!   schema/AmbientOcclusionSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="AmbientOcclusionSchema"/><Base val="RenderMaterialSchema"/><type val="sceneeffect"/><implementation id="ImplementationOGS" public="false" readonly="true" val="SceneEffects/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="SceneEffects/AmbientOcclusionUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Ambient Occlusion"/><String id="localtype" public="false" readonly="true" local="true" val="Scene Effect"/><Float id="ssao_blend_amount" val="1" label="Blending:"><Bounds percentage="false" incrementsize="1" minimum="0.001000000000000000021" minimumisinclusive="true"/></Float><Float id="ssao_blur_radius" val="16" label="Blur:"><Bounds percentage="false" incrementsize="1" minimum="0.001000000000000000021" minimumisinclusive="true"/></Float><Color id="ssao_filter_color" valR="0.8000000000000000444" valG="0.8000000000000000444" valB="0.8000000000000000444" valA="1" label="Filter Color:"/><Choice id="ssao_quality" val="ssao_high" label="Quality:"><ChoiceValue id="ssao_low" val="0" label="Coarse (Fastest)"/><ChoiceValue id="ssao_medium" val="1" label="Medium"/><ChoiceValue id="ssao_high" val="2" label="Fine (Slowest)"/><ChoiceValue id="ssao_custom" val="3" label="Custom"/></Choice><Integer id="ssao_sample_count" val="16" label="Samples:"><Bounds percentage="false" incrementsize="1" minimum="1" minimumisinclusive="true"/></Integer><Float id="ssao_sample_radius" val="0.1000000000000000056" label="Sample Radius:"><Bounds percentage="false" incrementsize="1" minimum="0.001000000000000000021" minimumisinclusive="true"/></Float><PropertyAlias alias="ao_filter_color" id="ssao_filter_color"/></AssetSchema>   schema/BumpMapSchema.xml	  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="BumpMapSchema"/><Base val="TextureMap2dSchema"/><type val="texture"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/BumpMap/BumpMapUI.xml"/><TextureURI id="bumpmap_Bitmap" allowmultiplevalues="true" val="" label="Source"/><String id="bumpmap_Bitmap_urn" val="" label="URN"/><Distance id="bumpmap_Depth" unit="Inch" val="1" label="Amount"/><Float id="bumpmap_NormalScale" val="1" label="Amount"/><Choice id="bumpmap_Type" val="bumpmap_height_map" label="Bump Type"><ChoiceValue id="bumpmap_height_map" val="0" label="Height Map"/><ChoiceValue id="bumpmap_normal_map" val="1" label="Normal Map"/></Choice><String id="localname" public="false" readonly="true" local="true" val="Bump Texture"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/><Distance id="texture_RealWorldScaleX" unit="Inch" val="1" label="Size X"><Bounds percentage="false" incrementsize="1" minimum="0.01000000000000000021" minimumisinclusive="true"/></Distance><Distance id="texture_RealWorldScaleY" unit="Inch" val="1" label="Size Y"><Bounds percentage="false" incrementsize="1" minimum="0.01000000000000000021" minimumisinclusive="true"/></Distance><PropertyAlias alias="bumpmap_VScale" id="texture_VScale"/><PropertyAlias alias="bumpmap_UScale" id="texture_UScale"/><PropertyAlias alias="bumpmap_ScaleLock" id="texture_ScaleLock"/><PropertyAlias alias="bumpmap_WAngle" id="texture_WAngle"/><PropertyAlias alias="bumpmap_UOffset" id="texture_UOffset"/><PropertyAlias alias="bumpmap_VOffset" id="texture_VOffset"/><PropertyAlias alias="bumpmap_OffsetLock" id="texture_OffsetLock"/><PropertyAlias alias="bumpmap_RealWorldScaleX" id="texture_RealWorldScaleX"/><PropertyAlias alias="bumpmap_RealWorldScaleY" id="texture_RealWorldScaleY"/><PropertyAlias alias="bumpmap_RealWorldOffsetX" id="texture_RealWorldOffsetX"/><PropertyAlias alias="bumpmap_RealWorldOffsetY" id="texture_RealWorldOffsetY"/><PropertyAlias alias="bumpmap_MapChannel" id="texture_MapChannel"/><PropertyAlias alias="bumpmap_MapChannel_ID_Advanced" id="texture_MapChannel_ID_Advanced"/><PropertyAlias alias="bumpmap_MapChannel_UVWSource_Advanced" id="texture_MapChannel_UVWSource_Advanced"/><PropertyAlias alias="bumpmap_LinkTextureTransforms" id="texture_LinkTextureTransforms"/><PropertyAlias alias="bumpmap_URepeat" id="texture_URepeat"/><PropertyAlias alias="bumpmap_VRepeat" id="texture_VRepeat"/></AssetSchema>   schema/CeramicSchema.xml)  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="CeramicSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/Ceramic/CeramicAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/Ceramic/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/Ceramic/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/Ceramic/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/Ceramic/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/Ceramic/CeramicUI.xml"/><Boolean id="ceramic_ao_details" val="false" label="Use Color From Other Materials"/><Float id="ceramic_ao_distance" val="4" label="Max Distance"/><Boolean id="ceramic_ao_on" val="false" label="Ambient Occlusion"/><Integer id="ceramic_ao_samples" val="16" label="Samples"><Bounds percentage="false" incrementsize="1" minimum="2" minimumisinclusive="true" maximum="256" maximumisinclusive="true"/></Integer><Choice id="ceramic_application" val="ceramic_high_glossy" label="Finish"><ChoiceValue id="ceramic_high_glossy" val="0" label="High Gloss / Glazed"/><ChoiceValue id="ceramic_satin" val="1" label="Satin"/><ChoiceValue id="ceramic_matte" val="2" label="Matte"/></Choice><Choice id="ceramic_bump" val="ceramic_none" label="Type"><ChoiceValue id="ceramic_none" val="0" label="None"/><ChoiceValue id="ceramic_wavy" val="1" label="Wavy"/><ChoiceValue id="ceramic_custom" val="2" label="Custom"/></Choice><Float id="ceramic_bump_amount" val="0.05000000000000000278" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Reference id="ceramic_bump_map" type="texture" allowconnectedassets="single" val="" label="Image"/><Color id="ceramic_color" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Color"/><Boolean id="ceramic_color_by_object" val="false" label="Color"/><Choice id="ceramic_color_colorspace" val="ceramic_colorspace_linear" label="Color space"><ChoiceValue id="ceramic_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="ceramic_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="ceramic_colorspace_linear" val="2" label="Linear"/></Choice><Choice id="ceramic_pattern" val="ceramic_none" label="Type"><ChoiceValue id="ceramic_none" val="0" label="None"/><ChoiceValue id="ceramic_custom" val="1" label="Custom"/></Choice><Float id="ceramic_pattern_amount" val="0.25" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="2" maximumisinclusive="true"/></Float><Reference id="ceramic_pattern_map" type="texture" allowconnectedassets="single" val="" label="Image"/><Integer id="ceramic_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Boolean id="ceramic_roundcorners_allow_different_materials" val="false" label="Blend with Other Materials"/><Boolean id="ceramic_roundcorners_on" val="false" label="Round Corners"/><Float id="ceramic_roundcorners_radius" allowconnectedassets="single" val="0.25" label="Source"/><Choice id="ceramic_type" val="ceramic_porcelain" label="Type"><ChoiceValue id="ceramic_ceramic" val="0" label="Ceramic"/><ChoiceValue id="ceramic_porcelain" val="1" label="Porcelain"/></Choice><String id="localname" public="false" readonly="true" local="true" val="Ceramic"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Integer id="mode" val="4" label="Mode"/><Integer id="reflection_glossy_samples" val="32" label="Reflection Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer></AssetSchema>   schema/CheckerSchema.xmlR  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="CheckerSchema"/><Base val="TextureMap2dSchema"/><type val="texture"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/Checker/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Maps/Checker/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/Checker/CheckerUI.xml"/><Color id="checker_color1" allowconnectedassets="single" valR="0" valG="0" valB="0" valA="1" label="Color 1"/><Choice id="checker_color1_colorspace" val="checker_colorspace_linear" label="Color space"><ChoiceValue id="checker_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="checker_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="checker_colorspace_linear" val="2" label="Linear"/></Choice><Color id="checker_color2" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Color 2"/><Choice id="checker_color2_colorspace" val="checker_colorspace_linear" label="Color space"><ChoiceValue id="checker_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="checker_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="checker_colorspace_linear" val="2" label="Linear"/></Choice><Float id="checker_soften" val="0" label="Soften"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="5" maximumisinclusive="true"/></Float><String id="localname" public="false" readonly="true" local="true" val="Checker"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/><PropertyAlias alias="checker_UVScale" id="texture_UVScale"/><PropertyAlias alias="checker_ScaleLock" id="texture_ScaleLock"/><PropertyAlias alias="checker_WAngle" id="texture_WAngle"/><PropertyAlias alias="checker_UOffset" id="texture_UOffset"/><PropertyAlias alias="checker_VOffset" id="texture_VOffset"/><PropertyAlias alias="checker_OffsetLock" id="texture_OffsetLock"/><PropertyAlias alias="checker_RealWorldScaleX" id="texture_RealWorldScaleX"/><PropertyAlias alias="checker_RealWorldScaleY" id="texture_RealWorldScaleY"/><PropertyAlias alias="checker_RealWorldOffsetX" id="texture_RealWorldOffsetX"/><PropertyAlias alias="checker_RealWorldOffsetY" id="texture_RealWorldOffsetY"/><PropertyAlias alias="checker_MapChannel" id="texture_MapChannel"/><PropertyAlias alias="checker_MapChannel_ID_Advanced" id="texture_MapChannel_ID_Advanced"/><PropertyAlias alias="checker_MapChannel_UVWSource_Advanced" id="texture_MapChannel_UVWSource_Advanced"/><PropertyAlias alias="checker_LinkTextureTransforms" id="texture_LinkTextureTransforms"/><PropertyAlias alias="checker_RepeatX" id="texture_URepeat"/><PropertyAlias alias="checker_RepeatY" id="texture_VRepeat"/></AssetSchema>   schema/ColorSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="ColorSchema"/><Base val="RenderMaterialSchema"/><type val="texture"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/Color/MentalImage.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/Color/ColorUI.xml"/><Color id="color_color_input" valR="0.5" valG="0.8000000000000000444" valB="0.2000000000000000111" valA="1" label="Color:"/><String id="localname" public="false" readonly="true" local="true" val="Color"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/></AssetSchema>   schema/CommonSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="CommonSchema"/><URL id="AdvancedUIDefinition" public="false" readonly="true" val=""/><String id="AssetLibID" val="" label="AssetLibID"/><String id="BaseSchema" public="false" definitionIteratorData="true" val=""/><Uuid id="ExchangeGUID" val="" label="ExchangeGUID"/><Boolean id="Hidden" public="false" definitionIteratorData="true" val="false"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><URL id="UIDefinition" public="false" readonly="true" val=""/><String id="UIName" public="false" definitionIteratorData="true" local="true" val=""/><Uuid id="VersionGUID" public="false" definitionIteratorData="true" val=""/><String id="assettype" public="false" readonly="true" val=""/><String id="category" public="false" allowmultiplevalues="true" definitionIteratorData="true" local="true" val=""/><String id="description" public="false" definitionIteratorData="true" local="true" val=""/><String id="keyword" public="false" allowmultiplevalues="true" definitionIteratorData="true" local="true" val=""/><String id="localname" public="false" readonly="true" local="true" val=""/><String id="localtype" public="false" readonly="true" local="true" val=""/><Integer id="revision" public="false" val="1"/><URL id="thumbnail" public="false" allowmultiplevalues="true" definitionIteratorData="true" val=""/><Integer id="version" public="false" val="1"/></AssetSchema>   schema/ConcreteSchema.xml<  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="ConcreteSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/Concrete/ConcreteAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/Concrete/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/Concrete/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/Concrete/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/Concrete/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/Concrete/ConcreteUI.xml"/><URL id="broom_curved" val="Mats/Concrete/external.dependency/Simple_Concrete_Mtl_BroomCurved_pattern.jpg" label="Broom Curved"/><URL id="broom_straight" val="Mats/Concrete/external.dependency/Simple_Concrete_Mtl_BroomStraight_pattern.jpg" label="Broom Straight"/><Boolean id="concrete_ao_details" val="false" label="Use Color From Other Materials"/><Float id="concrete_ao_distance" val="4" label="Max Distance"/><Boolean id="concrete_ao_on" val="false" label="Ambient Occlusion"/><Integer id="concrete_ao_samples" val="16" label="Samples"><Bounds percentage="false" incrementsize="1" minimum="2" minimumisinclusive="true" maximum="256" maximumisinclusive="true"/></Integer><Reference id="concrete_bm_map" type="texture" allowconnectedassets="single" val="" label="Image"/><Choice id="concrete_brightmode" val="concrete_automatic" label="Weathering"><ChoiceValue id="concrete_none" val="0" label="None"/><ChoiceValue id="concrete_automatic" val="1" label="Automatic"/><ChoiceValue id="concrete_custom" val="2" label="Custom - Image"/></Choice><Float id="concrete_bump_amount" val="1" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="2" maximumisinclusive="true"/></Float><Reference id="concrete_bump_map" type="texture" allowconnectedassets="single" val="" label="Image"/><Color id="concrete_color" allowconnectedassets="single" valR="0.4709999999999999742" valG="0.4709999999999999742" valB="0.4709999999999999742" valA="1" label="Color"/><Boolean id="concrete_color_by_object" val="false" label="Color By Object"/><Choice id="concrete_color_colorspace" val="concrete_colorspace_linear" label="Color space"><ChoiceValue id="concrete_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="concrete_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="concrete_colorspace_linear" val="2" label="Linear"/></Choice><Choice id="concrete_finish" val="concrete_straight" label="Type"><ChoiceValue id="concrete_straight" val="0" label="Broom Straight"/><ChoiceValue id="concrete_curved" val="1" label="Broom Curved"/><ChoiceValue id="concrete_smooth" val="2" label="Smooth"/><ChoiceValue id="concrete_polished" val="3" label="Polished"/><ChoiceValue id="concrete_custom" val="4" label="Stamped/Custom"/></Choice><Integer id="concrete_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Boolean id="concrete_roundcorners_allow_different_materials" val="false" label="Blend with Other Materials"/><Boolean id="concrete_roundcorners_on" val="false" label="Round Corners"/><Float id="concrete_roundcorners_radius" allowconnectedassets="single" val="0.25" label="Source"/><Choice id="concrete_sealant" val="concrete_none" label="Sealant"><ChoiceValue id="concrete_none" val="0" label="None"/><ChoiceValue id="concrete_epoxy" val="1" label="Epoxy"/><ChoiceValue id="concrete_acrylic" val="2" label="Acrylic"/></Choice><String id="localname" public="false" readonly="true" local="true" val="Concrete"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Integer id="mode" val="4" label="Mode"/><Integer id="reflection_glossy_samples" val="32" label="Reflection Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer><Float id="scale" val="1" label="Scale"/><Integer id="uv_channel" val="1" label="UV Channel"/></AssetSchema>   schema/DaylightPortalSchema.xml~	  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="DaylightPortalSchema"/><Base val="RenderMaterialSchema"/><type val="lightappearance"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Lights/DaylightPortal/MentalImage.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="Lights/DaylightPortal/DaylightPortalUI.xml"/><Reference id="custom_environment" type="texture" allowconnectedassets="single" val="" label="Custom Environment"/><Float id="cutoff_threshold" val="5" label="Cutoff Threshold (lx)"/><Boolean id="emit_direct_photons" val="false" label="Emit Direct Photons"/><Float id="length" val="1" label="Length"/><Boolean id="lightobject_force_area_light_enable" val="true" label="Enable Force Area Light:"/><Choice id="lightobjectareatype" val="rectangle" label="Area Type:"><ChoiceValue id="none" val="0" label="No Area"/><ChoiceValue id="rectangle" val="1" label="Rectangle"/><ChoiceValue id="disc" val="2" label="Disc"/><ChoiceValue id="sphere" val="3" label="Sphere"/><ChoiceValue id="cylinder" val="4" label="Cylinder"/><ChoiceValue id="object" val="5" label="Object"/><ChoiceValue id="user" val="6" label="User"/></Choice><Float id="lightobjectexponent" val="2" label="Attenuation:"/><Choice id="lightobjecttype" val="spot" label="Type:"><ChoiceValue id="origin" val="0" label="Point"/><ChoiceValue id="spot" val="1" label="Spot"/><ChoiceValue id="directional" val="2" label="Directional"/></Choice><String id="localname" public="false" readonly="true" local="true" val="Sun Light"/><String id="localtype" public="false" readonly="true" local="true" val="Light"/><Boolean id="lookup_using_fg_rays" val="true" label="Lookup Using Fg Rays"/><Float id="multiplier" val="1" label="Multiplier"/><Boolean id="on" val="true" label="On"/><Boolean id="reverse" val="false" label="Reverse"/><Float id="shadow_ray_extension" val="0" label="Shadow Ray Extension"/><Boolean id="shadows" val="true" label="Shadows"/><Float id="spread" val="0" label="Spread:"/><Color id="tint_color" valR="1" valG="1" valB="1" valA="1" label="Light Tint"/><Color id="transparency" valR="1" valG="1" valB="1" valA="1" label="Transparency"/><Boolean id="use_custom_environment" val="false" label="Use Custom Environment"/><Boolean id="visible" val="false" label="Visible"/><Float id="width" val="1" label="Width"/></AssetSchema>    schema/DecalAppearanceSchema.xml}  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="DecalAppearanceSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/DecalAppearance/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/DecalAppearance/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/DecalAppearance/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/DecalAppearance/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/DecalAppearance/DecalAppearanceUI.xml"/><Boolean id="decApp_backface_cull" val="false" label="Backface Cull:"/><Float id="decApp_bump_amount" val="0.2999999999999999889" label="Bump Amount:"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Color id="decApp_bump_map" allowconnectedassets="single" valR="0" valG="0" valB="0" valA="1" label="Bump Pattern:"/><Float id="decApp_cutout_opacity" allowconnectedassets="single" val="1" label="Cutouts:"/><Reference id="decApp_diffuse" type="texture" allowconnectedassets="single" val="" label="Decal Image File:"/><Float id="decApp_glossiness" val="1" label="Finish:"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Integer id="decApp_reflection_glossy_samples" val="12" label="Reflection Glossy Samples:"/><Float id="decApp_reflectivity_at_0deg" val="0" label="Reflectivity:"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Float id="decApp_reflectivity_at_90deg" val="0.2000000000000000111" label="Reflectivity:"/><Integer id="decApp_refraction_glossy_samples" val="12" label="Refraction Glossy Samples:"/><Float id="decApp_refraction_index" val="1" label="Refraction Index:"/><Float id="decApp_refraction_translucency_weight" val="0" label="Refraction Translucency Weight:"/><Float id="decApp_self_illum_color_temperature" val="6500" label="Luminance Color Temperature"/><Color id="decApp_self_illum_filter_map" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Luminance Filter Map:"/><Float id="decApp_self_illum_luminance" val="0" label="Luminance (cd/m^2):"/><Float id="decApp_transparency" val="0" label="Transparency:"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><String id="localname" public="false" readonly="true" local="true" val="DecalAppearance"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Integer id="mode" val="4" label="Mode:"/></AssetSchema>   schema/DecalSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="DecalSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/Decal/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/Decal/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/Decal/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/Decal/DecalUI.xml"/><Vector3 id="bottom_left-1" valX="0" valY="0" valZ="0" label="Bottom Left 1:"/><Vector3 id="bottom_right-1" valX="0" valY="0" valZ="0" label="Bottom Right 1:"/><Reference id="decal-1" allowconnectedassets="single" val="" label="Decal 1:"/><String id="localname" public="false" readonly="true" local="true" val="Decal"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Reference id="surface_material" allowconnectedassets="single" val="" label="Surface Material:"/><Vector3 id="top_left-1" valX="0" valY="0" valZ="0" label="Top Left 1:"/><Vector3 id="top_right-1" valX="0" valY="0" valZ="0" label="Top Right 1:"/></AssetSchema>   schema/DecalbumpmapSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="DecalbumpmapSchema"/><Base val="RenderMaterialSchema"/><type val="texture"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/DecalBumpMap/MentalImage.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/DecalBumpMap/DecalbumpmapUI.xml"/><URL id="decalbumpmap_Bitmap" val="" label="Image File:"/><Float id="decalbumpmap_Blur" val="0.01000000000000000021" label="Blur"/><Integer id="decalbumpmap_Filtering" val="2" label="Filtering"/><Boolean id="decalbumpmap_Invert" val="false" label="Invert:"/><String id="decalbumpmap_MapChannel" val="UVChannel_1" label="Map Channel"/><Float id="decalbumpmap_RGBAmount" val="1" label="Brightness"/><Boolean id="decalbumpmap_UMirror" val="false" label="U Mirror"/><Float id="decalbumpmap_UOffset" val="0" label="U Offset"/><Float id="decalbumpmap_UVScale" val="1" label="UV Scale"/><Boolean id="decalbumpmap_UWrap" val="false" label="U Wrap"/><Boolean id="decalbumpmap_VMirror" val="false" label="V Mirror"/><Float id="decalbumpmap_VOffset" val="0" label="V Offset"/><Boolean id="decalbumpmap_VWrap" val="false" label="V Wrap"/><Float id="decalbumpmap_WAngle" val="0" label="Angle"/><String id="localname" public="false" readonly="true" local="true" val="Decal Bump Map"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/></AssetSchema>   schema/DecalmapSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="DecalmapSchema"/><Base val="RenderMaterialSchema"/><type val="texture"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/DecalMap/MentalImage.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/DecalMap/DecalmapUI.xml"/><URL id="decalmap_Bitmap" val="" label="Image File:"/><Float id="decalmap_Blur" val="0.01000000000000000021" label="Blur"/><Integer id="decalmap_Filtering" val="2" label="Filtering"/><Boolean id="decalmap_Invert" val="false" label="Invert:"/><String id="decalmap_MapChannel" val="UVChannel_1" label="Map Channel"/><Float id="decalmap_RGBAmount" val="1" label="Brightness"/><Boolean id="decalmap_UMirror" val="false" label="U Mirror"/><Float id="decalmap_UOffset" val="0" label="U Offset"/><Float id="decalmap_UVScale" val="1" label="UV Scale"/><Boolean id="decalmap_UWrap" val="false" label="U Wrap"/><Boolean id="decalmap_VMirror" val="false" label="V Mirror"/><Float id="decalmap_VOffset" val="0" label="V Offset"/><Boolean id="decalmap_VWrap" val="false" label="V Wrap"/><Float id="decalmap_WAngle" val="0" label="Angle"/><String id="localname" public="false" readonly="true" local="true" val="Decal Map"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/></AssetSchema>(   schema/GenericPhotometricLightSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="GenericPhotometricLightSchema"/><Base val="RenderMaterialSchema"/><type val="lightappearance"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Lights/GenericPhotometricLight/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Lights/GenericPhotometricLight/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="Lights/GenericPhotometricLight/GenericPhotometricLightUI.xml"/><Color id="ambientColor" valR="0" valG="0" valB="0" valA="1" label="Ambient Color:"/><Boolean id="ambientOnly" val="false" label="Ambient Only:"/><Float id="atmosShadowColAmnt" val="1" label="Amount:"/><Boolean id="atmosShadowOn" val="false" label="On:"/><Float id="atmosShadowOpacity" val="1" label="Opacity:"/><Choice id="colorShifting" val="none" label="Color Shifting:"><ChoiceValue id="none" val="0" label="None"/><ChoiceValue id="std_incandescent" val="1" label="Standard Incandescent Light"/></Choice><Float id="contrast" val="1" label="Contrast:"/><Vector3 id="cylinder_axis" valX="0" valY="1" valZ="0" label="Axis:"/><Float id="cylinder_radius" val="1" label="Radius:"/><Float id="decayStartDistance" val="1" label="Decay Start:"/><Choice id="decayType" val="none" label="Decay Type:"><ChoiceValue id="none" val="0" label="None"/><ChoiceValue id="inverse" val="1" label="Inverse"/><ChoiceValue id="inverseSquare" val="2" label="Inverse Square"/></Choice><Boolean id="diffuse" val="true" label="Diffuse:"/><Float id="dimmer" val="1" label="Multiplier:"/><Vector3 id="disc_normal" valX="0" valY="0" valZ="-1" label="Normal:"/><Float id="disc_radius" val="1" label="Radius:"/><Choice id="distribution" val="isotropic" label="Distribution:"><ChoiceValue id="isotropic" val="0" label="Uniform"/><ChoiceValue id="spot" val="1" label="Spot"/><ChoiceValue id="diffuse" val="2" label="Diffuse"/><ChoiceValue id="web" val="3" label="Use Light Profile"/></Choice><Float id="electricalEfficiency" val="15" label="Electrical Efficiency (lm/W):"/><Float id="fallOff" val="1" label="Fall Off:"/><Float id="farAttenuationEnd" val="1" label="End Point:"/><Boolean id="farAttenuationOn" val="false" label="Far Attenuation:"/><Float id="farAttenuationStart" val="1" label="Start Point:"/><Color id="filterColor" valR="1" valG="1" valB="1" valA="1" label="Filter Color:"/><Boolean id="glyphDisplay" val="false" label="Glyph display:"/><Float id="hotSpot" val="0.5" label="Hot Spot:"/><Float id="illuminanceAt" val="1" label="At (meters):"/><Choice id="intensityUnits" val="candela" label="Intensity Units:"><ChoiceValue id="candela" val="0" label="candelas"/><ChoiceValue id="lumen" val="1" label="lumens"/><ChoiceValue id="lux_at" val="2" label="lux at"/><ChoiceValue id="watt" val="3" label="watts"/><ChoiceValue id="unitless" val="4" label="unitless"/></Choice><Float id="intensityValue" val="1500" label="Value:"/><Boolean id="isLinearLight" val="false" label="Is Linear Light:"/><Boolean id="lightAffectShadowCol" val="true" label="Light Affects Color:"/><Choice id="lightColorUnits" val="kelvin" label="Light Color Units:"><ChoiceValue id="kelvin" val="0" label="Kelvin"/><ChoiceValue id="rgb" val="1" label="RGB"/></Choice><Float id="lightLossFactor" val="1" label="Light Loss Factor:"/><String id="lightName" val="" label="Name:"/><URL id="lightProfileFileName" val="" label="Light Profile:"/><Choice id="lightTempPresets" val="halogen" label="Light Temperature:"><ChoiceValue id="halogenWarm" val="0" label="Halogen (Warm)"/><ChoiceValue id="halogen" val="1" label="Halogen"/><ChoiceValue id="halogenCool" val="2" label="Halogen (Cool)"/><ChoiceValue id="a_incandescent" val="3" label="Incandescent Filament Lamp"/><ChoiceValue id="f4_fluorescentWarmWhite" val="4" label="Fluorescent (Warm White)"/><ChoiceValue id="f2_fluorescentCoolWhite" val="5" label="Fluorescent (Cool White)"/><ChoiceValue id="f3_fluorescentWhite" val="6" label="Fluorescent (White)"/><ChoiceValue id="f5_fluorescentDaylight" val="7" label="Fluorescent (Daylight)"/><ChoiceValue id="f6_fluorescentLightWhite" val="8" label="Fluorescent (Light White)"/><ChoiceValue id="ceramicWarm" val="9" label="HID Ceramic Metal Halide (Warm)"/><ChoiceValue id="ceramicCool" val="10" label="HID Ceramic Metal Halide (Cool)"/><ChoiceValue id="quartzWarm" val="11" label="HID Quartz Metal Halide (Warm)"/><ChoiceValue id="quartz" val="12" label="HID Quartz Metal Halide"/><ChoiceValue id="quartzCool" val="13" label="HID Quartz Metal Halide (Cool)"/><ChoiceValue id="mercury" val="14" label="HID Mercury"/><ChoiceValue id="xenon" val="15" label="HID Xenon"/><ChoiceValue id="highPressureSodium" val="16" label="HID High Pressure Sodium"/><ChoiceValue id="lowPressureSodium" val="17" label="HID Low Pressure Sodium"/><ChoiceValue id="d65" val="18" label="D65 Illuminant (Reference White)"/><ChoiceValue id="d50" val="19" label="D50 Illuminant (Reference White)"/><ChoiceValue id="custom" val="20" label="Custom"/></Choice><Float id="lightTemperature" val="3500" label="Custom Light Temperature:"/><Choice id="lightobjectareatype" val="none" label="Area Type:"><ChoiceValue id="none" val="0" label="No Area"/><ChoiceValue id="rectangle" val="1" label="Rectangle"/><ChoiceValue id="disc" val="2" label="Disc"/><ChoiceValue id="sphere" val="3" label="Sphere"/><ChoiceValue id="cylinder" val="4" label="Cylinder"/><ChoiceValue id="line" val="5" label="Line"/></Choice><Float id="lightobjectexponent" val="2" label="Attenuation:"/><Choice id="lightobjecttype" val="origin" label="Type:"><ChoiceValue id="origin" val="0" label="Point"/><ChoiceValue id="spot" val="1" label="Spot"/><ChoiceValue id="directional" val="2" label="Directional"/></Choice><Boolean id="lightobjectvisible" val="false" label="Light Visible:"/><String id="localname" public="false" readonly="true" local="true" val="Light"/><String id="localtype" public="false" readonly="true" local="true" val="Light"/><Float id="nearAttenuationEnd" val="1" label="End Point:"/><Boolean id="nearAttenuationOn" val="false" label="Near Attenuation:"/><Float id="nearAttenuationStart" val="1" label="Start Point:"/><Boolean id="on" val="true" label="On:"/><Boolean id="plotGlyph" val="false" label="Plot glyph:"/><URL id="projMap" val="" label="File Name:"/><Boolean id="projMapOn" val="false" label="On:"/><Float id="rectangle_length" val="1" label="Length:"/><Float id="rectangle_width" val="1" label="Width:"/><Color id="rgbLightColor" valR="1" valG="1" valB="1" valA="1" label="Light Color:"/><Color id="shadowCol" valR="0" valG="0" valB="0" valA="1" label="Color:"/><URL id="shadowColMap" val="" label="File Name:"/><Float id="shadowDensity" val="1" label="shadowDensity"/><Boolean id="shadowOn" val="true" label="Compute Shadows:"/><Float id="softDiffEdges" val="1" label="Soften Diffuse Edges:"/><Boolean id="specular" val="true" label="Specular:"/><Color id="specularColor" valR="1" valG="1" valB="1" valA="1" label="Specular Color:"/><Float id="sphere_radius" val="1" label="Radius:"/><Boolean id="targeted" val="false" label="Targeted:"/><Boolean id="useShadowColMap" val="false" label="Use Shadow Color Map:"/><Boolean id="webHasSymmetry" val="true" label="Symmetric:"/><Vector3 id="webRotation" valX="0" valY="0" valZ="0" label="Rotation:"/><Vector3 id="webScaling" valX="1" valY="1" valZ="1" label="webScaling"/><Vector3 id="webTranslation" valX="0" valY="0" valZ="0" label="webTranslation"/><PropertyAlias alias="mr_atmosShadowOn" id="atmosShadowOn"/><PropertyAlias alias="mr_atmosShadowOpacity" id="atmosShadowOpacity"/><PropertyAlias alias="mr_atmosShadowColAmnt" id="atmosShadowColAmnt"/><PropertyAlias alias="mr_lightobjectvisible" id="lightobjectvisible"/><PropertyAlias alias="mr_contrast" id="contrast"/><PropertyAlias alias="mr_softDiffEdges" id="softDiffEdges"/><PropertyAlias alias="multiplier" id="dimmer"/></AssetSchema>   schema/GenericSchema.xml\  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="GenericSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/Generic/GenericAdvancedUI.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/Generic/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/Generic/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/Generic/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="6"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/Generic/GenericUI.xml"/><Boolean id="color_by_object" val="false" label="Color By Object"/><Boolean id="generic_ao_details" val="true" label="Use Color From Other Materials"/><Float id="generic_ao_distance" val="4" label="Max Distance"/><Boolean id="generic_ao_on" val="false" label="Ambient Occlusion"/><Integer id="generic_ao_samples" val="16" label="Samples"><Bounds percentage="false" incrementsize="1" minimum="2" minimumisinclusive="true" maximum="256" maximumisinclusive="true"/></Integer><Boolean id="generic_backface_cull" val="false" label="Backface Cull"/><Float id="generic_bump_amount" allowconnectedassets="single" val="0.2999999999999999889" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="-1000" minimumisinclusive="true" maximum="1000" maximumisinclusive="true"/></Float><Color id="generic_bump_map" allowconnectedassets="single" valR="0" valG="0" valB="0" valA="1" label="Bump"/><Float id="generic_cutout_opacity" allowconnectedassets="single" val="1" label="Cutouts"/><Color id="generic_diffuse" allowconnectedassets="single" valR="0.3150000000000000022" valG="0.3150000000000000022" valB="0.3150000000000000022" valA="1" label="Color"/><Choice id="generic_diffuse_colorspace" val="generic_colorspace_linear" label="Color space"><ChoiceValue id="generic_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="generic_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="generic_colorspace_linear" val="2" label="Linear"/></Choice><Float id="generic_diffuse_image_fade" val="1" label="Image Fade"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Float id="generic_glossiness" allowconnectedassets="single" val="0.5" label="Glossiness"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Boolean id="generic_is_metal" val="false" label="Highlights"/><Integer id="generic_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Integer id="generic_reflection_glossy_samples" val="12" label="Reflection Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer><Float id="generic_reflectivity_at_0deg" allowconnectedassets="single" val="0" label="Reflectivity"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Float id="generic_reflectivity_at_90deg" allowconnectedassets="single" val="0" label="Reflectivity"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Integer id="generic_refr_depth" val="-1" label="Override Refraction Depth"><Bounds percentage="false" incrementsize="1" minimum="-1" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Integer id="generic_refraction_glossy_samples" val="12" label="Refraction Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer><Float id="generic_refraction_index" val="1.520000000000000018" label="Refraction"><Bounds percentage="false" incrementsize="1" minimum="0.01000000000000000021" minimumisinclusive="true" maximum="5" maximumisinclusive="true"/></Float><Float id="generic_refraction_translucency_weight" allowconnectedassets="single" val="0" label="Translucency"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Boolean id="generic_roundcorners_allow_different_materials" val="false" label="Blend with Other Materials"/><Float id="generic_roundcorners_radius" allowconnectedassets="single" val="0" label="Round Corners"/><Float id="generic_self_illum_color_temperature" val="6500" label="Color Temperature"/><Color id="generic_self_illum_filter_map" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Filter Color"/><Choice id="generic_self_illum_filter_map_colorspace" val="generic_colorspace_linear" label="Color space"><ChoiceValue id="generic_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="generic_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="generic_colorspace_linear" val="2" label="Linear"/></Choice><Float id="generic_self_illum_luminance" val="0" label="Self Illumination"/><Float id="generic_transparency" allowconnectedassets="single" val="0" label="Transparency"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Float id="generic_transparency_image_fade" val="1" label="Image Fade"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><String id="localname" public="false" readonly="true" local="true" val="Generic"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Integer id="mode" val="4" label="Mode"/></AssetSchema>   schema/GlazingSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="GlazingSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/Glazing/GlazingAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/Glazing/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/Glazing/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/Glazing/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/Glazing/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/Glazing/GlazingUI.xml"/><Boolean id="glazing_color_by_object" val="false" label="Color By Object"/><Integer id="glazing_no_levels" val="2" label="Sheets of Glass"><Bounds percentage="false" incrementsize="1" minimum="1" minimumisinclusive="true" maximum="6" maximumisinclusive="true"/></Integer><Integer id="glazing_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Float id="glazing_reflectance" val="0.1499999999999999944" label="Reflectance"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Integer id="glazing_refr_depth" val="-1" label="Override Refraction Depth"><Bounds percentage="false" incrementsize="1" minimum="-1" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Choice id="glazing_transmittance_color" val="glazing_clear" label="Color"><ChoiceValue id="glazing_clear" val="0" label="Clear"/><ChoiceValue id="glazing_green" val="1" label="Green"/><ChoiceValue id="glazing_gray" val="2" label="Gray"/><ChoiceValue id="glazing_blue" val="3" label="Blue"/><ChoiceValue id="glazing_bluegreen" val="4" label="Blue Green"/><ChoiceValue id="glazing_bronze" val="5" label="Bronze"/><ChoiceValue id="glazing_custom" val="6" label="Custom"/></Choice><Color id="glazing_transmittance_map" allowconnectedassets="single" valR="0.7760000000000000231" valG="0.8269999999999999574" valB="0.7690000000000000169" valA="1" label="Custom Color"/><Choice id="glazing_transmittance_map_colorspace" val="glazing_colorspace_linear" label="Color space"><ChoiceValue id="glazing_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="glazing_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="glazing_colorspace_linear" val="2" label="Linear"/></Choice><String id="localname" public="false" readonly="true" local="true" val="Glazing"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Integer id="mode" val="4" label="Mode"/></AssetSchema>   schema/GradientSchema.xml'  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="GradientSchema"/><Base val="TextureMap2dSchema"/><type val="texture"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/Gradient/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Maps/Gradient/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/Gradient/GradientUI.xml"/><Color id="gradient_Color" allowmultiplevalues="true" valR="0,0.4989999999999999991,1" valG="0,0.4989999999999999991,1" valB="0,0.4989999999999999991,1" valA="1,1,1" label="Color"/><Float id="gradient_Position" allowmultiplevalues="true" val="0,0.5,1" label="Position"/><Choice id="gradient_interpolation" allowmultiplevalues="true" val="gradient_interp_linear,gradient_interp_linear,gradient_interp_linear" label="Interpolation"><ChoiceValue id="gradient_interp_custom" val="0" label="Custom"/><ChoiceValue id="gradient_interp_easyin" val="1" label="Ease in"/><ChoiceValue id="gradient_interp_easyinout" val="2" label="Turbulence"/><ChoiceValue id="gradient_interp_easyout" val="3" label="Ease out"/><ChoiceValue id="gradient_interp_linear" val="4" label="Linear"/><ChoiceValue id="gradient_interp_solid" val="5" label="Solid"/></Choice><Choice id="gradient_noise" val="gradient_noise_regular" label="Noise Type"><ChoiceValue id="gradient_noise_regular" val="0" label="Regular"/><ChoiceValue id="gradient_noise_fractal" val="1" label="Fractal"/><ChoiceValue id="gradient_noise_turbulence" val="2" label="Turbulence"/></Choice><Float id="gradient_noise_amount" val="0" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Float id="gradient_noise_high" val="1" label="High"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Float id="gradient_noise_levels" val="4" label="Levels"><Bounds percentage="false" incrementsize="1" minimum="1" minimumisinclusive="true" maximum="10" maximumisinclusive="true"/></Float><Float id="gradient_noise_low" val="0" label="Low"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Float id="gradient_noise_phase" val="0" label="Phase"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1000000000" maximumisinclusive="true"/></Float><Float id="gradient_noise_size" val="1" label="Size"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1000000000" maximumisinclusive="true"/></Float><Float id="gradient_noise_smooth" val="0" label="Smooth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Choice id="gradient_type" val="gradient_type_linear" label="Gradient Type"><ChoiceValue id="gradient_type_4corner" val="0" label="Linear asymmetrical"/><ChoiceValue id="gradient_type_box" val="1" label="Box"/><ChoiceValue id="gradient_type_diagonal" val="2" label="Diagonal"/><ChoiceValue id="gradient_type_lighting" val="3" label="Light normal"/><ChoiceValue id="gradient_type_linear" val="4" label="Linear"/><ChoiceValue id="gradient_type_mapped" val="5" label="Mapped"/><ChoiceValue id="gradient_type_normal" val="6" label="Camera normal"/><ChoiceValue id="gradient_type_pong" val="7" label="Pong"/><ChoiceValue id="gradient_type_radial" val="8" label="Radial"/><ChoiceValue id="gradient_type_spiral" val="9" label="Spiral"/><ChoiceValue id="gradient_type_sweep" val="10" label="Sweep"/><ChoiceValue id="gradient_type_tartan" val="11" label="Tartan"/></Choice><String id="localname" public="false" readonly="true" local="true" val="Gradient"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/><PropertyAlias alias="gradient_UVScale" id="texture_UVScale"/><PropertyAlias alias="gradient_ScaleLock" id="texture_ScaleLock"/><PropertyAlias alias="gradient_WAngle" id="texture_WAngle"/><PropertyAlias alias="gradient_UOffset" id="texture_UOffset"/><PropertyAlias alias="gradient_VOffset" id="texture_VOffset"/><PropertyAlias alias="gradient_OffsetLock" id="texture_OffsetLock"/><PropertyAlias alias="gradient_RealWorldScaleX" id="texture_RealWorldScaleX"/><PropertyAlias alias="gradient_RealWorldScaleY" id="texture_RealWorldScaleY"/><PropertyAlias alias="gradient_RealWorldOffsetX" id="texture_RealWorldOffsetX"/><PropertyAlias alias="gradient_RealWorldOffsetY" id="texture_RealWorldOffsetY"/><PropertyAlias alias="gradient_MapChannel" id="texture_MapChannel"/><PropertyAlias alias="gradient_MapChannel_ID_Advanced" id="texture_MapChannel_ID_Advanced"/><PropertyAlias alias="gradient_MapChannel_UVWSource_Advanced" id="texture_MapChannel_UVWSource_Advanced"/><PropertyAlias alias="gradient_LinkTextureTransforms" id="texture_LinkTextureTransforms"/><PropertyAlias alias="gradient_RepeatX" id="texture_URepeat"/><PropertyAlias alias="gradient_RepeatY" id="texture_VRepeat"/></AssetSchema>   schema/HardwoodSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="HardwoodSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/Hardwood/HardwoodAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/Hardwood/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/Hardwood/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/Hardwood/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/Hardwood/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/Hardwood/HardwoodUI.xml"/><Boolean id="hardwood_ao_details" val="false" label="Use Color From Other Materials"/><Float id="hardwood_ao_distance" val="4" label="Max Distance"/><Boolean id="hardwood_ao_on" val="false" label="Ambient Occlusion"/><Integer id="hardwood_ao_samples" val="16" label="Samples"><Bounds percentage="false" incrementsize="1" minimum="2" minimumisinclusive="true" maximum="256" maximumisinclusive="true"/></Integer><Choice id="hardwood_application" val="hardwood_flooring" label="Used For"><ChoiceValue id="hardwood_flooring" val="0" label="Flooring"/><ChoiceValue id="hardwood_furniture" val="1" label="Furniture"/></Choice><Reference id="hardwood_color" type="texture" allowconnectedassets="single" val="" label="Image"/><Choice id="hardwood_finish" val="hardwood_unfinished" label="Finish"><ChoiceValue id="hardwood_gloss" val="0" label="Glossy Varnish"/><ChoiceValue id="hardwood_semigloss" val="1" label="Semi-gloss Varnish"/><ChoiceValue id="hardwood_satin" val="2" label="Satin Varnish"/><ChoiceValue id="hardwood_unfinished" val="3" label="Unfinished"/></Choice><Choice id="hardwood_imperfections" val="hardwood_automatic" label="Relief  Pattern"><ChoiceValue id="hardwood_none" val="0" label="None"/><ChoiceValue id="hardwood_automatic" val="1" label="Based on Wood Grain"/><ChoiceValue id="hardwood_custom" val="2" label="Custom"/></Choice><Float id="hardwood_imperfections_amount" val="0.2999999999999999889" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="-10" minimumisinclusive="true" maximum="10" maximumisinclusive="true"/></Float><Reference id="hardwood_imperfections_shader" type="texture" allowconnectedassets="single" val="" label="Image"/><Integer id="hardwood_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Boolean id="hardwood_roundcorners_allow_different_materials" val="false" label="Blend with Other Materials"/><Boolean id="hardwood_roundcorners_on" val="false" label="Round Corners"/><Float id="hardwood_roundcorners_radius" allowconnectedassets="single" val="0.25" label="Source"/><Color id="hardwood_tint_color" valR="1" valG="1" valB="1" valA="1" label="Stain Color"/><Choice id="hardwood_tint_color_colorspace" val="hardwood_colorspace_linear" label="Color space"><ChoiceValue id="hardwood_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="hardwood_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="hardwood_colorspace_linear" val="2" label="Linear"/></Choice><Choice id="hardwood_tint_enabled" val="hardwood_no_color" label="Stain"><ChoiceValue id="hardwood_no_color" val="0" label="None"/><ChoiceValue id="hardwood_color_choice" val="1" label="Color"/></Choice><String id="localname" public="false" readonly="true" local="true" val="Wood"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Integer id="mode" val="4" label="Mode"/><Integer id="reflection_glossy_samples" val="32" label="Reflection Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer></AssetSchema>   schema/HemisphericalSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="HemisphericalSchema"/><Base val="RenderMaterialSchema"/><type val="texture"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/Hemispherical/MentalImage.