SimGenerativeLibrary" devLabel="Library" translation="라이브러리"/>
	<label commandName="SimGenerativeMaterialSelectionInput" devLabel="Selection" translation="선택"/>
	<label commandName="SimGenerativeMillingMethodGroup" devLabel="Milling" translation="밀링"/>
	<label commandName="SimGenerativeNonlinearLib" devLabel="Fusion Nonlinear Material Library" translation="Fusion 비선형 재료 라이브러리"/>
	<label commandName="SimGenerativeOutcomesResolutionHighLabel" devLabel="High" translation="높음"/>
	<label commandName="SimGenerativeOutcomesResolutionLabel" devLabel="Outcomes resolution" translation="결과 해상도"/>
	<label commandName="SimGenerativeOutcomesResolutionLowLabel" devLabel="Low" translation="낮음"/>
	<label commandName="SimGenerativeOutcomesResolutionTextToken" devLabel="Outcomes Resolution Slider value is %f%" translation="결과 해상도 슬라이더 값은 %f%입니다."/>
	<label commandName="SimGenerativePanelPhysMatAdditive" devLabel="" translation=""/>
	<label commandName="SimGenerativePanelPhysMatAll" devLabel="" translation=""/>
	<label commandName="SimGenerativePanelPhysMatCutting" devLabel="" translation=""/>
	<label commandName="SimGenerativePanelPhysMatDieCasting" devLabel="" translation=""/>
	<label commandName="SimGenerativePanelPhysMatInStudy" devLabel="" translation=""/>
	<label commandName="SimGenerativePanelPhysMatMilling" devLabel="" translation=""/>
	<label commandName="SimGenerativePanelPhysMatUnrestricted" devLabel="" translation=""/>
	<label commandName="SimGenerativeRemoveRigidBodyModesLabel" devLabel="Remove rigid body modes" translation="강체 모드 제거"/>
	<label commandName="SimGenerativeSolveDlgBasicAccess" devLabel="Studies cannot be generated because you have Basic Access." translation="기본 액세스 권한이 있으므로 학습을 생성할 수 없습니다."/>
	<label commandName="SimGenerativeSolveDlgCloudCreditsHelpTooltip" devLabel="Displays an explanation what cloud credits are and how to use them." translation="클라우드 크레딧의 정의와 사용 방법에 대한 설명을 표시합니다."/>
	<label commandName="SimGenerativeSolveDlgDirtyDocument" devLabel="&lt;b&gt;The document is modified.&lt;/b&gt; A new version will be created before generating." translation="&lt;b&gt;문서가 수정되었습니다.&lt;/b&gt; 생성 전에 새 버전이 작성됩니다."/>
	<label commandName="SimGenerativeSolveDlgDirtyDocument_ccy" devLabel="&lt;b&gt;The document is modified.&lt;/b&gt; The change will be applied before generating." translation="&lt;b&gt;문서가 수정되었습니다.&lt;/b&gt; 생성 전에 변경 사항이 적용됩니다."/>
	<label commandName="SimGenerativeSolveDlgDirtyReadOnlyDocument" devLabel="&lt;b&gt;The document is read only.&lt;/b&gt; A copy of the document will be created before generating." translation="&lt;b&gt;문서가 읽기 전용입니다.&lt;/b&gt; 문서를 생성하기 전에 문서의 복사본이 작성됩니다."/>
	<label commandName="SimGenerativeSolveDlgExpiredAccount" devLabel="&lt;b&gt;Term has expired.&lt;/b&gt; Studies cannot be generated because your Fusion term has expired." translation="&lt;b&gt;기간이 만료되었습니다.&lt;/b&gt; Fusion 기간이 만료되어 학습을 생성할 수 없습니다."/>
	<label commandName="SimGenerativeSolveDlgGenerate1SolveButton" devLabel="Generate 1 Study" translation="1개 학습 생성"/>
	<label commandName="SimGenerativeSolveDlgGenerateNSolveButton" devLabel="Generate %1% Studies" translation="%1%개 학습 생성"/>
	<label commandName="SimGenerativeSolveDlgNewDocument" devLabel="&lt;b&gt;The document has not been saved yet.&lt;/b&gt; Save will be performed before generating." translation="&lt;b&gt;문서가 아직 저장되지 않았습니다.&lt;/b&gt; 문서를 생성하기 전에 저장이 수행됩니다."/>
	<label commandName="SimGenerativeSolveDlgNoReadyStudiesStatement" devLabel="&lt;b&gt;No studies can be generated.&lt;/b&gt; There are no studies which can be generated." translation="&lt;b&gt;학습을 생성할 수 없습니다.&lt;/b&gt; 생성할 수 있는 학습이 없습니다."/>
	<label commandName="SimGenerativeSolveDlgNoSelectedStudiesStatement" devLabel="&lt;b&gt;No studies selected.&lt;/b&gt; No studies have been selected to be generated." translation="&lt;b&gt;선택한 학습이 없습니다.&lt;/b&gt; 생성할 학습이 선택되지 않았습니다."/>
	<label commandName="SimGenerativeSolveDlgNoStudiesCanBeGenerated" devLabel="No studies can be generated" translation="학습을 생성할 수 없음"/>
	<label commandName="SimGenerativeSolveDlgNotEnoughTokensCreditsStatement" devLabel="&lt;b&gt;Not enough tokens or cloud credits.&lt;/b&gt; You need to buy more tokens to generate the selected studies on the cloud." translation="&lt;b&gt;토큰 또는 클라우드 크레딧이 충분하지 않습니다. &lt;/b&gt; 클라우드에서 선택한 학습을 생성하려면 토큰을 더 구입해야 합니다."/>
	<label commandName="SimGenerativeSolveDlgOffline" devLabel="To generate outcomes for these studies, go to Online Mode to generate on the cloud." translation="이러한 학습에 대한 결과를 생성하려면 온라인 모드로 이동하여 클라우드에서 생성합니다."/>
	<label commandName="SimGenerativeSolveDlgRestartPendingForDownloadedNastran" devLabel="&lt;b&gt;Fusion update pending.&lt;/b&gt; Local generation will be available once you restart Fusion." translation="&lt;b&gt;Fusion 업데이트가 보류 중입니다.&lt;/b&gt; Fusion을 다시 시작하면 로컬 생성을 사용할 수 있습니다."/>
	<label commandName="SimGenerativeSolveDlgTokensHelpTooltip" devLabel="Displays an explanation what tokens are and how to use them." translation="토큰의 정의와 사용 방법에 대한 설명을 표시합니다."/>
	<label commandName="SimGenerativeSolveDlgWindowTitle" devLabel="Generate" translation="생성"/>
