<?xml version="1.0" encoding="utf-8"?><Resource>
	<label commandName="ActionEditorDisplayName" devLabel="Action Editor" translation="Editor de acciones"/>
	<label commandName="ActoinTypeInput" devLabel="Type" translation="Tipo"/>
	<label commandName="AlignActionEndTimesCmd" devLabel="Align end time" translation="Alinear hora de finalización"/>
	<label commandName="AlignActionStartTimesCmd" devLabel="Align start time" translation="Alinear hora de inicio"/>
	<label commandName="AllStoryboardTip" devLabel="Apply the changes to all storyboards" translation="Aplicar los cambios a todos los guiones gráficos"/>
	<label commandName="AllStoryboards" devLabel="All Storyboards" translation="Todos los guiones gráficos"/>
	<label commandName="AnimationTimeline" devLabel="Animation Timeline" translation="Secuencia temporal de la animación"/>
	<label commandName="AnimationVideoMinimumHeight" devLabel="Please increase the height, the minimum value is %1." translation="Aumente la altura. El valor mínimo es %1."/>
	<label commandName="AnimationVideoMinimumResolution" devLabel="Please increase the resolution, the minimum value is %1." translation="Por favor, aumente la resolución. El valor mínimo es 1%."/>
	<label commandName="AnimationVideoMinimumWidth" devLabel="Please increase the width, the minimum value is %1." translation="Por favor, aumente la anchura. El valor mínimo es 1%."/>
	<label commandName="ApplicationSettingsEditCmd" devLabel="Edit Application Settings" translation="Editar la configuración de la aplicación"/>
	<label commandName="AxisXDistance" devLabel="X Distance" translation="Distancia X"/>
	<label commandName="AxisYDistance" devLabel="Y Distance" translation="Distancia Y"/>
	<label commandName="AxisZDistance" devLabel="Z Distance" translation="Distancia Z"/>
	<label commandName="BackToStepBeginningTip" devLabel="Back to Storyboard Beginning." translation="Volver al inicio del guión gráfico."/>
	<label commandName="CalloutActionItem" devLabel="Edit" translation="Editar"/>
	<label commandName="CameraViewActionItem" devLabel="Camera View" translation="Vista de cámara"/>
	<label commandName="Cancel" devLabel="Cancel" translation="Cancelar"/>
	<label commandName="Clean" devLabel="Clean" translation="Limpiar"/>
	<label commandName="Components" devLabel="Components" translation="Componentes"/>
	<label commandName="CompositeActionTooltip" devLabel="%1%: Composite Actions" translation="%1%: acciones compuestas"/>
	<label commandName="ConfigDropdownKey" devLabel="Configuration" translation="Configuración"/>
	<label commandName="ContinueDeleteStory" devLabel="Delete" translation="Suprimir"/>
	<label commandName="CreateActionMessage" devLabel="Create actions in canvas to generate animation" translation="Crear acciones en el lienzo para generar animación"/>
	<label commandName="CreateStoryboardTitle" devLabel="New Storyboard.&#xA;Add a new storyboard to the document." translation="Nuevo guión gráfico.&#xA;Añadir un nuevo guión gráfico al documento."/>
	<label commandName="CurrentDocumentTip2" devLabel="Apply the changes to current document" translation="Aplicar los cambios al documento actual"/>
	<label commandName="CurrentDocumentWindowSize" devLabel="Current Document Window Size" translation="Tamaño de ventana del documento actual"/>
	<label commandName="CurrentStoryboard" devLabel="Current Storyboard" translation="Guión gráfico actual"/>
	<label commandName="CurrentStoryboardTip" devLabel="Apply the changes to current storyboard" translation="Aplicar los cambios al guión gráfico actual"/>
	<label commandName="Custom..." devLabel="Custom..." translation="Personalizar..."/>
	<label commandName="Delete Stories Warning" devLabel="Are you sure you want to delete the storyboards?" translation="¿Está seguro de que desea suprimir los guiones gráficos?"/>
	<label commandName="Delete Story" devLabel="Are you sure you want to delete the storyboard '%1%'?" translation="¿Está seguro de que desea suprimir el guion gráfico &quot;%1%&quot;?"/>
