<?xml version="1.0" encoding="utf-8"?><Resource>
	<label commandName="ExitMeshPanel" devLabel="Close" translation="Cerrar"/>
	<label commandName="ExpandToConnectedSel" devLabel="Expand to Connected" translation="Expandir a conectado"/>
	<label commandName="ExpandToGroupSel" devLabel="Expand to Face Group" translation="Expandir a grupo de caras"/>
	<label commandName="GrowMeshSel" devLabel="Grow Selection" translation="Aumentar selección"/>
	<label commandName="InvertMeshSel" devLabel="Invert Selection" translation="Invertir selección"/>
	<label commandName="Mesh Environment" devLabel="Mesh" translation="Malla"/>
	<label commandName="MeshColorCommand" devLabel="Face Groups" translation="Grupos de caras"/>
	<label commandName="MeshFaceGroupOffCommand" devLabel="FaceGroup Off" translation="Grupo de caras desactivado"/>
	<label commandName="MeshFaceGroupOnCommand" devLabel="FaceGroup On" translation="Grupo de caras activado"/>
	<label commandName="MeshSelectionPalette" devLabel="Mesh Palette" translation="Paleta de malla"/>
	<label commandName="MeshStyleCommand" devLabel="Mesh Display" translation="Visualización de la malla"/>
	<label commandName="ShrinkMeshSel" devLabel="Shrink Selection" translation="Selección de disminución"/>
	<label commandName="lclzMeshBaseFeatureCreationDesc1" devLabel="Enters Mesh mode and inserts a mesh feature into the timeline. Use Mesh tools to modify and repair mesh geometry." translation="Activa el modo Malla e inserta una operación de malla en la secuencia temporal. Utilice las herramientas de la malla para modificar y reparar la geometría de la malla."/>
	<label commandName="lclzMeshBaseFeatureCreationDesc2" devLabel="Select Finish Mesh to exit out of the mode." translation="Seleccione Finalizar malla para salir del modo."/>
	<label commandName="lclzMeshBaseFeatureStopDesc1" devLabel="Finishes the Mesh feature." translation="Finaliza la operación de malla."/>
	<label commandName="lclzMeshWorkspaceTitle" devLabel="Repairs mesh geometry. Access commands to remesh and repair triangulated mesh bodies." translation="Repara la geometría de malla. Acceda a los comandos para remallar y reparar cuerpos de malla triangulados."/>
</Resource>