	<label commandName="SimGenerativeStudyMaterialsCommand" devLabel="Study Materials" translation="학습 재료"/>
	<label commandName="SimGenerativeUnrestrictedMethodGroup" devLabel="Unrestricted" translation="무제한"/>
	<label commandName="SimGlobalExplicitContacts" devLabel="Global Contacts" translation="전역 접촉"/>
	<label commandName="SimGlobalExplicitContactsDesc1" devLabel="Use the Global Contacts command to automatically generate contact pairs." translation="전역 접촉 명령을 사용하여 접촉 쌍을 자동으로 생성합니다."/>
	<label commandName="SimGlobalExplicitContactsDesc2" devLabel="Contact pairs are only generated between bodies, not between faces or edges." translation="접촉 쌍은 면 또는 모서리 사이가 아니라 본체 사이에서만 생성됩니다."/>
	<label commandName="SimGlobalExplicitContactsTipsAndTricksTips" devLabel="Generate a Contact pair relationship between all Bodies in the Study. Use the Global Separation Contact option to ensure bodies can separate over time after initial contact. Turn off to default to Bonded.Use the Proximity Bonded Contact option to declare initial Bodies within a tolerance distance to be considered bonded and inseparable." translation="학습의 모든 본체 간에 접촉 쌍 관계를 생성합니다. 초기 접촉 후에 본체가 시간 경과에 따라 분리될 수 있도록 하려면 전역 분리 접촉 옵션을 사용합니다. 기본값인 접착으로 지정하려면 이 옵션을 해제합니다. 근접 접착 접촉 옵션을 사용하여 공차 거리 내의 초기 본체를 접착되고 분리할 수 없는 것으로 선언합니다."/>
	<label commandName="SimGlobalExplicitContactsTipsAndTricksTitle" devLabel="Global Contacts Information" translation="전역 접촉 정보"/>
	<label commandName="SimGravityMagnitude" devLabel="Gravity Magnitude" translation="중력 크기"/>
	<label commandName="SimHeader" devLabel="Mode	Frequency	Participation X	Participation Y	Participation Z&#xA;" translation="모드	주파수	포함 X	포함 Y	포함 Z&#xA;"/>
	<label commandName="SimInchImperialUnitSystemName" devLabel="U.S. (in)" translation="미국(in)"/>
	<label commandName="SimInitVelocityMagnitude" devLabel="Initial Velocity Magnitude" translation="초기 속도 크기"/>
	<label commandName="SimInspectPanel" devLabel="Inspect" translation="검사"/>
	<label commandName="SimInvalidValue" devLabel="There are some invalid values!" translation="일부 값이 유효하지 않습니다."/>
	<label commandName="SimIsolateNoContactPartsInput" devLabel="Isolate Parts Without Contact" translation="접촉 없이 부품 분리"/>
	<label commandName="SimJobGenImportDesignAction" devLabel="Open Design" translation="디자인 열기"/>
	<label commandName="SimJobGenOpenDesignActionTooltip" devLabel="Process and open the design from &lt;b&gt;%1%&lt;/b&gt; in a separate tab." translation="&lt;b&gt;%1%&lt;/b&gt;의 디자인을 처리하고 별도 탭에서 엽니다."/>
	<label commandName="SimJobGenViewOutcomesAction" devLabel="View Outcomes" translation="결과 보기"/>
	<label commandName="SimJobGenViewOutcomesActionTooltip" devLabel="View outcomes for &lt;b&gt;%1%&lt;/b&gt; in the Explore workspace." translation="탐색 작업공간에서 &lt;b&gt;%1%&lt;/b&gt;의 결과를 확인합니다."/>
	<label commandName="SimLSS" devLabel="Static Stress" translation="정적 응력"/>
	<label commandName="SimLSSAutoContactType" devLabel="Default Contact Type" translation="기본 접촉 유형"/>
	<label commandName="SimLSSAutoContactTypeTooltip" devLabel="Default contact type." translation="기본 접촉 유형"/>
	<label commandName="SimLSSContactGeneration" devLabel="Contacts" translation="접촉"/>
	<label commandName="SimLSSDesc" devLabel="Analyze the deformation and stress into the model from structural loads and constraints.&lt;br&gt;&lt;br&gt;From the results, you can investigate displacement, stresses, and common failure criteria. The results are calculated based on assumption of linear response to the stress." translation="구조 하중 및 구속조건에서 모형으로의 변형 및 응력을 분석합니다.&lt;br&gt;&lt;br&gt;결과에서 변위, 응력 및 일반적인 실패 기준을 조사할 수 있습니다. 결과는 응력에 대한 선형 반응 가정을 기준으로 계산됩니다."/>
	<label commandName="SimLSSGenerateAutoContacts" devLabel="Enable Solver Contacts" translation="솔버 접촉 사용"/>
	<label commandName="SimLSSGenerateAutoContactsTooltip" devLabel="Generate automatic contacts during solve." translation="해석하는 동안 자동 접촉을 생성합니다."/>
	<label commandName="SimLSSResultRecommendation_ReallySafeBlurb" devLabel="&lt;p&gt;&lt;u&gt;Safety Factor &amp;gt;&amp;gt; %1%.&lt;/u&gt; The material Yield Stress is much larger than the max. stress caused by the applied loads.&lt;/p&gt;&lt;p&gt;&lt;b&gt;Recommendation:&lt;/b&gt;  Use Shape Optimization to reduce the weight of the design.&lt;/p&gt;" translation="&lt;p&gt;&lt;u&gt;안전계수 &amp;gt;&amp;gt; %1%.&lt;/u&gt; 재료 항복 응력이 적용된 하중으로 인한 최대 응력보다 훨씬 더 큽니다.&lt;/p&gt;&lt;p&gt;&lt;b&gt;권장 사항:&lt;/b&gt; 형상 최적화를 사용하여 설계의 중량을 줄이십시오.&lt;/p&gt;"/>
	<label commandName="SimLSSResultRecommendation_SafeBlurb" devLabel="&lt;p&gt;&lt;u&gt;Safety Factor &amp;gt; %1%.&lt;/u&gt; The material Yield Stress is larger than the max. stress caused by the applied loads.&lt;/p&gt;&lt;p&gt;&lt;b&gt;No recommendations.&lt;/b&gt;&lt;/p&gt;" translation="&lt;p&gt;&lt;u&gt;안전계수 &amp;gt; %1%.&lt;/u&gt; 재료 항복 응력이 적용된 하중으로 인한 최대 응력보다 더 큽니다.&lt;/p&gt;&lt;p&gt;&lt;b&gt;권장 사항 없음.&lt;/b&gt;&lt;/p&gt;"/>