	<label commandName="Delete Story Warning" devLabel="Are you sure you want to delete the storyboard?" translation="¿Está seguro de que desea suprimir el guion gráfico?"/>
	<label commandName="Duration" devLabel="Duration" translation="Duración"/>
	<label commandName="DurationAction" devLabel="Duration" translation="Duración"/>
	<label commandName="DynamicControlID" devLabel="DynamicControlID" translation="DynamicControlID"/>
	<label commandName="EndTime" devLabel="End" translation="Final"/>
	<label commandName="ExplodeCompNothing" devLabel="" translation=""/>
	<label commandName="ExplodeCompRoot" devLabel="Root component cannot be exploded" translation="No se puede explosionar el componente raíz"/>
	<label commandName="ExplodeCompRootOnlyLeaf" devLabel="Only leaf component can be exploded" translation="Solo se puede explosionar el componente de hoja"/>
	<label commandName="ExplodedInfo" devLabel="No available components for exploding." translation="No hay componentes disponibles para explosionar."/>
	<label commandName="ExplodedMessage" devLabel="The selected components are already separated from each other." translation="Los componentes seleccionados ya están separados entre sí."/>
	<label commandName="ExplosionComponentsInput" devLabel="Components" translation="Componentes"/>
	<label commandName="ExplosionEndTime" devLabel="Explosion End Time" translation="Hora de finalización de explosión"/>
	<label commandName="ExplosionScaleInput" devLabel="Explosion Scale" translation="Escala de explosión"/>
	<label commandName="ExplosionStartTime" devLabel="Explosion Start Time" translation="Hora de inicio de explosión"/>
	<label commandName="ExplosionTransformInput" devLabel="Distance" translation="Distancia"/>
	<label commandName="ExplosionTypeInput" devLabel="Type" translation="Tipo"/>
	<label commandName="ExportVideo" devLabel="Publish Video" translation="Publicar vídeo"/>
	<label commandName="ExportVideoFailed" devLabel="Failed to export video." translation="Error al exportar el vídeo."/>
	<label commandName="ExportVideoSaveAs" devLabel="Save As" translation="Guardar como"/>
	<label commandName="ExportVideoWarnSaveAs" devLabel="Warn Save As" translation="Advertir Guardar como"/>
	<label commandName="FileInUsedErrorMsg" devLabel="The process can not access the file %1%, because it is being used by another process." translation="El proceso no puede acceder al archivo %1% porque lo está utilizando otro proceso."/>
	<label commandName="ForwardToStepEndTip" devLabel="Jump to Storyboard end." translation="Ir directamente al final del guión gráfico."/>
	<label commandName="FullscreenModeTip" devLabel="Fullscreen Mode for animation playback" translation="Reproducir la animación en modo de pantalla completa"/>
	<label commandName="FusAnimationConfigDropdownInfo" devLabel="Configuration" translation="Configuración"/>
	<label commandName="FusDocCustomLineWidth1" devLabel="0.00mm" translation="0,00 mm"/>
	<label commandName="FusDocCustomLineWidth10" devLabel="0.35mm" translation="0,35 mm"/>
	<label commandName="FusDocCustomLineWidth11" devLabel="0.40mm" translation="0,40 mm"/>
	<label commandName="FusDocCustomLineWidth12" devLabel="0.50mm" translation="0,50 mm"/>
	<label commandName="FusDocCustomLineWidth13" devLabel="0.53mm" translation="0,53 mm"/>
	<label commandName="FusDocCustomLineWidth14" devLabel="0.60mm" translation="0,60 mm"/>
	<label commandName="FusDocCustomLineWidth15" devLabel="0.70mm" translation="0,70 mm"/>
	<label commandName="FusDocCustomLineWidth16" devLabel="0.80mm" translation="0,80 mm"/>
	<label commandName="FusDocCustomLineWidth17" devLabel="0.90mm" translation="0,90 mm"/>
	<label commandName="FusDocCustomLineWidth18" devLabel="1.00mm" translation="1,00 mm"/>
	<label commandName="FusDocCustomLineWidth19" devLabel="1.06mm" translation="1,06 mm"/>
	<label commandName="FusDocCustomLineWidth2" devLabel="0.05mm" translation="0,05 mm"/>
	<label commandName="FusDocCustomLineWidth20" devLabel="1.20mm" translation="1,20 mm"/>