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/Hemispherical/HemisphericalUI.xml"/><TextureURI id="hemispherical_Bitmap" allowmultiplevalues="true" val="" label="Image File"/><Float id="hemispherical_RGBAmount" val="8" label="Relative Brightness:"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><String id="localname" public="false" readonly="true" local="true" val="Hemispherical Map"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/></AssetSchema>"   schema/LogarithmicToneOpSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="LogarithmicToneOpSchema"/><Base val="RenderMaterialSchema"/><type val="postprocessing"/><implementation id="ImplementationOGS" public="false" readonly="true" val="PostProcessing/LogarithmicToneOp/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="PostProcessing/LogarithmicToneOp/LogarithmicToneOpUI.xml"/><Boolean id="active" val="true" label="Active"/><Float id="brightness" val="65" label="Brightness:"/><Boolean id="colorCorrection" val="false" label="Color Correction"/><Boolean id="colorDifferentiation" val="false" label="Desaturate Low Levels"/><Boolean id="colorMapIndependent" val="false" label="Affect Indirect Only"/><Float id="contrast" val="50" label="Contrast:"/><Boolean id="exterior" val="false" label="Exterior Daylight"/><Float id="midtones" val="1" label="Mid Tones:"/><Color id="whiteColor" valR="1" valG="1" valB="1" valA="1" label="White Color:"/></AssetSchema>   schema/MarbleSchema.xml7
  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="MarbleSchema"/><Base val="TextureMap3dSchema"/><type val="texture"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/Marble/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Maps/Marble/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/Marble/MarbleUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Marble"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/><Color id="marble_Color1" allowconnectedassets="single" valR="0.2000000000000000111" valG="0.2000000000000000111" valB="0.09900000000000000466" valA="1" label="Stone Color"/><Choice id="marble_Color1_colorspace" val="marble_colorspace_linear" label="Color space"><ChoiceValue id="marble_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="marble_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="marble_colorspace_linear" val="2" label="Linear"/></Choice><Color id="marble_Color2" allowconnectedassets="single" valR="0.8000000000000000444" valG="0.8000000000000000444" valB="0.5999999999999999778" valA="1" label="Vein Color"/><Choice id="marble_Color2_colorspace" val="marble_colorspace_linear" label="Color space"><ChoiceValue id="marble_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="marble_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="marble_colorspace_linear" val="2" label="Linear"/></Choice><Float id="marble_Size" val="1" label="Vein Spacing"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><Float id="marble_Width" val="0.01000000000000000021" label="Vein Width"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><PropertyAlias alias="marble_Offset" id="texture_Offset"/><PropertyAlias alias="marble_OffsetLock" id="texture_OffsetLock"/><PropertyAlias alias="marble_Tiling" id="texture_Tiling"/><PropertyAlias alias="marble_Angle" id="texture_Angle"/><PropertyAlias alias="marble_LinkTextureTransforms" id="texture_LinkTextureTransforms"/><PropertyAlias alias="marble_RealWorldOffsetX" id="texture_RealWorldOffsetX"/><PropertyAlias alias="marble_RealWorldOffsetY" id="texture_RealWorldOffsetY"/><PropertyAlias alias="marble_RealWorldOffsetZ" id="texture_RealWorldOffsetZ"/></AssetSchema>   schema/MasonryCMUSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="MasonryCMUSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/MasonryCMU/MasonryCMUAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/MasonryCMU/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/MasonryCMU/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/MasonryCMU/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/MasonryCMU/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/MasonryCMU/MasonryCMUUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Masonry"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Boolean id="masonrycmu_ao_details" val="false" label="Use Color From Other Materials"/><Float id="masonrycmu_ao_distance" val="4" label="Max Distance"/><Boolean id="masonrycmu_ao_on" val="false" label="Ambient Occlusion"/><Integer id="masonrycmu_ao_samples" val="16" label="Samples"><Bounds percentage="false" incrementsize="1" minimum="2" minimumisinclusive="true" maximum="256" maximumisinclusive="true"/></Integer><Choice id="masonrycmu_application" val="masonrycmu_unfinished" label="Finish"><ChoiceValue id="masonrycmu_glossy" val="0" label="Glossy"/><ChoiceValue id="masonrycmu_matte" val="1" label="Matte"/><ChoiceValue id="masonrycmu_unfinished" val="2" label="Unfinished"/></Choice><Color id="masonrycmu_color" allowconnectedassets="single" valR="0.4709999999999999742" valG="0.4709999999999999742" valB="0.4709999999999999742" valA="1" label="Color"/><Boolean id="masonrycmu_color_by_object" val="false" label="Color By Object"/><Choice id="masonrycmu_color_colorspace" val="masonrycmu_colorspace_linear" label="Color space"><ChoiceValue id="masonrycmu_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="masonrycmu_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="masonrycmu_colorspace_linear" val="2" label="Linear"/></Choice><Choice id="masonrycmu_pattern" val="masonrycmu_custom" label="Relief Pattern"><ChoiceValue id="masonrycmu_none" val="0" label="None"/><ChoiceValue id="masonrycmu_custom" val="1" label="Custom"/></Choice><Float id="masonrycmu_pattern_height" val="0.1499999999999999944" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="2" maximumisinclusive="true"/></Float><Reference id="masonrycmu_pattern_map" type="texture" allowconnectedassets="single" val="" label="Image"/><Integer id="masonrycmu_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Boolean id="masonrycmu_roundcorners_allow_different_materials" val="false" label="Blend with Other Materials"/><Boolean id="masonrycmu_roundcorners_on" val="false" label="Round Corners"/><Float id="masonrycmu_roundcorners_radius" allowconnectedassets="single" val="0.25" label="Source"/><Choice id="masonrycmu_type" val="masonrycmu_masonry" label="Type"><ChoiceValue id="masonrycmu_cmu" val="0" label="CMU"/><ChoiceValue id="masonrycmu_masonry" val="1" label="Masonry"/></Choice><Integer id="mode" val="4" label="Mode"/><Integer id="reflection_glossy_samples" val="32" label="Reflection Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer></AssetSchema>   schema/MetalSchema.xmlU  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="MetalSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/Metal/metalAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/Metal/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/Metal/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/Metal/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/Metal/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/Metal/metalUI.xml"/><URL id="break_def_map" val="Mats/Metal/external.dependency/Simple_Metal_Mtl_Break_pattern.jpg" label="Break Def Map"/><URL id="brush_def_map" val="Mats/Metal/external.dependency/Simple_Metal_Mtl_Brush_pattern.jpg" label="Brush Def Map"/><URL id="bump_checker_map" val="Mats/Metal/external.dependency/Simple_Metal_Mtl_CheckerPlate_pattern.jpg" label="Bump Checker Map"/><URL id="bump_diamond_map" val="Mats/Metal/external.dependency/Simple_Metal_Mtl_DiamondPlate_pattern.jpg" label="Bump Diamond Map"/><String id="localname" public="false" readonly="true" local="true" val="Metal"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Boolean id="metal_ao_details" val="false" label="Use Color From Other Materials"/><Float id="metal_ao_distance" val="4" label="Max Distance"/><Boolean id="metal_ao_on" val="false" label="Ambient Occlusion"/><Integer id="metal_ao_samples" val="16" label="Samples"><Bounds percentage="false" incrementsize="1" minimum="2" minimumisinclusive="true" maximum="256" maximumisinclusive="true"/></Integer><Color id="metal_color" allowconnectedassets="single" valR="0.5999999999999999778" valG="0.5999999999999999778" valB="0.5999999999999999778" valA="1" label="Color"/><Boolean id="metal_color_by_object" val="false" label="Color By Object"/><Choice id="metal_color_colorspace" val="metal_colorspace_linear" label="Color space"><ChoiceValue id="metal_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="metal_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="metal_colorspace_linear" val="2" label="Linear"/></Choice><Choice id="metal_finish" val="metal_polished" label="Finish"><ChoiceValue id="metal_polished" val="0" label="Polished"/><ChoiceValue id="metal_semi_polished" val="1" label="Semi-polished"/><ChoiceValue id="metal_satin" val="2" label="Satin"/><ChoiceValue id="metal_brushed" val="3" label="Brushed"/></Choice><Float id="metal_patina" val="0" label="Patina"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Choice id="metal_pattern" val="metal_none" label="Relief Pattern"><ChoiceValue id="metal_none" val="0" label="None"/><ChoiceValue id="metal_knurl" val="1" label="Knurl"/><ChoiceValue id="metal_diamond_plate" val="2" label="Diamond Plate"/><ChoiceValue id="metal_checker_plate" val="3" label="Checker Plate"/><ChoiceValue id="metal_custom" val="4" label="Custom - Image"/></Choice><Float id="metal_pattern_height" val="0.2999999999999999889" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="2" maximumisinclusive="true"/></Float><Float id="metal_pattern_scale" val="1" label="Scale"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true"/></Float><Reference id="metal_pattern_shader" type="texture" allowconnectedassets="single" val="" label="Image"/><Choice id="metal_perforations" val="metal_perf_none" label="Cutouts"><ChoiceValue id="metal_perf_none" val="0" label="None"/><ChoiceValue id="metal_perf_circles_staggered" val="1" label="Staggered Circles"/><ChoiceValue id="metal_perf_circles_straight" val="2" label="Straight Circles"/><ChoiceValue id="metal_perf_squares" val="3" label="Squares"/><ChoiceValue id="metal_perf_grecian" val="4" label="Grecian"/><ChoiceValue id="metal_perf_cloverleaf" val="5" label="Cloverleaf"/><ChoiceValue id="metal_perf_hexagon" val="6" label="Hexagon"/><ChoiceValue id="metal_perf_custom" val="7" label="Custom"/></Choice><Float id="metal_perforations_center" val="0.6875" label="Center Spacing"><Bounds percentage="false" incrementsize="1" minimum="0.0001000000000000000048" minimumisinclusive="true"/></Float><Reference id="metal_perforations_shader" type="texture" allowconnectedassets="single" val="" label="Image"/><Float id="metal_perforations_size" val="0.5" label="Size"><Bounds percentage="false" incrementsize="1" minimum="0.0001000000000000000048" minimumisinclusive="true"/></Float><Float id="metal_perforations_space" val="0.2000000000000000111" label="Perforations Space"/><Integer id="metal_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Boolean id="metal_roundcorners_allow_different_materials" val="false" label="Blend with Other Materials"/><Boolean id="metal_roundcorners_on" val="false" label="Round Corners"/><Float id="metal_roundcorners_radius" allowconnectedassets="single" val="0.25" label="Source"/><Choice id="metal_type" val="metal_aluminum" label="Type"><ChoiceValue id="metal_aluminum" val="0" label="Aluminum"/><ChoiceValue id="metal_galvanized_alu" val="1" label="Anodized Aluminum"/><ChoiceValue id="metal_chrome" val="2" label="Chrome"/><ChoiceValue id="metal_copper" val="3" label="Copper"/><ChoiceValue id="metal_brass" val="4" label="Brass"/><ChoiceValue id="metal_bronze" val="5" label="Bronze"/><ChoiceValue id="metal_stainless_steel" val="6" label="Stainless Steel"/><ChoiceValue id="metal_zinc" val="7" label="Zinc"/></Choice><Integer id="mode" val="4" label="Mode"/><Integer id="reflection_glossy_samples" val="32" label="Reflection Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer></AssetSchema>   schema/MetallicPaintSchema.xmlR  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="MetallicPaintSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/MetallicPaint/MetallicPaintAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/MetallicPaint/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/MetallicPaint/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/MetallicPaint/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/MetallicPaint/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/MetallicPaint/MetallicPaintUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Metallic Paint"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Boolean id="metallicpaint_ao_details" val="false" label="Use Color From Other Materials"/><Float id="metallicpaint_ao_distance" val="4" label="Max Distance"/><Boolean id="metallicpaint_ao_on" val="false" label="Ambient Occlusion"/><Integer id="metallicpaint_ao_samples" val="16" label="Samples"><Bounds percentage="false" incrementsize="1" minimum="2" minimumisinclusive="true" maximum="256" maximumisinclusive="true"/></Integer><Color id="metallicpaint_base_color" allowconnectedassets="single" valR="1" valG="0" valB="0" valA="1" label="Color"/><Boolean id="metallicpaint_base_color_by_object" val="false" label="Color By Object"/><Choice id="metallicpaint_base_color_colorspace" val="metallicpaint_colorspace_linear" label="Color space"><ChoiceValue id="metallicpaint_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="metallicpaint_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="metallicpaint_colorspace_linear" val="2" label="Linear"/></Choice><Float id="metallicpaint_base_highlightspread" val="0.5" label="Highlight Spread"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Choice id="metallicpaint_finish" val="metallicpaint_finish_smooth" label="Finish"><ChoiceValue id="metallicpaint_finish_smooth" val="0" label="Smooth"/><ChoiceValue id="metallicpaint_finish_peeling" val="1" label="Orange Peel"/></Choice><Float id="metallicpaint_finish_peelamount" val="0.05000000000000000278" label="Amount"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Choice id="metallicpaint_flecks" val="metallicpaint_flecks_enable" label="Flecks"><ChoiceValue id="metallicpaint_flecks_none" val="0" label="None"/><ChoiceValue id="metallicpaint_flecks_enable" val="1" label="Enabled"/></Choice><Color id="metallicpaint_flecks_color" allowconnectedassets="single" valR="0.4709999999999999742" valG="0.4709999999999999742" valB="0.4709999999999999742" valA="1" label="Color"/><Boolean id="metallicpaint_flecks_color_by_object" val="false" label="Color By Object"/><Choice id="metallicpaint_flecks_color_colorspace" val="metallicpaint_colorspace_linear" label="Color space"><ChoiceValue id="metallicpaint_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="metallicpaint_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="metallicpaint_colorspace_linear" val="2" label="Linear"/></Choice><Float id="metallicpaint_flecks_size" val="0.01499999999999999944" label="Size"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Choice id="metallicpaint_pearl" val="metallicpaint_pearl_chromatic" label="Pearl"><ChoiceValue id="metallicpaint_pearl_none" val="0" label="None"/><ChoiceValue id="metallicpaint_pearl_chromatic" val="1" label="Chromatic"/><ChoiceValue id="metallicpaint_pearl_custom" val="2" label="Second Color"/></Choice><Float id="metallicpaint_pearl_amount" val="0.5" label="Amount"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Color id="metallicpaint_pearl_color" allowconnectedassets="single" valR="0.8000000000000000444" valG="0.1179999999999999938" valB="0" valA="1" label="Color"/><Boolean id="metallicpaint_pearl_color_by_object" val="false" label="Color By Object"/><Choice id="metallicpaint_pearl_color_colorspace" val="metallicpaint_colorspace_linear" label="Color space"><ChoiceValue id="metallicpaint_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="metallicpaint_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="metallicpaint_colorspace_linear" val="2" label="Linear"/></Choice><Float id="metallicpaint_pearl_ior" val="0.2000000000000000111" label="Blend"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Integer id="metallicpaint_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Integer id="metallicpaint_reflection_glossy_samples" val="32" label="Reflection Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer><Boolean id="metallicpaint_roundcorners_allow_different_materials" val="false" label="Blend with Other Materials"/><Boolean id="metallicpaint_roundcorners_on" val="false" label="Round Corners"/><Float id="metallicpaint_roundcorners_radius" allowconnectedassets="single" val="0.25" label="Source"/><Choice id="metallicpaint_topcoat" val="metallicpaint_topcoat_carpaint" label="Top Coat"><ChoiceValue id="metallicpaint_topcoat_carpaint" val="0" label="Car Paint"/><ChoiceValue id="metallicpaint_topcoat_chrome" val="1" label="Chrome"/><ChoiceValue id="metallicpaint_topcoat_matte" val="2" label="Matte"/><ChoiceValue id="metallicpaint_topcoat_custom" val="3" label="Custom"/></Choice><Float id="metallicpaint_topcoat_falloff" val="0.2000000000000000111" label="Angle Falloff"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Float id="metallicpaint_topcoat_glossy" val="0.8000000000000000444" label="Glossiness"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Integer id="mode" val="4" label="Mode"/></AssetSchema>   schema/MirrorSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="MirrorSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/Mirror/MirrorAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/Mirror/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/Mirror/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/Mirror/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/Mirror/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/Mirror/MirrorUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Mirror"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Boolean id="mirror_color_by_object" val="false" label="Color By Object"/><Integer id="mirror_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Boolean id="mirror_roundcorners_allow_different_materials" val="false" label="Blend with Other Materials"/><Boolean id="mirror_roundcorners_on" val="false" label="Round Corners"/><Float id="mirror_roundcorners_radius" allowconnectedassets="single" val="0.25" label="Source"/><Color id="mirror_tintcolor" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Tint Color"/><Choice id="mirror_tintcolor_colorspace" val="mirror_colorspace_linear" label="Color space"><ChoiceValue id="mirror_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="mirror_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="mirror_colorspace_linear" val="2" label="Linear"/></Choice><Integer id="mode" val="4" label="Mode"/></AssetSchema>   schema/NoiseSchema.xmlC  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="NoiseSchema"/><Base val="TextureMap3dSchema"/><type val="texture"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/Noise/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Maps/Noise/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/Noise/NoiseUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Noise"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/><Color id="noise_Color1" allowconnectedassets="single" valR="0" valG="0" valB="0" valA="1" label="Color 1"/><Choice id="noise_Color1_colorspace" val="noise_colorspace_linear" label="Color space"><ChoiceValue id="noise_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="noise_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="noise_colorspace_linear" val="2" label="Linear"/></Choice><Color id="noise_Color2" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Color 2"/><Choice id="noise_Color2_colorspace" val="noise_colorspace_linear" label="Color space"><ChoiceValue id="noise_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="noise_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="noise_colorspace_linear" val="2" label="Linear"/></Choice><Float id="noise_Levels" val="3" label="Levels"><Bounds percentage="false" incrementsize="1" minimum="1" minimumisinclusive="true" maximum="10" maximumisinclusive="true"/></Float><Float id="noise_Phase" val="0" label="Phase"/><Float id="noise_Size" val="0.9799999999999999822" label="Size"><Bounds percentage="false" incrementsize="1" minimum="0.001000000000000000021" minimumisinclusive="true" maximum="10000000000" maximumisinclusive="true"/></Float><Float id="noise_ThresholdHigh" val="1" label="High"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Float id="noise_ThresholdLow" val="0" label="Low"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Choice id="noise_Type" val="noise_regular" label="Noise Type"><ChoiceValue id="noise_regular" val="0" label="Regular"/><ChoiceValue id="noise_fractal" val="1" label="Fractal"/><ChoiceValue id="noise_turbulence" val="2" label="Turbulence"/></Choice><PropertyAlias alias="noise_Offset" id="texture_Offset"/><PropertyAlias alias="noise_OffsetLock" id="texture_OffsetLock"/><PropertyAlias alias="noise_Tiling" id="texture_Tiling"/><PropertyAlias alias="noise_Angle" id="texture_Angle"/><PropertyAlias alias="noise_LinkTextureTransforms" id="texture_LinkTextureTransforms"/><PropertyAlias alias="noise_RealWorldOffsetX" id="texture_RealWorldOffsetX"/><PropertyAlias alias="noise_RealWorldOffsetY" id="texture_RealWorldOffsetY"/><PropertyAlias alias="noise_RealWorldOffsetZ" id="texture_RealWorldOffsetZ"/></AssetSchema>#   schema/PhotographicToneOpSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="PhotographicToneOpSchema"/><Base val="RenderMaterialSchema"/><type val="postprocessing"/><implementation id="ImplementationOGS" public="false" readonly="true" val="PostProcessing/PhotographicToneOp/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="PostProcessing/PhotographicToneOp/PhotographicToneOpUI.xml"/><Boolean id="active" val="true" label="Active"/><Float id="aperture" val="0" label="aperture"/><Float id="aspect_ratio" val="1" label="aspect_ratio"/><Float id="burn_highlights" val="0.25" label="Highlights (Burn):"/><Float id="camera_shutter" val="0.125" label="Shutter Speed:"/><Float id="crush_blacks" val="0.2000000000000000111" label="Shadows:"/><Float id="f_number" val="8" label="Aperture (f-stop):"/><Float id="film_iso" val="100" label="Film speed (ISO):"/><Float id="focal_length" val="0.5" label="focal_length"/><Integer id="image_x_resolution" val="256" label="image_x_resolution"/><Integer id="image_y_resolution" val="256" label="image_y_resolution"/><Float id="saturation" val="1" label="Color Saturation:"/><Float id="vignetting" val="0" label="Vigneting:"/><Float id="whitepoint" val="100" label="Whitepoint:"/></AssetSchema>   schema/PlasticVinylSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="PlasticVinylSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/PlasticVinyl/PlasticVinylAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/PlasticVinyl/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/PlasticVinyl/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/PlasticVinyl/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/PlasticVinyl/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/PlasticVinyl/PlasticVinylUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Plastic"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Integer id="mode" val="4" label="Mode"/><Boolean id="plasticvinyl_ao_details" val="false" label="Use Color From Other Materials"/><Float id="plasticvinyl_ao_distance" val="4" label="Max Distance"/><Boolean id="plasticvinyl_ao_on" val="false" label="Ambient Occlusion"/><Integer id="plasticvinyl_ao_samples" val="16" label="Samples"><Bounds percentage="false" incrementsize="1" minimum="2" minimumisinclusive="true" maximum="256" maximumisinclusive="true"/></Integer><Choice id="plasticvinyl_application" val="plasticvinyl_polished" label="Finish"><ChoiceValue id="plasticvinyl_polished" val="0" label="Polished"/><ChoiceValue id="plasticvinyl_glossy" val="1" label="Glossy"/><ChoiceValue id="plasticvinyl_matte" val="2" label="Matte"/></Choice><Choice id="plasticvinyl_bump" val="plasticvinyl_none" label="Finish Bumps"><ChoiceValue id="plasticvinyl_none" val="0" label="None"/><ChoiceValue id="plasticvinyl_custom" val="1" label="Custom"/></Choice><Float id="plasticvinyl_bump_amount" val="0.05000000000000000278" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Reference id="plasticvinyl_bump_map" type="texture" allowconnectedassets="single" val="" label="Image"/><Color id="plasticvinyl_color" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Color"/><Boolean id="plasticvinyl_color_by_object" val="false" label="Color By Object"/><Choice id="plasticvinyl_color_colorspace" val="plasticvinyl_colorspace_linear" label="Color space"><ChoiceValue id="plasticvinyl_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="plasticvinyl_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="plasticvinyl_colorspace_linear" val="2" label="Linear"/></Choice><Choice id="plasticvinyl_pattern" val="plasticvinyl_none" label="Relief Pattern"><ChoiceValue id="plasticvinyl_none" val="0" label="None"/><ChoiceValue id="plasticvinyl_custom" val="1" label="Custom"/></Choice><Float id="plasticvinyl_pattern_amount" val="0.25" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="2" maximumisinclusive="true"/></Float><Reference id="plasticvinyl_pattern_map" type="texture" allowconnectedassets="single" val="" label="Image"/><Integer id="plasticvinyl_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Integer id="plasticvinyl_refr_depth" val="-1" label="Override Refraction Depth"><Bounds percentage="false" incrementsize="1" minimum="-1" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Boolean id="plasticvinyl_roundcorners_allow_different_materials" val="false" label="Blend with Other Materials"/><Boolean id="plasticvinyl_roundcorners_on" val="false" label="Round Corners"/><Float id="plasticvinyl_roundcorners_radius" allowconnectedassets="single" val="0.25" label="Round Corners"/><Choice id="plasticvinyl_type" val="plasticvinyl_plasticsolid" label="Type"><ChoiceValue id="plasticvinyl_plasticsolid" val="0" label="Plastic (Solid)"/><ChoiceValue id="plasticvinyl_plastictransparent" val="1" label="Plastic (Transparent)"/><ChoiceValue id="plasticvinyl_vinyl" val="2" label="Vinyl"/></Choice><Integer id="reflection_glossy_samples" val="32" label="Reflection Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer><Integer id="refraction_glossy_samples" val="32" label="Refraction Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer></AssetSchema>   schema/PrismCommonSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="PrismCommonSchema"/><Base val="CommonSchema"/><Integer id="SchemaVersion" public="false" readonly="true" val="6"/><Integer id="interior_model" val="0" label="Material Type"/><Color id="surface_albedo" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Color"/><Choice id="surface_albedo_colorspace" val="colorspace_not_specified" label="Color space"><ChoiceValue id="colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="colorspace_linear" val="2" label="Linear"/></Choice><String id="surface_albedo_urn" val="" label="URN"/><Float id="surface_anisotropy" allowconnectedassets="single" val="0" label="Anisotropy"/><String id="surface_anisotropy_urn" val="" label="URN"/><Reference id="surface_cutout" type="texture" allowconnectedassets="single" val="" label="Image"/><String id="surface_cutout_urn" val="" label="URN"/><Choice id="surface_ndf_type" val="surface_ndf_ggx" label="NDF"><ChoiceValue id="surface_ndf_beckmann" val="0" label="BECKMANN"/><ChoiceValue id="surface_ndf_ggx" val="1" label="GGX"/></Choice><Reference id="surface_normal" type="texture" allowconnectedassets="single" val="" label="Image"/><String id="surface_normal_urn" val="" label="URN"/><Float id="surface_rotation" allowconnectedassets="single" val="0" label="Rotation"/><String id="surface_rotation_urn" val="" label="URN"/><Float id="surface_roughness" allowconnectedassets="single" val="0.2000000000000000111" label="Roughness"/><String id="surface_roughness_urn" val="" label="URN"/><String id="swatch" public="false" val=""/></AssetSchema>   schema/PrismGlazingSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="PrismGlazingSchema"/><Base val="PrismCommonSchema"/><type val="materialappearance"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/PrismGlazing/Generic.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="3"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/PrismGlazing/PrismGlazingUI.xml"/><Boolean id="glazing_backface_culling" val="true" label="Backface culling"/><Color id="glazing_f0" allowconnectedassets="single" valR="0.08000000000000000167" valG="0.08000000000000000167" valB="0.08000000000000000167" valA="1" label="Reflectance"/><Choice id="glazing_f0_colorspace" val="colorspace_not_specified" label="Color space"><ChoiceValue id="colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="colorspace_linear" val="2" label="Linear"/></Choice><String id="glazing_f0_urn" val="" label="URN"/><Color id="glazing_transmission_color" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Transmissive color"/><Choice id="glazing_transmission_color_colorspace" val="colorspace_not_specified" label="Color space"><ChoiceValue id="colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="colorspace_linear" val="2" label="Linear"/></Choice><String id="glazing_transmission_color_urn" val="" label="URN"/><Float id="glazing_transmission_roughness" allowconnectedassets="single" val="0.2000000000000000111" label="Transmissive roughness"/><String id="glazing_transmission_roughness_urn" val="" label="URN"/><String id="localname" public="false" readonly="true" local="true" val="Glazing"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/></AssetSchema>   schema/PrismIBLSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="PrismIBLSchema"/><Base val="CommonSchema"/><type val="environment"/><Integer id="SchemaVersion" public="false" readonly="true" val="2"/><ui id="UIDefinition" public="false" readonly="true" val="Environments/IBL/PrismIBLUI.xml"/><Float id="center_angle" val="0" label="Angle specifying direction towards image center"/><Float id="illuminance" unit="Lux_I" val="500" label="Target illuminance of upper hemisphere in lux"/><TextureURI id="image" allowmultiplevalues="true" val="" label="URI of the EXR or HDR file"/><String id="image_urn" val="" label="URN"/><String id="localname" public="false" readonly="true" local="true" val="IBL"/><String id="localtype" public="false" readonly="true" local="true" val="Environment"/><Boolean id="use_illuminance" val="false" label="Use the above illuminance or raw data"/><Float id="white_luminance" unit="CandelasPerSquareMeter" val="1" label="Luminance of the RGB value (1,1,1)"/></AssetSchema>   schema/PrismLayeredSchema.xmlP
