<?xml version="1.0" encoding="utf-8"?><Resource>
	<label commandName="AddNewOffset" devLabel="New Offset" translation="새 간격띄우기"/>
	<label commandName="All" devLabel="All" translation="모두"/>
	<label commandName="AllTooltip" devLabel="Extrudes through all visible bodies." translation="보이는 모든 본체를 통해 돌출시킵니다."/>
	<label commandName="AutomaticOffset" devLabel="Automatic" translation="자동"/>
	<label commandName="BREPConversionFailed" devLabel="T-Spline conversion failed" translation="T-Spline 변환 실패"/>
	<label commandName="BooleanTypeOperation" devLabel="Operation" translation="생성"/>
	<label commandName="CTCTangentProgationFailed" devLabel="Cannot compute Tangent Chain. Some geometry in the tangent chain is already selected in other selection set rows. Adjust selection sets before enabling Tangent Chain. " translation="접선 체인을 계산할 수 없습니다. 접선 체인의 일부 형상이 다른 선택 세트 행에서 이미 선택되었습니다. 접선 체인을 사용하도록 설정하기 전에 선택 세트를 조정하십시오."/>
	<label commandName="ChamferEdges0" devLabel="%1% Edge" translation="%1% 모서리"/>
	<label commandName="ChamferEdgesMultiple" devLabel="%1% Edges" translation="%1% 모서리"/>
	<label commandName="ChamferFirstDistanceInput" devLabel="Distance" translation="거리"/>
	<label commandName="ChamferRowAngleIcon" devLabel="ChamferRowAngleIcon" translation="ChamferRowAngleIcon"/>
	<label commandName="ChamferRowAngleInput" devLabel="Angle" translation="각도"/>
	<label commandName="ChamferRowDistanceOneIcon" devLabel="ChamferRowDistanceOneIcon" translation="ChamferRowDistanceOneIcon"/>
	<label commandName="ChamferRowDistanceOneInput" devLabel="Distance" translation="거리"/>
	<label commandName="ChamferRowDistanceTwoIcon" devLabel="ChamferRowDistanceTwoIcon" translation="ChamferRowDistanceTwoIcon"/>
	<label commandName="ChamferRowDistanceTwoInput" devLabel="Distance" translation="거리"/>
	<label commandName="ChamferRowLabel" devLabel="ChamferRowLabel" translation="ChamferRowLabel"/>
	<label commandName="ConfigAllDisplayNameKey" devLabel="All" translation="모두"/>
	<label commandName="ConfigFlyParamDetailTooltip" devLabel="Check to configure %1%.&lt;br /&gt;&lt;br /&gt;" translation="%1%을(를) 구성하려면 선택합니다.&lt;br /&gt;&lt;br /&gt;"/>
	<label commandName="ConfigFlyParamDetailTooltipExpr" devLabel="Expression: %1%&lt;br /&gt;" translation="표현식: %1%&lt;br /&gt;"/>
	<label commandName="ConfigFlyParamDetailTooltipUserName" devLabel="Parameter: %1%&lt;br /&gt;" translation="매개변수: %1%&lt;br /&gt;"/>
	<label commandName="ConfigFlyParamDetailTooltipValue" devLabel="Value: %1%&lt;br /&gt;" translation="값: %1%&lt;br /&gt;"/>
	<label commandName="ConfigSuppressionDisplayNameKey" devLabel="Suppression" translation="억제"/>
	<label commandName="ConfigurationsRestrictedMessage" devLabel="Create and manage multiple design variations so that you can improve your design efficiency." translation="디자인 효율성을 높일 수 있도록 여러 디자인 변형을 작성 및 관리합니다."/>
	<label commandName="ConfigurationsRestrictedTitle" devLabel="Configurations" translation="구성"/>
	<label commandName="ContinueOrRevert" devLabel="Do you want to capture the current position of moved components or revert components to their previous positions?" translation="이동된 구성요소의 현재 위치를 캡처하거나 구성요소를 이전 위치로 되돌리시겠습니까?"/>
	<label commandName="ContinueWithRevert" devLabel="Revert Position" translation="위치 되돌리기"/>
	<label commandName="ContinueWithSnapshot" devLabel="Capture Position" translation="위치 캡처"/>
	<label commandName="ConvertToPMDesign" devLabel="Change to Parametric Modeling" translation="파라메트릭 모델링으로 변경"/>
	<label commandName="ConvertToPMDesignCmdDef" devLabel="Convert to Parametric Modeling desgin" translation="파라메트릭 모델링 디자인으로 변환"/>