	<label commandName="FusDocCustomLineWidth21" devLabel="1.40mm" translation="1,40 mm"/>
	<label commandName="FusDocCustomLineWidth22" devLabel="1.58mm" translation="1,58 mm"/>
	<label commandName="FusDocCustomLineWidth23" devLabel="2.00mm" translation="2,00 mm"/>
	<label commandName="FusDocCustomLineWidth24" devLabel="2.11mm" translation="2,11 mm"/>
	<label commandName="FusDocCustomLineWidth3" devLabel="0.09mm" translation="0,09 mm"/>
	<label commandName="FusDocCustomLineWidth4" devLabel="0.13mm" translation="0,13 mm"/>
	<label commandName="FusDocCustomLineWidth5" devLabel="0.15mm" translation="0,15 mm"/>
	<label commandName="FusDocCustomLineWidth6" devLabel="0.18mm" translation="0,18 mm"/>
	<label commandName="FusDocCustomLineWidth7" devLabel="0.20mm" translation="0,20 mm"/>
	<label commandName="FusDocCustomLineWidth8" devLabel="0.25mm" translation="0,25 mm"/>
	<label commandName="FusDocCustomLineWidth9" devLabel="0.30mm" translation="0,30 mm"/>
	<label commandName="FusDocTextHeightASME0" devLabel="0.07in" translation="0,07 pulg."/>
	<label commandName="FusDocTextHeightASME1" devLabel="0.1in" translation="0,1 pulg."/>
	<label commandName="FusDocTextHeightASME2" devLabel="0.12in" translation="0,12 pulg."/>
	<label commandName="FusDocTextHeightASME3" devLabel="0.24in" translation="0,24 pulg."/>
	<label commandName="FusDocTextHeightASME4" devLabel="0.35in" translation="0,35 pulg."/>
	<label commandName="FusDocTextHeightASME5" devLabel="0.5in" translation="0,5 pulg."/>
	<label commandName="FusDocTextHeightASME6" devLabel="0.75in" translation="0,75 pulg."/>
	<label commandName="FusDocTextHeightISO0" devLabel="1.8mm" translation="1,8 mm"/>
	<label commandName="FusDocTextHeightISO1" devLabel="2.5mm" translation="2,5 mm"/>
	<label commandName="FusDocTextHeightISO2" devLabel="3.5mm" translation="3,5 mm"/>
	<label commandName="FusDocTextHeightISO3" devLabel="5mm" translation="5 mm"/>
	<label commandName="FusDocTextHeightISO4" devLabel="7mm" translation="7 mm"/>
	<label commandName="FusDocTextHeightISO5" devLabel="10mm" translation="10 mm"/>
	<label commandName="FusDocTextHeightISO6" devLabel="14mm" translation="14 mm"/>
	<label commandName="FusDocTextHeightISO7" devLabel="20mm" translation="20 mm"/>
	<label commandName="GroupLibSel" devLabel="Scope:" translation="Ámbito:"/>
	<label commandName="GroupLibSelDocument" devLabel="All Storyboards" translation="Todos los guiones gráficos"/>
	<label commandName="GroupLibSelStoryboard" devLabel="Current Storyboard" translation="Guión gráfico actual"/>
	<label commandName="GroupReference" devLabel="Reference" translation="Referencia"/>
	<label commandName="Height" devLabel="Height" translation="Altura"/>
	<label commandName="Inches" devLabel="Inches" translation="Pulgadas"/>
	<label commandName="InstantAction" devLabel="Instant" translation="Instantáneo"/>
	<label commandName="Isolate" devLabel="Isolate" translation="Aislar"/>
	<label commandName="ItemsNotExplodedMessage" devLabel="More than one items are not exploded" translation="Más de uno de los elementos no se ha explosionado"/>
	<label commandName="LinearUnitFormat0" devLabel="Decimal" translation="Decimales"/>
	<label commandName="LinearUnitFormat1" devLabel="Fractional" translation="Fraccionarios"/>
	<label commandName="LinearUnitFormat2" devLabel="Engineering" translation="Pies y pulgadas I"/>
	<label commandName="LinearUnitFormat3" devLabel="Architectural" translation="Pies y pulgadas II"/>
	<label commandName="LockAspectRatio" devLabel="Lock Aspect Ratio" translation="Bloquear relación de anchura/altura"/>
	<label commandName="LockComponent" devLabel="Pivot position locked" translation="Posición de pivote bloqueada"/>
	<label commandName="Maker" devLabel="Drawing reference marker" translation="Dibujando marcador de referencia"/>
	<label commandName="ManualExplodeComp" devLabel="Select components to explode" translation="Seleccione los componentes que desea explosionar"/>