	<label commandName="SimLSSResultRecommendation_UnsafeBlurb" devLabel="&lt;p&gt;&lt;u&gt;Safety Factor &amp;lt; %1%.&lt;/u&gt; The material Yield Stress is less than the max. stress caused by the applied loads and may cause the design to deform permanently.  Linear Static Stress assumptions may be incorrect.&lt;/p&gt;&lt;p&gt;&lt;b&gt;Recommendation:&lt;/b&gt;  1. Clone the Study and solve as Nonlinear Static Stress to assure accurate results.  2. Revise the design to increase stiffness in the weak areas and/or use a stronger material (higher Yield Stress).&lt;/p&gt;" translation="&lt;p&gt;&lt;u&gt;안전계수 &amp;lt; %1%.&lt;/u&gt; 재료 항복 응력이 적용된 하중으로 인한 최대 응력보다 작으며 설계가 영구적으로 변형될 수 있습니다. 선형 정적 응력 가정은 올바르지 않을 수 있습니다.&lt;/p&gt;&lt;p&gt;&lt;b&gt;권장 사항:&lt;/b&gt;  1. 연구를 복제하고 비선형 정적 응력으로 해석하여 정확한 결과를 보장합니다.  2. 설계를 수정하여 약한 영역의 강성을 높이거나 더 강한 재료(더 높은 항복 응력)을 사용합니다.&lt;/p&gt;"/>
	<label commandName="SimLinkedFrom" devLabel="Linked from: " translation="링크 원본: "/>
	<label commandName="SimListAllModesTip" devLabel="List All " translation="모두 나열 "/>
	<label commandName="SimLoadsPanel" devLabel="Loads" translation="하중"/>
	<label commandName="SimManagePanel" devLabel="Manage" translation="관리"/>
	<label commandName="SimMassFactorLabel" devLabel="Mass Factor" translation="질량 계수"/>
	<label commandName="SimMassFactorTooltip" devLabel="Mass factor." translation="질량 계수입니다."/>
	<label commandName="SimMassParticipation" devLabel="Mass Participation Factors" translation="질량 참여 계수"/>
	<label commandName="SimMassParticipationDesc1" devLabel="Use the Mass Participation Factor to assess the percentage of the system mass that participates per direction for each mode." translation="질량 참여 계수를 사용하여 각 모드에 대해 방향별로 참여하는 시스템 질량의 비율을 평가합니다."/>
	<label commandName="SimMassParticipationDesc2" devLabel="Note that modes with a large effective mass participation typically have a stronger influence on the system response. The compact dialog displays the mass participation for the active mode. To display all modes, expand the dialog." translation="큰 유효 질량 참여를 사용하는 모드는 일반적으로 시스템 응답에서 더 강한 영향을 줍니다. 압축 대화상자에 활성 모드에 대한 질량 참여가 표시됩니다. 모든 모드를 표시하려면 대화상자를 확장하십시오."/>
	<label commandName="SimMassParticipationDlgTitle" devLabel="Modal Mass Participation" translation="모달 질량 포함"/>
	<label commandName="SimMassReorthogonalization" devLabel="Mass Reorthogonalization" translation="질량 재직교화"/>
	<label commandName="SimMaterialName" devLabel="Material" translation="재료"/>
	<label commandName="SimMaterialsPanel" devLabel="Materials" translation="재료"/>
	<label commandName="SimMaximumRefinementsLabel" devLabel="Maximum Number of Mesh Refinements" translation="최대 메쉬 미세 조정 수"/>
	<label commandName="SimMaximumRefinementsTooltip" devLabel="The number of iterative h and p refinements made to attempt results convergence." translation="결과 수렴 시도를 위해 수행된 반복 h 및 p 미세 조정 횟수입니다."/>
	<label commandName="SimMeshDisplayPanel" devLabel="Display" translation="화면표시"/>
	<label commandName="SimMeshSectionLabel" devLabel="Mesh" translation="메쉬"/>
	<label commandName="SimModaFrequencyRangeCheckBox" devLabel="Frequency Range [Hz]" translation="진동수 범위[Hz]"/>
	<label commandName="SimModaFrequencyRangeTooltip" devLabel="Optionally specify the range of frequencies in which the number of modes will be calculated." translation="모드 수가 계산되는 진동수의 범위를 선택적으로 지정합니다."/>
	<label commandName="SimModal" devLabel="Modal" translation="모달"/>
	<label commandName="SimModalAdditionalIterationVectorsAfterConvergence" devLabel="Additional Iteration Vectors After Convergence" translation="수렴 후의 추가 반복 벡터"/>
	<label commandName="SimModalAdditionalIterationVectorsAfterConvergenceTooltip" devLabel="Please set the additional iteration vectors after convergence." translation="수렴 후에 추가 반복 벡터를 설정하십시오."/>
	<label commandName="SimModalAdditionalIterationsAfterConvergenceLabel" devLabel="Additional Iterations After Convergence" translation="수렴 후 추가 반복"/>
	<label commandName="SimModalAdditionalIterationsAfterConvergenceTooltip" devLabel="Please set the additional iterations after convergence." translation="수렴 후에 추가 반복을 설정하십시오."/>
	<label commandName="SimModalAverageElementSizeAftText" devLabel=" % of model size" translation=" 모형 크기의 %,"/>
	<label commandName="SimModalAverageElementSizeText" devLabel="Average Element Size is " translation="평균 요소 크기: "/>
	<label commandName="SimModalComputePreLoadedModesCheckBox" devLabel="Compute Preloaded Modes" translation="사전 하중 모드 계산"/>
	<label commandName="SimModalComputePreLoadedModesTooltip" devLabel="If checked, structural loads will be included and the frequency modes will be calculated on the pre-stressed condition." translation="이 옵션을 선택하면 구조 하중이 포함되고 진동수 모드가 사전 응력 조건에서 계산됩니다."/>
	<label commandName="SimModalDamping" devLabel="Damping" translation="댐핑"/>
	<label commandName="SimModalDampingAxisTitle" devLabel="Damping" translation="댐핑"/>
	<label commandName="SimModalDampingLogTitle" devLabel="Damping" translation="댐핑"/>
	<label commandName="SimModalDataImport" devLabel="Import modal data" translation="모달 데이터 가져오기"/>
	<label commandName="SimModalDataInput" devLabel="Input modal data" translation="입력 모달 데이터"/>
	<label commandName="SimModalDataLabel" devLabel="Modal Data" translation="모달 데이터"/>