  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="PrismLayeredSchema"/><Base val="PrismCommonSchema"/><type val="materialappearance"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/PrismLayered/Generic.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="7"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/PrismLayered/PrismLayeredUI.xml"/><Float id="layered_anisotropy" allowconnectedassets="single" val="0" label="Anisotropy"/><String id="layered_anisotropy_urn" val="" label="URN"/><Color id="layered_bottom_f0" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Color"/><Choice id="layered_bottom_f0_colorspace" val="colorspace_not_specified" label="Color space"><ChoiceValue id="colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="colorspace_linear" val="2" label="Linear"/></Choice><String id="layered_bottom_f0_urn" val="" label="URN"/><Color id="layered_diffuse" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Color"/><Choice id="layered_diffuse_colorspace" val="colorspace_not_specified" label="Color space"><ChoiceValue id="colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="colorspace_linear" val="2" label="Linear"/></Choice><String id="layered_diffuse_urn" val="" label="URN"/><Float id="layered_f0" allowconnectedassets="single" val="0.02000000000000000042" label="Clearcoat reflectance"/><String id="layered_f0_urn" val="" label="URN"/><Float id="layered_fraction" allowconnectedassets="single" val="0.5" label="Fraction"/><String id="layered_fraction_urn" val="" label="URN"/><Choice id="layered_ndf_type" val="layered_ndf_ggx" label="NDF"><ChoiceValue id="layered_ndf_beckmann" val="0" label="BECKMANN"/><ChoiceValue id="layered_ndf_ggx" val="1" label="GGX"/></Choice><Reference id="layered_normal" type="texture" allowconnectedassets="single" val="" label="Image"/><String id="layered_normal_urn" val="" label="URN"/><Float id="layered_rotation" allowconnectedassets="single" val="0" label="Rotation"/><String id="layered_rotation_urn" val="" label="URN"/><Float id="layered_roughness" allowconnectedassets="single" val="0.2000000000000000111" label="Roughness"/><String id="layered_roughness_urn" val="" label="URN"/><String id="localname" public="false" readonly="true" local="true" val="Layered"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/></AssetSchema>   schema/PrismMetalSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="PrismMetalSchema"/><Base val="PrismCommonSchema"/><type val="materialappearance"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/PrismMetal/Generic.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="7"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/PrismMetal/PrismMetalUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Metal"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Color id="metal_f0" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Reflectance"/><Choice id="metal_f0_colorspace" val="colorspace_not_specified" label="Color space"><ChoiceValue id="colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="colorspace_linear" val="2" label="Linear"/></Choice><String id="metal_f0_urn" val="" label="URN"/></AssetSchema>   schema/PrismOpaqueSchema.xml	  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="PrismOpaqueSchema"/><Base val="PrismCommonSchema"/><type val="materialappearance"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/PrismOpaque/Generic.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="9"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/PrismOpaque/PrismOpaqueUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Opaque"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Color id="opaque_albedo" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Color"/><Choice id="opaque_albedo_colorspace" val="colorspace_not_specified" label="Color space"><ChoiceValue id="colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="colorspace_linear" val="2" label="Linear"/></Choice><String id="opaque_albedo_urn" val="" label="URN"/><Boolean id="opaque_emission" val="false" label="Emission"/><Float id="opaque_f0" allowconnectedassets="single" val="0.02000000000000000042" label="Specular reflectance"/><String id="opaque_f0_urn" val="" label="URN"/><Float id="opaque_luminance" unit="CandelasPerSquareMeter" val="0" label="Emissive Luminance"/><Color id="opaque_luminance_modifier" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Luminance Scale"/><Choice id="opaque_luminance_modifier_colorspace" val="colorspace_not_specified" label="Color space"><ChoiceValue id="colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="colorspace_linear" val="2" label="Linear"/></Choice><String id="opaque_luminance_modifier_urn" val="" label="URN"/><Distance id="opaque_mfp" unit="MilliMeter" val="0.5" label="Translucency Depth"/><Color id="opaque_mfp_modifier" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Translucency Weight"/><Choice id="opaque_mfp_modifier_colorspace" val="colorspace_not_specified" label="Color space"><ChoiceValue id="colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="colorspace_linear" val="2" label="Linear"/></Choice><String id="opaque_mfp_modifier_urn" val="" label="URN"/><Boolean id="opaque_translucency" val="false" label="Translucency"/></AssetSchema>!   schema/PrismTransparentSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="PrismTransparentSchema"/><Base val="PrismCommonSchema"/><type val="materialappearance"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/PrismTransparent/Generic.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="7"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/PrismTransparent/PrismTransparentUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Transparent"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Color id="transparent_color" valR="1" valG="1" valB="1" valA="1" label="Color"/><Choice id="transparent_color_colorspace" val="colorspace_not_specified" label="Color space"><ChoiceValue id="colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="colorspace_linear" val="2" label="Linear"/></Choice><Distance id="transparent_distance" unit="Inch" val="0.125" label="Transparent Distance"/><Float id="transparent_ior" val="1.5" label="IOR"/></AssetSchema>   schema/PrismWoodSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="PrismWoodSchema"/><Base val="PrismCommonSchema"/><type val="materialappearance"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/PrismWood/Generic.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="8"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/PrismWood/PrismWoodUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Wood"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Boolean id="wood_curly_distortion_enable" val="false" label="Enable distortion for wood secondary curly highlight"/><Float id="wood_curly_distortion_map" allowconnectedassets="single" val="0" label=" The 2D fiber distortion map (NO degamma op)"/><String id="wood_curly_distortion_map_urn" val="" label="URN"/><Float id="wood_curly_distortion_scale" val="0.25" label=" The scale of distortion for secondary curly highlight"/><Float id="wood_diffuse_lobe_weight" val="0.8499999999999999778" label="Weight of diffuse lobe"/><Boolean id="wood_diffuse_perlin_enable" val="false" label="Use perlin function for diffuse albedo"/><Float id="wood_diffuse_perlin_prof" allowmultiplevalues="true" val="0.1000000000000000056,0.5" label="Profile for diffuse albedo perlin noise"/><Float id="wood_diffuse_perlin_scale_z" val="0.1000000000000000056" label="Anisotropic pos-z scale for diffuse albedo perlin"/><Color id="wood_early_color" valR="0.5" valG="0.2999999999999999889" valB="0.01000000000000000021" valA="1" label="Earlywood color"/><Choice id="wood_early_color_colorspace" val="colorspace_not_specified" label="Color space"><ChoiceValue id="colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="colorspace_linear" val="2" label="Linear"/></Choice><Boolean id="wood_earlycolor_perlin_enable" val="false" label="Use perlin noise for earlywood color"/><Float id="wood_earlycolor_perlin_prof" allowmultiplevalues="true" val="12,0.5" label="Profile for earlywood color perlin noise"/><Float id="wood_earlywood_sharpness" val="1" label="Percentage of pure earlywood"/><Boolean id="wood_fiber_cosine_enable" val="false" label="Use cosine function for wood fiber"/><Float id="wood_fiber_cosine_prof" allowmultiplevalues="true" val="1,0.1000000000000000056" label="Profile for fiber cosine function"/><Boolean id="wood_fiber_perlin_enable" val="false" label="Use perlin noise for wood fiber"/><Float id="wood_fiber_perlin_prof" allowmultiplevalues="true" val="2,0.2000000000000000111" label="Profile for fiber perlin noise"/><Float id="wood_fiber_perlin_scale_z" val="0.1000000000000000056" label="Anisotropic pos-z scale for fiber perlin"/><Float id="wood_fiber_roughness" val="0.05000000000000000278" label="Roughness for secondary highlight"/><Float id="wood_groove_roughness" val="0.5" label="Roughness for surface groove area"/><Boolean id="wood_growth_perlin_enable" val="false" label="Use perlin noise for ring growth"/><Float id="wood_growth_perlin_prof" allowmultiplevalues="true" val="0.5,0.5" label="Profile for growth perlin noise"/><Float id="wood_late_color_power" val="1.5" label="Power to compute latewood color"/><Boolean id="wood_latecolor_perlin_enable" val="false" label="Use perlin noise for latewood color"/><Float id="wood_latecolor_perlin_prof" allowmultiplevalues="true" val="12,0.5" label="Profile for latewood color perlin noise"/><Distance id="wood_latewood_bump_depth" unit="CentiMeter" val="0.02000000000000000042" label="Depth (cm) of the latewood bump"/><Float id="wood_latewood_ratio" val="0.4000000000000000222" label="Percentage of latewood in each ring"/><Float id="wood_latewood_sharpness" val="1" label="Percentage of pure latewood"/><Color id="wood_manual_late_color" valR="0.5" valG="0.2999999999999999889" valB="0.01000000000000000021" valA="1" label="Manual latewood color"/><Choice id="wood_manual_late_color_colorspace" val="colorspace_not_specified" label="Color space"><ChoiceValue id="colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="colorspace_linear" val="2" label="Linear"/></Choice><Distance id="wood_pore_cell_dim" unit="CentiMeter" val="0.2000000000000000111" label="Dim (cm) of cell containing one pore"/><Float id="wood_pore_color_power" val="1.5" label="Power to compute pore color"/><Distance id="wood_pore_depth" unit="CentiMeter" val="0.05000000000000000278" label="Bump depth variation (cm) for pores"/><Distance id="wood_pore_radius" unit="CentiMeter" val="0.05000000000000000278" label="Radius (cm) of the impact circle of each pore"/><Choice id="wood_pore_type" val="wood_pore_in_both_woods" label="Pore type"><ChoiceValue id="wood_pore_in_both_woods" val="0" label="In both woods"/><ChoiceValue id="wood_pore_earlywood_only" val="1" label="Earlywood only"/><ChoiceValue id="wood_pore_latewood_only" val="2" label="Latewood only"/></Choice><Float id="wood_ray_color_power" val="1.25" label="Power to compute ray color"/><Distance id="wood_ray_ellipse_radius_x" unit="CentiMeter" val="0.5" label="Radius (cm) along the longer axis of ray ellipse"/><Float id="wood_ray_ellipse_z2x" val="10" label="Ratio between two radii of ray ellipse"/><Integer id="wood_ray_num_slices" val="30" label="Number of slices in xy plane"/><Distance id="wood_ray_seg_length_z" unit="CentiMeter" val="5" label="Length (cm) of z segment containing one ray"/><Distance id="wood_ring_thickness" unit="CentiMeter" val="1" label="Thickness (cm) of yearly growth ring"/><Float id="wood_secondary_color_power" val="0.2999999999999999889" label="Power to compute secondary highlight color"/><Boolean id="wood_secondary_perlin_enable" val="false" label="Use perlin noise for secondary highlight"/><Float id="wood_secondary_perlin_prof" allowmultiplevalues="true" val="0.1000000000000000056,0.5" label="Profile for secondary highlight perlin noise"/><Float id="wood_secondary_perlin_scale_z" val="0.1000000000000000056" label="Anisotropic pos-z scale for secondary highlight perlin"/><Boolean id="wood_use_groove_roughness" val="false" label="Use additional groove roughness"/><Boolean id="wood_use_latewood_bump" val="false" label="Use latewood bump"/><Boolean id="wood_use_manual_late_color" val="false" label="Use manual latewood color"/><Boolean id="wood_use_pores" val="false" label="Use pores feature"/><Boolean id="wood_use_rays" val="false" label="Use rays feature"/></AssetSchema>   schema/RenderMaterialSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="RenderMaterialSchema"/><Base val="CommonSchema"/><URL id="ImplementationGeneric" public="false" readonly="true" val=""/><URL id="ImplementationMentalRay" public="false" readonly="true" val=""/><URL id="ImplementationOGS" public="false" readonly="true" val=""/><URL id="ImplementationPreview" public="false" readonly="true" val=""/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><Choice id="common_Shared_Asset" val="common_shared" label="Sharing"><ChoiceValue id="common_shared" val="0" label="Shared"/><ChoiceValue id="common_independent" val="1" label="Independent"/></Choice><Color id="common_Tint_color" valR="0.3150000000000000022" valG="0.3150000000000000022" valB="0.3150000000000000022" valA="1" label="Tint Color"/><Choice id="common_Tint_color_colorspace" val="common_colorspace_linear" label="Color space"><ChoiceValue id="common_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="common_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="common_colorspace_linear" val="2" label="Linear"/></Choice><Boolean id="common_Tint_toggle" val="false" label="Tint"/><String id="swatch" public="false" val=""/></AssetSchema>   schema/SolidGlassSchema.xmlp  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="SolidGlassSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/SolidGlass/SolidGlassAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/SolidGlass/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/SolidGlass/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/SolidGlass/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/SolidGlass/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/SolidGlass/SolidGlassUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Solid Glass"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Integer id="mode" val="4" label="Mode"/><Integer id="reflection_glossy_samples" val="32" label="Reflection Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer><Integer id="refraction_glossy_samples" val="32" label="Refraction Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer><Float id="solidglass_bump_amount" val="0.2999999999999999889" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="2" maximumisinclusive="true"/></Float><Choice id="solidglass_bump_enable" val="solidglass_none" label="Type"><ChoiceValue id="solidglass_none" val="0" label="None"/><ChoiceValue id="solidglass_rippled" val="1" label="Rippled"/><ChoiceValue id="solidglass_wavy" val="2" label="Wavy"/><ChoiceValue id="solidglass_custom" val="3" label="Custom"/></Choice><Reference id="solidglass_bump_map" type="texture" allowconnectedassets="single" val="" label="Image"/><Boolean id="solidglass_color_by_object" val="false" label="Custom Color"/><Float id="solidglass_glossiness" val="0" label="Roughness"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Integer id="solidglass_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Float id="solidglass_reflectance" val="0.1499999999999999944" label="Reflectance"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Integer id="solidglass_refr_depth" val="-1" label="Override Refraction Depth"><Bounds percentage="false" incrementsize="1" minimum="-1" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Distance id="solidglass_refr_falloff_dist" unit="MilliMeter" val="6" label="Fall Off Distance"/><Float id="solidglass_refr_ior" val="1.520000000000000018" label="Refraction"><Bounds percentage="false" incrementsize="1" minimum="0.01000000000000000021" minimumisinclusive="true" maximum="5" maximumisinclusive="true"/></Float><Boolean id="solidglass_roundcorners_allow_different_materials" val="false" label="Blend with Other Materials"/><Boolean id="solidglass_roundcorners_on" val="false" label="Round Corners"/><Float id="solidglass_roundcorners_radius" allowconnectedassets="single" val="0.25" label="Source"/><Choice id="solidglass_transmittance" val="solidglass_clear" label="Color"><ChoiceValue id="solidglass_clear" val="0" label="Clear"/><ChoiceValue id="solidglass_green" val="1" label="Green"/><ChoiceValue id="solidglass_gray" val="2" label="Gray"/><ChoiceValue id="solidglass_blue" val="3" label="Blue"/><ChoiceValue id="solidglass_bluegreen" val="4" label="Blue Green"/><ChoiceValue id="solidglass_bronze" val="5" label="Bronze"/><ChoiceValue id="solidglass_custom" val="6" label="Custom"/></Choice><Color id="solidglass_transmittance_custom_color" allowconnectedassets="single" valR="0.8649999999999999911" valG="0.9100000000000000311" valB="0.865999999999999992" valA="1" label="Custom Color"/><Choice id="solidglass_transmittance_custom_color_colorspace" val="solidglass_colorspace_linear" label="Color space"><ChoiceValue id="solidglass_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="solidglass_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="solidglass_colorspace_linear" val="2" label="Linear"/></Choice></AssetSchema>   schema/SpeckleSchema.xml	  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="SpeckleSchema"/><Base val="TextureMap3dSchema"/><type val="texture"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/Speckle/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Maps/Speckle/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/Speckle/SpeckleUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Speckle"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/><Color id="speckle_Color1" allowconnectedassets="single" valR="0" valG="0" valB="0" valA="1" label="Color 1"/><Choice id="speckle_Color1_colorspace" val="speckle_colorspace_linear" label="Color space"><ChoiceValue id="speckle_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="speckle_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="speckle_colorspace_linear" val="2" label="Linear"/></Choice><Color id="speckle_Color2" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Color 2"/><Choice id="speckle_Color2_colorspace" val="speckle_colorspace_linear" label="Color space"><ChoiceValue id="speckle_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="speckle_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="speckle_colorspace_linear" val="2" label="Linear"/></Choice><Float id="speckle_Size" val="0.04000000000000000083" label="Size"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><PropertyAlias alias="speckle_Offset" id="texture_Offset"/><PropertyAlias alias="speckle_OffsetLock" id="texture_OffsetLock"/><PropertyAlias alias="speckle_Tiling" id="texture_Tiling"/><PropertyAlias alias="speckle_Angle" id="texture_Angle"/><PropertyAlias alias="speckle_LinkTextureTransforms" id="texture_LinkTextureTransforms"/><PropertyAlias alias="speckle_RealWorldOffsetX" id="texture_RealWorldOffsetX"/><PropertyAlias alias="speckle_RealWorldOffsetY" id="texture_RealWorldOffsetY"/><PropertyAlias alias="speckle_RealWorldOffsetZ" id="texture_RealWorldOffsetZ"/></AssetSchema>   schema/StoneSchema.xml0  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="StoneSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/Stone/StoneAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/Stone/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/Stone/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/Stone/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/Stone/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/Stone/StoneUI.xml"/><URL id="granite_tex" val="Mats/Stone/external.dependency/Simple_Stone_Mtl_Granite_bump.jpg" label="Granite Texture"/><String id="localname" public="false" readonly="true" local="true" val="Stone"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><URL id="marble_tex" val="Mats/Stone/external.dependency/Simple_Stone_Mtl_Marble_bump.jpg" label="Marble Texture"/><Integer id="mode" val="4" label="Mode"/><Integer id="reflection_glossy_samples" val="32" label="Reflection Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer><Boolean id="stone_ao_details" val="false" label="Use Color From Other Materials"/><Float id="stone_ao_distance" val="4" label="Max Distance"/><Boolean id="stone_ao_on" val="false" label="Ambient Occlusion"/><Integer id="stone_ao_samples" val="16" label="Samples"><Bounds percentage="false" incrementsize="1" minimum="2" minimumisinclusive="true" maximum="256" maximumisinclusive="true"/></Integer><Choice id="stone_application" val="stone_polished" label="Finish"><ChoiceValue id="stone_polished" val="0" label="Polished"/><ChoiceValue id="stone_glossy" val="1" label="Glossy"/><ChoiceValue id="stone_matte" val="2" label="Matte"/><ChoiceValue id="stone_unfinished" val="3" label="Unfinished"/></Choice><Choice id="stone_bump" val="stone_none" label="Type"><ChoiceValue id="stone_none" val="0" label="None"/><ChoiceValue id="stone_polishedgranite" val="1" label="Polished Granite"/><ChoiceValue id="stone_stonewall" val="2" label="Stone Wall"/><ChoiceValue id="stone_glossymarble" val="3" label="Glossy Marble"/><ChoiceValue id="stone_custom" val="4" label="Custom"/></Choice><Float id="stone_bump_amount" val="0.05000000000000000278" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Reference id="stone_bump_map" type="texture" allowconnectedassets="single" val="" label="Image"/><Reference id="stone_color" type="texture" allowconnectedassets="single" val="" label="Image"/><Choice id="stone_pattern" val="stone_custom" label="Bump Pattern"><ChoiceValue id="stone_none" val="0" label="None"/><ChoiceValue id="stone_custom" val="1" label="Custom"/></Choice><Float id="stone_pattern_amount" val="0.1499999999999999944" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="2" maximumisinclusive="true"/></Float><Reference id="stone_pattern_map" type="texture" allowconnectedassets="single" val="" label="Image"/><Integer id="stone_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Boolean id="stone_roundcorners_allow_different_materials" val="false" label="Blend with Other Materials"/><Boolean id="stone_roundcorners_on" val="false" label="Round Corners"/><Float id="stone_roundcorners_radius" allowconnectedassets="single" val="0.25" label="Source"/><URL id="stonewall_tex" val="Mats/Stone/external.dependency/Simple_Stone_Mtl_StoneWall_bump.jpg" label="Stonewall Texture"/><Float id="tiling" val="1" label="Tiling"/><Integer id="uv_channel" val="1" label="UV Channel"/></AssetSchema>   schema/SunAndSkySchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="SunAndSkySchema"/><Base val="RenderMaterialSchema"/><type val="environment"/><Float id="Altitude" val="90" label="Sun Altitude:"/><Float id="Azimuth" val="180" label="Sun Azimuth:"/><Boolean id="DST" val="true" label="DST In Use:"/><Integer id="Day" val="21" label="Day:"/><Integer id="ImageSwitch" val="0" label="Image Switch:"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Environments/SunAndSky/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Environments/SunAndSky/OGS.xml"/><Float id="Latitude" val="45.56039799999999929" label="Scene Latitude:"/><String id="Location" val="Montreal\, Canada" label="Location"/><Float id="Longitude" val="-73.56022600000000011" label="Scene Longitude:"/><Integer id="Month" val="6" label="Month:"/><Boolean id="ProvidesLighting" val="true" label="Provides Lighting"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><Float id="Time" val="10" label="Time:"/><Float id="TimeZoneOffset" val="-5" label="Time Zone Offset:"/><ui id="UIDefinition" public="false" readonly="true" val="Environments/SunAndSky/SunAndSkyUI.xml"/><Integer id="Year" val="2008" label="Year:"/><Boolean id="automatic_photon_energy" val="true" label="Automatic Photon Energy:"/><String id="background" val="" label="Background Shader:"/><Boolean id="backgroundOn" val="true" label="Background On:"/><Boolean id="cast_shadows" val="true" label="Turns on shadows:"/><Integer id="flags" val="0" label="Flags"/><Color id="ground_color" valR="0.2000000000000000111" valG="0.2000000000000000111" valB="0.2000000000000000111" valA="1" label="Ground Color:"/><Float id="haze" allowconnectedassets="single" val="0" label="Sky Haziness/Cloudiness:"/><Boolean id="hazeOn" val="true" label="Haze On:"/><Float id="haze_small" allowconnectedassets="single" val="0" label="Haze Small"/><Float id="horizon_blur" val="0.1000000000000000056" label="Horizon Blur:"/><Float id="horizon_height" val="0" label="Horizon Height:"/><Boolean id="illuminationOn" val="true" label="Illumination On:"/><Float id="intensity_factor" val="1" label="Brightness of the sun:"/><Choice id="lightobjectareatype" val="none" label="Area Type:"><ChoiceValue id="none" val="0" label="No Area"/><ChoiceValue id="rectangle" val="1" label="Rectangle"/><ChoiceValue id="disc" val="2" label="Disc"/><ChoiceValue id="sphere" val="3" label="Sphere"/><ChoiceValue id="cylinder" val="4" label="Cylinder"/><ChoiceValue id="object" val="5" label="Object"/><ChoiceValue id="user" val="6" label="User"/></Choice><Float id="lightobjectexponent" val="0" label="Attenuation:"/><Choice id="lightobjecttype" val="directional" label="Type:"><ChoiceValue id="origin" val="0" label="Point"/><ChoiceValue id="spot" val="1" label="Spot"/><ChoiceValue id="directional" val="2" label="Directional"/></Choice><Boolean id="lightobjectvisible" val="false" label="Visible"/><String id="localname" public="false" readonly="true" local="true" val="Sun and Sky"/><String id="localtype" public="false" readonly="true" local="true" val="Environment"/><Float id="multiplier" val="1" label="Multiplier:"/><Color id="night_color" valR="0" valG="0" valB="0" valA="1" label="Night Color:"/><Float id="north_offset_from_x" val="0" label="North Azimuth:"/><Float id="redblueshift" val="0" label="Red/Blue Shift:"/><Vector3 id="rgb_unit_conversion" valX="0.3183098862000000029" valY="0.3183098862000000029" valZ="0.3183098862000000029" label="Color Conversion:"/><Float id="saturation" val="1" label="Saturation:"/><Float id="shadow_softness" val="1" label="Shadow Softness"/><Integer id="sort_order" public="false" val="0"/><String id="sun" val="" label="Sun Shader:"/><Color id="sun_color" valR="1" valG="1" valB="1" valA="1" label="Sun Color:"/><Float id="sun_disk_intensity" val="1" label="Disk Intensity:"/><Float id="sun_disk_scale" val="4" label="Disk Scale:"/><Float id="sun_glow_intensity" val="1" label="Glow Intensity:"/><Boolean id="use_altitude_azimuth" val="false" label="Override Sun Position:"/><Boolean id="use_background" val="false" label="Use Background:"/><Float id="visibility_distance" val="0" label="Visibility Distance (10% Haze):"/></AssetSchema>   schema/SwatchSceneSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="SwatchSceneSchema"/><Base val="CommonSchema"/><type val="swatchscene"/><URL id="Scene" val="" label="Scene"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><URL id="Settings" val="" label="Settings"/><ui id="UIDefinition" public="false" readonly="true" val="SwatchScenes/SwatchUI.xml"/><String id="asset_render" public="false" val=""/><String id="asset_type" public="false" val=""/><String id="localname" public="false" readonly="true" local="true" val="Swatch Scene"/><String id="localtype" public="false" readonly="true" local="true" val="Swatch Scene"/></AssetSchema>   schema/TextureMap2dSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="TextureMap2dSchema"/><Base val="RenderMaterialSchema"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><Boolean id="texture_LinkTextureTransforms" val="false" label="Link Transforms"/><Integer id="texture_MapChannel" val="1" label="Map Channel"/><Integer id="texture_MapChannel_ID_Advanced" val="1" label="Map Channel ID"/><Integer id="texture_MapChannel_UVWSource_Advanced" val="0" label="UVW Source"/><Boolean id="texture_OffsetLock" val="false" label="Offset Lock"/><Distance id="texture_RealWorldOffsetX" unit="Inch" val="0" label="Offset X"/><Distance id="texture_RealWorldOffsetY" unit="Inch" val="0" label="Offset Y"/><Distance id="texture_RealWorldScaleX" unit="Inch" val="12" label="Size X"><Bounds percentage="false" incrementsize="1" minimum="0.01000000000000000021" minimumisinclusive="true"/></Distance><Distance id="texture_RealWorldScaleY" unit="Inch" val="12" label="Size Y"><Bounds percentage="false" incrementsize="1" minimum="0.01000000000000000021" minimumisinclusive="true"/></Distance><Boolean id="texture_ScaleLock" val="true" label="Scale Lock"/><Float id="texture_UOffset" val="0" label="U Offset"/><Boolean id="texture_URepeat" val="true" label="U Repeat"/><Float id="texture_UScale" val="1" label="U Scale"/><Float id="texture_UVScale" val="1" label="UV Scale"/><Float id="texture_VOffset" val="0" label="V Offset"/><Boolean id="texture_VRepeat" val="true" label="V Repeat"/><Float id="texture_VScale" val="1" label="V Scale"/><Float id="texture_WAngle" val="0" label="Angle"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="360" maximumisinclusive="true"/></Float></AssetSchema>   schema/TextureMap3dSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="TextureMap3dSchema"/><Base val="RenderMaterialSchema"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><Vector3 id="texture_Angle" valX="0" valY="0" valZ="0" label="Angle"/><Boolean id="texture_LinkTextureTransforms" val="false" label="Link Transforms"/><Vector3 id="texture_Offset" valX="0" valY="0" valZ="0" label="Offset"/><Boolean id="texture_OffsetLock" val="false" label="Offset Lock"/><Distance id="texture_RealWorldOffsetX" unit="Inch" val="0" label="Offset X"/><Distance id="texture_RealWorldOffsetY" unit="Inch" val="0" label="Offset Y"/><Distance id="texture_RealWorldOffsetZ" unit="Inch" val="0" label="Offset Z"/><Vector3 id="texture_Tiling" valX="1" valY="1" valZ="1" label="Tiling"/></AssetSchema>   schema/TileSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="TileSchema"/><Base val="TextureMap2dSchema"/><type val="texture"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/Tile/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Maps/Tile/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/Tile/TileUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Tile Texture"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/><Color id="tile_BrickColor" allowconnectedassets="single" valR="0.5999999999999999778" valG="0.5999999999999999778" valB="0.5999999999999999778" valA="1" label="Tile Color"/><Choice id="tile_BrickColor_colorspace" val="tile_colorspace_linear" label="Color space"><ChoiceValue id="tile_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="tile_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="tile_colorspace_linear" val="2" label="Linear"/></Choice><Choice id="tile_BrickType" val="tile_BrickType_stack_bond" label="Type"><ChoiceValue id="tile_BrickType_running_bond" val="0" label="Running Bond"/><ChoiceValue id="tile_BrickType_common_flemish_bond" val="1" label="Common Flemish Bond"/><ChoiceValue id="tile_BrickType_english_bond" val="2" label="English Bond"/><ChoiceValue id="tile_BrickType_half_running_bond" val="3" label="1/2 Running Bond"/><ChoiceValue id="tile_BrickType_stack_bond" val="4" label="Stack Bond"/><ChoiceValue id="tile_BrickType_fine_running_bond" val="5" label="Fine Running Bond"/><ChoiceValue id="tile_BrickType_fine_stack_bond" val="6" label="Fine Stack Bond"/><ChoiceValue id="tile_BrickType_custom" val="7" label="Custom"/></Choice><Float id="tile_ChangeColumn" val="1" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="5" maximumisinclusive="true"/></Float><Float id="tile_ChangeRow" val="1" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="5" maximumisinclusive="true"/></Float><Float id="tile_ColorVariance" val="0" label="Color Variance"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><Float id="tile_EdgeRoughness" val="0" label="Roughness"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="200" maximumisinclusive="true"/></Float><Float id="tile_FadeVariance" val="0.05000000000000000278" label="Fade Variance"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><Float id="tile_HorizontalCount" val="4" label="Tile Count"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><Float id="tile_HorizontalGap" val="0.5" label="Gap Width"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><Float id="tile_LineShift" val="0.5" label="Line Shift"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><Color id="tile_MortarColor" allowconnectedassets="single" valR="0.2000000000000000111" valG="0.2000000000000000111" valB="0.2000000000000000111" valA="1" label="Grout Color"/><Choice id="tile_MortarColor_colorspace" val="tile_colorspace_linear" label="Color space"><ChoiceValue id="tile_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="tile_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="tile_colorspace_linear" val="2" label="Linear"/></Choice><Integer id="tile_PerColumn" val="1" label="Every"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="50" maximumisinclusive="true"/></Integer><Integer id="tile_PerRow" val="1" label="Every"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="50" maximumisinclusive="true"/></Integer><Integer id="tile_RandomSeed" val="32192" label="Randomize"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true"/></Integer><Float id="tile_RandomShift" val="0" label="Random"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><Boolean id="tile_UseColumnEdit" val="false" label="Column Modify"/><Boolean id="tile_UseRowEdit" val="false" label="Row Modify"/><Float id="tile_VerticalCount" val="4" label="tile_VerticalCount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><Float id="tile_VerticalGap" val="0.5" label="Vert"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><PropertyAlias alias="tile_UVScale" id="texture_UVScale"/><PropertyAlias alias="tile_ScaleLock" id="texture_ScaleLock"/><PropertyAlias alias="tile_WAngle" id="texture_WAngle"/><PropertyAlias alias="tile_UOffset" id="texture_UOffset"/><PropertyAlias alias="tile_VOffset" id="texture_VOffset"/><PropertyAlias alias="tile_OffsetLock" id="texture_OffsetLock"/><PropertyAlias alias="tile_RealWorldScaleX" id="texture_RealWorldScaleX"/><PropertyAlias alias="tile_RealWorldScaleY" id="texture_RealWorldScaleY"/><PropertyAlias alias="tile_RealWorldOffsetX" id="texture_RealWorldOffsetX"/><PropertyAlias alias="tile_RealWorldOffsetY" id="texture_RealWorldOffsetY"/><PropertyAlias alias="tile_MapChannel" id="texture_MapChannel"/><PropertyAlias alias="tile_MapChannel_UVWSource" id="texture_MapChannel_UVWSource_Advanced"/><PropertyAlias alias="tile_LinkTextureTransforms" id="texture_LinkTextureTransforms"/><PropertyAlias alias="tile_RepeatX" id="texture_URepeat"/><PropertyAlias alias="tile_RepeatY" id="texture_VRepeat"/></AssetSchema>!   schema/TilingAppearanceSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="TilingAppearanceSchema"/><Base val="CommonSchema"/><type val="materialappearance"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/TilingAppearance/TilingAppearanceUI.xml"/><Integer id="base_material_index" val="0" label="Base Material Index"/><String id="localname" public="false" readonly="true" local="true" val="TilingAppearance"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Choice id="random_offset_mode" val="offset_none" label="Random Offset Mode"><ChoiceValue id="offset_none" val="0" label="None"/><ChoiceValue id="offset_within" val="1" label="Within"/><ChoiceValue id="offset_any" val="2" label="Any"/></Choice><Float id="rotation_angle" val="0" label="Rotation Angle"/><String id="swatch" public="false" val=""/><Float id="vertices" allowmultiplevalues="true" val="0,0" label="Vertices"/></AssetSchema>   schema/TilingPatternSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="TilingPatternSchema"/><Base val="CommonSchema"/><type val="materialappearance"/><Integer id="SchemaVersion" public="false" readonly="true" val="8"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/TilingPattern/TilingPatternUI.xml"/><Reference id="base_materials" allowconnectedassets="multiple" val="" label="Base Materials"/><Reference id="grout_material" allowconnectedassets="single" val="" label="Grout Material"/><Distance id="inset_size" unit="Inch" val="0" label="Inset Size"/><String id="localname" public="false" readonly="true" local="true" val="TilingPattern"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Float id="offset_vector_a_x" val="0" label="Offset a x"/><Float id="offset_vector_a_y" val="0" label="Offset a y"/><Float id="offset_vector_b_x" val="0" label="Offset b x"/><Float id="offset_vector_b_y" val="0" label="Offset b y"/><Float id="overall_corner_rounding_angle" val="0" label="Overall Corner Rounding Angle"/><Distance id="overall_corner_rounding_size" unit="Inch" val="0" label="Overall Corner Rounding Size"/><Distance id="overall_offset_vector_x" unit="Inch" val="0" label="Overall Offset x"/><Distance id="overall_offset_vector_y" unit="Inch" val="0" label="Overall Offset y"/><Float id="overall_rotation_angle" val="0" label="Overall Rotation Angle"/><Distance id="scale_factor_x" unit="Inch" val="1" label="Scale Size X"/><Distance id="scale_factor_y" unit="Inch" val="1" label="Scale Size Y"/><String id="swatch" public="false" val=""/><Reference id="tiles" allowconnectedassets="multiple" val="" label="Tiles"/><String id="tiling_pattern" val="" label="Tiling Pattern"/><URL id="tiling_pattern_preview" val="" label="Pattern Preview"/></AssetSchema>   schema/UnifiedBitmapSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="UnifiedBitmapSchema"/><Base val="TextureMap2dSchema"/><type val="texture"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Maps/UnifiedBitmap/UnifiedBitmapAdvancedUI.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/UnifiedBitmap/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Maps/UnifiedBitmap/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/UnifiedBitmap/UnifiedBitmapUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Bitmap Texture"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/><TextureURI id="unifiedbitmap_Bitmap" allowmultiplevalues="true" val="" label="Source"/><String id="unifiedbitmap_Bitmap_urn" val="" label="URN"/><Float id="unifiedbitmap_Blur" val="0.01000000000000000021" label="Blur"><Bounds percentage="false" incrementsize="1" minimum="0.01000000000000000021" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><Float id="unifiedbitmap_Blur_Offset" val="0" label="Blur Offset"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Integer id="unifiedbitmap_Filtering" val="0" label="Filtering"/><Boolean id="unifiedbitmap_Invert" val="false" label="Invert Image"/><Float id="unifiedbitmap_RGBAmount" val="1" label="Brightness"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><PropertyAlias alias="unifiedbitmap_VScale" id="texture_VScale"/><PropertyAlias alias="unifiedbitmap_UScale" id="texture_UScale"/><PropertyAlias alias="unifiedbitmap_ScaleLock" id="texture_ScaleLock"/><PropertyAlias alias="unifiedbitmap_WAngle" id="texture_WAngle"/><PropertyAlias alias="unifiedbitmap_UOffset" id="texture_UOffset"/><PropertyAlias alias="unifiedbitmap_VOffset" id="texture_VOffset"/><PropertyAlias alias="unifiedbitmap_OffsetLock" id="texture_OffsetLock"/><PropertyAlias alias="unifiedbitmap_RealWorldScaleX" id="texture_RealWorldScaleX"/><PropertyAlias alias="unifiedbitmap_RealWorldScaleY" id="texture_RealWorldScaleY"/><PropertyAlias alias="unifiedbitmap_RealWorldOffsetX" id="texture_RealWorldOffsetX"/><PropertyAlias alias="unifiedbitmap_RealWorldOffsetY" id="texture_RealWorldOffsetY"/><PropertyAlias alias="unifiedbitmap_MapChannel" id="texture_MapChannel"/><PropertyAlias alias="unifiedbitmap_MapChannel_ID_Advanced" id="texture_MapChannel_ID_Advanced"/><PropertyAlias alias="unifiedbitmap_MapChannel_UVWSource_Advanced" id="texture_MapChannel_UVWSource_Advanced"/><PropertyAlias alias="unifiedbitmap_LinkTextureTransforms" id="texture_LinkTextureTransforms"/><PropertyAlias alias="unifiedbitmap_URepeat" id="texture_URepeat"/><PropertyAlias alias="unifiedbitmap_VRepeat" id="texture_VRepeat"/></AssetSchema>   schema/WallPaintSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="WallPaintSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/WallPaint/wallPaintAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/WallPaint/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/WallPaint/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/WallPaint/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/WallPaint/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/WallPaint/wallPaintUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Wall Paint"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Integer id="mode" val="4" label="Mode"/><Boolean id="wallpaint_ao_details" val="false" label="Use Color From Other Materials"/><Float id="wallpaint_ao_distance" val="4" label="Max Distance"/><Boolean id="wallpaint_ao_on" val="false" label="Ambient Occlusion"/><Integer id="wallpaint_ao_samples" val="16" label="Samples"><Bounds percentage="false" incrementsize="1" minimum="2" minimumisinclusive="true" maximum="256" maximumisinclusive="true"/></Integer><Choice id="wallpaint_application" val="wallpaint_roller" label="Application"><ChoiceValue id="wallpaint_roller" val="0" label="Roller"/><ChoiceValue id="wallpaint_brush" val="1" label="Brush"/><ChoiceValue id="wallpaint_spray" val="2" label="Spray"/></Choice><Color id="wallpaint_color" allowconnectedassets="single" valR="0.9499999999999999556" valG="0.9499999999999999556" valB="0.8990000000000000213" valA="1" label="Color"/><Boolean id="wallpaint_color_by_object" val="false" label="Custom Color"/><Choice id="wallpaint_color_colorspace" val="wallpaint_colorspace_linear" label="Color space"><ChoiceValue id="wallpaint_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="wallpaint_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="wallpaint_colorspace_linear" val="2" label="Linear"/></Choice><Choice id="wallpaint_finish" val="wallpaint_flat" label="Finish"><ChoiceValue id="wallpaint_flat" val="0" label="Flat/Matte"/><ChoiceValue id="wallpaint_eggshell" val="1" label="Eggshell"/><ChoiceValue id="wallpaint_platinum" val="2" label="Platinum"/><ChoiceValue id="wallpaint_pearl" val="3" label="Pearl"/><ChoiceValue id="wallpaint_semigloss" val="4" label="Semi-gloss"/><ChoiceValue id="wallpaint_gloss" val="5" label="Gloss"/></Choice><Integer id="wallpaint_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Integer id="wallpaint_reflection_glossy_samples" val="32" label="Reflection Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer><Boolean id="wallpaint_roundcorners_allow_different_materials" val="false" label="Blend with Other Materials"/><Boolean id="wallpaint_roundcorners_on" val="false" label="Round Corners"/><Float id="wallpaint_roundcorners_radius" allowconnectedassets="single" val="0.25" label="Source"/></AssetSchema>   schema/WaterSchema.xml<  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="WaterSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/Water/WaterAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/Water/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/Water/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/Water/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/Water/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/Water/WaterUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Water"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Integer id="mode" val="4" label="Mode"/><Integer id="reflection_glossy_samples" val="8" label="Reflection Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer><Integer id="refraction_glossy_samples" val="12" label="Refraction Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer><Float id="water_bump_amount" val="1" label="Wave Height"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="5" maximumisinclusive="true"/></Float><Boolean id="water_color_by_object" val="false" label="Custom Color"/><Integer id="water_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Integer id="water_refr_depth" val="-1" label="Refraction Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="-1" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Color id="water_tint_color" allowconnectedassets="single" valR="0.8649999999999999911" valG="0.9100000000000000311" valB="0.865999999999999992" valA="1" label="Custom Color"/><Choice id="water_tint_color_colorspace" val="water_colorspace_linear" label="Color space"><ChoiceValue id="water_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="water_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="water_colorspace_linear" val="2" label="Linear"/></Choice><Choice id="water_tint_enable" val="water_tropical" label="Color"><ChoiceValue id="water_tropical" val="0" label="Tropical"/><ChoiceValue id="water_algae" val="1" label="Algae/Green"/><ChoiceValue id="water_murky" val="2" label="Murky/Brown"/><ChoiceValue id="water_reflecting_pool" val="3" label="Generic Reflecting Pool"/><ChoiceValue id="water_river" val="4" label="Generic Stream/River"/><ChoiceValue id="water_lake" val="5" label="Generic Pond/Lake"/><ChoiceValue id="water_ocean" val="6" label="Generic Sea/Ocean"/><ChoiceValue id="water_custom" val="7" label="Custom"/></Choice><Choice id="water_type" val="water_swimming_pool" label="Type"><ChoiceValue id="water_swimming_pool" val="0" label="Swimming Pool"/><ChoiceValue id="water_reflecting_pool" val="1" label="Generic Reflecting Pool"/><ChoiceValue id="water_river" val="2" label="Generic Stream/River"/><ChoiceValue id="water_lake" val="3" label="Generic Pond/Lake"/><ChoiceValue id="water_ocean" val="4" label="Generic Sea/Ocean"/></Choice></AssetSchema>   schema/WaveSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="WaveSchema"/><Base val="TextureMap3dSchema"/><type val="texture"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/Wave/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Maps/Wave/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/Wave/WaveUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Wave"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/><Float id="wave_Amplitude" val="1" label="Amplitude"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="10000" maximumisinclusive="true"/></Float><Color id="wave_Color1" allowconnectedassets="single" valR="0" valG="0" valB="0" valA="1" label="Color 1"/><Choice id="wave_Color1_colorspace" val="wave_colorspace_linear" label="Color space"><ChoiceValue id="wave_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="wave_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="wave_colorspace_linear" val="2" label="Linear"/></Choice><Color id="wave_Color2" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Color 2"/><Choice id="wave_Color2_colorspace" val="wave_colorspace_linear" label="Color space"><ChoiceValue id="wave_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="wave_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="wave_colorspace_linear" val="2" label="Linear"/></Choice><Choice id="wave_Distribution" val="wave_3D" label="Distribution"><ChoiceValue id="wave_2D" val="0" label="2D"/><ChoiceValue id="wave_3D" val="1" label="3D"/></Choice><Integer id="wave_NumWaveSets" val="3" label="Number"><Bounds percentage="false" incrementsize="1" minimum="1" minimumisinclusive="true" maximum="50" maximumisinclusive="true"/></Integer><Float id="wave_Phase" val="0" label="Phase"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="10000" maximumisinclusive="true"/></Float><Integer id="wave_RandomSeed" val="30159" label="Random Seed"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="65535" maximumisinclusive="true"/></Integer><Float id="wave_WaveLenMax" val="1.969999999999999973" label="Len Max"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1000000000" maximumisinclusive="true"/></Float><Float id="wave_WaveLenMin" val="1.969999999999999973" label="Len Min"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1000000000" maximumisinclusive="true"/></Float><Float id="wave_WaveRadius" val="39.36999999999999744" label="Radius"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1000000000" maximumisinclusive="true"/></Float><PropertyAlias alias="wave_Offset" id="texture_Offset"/><PropertyAlias alias="wave_OffsetLock" id="texture_OffsetLock"/><PropertyAlias alias="wave_Tiling" id="texture_Tiling"/><PropertyAlias alias="wave_Angle" id="texture_Angle"/><PropertyAlias alias="wave_LinkTextureTransforms" id="texture_LinkTextureTransforms"/><PropertyAlias alias="wave_RealWorldOffsetX" id="texture_RealWorldOffsetX"/><PropertyAlias alias="wave_RealWorldOffsetY" id="texture_RealWorldOffsetY"/><PropertyAlias alias="wave_RealWorldOffsetZ" id="texture_RealWorldOffsetZ"/></AssetSchema>   schema/WoodSchema.xml