	<label commandName="MaterialActionItem" devLabel="Material" translation="Material"/>
	<label commandName="MaterialSelectionInput" devLabel="Selection" translation="Selección"/>
	<label commandName="MotionPathActionItem" devLabel="Move" translation="Desplazar"/>
	<label commandName="MoveComp" devLabel="Select components to move" translation="Seleccionar componentes para desplazarlos"/>
	<label commandName="MoveCompNothing" devLabel="" translation=""/>
	<label commandName="MoveCompRoot" devLabel="Root component cannot be moved" translation="No se puede mover el componente raíz"/>
	<label commandName="MoveComponentsComponentsInput" devLabel="Components" translation="Componentes"/>
	<label commandName="MoveComponentsTransformInput" devLabel="Distance" translation="Distancia"/>
	<label commandName="NegativeAxisXDistance" devLabel="-X Distance" translation="Distancia -X"/>
	<label commandName="NegativeAxisYDistance" devLabel="-Y Distance" translation="Distancia -Y"/>
	<label commandName="NegativeAxisZDistance" devLabel="-Z Distance" translation="Distancia -Z"/>
	<label commandName="NewDrawingAnimationDialogTitle" devLabel="CREATE DRAWING" translation="CREAR DIBUJO"/>
	<label commandName="NewFusionDrawingStoryboard" devLabel="Storyboard" translation="Guión gráfico"/>
	<label commandName="NoActiveStoryboardMessage" devLabel="Unable to delete storyboard. The Animation workspace must have at least 1 storyboard." translation="No se puede eliminar el guión gráfico. El espacio de trabajo Animación debe tener al menos un guión gráfico."/>
	<label commandName="NoMatchingItemMessage" devLabel="No matching auto explode item found for the tree node" translation="No se ha encontrado ningún elemento de explosión automática coincidente para el nodo en árbol"/>
	<label commandName="NoValidComponentInstanceMessage" devLabel="Can't get ComponentInstacne for ExplodeItem" translation="No se ha podido obtener ComponentInstance para ExplodeItem"/>
	<label commandName="NoValidObjectsForVisibilityToggleCmd" devLabel="No objects available for toggling." translation="No hay objetos disponibles para la activación."/>
	<label commandName="NormalModeTip" devLabel="Normal mode" translation="Modo normal"/>
	<label commandName="Ok" devLabel="OK" translation="Aceptar"/>
	<label commandName="OneStepExplosion" devLabel="One-Step Explosion" translation="Explosión de un paso"/>
	<label commandName="OverlappedTooltip" devLabel="Overlapped by 0.5 seconds" translation="Solapados por 0,5 segundos"/>
	<label commandName="PauseTip" devLabel="Pause" translation="Pausa"/>
	<label commandName="Pixels" devLabel="Pixels" translation="Píxeles"/>
	<label commandName="PixelsPerInch" devLabel="Pixels/Inch" translation="Píxeles/pulg."/>
	<label commandName="PlayCurrentStoryboard" devLabel="Play Current Storyboard" translation="Reproducir el guión gráfico actual"/>
	<label commandName="PlayStepTip" devLabel="Play back timeline.&#xA;Use Spacebar to start / stop playback." translation="Reproducir secuencia temporal.&#xA;Utilice la barra espaciadora para iniciar o detener la reproducción."/>
	<label commandName="Playhead" devLabel="Playhead.&#xA;This is the current time value, where actions will be created on the timeline." translation="Inicio de reproducción.&#xA;Este es el valor de tiempo actual, donde las acciones se crearán en la secuencia temporal."/>
	<label commandName="PreviousType" devLabel="Start from end of previous" translation="Iniciar desde el final del anterior"/>
	<label commandName="Publish Text" devLabel="   Publish in progress... %p%" translation="   Publicación en curso... %p%"/>
	<label commandName="Publish Video" devLabel="Publish Video" translation="Publicar vídeo"/>
	<label commandName="PublishConfiguration" devLabel="Configuration" translation="Configuración"/>
	<label commandName="PublishStoryBoard" devLabel="Storyboard" translation="Guión gráfico"/>
	<label commandName="Publisher3D Environment" devLabel="Animation" translation="Animación"/>
