<?xml version="1.0"?>  
   <implementation render="MentalImage">
      <language name="MentalRaySL" version="3.6"/>
      <api name="MentalRay" version="3.6"/>
      <root_bindings name="root"/>
      <bindings target="texture file" name="BitmapTexture">
        <map_interface source="hemispherical_Bitmap" destination="filename"/>
      </bindings>
      <bindings target="shader" name="root">
        <desc val="mi.phenomenon/include/adsk_Map_Hemispherical_Bitmap.mi" tag="adsk_Map_Hemispherical_Bitmap_V2"/>
        <map_bindings source="BitmapTexture" destination="m.Bitmap"/>
        <map_interface source="hemispherical_RGBAmount" destination="m.RGBAmount"/>
      </bindings>
   </implementation>