  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="WoodSchema"/><Base val="TextureMap3dSchema"/><type val="texture"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/Wood/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Maps/Wood/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/Wood/WoodUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Wood"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/><Float id="wood_AxialNoise" val="1" label="Axial Noise"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><Color id="wood_Color1" allowconnectedassets="single" valR="0.8000000000000000444" valG="0.6989999999999999547" valB="0.298999999999999988" valA="1" label="Color 1"/><Choice id="wood_Color1_colorspace" val="wood_colorspace_linear" label="Color space"><ChoiceValue id="wood_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="wood_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="wood_colorspace_linear" val="2" label="Linear"/></Choice><Color id="wood_Color2" allowconnectedassets="single" valR="0.4989999999999999991" valG="0.298999999999999988" valB="0" valA="1" label="Color 2"/><Choice id="wood_Color2_colorspace" val="wood_colorspace_linear" label="Color space"><ChoiceValue id="wood_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="wood_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="wood_colorspace_linear" val="2" label="Linear"/></Choice><Float id="wood_RadialNoise" val="1" label="Radial Noise"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><Float id="wood_Thickness" val="0.5" label="Grain Thickness"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><PropertyAlias alias="wood_Offset" id="texture_Offset"/><PropertyAlias alias="wood_OffsetLock" id="texture_OffsetLock"/><PropertyAlias alias="wood_Tiling" id="texture_Tiling"/><PropertyAlias alias="wood_Angle" id="texture_Angle"/><PropertyAlias alias="wood_LinkTextureTransforms" id="texture_LinkTextureTransforms"/><PropertyAlias alias="wood_RealWorldOffsetX" id="texture_RealWorldOffsetX"/><PropertyAlias alias="wood_RealWorldOffsetY" id="texture_RealWorldOffsetY"/><PropertyAlias alias="wood_RealWorldOffsetZ" id="texture_RealWorldOffsetZ"/></AssetSchema>   libinfo(   $   314DE259-5443-4621-BFBD-1730C6CC9AE9   asset/AO-001]     AmbientOcclusionSchema   AO-001      sceneeffect   ambientocclusion   rough      AmbientOcclusion   Coarse Ambient Occlusion   !   SceneEffects/ambientocclusion.png   AO-001 $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?             ?      0@Q?Q?Q?      ?             ?          asset/AO-002Z     AmbientOcclusionSchema   AO-002      sceneeffect   ambientocclusion   fine      AmbientOcclusion   Fine Ambient Occlusion   !   SceneEffects/ambientocclusion.png   AO-002 $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?             ?      0@Q?Q?Q?      ?       ?          asset/AmbientOcclusion[     AmbientOcclusionSchema   AmbientOcclusion      sceneeffect      AmbientOcclusion   Ambient Occlusion Scene Effect.   !   SceneEffects/ambientocclusion.png   AmbientOcclusion $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?             ?      0@???      ?      ?          asset/BumpMap_     BumpMapSchema   BumpMap      maps   misc    	   Bump Map.      Maps/BumpMap/BumpMap.png   BumpMap $   314DE259-5443-4621-BFBD-1730C6CC9AE9                        ?      ?        )\(?)\(?)\(?      ?                                                   ?         ?              ?      ?              ?              asset/Ceramic     CeramicSchema   Ceramic   	   materials      Default   Ceramic   Ceramic material.      Mats/Ceramic/ceramic.png   Ceramic $   314DE259-5443-4621-BFBD-1730C6CC9AE9           @            ?      Ceramic_ceramic_bump_map      ?      ?      ?      ?                  ?      Ceramic_ceramic_pattern_map            ?           )\(?)\(?)\(?      ?                 Swatch-Vase      asset/Ceramic_ceramic_bump_map     UnifiedBitmapSchema   UnifiedBitmap_ceramic_bump_map      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png   UnifiedBitmap_ceramic_bump_map $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?   !   asset/Ceramic_ceramic_pattern_map     UnifiedBitmapSchema!   UnifiedBitmap_ceramic_pattern_map      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png!   UnifiedBitmap_ceramic_pattern_map $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?      asset/Checker     CheckerSchema   Checker      maps   misc       Checker map.      Maps/Checker/Checker.png   Checker $   314DE259-5443-4621-BFBD-1730C6CC9AE9                                  ?             ?      ?      ?      ?                   )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?              asset/Clouds      HemisphericalSchema   Clouds      maps   misc       Hemispherical Map.   $   Maps/Hemispherical/hemispherical.png   Clouds $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                  @             asset/Color      ColorSchema   Color      maps   misc    
   Color map.      Maps/Color/Color.png   Color $   314DE259-5443-4621-BFBD-1730C6CC9AE9          ???      ?    )\(?)\(?)\(?      ?                 asset/Concreteu     ConcreteSchema   Concrete   	   materials   masonry   exterior   wall      Default   Concrete   Concrete material.      Mats/Concrete/concrete.png   Concrete $   314DE259-5443-4621-BFBD-1730C6CC9AE9    M   Mats/Concrete/external.dependency/Simple_Concrete_Mtl_BroomCurved_pattern.jpgO   Mats/Concrete/external.dependency/Simple_Concrete_Mtl_BroomStraight_pattern.jpg    )\(?)\(?)\(?      ?           @          Concrete_concrete_bm_map         ?      Concrete_concrete_bump_map/$?/$?/$?      ?                        ?                        ?   Swatch-Cube         asset/Concrete_concrete_bm_map     UnifiedBitmapSchema   Concrete_concrete_bm_map      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png   Concrete_concrete_bm_map $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?       asset/Concrete_concrete_bump_map     UnifiedBitmapSchema   Concrete_concrete_bump_map      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png   Concrete_concrete_bump_map $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?      asset/DaylightPortal     DaylightPortalSchema   DaylightPortal      lights   interior   home       Daylight Portal   (   Lights/DaylightPortal/daylightportal.png   DaylightPortal $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?       !   DaylightPortal_custom_environment      @       ?          @         ?                       Swatch-Lights      ?      ?      ?      ?      ?      ?      ?      ?           ?'   asset/DaylightPortal_custom_environment     UnifiedBitmapSchema!   DaylightPortal_custom_environment      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png!   DaylightPortal_custom_environment $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?      asset/DecalE     DecalSchema   Decal   	   Materials   Decal      Default   Decal   Decal material.          Decal$   314DE259-5443-4621-BFBD-1730C6CC9AE9                                                        )\(?)\(?)\(?      ?                  Swatch-Flat                                                      asset/DecalAppearance     DecalAppearanceSchema   DecalAppearance   	   Materials   DecalAppearance      Default   DecalAppearanceF   Appearance class for decals.  Based on Generic, but with a simpler UI.          DecalAppearance$   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?     333333?                              ?          ?          DecalAppearance_decApp_diffuse      ?           ?         ?             d@      ?      ?      ?      ?                             Swatch-Sphere   $   asset/DecalAppearance_decApp_diffuse     UnifiedBitmapSchema   DecalAppearance_decApp_diffuse      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png   DecalAppearance_decApp_diffuse $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?      asset/DecalbumpmapI     DecalbumpmapSchema   Decalbumpmap      maps   misc       Bump map used on decal objects.   "   Maps/DecalBumpMap/Decalbumpmap.png   Decalbumpmap $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?        {Gz?       UVChannel_1      ?               ?                                asset/Decalmap.     DecalmapSchema   Decalmap      maps   misc       DecalMap map. Decal Map.      Maps/DecalMap/Decalmap.png   Decalmap $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?        {Gz?       UVChannel_1      ?               ?                                asset/Generic5     GenericSchema   Generic   	   materials   generic      Default   Miscellaneous   Generic material.      Mats/Generic/generic.png   Generic $   314DE259-5443-4621-BFBD-1730C6CC9AE9         )\(?)\(?)\(?      ?          @     333333?                                  ?          ?    )\(?)\(?)\(?      ?             ?      ?                                       RQ?                              d@      ?      ?      ?      ?                                 ?         Swatch-Branded      asset/GenericPhotometricLighte     GenericPhotometricLightSchema   GenericPhotometricLight      lights   exterior   home       Generic Photometric light.   :   Lights/GenericPhotometricLight/genericphotometriclight.png   GenericPhotometricLight $   314DE259-5443-4621-BFBD-1730C6CC9AE9                                  ?       ?       ?        )\(?)\(?)\(?      ?          ?              ?              ?      ?          ?                            ?          .@      ?      ?       ?      ?      ?      ?      ?       ?      ?         p@           ?                X@           @           ?       ?            ?      ?         ?      ?      ?      ?                              ?          ?      ?      ?      ?      ?      ?      ?   Swatch-Lights                                   ?      ?      ?                           asset/GlazingJ     GlazingSchema   Glazing   	   materials   glazing      Default   Glass   Glazing material.      Mats/Glazing/glazing.png   Glazing $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?            333333?    E?X9v?S㥛?      ?                Swatch-CurtainWall      asset/Gradient     GradientSchema   Gradient      maps   misc       Gradient map.      Maps/Gradient/Gradient.png   Gradient $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                     ?V-?V-?V-?      ?      ?      ?      ?      ?                 ?      ?                              ?      @                      ?                                                          (@         (@              ?      ?              ?              asset/Hardwood     HardwoodSchema   Hardwood   	   materials   interior   hardwood      Default   Wood   Hardwood material.      Mats/Hardwood/Hardwood.png   Hardwood $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?           @              Hardwood_hardwood_color      333333?   &   Hardwood_hardwood_imperfections_shader            ?          ?      ?      ?      ?                    Swatch-Cube      asset/Hardwood_hardwood_color     UnifiedBitmapSchema   Hardwood_hardwood_color      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png   Hardwood_hardwood_color $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                  C@        C@              ?      ?              ?              1/Mats/wild_cherry_cherry.png    {Gz?                   ?   ,   asset/Hardwood_hardwood_imperfections_shader     UnifiedBitmapSchema&   Hardwood_hardwood_imperfections_shader      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png&   Hardwood_hardwood_imperfections_shader $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?      asset/LogarithmicToneOp;     LogarithmicToneOpSchema   LogarithmicToneOp      LogarithmicToneOp      LogarithmicToneOp   Logarithmic Tone Operator          LogarithmicToneOp $   314DE259-5443-4621-BFBD-1730C6CC9AE9         @P@       )\(?)\(?)\(?      ?          I@       ?                ?      ?      ?      ?   asset/Marble     MarbleSchema   Marble      maps   marble       Marble map.      Maps/Marble/Marble.png   Marble $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?    ??MbX?      ?       ??333333?      ?             ?{Gz?                                                                                                ?      ?      ?      asset/MasonryCMU     MasonryCMUSchema
   MasonryCMU   	   materials   masonry      Default   Brick   Masonry and CMU material.      Mats/MasonryCMU/MasonryCMU.png
   MasonryCMU $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?           @       /$?/$?/$?      ?           333333?   !   MasonryCMU_masonrycmu_pattern_map            ?                    Swatch-Wall   '   asset/MasonryCMU_masonrycmu_pattern_map     UnifiedBitmapSchema!   MasonryCMU_masonrycmu_pattern_map      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png!   MasonryCMU_masonrycmu_pattern_map $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?           #   1/Mats/CMU_Running_200x400_bump.png    {Gz?                   ?      asset/Metal     MetalSchema   Metal   	   materials      Default   Metal   Metal.      Mats/Metal/metal.png   Metal $   314DE259-5443-4621-BFBD-1730C6CC9AE9    A   Mats/Metal/external.dependency/Simple_Metal_Mtl_Break_pattern.jpgA   Mats/Metal/external.dependency/Simple_Metal_Mtl_Brush_pattern.jpgH   Mats/Metal/external.dependency/Simple_Metal_Mtl_CheckerPlate_pattern.jpgH   Mats/Metal/external.dependency/Simple_Metal_Mtl_DiamondPlate_pattern.jpg    )\(?)\(?)\(?      ?           @    333333?333333?333333?      ?                        333333?      ?      Metal_metal_pattern_shader          ?      Metal_metal_perforations_shader      ??            ?                     Swatch-Sphere2       asset/Metal_metal_pattern_shader     UnifiedBitmapSchema   Metal_metal_pattern_shader      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png   Metal_metal_pattern_shader $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?   %   asset/Metal_metal_perforations_shader     UnifiedBitmapSchema   Metal_metal_perforations_shader      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png   Metal_metal_perforations_shader $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?      asset/MetallicPaint     MetallicPaintSchema   MetallicPaint   	   materials   metal   paint      Default   Metal   Metallic Paint material.   $   Mats/MetallicPaint/MetallicPaint.png   MetallicPaint $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?           @          ?                      ?              ?    ?   /$?/$?/$?      ?        Q?         ??h|?5?              ?        ?                ?        ??         Swatch-Branded      asset/MirrorB     MirrorSchema   Mirror   	   materials   interior   glass      Default   Glass   Mirror material.      Mats/Mirror/Mirror.png   Mirror $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                 ?          ?      ?      ?      ?                Swatch-Wall      asset/Noise     NoiseSchema   Noise      maps   misc    
   Noise map.      Maps/Noise/Noise.png   Noise $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                  ?             ?      ?      ?      ?             @        \(\?      ?                                                                                                            ?      ?      ?      asset/PhotographicToneOpe     PhotographicToneOpSchema   PhotographicToneOp      PhotographicToneOp      PhotographicToneOp   Photographic Tone Operator          PhotographicToneOp $   314DE259-5443-4621-BFBD-1730C6CC9AE9                  ?      ?      ?    )\(?)\(?)\(?      ?    ?       @      Y@      ?               ?                     Y@   asset/PlasticVinyl     PlasticVinylSchema   PlasticVinyl   	   materials   plastic      Default   Plastic   Plastic and vinyl material.   "   Mats/PlasticVinyl/PlasticVinyl.png   PlasticVinyl $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?              @            ?   "   PlasticVinyl_plasticvinyl_bump_map      ?      ?      ?      ?                  ?   %   PlasticVinyl_plasticvinyl_pattern_map            ?                      Swatch-Cylinder   (   asset/PlasticVinyl_plasticvinyl_bump_map     UnifiedBitmapSchema"   PlasticVinyl_plasticvinyl_bump_map      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png"   PlasticVinyl_plasticvinyl_bump_map $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?   +   asset/PlasticVinyl_plasticvinyl_pattern_map     UnifiedBitmapSchema%   PlasticVinyl_plasticvinyl_pattern_map      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png%   PlasticVinyl_plasticvinyl_pattern_map $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?      asset/PointLight-001W     GenericPhotometricLightSchema   PointLight-001      lights   exterior   home   point       Generic Photometric light.   5   Lights/GenericPhotometricLight/Presets/PointLight.png   PointLight-001 $   314DE259-5443-4621-BFBD-1730C6CC9AE9                                  ?       ?       ?        )\(?)\(?)\(?      ?          ?              ?              ?      ?          ?                            ?          .@      ?      ?       ?      ?      ?      ?      ?       ?      ?         p@           ?                X@           @           ?       ?            ?      ?         ?      ?      ?      ?                              ?          ?      ?      ?      ?      ?      ?      ?   Swatch-Lights                                   ?      ?      ?                           asset/PrismGlazing     PrismGlazingSchema   PrismGlazing   	   materials   glazing      Default   Prism Glazing material.   "   Mats/PrismGlazing/PrismGlazing.png   PrismGlazing$   314DE259-5443-4621-BFBD-1730C6CC9AE9    {Gz?{Gz?{Gz?      ?                  ?      ?      ?      ?            ?                     ?      ?      ?      ?                                                               ?           Swatch-Torus      asset/PrismIBL      PrismIBLSchema   PrismIBL      environments       Image Based Lighting.      Environments/IBL/PrismIBL.png   PrismIBL$   314DE259-5443-4621-BFBD-1730C6CC9AE9            @      @@                  p       ?   asset/PrismLayered!     PrismLayeredSchema   PrismLayered   	   materials   layered      Default   Prism layered material.   "   Mats/PrismLayered/PrismLayered.png   PrismLayered$   314DE259-5443-4621-BFBD-1730C6CC9AE9                              ?      ?      ?      ?                  ?      ?      ?      ?            {Gz?              ?                                   ?                 ?      ?      ?      ?                                                               ?           Swatch-Torus      asset/PrismMetal     PrismMetalSchema
   PrismMetal   	   materials   metal      Default   Prism metal material.      Mats/PrismMetal/PrismMetal.png
   PrismMetal$   314DE259-5443-4621-BFBD-1730C6CC9AE9              ?      ?      ?      ?                     ?      ?      ?      ?                                                               ?           Swatch-Torus      asset/PrismOpaque     PrismOpaqueSchema   PrismOpaque   	   materials   opaque      Default   Prism opaque material.       Mats/PrismOpaque/PrismOpaque.png   PrismOpaque$   314DE259-5443-4621-BFBD-1730C6CC9AE9              ?      ?      ?      ?             {Gz?        p               ?      ?      ?      ?                     ?      ?      ?      ?      ?                      ?      ?      ?      ?                                                               ?           Swatch-Torus      asset/PrismTransparent     PrismTransparentSchema   PrismTransparent   	   materials   transparent      Default   Prism transparent material.   *   Mats/PrismTransparent/PrismTransparent.png   PrismTransparent$   314DE259-5443-4621-BFBD-1730C6CC9AE9                 ?      ?      ?      ?                                                               ?           Swatch-Torus      ?      ?      ?      ?             ?      ?      asset/PrismWood     PrismWoodSchema	   PrismWood   	   materials   wood      Default   Prism wood material.      Mats/PrismWood/PrismWood.png	   PrismWood$   314DE259-5443-4621-BFBD-1730C6CC9AE9                 ?      ?      ?      ?                                                               ?           Swatch-Torus                          ?333333?    ?      ??      ?333333?{Gz?      ?              (@      ?      ?          ??           @???      ?          ?      ?      ?          (@      ?   {Gz??      ?      ?333333?{Gz?      ?       ?      ?   ?   ?          ?         ?      $@            @         ?333333?    ?      ??        asset/SolidGlass     SolidGlassSchema
   SolidGlass   	   materials   interior   glass      Default   Glass   Solid Glass material.      Mats/SolidGlass/SolidGlass.png
   SolidGlass $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                  333333?          SolidGlass_solidglass_bump_map             333333?         @RQ?        ?        Gz?Q?ʡE?      ?          Swatch-Vase   $   asset/SolidGlass_solidglass_bump_map     UnifiedBitmapSchema   SolidGlass_solidglass_bump_map      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png   SolidGlass_solidglass_bump_map $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?      asset/Speckle     SpeckleSchema   Speckle      maps   misc       Speckle map.      Maps/Speckle/Speckle.png   Speckle $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                     ?             ?      ?      ?      ?       {Gz?                                                                                             ?      ?      ?      asset/SpotLight-001S     GenericPhotometricLightSchema   SpotLight-001      lights   exterior   home   spot       Generic Photometric light.   4   Lights/GenericPhotometricLight/Presets/SpotLight.png   SpotLight-001 $   314DE259-5443-4621-BFBD-1730C6CC9AE9                                  ?       ?       ?        )\(?)\(?)\(?      ?          ?              ?              ?      ?          ?                            ?         .@      ?      ?       ?      ?      ?      ?      ?       ?      ?         p@           ?                X@           @          ?       ?            ?      ?         ?      ?      ?      ?                              ?          ?      ?      ?      ?      ?      ?      ?   Swatch-Lights                                   ?      ?      ?                           asset/Stonef     StoneSchema   Stone   	   materials   masonry      Default   Stone   Stone material.      Mats/Stone/stone.png   Stone $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?    @   Mats/Stone/external.dependency/Simple_Stone_Mtl_Granite_bump.jpg?   Mats/Stone/external.dependency/Simple_Stone_Mtl_Marble_bump.jpg                 @            ?      Stone_stone_bump_map      Stone_stone_color   333333?      Stone_stone_pattern_map            ?    B   Mats/Stone/external.dependency/Simple_Stone_Mtl_StoneWall_bump.jpg   Swatch-Cube      ?         asset/Stone_stone_bump_map     UnifiedBitmapSchema   Stone_stone_bump_map      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png   Stone_stone_bump_map $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?      asset/Stone_stone_color     UnifiedBitmapSchema   Stone_stone_color      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png   Stone_stone_color $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   H@         H@              ?      ?              ?           B   1/Mats/Masonry.Stone.Marble.Square.Stacked.Polished.White.fine.png    {Gz?             Gz?      asset/Stone_stone_pattern_map     UnifiedBitmapSchema   Stone_stone_pattern_map      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png   Stone_stone_pattern_map $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?           G   1/Mats/Masonry.Stone.Marble.Square.Stacked.Polished.White.fine.bump.png    {Gz?                   ?      asset/SunAndSky_     SunAndSkySchema	   SunAndSky      environments   exterior       Sun and Sky.   $   Environments/SunAndSky/sunandsky.png	   SunAndSky     V@$   314DE259-5443-4621-BFBD-1730C6CC9AE9     f@           5_%F@   Montreal, Canada'cR         $@                )\(?)\(?)\(?      ?        ???      ?                        ?              ?                      ?                              ?                   $=m0_?$=m0_?$=m0_?      ?      ?              ?      ?      ?      ?      ?      @      ?                    asset/SunAndSky-001     SunAndSkySchema   SunAndSky-001      environments   exterior       Sun and Sky.   >   Environments/SunAndSky/Presets/hemispherical_008-thumbnail.png   SunAndSky-001      V@$   314DE259-5443-4621-BFBD-1730C6CC9AE9     f@          5_%F@   Montreal, Canada'cR         $@                )\(?)\(?)\(?      ?        ???      ?              SunAndSky-001_haze              SunAndSky-001_haze_small?              ?                      ?                              ?                   $=m0_?$=m0_?$=m0_?      ?      ?             ?      ?      ?      ?      ?      @      ?                    asset/SunAndSky-001_hazeP     HemisphericalSchema   SunAndSky-001_haze      maps   misc       Hemispherical Map.   $   Maps/Hemispherical/hemispherical.png   SunAndSky-001_haze $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?       A   Environments/SunAndSky/Presets/3/hemispherical_008_half_tiled.exr       @             asset/SunAndSky-001_haze_small`     HemisphericalSchema   SunAndSky-001_haze_small      maps   misc       Hemispherical Map.   $   Maps/Hemispherical/hemispherical.png   SunAndSky-001_haze_small $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?       E   Environments/SunAndSky/Presets/hemispherical_008_half_tiled_small.jpg       @             asset/SunAndSky-002     SunAndSkySchema   SunAndSky-002      environments   exterior       Sun and Sky.   >   Environments/SunAndSky/Presets/hemispherical_003-thumbnail.png   SunAndSky-002      V@$   314DE259-5443-4621-BFBD-1730C6CC9AE9     f@          5_%F@   Montreal, Canada'cR         $@                )\(?)\(?)\(?      ?        ???      ?              SunAndSky-002_haze              SunAndSky-002_haze_small?              ?                      ?                              ?                   $=m0_?$=m0_?$=m0_?      ?      ?             ?      ?      ?      ?      ?      @      ?                    asset/SunAndSky-002_hazeP     HemisphericalSchema   SunAndSky-002_haze      maps   misc       Hemispherical Map.   $   Maps/Hemispherical/hemispherical.png   SunAndSky-002_haze $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?       A   Environments/SunAndSky/Presets/3/hemispherical_003_half_tiled.exr       @             asset/SunAndSky-002_haze_small`     HemisphericalSchema   SunAndSky-002_haze_small      maps   misc       Hemispherical Map.   $   Maps/Hemispherical/hemispherical.png   SunAndSky-002_haze_small $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?       E   Environments/SunAndSky/Presets/hemispherical_003_half_tiled_small.jpg       @             asset/SunAndSky-003     SunAndSkySchema   SunAndSky-003      environments   exterior       Sun and Sky.   >   Environments/SunAndSky/Presets/hemispherical_002-thumbnail.png   SunAndSky-003      V@$   314DE259-5443-4621-BFBD-1730C6CC9AE9     f@          5_%F@   Montreal, Canada'cR         $@                )\(?)\(?)\(?      ?        ???      ?              SunAndSky-003_haze              SunAndSky-003_haze_small?              ?                      ?                              ?                   $=m0_?$=m0_?$=m0_?      ?      ?             ?      ?      ?      ?      ?      @      ?                    asset/SunAndSky-003_hazeP     HemisphericalSchema   SunAndSky-003_haze      maps   misc       Hemispherical Map.   $   Maps/Hemispherical/hemispherical.png   SunAndSky-003_haze $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?       A   Environments/SunAndSky/Presets/3/hemispherical_002_half_tiled.exr       @             asset/SunAndSky-003_haze_small`     HemisphericalSchema   SunAndSky-003_haze_small      maps   misc       Hemispherical Map.   $   Maps/Hemispherical/hemispherical.png   SunAndSky-003_haze_small $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?       E   Environments/SunAndSky/Presets/hemispherical_002_half_tiled_small.jpg       @             asset/SunAndSky-004     SunAndSkySchema   SunAndSky-004      environments   exterior       Sun and Sky.   >   Environments/SunAndSky/Presets/hemispherical_011-thumbnail.png   SunAndSky-004      V@$   314DE259-5443-4621-BFBD-1730C6CC9AE9     f@          5_%F@   Montreal, Canada'cR         $@                )\(?)\(?)\(?      ?        ???      ?              SunAndSky-004_haze              SunAndSky-004_haze_small?              ?                      ?                              ?                   $=m0_?$=m0_?$=m0_?      ?      ?             ?      ?      ?      ?      ?      @      ?                    asset/SunAndSky-004_hazeP     HemisphericalSchema   SunAndSky-004_haze      maps   misc       Hemispherical Map.   $   Maps/Hemispherical/hemispherical.png   SunAndSky-004_haze $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?       A   Environments/SunAndSky/Presets/3/hemispherical_011_half_tiled.exr       @             asset/SunAndSky-004_haze_small`     HemisphericalSchema   SunAndSky-004_haze_small      maps   misc       Hemispherical Map.   $   Maps/Hemispherical/hemispherical.png   SunAndSky-004_haze_small $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?       E   Environments/SunAndSky/Presets/hemispherical_011_half_tiled_small.jpg       @             asset/SunAndSky-005n     SunAndSkySchema   SunAndSky-005      environments   exterior       Sun and Sky.   +   Environments/SunAndSky/Presets/NoClouds.png   SunAndSky-005      V@$   314DE259-5443-4621-BFBD-1730C6CC9AE9     f@           5_%F@   Montreal, Canada'cR         $@                )\(?)\(?)\(?      ?        ???      ?                        ?              ?                      ?                              ?                   $=m0_?$=m0_?$=m0_?      ?      ?              ?      ?      ?      ?      ?      @      ?                    asset/Swatch-Brandedi     SwatchSceneSchema   Swatch-Branded           Autodesk branded swatch.      SwatchScenes/Branded.png   Swatch-Branded $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/Branded.fbx    }   Ceramic:Concrete:Generic:Glazing:Hardwood:MasonryCMU:Metal:MetallicPaint:Mirror:PlasticVinyl:SolidGlass:Stone:WallPaint:Water   materialappearance         asset/Swatch-CubeQ     SwatchSceneSchema   Swatch-Cube           Cube swatch.      SwatchScenes/Cube.png   Swatch-Cube $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/Cube.fbx    }   Ceramic:Concrete:Generic:Glazing:Hardwood:MasonryCMU:Metal:MetallicPaint:Mirror:PlasticVinyl:SolidGlass:Stone:WallPaint:Water   materialappearance         asset/Swatch-CurtainWallu     SwatchSceneSchema   Swatch-CurtainWall           Curtain wall swatch.      SwatchScenes/CurtainWall.png   Swatch-CurtainWall $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/CurtainWall.fbx    }   Ceramic:Concrete:Generic:Glazing:Hardwood:MasonryCMU:Metal:MetallicPaint:Mirror:PlasticVinyl:SolidGlass:Stone:WallPaint:Water   materialappearance         asset/Swatch-Cylindere     SwatchSceneSchema   Swatch-Cylinder           Cylinder swatch.      SwatchScenes/Cylinder.png   Swatch-Cylinder $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/Cylinder.fbx    }   Ceramic:Concrete:Generic:Glazing:Hardwood:MasonryCMU:Metal:MetallicPaint:Mirror:PlasticVinyl:SolidGlass:Stone:WallPaint:Water   materialappearance         asset/Swatch-Drapery`     SwatchSceneSchema   Swatch-Drapery           Drapery swatch.      SwatchScenes/Drapery.png   Swatch-Drapery $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/Drapery.fbx    }   Ceramic:Concrete:Generic:Glazing:Hardwood:MasonryCMU:Metal:MetallicPaint:Mirror:PlasticVinyl:SolidGlass:Stone:WallPaint:Water   materialappearance         asset/Swatch-Flat     SwatchSceneSchema   Swatch-Flat        #   Preview material on a flat surface.      SwatchScenes/flat.png   Swatch-Flat $   314DE259-5443-4621-BFBD-1730C6CC9AE9    +   SwatchScenes/material.swatch.flat.large.fbx>   SwatchScenes/material.swatch.flat.large.fbx.rendersettings.xmlI   Ceramic:Concrete:Generic:Hardwood:MasonryCMU:PlasticVinyl:Stone:WallPaint   materialappearance         asset/Swatch-HillQ     SwatchSceneSchema   Swatch-Hill           Hill swatch.      SwatchScenes/Hill.png   Swatch-Hill $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/Hill.fbx    }   Ceramic:Concrete:Generic:Glazing:Hardwood:MasonryCMU:Metal:MetallicPaint:Mirror:PlasticVinyl:SolidGlass:Stone:WallPaint:Water   materialappearance         asset/Swatch-Hill2      SwatchSceneSchema   Swatch-Hill2           Hill swatch.      SwatchScenes/Hill2.png   Swatch-Hill2 $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/Hill2.fbx           materialappearance         asset/Swatch-LightsI     SwatchSceneSchema   Swatch-Lights          Light0   Swatch scene for holidays; shows colored lights.          Swatch-Lights $   314DE259-5443-4621-BFBD-1730C6CC9AE9    /   SwatchScenes/light.swatch.color.temperature.fbxB   SwatchScenes/light.swatch.color.temperature.fbx.rendersettings.xml       lightappearance         asset/Swatch-Liquid     SwatchSceneSchema   Swatch-Liquid          Liquid%   Preview material as a pool of liquid.      SwatchScenes/water.png   Swatch-Liquid $   314DE259-5443-4621-BFBD-1730C6CC9AE9    &   SwatchScenes/material.swatch.water.fbx       Generic:Water   materialappearance         asset/Swatch-PlaneV     SwatchSceneSchema   Swatch-Plane           Plane swatch.      SwatchScenes/Plane.png   Swatch-Plane $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/Plane.fbx    }   Ceramic:Concrete:Generic:Glazing:Hardwood:MasonryCMU:Metal:MetallicPaint:Mirror:PlasticVinyl:SolidGlass:Stone:WallPaint:Water   materialappearance         asset/Swatch-Sphere2^     SwatchSceneSchema   Swatch-Sphere2           Sphere swatch.      SwatchScenes/Sphere2.png   Swatch-Sphere2 $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/Sphere.FBX    }   Ceramic:Concrete:Generic:Glazing:Hardwood:MasonryCMU:Metal:MetallicPaint:Mirror:PlasticVinyl:SolidGlass:Stone:WallPaint:Water   materialappearance         asset/Swatch-Technical2v     SwatchSceneSchema   Swatch-Technical2           Abstract technical swatch.      SwatchScenes/Technical2.png   Swatch-Technical2 $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/Technical.fbx    }   Ceramic:Concrete:Generic:Glazing:Hardwood:MasonryCMU:Metal:MetallicPaint:Mirror:PlasticVinyl:SolidGlass:Stone:WallPaint:Water   materialappearance      %   asset/Swatch-TexturePreview-MentalRayi     SwatchSceneSchema   Swatch-TexturePreview-MentalRay        $   Preview a texture on a flat surface.      SwatchScenes/flat.png   Swatch-TexturePreview-MentalRay $   314DE259-5443-4621-BFBD-1730C6CC9AE9    !   SwatchScenes/TexturePreviewMR.FBX    I   Ceramic:Concrete:Generic:Hardwood:MasonryCMU:PlasticVinyl:Stone:WallPaint   materialappearance         asset/Swatch-TexturePreview-OGS_     SwatchSceneSchema   Swatch-TexturePreview-OGS        $   Preview a texture on a flat surface.      SwatchScenes/flat.png   Swatch-TexturePreview-OGS $   314DE259-5443-4621-BFBD-1730C6CC9AE9    #   SwatchScenes/TexturePreviewFast.FBX    I   Ceramic:Concrete:Generic:Hardwood:MasonryCMU:PlasticVinyl:Stone:WallPaint   materialappearance         asset/Swatch-Torus      SwatchSceneSchema   Swatch-Torus        0   Preview material on a advanced material surface.      SwatchScenes/Torus.png   Swatch-Torus $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/Torus.fbx           materialappearance         asset/Swatch-VaseQ     SwatchSceneSchema   Swatch-Vase           Vase swatch.      SwatchScenes/Vase.png   Swatch-Vase $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/Vase.fbx    }   Ceramic:Concrete:Generic:Glazing:Hardwood:MasonryCMU:Metal:MetallicPaint:Mirror:PlasticVinyl:SolidGlass:Stone:WallPaint:Water   materialappearance         asset/Swatch-WallQ     SwatchSceneSchema   Swatch-Wall           Wall swatch.      SwatchScenes/Wall.png   Swatch-Wall $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/Wall.fbx    }   Ceramic:Concrete:Generic:Glazing:Hardwood:MasonryCMU:Metal:MetallicPaint:Mirror:PlasticVinyl:SolidGlass:Stone:WallPaint:Water   materialappearance         asset/SwatchScene      SwatchSceneSchema   SwatchScene           Swatch Scene.          SwatchScene $   314DE259-5443-4621-BFBD-1730C6CC9AE9                          
   asset/Tile  
   TileSchema   Tile      maps   misc    	   Tile map.      Maps/Tile/Tile.png   Tile $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?        333333?333333?333333?      ?                ?      ?                ?      @      ?      ????      ?             }                  @      ?      asset/TilingAppearance     TilingAppearanceSchema   TilingAppearance   	   Materials   TilingAppearance      Default   TilingAppearance   TilingAppearance.          TilingAppearance$   314DE259-5443-4621-BFBD-1730C6CC9AE9                          Swatch-Hill                         asset/TilingPattern     TilingPatternSchema   TilingPattern   	   materials   tile      Default   TilingPattern   Tile material.   $   Mats/TilingPattern/tilingpattern.png   TilingPattern$   314DE259-5443-4621-BFBD-1730C6CC9AE9                                                                                                                    ?         ?   Swatch-Hill                  asset/UnifiedBitmap     UnifiedBitmapSchema   UnifiedBitmap      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png   UnifiedBitmap $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?      asset/WallPaint     WallPaintSchema	   WallPaint   	   materials   paint   interior   wall      Default   Paint   Paint material for interiors.      Mats/WallPaint/WallPaint.png	   WallPaint $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?             Swatch-Wall          @        ffffff?ffffff?S㥛?      ?                            ?       asset/Water@     WaterSchema   Water   	   materials   water      Default   Liquid   Water material.      Mats/Water/Water.png   Water $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                   Swatch-Liquid         ?     Gz?Q?ʡE?      ?               