	<label commandName="ConvertToPMDesignCmdTooltip" devLabel="&lt;b&gt;Change to Parametric Modeling Mode&lt;/b&gt;&lt;br/&gt;&lt;br/&gt;Changes the modeling mode for the design:&lt;ul&gt;&lt;li&gt;&lt;b&gt;Parametric:&lt;/b&gt; Captures parameters and features in the timeline as you create your design.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Direct:&lt;/b&gt; Deletes all parameters and features in the timeline and lets you edit the design more quickly.&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;Current mode: Direct&lt;/b&gt;" translation="&lt;b&gt;파라메트릭 모델링 모드로 변경&lt;/b&gt;&lt;br/&gt;&lt;br/&gt;디자인에 대한 모델링 모드 변경:&lt;ul&gt;&lt;li&gt;&lt;b&gt;파라메트릭:&lt;/b&gt; 디자인을 작성할 때 타임라인에서 매개변수 및 피쳐를 캡처합니다.&lt;/li&gt;&lt;li&gt;&lt;b&gt;직접:&lt;/b&gt; 타임라인에서 모든 매개변수 및 피쳐를 삭제하고 디자인을 보다 신속하게 편집할 수 있습니다.&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;현재 모드: 직접&lt;/b&gt;"/>
	<label commandName="CutBody" devLabel="Body Participating In Cut" translation="절단에 포함되는 본체"/>
	<label commandName="CutComponent" devLabel="Component Participating In Cut" translation="절단에 포함되는 구성요소"/>
	<label commandName="CutType" devLabel="Cut" translation="잘라내기"/>
	<label commandName="CutTypeToolTip" devLabel="Cuts an area out of an existing body." translation="기존 바디에서 영역을 절단합니다."/>
	<label commandName="DirectionType" devLabel="Direction" translation="방향"/>
	<label commandName="DisableConfigureTab" devLabel="Configure (unavailable) " translation="구성(사용할 수 없음) "/>
	<label commandName="DisableConfigureTabReason" devLabel="The Configure tab is unavailable because there are no aspects to configure in the current context. " translation="현재 컨텍스트에서 구성할 측면이 없기 때문에 구성 탭을 사용할 수 없습니다. "/>
	<label commandName="Distance" devLabel="Distance" translation="거리"/>
	<label commandName="DistanceFieldShell" devLabel="Rounded Shell" translation="둥근 쉘"/>
	<label commandName="DistanceFieldShellToolTip" devLabel="Creates rounded offset corners. Use for complex geometry to create a full or partial result that you can modify with surface tools." translation="모서리를 둥글게 간격띄우기 합니다. 복잡한 형상에 적용하여 전체 또는 일부 결과를 생성한 후 곡면 도구로 수정할 수 있습니다."/>
	<label commandName="DistanceTooltip" devLabel="Extrudes to a distance that you specify." translation="지정한 거리까지 돌출시킵니다."/>
	<label commandName="DynamicControlID" devLabel="DynamicControlID" translation="DynamicControlID"/>
	<label commandName="Edit" devLabel="Edit" translation="편집"/>
	<label commandName="EmptyIDConfigOnFlyRequestHelper" devLabel="Unable to configure" translation="구성할 수 없음"/>
	<label commandName="ExtentsType2" devLabel="Extent Type" translation="범위 유형"/>
	<label commandName="Extrude" devLabel="Extrude" translation="돌출"/>
	<label commandName="ExtrudeDistanceInput" devLabel="Distance" translation="거리"/>
	<label commandName="ExtrudeDistanceInputDesc" devLabel="Specify distance to extrude." translation="돌출시킬 거리를 지정합니다."/>
	<label commandName="ExtrudeProfileInput" devLabel="Profiles" translation="프로파일"/>
	<label commandName="ExtrudeProfileInputDesc" devLabel="Select coplanar sketch profiles or faces to extrude." translation="돌출할 동일 평면 스케치 프로파일 또는 면을 선택합니다."/>
	<label commandName="ExtrudeSide1TaperAngleInput" devLabel="Taper Angle" translation="테이퍼 각도"/>
	<label commandName="ExtrudeSide1TaperAngleInputDesc" devLabel="Specify angle to taper extrusion." translation="테이퍼 돌출에 대한 각도를 지정합니다."/>
	<label commandName="ExtrudeSide2TaperAngleInput" devLabel="Taper Angle" translation="테이퍼 각도"/>
	<label commandName="ExtrudeSide2TaperAngleInputDesc" devLabel="Specify angle to taper extrusion." translation="테이퍼 돌출에 대한 각도를 지정합니다."/>
	<label commandName="ExtrudeTaperAngleInput" devLabel="Taper Angle" translation="테이퍼 각도"/>
	<label commandName="ExtrudeTaperAngleInputDesc" devLabel="Specify angle to taper extrusion." translation="테이퍼 돌출에 대한 각도를 지정합니다."/>
	<label commandName="ExtrudeTypeDesc" devLabel="Extrudes the entire area within selected closed profiles." translation="선택한 닫힌 프로파일 내에서 전체 면적을 돌출시킵니다."/>
	<label commandName="ExtrudeTypeInfo" devLabel="Extrude" translation="돌출"/>
	<label commandName="ExtrudeTypeLabel" devLabel="Type" translation="유형"/>
	<label commandName="FaceEdges0" devLabel="1 Face" translation="1개 면"/>
	<label commandName="FaceEdgesMultiple" devLabel="%1% Faces" translation="%1% 면"/>
	<label commandName="FeatureAspectTooltipCof" devLabel="Check to configure %1%." translation="%1%을(를) 구성하려면 선택합니다."/>