	<label commandName="PublisherActivateConfigRowCmdName" devLabel="Activate Config" translation="Activar configuración"/>
	<label commandName="PublisherActivateConfigRowFailedToSwitchConfig" devLabel="Failed to switch to the given config." translation="Error al cambiar a la configuración determinada."/>
	<label commandName="PublisherActivateStoryboard" devLabel="Activate Storyboard" translation="Activar guión gráfico"/>
	<label commandName="PublisherAppearanceCommand" devLabel="Appearance" translation="Aspecto"/>
	<label commandName="PublisherChangeActionEndTimeCmd" devLabel="Change Action End Time" translation="Cambiar hora de finalización de la acción"/>
	<label commandName="PublisherChangeActionStartTimeCmd" devLabel="Change Action Start Time" translation="Cambiar hora de inicio de acción"/>
	<label commandName="PublisherChangeZoomLevel" devLabel="Change Zoom Level" translation="Cambia el nivel de zoom"/>
	<label commandName="PublisherCopyCommand" devLabel="Copy" translation="Copiar"/>
	<label commandName="PublisherCopyCommandDesc" devLabel="Copy" translation="Copiar"/>
	<label commandName="PublisherCreateCameraAction" devLabel="Camera Change" translation="Cambio de cámara"/>
	<label commandName="PublisherCreateSelectionGroupCmd" devLabel="Create Selection Set" translation="Crear conjunto de selección"/>
	<label commandName="PublisherCreateStoryboardCommand" devLabel="New Storyboard" translation="Nuevo guión gráfico"/>
	<label commandName="PublisherCutCommand" devLabel="Cut" translation="Cortar"/>
	<label commandName="PublisherCutCommandDesc" devLabel="Cut" translation="Cortar"/>
	<label commandName="PublisherDeleteActorCommand" devLabel="Delete Actions" translation="Suprimir acciones"/>
	<label commandName="PublisherDeleteCommand" devLabel="Delete" translation="Suprimir"/>
	<label commandName="PublisherDeleteCommandDesc" devLabel="Delete" translation="Suprimir"/>
	<label commandName="PublisherDurationCmd" devLabel="Duration" translation="Duración"/>
	<label commandName="PublisherEditActionCmd" devLabel="Edit Start/End" translation="Editar inicio/fin"/>
	<label commandName="PublisherEditSmartObjectActionCmd" devLabel="Edit Start" translation="Editar inicio"/>
	<label commandName="PublisherEditTransformAction" devLabel="Edit Action" translation="Editar acción"/>
	<label commandName="PublisherExpandCompositeActionsCmd" devLabel="Expand" translation="Expandir"/>
	<label commandName="PublisherExplodeAllParts" devLabel="Auto Explode: All Levels" translation="Explosión automática: todos los niveles"/>
	<label commandName="PublisherExplodeDirectChildren" devLabel="Auto Explode: One Level" translation="Explosión automática: un nivel"/>
	<label commandName="PublisherFindInBrowserCmdName" devLabel="Find in Browser" translation="Buscar en navegador"/>
	<label commandName="PublisherFindInWindowCmdName" devLabel="Find in Window" translation="Buscar en la ventana"/>
	<label commandName="PublisherManualExplodeCommand" devLabel="Manual Explode" translation="Explosión manual"/>
	<label commandName="PublisherMaterialToggleCommand" devLabel="Toggle Material" translation="Cambiar materiales"/>
	<label commandName="PublisherMoveActionCmd" devLabel="Move Action" translation="Desplazar acción"/>
	<label commandName="PublisherMoveComponents" devLabel="Transform Components" translation="Transformar componentes"/>
	<label commandName="PublisherMoveSequenceEntry" devLabel="Move Steps/Storyboards" translation="Desplazar pasos/guiones gráficos"/>
	<label commandName="PublisherNewDrawingDocument1" devLabel="From Animation" translation="De la animación"/>
	<label commandName="PublisherPasteCommand" devLabel="Paste" translation="Pegar"/>
	<label commandName="PublisherPasteCommandDesc" devLabel="Paste" translation="Pegar"/>
	<label commandName="PublisherRenameStoryboard" devLabel="Rename Storyboard" translation="Cambiar el nombre del guión gráfico"/>
	<label commandName="PublisherRenameStoryboardShell" devLabel="Rename" translation="Cambiar nombre"/>
