<?xml version="1.0"?>
    <implementation render="MentalImage">
      <language name="MentalRaySL" version="3.6"/>
      <api name="MentalRay" version="3.6"/>
      <root_bindings name="root"/>
      <bindings target="shader" name="root">
        <desc val="mi.phenomenon/include/adsk_Mtl_WallPaint.mi" tag="adsk_Mtl_WallPaint_V2"/>
		<map_interface source="wallpaint_color_by_object" destination="m.color_by_object"/>
        <map_interface source="wallpaint_color" destination="m.diffuse_color"/>
        <map_interface source="wallpaint_finish" destination="m.type"/>
        <map_interface source="wallpaint_application" destination="m.application"/>
	<map_interface source="common_Tint_toggle" destination="m.tint_enable"/>
	<map_interface source="common_Tint_color" destination="m.tint_color"/>
        <map_interface source="wallpaint_ao_on" destination="o.ao_on"/>
        <map_interface source="wallpaint_ao_samples" destination="o.ao_samples"/>
        <map_interface source="wallpaint_ao_distance" destination="o.ao_distance"/>
        <map_interface source="wallpaint_ao_details" destination="o.ao_do_details"/>
        <map_interface source="wallpaint_roundcorners_on" destination="o.roundcorners_on"/>
        <map_interface source="wallpaint_roundcorners_radius" destination="o.roundcorners_radius"/>
        <map_interface source="wallpaint_roundcorners_allow_different_materials" destination="o.roundcorners_allow_different_materials"/>
        <map_interface source="wallpaint_refl_depth" destination="p.refl_depth"/>
        <map_interface source="wallpaint_reflection_glossy_samples" destination="p.reflection_glossy_samples"/>
		  <map_interface source="mode" destination="mode"/>
      </bindings>
    </implementation>