	<label commandName="FeatureAspectValueTooltipCof" devLabel="Value" translation="값"/>
	<label commandName="FeatureEdges0" devLabel="1 Feature" translation="1개 피쳐"/>
	<label commandName="FeatureEdgesMultiple" devLabel="%1% Features" translation="%1% 피쳐"/>
	<label commandName="FlipDirection" devLabel="Flip" translation="반전"/>
	<label commandName="FlipDirectionTooltip" devLabel="Flips the extrusion over the selected profile plane." translation="선택한 프로파일 평면 위로 돌출을 반전합니다."/>
	<label commandName="FromObjectStart" devLabel="Object" translation="객체"/>
	<label commandName="FromObjectStartTooltip" devLabel="Starts extrusion from a face or plane that you select." translation="선택한 면 또는 평면에서 돌출을 시작합니다."/>
	<label commandName="FusionActivateLocalCompCmd" devLabel="Activate" translation="활성화"/>
	<label commandName="FusionChamfer" devLabel="Chamfer" translation="챔퍼"/>
	<label commandName="FusionCmdModifyDistanceSelections3" devLabel="Specify type, direction, thickness, or hold Command to modify selections" translation="유형, 방향, 두께를 지정하거나 명령을 눌러 선택 사항을 수정합니다."/>
	<label commandName="FusionComputeAll" devLabel="Compute All" translation="모두 계산"/>
	<label commandName="FusionCtrlModifyDistanceSelections3" devLabel="Specify type, direction, thickness, or hold Ctrl to modify selections" translation="유형, 방향, 두께를 지정하거나 Ctrl 키를 눌러 선택 사항을 수정합니다."/>
	<label commandName="FusionExtrudeEdit" devLabel="Edit Feature " translation="피쳐 편집 "/>
	<label commandName="FusionFeatureEdit" devLabel="Edit Feature " translation="피쳐 편집 "/>
	<label commandName="FusionMacModifySelectExtrude" devLabel="Hold Command to modify selection" translation="명령을 눌러 선택 수정"/>
	<label commandName="FusionModifyDistanceSelections3" devLabel="Select a body to shell or faces to remove." translation="쉘링할 본체 또는 제거할 면을 선택합니다."/>
	<label commandName="FusionOffsetFaces" devLabel="Offset Face" translation="면 간격띄우기"/>
	<label commandName="FusionOffsetFacesEdit" devLabel="Edit Feature " translation="피쳐 편집 "/>
	<label commandName="FusionSelectDistanceExtrude" devLabel="Specify distance and taper angle" translation="거리 및 테이퍼 각도 지정"/>
	<label commandName="FusionSelectDistanceThinExtrude" devLabel="Specify wall thickness, distance, and taper angle" translation="벽 두께, 거리 및 테이퍼 각도 지정"/>
	<label commandName="FusionSelectExtrudeToObject" devLabel="Select body, face, plane, or vertex to extrude to" translation="돌출할 본체, 면, 평면 또는 꼭지점 선택"/>
	<label commandName="FusionSelectFaceForOffset" devLabel="Select face(s) to offset" translation="간격띄우기할 면 선택"/>
	<label commandName="FusionSelectFaceShell" devLabel="Select faces to remove or body to shell" translation="제거할 면 또는 쉘링할 본체 선택"/>
	<label commandName="FusionSelectProfileExtrude" devLabel="Select sketch profiles or planar faces to extrude" translation="돌출시킬 스케치 프로파일 또는 평면형 면을 선택합니다."/>
	<label commandName="FusionSelectSketchProfileExtrude" devLabel="Select sketch profiles, sketch curves or planar faces to extrude" translation="돌출시킬 스케치 프로파일, 스케치 곡선 또는 평면형 면 선택"/>
	<label commandName="FusionShellBody" devLabel="Shell" translation="쉘"/>
	<label commandName="FusionStatusHandlerASMMissesProcess" devLabel="Rail misses the profile" translation="레일에서 프로파일이 누락됨"/>
	<label commandName="FusionStatusHandlerASMPointProcess" devLabel="self-intersection or bad geometry" translation="자체 교차 또는 잘못된 형상"/>
	<label commandName="FusionStatusHandlerASMSmoothProcess" devLabel="Rail is not smooth" translation="레일이 부드럽지 않음"/>
	<label commandName="FusionSurfaceExtrudeEdit" devLabel="Edit Feature " translation="피쳐 편집 "/>
	<label commandName="FusionWinModifySelectExtrude" devLabel="Hold Ctrl to modify selection" translation="Ctrl 키를 눌러 선택 수정"/>
	<label commandName="HalfLength" devLabel="Half Length" translation="절반 길이"/>
	<label commandName="HalfLengthTooltip" devLabel="Extrudes the specified distance to each side." translation="지정된 거리를 각 측면으로 돌출시킵니다."/>
	<label commandName="HoleDepthInput" devLabel="Depth" translation="깊이"/>
	<label commandName="HoleDiameterInput" devLabel="Diameter" translation="지름"/>
