<?xml version="1.0"?>
    <implementation render="MentalImage">
      <language name="MentalRaySL" version="3.6"/>
      <api name="MentalRay" version="3.6"/>
      <root_bindings name="root"/>

      <bindings target="shader" name="root">
        <desc val="mi.phenomenon/include/adsk_Mtl_MasonryCMU.mi" tag="adsk_Mtl_MasonryCMU_V2"/>
		<map_interface source="masonrycmu_color_by_object" destination="m.color_by_object"/>
        <map_interface source="masonrycmu_color" destination="m.diffuse_color"/>
        <map_interface source="masonrycmu_type" destination="m.type"/>
        <map_interface source="masonrycmu_application" destination="m.application"/>
        <map_interface source="masonrycmu_pattern" destination="m.pattern_enable"/>
        <map_interface source="masonrycmu_pattern_map" destination="m.pattern_map"/>
        <map_interface source="masonrycmu_pattern_height" destination="m.pattern_amount"/>
	<map_interface source="common_Tint_toggle" destination="m.tint_enable"/>
	<map_interface source="common_Tint_color" destination="m.tint_color"/>
        <map_interface source="masonrycmu_ao_on" destination="o.ao_on"/>
        <map_interface source="masonrycmu_ao_samples" destination="o.ao_samples"/>
        <map_interface source="masonrycmu_ao_distance" destination="o.ao_distance"/>
        <map_interface source="masonrycmu_ao_details" destination="o.ao_do_details"/>
        <map_interface source="masonrycmu_roundcorners_on" destination="o.roundcorners_on"/>
        <map_interface source="masonrycmu_roundcorners_radius" destination="o.roundcorners_radius"/>
        <map_interface source="masonrycmu_roundcorners_allow_different_materials" destination="o.roundcorners_allow_different_materials"/>
        <map_interface source="masonrycmu_refl_depth" destination="p.refl_depth"/>
      <map_interface source="reflection_glossy_samples" destination="p.reflection_glossy_samples"/>
		  <map_interface source="mode" destination="mode"/>
      </bindings>

    </implementation>