	<label commandName="PublisherRestoreHome" devLabel="Restore Home" translation="Restablecer inicio"/>
	<label commandName="PublisherScopeMaterialCommand" devLabel="Change Material Scope" translation="Cambiar ámbito de material"/>
	<label commandName="PublisherSplitTransformsInput" devLabel="Split Transforms" translation="Dividir transformaciones"/>
	<label commandName="PublisherToggleCameraRecordingCmd" devLabel="View" translation="Vista"/>
	<label commandName="PublisherToggleCameraRecordingCmdDesc" devLabel="View" translation="Vista"/>
	<label commandName="PublisherTrailElbowInput" devLabel="Trail Line Elbow" translation="Codo de línea de trayectoria"/>
	<label commandName="PublisherTrailVisibilityInput" devLabel="Trail Line Visibility" translation="Visibilidad de línea de trayectoria"/>
	<label commandName="PublisherViewDisplayCommand" devLabel="PublisherViewCamera" translation="PublisherViewCamera"/>
	<label commandName="PublisherVisibilityToggleCmd" devLabel="Show/Hide" translation="Mostrar/ocultar"/>
	<label commandName="ReanchoringObjectsHints1" devLabel="Select new pivot location." translation="Seleccione una nueva ubicación de giro."/>
	<label commandName="ReanchoringObjectsHints2" devLabel="Select object(s) to reorient manipulator." translation="Seleccione uno o varios objetos para reorientar el manipulador."/>
	<label commandName="RecordingMode" devLabel="Recording Mode" translation="Modo de grabación"/>
	<label commandName="ReorderActorCommand" devLabel="Reorder Actor" translation="Reorganizar actor"/>
	<label commandName="Reorient" devLabel="Set Pivot" translation="Definir punto de giro"/>
	<label commandName="Resolution" devLabel="Resolution" translation="Resolución"/>
	<label commandName="ReverseSequenceEntryCmd" devLabel="Reverse" translation="Invertir"/>
	<label commandName="RotateActionItem" devLabel="Rotate" translation="Rotar"/>
	<label commandName="SaveAsImage_DefaultName" devLabel="Untitled" translation="Sin título"/>
	<label commandName="ScopeInput" devLabel="Scope" translation="Ámbito"/>
	<label commandName="ScratchZoneTooltip" devLabel="Scratch Zone.&#xA;Actions are not captured when the playhead is in the scratch zone.&#xA;Use this area to set up a scene before animating." translation="Zona de origen.&#xA;Las acciones no se capturan cuando el inicio de reproducción se encuentra en la zona de origen.&#xA;Utilice esta área para configurar una escena antes de la animación."/>
	<label commandName="SeekTip" devLabel="Seek" translation="Seek"/>
	<label commandName="SelectAllAfterCmd" devLabel="Select All After" translation="Seleccionar todo después"/>
	<label commandName="SelectAllBeforeCmd" devLabel="Select All Before" translation="Seleccionar todo antes"/>
	<label commandName="SequentialExplosion" devLabel="Sequential Explosion" translation="Explosión secuencial"/>
	<label commandName="SequentialTooltip" devLabel="Sequential" translation="Secuencial"/>
	<label commandName="SetPivot" devLabel="Set Pivot" translation="Definir punto de giro"/>
	<label commandName="SetPivotDoneToolTip" devLabel="Done" translation="Terminado"/>
	<label commandName="SetPivotToolTip" devLabel="Set Pivot" translation="Definir punto de giro"/>
	<label commandName="SettingTitle" devLabel="Setting" translation="Configuración"/>
	<label commandName="SettingsTip" devLabel="Settings" translation="Configuración"/>
	<label commandName="ShowWartermarkText" devLabel="Show text watermark in canvas when Camera View is not recorded." translation="Mostrar la marca de agua del texto en el lienzo cuando la vista de cámara no está registrada."/>
	<label commandName="StartFromZeroTootip" devLabel="Start from Time 0" translation="Iniciar en 0"/>
	<label commandName="StartTime" devLabel="Start" translation="Inicio"/>
	<label commandName="Stop Reorient" devLabel="Done" translation="Terminado"/>
	<label commandName="Storyboard Type" devLabel="Storyboard Type" translation="Tipo de guión gráfico"/>