	<label commandName="Incorrect_Sketch_Profile_normal" devLabel="The profile normal is reversed. It'll cause extrude direction flip. Try compute-all to recover before creating extrude." translation="프로파일 법선이 반전되어 돌출 방향이 반전됩니다. 돌출을 작성하기 전에 모두 계산 기능을 사용하여 복구해 보십시오."/>
	<label commandName="InputShellType" devLabel="Shell Type" translation="쉘 유형"/>
	<label commandName="IntersectType" devLabel="Intersect" translation="교차"/>
	<label commandName="IntersectTypeToolTip" devLabel="Creates a body at the intersection of an existing body and the new body." translation="기존 바디와 새 바디의 교차점에 바디를 작성합니다."/>
	<label commandName="InvisibleObjectWarningMsg" devLabel="The object that you are creating is not visible. Please toggle visibility in the browser." translation="작성 중인 객체가 표시되지 않습니다. 브라우저에서 가시성을 전환하십시오."/>
	<label commandName="JoinType" devLabel="Join" translation="접합"/>
	<label commandName="JoinTypeToolTip" devLabel="Combines the new body with an existing body." translation="새 바디를 기존 바디와 결합합니다."/>
	<label commandName="LegacyShell" devLabel="Sharp Shell" translation="각진 쉘"/>
	<label commandName="LegacyShellToolTip" devLabel="Creates sharp offset corners." translation="각진 간격띄우기 코너를 생성합니다."/>
	<label commandName="LoftChainingOption" devLabel="Chaining" translation="체인"/>
	<label commandName="LoftChainingOptionDesc" devLabel="Automatically select connected geometry." translation="연결된 형상을 자동으로 선택합니다."/>
	<label commandName="MatchShape2" devLabel="Extend" translation="연장"/>
	<label commandName="MaxSolutionTooltip" devLabel="Extrudes all the way through the selected body." translation="선택한 본체를 관통하여 돌출시킵니다."/>
	<label commandName="MissingExtrudeProfile" devLabel="missing profiles" translation="누락된 프로파일"/>
	<label commandName="MissingOffsetFaces" devLabel="missing faces" translation="누락된 면"/>
	<label commandName="MissingShellFaces" devLabel="missing faces/body" translation="누락된 면/본체"/>
	<label commandName="ModifyExistingOffset" devLabel="Modify Existing Feature" translation="기존 피쳐 수정"/>
	<label commandName="NewBodyInNewCompType" devLabel="New Component" translation="새 구성요소"/>
	<label commandName="NewBodyInNewCompTypeToolTip" devLabel="Creates a new body in the new component." translation="새 구성요소에 새 바디를 작성합니다."/>
	<label commandName="NewBodyType" devLabel="New Body" translation="새 본체"/>
	<label commandName="NewBodyTypeToolTip" devLabel="Creates a new body in the active component." translation="활성 구성요소에서 새 바디를 작성합니다."/>
	<label commandName="NewTSplineBodyType" devLabel="New Body" translation="새 바디"/>
	<label commandName="NewTSplineBodyTypeToolTip" devLabel="Creates a new body in the active component." translation="활성 구성요소에서 새 바디를 작성합니다."/>
	<label commandName="OffsetFacesDistanceInput" devLabel="Distance" translation="거리"/>
	<label commandName="OffsetFacesFacesInput" devLabel="Faces" translation="면"/>
	<label commandName="OffsetPlaneStart" devLabel="Offset" translation="간격띄우기"/>
	<label commandName="OffsetPlaneStartTooltip" devLabel="Starts extrusion a specified offset distance from the profile plane." translation="프로파일 평면에서 지정된 간격띄우기 거리만큼 돌출을 시작합니다."/>
	<label commandName="OffsetType" devLabel="Offset Type" translation="간격띄우기 유형"/>
	<label commandName="OneSide" devLabel="One Side" translation="한쪽 방향"/>
	<label commandName="OneSideTooltip" devLabel="Creates an extrusion on one side of the profile plane." translation="프로파일 평면의 한쪽에 돌출을 작성합니다."/>
	<label commandName="PositionDlgTitle" devLabel="Capture or revert component positions" translation="구성요소 위치 캡처 또는 되돌리기"/>
	<label commandName="PrimitivePlacementInput" devLabel="Placement" translation="배치"/>
	<label commandName="ProfilePlaneStart" devLabel="Profile Plane" translation="프로파일 평면"/>
	<label commandName="ProfilePlaneStartTooltip" devLabel="Starts extrusion from the profile plane." translation="프로파일 평면에서 돌출을 시작합니다."/>
	<label commandName="ProfileStartType" devLabel="Start" translation="시작"/>
	<label commandName="ReblendRadiusInput" devLabel="Radius" translation="반지름"/>