   asset/Wave  
   WaveSchema   Wave      maps   water    	   Wave map.      Maps/Wave/Wave.png   Wave $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                                                                    ?      ?      ?         ?                              ?             ?      ?      ?      ?                     u  Q?Q?(\C@
   asset/Wood  
   WoodSchema   Wood      maps   wood    	   Wood map.      Maps/Wood/Wood.png   Wood $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                                                                    ?      ?      ?         ??|?5^?A`"?      ?       V-?A`"?              ?             ?      ?   asset/AO-001]     AmbientOcclusionSchema   AO-001      sceneeffect   ambientocclusion   rough      AmbientOcclusion   Coarse Ambient Occlusion   !   SceneEffects/ambientocclusion.png   AO-001 $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?             ?      0@Q?Q?Q?      ?             ?          asset/AO-002Z     AmbientOcclusionSchema   AO-002      sceneeffect   ambientocclusion   fine      AmbientOcclusion   Fine Ambient Occlusion   !   SceneEffects/ambientocclusion.png   AO-002 $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?             ?      0@Q?Q?Q?      ?       ?          asset/AmbientOcclusion[     AmbientOcclusionSchema   AmbientOcclusion      sceneeffect      AmbientOcclusion   Ambient Occlusion Scene Effect.   !   SceneEffects/ambientocclusion.png   AmbientOcclusion $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?             ?      0@???      ?      ?          asset/BumpMap_     BumpMapSchema   BumpMap      maps   misc    	   Bump Map.      Maps/BumpMap/BumpMap.png   BumpMap $   314DE259-5443-4621-BFBD-1730C6CC9AE9                        ?      ?        )\(?)\(?)\(?      ?                                                   ?         ?              ?      ?              ?              asset/Ceramic     CeramicSchema   Ceramic   	   materials      Default   Ceramic   Ceramic material.      Mats/Ceramic/ceramic.png   Ceramic $   314DE259-5443-4621-BFBD-1730C6CC9AE9           @            ?      Ceramic_ceramic_bump_map      ?      ?      ?      ?                  ?      Ceramic_ceramic_pattern_map            ?           )\(?)\(?)\(?      ?                 Swatch-Vase      asset/Ceramic_ceramic_bump_map     UnifiedBitmapSchema   UnifiedBitmap_ceramic_bump_map      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png   UnifiedBitmap_ceramic_bump_map $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?   !   asset/Ceramic_ceramic_pattern_map     UnifiedBitmapSchema!   UnifiedBitmap_ceramic_pattern_map      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png!   UnifiedBitmap_ceramic_pattern_map $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?      asset/Checker     CheckerSchema   Checker      maps   misc       Checker map.      Maps/Checker/Checker.png   Checker $   314DE259-5443-4621-BFBD-1730C6CC9AE9                                  ?             ?      ?      ?      ?                   )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?              asset/Clouds      HemisphericalSchema   Clouds      maps   misc       Hemispherical Map.   $   Maps/Hemispherical/hemispherical.png   Clouds $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                  @             asset/Color      ColorSchema   Color      maps   misc    
   Color map.      Maps/Color/Color.png   Color $   314DE259-5443-4621-BFBD-1730C6CC9AE9          ???      ?    )\(?)\(?)\(?      ?                 asset/Concreteu     ConcreteSchema   Concrete   	   materials   masonry   exterior   wall      Default   Concrete   Concrete material.      Mats/Concrete/concrete.png   Concrete $   314DE259-5443-4621-BFBD-1730C6CC9AE9    M   Mats/Concrete/external.dependency/Simple_Concrete_Mtl_BroomCurved_pattern.jpgO   Mats/Concrete/external.dependency/Simple_Concrete_Mtl_BroomStraight_pattern.jpg    )\(?)\(?)\(?      ?           @          Concrete_concrete_bm_map         ?      Concrete_concrete_bump_map/$?/$?/$?      ?                        ?                        ?   Swatch-Cube         asset/Concrete_concrete_bm_map     UnifiedBitmapSchema   Concrete_concrete_bm_map      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png   Concrete_concrete_bm_map $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?       asset/Concrete_concrete_bump_map     UnifiedBitmapSchema   Concrete_concrete_bump_map      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png   Concrete_concrete_bump_map $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?      asset/DaylightPortal     DaylightPortalSchema   DaylightPortal      lights   interior   home       Daylight Portal   (   Lights/DaylightPortal/daylightportal.png   DaylightPortal $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?       !   DaylightPortal_custom_environment      @       ?          @         ?                       Swatch-Lights      ?      ?      ?      ?      ?      ?      ?      ?           ?'   asset/DaylightPortal_custom_environment     UnifiedBitmapSchema!   DaylightPortal_custom_environment      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png!   DaylightPortal_custom_environment $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?      asset/DecalE     DecalSchema   Decal   	   Materials   Decal      Default   Decal   Decal material.          Decal$   314DE259-5443-4621-BFBD-1730C6CC9AE9                                                        )\(?)\(?)\(?      ?                  Swatch-Flat                                                      asset/DecalAppearance     DecalAppearanceSchema   DecalAppearance   	   Materials   DecalAppearance      Default   DecalAppearanceF   Appearance class for decals.  Based on Generic, but with a simpler UI.          DecalAppearance$   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?     333333?                              ?          ?          DecalAppearance_decApp_diffuse      ?           ?         ?             d@      ?      ?      ?      ?                             Swatch-Sphere   $   asset/DecalAppearance_decApp_diffuse     UnifiedBitmapSchema   DecalAppearance_decApp_diffuse      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png   DecalAppearance_decApp_diffuse $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?      asset/DecalbumpmapI     DecalbumpmapSchema   Decalbumpmap      maps   misc       Bump map used on decal objects.   "   Maps/DecalBumpMap/Decalbumpmap.png   Decalbumpmap $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?        {Gz?       UVChannel_1      ?               ?                                asset/Decalmap.     DecalmapSchema   Decalmap      maps   misc       DecalMap map. Decal Map.      Maps/DecalMap/Decalmap.png   Decalmap $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?        {Gz?       UVChannel_1      ?               ?                                asset/Generic5     GenericSchema   Generic   	   materials   generic      Default   Miscellaneous   Generic material.      Mats/Generic/generic.png   Generic $   314DE259-5443-4621-BFBD-1730C6CC9AE9         )\(?)\(?)\(?      ?          @     333333?                                  ?          ?    )\(?)\(?)\(?      ?             ?      ?                                       RQ?                              d@      ?      ?      ?      ?                                 ?         Swatch-Branded      asset/GenericPhotometricLighte     GenericPhotometricLightSchema   GenericPhotometricLight      lights   exterior   home       Generic Photometric light.   :   Lights/GenericPhotometricLight/genericphotometriclight.png   GenericPhotometricLight $   314DE259-5443-4621-BFBD-1730C6CC9AE9                                  ?       ?       ?        )\(?)\(?)\(?      ?          ?              ?              ?      ?          ?                            ?          .@      ?      ?       ?      ?      ?      ?      ?       ?      ?         p@           ?                X@           @           ?       ?            ?      ?         ?      ?      ?      ?                              ?          ?      ?      ?      ?      ?      ?      ?   Swatch-Lights                                   ?      ?      ?                           asset/GlazingJ     GlazingSchema   Glazing   	   materials   glazing      Default   Glass   Glazing material.      Mats/Glazing/glazing.png   Glazing $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?            333333?    E?X9v?S㥛?      ?                Swatch-CurtainWall      asset/Gradient     GradientSchema   Gradient      maps   misc       Gradient map.      Maps/Gradient/Gradient.png   Gradient $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                     ?V-?V-?V-?      ?      ?      ?      ?      ?                 ?      ?                              ?      @                      ?                                                          (@         (@              ?      ?              ?              asset/Hardwood     HardwoodSchema   Hardwood   	   materials   interior   hardwood      Default   Wood   Hardwood material.      Mats/Hardwood/Hardwood.png   Hardwood $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?           @              Hardwood_hardwood_color      333333?   &   Hardwood_hardwood_imperfections_shader            ?          ?      ?      ?      ?                    Swatch-Cube      asset/Hardwood_hardwood_color     UnifiedBitmapSchema   Hardwood_hardwood_color      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png   Hardwood_hardwood_color $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                  C@        C@              ?      ?              ?              1/Mats/wild_cherry_cherry.png    {Gz?                   ?   ,   asset/Hardwood_hardwood_imperfections_shader     UnifiedBitmapSchema&   Hardwood_hardwood_imperfections_shader      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png&   Hardwood_hardwood_imperfections_shader $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?      asset/LogarithmicToneOp;     LogarithmicToneOpSchema   LogarithmicToneOp      LogarithmicToneOp      LogarithmicToneOp   Logarithmic Tone Operator          LogarithmicToneOp $   314DE259-5443-4621-BFBD-1730C6CC9AE9         @P@       )\(?)\(?)\(?      ?          I@       ?                ?      ?      ?      ?   asset/Marble     MarbleSchema   Marble      maps   marble       Marble map.      Maps/Marble/Marble.png   Marble $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?    ??MbX?      ?       ??333333?      ?             ?{Gz?                                                                                                ?      ?      ?      asset/MasonryCMU     MasonryCMUSchema
   MasonryCMU   	   materials   masonry      Default   Brick   Masonry and CMU material.      Mats/MasonryCMU/MasonryCMU.png
   MasonryCMU $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?           @       /$?/$?/$?      ?           333333?   !   MasonryCMU_masonrycmu_pattern_map            ?                    Swatch-Wall   '   asset/MasonryCMU_masonrycmu_pattern_map     UnifiedBitmapSchema!   MasonryCMU_masonrycmu_pattern_map      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png!   MasonryCMU_masonrycmu_pattern_map $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?           #   1/Mats/CMU_Running_200x400_bump.png    {Gz?                   ?      asset/Metal     MetalSchema   Metal   	   materials      Default   Metal   Metal.      Mats/Metal/metal.png   Metal $   314DE259-5443-4621-BFBD-1730C6CC9AE9    A   Mats/Metal/external.dependency/Simple_Metal_Mtl_Break_pattern.jpgA   Mats/Metal/external.dependency/Simple_Metal_Mtl_Brush_pattern.jpgH   Mats/Metal/external.dependency/Simple_Metal_Mtl_CheckerPlate_pattern.jpgH   Mats/Metal/external.dependency/Simple_Metal_Mtl_DiamondPlate_pattern.jpg    )\(?)\(?)\(?      ?           @    333333?333333?333333?      ?                        333333?      ?      Metal_metal_pattern_shader          ?      Metal_metal_perforations_shader      ??            ?                     Swatch-Sphere2       asset/Metal_metal_pattern_shader     UnifiedBitmapSchema   Metal_metal_pattern_shader      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png   Metal_metal_pattern_shader $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?   %   asset/Metal_metal_perforations_shader     UnifiedBitmapSchema   Metal_metal_perforations_shader      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png   Metal_metal_perforations_shader $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?      asset/MetallicPaint     MetallicPaintSchema   MetallicPaint   	   materials   metal   paint      Default   Metal   Metallic Paint material.   $   Mats/MetallicPaint/MetallicPaint.png   MetallicPaint $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?           @          ?                      ?              ?    ?   /$?/$?/$?      ?        Q?         ??h|?5?              ?        ?                ?        ??         Swatch-Branded      asset/MirrorB     MirrorSchema   Mirror   	   materials   interior   glass      Default   Glass   Mirror material.      Mats/Mirror/Mirror.png   Mirror $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                 ?          ?      ?      ?      ?                Swatch-Wall      asset/Noise     NoiseSchema   Noise      maps   misc    
   Noise map.      Maps/Noise/Noise.png   Noise $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                  ?             ?      ?      ?      ?             @        \(\?      ?                                                                                                            ?      ?      ?      asset/PhotographicToneOpe     PhotographicToneOpSchema   PhotographicToneOp      PhotographicToneOp      PhotographicToneOp   Photographic Tone Operator          PhotographicToneOp $   314DE259-5443-4621-BFBD-1730C6CC9AE9                  ?      ?      ?    )\(?)\(?)\(?      ?    ?       @      Y@      ?               ?                     Y@   asset/PlasticVinyl     PlasticVinylSchema   PlasticVinyl   	   materials   plastic      Default   Plastic   Plastic and vinyl material.   "   Mats/PlasticVinyl/PlasticVinyl.png   PlasticVinyl $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?              @            ?   "   PlasticVinyl_plasticvinyl_bump_map      ?      ?      ?      ?                  ?   %   PlasticVinyl_plasticvinyl_pattern_map            ?                      Swatch-Cylinder   (   asset/PlasticVinyl_plasticvinyl_bump_map     UnifiedBitmapSchema"   PlasticVinyl_plasticvinyl_bump_map      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png"   PlasticVinyl_plasticvinyl_bump_map $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?   +   asset/PlasticVinyl_plasticvinyl_pattern_map     UnifiedBitmapSchema%   PlasticVinyl_plasticvinyl_pattern_map      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png%   PlasticVinyl_plasticvinyl_pattern_map $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?      asset/PointLight-001W     GenericPhotometricLightSchema   PointLight-001      lights   exterior   home   point       Generic Photometric light.   5   Lights/GenericPhotometricLight/Presets/PointLight.png   PointLight-001 $   314DE259-5443-4621-BFBD-1730C6CC9AE9                                  ?       ?       ?        )\(?)\(?)\(?      ?          ?              ?              ?      ?          ?                            ?          .@      ?      ?       ?      ?      ?      ?      ?       ?      ?         p@           ?                X@           @           ?       ?            ?      ?         ?      ?      ?      ?                              ?          ?      ?      ?      ?      ?      ?      ?   Swatch-Lights                                   ?      ?      ?                           asset/PrismGlazing     PrismGlazingSchema   PrismGlazing   	   materials   glazing      Default   Prism Glazing material.   "   Mats/PrismGlazing/PrismGlazing.png   PrismGlazing$   314DE259-5443-4621-BFBD-1730C6CC9AE9    {Gz?{Gz?{Gz?      ?                  ?      ?      ?      ?            ?                     ?      ?      ?      ?                                                               ?           Swatch-Torus      asset/PrismIBL      PrismIBLSchema   PrismIBL      environments       Image Based Lighting.      Environments/IBL/PrismIBL.png   PrismIBL$   314DE259-5443-4621-BFBD-1730C6CC9AE9            @      @@                  p       ?   asset/PrismLayered!     PrismLayeredSchema   PrismLayered   	   materials   layered      Default   Prism layered material.   "   Mats/PrismLayered/PrismLayered.png   PrismLayered$   314DE259-5443-4621-BFBD-1730C6CC9AE9                              ?      ?      ?      ?                  ?      ?      ?      ?            {Gz?              ?                                   ?                 ?      ?      ?      ?                                                               ?           Swatch-Torus      asset/PrismMetal     PrismMetalSchema
   PrismMetal   	   materials   metal      Default   Prism metal material.      Mats/PrismMetal/PrismMetal.png
   PrismMetal$   314DE259-5443-4621-BFBD-1730C6CC9AE9              ?      ?      ?      ?                     ?      ?      ?      ?                                                               ?           Swatch-Torus      asset/PrismOpaque     PrismOpaqueSchema   PrismOpaque   	   materials   opaque      Default   Prism opaque material.       Mats/PrismOpaque/PrismOpaque.png   PrismOpaque$   314DE259-5443-4621-BFBD-1730C6CC9AE9              ?      ?      ?      ?             {Gz?        p               ?      ?      ?      ?                     ?      ?      ?      ?      ?                      ?      ?      ?      ?                                                               ?           Swatch-Torus      asset/PrismTransparent     PrismTransparentSchema   PrismTransparent   	   materials   transparent      Default   Prism transparent material.   *   Mats/PrismTransparent/PrismTransparent.png   PrismTransparent$   314DE259-5443-4621-BFBD-1730C6CC9AE9                 ?      ?      ?      ?                                                               ?           Swatch-Torus      ?      ?      ?      ?             ?      ?      asset/PrismWood     PrismWoodSchema	   PrismWood   	   materials   wood      Default   Prism wood material.      Mats/PrismWood/PrismWood.png	   PrismWood$   314DE259-5443-4621-BFBD-1730C6CC9AE9                 ?      ?      ?      ?                                                               ?           Swatch-Torus                          ?333333?    ?      ??      ?333333?{Gz?      ?              (@      ?      ?          ??           @???      ?          ?      ?      ?          (@      ?   {Gz??      ?      ?333333?{Gz?      ?       ?      ?   ?   ?          ?         ?      $@            @         ?333333?    ?      ??        asset/SolidGlass     SolidGlassSchema
   SolidGlass   	   materials   interior   glass      Default   Glass   Solid Glass material.      Mats/SolidGlass/SolidGlass.png
   SolidGlass $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                  333333?          SolidGlass_solidglass_bump_map             333333?         @RQ?        ?        Gz?Q?ʡE?      ?          Swatch-Vase   $   asset/SolidGlass_solidglass_bump_map     UnifiedBitmapSchema   SolidGlass_solidglass_bump_map      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png   SolidGlass_solidglass_bump_map $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?      asset/Speckle     SpeckleSchema   Speckle      maps   misc       Speckle map.      Maps/Speckle/Speckle.png   Speckle $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                     ?             ?      ?      ?      ?       {Gz?                                                                                             ?      ?      ?      asset/SpotLight-001S     GenericPhotometricLightSchema   SpotLight-001      lights   exterior   home   spot       Generic Photometric light.   4   Lights/GenericPhotometricLight/Presets/SpotLight.png   SpotLight-001 $   314DE259-5443-4621-BFBD-1730C6CC9AE9                                  ?       ?       ?        )\(?)\(?)\(?      ?          ?              ?              ?      ?          ?                            ?         .@      ?      ?       ?      ?      ?      ?      ?       ?      ?         p@           ?                X@           @          ?       ?            ?      ?         ?      ?      ?      ?                              ?          ?      ?      ?      ?      ?      ?      ?   Swatch-Lights                                   ?      ?      ?                           asset/Stonef     StoneSchema   Stone   	   materials   masonry      Default   Stone   Stone material.      Mats/Stone/stone.png   Stone $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?    @   Mats/Stone/external.dependency/Simple_Stone_Mtl_Granite_bump.jpg?   Mats/Stone/external.dependency/Simple_Stone_Mtl_Marble_bump.jpg                 @            ?      Stone_stone_bump_map      Stone_stone_color   333333?      Stone_stone_pattern_map            ?    B   Mats/Stone/external.dependency/Simple_Stone_Mtl_StoneWall_bump.jpg   Swatch-Cube      ?         asset/Stone_stone_bump_map     UnifiedBitmapSchema   Stone_stone_bump_map      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png   Stone_stone_bump_map $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?      asset/Stone_stone_color     UnifiedBitmapSchema   Stone_stone_color      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png   Stone_stone_color $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   H@         H@              ?      ?              ?           B   1/Mats/Masonry.Stone.Marble.Square.Stacked.Polished.White.fine.png    {Gz?             Gz?      asset/Stone_stone_pattern_map     UnifiedBitmapSchema   Stone_stone_pattern_map      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png   Stone_stone_pattern_map $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?           G   1/Mats/Masonry.Stone.Marble.Square.Stacked.Polished.White.fine.bump.png    {Gz?                   ?      asset/SunAndSky_     SunAndSkySchema	   SunAndSky      environments   exterior       Sun and Sky.   $   Environments/SunAndSky/sunandsky.png	   SunAndSky     V@$   314DE259-5443-4621-BFBD-1730C6CC9AE9     f@           5_%F@   Montreal, Canada'cR         $@                )\(?)\(?)\(?      ?        ???      ?                        ?              ?                      ?                              ?                   $=m0_?$=m0_?$=m0_?      ?      ?              ?      ?      ?      ?      ?      @      ?                    asset/SunAndSky-001     SunAndSkySchema   SunAndSky-001      environments   exterior       Sun and Sky.   >   Environments/SunAndSky/Presets/hemispherical_008-thumbnail.png   SunAndSky-001      V@$   314DE259-5443-4621-BFBD-1730C6CC9AE9     f@          5_%F@   Montreal, Canada'cR         $@                )\(?)\(?)\(?      ?        ???      ?              SunAndSky-001_haze              SunAndSky-001_haze_small?              ?                      ?                              ?                   $=m0_?$=m0_?$=m0_?      ?      ?             ?      ?      ?      ?      ?      @      ?                    asset/SunAndSky-001_hazeP     HemisphericalSchema   SunAndSky-001_haze      maps   misc       Hemispherical Map.   $   Maps/Hemispherical/hemispherical.png   SunAndSky-001_haze $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?       A   Environments/SunAndSky/Presets/3/hemispherical_008_half_tiled.exr       @             asset/SunAndSky-001_haze_small`     HemisphericalSchema   SunAndSky-001_haze_small      maps   misc       Hemispherical Map.   $   Maps/Hemispherical/hemispherical.png   SunAndSky-001_haze_small $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?       E   Environments/SunAndSky/Presets/hemispherical_008_half_tiled_small.jpg       @             asset/SunAndSky-002     SunAndSkySchema   SunAndSky-002      environments   exterior       Sun and Sky.   >   Environments/SunAndSky/Presets/hemispherical_003-thumbnail.png   SunAndSky-002      V@$   314DE259-5443-4621-BFBD-1730C6CC9AE9     f@          5_%F@   Montreal, Canada'cR         $@                )\(?)\(?)\(?      ?        ???      ?              SunAndSky-002_haze              SunAndSky-002_haze_small?              ?                      ?                              ?                   $=m0_?$=m0_?$=m0_?      ?      ?             ?      ?      ?      ?      ?      @      ?                    asset/SunAndSky-002_hazeP     HemisphericalSchema   SunAndSky-002_haze      maps   misc       Hemispherical Map.   $   Maps/Hemispherical/hemispherical.png   SunAndSky-002_haze $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?       A   Environments/SunAndSky/Presets/3/hemispherical_003_half_tiled.exr       @             asset/SunAndSky-002_haze_small`     HemisphericalSchema   SunAndSky-002_haze_small      maps   misc       Hemispherical Map.   $   Maps/Hemispherical/hemispherical.png   SunAndSky-002_haze_small $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?       E   Environments/SunAndSky/Presets/hemispherical_003_half_tiled_small.jpg       @             asset/SunAndSky-003     SunAndSkySchema   SunAndSky-003      environments   exterior       Sun and Sky.   >   Environments/SunAndSky/Presets/hemispherical_002-thumbnail.png   SunAndSky-003      V@$   314DE259-5443-4621-BFBD-1730C6CC9AE9     f@          5_%F@   Montreal, Canada'cR         $@                )\(?)\(?)\(?      ?        ???      ?              SunAndSky-003_haze              SunAndSky-003_haze_small?              ?                      ?                              ?                   $=m0_?$=m0_?$=m0_?      ?      ?             ?      ?      ?      ?      ?      @      ?                    asset/SunAndSky-003_hazeP     HemisphericalSchema   SunAndSky-003_haze      maps   misc       Hemispherical Map.   $   Maps/Hemispherical/hemispherical.png   SunAndSky-003_haze $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?       A   Environments/SunAndSky/Presets/3/hemispherical_002_half_tiled.exr       @             asset/SunAndSky-003_haze_small`     HemisphericalSchema   SunAndSky-003_haze_small      maps   misc       Hemispherical Map.   $   Maps/Hemispherical/hemispherical.png   SunAndSky-003_haze_small $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?       E   Environments/SunAndSky/Presets/hemispherical_002_half_tiled_small.jpg       @             asset/SunAndSky-004     SunAndSkySchema   SunAndSky-004      environments   exterior       Sun and Sky.   >   Environments/SunAndSky/Presets/hemispherical_011-thumbnail.png   SunAndSky-004      V@$   314DE259-5443-4621-BFBD-1730C6CC9AE9     f@          5_%F@   Montreal, Canada'cR         $@                )\(?)\(?)\(?      ?        ???      ?              SunAndSky-004_haze              SunAndSky-004_haze_small?              ?                      ?                              ?                   $=m0_?$=m0_?$=m0_?      ?      ?             ?      ?      ?      ?      ?      @      ?                    asset/SunAndSky-004_hazeP     HemisphericalSchema   SunAndSky-004_haze      maps   misc       Hemispherical Map.   $   Maps/Hemispherical/hemispherical.png   SunAndSky-004_haze $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?       A   Environments/SunAndSky/Presets/3/hemispherical_011_half_tiled.exr       @             asset/SunAndSky-004_haze_small`     HemisphericalSchema   SunAndSky-004_haze_small      maps   misc       Hemispherical Map.   $   Maps/Hemispherical/hemispherical.png   SunAndSky-004_haze_small $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?       E   Environments/SunAndSky/Presets/hemispherical_011_half_tiled_small.jpg       @             asset/SunAndSky-005n     SunAndSkySchema   SunAndSky-005      environments   exterior       Sun and Sky.   +   Environments/SunAndSky/Presets/NoClouds.png   SunAndSky-005      V@$   314DE259-5443-4621-BFBD-1730C6CC9AE9     f@           5_%F@   Montreal, Canada'cR         $@                )\(?)\(?)\(?      ?        ???      ?                        ?              ?                      ?                              ?                   $=m0_?$=m0_?$=m0_?      ?      ?              ?      ?      ?      ?      ?      @      ?                    asset/Swatch-Brandedi     SwatchSceneSchema   Swatch-Branded           Autodesk branded swatch.      SwatchScenes/Branded.png   Swatch-Branded $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/Branded.fbx    }   Ceramic:Concrete:Generic:Glazing:Hardwood:MasonryCMU:Metal:MetallicPaint:Mirror:PlasticVinyl:SolidGlass:Stone:WallPaint:Water   materialappearance         asset/Swatch-CubeQ     SwatchSceneSchema   Swatch-Cube           Cube swatch.      SwatchScenes/Cube.png   Swatch-Cube $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/Cube.fbx    }   Ceramic:Concrete:Generic:Glazing:Hardwood:MasonryCMU:Metal:MetallicPaint:Mirror:PlasticVinyl:SolidGlass:Stone:WallPaint:Water   materialappearance         asset/Swatch-CurtainWallu     SwatchSceneSchema   Swatch-CurtainWall           Curtain wall swatch.      SwatchScenes/CurtainWall.png   Swatch-CurtainWall $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/CurtainWall.fbx    }   Ceramic:Concrete:Generic:Glazing:Hardwood:MasonryCMU:Metal:MetallicPaint:Mirror:PlasticVinyl:SolidGlass:Stone:WallPaint:Water   materialappearance         asset/Swatch-Cylindere     SwatchSceneSchema   Swatch-Cylinder           Cylinder swatch.      SwatchScenes/Cylinder.png   Swatch-Cylinder $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/Cylinder.fbx    }   Ceramic:Concrete:Generic:Glazing:Hardwood:MasonryCMU:Metal:MetallicPaint:Mirror:PlasticVinyl:SolidGlass:Stone:WallPaint:Water   materialappearance         asset/Swatch-Drapery`     SwatchSceneSchema   Swatch-Drapery           Drapery swatch.      SwatchScenes/Drapery.png   Swatch-Drapery $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/Drapery.fbx    }   Ceramic:Concrete:Generic:Glazing:Hardwood:MasonryCMU:Metal:MetallicPaint:Mirror:PlasticVinyl:SolidGlass:Stone:WallPaint:Water   materialappearance         asset/Swatch-Flat     SwatchSceneSchema   Swatch-Flat        #   Preview material on a flat surface.      SwatchScenes/flat.png   Swatch-Flat $   314DE259-5443-4621-BFBD-1730C6CC9AE9    +   SwatchScenes/material.swatch.flat.large.fbx>   SwatchScenes/material.swatch.flat.large.fbx.rendersettings.xmlI   Ceramic:Concrete:Generic:Hardwood:MasonryCMU:PlasticVinyl:Stone:WallPaint   materialappearance         asset/Swatch-HillQ     SwatchSceneSchema   Swatch-Hill           Hill swatch.      SwatchScenes/Hill.png   Swatch-Hill $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/Hill.fbx    }   Ceramic:Concrete:Generic:Glazing:Hardwood:MasonryCMU:Metal:MetallicPaint:Mirror:PlasticVinyl:SolidGlass:Stone:WallPaint:Water   materialappearance         asset/Swatch-Hill2      SwatchSceneSchema   Swatch-Hill2           Hill swatch.      SwatchScenes/Hill2.png   Swatch-Hill2 $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/Hill2.fbx           materialappearance         asset/Swatch-LightsI     SwatchSceneSchema   Swatch-Lights          Light0   Swatch scene for holidays; shows colored lights.          Swatch-Lights $   314DE259-5443-4621-BFBD-1730C6CC9AE9    /   SwatchScenes/light.swatch.color.temperature.fbxB   SwatchScenes/light.swatch.color.temperature.fbx.rendersettings.xml       lightappearance         asset/Swatch-Liquid     SwatchSceneSchema   Swatch-Liquid          Liquid%   Preview material as a pool of liquid.      SwatchScenes/water.png   Swatch-Liquid $   314DE259-5443-4621-BFBD-1730C6CC9AE9    &   SwatchScenes/material.swatch.water.fbx       Generic:Water   materialappearance         asset/Swatch-PlaneV     SwatchSceneSchema   Swatch-Plane           Plane swatch.      SwatchScenes/Plane.png   Swatch-Plane $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/Plane.fbx    }   Ceramic:Concrete:Generic:Glazing:Hardwood:MasonryCMU:Metal:MetallicPaint:Mirror:PlasticVinyl:SolidGlass:Stone:WallPaint:Water   materialappearance         asset/Swatch-Sphere2^     SwatchSceneSchema   Swatch-Sphere2           Sphere swatch.      SwatchScenes/Sphere2.png   Swatch-Sphere2 $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/Sphere.FBX    }   Ceramic:Concrete:Generic:Glazing:Hardwood:MasonryCMU:Metal:MetallicPaint:Mirror:PlasticVinyl:SolidGlass:Stone:WallPaint:Water   materialappearance         asset/Swatch-Technical2v     SwatchSceneSchema   Swatch-Technical2           Abstract technical swatch.      SwatchScenes/Technical2.png   Swatch-Technical2 $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/Technical.fbx    }   Ceramic:Concrete:Generic:Glazing:Hardwood:MasonryCMU:Metal:MetallicPaint:Mirror:PlasticVinyl:SolidGlass:Stone:WallPaint:Water   materialappearance      %   asset/Swatch-TexturePreview-MentalRayi     SwatchSceneSchema   Swatch-TexturePreview-MentalRay        $   Preview a texture on a flat surface.      SwatchScenes/flat.png   Swatch-TexturePreview-MentalRay $   314DE259-5443-4621-BFBD-1730C6CC9AE9    !   SwatchScenes/TexturePreviewMR.FBX    I   Ceramic:Concrete:Generic:Hardwood:MasonryCMU:PlasticVinyl:Stone:WallPaint   materialappearance         asset/Swatch-TexturePreview-OGS_     SwatchSceneSchema   Swatch-TexturePreview-OGS        $   Preview a texture on a flat surface.      SwatchScenes/flat.png   Swatch-TexturePreview-OGS $   314DE259-5443-4621-BFBD-1730C6CC9AE9    #   SwatchScenes/TexturePreviewFast.FBX    I   Ceramic:Concrete:Generic:Hardwood:MasonryCMU:PlasticVinyl:Stone:WallPaint   materialappearance         asset/Swatch-Torus      SwatchSceneSchema   Swatch-Torus        0   Preview material on a advanced material surface.      SwatchScenes/Torus.png   Swatch-Torus $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/Torus.fbx           materialappearance         asset/Swatch-VaseQ     SwatchSceneSchema   Swatch-Vase           Vase swatch.      SwatchScenes/Vase.png   Swatch-Vase $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/Vase.fbx    }   Ceramic:Concrete:Generic:Glazing:Hardwood:MasonryCMU:Metal:MetallicPaint:Mirror:PlasticVinyl:SolidGlass:Stone:WallPaint:Water   materialappearance         asset/Swatch-WallQ     SwatchSceneSchema   Swatch-Wall           Wall swatch.      SwatchScenes/Wall.png   Swatch-Wall $   314DE259-5443-4621-BFBD-1730C6CC9AE9       SwatchScenes/Wall.fbx    }   Ceramic:Concrete:Generic:Glazing:Hardwood:MasonryCMU:Metal:MetallicPaint:Mirror:PlasticVinyl:SolidGlass:Stone:WallPaint:Water   materialappearance         asset/SwatchScene      SwatchSceneSchema   SwatchScene           Swatch Scene.          SwatchScene $   314DE259-5443-4621-BFBD-1730C6CC9AE9                          
   asset/Tile  
   TileSchema   Tile      maps   misc    	   Tile map.      Maps/Tile/Tile.png   Tile $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?        333333?333333?333333?      ?                ?      ?                ?      @      ?      ????      ?             }                  @      ?      asset/TilingAppearance     TilingAppearanceSchema   TilingAppearance   	   Materials   TilingAppearance      Default   TilingAppearance   TilingAppearance.          TilingAppearance$   314DE259-5443-4621-BFBD-1730C6CC9AE9                          Swatch-Hill                         asset/TilingPattern     TilingPatternSchema   TilingPattern   	   materials   tile      Default   TilingPattern   Tile material.   $   Mats/TilingPattern/tilingpattern.png   TilingPattern$   314DE259-5443-4621-BFBD-1730C6CC9AE9                                                                                                                    ?         ?   Swatch-Hill                  asset/UnifiedBitmap     UnifiedBitmapSchema   UnifiedBitmap      maps   misc       Unified Bitmap.   $   Maps/UnifiedBitmap/UnifiedBitmap.png   UnifiedBitmap $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                   (@         (@              ?      ?              ?                   {Gz?                   ?      asset/WallPaint     WallPaintSchema	   WallPaint   	   materials   paint   interior   wall      Default   Paint   Paint material for interiors.      Mats/WallPaint/WallPaint.png	   WallPaint $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?             Swatch-Wall          @        ffffff?ffffff?S㥛?      ?                            ?       asset/Water@     WaterSchema   Water   	   materials   water      Default   Liquid   Water material.      Mats/Water/Water.png   Water $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                   Swatch-Liquid         ?     Gz?Q?ʡE?      ?               