	<label commandName="StoryboardContainsAnimation" devLabel="Storyboard: Contains a timeline of animations." translation="Guión gráfico: contiene una secuencia temporal de animaciones."/>
	<label commandName="StoryboardTabMoveInvalidParent" devLabel="Invalid parent object path" translation="Ruta de objeto principal no válida"/>
	<label commandName="StoryboardTabMoveReference" devLabel="Invalid reference" translation="Referencia no válida"/>
	<label commandName="SwitchConfigTxn" devLabel="Animation Switch Configuraton" translation="Configuración del conmutador de animación"/>
	<label commandName="TextHeightCustom" devLabel="Custom" translation="Personalizar"/>
	<label commandName="TextHeightLarge" devLabel="Large" translation="Grande"/>
	<label commandName="TextHeightMedium" devLabel="Medium" translation="Medio"/>
	<label commandName="TextHeightSmall" devLabel="Small" translation="Pequeño"/>
	<label commandName="TimelineZoomTip" devLabel="Timeline Zoom" translation="Zoom de secuencia temporal"/>
	<label commandName="Unisolate" devLabel="Unisolate" translation="Desaislar"/>
	<label commandName="UnknownBoundsMessage" devLabel="Unknown bounds type." translation="Tipo de límites desconocido."/>
	<label commandName="UnlockComponent" devLabel="Pivot postion unlocked" translation="Posición de pivote desbloqueada"/>
	<label commandName="Video Options" devLabel="Video Options" translation="Opciones de vídeo"/>
	<label commandName="VideoResolution" devLabel="Video Resolution" translation="Resolución de vídeo"/>
	<label commandName="VideoScope" devLabel="Video Scope" translation="Ámbito de vídeo"/>
	<label commandName="VisibilityActionItem" devLabel="Visibility" translation="Visibilidad"/>
	<label commandName="Width" devLabel="Width" translation="Anchura"/>
	<label commandName="lclz3DComponent" devLabel="Transform" translation="Transformar"/>
	<label commandName="lclz3DStoryboard" devLabel="Storyboard" translation="Guión gráfico"/>
	<label commandName="lclzAnimation" devLabel="ANIMATION" translation="ANIMACIÓN"/>
	<label commandName="lclzAnimationWorkspaceName" devLabel="Animation Workspace" translation="Espacio de trabajo Animación"/>
	<label commandName="lclzAnimationWorkspaceTitle" devLabel="Creates animations of how the design should be operated or assembled." translation="Crea animaciones sobre el funcionamiento y el ensamblaje del diseño."/>
	<label commandName="lclzAnnotation" devLabel="Annotation" translation="Anotación"/>
	<label commandName="lclzDebugTab" devLabel="DEBUG" translation="DEPURAR"/>
	<label commandName="lclzDiagnosticsPanel" devLabel="Diagnostics" translation="Diagnóstico"/>
	<label commandName="lclzExportVideo" devLabel="Publish animation to video file format." translation="Publicar animación en formato de archivo de vídeo."/>
	<label commandName="lclzFilePanel" devLabel="File" translation="Archivo"/>
	<label commandName="lclzNewStoryboard" devLabel="Create an additional Storyboard tab, which creates a new timeline." translation="Crear una ficha de guión gráfico adicional y una nueva secuencia temporal como consecuencia."/>
	<label commandName="lclzPublishVideo" devLabel="Publish" translation="Publicar"/>
	<label commandName="lclzPublisherAppearance1" devLabel="The appearance affects the color of bodies, components, and faces. Appearances override the color assigned from the physical material. Appearances do not affect engineering properties." translation="El aspecto afecta al color de cuerpos, componentes y caras. Los aspectos modifican el color asignado del material físico. Los aspectos no afectan a las propiedades de ingeniería."/>
	<label commandName="lclzPublisherAppearance2" devLabel="Drag the appearance from the dialog to the body, component, or face." translation="Arrastre el aspecto desde el cuadro de diálogo hasta el cuerpo, el componente o la cara."/>