	<label commandName="RevertMovesPrompt" devLabel="Some component positions have changed.&#xA;&#xA;" translation="일부 구성요소 위치가 변경되었습니다.&#xA;&#xA;"/>
	<label commandName="RevolveAlongAngleInput" devLabel="Angle" translation="각도"/>
	<label commandName="RotateLocalXInput" devLabel="'X' Rotation" translation="'X' 회전"/>
	<label commandName="RotateLocalYInput" devLabel="'Y' Rotation" translation="'Y' 회전"/>
	<label commandName="RotateLocalZInput" devLabel="'Z' Rotation" translation="'Z' 회전"/>
	<label commandName="SelectStartFromObject" devLabel="Select face, plane, or vertex to extrude from" translation="돌출할 면, 평면 또는 꼭지점 선택"/>
	<label commandName="ShellBodyFacesInput" devLabel="Faces/Body" translation="면/본체"/>
	<label commandName="ShellBodyThicknessInsideInput" devLabel="Inside Thickness" translation="내부 두께"/>
	<label commandName="ShellBodyThicknessInsideInputDesc" devLabel="Specify thickness for inside direction" translation="내부 방향의 두께 지정"/>
	<label commandName="ShellBodyThicknessOutsideInput" devLabel="Outside Thickness" translation="외부 두께"/>
	<label commandName="ShellBodyThicknessOutsideInputDesc" devLabel="Specify thickness for outside direction" translation="외부 방향의 두께 지정"/>
	<label commandName="ShellBothDirection" devLabel="Both" translation="양쪽"/>
	<label commandName="ShellDirection" devLabel="Direction" translation="방향"/>
	<label commandName="ShellInsideDirection" devLabel="Inside" translation="내부"/>
	<label commandName="ShellOutsideDirection" devLabel="Outside" translation="외부"/>
	<label commandName="ShellTangentOptionInput" devLabel="Tangent Chain" translation="접선 체인"/>
	<label commandName="Side1ExtentsType" devLabel="Extent Type" translation="범위 유형"/>
	<label commandName="Side1ExtrudeDistanceInput" devLabel="Distance" translation="거리"/>
	<label commandName="Side1ExtrudeDistanceInputDesc" devLabel="Extrudes to a distance that you specify." translation="지정한 거리까지 돌출시킵니다."/>
	<label commandName="Side1Group" devLabel="Side 1" translation="측면 1"/>
	<label commandName="Side1MatchShape" devLabel="Extend" translation="연장"/>
	<label commandName="Side1SolutionType" devLabel="Extend" translation="연장"/>
	<label commandName="Side1ThinExtrudeWallLocation" devLabel="Wall Location" translation="벽 위치"/>
	<label commandName="Side1ThinExtrudeWallThickness" devLabel="Wall Thickness" translation="벽 두께"/>
	<label commandName="Side1ThinExtrudeWallThicknessDesc" devLabel="Specify wall thickness for thin extrusion." translation="얇은 돌출에 대한 벽 두께를 지정합니다."/>
	<label commandName="Side1ToObjectOffsetInput" devLabel="Offset" translation="간격띄우기"/>
	<label commandName="Side1ToObjectOffsetInputDesc" devLabel="Extrudes to a body, face, or plane that you select." translation="선택한 본체, 면 또는 평면으로 돌출시킵니다."/>
	<label commandName="Side1ToObjectSelectInfo" devLabel="Object" translation="객체"/>
	<label commandName="Side1ToObjectSelectInfoDesc" devLabel="Select a body, face, or construction object to extrude to." translation="돌출할 본체, 면 또는 생성 객체를 선택합니다."/>
	<label commandName="Side2ExtentsType" devLabel="Extent Type" translation="범위 유형"/>
	<label commandName="Side2Group" devLabel="Side 2" translation="측면 2"/>
	<label commandName="Side2MatchShape" devLabel="Extend" translation="연장"/>
	<label commandName="Side2SolutionType" devLabel="Extend" translation="연장"/>
	<label commandName="Side2ThinExtrudeWallLocation" devLabel="Wall Location" translation="벽 위치"/>
	<label commandName="Side2ThinExtrudeWallThickness" devLabel="Wall Thickness" translation="벽 두께"/>
	<label commandName="Side2ThinExtrudeWallThicknessDesc" devLabel="Specify wall thickness for thin extrusion." translation="얇은 돌출에 대한 벽 두께를 지정합니다."/>
	<label commandName="Side2ToObjectOffsetInput" devLabel="Offset" translation="간격띄우기"/>
	<label commandName="Side2ToObjectSelectInfo" devLabel="Object" translation="객체"/>
	<label commandName="Side2ToObjectSelectInfoDesc" devLabel="Select a body, face, or construction object to extrude to." translation="돌출할 본체, 면 또는 생성 객체를 선택합니다."/>
	<label commandName="SolutionType" devLabel="Extend" translation="연장"/>