   asset/Wave  
   WaveSchema   Wave      maps   water    	   Wave map.      Maps/Wave/Wave.png   Wave $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                                                                    ?      ?      ?         ?                              ?             ?      ?      ?      ?                     u  Q?Q?(\C@
   asset/Wood  
   WoodSchema   Wood      maps   wood    	   Wood map.      Maps/Wood/Wood.png   Wood $   314DE259-5443-4621-BFBD-1730C6CC9AE9        )\(?)\(?)\(?      ?                                                                                                    ?      ?      ?         ??|?5^?A`"?      ?       V-?A`"?              ?             ?      ?   libinfo(   $   314DE259-5443-4621-BFBD-1730C6CC9AE9!   schema/AmbientOcclusionSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="AmbientOcclusionSchema"/><Base val="RenderMaterialSchema"/><type val="sceneeffect"/><implementation id="ImplementationOGS" public="false" readonly="true" val="SceneEffects/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="SceneEffects/AmbientOcclusionUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Ambient Occlusion"/><String id="localtype" public="false" readonly="true" local="true" val="Scene Effect"/><Float id="ssao_blend_amount" val="1" label="Blending:"><Bounds percentage="false" incrementsize="1" minimum="0.001000000000000000021" minimumisinclusive="true"/></Float><Float id="ssao_blur_radius" val="16" label="Blur:"><Bounds percentage="false" incrementsize="1" minimum="0.001000000000000000021" minimumisinclusive="true"/></Float><Color id="ssao_filter_color" valR="0.8000000000000000444" valG="0.8000000000000000444" valB="0.8000000000000000444" valA="1" label="Filter Color:"/><Choice id="ssao_quality" val="ssao_high" label="Quality:"><ChoiceValue id="ssao_low" val="0" label="Coarse (Fastest)"/><ChoiceValue id="ssao_medium" val="1" label="Medium"/><ChoiceValue id="ssao_high" val="2" label="Fine (Slowest)"/><ChoiceValue id="ssao_custom" val="3" label="Custom"/></Choice><Integer id="ssao_sample_count" val="16" label="Samples:"><Bounds percentage="false" incrementsize="1" minimum="1" minimumisinclusive="true"/></Integer><Float id="ssao_sample_radius" val="0.1000000000000000056" label="Sample Radius:"><Bounds percentage="false" incrementsize="1" minimum="0.001000000000000000021" minimumisinclusive="true"/></Float><PropertyAlias alias="ao_filter_color" id="ssao_filter_color"/></AssetSchema>   schema/BumpMapSchema.xml	  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="BumpMapSchema"/><Base val="TextureMap2dSchema"/><type val="texture"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/BumpMap/BumpMapUI.xml"/><TextureURI id="bumpmap_Bitmap" allowmultiplevalues="true" val="" label="Source"/><String id="bumpmap_Bitmap_urn" val="" label="URN"/><Distance id="bumpmap_Depth" unit="Inch" val="1" label="Amount"/><Float id="bumpmap_NormalScale" val="1" label="Amount"/><Choice id="bumpmap_Type" val="bumpmap_height_map" label="Bump Type"><ChoiceValue id="bumpmap_height_map" val="0" label="Height Map"/><ChoiceValue id="bumpmap_normal_map" val="1" label="Normal Map"/></Choice><String id="localname" public="false" readonly="true" local="true" val="Bump Texture"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/><Distance id="texture_RealWorldScaleX" unit="Inch" val="1" label="Size X"><Bounds percentage="false" incrementsize="1" minimum="0.01000000000000000021" minimumisinclusive="true"/></Distance><Distance id="texture_RealWorldScaleY" unit="Inch" val="1" label="Size Y"><Bounds percentage="false" incrementsize="1" minimum="0.01000000000000000021" minimumisinclusive="true"/></Distance><PropertyAlias alias="bumpmap_VScale" id="texture_VScale"/><PropertyAlias alias="bumpmap_UScale" id="texture_UScale"/><PropertyAlias alias="bumpmap_ScaleLock" id="texture_ScaleLock"/><PropertyAlias alias="bumpmap_WAngle" id="texture_WAngle"/><PropertyAlias alias="bumpmap_UOffset" id="texture_UOffset"/><PropertyAlias alias="bumpmap_VOffset" id="texture_VOffset"/><PropertyAlias alias="bumpmap_OffsetLock" id="texture_OffsetLock"/><PropertyAlias alias="bumpmap_RealWorldScaleX" id="texture_RealWorldScaleX"/><PropertyAlias alias="bumpmap_RealWorldScaleY" id="texture_RealWorldScaleY"/><PropertyAlias alias="bumpmap_RealWorldOffsetX" id="texture_RealWorldOffsetX"/><PropertyAlias alias="bumpmap_RealWorldOffsetY" id="texture_RealWorldOffsetY"/><PropertyAlias alias="bumpmap_MapChannel" id="texture_MapChannel"/><PropertyAlias alias="bumpmap_MapChannel_ID_Advanced" id="texture_MapChannel_ID_Advanced"/><PropertyAlias alias="bumpmap_MapChannel_UVWSource_Advanced" id="texture_MapChannel_UVWSource_Advanced"/><PropertyAlias alias="bumpmap_LinkTextureTransforms" id="texture_LinkTextureTransforms"/><PropertyAlias alias="bumpmap_URepeat" id="texture_URepeat"/><PropertyAlias alias="bumpmap_VRepeat" id="texture_VRepeat"/></AssetSchema>   schema/CeramicSchema.xml)  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="CeramicSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/Ceramic/CeramicAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/Ceramic/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/Ceramic/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/Ceramic/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/Ceramic/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/Ceramic/CeramicUI.xml"/><Boolean id="ceramic_ao_details" val="false" label="Use Color From Other Materials"/><Float id="ceramic_ao_distance" val="4" label="Max Distance"/><Boolean id="ceramic_ao_on" val="false" label="Ambient Occlusion"/><Integer id="ceramic_ao_samples" val="16" label="Samples"><Bounds percentage="false" incrementsize="1" minimum="2" minimumisinclusive="true" maximum="256" maximumisinclusive="true"/></Integer><Choice id="ceramic_application" val="ceramic_high_glossy" label="Finish"><ChoiceValue id="ceramic_high_glossy" val="0" label="High Gloss / Glazed"/><ChoiceValue id="ceramic_satin" val="1" label="Satin"/><ChoiceValue id="ceramic_matte" val="2" label="Matte"/></Choice><Choice id="ceramic_bump" val="ceramic_none" label="Type"><ChoiceValue id="ceramic_none" val="0" label="None"/><ChoiceValue id="ceramic_wavy" val="1" label="Wavy"/><ChoiceValue id="ceramic_custom" val="2" label="Custom"/></Choice><Float id="ceramic_bump_amount" val="0.05000000000000000278" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Reference id="ceramic_bump_map" type="texture" allowconnectedassets="single" val="" label="Image"/><Color id="ceramic_color" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Color"/><Boolean id="ceramic_color_by_object" val="false" label="Color"/><Choice id="ceramic_color_colorspace" val="ceramic_colorspace_linear" label="Color space"><ChoiceValue id="ceramic_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="ceramic_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="ceramic_colorspace_linear" val="2" label="Linear"/></Choice><Choice id="ceramic_pattern" val="ceramic_none" label="Type"><ChoiceValue id="ceramic_none" val="0" label="None"/><ChoiceValue id="ceramic_custom" val="1" label="Custom"/></Choice><Float id="ceramic_pattern_amount" val="0.25" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="2" maximumisinclusive="true"/></Float><Reference id="ceramic_pattern_map" type="texture" allowconnectedassets="single" val="" label="Image"/><Integer id="ceramic_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Boolean id="ceramic_roundcorners_allow_different_materials" val="false" label="Blend with Other Materials"/><Boolean id="ceramic_roundcorners_on" val="false" label="Round Corners"/><Float id="ceramic_roundcorners_radius" allowconnectedassets="single" val="0.25" label="Source"/><Choice id="ceramic_type" val="ceramic_porcelain" label="Type"><ChoiceValue id="ceramic_ceramic" val="0" label="Ceramic"/><ChoiceValue id="ceramic_porcelain" val="1" label="Porcelain"/></Choice><String id="localname" public="false" readonly="true" local="true" val="Ceramic"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Integer id="mode" val="4" label="Mode"/><Integer id="reflection_glossy_samples" val="32" label="Reflection Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer></AssetSchema>   schema/CheckerSchema.xmlR  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="CheckerSchema"/><Base val="TextureMap2dSchema"/><type val="texture"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/Checker/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Maps/Checker/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/Checker/CheckerUI.xml"/><Color id="checker_color1" allowconnectedassets="single" valR="0" valG="0" valB="0" valA="1" label="Color 1"/><Choice id="checker_color1_colorspace" val="checker_colorspace_linear" label="Color space"><ChoiceValue id="checker_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="checker_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="checker_colorspace_linear" val="2" label="Linear"/></Choice><Color id="checker_color2" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Color 2"/><Choice id="checker_color2_colorspace" val="checker_colorspace_linear" label="Color space"><ChoiceValue id="checker_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="checker_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="checker_colorspace_linear" val="2" label="Linear"/></Choice><Float id="checker_soften" val="0" label="Soften"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="5" maximumisinclusive="true"/></Float><String id="localname" public="false" readonly="true" local="true" val="Checker"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/><PropertyAlias alias="checker_UVScale" id="texture_UVScale"/><PropertyAlias alias="checker_ScaleLock" id="texture_ScaleLock"/><PropertyAlias alias="checker_WAngle" id="texture_WAngle"/><PropertyAlias alias="checker_UOffset" id="texture_UOffset"/><PropertyAlias alias="checker_VOffset" id="texture_VOffset"/><PropertyAlias alias="checker_OffsetLock" id="texture_OffsetLock"/><PropertyAlias alias="checker_RealWorldScaleX" id="texture_RealWorldScaleX"/><PropertyAlias alias="checker_RealWorldScaleY" id="texture_RealWorldScaleY"/><PropertyAlias alias="checker_RealWorldOffsetX" id="texture_RealWorldOffsetX"/><PropertyAlias alias="checker_RealWorldOffsetY" id="texture_RealWorldOffsetY"/><PropertyAlias alias="checker_MapChannel" id="texture_MapChannel"/><PropertyAlias alias="checker_MapChannel_ID_Advanced" id="texture_MapChannel_ID_Advanced"/><PropertyAlias alias="checker_MapChannel_UVWSource_Advanced" id="texture_MapChannel_UVWSource_Advanced"/><PropertyAlias alias="checker_LinkTextureTransforms" id="texture_LinkTextureTransforms"/><PropertyAlias alias="checker_RepeatX" id="texture_URepeat"/><PropertyAlias alias="checker_RepeatY" id="texture_VRepeat"/></AssetSchema>   schema/ColorSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="ColorSchema"/><Base val="RenderMaterialSchema"/><type val="texture"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/Color/MentalImage.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/Color/ColorUI.xml"/><Color id="color_color_input" valR="0.5" valG="0.8000000000000000444" valB="0.2000000000000000111" valA="1" label="Color:"/><String id="localname" public="false" readonly="true" local="true" val="Color"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/></AssetSchema>   schema/CommonSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="CommonSchema"/><URL id="AdvancedUIDefinition" public="false" readonly="true" val=""/><String id="AssetLibID" val="" label="AssetLibID"/><String id="BaseSchema" public="false" definitionIteratorData="true" val=""/><Uuid id="ExchangeGUID" val="" label="ExchangeGUID"/><Boolean id="Hidden" public="false" definitionIteratorData="true" val="false"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><URL id="UIDefinition" public="false" readonly="true" val=""/><String id="UIName" public="false" definitionIteratorData="true" local="true" val=""/><Uuid id="VersionGUID" public="false" definitionIteratorData="true" val=""/><String id="assettype" public="false" readonly="true" val=""/><String id="category" public="false" allowmultiplevalues="true" definitionIteratorData="true" local="true" val=""/><String id="description" public="false" definitionIteratorData="true" local="true" val=""/><String id="keyword" public="false" allowmultiplevalues="true" definitionIteratorData="true" local="true" val=""/><String id="localname" public="false" readonly="true" local="true" val=""/><String id="localtype" public="false" readonly="true" local="true" val=""/><Integer id="revision" public="false" val="1"/><URL id="thumbnail" public="false" allowmultiplevalues="true" definitionIteratorData="true" val=""/><Integer id="version" public="false" val="1"/></AssetSchema>   schema/ConcreteSchema.xml<  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="ConcreteSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/Concrete/ConcreteAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/Concrete/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/Concrete/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/Concrete/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/Concrete/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/Concrete/ConcreteUI.xml"/><URL id="broom_curved" val="Mats/Concrete/external.dependency/Simple_Concrete_Mtl_BroomCurved_pattern.jpg" label="Broom Curved"/><URL id="broom_straight" val="Mats/Concrete/external.dependency/Simple_Concrete_Mtl_BroomStraight_pattern.jpg" label="Broom Straight"/><Boolean id="concrete_ao_details" val="false" label="Use Color From Other Materials"/><Float id="concrete_ao_distance" val="4" label="Max Distance"/><Boolean id="concrete_ao_on" val="false" label="Ambient Occlusion"/><Integer id="concrete_ao_samples" val="16" label="Samples"><Bounds percentage="false" incrementsize="1" minimum="2" minimumisinclusive="true" maximum="256" maximumisinclusive="true"/></Integer><Reference id="concrete_bm_map" type="texture" allowconnectedassets="single" val="" label="Image"/><Choice id="concrete_brightmode" val="concrete_automatic" label="Weathering"><ChoiceValue id="concrete_none" val="0" label="None"/><ChoiceValue id="concrete_automatic" val="1" label="Automatic"/><ChoiceValue id="concrete_custom" val="2" label="Custom - Image"/></Choice><Float id="concrete_bump_amount" val="1" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="2" maximumisinclusive="true"/></Float><Reference id="concrete_bump_map" type="texture" allowconnectedassets="single" val="" label="Image"/><Color id="concrete_color" allowconnectedassets="single" valR="0.4709999999999999742" valG="0.4709999999999999742" valB="0.4709999999999999742" valA="1" label="Color"/><Boolean id="concrete_color_by_object" val="false" label="Color By Object"/><Choice id="concrete_color_colorspace" val="concrete_colorspace_linear" label="Color space"><ChoiceValue id="concrete_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="concrete_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="concrete_colorspace_linear" val="2" label="Linear"/></Choice><Choice id="concrete_finish" val="concrete_straight" label="Type"><ChoiceValue id="concrete_straight" val="0" label="Broom Straight"/><ChoiceValue id="concrete_curved" val="1" label="Broom Curved"/><ChoiceValue id="concrete_smooth" val="2" label="Smooth"/><ChoiceValue id="concrete_polished" val="3" label="Polished"/><ChoiceValue id="concrete_custom" val="4" label="Stamped/Custom"/></Choice><Integer id="concrete_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Boolean id="concrete_roundcorners_allow_different_materials" val="false" label="Blend with Other Materials"/><Boolean id="concrete_roundcorners_on" val="false" label="Round Corners"/><Float id="concrete_roundcorners_radius" allowconnectedassets="single" val="0.25" label="Source"/><Choice id="concrete_sealant" val="concrete_none" label="Sealant"><ChoiceValue id="concrete_none" val="0" label="None"/><ChoiceValue id="concrete_epoxy" val="1" label="Epoxy"/><ChoiceValue id="concrete_acrylic" val="2" label="Acrylic"/></Choice><String id="localname" public="false" readonly="true" local="true" val="Concrete"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Integer id="mode" val="4" label="Mode"/><Integer id="reflection_glossy_samples" val="32" label="Reflection Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer><Float id="scale" val="1" label="Scale"/><Integer id="uv_channel" val="1" label="UV Channel"/></AssetSchema>   schema/DaylightPortalSchema.xml~	  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="DaylightPortalSchema"/><Base val="RenderMaterialSchema"/><type val="lightappearance"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Lights/DaylightPortal/MentalImage.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="Lights/DaylightPortal/DaylightPortalUI.xml"/><Reference id="custom_environment" type="texture" allowconnectedassets="single" val="" label="Custom Environment"/><Float id="cutoff_threshold" val="5" label="Cutoff Threshold (lx)"/><Boolean id="emit_direct_photons" val="false" label="Emit Direct Photons"/><Float id="length" val="1" label="Length"/><Boolean id="lightobject_force_area_light_enable" val="true" label="Enable Force Area Light:"/><Choice id="lightobjectareatype" val="rectangle" label="Area Type:"><ChoiceValue id="none" val="0" label="No Area"/><ChoiceValue id="rectangle" val="1" label="Rectangle"/><ChoiceValue id="disc" val="2" label="Disc"/><ChoiceValue id="sphere" val="3" label="Sphere"/><ChoiceValue id="cylinder" val="4" label="Cylinder"/><ChoiceValue id="object" val="5" label="Object"/><ChoiceValue id="user" val="6" label="User"/></Choice><Float id="lightobjectexponent" val="2" label="Attenuation:"/><Choice id="lightobjecttype" val="spot" label="Type:"><ChoiceValue id="origin" val="0" label="Point"/><ChoiceValue id="spot" val="1" label="Spot"/><ChoiceValue id="directional" val="2" label="Directional"/></Choice><String id="localname" public="false" readonly="true" local="true" val="Sun Light"/><String id="localtype" public="false" readonly="true" local="true" val="Light"/><Boolean id="lookup_using_fg_rays" val="true" label="Lookup Using Fg Rays"/><Float id="multiplier" val="1" label="Multiplier"/><Boolean id="on" val="true" label="On"/><Boolean id="reverse" val="false" label="Reverse"/><Float id="shadow_ray_extension" val="0" label="Shadow Ray Extension"/><Boolean id="shadows" val="true" label="Shadows"/><Float id="spread" val="0" label="Spread:"/><Color id="tint_color" valR="1" valG="1" valB="1" valA="1" label="Light Tint"/><Color id="transparency" valR="1" valG="1" valB="1" valA="1" label="Transparency"/><Boolean id="use_custom_environment" val="false" label="Use Custom Environment"/><Boolean id="visible" val="false" label="Visible"/><Float id="width" val="1" label="Width"/></AssetSchema>    schema/DecalAppearanceSchema.xml}  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="DecalAppearanceSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/DecalAppearance/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/DecalAppearance/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/DecalAppearance/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/DecalAppearance/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/DecalAppearance/DecalAppearanceUI.xml"/><Boolean id="decApp_backface_cull" val="false" label="Backface Cull:"/><Float id="decApp_bump_amount" val="0.2999999999999999889" label="Bump Amount:"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Color id="decApp_bump_map" allowconnectedassets="single" valR="0" valG="0" valB="0" valA="1" label="Bump Pattern:"/><Float id="decApp_cutout_opacity" allowconnectedassets="single" val="1" label="Cutouts:"/><Reference id="decApp_diffuse" type="texture" allowconnectedassets="single" val="" label="Decal Image File:"/><Float id="decApp_glossiness" val="1" label="Finish:"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Integer id="decApp_reflection_glossy_samples" val="12" label="Reflection Glossy Samples:"/><Float id="decApp_reflectivity_at_0deg" val="0" label="Reflectivity:"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Float id="decApp_reflectivity_at_90deg" val="0.2000000000000000111" label="Reflectivity:"/><Integer id="decApp_refraction_glossy_samples" val="12" label="Refraction Glossy Samples:"/><Float id="decApp_refraction_index" val="1" label="Refraction Index:"/><Float id="decApp_refraction_translucency_weight" val="0" label="Refraction Translucency Weight:"/><Float id="decApp_self_illum_color_temperature" val="6500" label="Luminance Color Temperature"/><Color id="decApp_self_illum_filter_map" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Luminance Filter Map:"/><Float id="decApp_self_illum_luminance" val="0" label="Luminance (cd/m^2):"/><Float id="decApp_transparency" val="0" label="Transparency:"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><String id="localname" public="false" readonly="true" local="true" val="DecalAppearance"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Integer id="mode" val="4" label="Mode:"/></AssetSchema>   schema/DecalSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="DecalSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/Decal/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/Decal/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/Decal/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/Decal/DecalUI.xml"/><Vector3 id="bottom_left-1" valX="0" valY="0" valZ="0" label="Bottom Left 1:"/><Vector3 id="bottom_right-1" valX="0" valY="0" valZ="0" label="Bottom Right 1:"/><Reference id="decal-1" allowconnectedassets="single" val="" label="Decal 1:"/><String id="localname" public="false" readonly="true" local="true" val="Decal"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Reference id="surface_material" allowconnectedassets="single" val="" label="Surface Material:"/><Vector3 id="top_left-1" valX="0" valY="0" valZ="0" label="Top Left 1:"/><Vector3 id="top_right-1" valX="0" valY="0" valZ="0" label="Top Right 1:"/></AssetSchema>   schema/DecalbumpmapSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="DecalbumpmapSchema"/><Base val="RenderMaterialSchema"/><type val="texture"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/DecalBumpMap/MentalImage.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/DecalBumpMap/DecalbumpmapUI.xml"/><URL id="decalbumpmap_Bitmap" val="" label="Image File:"/><Float id="decalbumpmap_Blur" val="0.01000000000000000021" label="Blur"/><Integer id="decalbumpmap_Filtering" val="2" label="Filtering"/><Boolean id="decalbumpmap_Invert" val="false" label="Invert:"/><String id="decalbumpmap_MapChannel" val="UVChannel_1" label="Map Channel"/><Float id="decalbumpmap_RGBAmount" val="1" label="Brightness"/><Boolean id="decalbumpmap_UMirror" val="false" label="U Mirror"/><Float id="decalbumpmap_UOffset" val="0" label="U Offset"/><Float id="decalbumpmap_UVScale" val="1" label="UV Scale"/><Boolean id="decalbumpmap_UWrap" val="false" label="U Wrap"/><Boolean id="decalbumpmap_VMirror" val="false" label="V Mirror"/><Float id="decalbumpmap_VOffset" val="0" label="V Offset"/><Boolean id="decalbumpmap_VWrap" val="false" label="V Wrap"/><Float id="decalbumpmap_WAngle" val="0" label="Angle"/><String id="localname" public="false" readonly="true" local="true" val="Decal Bump Map"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/></AssetSchema>   schema/DecalmapSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="DecalmapSchema"/><Base val="RenderMaterialSchema"/><type val="texture"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/DecalMap/MentalImage.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/DecalMap/DecalmapUI.xml"/><URL id="decalmap_Bitmap" val="" label="Image File:"/><Float id="decalmap_Blur" val="0.01000000000000000021" label="Blur"/><Integer id="decalmap_Filtering" val="2" label="Filtering"/><Boolean id="decalmap_Invert" val="false" label="Invert:"/><String id="decalmap_MapChannel" val="UVChannel_1" label="Map Channel"/><Float id="decalmap_RGBAmount" val="1" label="Brightness"/><Boolean id="decalmap_UMirror" val="false" label="U Mirror"/><Float id="decalmap_UOffset" val="0" label="U Offset"/><Float id="decalmap_UVScale" val="1" label="UV Scale"/><Boolean id="decalmap_UWrap" val="false" label="U Wrap"/><Boolean id="decalmap_VMirror" val="false" label="V Mirror"/><Float id="decalmap_VOffset" val="0" label="V Offset"/><Boolean id="decalmap_VWrap" val="false" label="V Wrap"/><Float id="decalmap_WAngle" val="0" label="Angle"/><String id="localname" public="false" readonly="true" local="true" val="Decal Map"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/></AssetSchema>(   schema/GenericPhotometricLightSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="GenericPhotometricLightSchema"/><Base val="RenderMaterialSchema"/><type val="lightappearance"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Lights/GenericPhotometricLight/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Lights/GenericPhotometricLight/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="Lights/GenericPhotometricLight/GenericPhotometricLightUI.xml"/><Color id="ambientColor" valR="0" valG="0" valB="0" valA="1" label="Ambient Color:"/><Boolean id="ambientOnly" val="false" label="Ambient Only:"/><Float id="atmosShadowColAmnt" val="1" label="Amount:"/><Boolean id="atmosShadowOn" val="false" label="On:"/><Float id="atmosShadowOpacity" val="1" label="Opacity:"/><Choice id="colorShifting" val="none" label="Color Shifting:"><ChoiceValue id="none" val="0" label="None"/><ChoiceValue id="std_incandescent" val="1" label="Standard Incandescent Light"/></Choice><Float id="contrast" val="1" label="Contrast:"/><Vector3 id="cylinder_axis" valX="0" valY="1" valZ="0" label="Axis:"/><Float id="cylinder_radius" val="1" label="Radius:"/><Float id="decayStartDistance" val="1" label="Decay Start:"/><Choice id="decayType" val="none" label="Decay Type:"><ChoiceValue id="none" val="0" label="None"/><ChoiceValue id="inverse" val="1" label="Inverse"/><ChoiceValue id="inverseSquare" val="2" label="Inverse Square"/></Choice><Boolean id="diffuse" val="true" label="Diffuse:"/><Float id="dimmer" val="1" label="Multiplier:"/><Vector3 id="disc_normal" valX="0" valY="0" valZ="-1" label="Normal:"/><Float id="disc_radius" val="1" label="Radius:"/><Choice id="distribution" val="isotropic" label="Distribution:"><ChoiceValue id="isotropic" val="0" label="Uniform"/><ChoiceValue id="spot" val="1" label="Spot"/><ChoiceValue id="diffuse" val="2" label="Diffuse"/><ChoiceValue id="web" val="3" label="Use Light Profile"/></Choice><Float id="electricalEfficiency" val="15" label="Electrical Efficiency (lm/W):"/><Float id="fallOff" val="1" label="Fall Off:"/><Float id="farAttenuationEnd" val="1" label="End Point:"/><Boolean id="farAttenuationOn" val="false" label="Far Attenuation:"/><Float id="farAttenuationStart" val="1" label="Start Point:"/><Color id="filterColor" valR="1" valG="1" valB="1" valA="1" label="Filter Color:"/><Boolean id="glyphDisplay" val="false" label="Glyph display:"/><Float id="hotSpot" val="0.5" label="Hot Spot:"/><Float id="illuminanceAt" val="1" label="At (meters):"/><Choice id="intensityUnits" val="candela" label="Intensity Units:"><ChoiceValue id="candela" val="0" label="candelas"/><ChoiceValue id="lumen" val="1" label="lumens"/><ChoiceValue id="lux_at" val="2" label="lux at"/><ChoiceValue id="watt" val="3" label="watts"/><ChoiceValue id="unitless" val="4" label="unitless"/></Choice><Float id="intensityValue" val="1500" label="Value:"/><Boolean id="isLinearLight" val="false" label="Is Linear Light:"/><Boolean id="lightAffectShadowCol" val="true" label="Light Affects Color:"/><Choice id="lightColorUnits" val="kelvin" label="Light Color Units:"><ChoiceValue id="kelvin" val="0" label="Kelvin"/><ChoiceValue id="rgb" val="1" label="RGB"/></Choice><Float id="lightLossFactor" val="1" label="Light Loss Factor:"/><String id="lightName" val="" label="Name:"/><URL id="lightProfileFileName" val="" label="Light Profile:"/><Choice id="lightTempPresets" val="halogen" label="Light Temperature:"><ChoiceValue id="halogenWarm" val="0" label="Halogen (Warm)"/><ChoiceValue id="halogen" val="1" label="Halogen"/><ChoiceValue id="halogenCool" val="2" label="Halogen (Cool)"/><ChoiceValue id="a_incandescent" val="3" label="Incandescent Filament Lamp"/><ChoiceValue id="f4_fluorescentWarmWhite" val="4" label="Fluorescent (Warm White)"/><ChoiceValue id="f2_fluorescentCoolWhite" val="5" label="Fluorescent (Cool White)"/><ChoiceValue id="f3_fluorescentWhite" val="6" label="Fluorescent (White)"/><ChoiceValue id="f5_fluorescentDaylight" val="7" label="Fluorescent (Daylight)"/><ChoiceValue id="f6_fluorescentLightWhite" val="8" label="Fluorescent (Light White)"/><ChoiceValue id="ceramicWarm" val="9" label="HID Ceramic Metal Halide (Warm)"/><ChoiceValue id="ceramicCool" val="10" label="HID Ceramic Metal Halide (Cool)"/><ChoiceValue id="quartzWarm" val="11" label="HID Quartz Metal Halide (Warm)"/><ChoiceValue id="quartz" val="12" label="HID Quartz Metal Halide"/><ChoiceValue id="quartzCool" val="13" label="HID Quartz Metal Halide (Cool)"/><ChoiceValue id="mercury" val="14" label="HID Mercury"/><ChoiceValue id="xenon" val="15" label="HID Xenon"/><ChoiceValue id="highPressureSodium" val="16" label="HID High Pressure Sodium"/><ChoiceValue id="lowPressureSodium" val="17" label="HID Low Pressure Sodium"/><ChoiceValue id="d65" val="18" label="D65 Illuminant (Reference White)"/><ChoiceValue id="d50" val="19" label="D50 Illuminant (Reference White)"/><ChoiceValue id="custom" val="20" label="Custom"/></Choice><Float id="lightTemperature" val="3500" label="Custom Light Temperature:"/><Choice id="lightobjectareatype" val="none" label="Area Type:"><ChoiceValue id="none" val="0" label="No Area"/><ChoiceValue id="rectangle" val="1" label="Rectangle"/><ChoiceValue id="disc" val="2" label="Disc"/><ChoiceValue id="sphere" val="3" label="Sphere"/><ChoiceValue id="cylinder" val="4" label="Cylinder"/><ChoiceValue id="line" val="5" label="Line"/></Choice><Float id="lightobjectexponent" val="2" label="Attenuation:"/><Choice id="lightobjecttype" val="origin" label="Type:"><ChoiceValue id="origin" val="0" label="Point"/><ChoiceValue id="spot" val="1" label="Spot"/><ChoiceValue id="directional" val="2" label="Directional"/></Choice><Boolean id="lightobjectvisible" val="false" label="Light Visible:"/><String id="localname" public="false" readonly="true" local="true" val="Light"/><String id="localtype" public="false" readonly="true" local="true" val="Light"/><Float id="nearAttenuationEnd" val="1" label="End Point:"/><Boolean id="nearAttenuationOn" val="false" label="Near Attenuation:"/><Float id="nearAttenuationStart" val="1" label="Start Point:"/><Boolean id="on" val="true" label="On:"/><Boolean id="plotGlyph" val="false" label="Plot glyph:"/><URL id="projMap" val="" label="File Name:"/><Boolean id="projMapOn" val="false" label="On:"/><Float id="rectangle_length" val="1" label="Length:"/><Float id="rectangle_width" val="1" label="Width:"/><Color id="rgbLightColor" valR="1" valG="1" valB="1" valA="1" label="Light Color:"/><Color id="shadowCol" valR="0" valG="0" valB="0" valA="1" label="Color:"/><URL id="shadowColMap" val="" label="File Name:"/><Float id="shadowDensity" val="1" label="shadowDensity"/><Boolean id="shadowOn" val="true" label="Compute Shadows:"/><Float id="softDiffEdges" val="1" label="Soften Diffuse Edges:"/><Boolean id="specular" val="true" label="Specular:"/><Color id="specularColor" valR="1" valG="1" valB="1" valA="1" label="Specular Color:"/><Float id="sphere_radius" val="1" label="Radius:"/><Boolean id="targeted" val="false" label="Targeted:"/><Boolean id="useShadowColMap" val="false" label="Use Shadow Color Map:"/><Boolean id="webHasSymmetry" val="true" label="Symmetric:"/><Vector3 id="webRotation" valX="0" valY="0" valZ="0" label="Rotation:"/><Vector3 id="webScaling" valX="1" valY="1" valZ="1" label="webScaling"/><Vector3 id="webTranslation" valX="0" valY="0" valZ="0" label="webTranslation"/><PropertyAlias alias="mr_atmosShadowOn" id="atmosShadowOn"/><PropertyAlias alias="mr_atmosShadowOpacity" id="atmosShadowOpacity"/><PropertyAlias alias="mr_atmosShadowColAmnt" id="atmosShadowColAmnt"/><PropertyAlias alias="mr_lightobjectvisible" id="lightobjectvisible"/><PropertyAlias alias="mr_contrast" id="contrast"/><PropertyAlias alias="mr_softDiffEdges" id="softDiffEdges"/><PropertyAlias alias="multiplier" id="dimmer"/></AssetSchema>   schema/GenericSchema.xml\  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="GenericSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/Generic/GenericAdvancedUI.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/Generic/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/Generic/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/Generic/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="6"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/Generic/GenericUI.xml"/><Boolean id="color_by_object" val="false" label="Color By Object"/><Boolean id="generic_ao_details" val="true" label="Use Color From Other Materials"/><Float id="generic_ao_distance" val="4" label="Max Distance"/><Boolean id="generic_ao_on" val="false" label="Ambient Occlusion"/><Integer id="generic_ao_samples" val="16" label="Samples"><Bounds percentage="false" incrementsize="1" minimum="2" minimumisinclusive="true" maximum="256" maximumisinclusive="true"/></Integer><Boolean id="generic_backface_cull" val="false" label="Backface Cull"/><Float id="generic_bump_amount" allowconnectedassets="single" val="0.2999999999999999889" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="-1000" minimumisinclusive="true" maximum="1000" maximumisinclusive="true"/></Float><Color id="generic_bump_map" allowconnectedassets="single" valR="0" valG="0" valB="0" valA="1" label="Bump"/><Float id="generic_cutout_opacity" allowconnectedassets="single" val="1" label="Cutouts"/><Color id="generic_diffuse" allowconnectedassets="single" valR="0.3150000000000000022" valG="0.3150000000000000022" valB="0.3150000000000000022" valA="1" label="Color"/><Choice id="generic_diffuse_colorspace" val="generic_colorspace_linear" label="Color space"><ChoiceValue id="generic_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="generic_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="generic_colorspace_linear" val="2" label="Linear"/></Choice><Float id="generic_diffuse_image_fade" val="1" label="Image Fade"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Float id="generic_glossiness" allowconnectedassets="single" val="0.5" label="Glossiness"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Boolean id="generic_is_metal" val="false" label="Highlights"/><Integer id="generic_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Integer id="generic_reflection_glossy_samples" val="12" label="Reflection Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer><Float id="generic_reflectivity_at_0deg" allowconnectedassets="single" val="0" label="Reflectivity"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Float id="generic_reflectivity_at_90deg" allowconnectedassets="single" val="0" label="Reflectivity"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Integer id="generic_refr_depth" val="-1" label="Override Refraction Depth"><Bounds percentage="false" incrementsize="1" minimum="-1" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Integer id="generic_refraction_glossy_samples" val="12" label="Refraction Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer><Float id="generic_refraction_index" val="1.520000000000000018" label="Refraction"><Bounds percentage="false" incrementsize="1" minimum="0.01000000000000000021" minimumisinclusive="true" maximum="5" maximumisinclusive="true"/></Float><Float id="generic_refraction_translucency_weight" allowconnectedassets="single" val="0" label="Translucency"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Boolean id="generic_roundcorners_allow_different_materials" val="false" label="Blend with Other Materials"/><Float id="generic_roundcorners_radius" allowconnectedassets="single" val="0" label="Round Corners"/><Float id="generic_self_illum_color_temperature" val="6500" label="Color Temperature"/><Color id="generic_self_illum_filter_map" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Filter Color"/><Choice id="generic_self_illum_filter_map_colorspace" val="generic_colorspace_linear" label="Color space"><ChoiceValue id="generic_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="generic_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="generic_colorspace_linear" val="2" label="Linear"/></Choice><Float id="generic_self_illum_luminance" val="0" label="Self Illumination"/><Float id="generic_transparency" allowconnectedassets="single" val="0" label="Transparency"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Float id="generic_transparency_image_fade" val="1" label="Image Fade"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><String id="localname" public="false" readonly="true" local="true" val="Generic"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Integer id="mode" val="4" label="Mode"/></AssetSchema>   schema/GlazingSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="GlazingSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/Glazing/GlazingAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/Glazing/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/Glazing/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/Glazing/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/Glazing/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/Glazing/GlazingUI.xml"/><Boolean id="glazing_color_by_object" val="false" label="Color By Object"/><Integer id="glazing_no_levels" val="2" label="Sheets of Glass"><Bounds percentage="false" incrementsize="1" minimum="1" minimumisinclusive="true" maximum="6" maximumisinclusive="true"/></Integer><Integer id="glazing_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Float id="glazing_reflectance" val="0.1499999999999999944" label="Reflectance"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Integer id="glazing_refr_depth" val="-1" label="Override Refraction Depth"><Bounds percentage="false" incrementsize="1" minimum="-1" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Choice id="glazing_transmittance_color" val="glazing_clear" label="Color"><ChoiceValue id="glazing_clear" val="0" label="Clear"/><ChoiceValue id="glazing_green" val="1" label="Green"/><ChoiceValue id="glazing_gray" val="2" label="Gray"/><ChoiceValue id="glazing_blue" val="3" label="Blue"/><ChoiceValue id="glazing_bluegreen" val="4" label="Blue Green"/><ChoiceValue id="glazing_bronze" val="5" label="Bronze"/><ChoiceValue id="glazing_custom" val="6" label="Custom"/></Choice><Color id="glazing_transmittance_map" allowconnectedassets="single" valR="0.7760000000000000231" valG="0.8269999999999999574" valB="0.7690000000000000169" valA="1" label="Custom Color"/><Choice id="glazing_transmittance_map_colorspace" val="glazing_colorspace_linear" label="Color space"><ChoiceValue id="glazing_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="glazing_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="glazing_colorspace_linear" val="2" label="Linear"/></Choice><String id="localname" public="false" readonly="true" local="true" val="Glazing"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Integer id="mode" val="4" label="Mode"/></AssetSchema>   schema/GradientSchema.xml'  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="GradientSchema"/><Base val="TextureMap2dSchema"/><type val="texture"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/Gradient/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Maps/Gradient/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/Gradient/GradientUI.xml"/><Color id="gradient_Color" allowmultiplevalues="true" valR="0,0.4989999999999999991,1" valG="0,0.4989999999999999991,1" valB="0,0.4989999999999999991,1" valA="1,1,1" label="Color"/><Float id="gradient_Position" allowmultiplevalues="true" val="0,0.5,1" label="Position"/><Choice id="gradient_interpolation" allowmultiplevalues="true" val="gradient_interp_linear,gradient_interp_linear,gradient_interp_linear" label="Interpolation"><ChoiceValue id="gradient_interp_custom" val="0" label="Custom"/><ChoiceValue id="gradient_interp_easyin" val="1" label="Ease in"/><ChoiceValue id="gradient_interp_easyinout" val="2" label="Turbulence"/><ChoiceValue id="gradient_interp_easyout" val="3" label="Ease out"/><ChoiceValue id="gradient_interp_linear" val="4" label="Linear"/><ChoiceValue id="gradient_interp_solid" val="5" label="Solid"/></Choice><Choice id="gradient_noise" val="gradient_noise_regular" label="Noise Type"><ChoiceValue id="gradient_noise_regular" val="0" label="Regular"/><ChoiceValue id="gradient_noise_fractal" val="1" label="Fractal"/><ChoiceValue id="gradient_noise_turbulence" val="2" label="Turbulence"/></Choice><Float id="gradient_noise_amount" val="0" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Float id="gradient_noise_high" val="1" label="High"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Float id="gradient_noise_levels" val="4" label="Levels"><Bounds percentage="false" incrementsize="1" minimum="1" minimumisinclusive="true" maximum="10" maximumisinclusive="true"/></Float><Float id="gradient_noise_low" val="0" label="Low"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Float id="gradient_noise_phase" val="0" label="Phase"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1000000000" maximumisinclusive="true"/></Float><Float id="gradient_noise_size" val="1" label="Size"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1000000000" maximumisinclusive="true"/></Float><Float id="gradient_noise_smooth" val="0" label="Smooth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Choice id="gradient_type" val="gradient_type_linear" label="Gradient Type"><ChoiceValue id="gradient_type_4corner" val="0" label="Linear asymmetrical"/><ChoiceValue id="gradient_type_box" val="1" label="Box"/><ChoiceValue id="gradient_type_diagonal" val="2" label="Diagonal"/><ChoiceValue id="gradient_type_lighting" val="3" label="Light normal"/><ChoiceValue id="gradient_type_linear" val="4" label="Linear"/><ChoiceValue id="gradient_type_mapped" val="5" label="Mapped"/><ChoiceValue id="gradient_type_normal" val="6" label="Camera normal"/><ChoiceValue id="gradient_type_pong" val="7" label="Pong"/><ChoiceValue id="gradient_type_radial" val="8" label="Radial"/><ChoiceValue id="gradient_type_spiral" val="9" label="Spiral"/><ChoiceValue id="gradient_type_sweep" val="10" label="Sweep"/><ChoiceValue id="gradient_type_tartan" val="11" label="Tartan"/></Choice><String id="localname" public="false" readonly="true" local="true" val="Gradient"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/><PropertyAlias alias="gradient_UVScale" id="texture_UVScale"/><PropertyAlias alias="gradient_ScaleLock" id="texture_ScaleLock"/><PropertyAlias alias="gradient_WAngle" id="texture_WAngle"/><PropertyAlias alias="gradient_UOffset" id="texture_UOffset"/><PropertyAlias alias="gradient_VOffset" id="texture_VOffset"/><PropertyAlias alias="gradient_OffsetLock" id="texture_OffsetLock"/><PropertyAlias alias="gradient_RealWorldScaleX" id="texture_RealWorldScaleX"/><PropertyAlias alias="gradient_RealWorldScaleY" id="texture_RealWorldScaleY"/><PropertyAlias alias="gradient_RealWorldOffsetX" id="texture_RealWorldOffsetX"/><PropertyAlias alias="gradient_RealWorldOffsetY" id="texture_RealWorldOffsetY"/><PropertyAlias alias="gradient_MapChannel" id="texture_MapChannel"/><PropertyAlias alias="gradient_MapChannel_ID_Advanced" id="texture_MapChannel_ID_Advanced"/><PropertyAlias alias="gradient_MapChannel_UVWSource_Advanced" id="texture_MapChannel_UVWSource_Advanced"/><PropertyAlias alias="gradient_LinkTextureTransforms" id="texture_LinkTextureTransforms"/><PropertyAlias alias="gradient_RepeatX" id="texture_URepeat"/><PropertyAlias alias="gradient_RepeatY" id="texture_VRepeat"/></AssetSchema>   schema/HardwoodSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="HardwoodSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/Hardwood/HardwoodAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/Hardwood/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/Hardwood/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/Hardwood/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/Hardwood/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/Hardwood/HardwoodUI.xml"/><Boolean id="hardwood_ao_details" val="false" label="Use Color From Other Materials"/><Float id="hardwood_ao_distance" val="4" label="Max Distance"/><Boolean id="hardwood_ao_on" val="false" label="Ambient Occlusion"/><Integer id="hardwood_ao_samples" val="16" label="Samples"><Bounds percentage="false" incrementsize="1" minimum="2" minimumisinclusive="true" maximum="256" maximumisinclusive="true"/></Integer><Choice id="hardwood_application" val="hardwood_flooring" label="Used For"><ChoiceValue id="hardwood_flooring" val="0" label="Flooring"/><ChoiceValue id="hardwood_furniture" val="1" label="Furniture"/></Choice><Reference id="hardwood_color" type="texture" allowconnectedassets="single" val="" label="Image"/><Choice id="hardwood_finish" val="hardwood_unfinished" label="Finish"><ChoiceValue id="hardwood_gloss" val="0" label="Glossy Varnish"/><ChoiceValue id="hardwood_semigloss" val="1" label="Semi-gloss Varnish"/><ChoiceValue id="hardwood_satin" val="2" label="Satin Varnish"/><ChoiceValue id="hardwood_unfinished" val="3" label="Unfinished"/></Choice><Choice id="hardwood_imperfections" val="hardwood_automatic" label="Relief  Pattern"><ChoiceValue id="hardwood_none" val="0" label="None"/><ChoiceValue id="hardwood_automatic" val="1" label="Based on Wood Grain"/><ChoiceValue id="hardwood_custom" val="2" label="Custom"/></Choice><Float id="hardwood_imperfections_amount" val="0.2999999999999999889" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="-10" minimumisinclusive="true" maximum="10" maximumisinclusive="true"/></Float><Reference id="hardwood_imperfections_shader" type="texture" allowconnectedassets="single" val="" label="Image"/><Integer id="hardwood_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Boolean id="hardwood_roundcorners_allow_different_materials" val="false" label="Blend with Other Materials"/><Boolean id="hardwood_roundcorners_on" val="false" label="Round Corners"/><Float id="hardwood_roundcorners_radius" allowconnectedassets="single" val="0.25" label="Source"/><Color id="hardwood_tint_color" valR="1" valG="1" valB="1" valA="1" label="Stain Color"/><Choice id="hardwood_tint_color_colorspace" val="hardwood_colorspace_linear" label="Color space"><ChoiceValue id="hardwood_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="hardwood_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="hardwood_colorspace_linear" val="2" label="Linear"/></Choice><Choice id="hardwood_tint_enabled" val="hardwood_no_color" label="Stain"><ChoiceValue id="hardwood_no_color" val="0" label="None"/><ChoiceValue id="hardwood_color_choice" val="1" label="Color"/></Choice><String id="localname" public="false" readonly="true" local="true" val="Wood"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Integer id="mode" val="4" label="Mode"/><Integer id="reflection_glossy_samples" val="32" label="Reflection Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer></AssetSchema>   schema/HemisphericalSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="HemisphericalSchema"/><Base val="RenderMaterialSchema"/><type val="texture"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/Hemispherical/MentalImage.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/Hemispherical/HemisphericalUI.xml"/><TextureURI id="hemispherical_Bitmap" allowmultiplevalues="true" val="" label="Image File"/><Float id="hemispherical_RGBAmount" val="8" label="Relative Brightness:"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><String id="localname" public="false" readonly="true" local="true" val="Hemispherical Map"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/></AssetSchema>"   schema/LogarithmicToneOpSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="LogarithmicToneOpSchema"/><Base val="RenderMaterialSchema"/><type val="postprocessing"/><implementation id="ImplementationOGS" public="false" readonly="true" val="PostProcessing/LogarithmicToneOp/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="PostProcessing/LogarithmicToneOp/LogarithmicToneOpUI.xml"/><Boolean id="active" val="true" label="Active"/><Float id="brightness" val="65" label="Brightness:"/><Boolean id="colorCorrection" val="false" label="Color Correction"/><Boolean id="colorDifferentiation" val="false" label="Desaturate Low Levels"/><Boolean id="colorMapIndependent" val="false" label="Affect Indirect Only"/><Float id="contrast" val="50" label="Contrast:"/><Boolean id="exterior" val="false" label="Exterior Daylight"/><Float id="midtones" val="1" label="Mid Tones:"/><Color id="whiteColor" valR="1" valG="1" valB="1" valA="1" label="White Color:"/></AssetSchema>   schema/MarbleSchema.xml7
