<?xml version="1.0" encoding="utf-8"?><Resource>
	<label commandName="ExitMeshPanel" devLabel="Close" translation="닫기"/>
	<label commandName="ExpandToConnectedSel" devLabel="Expand to Connected" translation="연결된 항목으로 확장"/>
	<label commandName="ExpandToGroupSel" devLabel="Expand to Face Group" translation="면 그룹으로 확장"/>
	<label commandName="GrowMeshSel" devLabel="Grow Selection" translation="선택 늘이기"/>
	<label commandName="InvertMeshSel" devLabel="Invert Selection" translation="선택 반전"/>
	<label commandName="Mesh Environment" devLabel="Mesh" translation="메쉬"/>
	<label commandName="MeshColorCommand" devLabel="Face Groups" translation="면 그룹"/>
	<label commandName="MeshFaceGroupOffCommand" devLabel="FaceGroup Off" translation="FaceGroup 끄기"/>
	<label commandName="MeshFaceGroupOnCommand" devLabel="FaceGroup On" translation="FaceGroup 켜기"/>
	<label commandName="MeshSelectionPalette" devLabel="Mesh Palette" translation="메쉬 팔레트"/>
	<label commandName="MeshStyleCommand" devLabel="Mesh Display" translation="메쉬 화면표시"/>
	<label commandName="ShrinkMeshSel" devLabel="Shrink Selection" translation="선택 축소"/>
	<label commandName="lclzMeshBaseFeatureCreationDesc1" devLabel="Enters Mesh mode and inserts a mesh feature into the timeline. Use Mesh tools to modify and repair mesh geometry." translation="메쉬 모드를 시작하고 메쉬 피쳐를 시간 표시 막대에 삽입합니다. 메쉬 도구를 사용하여 메쉬 형상을 수정 및 복구하십시오."/>
	<label commandName="lclzMeshBaseFeatureCreationDesc2" devLabel="Select Finish Mesh to exit out of the mode." translation="메쉬 마침을 선택하여 모드를 종료합니다."/>
	<label commandName="lclzMeshBaseFeatureStopDesc1" devLabel="Finishes the Mesh feature." translation="메쉬 피쳐를 마칩니다."/>
	<label commandName="lclzMeshWorkspaceTitle" devLabel="Repairs mesh geometry. Access commands to remesh and repair triangulated mesh bodies." translation="메쉬 형상을 복구합니다. 삼각 측량된 메쉬 본체를 리메쉬 및 복구하는 명령에 액세스합니다."/>
</Resource>