	<label commandName="SphereDiameter" devLabel="Diameter" translation="지름"/>
	<label commandName="SurfaceExtrude" devLabel="Extrude" translation="돌출"/>
	<label commandName="Symmetric" devLabel="Symmetric" translation="대칭"/>
	<label commandName="SymmetricDistanceMeasurementType" devLabel="Measurement" translation="측정값"/>
	<label commandName="SymmetricTooltip" devLabel="Creates identical extrusions on each side of the profile plane." translation="프로파일 평면의 각 면에서 동일한 돌출을 작성합니다."/>
	<label commandName="TSplinePipeEditEntityModify" devLabel="Modifying this sketch, edge or component will dissolve the Sculpt Pipe feature.  Undo to maintain Sculpt Pipe feature." translation="이 스케치, 모서리 또는 구성요소를 수정하면 조각 파이프 피쳐가 분해됩니다. 조각 파이프 피쳐를 유지하려면 작업을 명령취소하십시오."/>
	<label commandName="TSplineSurfaceCreatedByPipe1" devLabel="Modifying the selected entity will dissolve the Sculpt Pipe feature.  Cancel to maintain Sculpt Pipe feature." translation="선택한 도면요소를 수정하면 조각 파이프 피쳐가 분해됩니다. 조각 파이프 피쳐를 유지하려면 작업을 취소하십시오."/>
	<label commandName="TSplineSurfaceCreatedByPipe2" devLabel="Deleting the selected entity will dissolve the Sculpt Pipe feature.  Undo to maintain Sculpt Pipe feature." translation="선택한 도면요소가 해체 조각 파이프 피쳐 삭제  명령취소 조각 파이프 피쳐를 유지할 수 있습니다."/>
	<label commandName="ThinExtrudeTypeDesc" devLabel="Extrudes a thin wall along selected open or closed profiles." translation="선택한 열린 프로파일이나 닫힌 프로파일을 따라 얇은 벽을 돌출시킵니다."/>
	<label commandName="ThinExtrudeTypeInfo" devLabel="Thin Extrude" translation="얇은 돌출"/>
	<label commandName="ThinExtrudeWallLocation" devLabel="Wall Location" translation="벽 위치"/>
	<label commandName="ThinExtrudeWallLocationCenter" devLabel="Center" translation="중심"/>
	<label commandName="ThinExtrudeWallLocationCenterDesc" devLabel="Centers the extrusion on the profile." translation="프로파일의 중심에 돌출을 배치합니다."/>
	<label commandName="ThinExtrudeWallLocationSide1" devLabel="Side 1" translation="측면 1"/>
	<label commandName="ThinExtrudeWallLocationSide1Desc" devLabel="Offsets extrusion to one side of the profile." translation="프로파일의 한 측면으로 돌출을 간격띄우기합니다."/>
	<label commandName="ThinExtrudeWallLocationSide2" devLabel="Side 2" translation="측면 2"/>
	<label commandName="ThinExtrudeWallLocationSide2Desc" devLabel="Offsets extrusion to one side of the profile." translation="프로파일의 한 측면으로 돌출을 간격띄우기합니다."/>
	<label commandName="ThinExtrudeWallThickness" devLabel="Wall Thickness" translation="벽 두께"/>
	<label commandName="ThinExtrudeWallThicknessDesc" devLabel="Specify wall thickness for thin extrusion." translation="얇은 돌출에 대한 벽 두께를 지정합니다."/>
	<label commandName="ThroughBody" devLabel="Through Body" translation="본체 통과"/>
	<label commandName="ToAdjacentFaces" devLabel="To Adjacent Faces" translation="인접 면으로"/>
	<label commandName="ToAdjacentFacesTooltip" devLabel="Extrudes up to the selected face and any adjacent faces." translation="선택한 면과 인접 면까지 돌출시킵니다."/>
	<label commandName="ToBody" devLabel="To Body" translation="본체로"/>
	<label commandName="ToBodyTooltip" devLabel="Extrudes up to the faces of the selected body." translation="선택한 본체의 면까지 돌출시킵니다."/>
	<label commandName="ToNext" devLabel="To Next" translation="다음 면까지"/>
	<label commandName="ToObject" devLabel="To Object" translation="객체로"/>
	<label commandName="ToObjectOffsetInput" devLabel="Offset" translation="간격띄우기"/>
	<label commandName="ToObjectOffsetInputDesc" devLabel="Specify distance to offset extrusion from selected object." translation="선택한 객체에서 돌출을 간격띄우기할 거리를 지정합니다."/>
	<label commandName="ToObjectTooltip" devLabel="Extrudes to a body, face, or plane that you select." translation="선택한 본체, 면 또는 평면으로 돌출시킵니다."/>
	<label commandName="ToSelectedFace" devLabel="To Selected Face" translation="선택한 면까지"/>
	<label commandName="ToSelectedFaceTooltip" devLabel="Extrudes up to the selected face only." translation="선택한 면까지만 돌출시킵니다."/>
	<label commandName="TwoSides" devLabel="Two Sides" translation="두 방향"/>