	<label commandName="SimModalDesc" devLabel="Determine the modal frequencies of the model.&lt;br&gt;&lt;br&gt;Structural Loads and Boundary Conditions can be included. The Results include Vibration Mode shapes, corresponding Frequencies and their mass participation factors." translation="모형의 모달 진동수를 결정합니다.&lt;br&gt;&lt;br&gt;구조 하중 및 경계 조건이 포함될 수 있습니다. 결과에는 진동 모드 형상, 해당 진동수 및 질량 참여 계수가 포함됩니다."/>
	<label commandName="SimModalEigenvalueConvergenceTolerance" devLabel="Eigenvalue Convergence Tolerance" translation="고유 값 수렴 공차"/>
	<label commandName="SimModalEigenvalueConvergenceToleranceTooltip" devLabel="Please set the eigenvalue convergence tolerance." translation="고유 값 수렴 공차를 설정하십시오."/>
	<label commandName="SimModalEigenvectorNormalizingMethod" devLabel="Eigenvector Normalizing Method" translation="고유 벡터 표준화 방법"/>
	<label commandName="SimModalEigenvectorNormalizingMethodTooltip" devLabel="Please set the eigenvector normalizing method" translation="고유 벡터 정규화 방법을 설정하십시오."/>
	<label commandName="SimModalEnhancedAccuracyCheckBox" devLabel="Enhanced Accuracy" translation="향상된 정확도"/>
	<label commandName="SimModalEnhancedAccuracyTooltip" devLabel="If checked, the modal results accuracy may increased up to 10x but computation time is also increased." translation="이 옵션을 선택하면 모달 결과 정확도가 최대 10배 높아질 수도 있지만 계산 시간 또한 늘어납니다."/>
	<label commandName="SimModalExtractionLabelName" devLabel="Extraction Method" translation="추출 방법"/>
	<label commandName="SimModalExtractionMethodTooltip" devLabel="Please select suitable method for Nastran solver" translation="Nastran 솔버에 적합한 방법을 선택하십시오."/>
	<label commandName="SimModalFactorCurveLabel" devLabel="Modal Damping Curve" translation="모달 댐핑 곡선"/>
	<label commandName="SimModalFactorCurveTooltip" devLabel="Modal damping curve." translation="모달 댐핑 곡선입니다."/>
	<label commandName="SimModalFactorLabel" devLabel="Modal Damping Factor" translation="진동 감쇠 계수"/>
	<label commandName="SimModalFactorTooltip" devLabel="Modal damping factor." translation="모달 댐핑 계수입니다."/>
	<label commandName="SimModalFirstFlexibleModeNaturalFrequency" devLabel="First Flexible Mode Natural Frequency" translation="첫 번째 유동 모드 고유 진동수"/>
	<label commandName="SimModalFirstFlexibleModeNaturalFrequencyTooltip" devLabel="Please set the estimate of the first flexible mode natural frequency." translation="첫 번째 유동 모드 고유 진동수 예측값을 설정하십시오."/>
	<label commandName="SimModalFrequencies" devLabel="Modal Frequencies" translation="고유 진동수"/>
	<label commandName="SimModalFrequency" devLabel="Frequency" translation="진동수"/>
	<label commandName="SimModalFrequencyAxisTitle" devLabel="Frequency (Hz)" translation="진동수(Hz)"/>
	<label commandName="SimModalFrequencyLogTitle" devLabel="Frequency (Hz)" translation="진동수(Hz)"/>
	<label commandName="SimModalMassReorthogonalizationToolTips" devLabel="Please set the mass reorthogonalizations." translation="질량 재직교화를 설정하십시오."/>
	<label commandName="SimModalMaximumIterationsLabel" devLabel="Maximum Iterations" translation="최대 반복"/>
	<label commandName="SimModalMaximumIterationsTooltip" devLabel="Please set the maximum iterations." translation="최대 반복을 설정하십시오."/>
	<label commandName="SimModalNumberOfIterationLabel" devLabel="Number of Iteration Vector" translation="반복 벡터 수"/>
	<label commandName="SimModalNumberOfIterationLabelTooltip" devLabel="Please set the number of iteration vector." translation="반복 벡터 수를 설정하십시오."/>
	<label commandName="SimModalNumberOfModesCheckBox" devLabel="Number of Modes" translation="모드 수"/>
	<label commandName="SimModalResultsToConvergeLabel" devLabel="Frequency Mode" translation="진동수 모드"/>
	<label commandName="SimModalResultsToConvergeTooltip" devLabel="Which frequency mode to use for calculating convergence criteria." translation="수렴 기준을 계산하는 데 사용할 진동수 모드입니다."/>
	<label commandName="SimModalSolverControlOptions" devLabel="Solver Control Options" translation="솔버 제어 옵션"/>
	<label commandName="SimModalSolverControlOptionsTooltips" devLabel="Please set the solver control Options" translation="솔버 제어 옵션을 설정하십시오."/>
	<label commandName="SimModalStrumSequenceCheck" devLabel="Sturm Sequence check" translation="스트럼 시퀀스 확인"/>
	<label commandName="SimModalStrumSequenceCheckTooltip" devLabel="Please Set the Strum Sequence Check" translation="스트럼 시퀀스 확인을 설정하십시오."/>
	<label commandName="SimModalStudyList" devLabel="Import Modal Data from" translation="다음 위치에서 모달 데이터 가져오기"/>
	<label commandName="SimMode" devLabel="Mode" translation="모드"/>
	<label commandName="SimNLSS" devLabel="Nonlinear Static Stress" translation="비선형 정적 응력"/>
	<label commandName="SimNLSSAutoContactType" devLabel="Default Contact Type" translation="기본 접촉 유형"/>
	<label commandName="SimNLSSAutoContactTypeTooltip" devLabel="Default contact type." translation="기본 접촉 유형"/>
	<label commandName="SimNLSSDesc" devLabel="Determine the static stresses and deformation throughout the model caused by structural loads and boundary conditions while considering nonlinear material properties and large deformations.&lt;br&gt;" translation="비선형 재료 특성 및 대규모 변형을 고려하면서 구조 하중 및 경계 조건으로 인해 발생하는 전체 모형에 대한 정적 응력 및 변형을 확인합니다.&lt;br&gt;"/>