	<label commandName="lclzPublisherComponents" devLabel="Select the components to move then specify the distance and/or angle to move them in space. These movements will be captured on the timeline to create an animation of the movement." translation="Seleccione los componentes que desea desplazar y, a continuación, especifique la distancia o el ángulo para desplazarlos en el espacio. Los movimientos se capturarán en la secuencia temporal para crear una animación del desplazamiento."/>
	<label commandName="lclzPublisherExplodeAllParts" devLabel="Explode all levels of the assembly, down to the lowest leaf parts for a complete exploded view." translation="Explosionar todos los niveles del ensamblaje hasta las piezas individuales situadas más abajo para obtener una vista explosionada completa."/>
	<label commandName="lclzPublisherExplodeDirectChildren" devLabel="Explode the first level children components of the assembly." translation="Explosionar los componentes hijos de primer nivel del ensamblaje."/>
	<label commandName="lclzPublisherManualExplode" devLabel="Manually select components and define the axis they should explode along." translation="Seleccionar manualmente los componentes y definir el eje con el que deben explosionar."/>
	<label commandName="lclzPublisherNewDrawingDocumentCommandTips" devLabel="Standard and Units cannot be changed once a drawing is created. Sheet size, however, can be adjusted at any time in Sheet Settings. " translation="Las normas y las unidades no se pueden modificar una vez que se crea un dibujo. En cambio, el tamaño del plano se puede ajustar en cualquier momento en la Configuración de planos. "/>
	<label commandName="lclzPublisherNewDrawingDocumentCommandTipsDesc" devLabel="For more control over drawing defaults, make adjustments in Preferences in your User Name drop-down in the top right. " translation="Para obtener un mayor control sobre los valores por defecto del dibujo, modifique las preferencias a través de la lista desplegable de su nombre de usuario en la parte superior derecha. "/>
	<label commandName="lclzPublisherNewDrawingDocumentCommandTipsTitle" devLabel="Create Drawing Information" translation="Información de Crear dibujo"/>
	<label commandName="lclzPublisherRestoreHome" devLabel="Automatically moves the component back to its original home location, as defined in the Design Workspace." translation="Vuelve automáticamente a mover el componente a su ubicación inicial original, tal y como se ha definido en el espacio de trabajo Diseño."/>
	<label commandName="lclzPublisherToggleCameraRecording" devLabel="Toggle Camera Recording on or off. Toggling the view off allows non-recorded scene navigation." translation="Activar/Desactivar Grabación de cámara. Desactivar la vista permite navegar por la escena sin grabar."/>
	<label commandName="lclzPublisherView" devLabel="View" translation="Vista"/>
	<label commandName="lclzPublisherVisibility" devLabel="Turn on or off the visibility of components in the scene instantly or fade over a duration of time." translation="Active o desactive la visibilidad de los componentes de la escena al instante o hágalos desaparecer con el tiempo."/>
	<label commandName="lclzUIDemo" devLabel="UI Demo" translation="Demostración de la interfaz de usuario"/>
	<label commandName="msgCreateConfigDrawing" devLabel="The selected configuration has no animation associated with it." translation="La configuración seleccionada no tiene ninguna animación asociada."/>
	<label commandName="msgCreateDrawing" devLabel="No components are currently visible at this reference in the Storyboard timeline. &#xA;Cancel to change visibility settings before drawing creation." translation="No hay ningún componente visible actualmente en esta referencia en la secuencia temporal del guión gráfico. &#xA;Cancele para cambiar la configuración de visibilidad antes de crear un dibujo."/>
	<label commandName="msgCreateDrawingTip" devLabel="" translation=""/>
	<label commandName="videoAVI" devLabel="AVI" translation="AVI"/>
	<label commandName="videoMP4" devLabel="MP4" translation="MP4"/>
</Resource>