	<label commandName="TwoSidesTooltip" devLabel="Creates a unique extrusion on each side of the profile plane." translation="프로파일 평면의 각 면에 고유한 돌출을 작성합니다."/>
	<label commandName="WholeLength" devLabel="Whole Length" translation="전체 길이"/>
	<label commandName="WholeLengthTooltip" devLabel="Extrudes half the specified distance to each side." translation="지정된 거리의 절반을 각 측면으로 돌출시킵니다."/>
	<label commandName="angleDistanceColumnTooltip" devLabel="Specify angle value." translation="각도 값을 지정합니다."/>
	<label commandName="blockDrivenAspectTooltipCof" devLabel="%1% is configured as it is dependent on %2%." translation="%1%은(는) %2%에 종속되어 있으므로 구성됩니다."/>
	<label commandName="boxLengthInput" devLabel="Length" translation="길이"/>
	<label commandName="boxWidthInput" devLabel="Width" translation="폭"/>
	<label commandName="chamferAddTCI" devLabel="Add" translation="추가"/>
	<label commandName="chamferAddTableTooltip" devLabel="Add selection set." translation="선택 세트를 추가합니다."/>
	<label commandName="chamferAngleDistanceSelection" devLabel="Distance and Angle" translation="거리 및 각도"/>
	<label commandName="chamferAngleDistanceTooltip" devLabel="Bevels edges based on a single distance and an angle." translation="단일 거리 및 각도를 기준으로 하는 베벨 모서리입니다."/>
	<label commandName="chamferBlendSelection" devLabel="Blend" translation="혼합"/>
	<label commandName="chamferBlendTooltip" devLabel="Blends beveled edges into adjacent faces." translation="베벨 모서리를 인접 면에 혼합합니다."/>
	<label commandName="chamferCornerTypeSelection" devLabel="Corner Type" translation="코너 유형"/>
	<label commandName="chamferCtrlMacModifyDistanceSelections" devLabel="Hold Command to modify selection" translation="명령을 눌러 선택 수정"/>
	<label commandName="chamferCtrlWinModifyDistanceSelections" devLabel="Hold Ctrl to modify selection" translation="Ctrl 키를 눌러 선택 수정"/>
	<label commandName="chamferDMEdges" devLabel="Edges/Faces" translation="모서리/면"/>
	<label commandName="chamferDefaultCursorPrompt" devLabel="Select edges, faces, or features to chamfer" translation="챔퍼할 모서리, 면 또는 피쳐 선택"/>
	<label commandName="chamferEdgesFacesSelectionCursorPrompt" devLabel="Select edges or faces to chamfer" translation="챔퍼할 모서리 또는 면 선택"/>
	<label commandName="chamferEqualDistanceColumnTooltip" devLabel="Distance value is equal." translation="거리 값이 같습니다."/>
	<label commandName="chamferEqualDistanceSelection" devLabel="Equal Distance" translation="동일한 거리"/>
	<label commandName="chamferEqualDistanceTooltip" devLabel="Bevels edges based on an equal distance to each side." translation="각 측면에 동일한 거리를 기준으로 하는 베벨 모서리입니다."/>
	<label commandName="chamferFlipSelection" devLabel="Flip" translation="반전"/>
	<label commandName="chamferFlipTooltip" devLabel="Flips first and second sides of chamfer." translation="챔퍼의 첫 번째 및 두 번째 측면을 반전합니다."/>
	<label commandName="chamferMiterSelection" devLabel="Miter" translation="마이터"/>
	<label commandName="chamferMiterTooltip" devLabel="Merges beveled edges into a mitered corner point." translation="베벨 모서리를 마이터된 코너 점으로 병합합니다."/>
	<label commandName="chamferPMEdges" devLabel="Edges/Faces/Features" translation="모서리/면/피쳐"/>
	<label commandName="chamferRemoveTCI" devLabel="Remove" translation="제거"/>
	<label commandName="chamferRemoveTableTooltip" devLabel="Remove selection set." translation="선택 세트를 제거합니다."/>
	<label commandName="chamferRowSelection" devLabel="Selection Set" translation="선택 세트"/>
	<label commandName="chamferSelection" devLabel="Chamfer" translation="챔퍼"/>
	<label commandName="chamferSelectionTable" devLabel="SelectionChamferTable" translation="SelectionChamferTable"/>
	<label commandName="chamferSpecifyAngleDistance" devLabel="Specify chamfer distance and angle" translation="챔퍼 거리 및 각도 지정"/>
	<label commandName="chamferSpecifyDistance" devLabel="Specify chamfer distance" translation="챔퍼 거리 지정"/>
	<label commandName="chamferSpecifyTwoDistance" devLabel="Specify chamfer distances" translation="챔퍼 거리 지정"/>
	<label commandName="chamferStringDMEdges" devLabel="Select edges or faces to create chamfers." translation="챔퍼를 작성할 모서리 또는 면을 선택합니다."/>
