<?xml version="1.0"?>
    <implementation render="OGS">
      <language name="HLSL" version="2.0"/>
      <api name="DirectX" version="9.0c"/>
      <root_bindings name="root"/>
      <bindings target="shader" name="root">
        <desc val="../../OGSProtein.dll" tag="PlasticVinyl"/>
      </bindings>
    </implementation>