  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="MarbleSchema"/><Base val="TextureMap3dSchema"/><type val="texture"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/Marble/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Maps/Marble/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/Marble/MarbleUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Marble"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/><Color id="marble_Color1" allowconnectedassets="single" valR="0.2000000000000000111" valG="0.2000000000000000111" valB="0.09900000000000000466" valA="1" label="Stone Color"/><Choice id="marble_Color1_colorspace" val="marble_colorspace_linear" label="Color space"><ChoiceValue id="marble_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="marble_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="marble_colorspace_linear" val="2" label="Linear"/></Choice><Color id="marble_Color2" allowconnectedassets="single" valR="0.8000000000000000444" valG="0.8000000000000000444" valB="0.5999999999999999778" valA="1" label="Vein Color"/><Choice id="marble_Color2_colorspace" val="marble_colorspace_linear" label="Color space"><ChoiceValue id="marble_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="marble_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="marble_colorspace_linear" val="2" label="Linear"/></Choice><Float id="marble_Size" val="1" label="Vein Spacing"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><Float id="marble_Width" val="0.01000000000000000021" label="Vein Width"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><PropertyAlias alias="marble_Offset" id="texture_Offset"/><PropertyAlias alias="marble_OffsetLock" id="texture_OffsetLock"/><PropertyAlias alias="marble_Tiling" id="texture_Tiling"/><PropertyAlias alias="marble_Angle" id="texture_Angle"/><PropertyAlias alias="marble_LinkTextureTransforms" id="texture_LinkTextureTransforms"/><PropertyAlias alias="marble_RealWorldOffsetX" id="texture_RealWorldOffsetX"/><PropertyAlias alias="marble_RealWorldOffsetY" id="texture_RealWorldOffsetY"/><PropertyAlias alias="marble_RealWorldOffsetZ" id="texture_RealWorldOffsetZ"/></AssetSchema>   schema/MasonryCMUSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="MasonryCMUSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/MasonryCMU/MasonryCMUAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/MasonryCMU/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/MasonryCMU/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/MasonryCMU/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/MasonryCMU/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/MasonryCMU/MasonryCMUUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Masonry"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Boolean id="masonrycmu_ao_details" val="false" label="Use Color From Other Materials"/><Float id="masonrycmu_ao_distance" val="4" label="Max Distance"/><Boolean id="masonrycmu_ao_on" val="false" label="Ambient Occlusion"/><Integer id="masonrycmu_ao_samples" val="16" label="Samples"><Bounds percentage="false" incrementsize="1" minimum="2" minimumisinclusive="true" maximum="256" maximumisinclusive="true"/></Integer><Choice id="masonrycmu_application" val="masonrycmu_unfinished" label="Finish"><ChoiceValue id="masonrycmu_glossy" val="0" label="Glossy"/><ChoiceValue id="masonrycmu_matte" val="1" label="Matte"/><ChoiceValue id="masonrycmu_unfinished" val="2" label="Unfinished"/></Choice><Color id="masonrycmu_color" allowconnectedassets="single" valR="0.4709999999999999742" valG="0.4709999999999999742" valB="0.4709999999999999742" valA="1" label="Color"/><Boolean id="masonrycmu_color_by_object" val="false" label="Color By Object"/><Choice id="masonrycmu_color_colorspace" val="masonrycmu_colorspace_linear" label="Color space"><ChoiceValue id="masonrycmu_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="masonrycmu_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="masonrycmu_colorspace_linear" val="2" label="Linear"/></Choice><Choice id="masonrycmu_pattern" val="masonrycmu_custom" label="Relief Pattern"><ChoiceValue id="masonrycmu_none" val="0" label="None"/><ChoiceValue id="masonrycmu_custom" val="1" label="Custom"/></Choice><Float id="masonrycmu_pattern_height" val="0.1499999999999999944" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="2" maximumisinclusive="true"/></Float><Reference id="masonrycmu_pattern_map" type="texture" allowconnectedassets="single" val="" label="Image"/><Integer id="masonrycmu_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Boolean id="masonrycmu_roundcorners_allow_different_materials" val="false" label="Blend with Other Materials"/><Boolean id="masonrycmu_roundcorners_on" val="false" label="Round Corners"/><Float id="masonrycmu_roundcorners_radius" allowconnectedassets="single" val="0.25" label="Source"/><Choice id="masonrycmu_type" val="masonrycmu_masonry" label="Type"><ChoiceValue id="masonrycmu_cmu" val="0" label="CMU"/><ChoiceValue id="masonrycmu_masonry" val="1" label="Masonry"/></Choice><Integer id="mode" val="4" label="Mode"/><Integer id="reflection_glossy_samples" val="32" label="Reflection Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer></AssetSchema>   schema/MetalSchema.xmlU  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="MetalSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/Metal/metalAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/Metal/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/Metal/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/Metal/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/Metal/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/Metal/metalUI.xml"/><URL id="break_def_map" val="Mats/Metal/external.dependency/Simple_Metal_Mtl_Break_pattern.jpg" label="Break Def Map"/><URL id="brush_def_map" val="Mats/Metal/external.dependency/Simple_Metal_Mtl_Brush_pattern.jpg" label="Brush Def Map"/><URL id="bump_checker_map" val="Mats/Metal/external.dependency/Simple_Metal_Mtl_CheckerPlate_pattern.jpg" label="Bump Checker Map"/><URL id="bump_diamond_map" val="Mats/Metal/external.dependency/Simple_Metal_Mtl_DiamondPlate_pattern.jpg" label="Bump Diamond Map"/><String id="localname" public="false" readonly="true" local="true" val="Metal"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Boolean id="metal_ao_details" val="false" label="Use Color From Other Materials"/><Float id="metal_ao_distance" val="4" label="Max Distance"/><Boolean id="metal_ao_on" val="false" label="Ambient Occlusion"/><Integer id="metal_ao_samples" val="16" label="Samples"><Bounds percentage="false" incrementsize="1" minimum="2" minimumisinclusive="true" maximum="256" maximumisinclusive="true"/></Integer><Color id="metal_color" allowconnectedassets="single" valR="0.5999999999999999778" valG="0.5999999999999999778" valB="0.5999999999999999778" valA="1" label="Color"/><Boolean id="metal_color_by_object" val="false" label="Color By Object"/><Choice id="metal_color_colorspace" val="metal_colorspace_linear" label="Color space"><ChoiceValue id="metal_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="metal_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="metal_colorspace_linear" val="2" label="Linear"/></Choice><Choice id="metal_finish" val="metal_polished" label="Finish"><ChoiceValue id="metal_polished" val="0" label="Polished"/><ChoiceValue id="metal_semi_polished" val="1" label="Semi-polished"/><ChoiceValue id="metal_satin" val="2" label="Satin"/><ChoiceValue id="metal_brushed" val="3" label="Brushed"/></Choice><Float id="metal_patina" val="0" label="Patina"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Choice id="metal_pattern" val="metal_none" label="Relief Pattern"><ChoiceValue id="metal_none" val="0" label="None"/><ChoiceValue id="metal_knurl" val="1" label="Knurl"/><ChoiceValue id="metal_diamond_plate" val="2" label="Diamond Plate"/><ChoiceValue id="metal_checker_plate" val="3" label="Checker Plate"/><ChoiceValue id="metal_custom" val="4" label="Custom - Image"/></Choice><Float id="metal_pattern_height" val="0.2999999999999999889" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="2" maximumisinclusive="true"/></Float><Float id="metal_pattern_scale" val="1" label="Scale"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true"/></Float><Reference id="metal_pattern_shader" type="texture" allowconnectedassets="single" val="" label="Image"/><Choice id="metal_perforations" val="metal_perf_none" label="Cutouts"><ChoiceValue id="metal_perf_none" val="0" label="None"/><ChoiceValue id="metal_perf_circles_staggered" val="1" label="Staggered Circles"/><ChoiceValue id="metal_perf_circles_straight" val="2" label="Straight Circles"/><ChoiceValue id="metal_perf_squares" val="3" label="Squares"/><ChoiceValue id="metal_perf_grecian" val="4" label="Grecian"/><ChoiceValue id="metal_perf_cloverleaf" val="5" label="Cloverleaf"/><ChoiceValue id="metal_perf_hexagon" val="6" label="Hexagon"/><ChoiceValue id="metal_perf_custom" val="7" label="Custom"/></Choice><Float id="metal_perforations_center" val="0.6875" label="Center Spacing"><Bounds percentage="false" incrementsize="1" minimum="0.0001000000000000000048" minimumisinclusive="true"/></Float><Reference id="metal_perforations_shader" type="texture" allowconnectedassets="single" val="" label="Image"/><Float id="metal_perforations_size" val="0.5" label="Size"><Bounds percentage="false" incrementsize="1" minimum="0.0001000000000000000048" minimumisinclusive="true"/></Float><Float id="metal_perforations_space" val="0.2000000000000000111" label="Perforations Space"/><Integer id="metal_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Boolean id="metal_roundcorners_allow_different_materials" val="false" label="Blend with Other Materials"/><Boolean id="metal_roundcorners_on" val="false" label="Round Corners"/><Float id="metal_roundcorners_radius" allowconnectedassets="single" val="0.25" label="Source"/><Choice id="metal_type" val="metal_aluminum" label="Type"><ChoiceValue id="metal_aluminum" val="0" label="Aluminum"/><ChoiceValue id="metal_galvanized_alu" val="1" label="Anodized Aluminum"/><ChoiceValue id="metal_chrome" val="2" label="Chrome"/><ChoiceValue id="metal_copper" val="3" label="Copper"/><ChoiceValue id="metal_brass" val="4" label="Brass"/><ChoiceValue id="metal_bronze" val="5" label="Bronze"/><ChoiceValue id="metal_stainless_steel" val="6" label="Stainless Steel"/><ChoiceValue id="metal_zinc" val="7" label="Zinc"/></Choice><Integer id="mode" val="4" label="Mode"/><Integer id="reflection_glossy_samples" val="32" label="Reflection Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer></AssetSchema>   schema/MetallicPaintSchema.xmlR  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="MetallicPaintSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/MetallicPaint/MetallicPaintAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/MetallicPaint/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/MetallicPaint/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/MetallicPaint/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/MetallicPaint/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/MetallicPaint/MetallicPaintUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Metallic Paint"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Boolean id="metallicpaint_ao_details" val="false" label="Use Color From Other Materials"/><Float id="metallicpaint_ao_distance" val="4" label="Max Distance"/><Boolean id="metallicpaint_ao_on" val="false" label="Ambient Occlusion"/><Integer id="metallicpaint_ao_samples" val="16" label="Samples"><Bounds percentage="false" incrementsize="1" minimum="2" minimumisinclusive="true" maximum="256" maximumisinclusive="true"/></Integer><Color id="metallicpaint_base_color" allowconnectedassets="single" valR="1" valG="0" valB="0" valA="1" label="Color"/><Boolean id="metallicpaint_base_color_by_object" val="false" label="Color By Object"/><Choice id="metallicpaint_base_color_colorspace" val="metallicpaint_colorspace_linear" label="Color space"><ChoiceValue id="metallicpaint_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="metallicpaint_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="metallicpaint_colorspace_linear" val="2" label="Linear"/></Choice><Float id="metallicpaint_base_highlightspread" val="0.5" label="Highlight Spread"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Choice id="metallicpaint_finish" val="metallicpaint_finish_smooth" label="Finish"><ChoiceValue id="metallicpaint_finish_smooth" val="0" label="Smooth"/><ChoiceValue id="metallicpaint_finish_peeling" val="1" label="Orange Peel"/></Choice><Float id="metallicpaint_finish_peelamount" val="0.05000000000000000278" label="Amount"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Choice id="metallicpaint_flecks" val="metallicpaint_flecks_enable" label="Flecks"><ChoiceValue id="metallicpaint_flecks_none" val="0" label="None"/><ChoiceValue id="metallicpaint_flecks_enable" val="1" label="Enabled"/></Choice><Color id="metallicpaint_flecks_color" allowconnectedassets="single" valR="0.4709999999999999742" valG="0.4709999999999999742" valB="0.4709999999999999742" valA="1" label="Color"/><Boolean id="metallicpaint_flecks_color_by_object" val="false" label="Color By Object"/><Choice id="metallicpaint_flecks_color_colorspace" val="metallicpaint_colorspace_linear" label="Color space"><ChoiceValue id="metallicpaint_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="metallicpaint_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="metallicpaint_colorspace_linear" val="2" label="Linear"/></Choice><Float id="metallicpaint_flecks_size" val="0.01499999999999999944" label="Size"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Choice id="metallicpaint_pearl" val="metallicpaint_pearl_chromatic" label="Pearl"><ChoiceValue id="metallicpaint_pearl_none" val="0" label="None"/><ChoiceValue id="metallicpaint_pearl_chromatic" val="1" label="Chromatic"/><ChoiceValue id="metallicpaint_pearl_custom" val="2" label="Second Color"/></Choice><Float id="metallicpaint_pearl_amount" val="0.5" label="Amount"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Color id="metallicpaint_pearl_color" allowconnectedassets="single" valR="0.8000000000000000444" valG="0.1179999999999999938" valB="0" valA="1" label="Color"/><Boolean id="metallicpaint_pearl_color_by_object" val="false" label="Color By Object"/><Choice id="metallicpaint_pearl_color_colorspace" val="metallicpaint_colorspace_linear" label="Color space"><ChoiceValue id="metallicpaint_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="metallicpaint_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="metallicpaint_colorspace_linear" val="2" label="Linear"/></Choice><Float id="metallicpaint_pearl_ior" val="0.2000000000000000111" label="Blend"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Integer id="metallicpaint_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Integer id="metallicpaint_reflection_glossy_samples" val="32" label="Reflection Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer><Boolean id="metallicpaint_roundcorners_allow_different_materials" val="false" label="Blend with Other Materials"/><Boolean id="metallicpaint_roundcorners_on" val="false" label="Round Corners"/><Float id="metallicpaint_roundcorners_radius" allowconnectedassets="single" val="0.25" label="Source"/><Choice id="metallicpaint_topcoat" val="metallicpaint_topcoat_carpaint" label="Top Coat"><ChoiceValue id="metallicpaint_topcoat_carpaint" val="0" label="Car Paint"/><ChoiceValue id="metallicpaint_topcoat_chrome" val="1" label="Chrome"/><ChoiceValue id="metallicpaint_topcoat_matte" val="2" label="Matte"/><ChoiceValue id="metallicpaint_topcoat_custom" val="3" label="Custom"/></Choice><Float id="metallicpaint_topcoat_falloff" val="0.2000000000000000111" label="Angle Falloff"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Float id="metallicpaint_topcoat_glossy" val="0.8000000000000000444" label="Glossiness"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Integer id="mode" val="4" label="Mode"/></AssetSchema>   schema/MirrorSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="MirrorSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/Mirror/MirrorAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/Mirror/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/Mirror/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/Mirror/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/Mirror/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/Mirror/MirrorUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Mirror"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Boolean id="mirror_color_by_object" val="false" label="Color By Object"/><Integer id="mirror_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Boolean id="mirror_roundcorners_allow_different_materials" val="false" label="Blend with Other Materials"/><Boolean id="mirror_roundcorners_on" val="false" label="Round Corners"/><Float id="mirror_roundcorners_radius" allowconnectedassets="single" val="0.25" label="Source"/><Color id="mirror_tintcolor" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Tint Color"/><Choice id="mirror_tintcolor_colorspace" val="mirror_colorspace_linear" label="Color space"><ChoiceValue id="mirror_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="mirror_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="mirror_colorspace_linear" val="2" label="Linear"/></Choice><Integer id="mode" val="4" label="Mode"/></AssetSchema>   schema/NoiseSchema.xmlC  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="NoiseSchema"/><Base val="TextureMap3dSchema"/><type val="texture"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/Noise/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Maps/Noise/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/Noise/NoiseUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Noise"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/><Color id="noise_Color1" allowconnectedassets="single" valR="0" valG="0" valB="0" valA="1" label="Color 1"/><Choice id="noise_Color1_colorspace" val="noise_colorspace_linear" label="Color space"><ChoiceValue id="noise_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="noise_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="noise_colorspace_linear" val="2" label="Linear"/></Choice><Color id="noise_Color2" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Color 2"/><Choice id="noise_Color2_colorspace" val="noise_colorspace_linear" label="Color space"><ChoiceValue id="noise_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="noise_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="noise_colorspace_linear" val="2" label="Linear"/></Choice><Float id="noise_Levels" val="3" label="Levels"><Bounds percentage="false" incrementsize="1" minimum="1" minimumisinclusive="true" maximum="10" maximumisinclusive="true"/></Float><Float id="noise_Phase" val="0" label="Phase"/><Float id="noise_Size" val="0.9799999999999999822" label="Size"><Bounds percentage="false" incrementsize="1" minimum="0.001000000000000000021" minimumisinclusive="true" maximum="10000000000" maximumisinclusive="true"/></Float><Float id="noise_ThresholdHigh" val="1" label="High"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Float id="noise_ThresholdLow" val="0" label="Low"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Choice id="noise_Type" val="noise_regular" label="Noise Type"><ChoiceValue id="noise_regular" val="0" label="Regular"/><ChoiceValue id="noise_fractal" val="1" label="Fractal"/><ChoiceValue id="noise_turbulence" val="2" label="Turbulence"/></Choice><PropertyAlias alias="noise_Offset" id="texture_Offset"/><PropertyAlias alias="noise_OffsetLock" id="texture_OffsetLock"/><PropertyAlias alias="noise_Tiling" id="texture_Tiling"/><PropertyAlias alias="noise_Angle" id="texture_Angle"/><PropertyAlias alias="noise_LinkTextureTransforms" id="texture_LinkTextureTransforms"/><PropertyAlias alias="noise_RealWorldOffsetX" id="texture_RealWorldOffsetX"/><PropertyAlias alias="noise_RealWorldOffsetY" id="texture_RealWorldOffsetY"/><PropertyAlias alias="noise_RealWorldOffsetZ" id="texture_RealWorldOffsetZ"/></AssetSchema>#   schema/PhotographicToneOpSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="PhotographicToneOpSchema"/><Base val="RenderMaterialSchema"/><type val="postprocessing"/><implementation id="ImplementationOGS" public="false" readonly="true" val="PostProcessing/PhotographicToneOp/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="PostProcessing/PhotographicToneOp/PhotographicToneOpUI.xml"/><Boolean id="active" val="true" label="Active"/><Float id="aperture" val="0" label="aperture"/><Float id="aspect_ratio" val="1" label="aspect_ratio"/><Float id="burn_highlights" val="0.25" label="Highlights (Burn):"/><Float id="camera_shutter" val="0.125" label="Shutter Speed:"/><Float id="crush_blacks" val="0.2000000000000000111" label="Shadows:"/><Float id="f_number" val="8" label="Aperture (f-stop):"/><Float id="film_iso" val="100" label="Film speed (ISO):"/><Float id="focal_length" val="0.5" label="focal_length"/><Integer id="image_x_resolution" val="256" label="image_x_resolution"/><Integer id="image_y_resolution" val="256" label="image_y_resolution"/><Float id="saturation" val="1" label="Color Saturation:"/><Float id="vignetting" val="0" label="Vigneting:"/><Float id="whitepoint" val="100" label="Whitepoint:"/></AssetSchema>   schema/PlasticVinylSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="PlasticVinylSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/PlasticVinyl/PlasticVinylAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/PlasticVinyl/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/PlasticVinyl/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/PlasticVinyl/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/PlasticVinyl/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/PlasticVinyl/PlasticVinylUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Plastic"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Integer id="mode" val="4" label="Mode"/><Boolean id="plasticvinyl_ao_details" val="false" label="Use Color From Other Materials"/><Float id="plasticvinyl_ao_distance" val="4" label="Max Distance"/><Boolean id="plasticvinyl_ao_on" val="false" label="Ambient Occlusion"/><Integer id="plasticvinyl_ao_samples" val="16" label="Samples"><Bounds percentage="false" incrementsize="1" minimum="2" minimumisinclusive="true" maximum="256" maximumisinclusive="true"/></Integer><Choice id="plasticvinyl_application" val="plasticvinyl_polished" label="Finish"><ChoiceValue id="plasticvinyl_polished" val="0" label="Polished"/><ChoiceValue id="plasticvinyl_glossy" val="1" label="Glossy"/><ChoiceValue id="plasticvinyl_matte" val="2" label="Matte"/></Choice><Choice id="plasticvinyl_bump" val="plasticvinyl_none" label="Finish Bumps"><ChoiceValue id="plasticvinyl_none" val="0" label="None"/><ChoiceValue id="plasticvinyl_custom" val="1" label="Custom"/></Choice><Float id="plasticvinyl_bump_amount" val="0.05000000000000000278" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Reference id="plasticvinyl_bump_map" type="texture" allowconnectedassets="single" val="" label="Image"/><Color id="plasticvinyl_color" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Color"/><Boolean id="plasticvinyl_color_by_object" val="false" label="Color By Object"/><Choice id="plasticvinyl_color_colorspace" val="plasticvinyl_colorspace_linear" label="Color space"><ChoiceValue id="plasticvinyl_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="plasticvinyl_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="plasticvinyl_colorspace_linear" val="2" label="Linear"/></Choice><Choice id="plasticvinyl_pattern" val="plasticvinyl_none" label="Relief Pattern"><ChoiceValue id="plasticvinyl_none" val="0" label="None"/><ChoiceValue id="plasticvinyl_custom" val="1" label="Custom"/></Choice><Float id="plasticvinyl_pattern_amount" val="0.25" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="2" maximumisinclusive="true"/></Float><Reference id="plasticvinyl_pattern_map" type="texture" allowconnectedassets="single" val="" label="Image"/><Integer id="plasticvinyl_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Integer id="plasticvinyl_refr_depth" val="-1" label="Override Refraction Depth"><Bounds percentage="false" incrementsize="1" minimum="-1" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Boolean id="plasticvinyl_roundcorners_allow_different_materials" val="false" label="Blend with Other Materials"/><Boolean id="plasticvinyl_roundcorners_on" val="false" label="Round Corners"/><Float id="plasticvinyl_roundcorners_radius" allowconnectedassets="single" val="0.25" label="Round Corners"/><Choice id="plasticvinyl_type" val="plasticvinyl_plasticsolid" label="Type"><ChoiceValue id="plasticvinyl_plasticsolid" val="0" label="Plastic (Solid)"/><ChoiceValue id="plasticvinyl_plastictransparent" val="1" label="Plastic (Transparent)"/><ChoiceValue id="plasticvinyl_vinyl" val="2" label="Vinyl"/></Choice><Integer id="reflection_glossy_samples" val="32" label="Reflection Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer><Integer id="refraction_glossy_samples" val="32" label="Refraction Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer></AssetSchema>   schema/PrismCommonSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="PrismCommonSchema"/><Base val="CommonSchema"/><Integer id="SchemaVersion" public="false" readonly="true" val="6"/><Integer id="interior_model" val="0" label="Material Type"/><Color id="surface_albedo" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Color"/><Choice id="surface_albedo_colorspace" val="colorspace_not_specified" label="Color space"><ChoiceValue id="colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="colorspace_linear" val="2" label="Linear"/></Choice><String id="surface_albedo_urn" val="" label="URN"/><Float id="surface_anisotropy" allowconnectedassets="single" val="0" label="Anisotropy"/><String id="surface_anisotropy_urn" val="" label="URN"/><Reference id="surface_cutout" type="texture" allowconnectedassets="single" val="" label="Image"/><String id="surface_cutout_urn" val="" label="URN"/><Choice id="surface_ndf_type" val="surface_ndf_ggx" label="NDF"><ChoiceValue id="surface_ndf_beckmann" val="0" label="BECKMANN"/><ChoiceValue id="surface_ndf_ggx" val="1" label="GGX"/></Choice><Reference id="surface_normal" type="texture" allowconnectedassets="single" val="" label="Image"/><String id="surface_normal_urn" val="" label="URN"/><Float id="surface_rotation" allowconnectedassets="single" val="0" label="Rotation"/><String id="surface_rotation_urn" val="" label="URN"/><Float id="surface_roughness" allowconnectedassets="single" val="0.2000000000000000111" label="Roughness"/><String id="surface_roughness_urn" val="" label="URN"/><String id="swatch" public="false" val=""/></AssetSchema>   schema/PrismGlazingSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="PrismGlazingSchema"/><Base val="PrismCommonSchema"/><type val="materialappearance"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/PrismGlazing/Generic.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="3"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/PrismGlazing/PrismGlazingUI.xml"/><Boolean id="glazing_backface_culling" val="true" label="Backface culling"/><Color id="glazing_f0" allowconnectedassets="single" valR="0.08000000000000000167" valG="0.08000000000000000167" valB="0.08000000000000000167" valA="1" label="Reflectance"/><Choice id="glazing_f0_colorspace" val="colorspace_not_specified" label="Color space"><ChoiceValue id="colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="colorspace_linear" val="2" label="Linear"/></Choice><String id="glazing_f0_urn" val="" label="URN"/><Color id="glazing_transmission_color" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Transmissive color"/><Choice id="glazing_transmission_color_colorspace" val="colorspace_not_specified" label="Color space"><ChoiceValue id="colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="colorspace_linear" val="2" label="Linear"/></Choice><String id="glazing_transmission_color_urn" val="" label="URN"/><Float id="glazing_transmission_roughness" allowconnectedassets="single" val="0.2000000000000000111" label="Transmissive roughness"/><String id="glazing_transmission_roughness_urn" val="" label="URN"/><String id="localname" public="false" readonly="true" local="true" val="Glazing"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/></AssetSchema>   schema/PrismIBLSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="PrismIBLSchema"/><Base val="CommonSchema"/><type val="environment"/><Integer id="SchemaVersion" public="false" readonly="true" val="2"/><ui id="UIDefinition" public="false" readonly="true" val="Environments/IBL/PrismIBLUI.xml"/><Float id="center_angle" val="0" label="Angle specifying direction towards image center"/><Float id="illuminance" unit="Lux_I" val="500" label="Target illuminance of upper hemisphere in lux"/><TextureURI id="image" allowmultiplevalues="true" val="" label="URI of the EXR or HDR file"/><String id="image_urn" val="" label="URN"/><String id="localname" public="false" readonly="true" local="true" val="IBL"/><String id="localtype" public="false" readonly="true" local="true" val="Environment"/><Boolean id="use_illuminance" val="false" label="Use the above illuminance or raw data"/><Float id="white_luminance" unit="CandelasPerSquareMeter" val="1" label="Luminance of the RGB value (1,1,1)"/></AssetSchema>   schema/PrismLayeredSchema.xmlP
  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="PrismLayeredSchema"/><Base val="PrismCommonSchema"/><type val="materialappearance"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/PrismLayered/Generic.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="7"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/PrismLayered/PrismLayeredUI.xml"/><Float id="layered_anisotropy" allowconnectedassets="single" val="0" label="Anisotropy"/><String id="layered_anisotropy_urn" val="" label="URN"/><Color id="layered_bottom_f0" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Color"/><Choice id="layered_bottom_f0_colorspace" val="colorspace_not_specified" label="Color space"><ChoiceValue id="colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="colorspace_linear" val="2" label="Linear"/></Choice><String id="layered_bottom_f0_urn" val="" label="URN"/><Color id="layered_diffuse" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Color"/><Choice id="layered_diffuse_colorspace" val="colorspace_not_specified" label="Color space"><ChoiceValue id="colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="colorspace_linear" val="2" label="Linear"/></Choice><String id="layered_diffuse_urn" val="" label="URN"/><Float id="layered_f0" allowconnectedassets="single" val="0.02000000000000000042" label="Clearcoat reflectance"/><String id="layered_f0_urn" val="" label="URN"/><Float id="layered_fraction" allowconnectedassets="single" val="0.5" label="Fraction"/><String id="layered_fraction_urn" val="" label="URN"/><Choice id="layered_ndf_type" val="layered_ndf_ggx" label="NDF"><ChoiceValue id="layered_ndf_beckmann" val="0" label="BECKMANN"/><ChoiceValue id="layered_ndf_ggx" val="1" label="GGX"/></Choice><Reference id="layered_normal" type="texture" allowconnectedassets="single" val="" label="Image"/><String id="layered_normal_urn" val="" label="URN"/><Float id="layered_rotation" allowconnectedassets="single" val="0" label="Rotation"/><String id="layered_rotation_urn" val="" label="URN"/><Float id="layered_roughness" allowconnectedassets="single" val="0.2000000000000000111" label="Roughness"/><String id="layered_roughness_urn" val="" label="URN"/><String id="localname" public="false" readonly="true" local="true" val="Layered"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/></AssetSchema>   schema/PrismMetalSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="PrismMetalSchema"/><Base val="PrismCommonSchema"/><type val="materialappearance"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/PrismMetal/Generic.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="7"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/PrismMetal/PrismMetalUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Metal"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Color id="metal_f0" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Reflectance"/><Choice id="metal_f0_colorspace" val="colorspace_not_specified" label="Color space"><ChoiceValue id="colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="colorspace_linear" val="2" label="Linear"/></Choice><String id="metal_f0_urn" val="" label="URN"/></AssetSchema>   schema/PrismOpaqueSchema.xml	  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="PrismOpaqueSchema"/><Base val="PrismCommonSchema"/><type val="materialappearance"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/PrismOpaque/Generic.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="9"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/PrismOpaque/PrismOpaqueUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Opaque"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Color id="opaque_albedo" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Color"/><Choice id="opaque_albedo_colorspace" val="colorspace_not_specified" label="Color space"><ChoiceValue id="colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="colorspace_linear" val="2" label="Linear"/></Choice><String id="opaque_albedo_urn" val="" label="URN"/><Boolean id="opaque_emission" val="false" label="Emission"/><Float id="opaque_f0" allowconnectedassets="single" val="0.02000000000000000042" label="Specular reflectance"/><String id="opaque_f0_urn" val="" label="URN"/><Float id="opaque_luminance" unit="CandelasPerSquareMeter" val="0" label="Emissive Luminance"/><Color id="opaque_luminance_modifier" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Luminance Scale"/><Choice id="opaque_luminance_modifier_colorspace" val="colorspace_not_specified" label="Color space"><ChoiceValue id="colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="colorspace_linear" val="2" label="Linear"/></Choice><String id="opaque_luminance_modifier_urn" val="" label="URN"/><Distance id="opaque_mfp" unit="MilliMeter" val="0.5" label="Translucency Depth"/><Color id="opaque_mfp_modifier" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Translucency Weight"/><Choice id="opaque_mfp_modifier_colorspace" val="colorspace_not_specified" label="Color space"><ChoiceValue id="colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="colorspace_linear" val="2" label="Linear"/></Choice><String id="opaque_mfp_modifier_urn" val="" label="URN"/><Boolean id="opaque_translucency" val="false" label="Translucency"/></AssetSchema>!   schema/PrismTransparentSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="PrismTransparentSchema"/><Base val="PrismCommonSchema"/><type val="materialappearance"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/PrismTransparent/Generic.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="7"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/PrismTransparent/PrismTransparentUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Transparent"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Color id="transparent_color" valR="1" valG="1" valB="1" valA="1" label="Color"/><Choice id="transparent_color_colorspace" val="colorspace_not_specified" label="Color space"><ChoiceValue id="colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="colorspace_linear" val="2" label="Linear"/></Choice><Distance id="transparent_distance" unit="Inch" val="0.125" label="Transparent Distance"/><Float id="transparent_ior" val="1.5" label="IOR"/></AssetSchema>   schema/PrismWoodSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="PrismWoodSchema"/><Base val="PrismCommonSchema"/><type val="materialappearance"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/PrismWood/Generic.