	<label commandName="SimNLSSGenerateAutoContacts" devLabel="Enable Solver Contacts" translation="솔버 접촉 사용"/>
	<label commandName="SimNLSSGenerateAutoContactsTooltip" devLabel="Generate automatic contacts during solve." translation="해석하는 동안 자동 접촉을 생성합니다."/>
	<label commandName="SimNLSSIntermediateResultsUpdate" devLabel="Intermediate Results Update" translation="중간 결과 업데이트"/>
	<label commandName="SimNLSSIntermediateResultsUpdateTooltip" devLabel="Intermediate Results Update." translation="중간 결과 업데이트입니다."/>
	<label commandName="SimNastranAutoContactCAPTOL" devLabel="Tolerance" translation="공차"/>
	<label commandName="SimNastranAutoContactCAPTOLTooltip" devLabel="Tolerance." translation="공차"/>
	<label commandName="SimNastranAutoContactFSTIF" devLabel="Frictional Stiffness for Stick" translation="걸림 마찰 강성"/>
	<label commandName="SimNastranAutoContactFSTIFTooltip" devLabel="Frictional Stiffness for Stick" translation="걸림 마찰 강성"/>
	<label commandName="SimNastranAutoContactMAXAD" devLabel="Max. Allowable Penetration" translation="허용되는 최대 침투"/>
	<label commandName="SimNastranAutoContactMAXADTooltip" devLabel="Max. Allowable Penetration." translation="허용되는 최대 침투입니다."/>
	<label commandName="SimNastranAutoContactMU" devLabel="Coefficient of Friction" translation="마찰 계수"/>
	<label commandName="SimNastranAutoContactMUTooltip" devLabel="Coefficient of Friction." translation="마찰 계수입니다."/>
	<label commandName="SimNastranAutoContactSFACT" devLabel="Stiffness Factor" translation="강성 계수"/>
	<label commandName="SimNastranAutoContactSFACTTooltip" devLabel="Stiffness Factor." translation="강성 계수입니다."/>
	<label commandName="SimNastranPenetrationSurfaceOffset" devLabel="Penetration surface offset" translation="침투 곡면 간격띄우기"/>
	<label commandName="SimNastranPenetrationSurfaceOffsetTooltip" devLabel="Penetration surface offset." translation="침투 곡면 간격띄우기입니다."/>
	<label commandName="SimNonlinearTransientExplicitDynamic" devLabel="Dynamic Event Simulation" translation="동적 이벤트 시뮬레이션"/>
	<label commandName="SimNonlinearTransientExplicitDynamicDesc" devLabel="Determine how your design responds to rapidly changing time-dependent loads and constraints, including large deformations, initial velocities, contact, and impact." translation="디자인이 큰 변형, 초기 속도, 접촉 및 영향을 포함하여 빠르게 변화하는 시간 종속 하중 및 구속조건에 어떻게 응답하는지 결정합니다."/>
	<label commandName="SimNonlinearTransientExplicitQuasiStatic" devLabel="Quasi-static Event Simulation" translation="준 정적 이벤트 시뮬레이션"/>
	<label commandName="SimNonlinearTransientExplicitQuasiStaticDesc" devLabel="Determine the static stresses and deformation in single part or multi-body assemblies where nonlinear material behavior is required. Ideally suited for large motions where the contact conditions can transition from one body to the other." translation="비선형 재료 동작이 필요한 단일 부품 또는 다중 바디 조립품에서 정적 응력 및 변형을 결정합니다. 접촉 조건이 한 바디에서 다른 바디로 변환될 수 있는 큰 모션에 적합합니다."/>
	<label commandName="SimNumOfIncrementsTooltip" devLabel="Number of steps for simulation." translation="시뮬레이션 단계 수입니다."/>
	<label commandName="SimNumOfStepsLabel" devLabel="Number of Steps" translation="단계의 수"/>
	<label commandName="SimNumberOfBucklingModesTooltip" devLabel="The number of bending modes that will be calculated." translation="굽힘 모드 수가 계산됩니다."/>
	<label commandName="SimNumberOfModesTooltip" devLabel="The number of modal frequencies that will be calculated." translation="계산할 고유 진동수입니다."/>
	<label commandName="SimOptimizationPanel" devLabel="Shape Optimization" translation="형상 최적화"/>
	<label commandName="SimOptionsPanel" devLabel="Options" translation="옵션"/>
	<label commandName="SimParticipationX" devLabel="Participation X" translation="포함 X"/>
	<label commandName="SimParticipationY" devLabel="Participation Y" translation="포함 Y"/>
	<label commandName="SimParticipationZ" devLabel="Participation Z" translation="포함 Z"/>
	<label commandName="SimPenetrationTypeInput" devLabel="Penetration	 Type" translation="침투	 유형"/>
	<label commandName="SimProblemEndTimeLabel" devLabel="Problem End Time" translation="문제 종료 시간"/>
	<label commandName="SimProblemEndTimeTooltip" devLabel="Problem end time." translation="문제 종료 시간입니다."/>
	<label commandName="SimProblemTimeAfterImpactTooltip" devLabel="Time after impact" translation="영향 이후 시간"/>
	<label commandName="SimRTSS" devLabel="Drop Test" translation="낙하 시험"/>
	<label commandName="SimRTSSDesc" devLabel="Determine how the model responds to impact loads caused by dropping it from a specified height.&lt;br&gt;The various result types can be plotted versus time." translation="모형을 지정된 높이에서 떨어뜨릴 때 야기되는 하중에 영향을 주기 위해 모형이 반응하는 방식을 결정합니다.&lt;br&gt;다양한 결과 유형을 시간에 따라 플롯할 수 있습니다."/>
	<label commandName="SimRayleigh" devLabel="Rayleigh" translation="레일리"/>
	<label commandName="SimReportItemShapeGenerator" devLabel="Shape Optimization" translation="형상 최적화"/>
	<label commandName="SimReportItemTOCriteria" devLabel="Criteria" translation="기준"/>
	<label commandName="SimRestoreDefaultsExplicitContactsInput" devLabel="Restore Defaults" translation="기본값 복원"/>