	<label commandName="chamferStringPMEdges" devLabel="Select edges, faces, or features to create chamfers." translation="챔퍼를 작성할 모서리, 면 또는 피쳐를 선택합니다."/>
	<label commandName="chamferTangentSelection" devLabel="Tangent Chain" translation="접선 체인"/>
	<label commandName="chamferTangentTooltip" devLabel="Automatically select tangent geometry." translation="접선 형상을 자동으로 선택합니다."/>
	<label commandName="chamferTooltip" devLabel="Creates a chamfer to join beveled edges at the corner." translation="코너에서 베벨 모서리를 접합하기 위해 챔퍼를 작성합니다."/>
	<label commandName="chamferTwoDistanceColumnTooltip" devLabel="Specify second distance value." translation="두 번째 거리 값을 지정합니다."/>
	<label commandName="chamferTwoDistanceSelection" devLabel="Two Distance" translation="두 거리"/>
	<label commandName="chamferTwoDistanceTooltip" devLabel="Bevels edges based on a different distance to each side." translation="각 측면에 다른 거리를 기준으로 하는 베벨 모서리입니다."/>
	<label commandName="chamferTypeSelection" devLabel="Type" translation="유형"/>
	<label commandName="cutCheckBoxes" devLabel="Check Boxes for Participants" translation="관계부품의 확인란"/>
	<label commandName="cutParticipantTable" devLabel="Cut Participant Table" translation="관계부품 테이블 잘라내기"/>
	<label commandName="cutTableGroup" devLabel="Objects To Cut" translation="절단할 객체"/>
	<label commandName="cylinderDiameterInput" devLabel="Diameter" translation="지름"/>
	<label commandName="dConfigConfigureTab" devLabel="Configure" translation="구성"/>
	<label commandName="dConfigFeatureTab" devLabel="Feature" translation="피쳐"/>
	<label commandName="dConfigTabBar" devLabel="Design Configure Tabbar" translation="디자인 구성 탭 막대"/>
	<label commandName="disOneInput" devLabel="Distance 1" translation="거리 1"/>
	<label commandName="disTwoInput" devLabel="Distance 2" translation="거리 2"/>
	<label commandName="distanceOneColumnSelection" devLabel="Specify distance value." translation="거리 값을 지정합니다."/>
	<label commandName="infoChamferRowAngleIcon" devLabel="infoChamferAngleIcon%1%" translation="infoChamferAngleIcon%1%"/>
	<label commandName="infoChamferRowAngleInput" devLabel="infoChamferAngleInput%1%" translation="infoChamferAngleInput%1%"/>
	<label commandName="infoChamferRowDistanceOneIcon" devLabel="infoChamferDistanceOneIcon%1%" translation="infoChamferDistanceOneIcon%1%"/>
	<label commandName="infoChamferRowDistanceOneInput" devLabel="infoChamferDistanceOneInput%1%" translation="infoChamferDistanceOneInput%1%"/>
	<label commandName="infoChamferRowDistanceTwoIcon" devLabel="infoChamferDistanceTwoIcon%1%" translation="infoChamferDistanceTwoIcon%1%"/>
	<label commandName="infoChamferRowDistanceTwoInput" devLabel="infoChamferDistanceTwoInput%1%" translation="infoChamferDistanceTwoInput%1%"/>
	<label commandName="infoChamferRowLabel" devLabel="infoChamferTableRowLabel%1%" translation="infoChamferTableRowLabel%1%"/>
	<label commandName="lclShellTangentChainToolTip" devLabel="Automatically select tangent geometry" translation="접선 형상 자동 선택"/>
	<label commandName="lczlExpression" devLabel="Expression: " translation="표현식: "/>
	<label commandName="lczlParameterName" devLabel="Parameter: " translation="매개변수: "/>
	<label commandName="lczlValue" devLabel="Value: " translation="값 "/>
	<label commandName="primitiveHeightInput" devLabel="Height" translation="높이"/>
	<label commandName="profileStartFromObjectSelectInfo" devLabel="Object" translation="객체"/>
	<label commandName="profileStartFromObjectSelectInfoDesc" devLabel="Select a face or plane to start extrusion from." translation="돌출을 시작할 면 또는 평면을 선택합니다."/>
	<label commandName="profileStartOffsetDesc" devLabel="Specify distance to offset extrusion from profile plane." translation="프로파일 평면에서 돌출을 간격띄우기할 거리를 지정합니다."/>
	<label commandName="profileStartOffsetoffset" devLabel="Offset" translation="간격띄우기"/>
	<label commandName="toObjectSelectInfo" devLabel="Object" translation="객체"/>
	<label commandName="toObjectSelectInfoDesc" devLabel="Select a body, face, or construction object to extrude to." translation="돌출할 본체, 면 또는 생성 객체를 선택합니다."/>
</Resource>