	<label commandName="SimResultOutputSectionLabel" devLabel="Result Output" translation="결과 출력"/>
	<label commandName="SimResultsManagePanel" devLabel="Manage" translation="관리"/>
	<label commandName="SimResultsPanel" devLabel="Results" translation="결과"/>
	<label commandName="SimRigidBodiesPanel" devLabel="Rigid Bodies" translation="강체"/>
	<label commandName="SimSICustomUnitSystemName" devLabel="Custom" translation="사용자 설정"/>
	<label commandName="SimSIMetricUnitSystemName" devLabel="Metric (SI)" translation="미터법(SI)"/>
	<label commandName="SimSafetyFactorLowerTarget" devLabel="Lower Target" translation="하위 대상"/>
	<label commandName="SimSafetyFactorThresholds" devLabel="Safety Factor Thresholds" translation="안전계수 임계값"/>
	<label commandName="SimSave2FileTip" devLabel="Save to file " translation="파일로 저장 "/>
	<label commandName="SimSaveAsCaption" devLabel="Save As" translation="다른 이름으로 저장"/>
	<label commandName="SimSelectPanel" devLabel="Select" translation="선택"/>
	<label commandName="SimSettingsExplicitDamping" devLabel="Damping" translation="댐핑"/>
	<label commandName="SimSettingsExplicitResultOutput" devLabel="Result Output" translation="결과 출력"/>
	<label commandName="SimSettingsGenerativeStudy" devLabel="Study Settings" translation="학습 설정"/>
	<label commandName="SimSettingsSectionLabel" devLabel="Settings" translation="설정"/>
	<label commandName="SimSimplifyPanel" devLabel="Simplify" translation="단순화"/>
	<label commandName="SimSmallMeshSize" devLabel="An overly fine mesh (&lt;3%) leads to high memory consumption computation with no guarantee of better results. Instead, you may be interested in using Adaptive Mesh Refinement to refine the mesh only in critical areas. &#xA;&#xA;Do you want to continue?" translation="지나치게 미세한 메쉬(&lt;3%)는 더 나은 결과를 보장하지 않으면서 높은 메모리 소비량 계산을 야기합니다. 대신 어댑티브 메쉬 미세 조정을 사용하여 임계 영역에서만 메쉬를 미세 조정하려고 할 수 있습니다. &#xA;&#xA;계속하시겠습니까?"/>
	<label commandName="SimSmallMeshSize2" devLabel="An overly fine mesh(&lt;3%) leads to high memory consumption computation with no guarantee of better results. Instead, you may want to use a coarser mesh by increasing the mesh size. &#xA;&#xA;Do you want to continue?" translation="지나치게 미세한 메쉬(&lt;3%)는 더 나은 결과를 보장하지 않으면서 높은 메모리 소비량 계산을 야기합니다. 대신 메쉬 크기를 늘려 더 거친 메쉬를 사용하려고 할 수 있습니다. &#xA;&#xA;계속하시겠습니까?"/>
	<label commandName="SimSolvePanel" devLabel="Solve" translation="해석"/>
	<label commandName="SimStiffnessFactorLabel" devLabel="Stiffness Factor" translation="강성 계수"/>
	<label commandName="SimStiffnessFactorTooltip" devLabel="Stiffness factor." translation="강성 계수입니다."/>
	<label commandName="SimStructuralBuckling" devLabel="Structural Buckling" translation="구조적 버클링"/>
	<label commandName="SimStructuralBucklingDesc" devLabel="Determine the Buckling modes of the model.&lt;br&gt;&lt;br&gt;The Results include Buckling Modes and their corresponding Load Multipliers." translation="모형의 버클링 모드를 결정합니다.&lt;br&gt;&lt;br&gt;결과에는 버클링 모드 및 해당 하중 승수가 포함됩니다."/>
	<label commandName="SimStudyPanel" devLabel="Study" translation="학습"/>
	<label commandName="SimSum" devLabel="Sum" translation="합계"/>
	<label commandName="SimSum1" devLabel="Sum		" translation="합계		"/>
	<label commandName="SimSymmetricPenetrationType" devLabel="Symmetric" translation="대칭"/>
	<label commandName="SimSynchronizePanel" devLabel="Synchronize" translation="동기화"/>
	<label commandName="SimTOptExportCachePathLabel" devLabel="Directory for ASM journal files" translation="ASM 저널 파일의 디렉토리"/>
	<label commandName="SimTOptExportCachePathTooltip" devLabel="Set directory for ASM journal files." translation="ASM 저널 파일의 디렉토리를 설정합니다."/>
	<label commandName="SimTOptExportJournalTooltip" devLabel="Generate journal from export mesh." translation="메쉬 내보내기에서 저널을 생성합니다."/>
	<label commandName="SimTOptExportMeshJournalLabel" devLabel="Generate journal" translation="저널 생성"/>
	<label commandName="SimTOptExportMeshLabel" devLabel="Export Solid" translation="솔리드 내보내기"/>
	<label commandName="SimTOptExportOutputFileLabel" devLabel="Path for TO result" translation="TO 결과의 경로"/>
	<label commandName="SimTOptExportOutputFileLabelTooltip" devLabel="Set path for TO result" translation="TO 결과에 대한 경로 설정"/>
	<label commandName="SimTOptGenerateResultantSolidLabel" devLabel="Generate resultant solid" translation="결과 솔리드 생성"/>
	<label commandName="SimTOptGenerateResultantSolidLabelTooltip" devLabel="Generate resultant solid during solve." translation="해석 동안 결과 솔리드를 생성합니다."/>
	<label commandName="SimTOptIterToleranceLabel" devLabel="Shape Optimization iteration tolerance" translation="형상 최적화 반복 공차"/>
	<label commandName="SimTOptIterToleranceTooltip" devLabel="Precision for checking whether the shape optimization has converged." translation="형상 최적화가 수렴되었는지 여부를 확인하기 위한 정밀도입니다."/>
	<label commandName="SimTStressAverageElementSizeAftText" devLabel=" % of model size" translation=" 모형 크기의 %,"/>
	<label commandName="SimTStressAverageElementSizeAftText_comma" devLabel=" % of model size, " translation=" 모형 크기의 %, "/>
	<label commandName="SimTStressAverageElementSizeText" devLabel="Average Element Size is " translation="평균 요소 크기: "/>
	<label commandName="SimTStressContactToleranceText" devLabel="Contact Tolerance is " translation="접촉 공차 "/>
	<label commandName="SimTStressContactsTypeText" devLabel="Default Contact Type is " translation="기본 접촉 유형 "/>
	<label commandName="SimTStressUMeshSectionLabel" devLabel="Mesh" translation="메쉬"/>
	<label commandName="SimTextFile" devLabel="Text File  (*.txt)" translation="텍스트 파일(*.txt)"/>
	<label commandName="SimThresholdsCommandDesc1" devLabel="Applies lower and upper thresholds to the result legend to show you if your model is strong enough." translation="결과 범례에 하한 임계값 및 상한 임계값을 적용하여 모형이 충분히 강력한지 보여줍니다."/>
	<label commandName="SimThresholdsCommandDesc2" devLabel="Change the default values to use your industry or company standards." translation="산업 또는 회사 표준을 사용하도록 기본값을 변경합니다."/>
	<label commandName="SimThresholdsPanel" devLabel="Thresholds" translation="임계값"/>
	<label commandName="SimTopOpt" devLabel="Shape Optimization" translation="형상 최적화"/>
	<label commandName="SimTopOptDesc" devLabel="Optimize parts to make them lightweight and structurally efficient based on the loads and boundary conditions applied to the geometry." translation="형상에 적용된 하중 및 경계 조건에 따라 부품을 경량이면서 구조적으로 효율적이 되도록 최적화합니다."/>
	<label commandName="SimTranStrural" devLabel="Transient Structural" translation="시간에 따른 구조에 작용하는 힘"/>
	<label commandName="SimTranStruralDesc" devLabel="Determine how the model responds to time-dependent loads and boundary conditions. The deformations and strains are assumed to be small enough for linearity assumption to hold.&lt;br&gt;&lt;br&gt;The Results include displacements, stresses, strains and common failure criteria throughout a specified time period." translation="모형이 시간 종속 하중 및 경계 조건에 반응하는 방식을 결정합니다. 변형은 선형 가정을 유지할 만큼 충분히 작은 것으로 가정합니다.&lt;br&gt;&lt;br&gt;결과에는 지정된 기간 동안의 변위, 응력 변형 및 일반적인 실패 기준이 포함됩니다."/>
	<label commandName="SimUnitPercentage" devLabel="Percentage" translation="퍼센트"/>
	<label commandName="SimUnitPieces" devLabel="Pieces" translation="조각"/>
	<label commandName="SimUnitsAcceleration" devLabel="Acceleration" translation="가속도"/>
	<label commandName="SimUnitsAngle" devLabel="Angle" translation="각도"/>
	<label commandName="SimUnitsCurrent" devLabel="Current" translation="현재"/>
	<label commandName="SimUnitsElectricalResistance" devLabel="Electrical Resistance" translation="전기 저항"/>
	<label commandName="SimUnitsEnergy" devLabel="Energy" translation="에너지"/>
	<label commandName="SimUnitsForce" devLabel="Force" translation="힘"/>
	<label commandName="SimUnitsLength" devLabel="Length" translation="길이"/>
	<label commandName="SimUnitsMass" devLabel="Mass" translation="질량"/>
	<label commandName="SimUnitsPower" devLabel="Power" translation="동력"/>
	<label commandName="SimUnitsPressure" devLabel="Pressure" translation="압력"/>
	<label commandName="SimUnitsTemprature" devLabel="Temperature" translation="온도"/>
	<label commandName="SimUnitsTime" devLabel="Time" translation="시간"/>
	<label commandName="SimUnitsVelocity" devLabel="Velocity" translation="속도"/>
	<label commandName="SimUnitsViscosity" devLabel="Viscosity" translation="점도"/>
	<label commandName="SimUnitsVoltage" devLabel="Voltage" translation="전압"/>
	<label commandName="SimUnitsVolumeFlowRate" devLabel="Flow Rate" translation="유량"/>
	<label commandName="SimUnsymmetricPenetrationType" devLabel="Unsymmetric" translation="비대칭"/>
	<label commandName="SimUsedStudyName" devLabel="Name of Study is already used!" translation="학습 이름이 이미 사용되고 있습니다."/>
	<label commandName="SimViewsPanel" devLabel="Display" translation="화면표시"/>
	<label commandName="SimidX" devLabel="X" translation="X"/>
	<label commandName="SimidY" devLabel="Y" translation="Y"/>
	<label commandName="SimidZ" devLabel="Z" translation="Z"/>
	<label commandName="Simparticipation" devLabel="Participation" translation="포함"/>
	<label commandName="SimusedStudyName" devLabel="Name of Study is already used!" translation="학습 이름이 이미 사용되고 있습니다."/>
	<label commandName="Stiffness Factor" devLabel="Stiffness Factor" translation="강성 계수"/>
	<label commandName="Swap Primary/Secondary" devLabel="Swap Primary/Secondary" translation="주/보조 교체"/>
	<label commandName="ViewerComparePanel" devLabel="Compare" translation="비교"/>
	<label commandName="ViewerDisplayPanel" devLabel="Study" translation="학습"/>
	<label commandName="ViewerInspectPanel" devLabel="Inspect" translation="검사"/>
	<label commandName="ViewerLayoutsPanel" devLabel="Layouts" translation="배치"/>
	<label commandName="ViewerReportPanel" devLabel="Report" translation="보고서"/>
	<label commandName="ViewerResultsViewsPanel" devLabel="Display" translation="화면표시"/>
	<label commandName="ViewerSyncPanel" devLabel="Synchronize" translation="동기화"/>
	<label commandName="lclz2DPlotsPanel" devLabel="2D PLOTS" translation="2D 플롯"/>
	<label commandName="lclzCompareTab" devLabel="COMPARE" translation="비교"/>
	<label commandName="lclzDebugTab" devLabel="DEBUG" translation="디버그"/>
	<label commandName="lclzDefineTab" devLabel="DEFINE" translation="정의"/>
	<label commandName="lclzDeformation" devLabel="DEFORMATION" translation="변형"/>
	<label commandName="lclzDiagnosticsPanel" devLabel="Diagnostics" translation="진단"/>
	<label commandName="lclzExploreComparePanel" devLabel="Compare" translation="비교"/>
	<label commandName="lclzExploreDesignSpaceViewPanel" devLabel="Show" translation="표시"/>
	<label commandName="lclzExploreDisplayPanel" devLabel="Display" translation="화면표시"/>
	<label commandName="lclzExploreExportDataPanel" devLabel="Export" translation="내보내기"/>
	<label commandName="lclzExploreExportPanel" devLabel="Create" translation="작성"/>
	<label commandName="lclzExploreTagPanel" devLabel="Tag" translation="태그"/>
	<label commandName="lclzFilePanel" devLabel="File" translation="파일"/>
	<label commandName="lclzFinishExplorePanel" devLabel="Finish Explore" translation="탐색 마침"/>
	<label commandName="lclzFinishOutcomeViewPanel" devLabel="Finish Outcome View" translation="결과 마침 뷰"/>
	<label commandName="lclzFinishResultsPanel" devLabel="Finish Results" translation="결과 마침"/>
	<label commandName="lclzFinishSimComparePanel" devLabel="Finish Compare" translation="비교 마침"/>
	<label commandName="lclzGenDefineTab" devLabel="DEFINE" translation="정의"/>
	<label commandName="lclzGenExploreTab" devLabel="EXPLORE" translation="탐색"/>
	<label commandName="lclzGenOutcomeViewTab" devLabel="OUTCOME VIEW" translation="결과 뷰"/>
	<label commandName="lclzGenerativeWorkspaceName" devLabel="Generative Design Workspace" translation="제너레이티브 디자인 작업공간"/>
	<label commandName="lclzGenerativeWorkspaceTitle" devLabel="Creates multiple designs that meet your geometric, performance, and manufacturing requirements." translation="기하학적, 성능 및 제조 요구 사항을 충족하는 여러 디자인을 작성합니다."/>
	<label commandName="lclzMassParticipationPanel" devLabel="MASS PARTICIPATION" translation="질량 참여"/>
	<label commandName="lclzResultTools" devLabel="RESULT TOOLS" translation="결과 도구"/>
	<label commandName="lclzResultsViewerTab" devLabel="RESULTS" translation="결과"/>
	<label commandName="lclzSelectionPriorityCommands" devLabel="Selection Priority" translation="선택 우선순위"/>
	<label commandName="lclzSelectionTools" devLabel="Selection Tools" translation="선택 도구"/>
	<label commandName="lclzSimGenerativeFluidMaterialCommand1" devLabel="Specifies a fluid material to use in the design process." translation="설계 프로세스에서 사용할 유체 재료를 지정합니다."/>
	<label commandName="lclzSimGenerativeFluidMaterialCommand2" devLabel="The default material is water. You can also select air or define a custom material by entering the Density and Viscosity values. To compare performance of materials, clone a study and use a different material." translation="기본 재료는 물입니다. 또한 공기를 선택하거나 밀도 및 점도 값을 입력하여 사용자 재료를 정의할 수 있습니다. 재료의 성능을 비교하려면 학습을 복제하고 다른 재료를 사용하십시오."/>
	<label commandName="lclzSimGenerativeStudyMaterialsCommand1" devLabel="Lists properties for each material in the Fusion libraries, that control the material's thermal, mechanical, and elastic behavior, as well as its appearance." translation="재료의 열, 기계 및 탄성 동작과 모양을 제어하는, Fusion 라이브러리의 각 재료에 대한 특성을 나열합니다."/>
	<label commandName="lclzSimGenerativeStudyMaterialsCommand2" devLabel="Use the Material Browser to identify favorites, modify properties, create new materials, and manage personal libraries." translation="재료 브라우저를 사용하여 즐겨찾기를 식별하고 특성을 수정하고 새 재료를 작성하며 개인 라이브러리를 관리합니다."/>
	<label commandName="lclzSimGenerativeStudyMaterialsTipsAndTricksDesc" devLabel="You can select from one to seven materials for your study." translation="학습에 대해 1~7개 재료를 선택할 수 있습니다."/>
	<label commandName="lclzSimGenerativeStudyMaterialsTipsAndTricksTips" devLabel="Select a material in the Library section and drag it to the In This Study section." translation="라이브러리 섹션에서 재료를 선택하고 이 학습에서 섹션에서 끌어옵니다."/>
	<label commandName="lclzSimGenerativeStudyMaterialsTipsAndTricksTitle" devLabel="Study Materials Information" translation="학습 재료 정보"/>
	<label commandName="lclzSimResultsTab" devLabel="RESULTS" translation="결과"/>
	<label commandName="lclzSimSetupTab" devLabel="SETUP" translation="설정"/>
	<label commandName="lclzUIDemo" devLabel="UI Demo" translation="UI 데모"/>
	<label commandName="lclzViewerCompareTab" devLabel="COMPARE" translation="비교"/>
	<label commandName="lclzsolverDataPanel" devLabel="Solver Data" translation="솔버 데이터"/>
	<label commandName="simGenSolveDlgStudyWhyTooltip" devLabel="Displays an explanation why outcomes can't be generated for &lt;b&gt;%1%&lt;/b&gt;" translation="&lt;b&gt;%1%&lt;/b&gt;에 대해 결과를 생성할 수 없는 이유에 대한 설명을 표시합니다."/>
	<label commandName="simGenSolveDlgStudyWhyWithErrorsTooltip" devLabel="Displays an explanation why outcomes were generated with errors for &lt;b&gt;%1%&lt;/b&gt;." translation="&lt;b&gt;%1%&lt;/b&gt;대해 오류를 포함하여 결과가 생성된 이유에 대한 설명을 표시합니다."/>
	<label commandName="simGenSolveDlgWhy" devLabel="Why can't I generate outcomes?" translation="결과를 생성할 수 없는 이유는 무엇입니까?"/>
	<label commandName="simGenSolveDlgWhyWithErrors" devLabel="Why were outcomes generated with errors?" translation="오류가 있는 결과가 생성된 이유는 무엇입니까?"/>
	<label commandName="simSolveDlgHideGenerativeDesignStudies" devLabel="Hide studies that cannot be generated" translation="생성할 수 없는 학습 숨기기"/>
</Resource>