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="8"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/PrismWood/PrismWoodUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Wood"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Boolean id="wood_curly_distortion_enable" val="false" label="Enable distortion for wood secondary curly highlight"/><Float id="wood_curly_distortion_map" allowconnectedassets="single" val="0" label=" The 2D fiber distortion map (NO degamma op)"/><String id="wood_curly_distortion_map_urn" val="" label="URN"/><Float id="wood_curly_distortion_scale" val="0.25" label=" The scale of distortion for secondary curly highlight"/><Float id="wood_diffuse_lobe_weight" val="0.8499999999999999778" label="Weight of diffuse lobe"/><Boolean id="wood_diffuse_perlin_enable" val="false" label="Use perlin function for diffuse albedo"/><Float id="wood_diffuse_perlin_prof" allowmultiplevalues="true" val="0.1000000000000000056,0.5" label="Profile for diffuse albedo perlin noise"/><Float id="wood_diffuse_perlin_scale_z" val="0.1000000000000000056" label="Anisotropic pos-z scale for diffuse albedo perlin"/><Color id="wood_early_color" valR="0.5" valG="0.2999999999999999889" valB="0.01000000000000000021" valA="1" label="Earlywood color"/><Choice id="wood_early_color_colorspace" val="colorspace_not_specified" label="Color space"><ChoiceValue id="colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="colorspace_linear" val="2" label="Linear"/></Choice><Boolean id="wood_earlycolor_perlin_enable" val="false" label="Use perlin noise for earlywood color"/><Float id="wood_earlycolor_perlin_prof" allowmultiplevalues="true" val="12,0.5" label="Profile for earlywood color perlin noise"/><Float id="wood_earlywood_sharpness" val="1" label="Percentage of pure earlywood"/><Boolean id="wood_fiber_cosine_enable" val="false" label="Use cosine function for wood fiber"/><Float id="wood_fiber_cosine_prof" allowmultiplevalues="true" val="1,0.1000000000000000056" label="Profile for fiber cosine function"/><Boolean id="wood_fiber_perlin_enable" val="false" label="Use perlin noise for wood fiber"/><Float id="wood_fiber_perlin_prof" allowmultiplevalues="true" val="2,0.2000000000000000111" label="Profile for fiber perlin noise"/><Float id="wood_fiber_perlin_scale_z" val="0.1000000000000000056" label="Anisotropic pos-z scale for fiber perlin"/><Float id="wood_fiber_roughness" val="0.05000000000000000278" label="Roughness for secondary highlight"/><Float id="wood_groove_roughness" val="0.5" label="Roughness for surface groove area"/><Boolean id="wood_growth_perlin_enable" val="false" label="Use perlin noise for ring growth"/><Float id="wood_growth_perlin_prof" allowmultiplevalues="true" val="0.5,0.5" label="Profile for growth perlin noise"/><Float id="wood_late_color_power" val="1.5" label="Power to compute latewood color"/><Boolean id="wood_latecolor_perlin_enable" val="false" label="Use perlin noise for latewood color"/><Float id="wood_latecolor_perlin_prof" allowmultiplevalues="true" val="12,0.5" label="Profile for latewood color perlin noise"/><Distance id="wood_latewood_bump_depth" unit="CentiMeter" val="0.02000000000000000042" label="Depth (cm) of the latewood bump"/><Float id="wood_latewood_ratio" val="0.4000000000000000222" label="Percentage of latewood in each ring"/><Float id="wood_latewood_sharpness" val="1" label="Percentage of pure latewood"/><Color id="wood_manual_late_color" valR="0.5" valG="0.2999999999999999889" valB="0.01000000000000000021" valA="1" label="Manual latewood color"/><Choice id="wood_manual_late_color_colorspace" val="colorspace_not_specified" label="Color space"><ChoiceValue id="colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="colorspace_linear" val="2" label="Linear"/></Choice><Distance id="wood_pore_cell_dim" unit="CentiMeter" val="0.2000000000000000111" label="Dim (cm) of cell containing one pore"/><Float id="wood_pore_color_power" val="1.5" label="Power to compute pore color"/><Distance id="wood_pore_depth" unit="CentiMeter" val="0.05000000000000000278" label="Bump depth variation (cm) for pores"/><Distance id="wood_pore_radius" unit="CentiMeter" val="0.05000000000000000278" label="Radius (cm) of the impact circle of each pore"/><Choice id="wood_pore_type" val="wood_pore_in_both_woods" label="Pore type"><ChoiceValue id="wood_pore_in_both_woods" val="0" label="In both woods"/><ChoiceValue id="wood_pore_earlywood_only" val="1" label="Earlywood only"/><ChoiceValue id="wood_pore_latewood_only" val="2" label="Latewood only"/></Choice><Float id="wood_ray_color_power" val="1.25" label="Power to compute ray color"/><Distance id="wood_ray_ellipse_radius_x" unit="CentiMeter" val="0.5" label="Radius (cm) along the longer axis of ray ellipse"/><Float id="wood_ray_ellipse_z2x" val="10" label="Ratio between two radii of ray ellipse"/><Integer id="wood_ray_num_slices" val="30" label="Number of slices in xy plane"/><Distance id="wood_ray_seg_length_z" unit="CentiMeter" val="5" label="Length (cm) of z segment containing one ray"/><Distance id="wood_ring_thickness" unit="CentiMeter" val="1" label="Thickness (cm) of yearly growth ring"/><Float id="wood_secondary_color_power" val="0.2999999999999999889" label="Power to compute secondary highlight color"/><Boolean id="wood_secondary_perlin_enable" val="false" label="Use perlin noise for secondary highlight"/><Float id="wood_secondary_perlin_prof" allowmultiplevalues="true" val="0.1000000000000000056,0.5" label="Profile for secondary highlight perlin noise"/><Float id="wood_secondary_perlin_scale_z" val="0.1000000000000000056" label="Anisotropic pos-z scale for secondary highlight perlin"/><Boolean id="wood_use_groove_roughness" val="false" label="Use additional groove roughness"/><Boolean id="wood_use_latewood_bump" val="false" label="Use latewood bump"/><Boolean id="wood_use_manual_late_color" val="false" label="Use manual latewood color"/><Boolean id="wood_use_pores" val="false" label="Use pores feature"/><Boolean id="wood_use_rays" val="false" label="Use rays feature"/></AssetSchema>   schema/RenderMaterialSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="RenderMaterialSchema"/><Base val="CommonSchema"/><URL id="ImplementationGeneric" public="false" readonly="true" val=""/><URL id="ImplementationMentalRay" public="false" readonly="true" val=""/><URL id="ImplementationOGS" public="false" readonly="true" val=""/><URL id="ImplementationPreview" public="false" readonly="true" val=""/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><Choice id="common_Shared_Asset" val="common_shared" label="Sharing"><ChoiceValue id="common_shared" val="0" label="Shared"/><ChoiceValue id="common_independent" val="1" label="Independent"/></Choice><Color id="common_Tint_color" valR="0.3150000000000000022" valG="0.3150000000000000022" valB="0.3150000000000000022" valA="1" label="Tint Color"/><Choice id="common_Tint_color_colorspace" val="common_colorspace_linear" label="Color space"><ChoiceValue id="common_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="common_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="common_colorspace_linear" val="2" label="Linear"/></Choice><Boolean id="common_Tint_toggle" val="false" label="Tint"/><String id="swatch" public="false" val=""/></AssetSchema>   schema/SolidGlassSchema.xmlp  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="SolidGlassSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/SolidGlass/SolidGlassAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/SolidGlass/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/SolidGlass/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/SolidGlass/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/SolidGlass/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/SolidGlass/SolidGlassUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Solid Glass"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Integer id="mode" val="4" label="Mode"/><Integer id="reflection_glossy_samples" val="32" label="Reflection Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer><Integer id="refraction_glossy_samples" val="32" label="Refraction Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer><Float id="solidglass_bump_amount" val="0.2999999999999999889" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="2" maximumisinclusive="true"/></Float><Choice id="solidglass_bump_enable" val="solidglass_none" label="Type"><ChoiceValue id="solidglass_none" val="0" label="None"/><ChoiceValue id="solidglass_rippled" val="1" label="Rippled"/><ChoiceValue id="solidglass_wavy" val="2" label="Wavy"/><ChoiceValue id="solidglass_custom" val="3" label="Custom"/></Choice><Reference id="solidglass_bump_map" type="texture" allowconnectedassets="single" val="" label="Image"/><Boolean id="solidglass_color_by_object" val="false" label="Custom Color"/><Float id="solidglass_glossiness" val="0" label="Roughness"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Integer id="solidglass_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Float id="solidglass_reflectance" val="0.1499999999999999944" label="Reflectance"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Integer id="solidglass_refr_depth" val="-1" label="Override Refraction Depth"><Bounds percentage="false" incrementsize="1" minimum="-1" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Distance id="solidglass_refr_falloff_dist" unit="MilliMeter" val="6" label="Fall Off Distance"/><Float id="solidglass_refr_ior" val="1.520000000000000018" label="Refraction"><Bounds percentage="false" incrementsize="1" minimum="0.01000000000000000021" minimumisinclusive="true" maximum="5" maximumisinclusive="true"/></Float><Boolean id="solidglass_roundcorners_allow_different_materials" val="false" label="Blend with Other Materials"/><Boolean id="solidglass_roundcorners_on" val="false" label="Round Corners"/><Float id="solidglass_roundcorners_radius" allowconnectedassets="single" val="0.25" label="Source"/><Choice id="solidglass_transmittance" val="solidglass_clear" label="Color"><ChoiceValue id="solidglass_clear" val="0" label="Clear"/><ChoiceValue id="solidglass_green" val="1" label="Green"/><ChoiceValue id="solidglass_gray" val="2" label="Gray"/><ChoiceValue id="solidglass_blue" val="3" label="Blue"/><ChoiceValue id="solidglass_bluegreen" val="4" label="Blue Green"/><ChoiceValue id="solidglass_bronze" val="5" label="Bronze"/><ChoiceValue id="solidglass_custom" val="6" label="Custom"/></Choice><Color id="solidglass_transmittance_custom_color" allowconnectedassets="single" valR="0.8649999999999999911" valG="0.9100000000000000311" valB="0.865999999999999992" valA="1" label="Custom Color"/><Choice id="solidglass_transmittance_custom_color_colorspace" val="solidglass_colorspace_linear" label="Color space"><ChoiceValue id="solidglass_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="solidglass_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="solidglass_colorspace_linear" val="2" label="Linear"/></Choice></AssetSchema>   schema/SpeckleSchema.xml	  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="SpeckleSchema"/><Base val="TextureMap3dSchema"/><type val="texture"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/Speckle/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Maps/Speckle/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/Speckle/SpeckleUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Speckle"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/><Color id="speckle_Color1" allowconnectedassets="single" valR="0" valG="0" valB="0" valA="1" label="Color 1"/><Choice id="speckle_Color1_colorspace" val="speckle_colorspace_linear" label="Color space"><ChoiceValue id="speckle_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="speckle_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="speckle_colorspace_linear" val="2" label="Linear"/></Choice><Color id="speckle_Color2" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Color 2"/><Choice id="speckle_Color2_colorspace" val="speckle_colorspace_linear" label="Color space"><ChoiceValue id="speckle_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="speckle_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="speckle_colorspace_linear" val="2" label="Linear"/></Choice><Float id="speckle_Size" val="0.04000000000000000083" label="Size"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><PropertyAlias alias="speckle_Offset" id="texture_Offset"/><PropertyAlias alias="speckle_OffsetLock" id="texture_OffsetLock"/><PropertyAlias alias="speckle_Tiling" id="texture_Tiling"/><PropertyAlias alias="speckle_Angle" id="texture_Angle"/><PropertyAlias alias="speckle_LinkTextureTransforms" id="texture_LinkTextureTransforms"/><PropertyAlias alias="speckle_RealWorldOffsetX" id="texture_RealWorldOffsetX"/><PropertyAlias alias="speckle_RealWorldOffsetY" id="texture_RealWorldOffsetY"/><PropertyAlias alias="speckle_RealWorldOffsetZ" id="texture_RealWorldOffsetZ"/></AssetSchema>   schema/StoneSchema.xml0  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="StoneSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/Stone/StoneAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/Stone/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/Stone/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/Stone/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/Stone/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/Stone/StoneUI.xml"/><URL id="granite_tex" val="Mats/Stone/external.dependency/Simple_Stone_Mtl_Granite_bump.jpg" label="Granite Texture"/><String id="localname" public="false" readonly="true" local="true" val="Stone"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><URL id="marble_tex" val="Mats/Stone/external.dependency/Simple_Stone_Mtl_Marble_bump.jpg" label="Marble Texture"/><Integer id="mode" val="4" label="Mode"/><Integer id="reflection_glossy_samples" val="32" label="Reflection Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer><Boolean id="stone_ao_details" val="false" label="Use Color From Other Materials"/><Float id="stone_ao_distance" val="4" label="Max Distance"/><Boolean id="stone_ao_on" val="false" label="Ambient Occlusion"/><Integer id="stone_ao_samples" val="16" label="Samples"><Bounds percentage="false" incrementsize="1" minimum="2" minimumisinclusive="true" maximum="256" maximumisinclusive="true"/></Integer><Choice id="stone_application" val="stone_polished" label="Finish"><ChoiceValue id="stone_polished" val="0" label="Polished"/><ChoiceValue id="stone_glossy" val="1" label="Glossy"/><ChoiceValue id="stone_matte" val="2" label="Matte"/><ChoiceValue id="stone_unfinished" val="3" label="Unfinished"/></Choice><Choice id="stone_bump" val="stone_none" label="Type"><ChoiceValue id="stone_none" val="0" label="None"/><ChoiceValue id="stone_polishedgranite" val="1" label="Polished Granite"/><ChoiceValue id="stone_stonewall" val="2" label="Stone Wall"/><ChoiceValue id="stone_glossymarble" val="3" label="Glossy Marble"/><ChoiceValue id="stone_custom" val="4" label="Custom"/></Choice><Float id="stone_bump_amount" val="0.05000000000000000278" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Reference id="stone_bump_map" type="texture" allowconnectedassets="single" val="" label="Image"/><Reference id="stone_color" type="texture" allowconnectedassets="single" val="" label="Image"/><Choice id="stone_pattern" val="stone_custom" label="Bump Pattern"><ChoiceValue id="stone_none" val="0" label="None"/><ChoiceValue id="stone_custom" val="1" label="Custom"/></Choice><Float id="stone_pattern_amount" val="0.1499999999999999944" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="2" maximumisinclusive="true"/></Float><Reference id="stone_pattern_map" type="texture" allowconnectedassets="single" val="" label="Image"/><Integer id="stone_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Boolean id="stone_roundcorners_allow_different_materials" val="false" label="Blend with Other Materials"/><Boolean id="stone_roundcorners_on" val="false" label="Round Corners"/><Float id="stone_roundcorners_radius" allowconnectedassets="single" val="0.25" label="Source"/><URL id="stonewall_tex" val="Mats/Stone/external.dependency/Simple_Stone_Mtl_StoneWall_bump.jpg" label="Stonewall Texture"/><Float id="tiling" val="1" label="Tiling"/><Integer id="uv_channel" val="1" label="UV Channel"/></AssetSchema>   schema/SunAndSkySchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="SunAndSkySchema"/><Base val="RenderMaterialSchema"/><type val="environment"/><Float id="Altitude" val="90" label="Sun Altitude:"/><Float id="Azimuth" val="180" label="Sun Azimuth:"/><Boolean id="DST" val="true" label="DST In Use:"/><Integer id="Day" val="21" label="Day:"/><Integer id="ImageSwitch" val="0" label="Image Switch:"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Environments/SunAndSky/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Environments/SunAndSky/OGS.xml"/><Float id="Latitude" val="45.56039799999999929" label="Scene Latitude:"/><String id="Location" val="Montreal\, Canada" label="Location"/><Float id="Longitude" val="-73.56022600000000011" label="Scene Longitude:"/><Integer id="Month" val="6" label="Month:"/><Boolean id="ProvidesLighting" val="true" label="Provides Lighting"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><Float id="Time" val="10" label="Time:"/><Float id="TimeZoneOffset" val="-5" label="Time Zone Offset:"/><ui id="UIDefinition" public="false" readonly="true" val="Environments/SunAndSky/SunAndSkyUI.xml"/><Integer id="Year" val="2008" label="Year:"/><Boolean id="automatic_photon_energy" val="true" label="Automatic Photon Energy:"/><String id="background" val="" label="Background Shader:"/><Boolean id="backgroundOn" val="true" label="Background On:"/><Boolean id="cast_shadows" val="true" label="Turns on shadows:"/><Integer id="flags" val="0" label="Flags"/><Color id="ground_color" valR="0.2000000000000000111" valG="0.2000000000000000111" valB="0.2000000000000000111" valA="1" label="Ground Color:"/><Float id="haze" allowconnectedassets="single" val="0" label="Sky Haziness/Cloudiness:"/><Boolean id="hazeOn" val="true" label="Haze On:"/><Float id="haze_small" allowconnectedassets="single" val="0" label="Haze Small"/><Float id="horizon_blur" val="0.1000000000000000056" label="Horizon Blur:"/><Float id="horizon_height" val="0" label="Horizon Height:"/><Boolean id="illuminationOn" val="true" label="Illumination On:"/><Float id="intensity_factor" val="1" label="Brightness of the sun:"/><Choice id="lightobjectareatype" val="none" label="Area Type:"><ChoiceValue id="none" val="0" label="No Area"/><ChoiceValue id="rectangle" val="1" label="Rectangle"/><ChoiceValue id="disc" val="2" label="Disc"/><ChoiceValue id="sphere" val="3" label="Sphere"/><ChoiceValue id="cylinder" val="4" label="Cylinder"/><ChoiceValue id="object" val="5" label="Object"/><ChoiceValue id="user" val="6" label="User"/></Choice><Float id="lightobjectexponent" val="0" label="Attenuation:"/><Choice id="lightobjecttype" val="directional" label="Type:"><ChoiceValue id="origin" val="0" label="Point"/><ChoiceValue id="spot" val="1" label="Spot"/><ChoiceValue id="directional" val="2" label="Directional"/></Choice><Boolean id="lightobjectvisible" val="false" label="Visible"/><String id="localname" public="false" readonly="true" local="true" val="Sun and Sky"/><String id="localtype" public="false" readonly="true" local="true" val="Environment"/><Float id="multiplier" val="1" label="Multiplier:"/><Color id="night_color" valR="0" valG="0" valB="0" valA="1" label="Night Color:"/><Float id="north_offset_from_x" val="0" label="North Azimuth:"/><Float id="redblueshift" val="0" label="Red/Blue Shift:"/><Vector3 id="rgb_unit_conversion" valX="0.3183098862000000029" valY="0.3183098862000000029" valZ="0.3183098862000000029" label="Color Conversion:"/><Float id="saturation" val="1" label="Saturation:"/><Float id="shadow_softness" val="1" label="Shadow Softness"/><Integer id="sort_order" public="false" val="0"/><String id="sun" val="" label="Sun Shader:"/><Color id="sun_color" valR="1" valG="1" valB="1" valA="1" label="Sun Color:"/><Float id="sun_disk_intensity" val="1" label="Disk Intensity:"/><Float id="sun_disk_scale" val="4" label="Disk Scale:"/><Float id="sun_glow_intensity" val="1" label="Glow Intensity:"/><Boolean id="use_altitude_azimuth" val="false" label="Override Sun Position:"/><Boolean id="use_background" val="false" label="Use Background:"/><Float id="visibility_distance" val="0" label="Visibility Distance (10% Haze):"/></AssetSchema>   schema/SwatchSceneSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="SwatchSceneSchema"/><Base val="CommonSchema"/><type val="swatchscene"/><URL id="Scene" val="" label="Scene"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><URL id="Settings" val="" label="Settings"/><ui id="UIDefinition" public="false" readonly="true" val="SwatchScenes/SwatchUI.xml"/><String id="asset_render" public="false" val=""/><String id="asset_type" public="false" val=""/><String id="localname" public="false" readonly="true" local="true" val="Swatch Scene"/><String id="localtype" public="false" readonly="true" local="true" val="Swatch Scene"/></AssetSchema>   schema/TextureMap2dSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="TextureMap2dSchema"/><Base val="RenderMaterialSchema"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><Boolean id="texture_LinkTextureTransforms" val="false" label="Link Transforms"/><Integer id="texture_MapChannel" val="1" label="Map Channel"/><Integer id="texture_MapChannel_ID_Advanced" val="1" label="Map Channel ID"/><Integer id="texture_MapChannel_UVWSource_Advanced" val="0" label="UVW Source"/><Boolean id="texture_OffsetLock" val="false" label="Offset Lock"/><Distance id="texture_RealWorldOffsetX" unit="Inch" val="0" label="Offset X"/><Distance id="texture_RealWorldOffsetY" unit="Inch" val="0" label="Offset Y"/><Distance id="texture_RealWorldScaleX" unit="Inch" val="12" label="Size X"><Bounds percentage="false" incrementsize="1" minimum="0.01000000000000000021" minimumisinclusive="true"/></Distance><Distance id="texture_RealWorldScaleY" unit="Inch" val="12" label="Size Y"><Bounds percentage="false" incrementsize="1" minimum="0.01000000000000000021" minimumisinclusive="true"/></Distance><Boolean id="texture_ScaleLock" val="true" label="Scale Lock"/><Float id="texture_UOffset" val="0" label="U Offset"/><Boolean id="texture_URepeat" val="true" label="U Repeat"/><Float id="texture_UScale" val="1" label="U Scale"/><Float id="texture_UVScale" val="1" label="UV Scale"/><Float id="texture_VOffset" val="0" label="V Offset"/><Boolean id="texture_VRepeat" val="true" label="V Repeat"/><Float id="texture_VScale" val="1" label="V Scale"/><Float id="texture_WAngle" val="0" label="Angle"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="360" maximumisinclusive="true"/></Float></AssetSchema>   schema/TextureMap3dSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="TextureMap3dSchema"/><Base val="RenderMaterialSchema"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><Vector3 id="texture_Angle" valX="0" valY="0" valZ="0" label="Angle"/><Boolean id="texture_LinkTextureTransforms" val="false" label="Link Transforms"/><Vector3 id="texture_Offset" valX="0" valY="0" valZ="0" label="Offset"/><Boolean id="texture_OffsetLock" val="false" label="Offset Lock"/><Distance id="texture_RealWorldOffsetX" unit="Inch" val="0" label="Offset X"/><Distance id="texture_RealWorldOffsetY" unit="Inch" val="0" label="Offset Y"/><Distance id="texture_RealWorldOffsetZ" unit="Inch" val="0" label="Offset Z"/><Vector3 id="texture_Tiling" valX="1" valY="1" valZ="1" label="Tiling"/></AssetSchema>   schema/TileSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="TileSchema"/><Base val="TextureMap2dSchema"/><type val="texture"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/Tile/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Maps/Tile/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/Tile/TileUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Tile Texture"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/><Color id="tile_BrickColor" allowconnectedassets="single" valR="0.5999999999999999778" valG="0.5999999999999999778" valB="0.5999999999999999778" valA="1" label="Tile Color"/><Choice id="tile_BrickColor_colorspace" val="tile_colorspace_linear" label="Color space"><ChoiceValue id="tile_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="tile_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="tile_colorspace_linear" val="2" label="Linear"/></Choice><Choice id="tile_BrickType" val="tile_BrickType_stack_bond" label="Type"><ChoiceValue id="tile_BrickType_running_bond" val="0" label="Running Bond"/><ChoiceValue id="tile_BrickType_common_flemish_bond" val="1" label="Common Flemish Bond"/><ChoiceValue id="tile_BrickType_english_bond" val="2" label="English Bond"/><ChoiceValue id="tile_BrickType_half_running_bond" val="3" label="1/2 Running Bond"/><ChoiceValue id="tile_BrickType_stack_bond" val="4" label="Stack Bond"/><ChoiceValue id="tile_BrickType_fine_running_bond" val="5" label="Fine Running Bond"/><ChoiceValue id="tile_BrickType_fine_stack_bond" val="6" label="Fine Stack Bond"/><ChoiceValue id="tile_BrickType_custom" val="7" label="Custom"/></Choice><Float id="tile_ChangeColumn" val="1" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="5" maximumisinclusive="true"/></Float><Float id="tile_ChangeRow" val="1" label="Amount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="5" maximumisinclusive="true"/></Float><Float id="tile_ColorVariance" val="0" label="Color Variance"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><Float id="tile_EdgeRoughness" val="0" label="Roughness"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="200" maximumisinclusive="true"/></Float><Float id="tile_FadeVariance" val="0.05000000000000000278" label="Fade Variance"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><Float id="tile_HorizontalCount" val="4" label="Tile Count"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><Float id="tile_HorizontalGap" val="0.5" label="Gap Width"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><Float id="tile_LineShift" val="0.5" label="Line Shift"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><Color id="tile_MortarColor" allowconnectedassets="single" valR="0.2000000000000000111" valG="0.2000000000000000111" valB="0.2000000000000000111" valA="1" label="Grout Color"/><Choice id="tile_MortarColor_colorspace" val="tile_colorspace_linear" label="Color space"><ChoiceValue id="tile_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="tile_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="tile_colorspace_linear" val="2" label="Linear"/></Choice><Integer id="tile_PerColumn" val="1" label="Every"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="50" maximumisinclusive="true"/></Integer><Integer id="tile_PerRow" val="1" label="Every"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="50" maximumisinclusive="true"/></Integer><Integer id="tile_RandomSeed" val="32192" label="Randomize"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true"/></Integer><Float id="tile_RandomShift" val="0" label="Random"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><Boolean id="tile_UseColumnEdit" val="false" label="Column Modify"/><Boolean id="tile_UseRowEdit" val="false" label="Row Modify"/><Float id="tile_VerticalCount" val="4" label="tile_VerticalCount"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><Float id="tile_VerticalGap" val="0.5" label="Vert"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><PropertyAlias alias="tile_UVScale" id="texture_UVScale"/><PropertyAlias alias="tile_ScaleLock" id="texture_ScaleLock"/><PropertyAlias alias="tile_WAngle" id="texture_WAngle"/><PropertyAlias alias="tile_UOffset" id="texture_UOffset"/><PropertyAlias alias="tile_VOffset" id="texture_VOffset"/><PropertyAlias alias="tile_OffsetLock" id="texture_OffsetLock"/><PropertyAlias alias="tile_RealWorldScaleX" id="texture_RealWorldScaleX"/><PropertyAlias alias="tile_RealWorldScaleY" id="texture_RealWorldScaleY"/><PropertyAlias alias="tile_RealWorldOffsetX" id="texture_RealWorldOffsetX"/><PropertyAlias alias="tile_RealWorldOffsetY" id="texture_RealWorldOffsetY"/><PropertyAlias alias="tile_MapChannel" id="texture_MapChannel"/><PropertyAlias alias="tile_MapChannel_UVWSource" id="texture_MapChannel_UVWSource_Advanced"/><PropertyAlias alias="tile_LinkTextureTransforms" id="texture_LinkTextureTransforms"/><PropertyAlias alias="tile_RepeatX" id="texture_URepeat"/><PropertyAlias alias="tile_RepeatY" id="texture_VRepeat"/></AssetSchema>!   schema/TilingAppearanceSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="TilingAppearanceSchema"/><Base val="CommonSchema"/><type val="materialappearance"/><Integer id="SchemaVersion" public="false" readonly="true" val="4"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/TilingAppearance/TilingAppearanceUI.xml"/><Integer id="base_material_index" val="0" label="Base Material Index"/><String id="localname" public="false" readonly="true" local="true" val="TilingAppearance"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Choice id="random_offset_mode" val="offset_none" label="Random Offset Mode"><ChoiceValue id="offset_none" val="0" label="None"/><ChoiceValue id="offset_within" val="1" label="Within"/><ChoiceValue id="offset_any" val="2" label="Any"/></Choice><Float id="rotation_angle" val="0" label="Rotation Angle"/><String id="swatch" public="false" val=""/><Float id="vertices" allowmultiplevalues="true" val="0,0" label="Vertices"/></AssetSchema>   schema/TilingPatternSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="TilingPatternSchema"/><Base val="CommonSchema"/><type val="materialappearance"/><Integer id="SchemaVersion" public="false" readonly="true" val="8"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/TilingPattern/TilingPatternUI.xml"/><Reference id="base_materials" allowconnectedassets="multiple" val="" label="Base Materials"/><Reference id="grout_material" allowconnectedassets="single" val="" label="Grout Material"/><Distance id="inset_size" unit="Inch" val="0" label="Inset Size"/><String id="localname" public="false" readonly="true" local="true" val="TilingPattern"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Float id="offset_vector_a_x" val="0" label="Offset a x"/><Float id="offset_vector_a_y" val="0" label="Offset a y"/><Float id="offset_vector_b_x" val="0" label="Offset b x"/><Float id="offset_vector_b_y" val="0" label="Offset b y"/><Float id="overall_corner_rounding_angle" val="0" label="Overall Corner Rounding Angle"/><Distance id="overall_corner_rounding_size" unit="Inch" val="0" label="Overall Corner Rounding Size"/><Distance id="overall_offset_vector_x" unit="Inch" val="0" label="Overall Offset x"/><Distance id="overall_offset_vector_y" unit="Inch" val="0" label="Overall Offset y"/><Float id="overall_rotation_angle" val="0" label="Overall Rotation Angle"/><Distance id="scale_factor_x" unit="Inch" val="1" label="Scale Size X"/><Distance id="scale_factor_y" unit="Inch" val="1" label="Scale Size Y"/><String id="swatch" public="false" val=""/><Reference id="tiles" allowconnectedassets="multiple" val="" label="Tiles"/><String id="tiling_pattern" val="" label="Tiling Pattern"/><URL id="tiling_pattern_preview" val="" label="Pattern Preview"/></AssetSchema>   schema/UnifiedBitmapSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="UnifiedBitmapSchema"/><Base val="TextureMap2dSchema"/><type val="texture"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Maps/UnifiedBitmap/UnifiedBitmapAdvancedUI.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/UnifiedBitmap/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Maps/UnifiedBitmap/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/UnifiedBitmap/UnifiedBitmapUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Bitmap Texture"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/><TextureURI id="unifiedbitmap_Bitmap" allowmultiplevalues="true" val="" label="Source"/><String id="unifiedbitmap_Bitmap_urn" val="" label="URN"/><Float id="unifiedbitmap_Blur" val="0.01000000000000000021" label="Blur"><Bounds percentage="false" incrementsize="1" minimum="0.01000000000000000021" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><Float id="unifiedbitmap_Blur_Offset" val="0" label="Blur Offset"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><Integer id="unifiedbitmap_Filtering" val="0" label="Filtering"/><Boolean id="unifiedbitmap_Invert" val="false" label="Invert Image"/><Float id="unifiedbitmap_RGBAmount" val="1" label="Brightness"><Bounds percentage="true" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1" maximumisinclusive="true"/></Float><PropertyAlias alias="unifiedbitmap_VScale" id="texture_VScale"/><PropertyAlias alias="unifiedbitmap_UScale" id="texture_UScale"/><PropertyAlias alias="unifiedbitmap_ScaleLock" id="texture_ScaleLock"/><PropertyAlias alias="unifiedbitmap_WAngle" id="texture_WAngle"/><PropertyAlias alias="unifiedbitmap_UOffset" id="texture_UOffset"/><PropertyAlias alias="unifiedbitmap_VOffset" id="texture_VOffset"/><PropertyAlias alias="unifiedbitmap_OffsetLock" id="texture_OffsetLock"/><PropertyAlias alias="unifiedbitmap_RealWorldScaleX" id="texture_RealWorldScaleX"/><PropertyAlias alias="unifiedbitmap_RealWorldScaleY" id="texture_RealWorldScaleY"/><PropertyAlias alias="unifiedbitmap_RealWorldOffsetX" id="texture_RealWorldOffsetX"/><PropertyAlias alias="unifiedbitmap_RealWorldOffsetY" id="texture_RealWorldOffsetY"/><PropertyAlias alias="unifiedbitmap_MapChannel" id="texture_MapChannel"/><PropertyAlias alias="unifiedbitmap_MapChannel_ID_Advanced" id="texture_MapChannel_ID_Advanced"/><PropertyAlias alias="unifiedbitmap_MapChannel_UVWSource_Advanced" id="texture_MapChannel_UVWSource_Advanced"/><PropertyAlias alias="unifiedbitmap_LinkTextureTransforms" id="texture_LinkTextureTransforms"/><PropertyAlias alias="unifiedbitmap_URepeat" id="texture_URepeat"/><PropertyAlias alias="unifiedbitmap_VRepeat" id="texture_VRepeat"/></AssetSchema>   schema/WallPaintSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="WallPaintSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/WallPaint/wallPaintAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/WallPaint/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/WallPaint/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/WallPaint/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/WallPaint/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/WallPaint/wallPaintUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Wall Paint"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Integer id="mode" val="4" label="Mode"/><Boolean id="wallpaint_ao_details" val="false" label="Use Color From Other Materials"/><Float id="wallpaint_ao_distance" val="4" label="Max Distance"/><Boolean id="wallpaint_ao_on" val="false" label="Ambient Occlusion"/><Integer id="wallpaint_ao_samples" val="16" label="Samples"><Bounds percentage="false" incrementsize="1" minimum="2" minimumisinclusive="true" maximum="256" maximumisinclusive="true"/></Integer><Choice id="wallpaint_application" val="wallpaint_roller" label="Application"><ChoiceValue id="wallpaint_roller" val="0" label="Roller"/><ChoiceValue id="wallpaint_brush" val="1" label="Brush"/><ChoiceValue id="wallpaint_spray" val="2" label="Spray"/></Choice><Color id="wallpaint_color" allowconnectedassets="single" valR="0.9499999999999999556" valG="0.9499999999999999556" valB="0.8990000000000000213" valA="1" label="Color"/><Boolean id="wallpaint_color_by_object" val="false" label="Custom Color"/><Choice id="wallpaint_color_colorspace" val="wallpaint_colorspace_linear" label="Color space"><ChoiceValue id="wallpaint_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="wallpaint_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="wallpaint_colorspace_linear" val="2" label="Linear"/></Choice><Choice id="wallpaint_finish" val="wallpaint_flat" label="Finish"><ChoiceValue id="wallpaint_flat" val="0" label="Flat/Matte"/><ChoiceValue id="wallpaint_eggshell" val="1" label="Eggshell"/><ChoiceValue id="wallpaint_platinum" val="2" label="Platinum"/><ChoiceValue id="wallpaint_pearl" val="3" label="Pearl"/><ChoiceValue id="wallpaint_semigloss" val="4" label="Semi-gloss"/><ChoiceValue id="wallpaint_gloss" val="5" label="Gloss"/></Choice><Integer id="wallpaint_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Integer id="wallpaint_reflection_glossy_samples" val="32" label="Reflection Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer><Boolean id="wallpaint_roundcorners_allow_different_materials" val="false" label="Blend with Other Materials"/><Boolean id="wallpaint_roundcorners_on" val="false" label="Round Corners"/><Float id="wallpaint_roundcorners_radius" allowconnectedassets="single" val="0.25" label="Source"/></AssetSchema>   schema/WaterSchema.xml<  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="WaterSchema"/><Base val="RenderMaterialSchema"/><type val="materialappearance"/><ui id="AdvancedUIDefinition" public="false" readonly="true" val="Mats/Water/WaterAdvancedUI.xml"/><implementation id="ImplementationGeneric" public="false" readonly="true" val="Mats/Water/Generic.xml"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Mats/Water/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Mats/Water/OGS.xml"/><implementation id="ImplementationPreview" public="false" readonly="true" val="Mats/Water/PreviewColor.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Mats/Water/WaterUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Water"/><String id="localtype" public="false" readonly="true" local="true" val="Appearance"/><Integer id="mode" val="4" label="Mode"/><Integer id="reflection_glossy_samples" val="8" label="Reflection Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer><Integer id="refraction_glossy_samples" val="12" label="Refraction Glossy Samples"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="128" maximumisinclusive="true"/></Integer><Float id="water_bump_amount" val="1" label="Wave Height"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="5" maximumisinclusive="true"/></Float><Boolean id="water_color_by_object" val="false" label="Custom Color"/><Integer id="water_refl_depth" val="0" label="Reflection Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Integer id="water_refr_depth" val="-1" label="Refraction Max Trace Depth"><Bounds percentage="false" incrementsize="1" minimum="-1" minimumisinclusive="true" maximum="20" maximumisinclusive="true"/></Integer><Color id="water_tint_color" allowconnectedassets="single" valR="0.8649999999999999911" valG="0.9100000000000000311" valB="0.865999999999999992" valA="1" label="Custom Color"/><Choice id="water_tint_color_colorspace" val="water_colorspace_linear" label="Color space"><ChoiceValue id="water_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="water_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="water_colorspace_linear" val="2" label="Linear"/></Choice><Choice id="water_tint_enable" val="water_tropical" label="Color"><ChoiceValue id="water_tropical" val="0" label="Tropical"/><ChoiceValue id="water_algae" val="1" label="Algae/Green"/><ChoiceValue id="water_murky" val="2" label="Murky/Brown"/><ChoiceValue id="water_reflecting_pool" val="3" label="Generic Reflecting Pool"/><ChoiceValue id="water_river" val="4" label="Generic Stream/River"/><ChoiceValue id="water_lake" val="5" label="Generic Pond/Lake"/><ChoiceValue id="water_ocean" val="6" label="Generic Sea/Ocean"/><ChoiceValue id="water_custom" val="7" label="Custom"/></Choice><Choice id="water_type" val="water_swimming_pool" label="Type"><ChoiceValue id="water_swimming_pool" val="0" label="Swimming Pool"/><ChoiceValue id="water_reflecting_pool" val="1" label="Generic Reflecting Pool"/><ChoiceValue id="water_river" val="2" label="Generic Stream/River"/><ChoiceValue id="water_lake" val="3" label="Generic Pond/Lake"/><ChoiceValue id="water_ocean" val="4" label="Generic Sea/Ocean"/></Choice></AssetSchema>   schema/WaveSchema.xml  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="WaveSchema"/><Base val="TextureMap3dSchema"/><type val="texture"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/Wave/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Maps/Wave/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/Wave/WaveUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Wave"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/><Float id="wave_Amplitude" val="1" label="Amplitude"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="10000" maximumisinclusive="true"/></Float><Color id="wave_Color1" allowconnectedassets="single" valR="0" valG="0" valB="0" valA="1" label="Color 1"/><Choice id="wave_Color1_colorspace" val="wave_colorspace_linear" label="Color space"><ChoiceValue id="wave_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="wave_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="wave_colorspace_linear" val="2" label="Linear"/></Choice><Color id="wave_Color2" allowconnectedassets="single" valR="1" valG="1" valB="1" valA="1" label="Color 2"/><Choice id="wave_Color2_colorspace" val="wave_colorspace_linear" label="Color space"><ChoiceValue id="wave_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="wave_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="wave_colorspace_linear" val="2" label="Linear"/></Choice><Choice id="wave_Distribution" val="wave_3D" label="Distribution"><ChoiceValue id="wave_2D" val="0" label="2D"/><ChoiceValue id="wave_3D" val="1" label="3D"/></Choice><Integer id="wave_NumWaveSets" val="3" label="Number"><Bounds percentage="false" incrementsize="1" minimum="1" minimumisinclusive="true" maximum="50" maximumisinclusive="true"/></Integer><Float id="wave_Phase" val="0" label="Phase"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="10000" maximumisinclusive="true"/></Float><Integer id="wave_RandomSeed" val="30159" label="Random Seed"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="65535" maximumisinclusive="true"/></Integer><Float id="wave_WaveLenMax" val="1.969999999999999973" label="Len Max"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1000000000" maximumisinclusive="true"/></Float><Float id="wave_WaveLenMin" val="1.969999999999999973" label="Len Min"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1000000000" maximumisinclusive="true"/></Float><Float id="wave_WaveRadius" val="39.36999999999999744" label="Radius"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="1000000000" maximumisinclusive="true"/></Float><PropertyAlias alias="wave_Offset" id="texture_Offset"/><PropertyAlias alias="wave_OffsetLock" id="texture_OffsetLock"/><PropertyAlias alias="wave_Tiling" id="texture_Tiling"/><PropertyAlias alias="wave_Angle" id="texture_Angle"/><PropertyAlias alias="wave_LinkTextureTransforms" id="texture_LinkTextureTransforms"/><PropertyAlias alias="wave_RealWorldOffsetX" id="texture_RealWorldOffsetX"/><PropertyAlias alias="wave_RealWorldOffsetY" id="texture_RealWorldOffsetY"/><PropertyAlias alias="wave_RealWorldOffsetZ" id="texture_RealWorldOffsetZ"/></AssetSchema>   schema/WoodSchema.xml
  <?xml version="1.0" encoding="utf-8"?>
<AssetSchema><UID val="WoodSchema"/><Base val="TextureMap3dSchema"/><type val="texture"/><implementation id="ImplementationMentalRay" public="false" readonly="true" val="Maps/Wood/MentalImage.xml"/><implementation id="ImplementationOGS" public="false" readonly="true" val="Maps/Wood/OGS.xml"/><Integer id="SchemaVersion" public="false" readonly="true" val="5"/><ui id="UIDefinition" public="false" readonly="true" val="Maps/Wood/WoodUI.xml"/><String id="localname" public="false" readonly="true" local="true" val="Wood"/><String id="localtype" public="false" readonly="true" local="true" val="Texture"/><Float id="wood_AxialNoise" val="1" label="Axial Noise"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><Color id="wood_Color1" allowconnectedassets="single" valR="0.8000000000000000444" valG="0.6989999999999999547" valB="0.298999999999999988" valA="1" label="Color 1"/><Choice id="wood_Color1_colorspace" val="wood_colorspace_linear" label="Color space"><ChoiceValue id="wood_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="wood_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="wood_colorspace_linear" val="2" label="Linear"/></Choice><Color id="wood_Color2" allowconnectedassets="single" valR="0.4989999999999999991" valG="0.298999999999999988" valB="0" valA="1" label="Color 2"/><Choice id="wood_Color2_colorspace" val="wood_colorspace_linear" label="Color space"><ChoiceValue id="wood_colorspace_not_specified" val="0" label="Not specified"/><ChoiceValue id="wood_colorspace_sRGB_gamma24" val="1" label="sRBG gamma 2.4"/><ChoiceValue id="wood_colorspace_linear" val="2" label="Linear"/></Choice><Float id="wood_RadialNoise" val="1" label="Radial Noise"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><Float id="wood_Thickness" val="0.5" label="Grain Thickness"><Bounds percentage="false" incrementsize="1" minimum="0" minimumisinclusive="true" maximum="100" maximumisinclusive="true"/></Float><PropertyAlias alias="wood_Offset" id="texture_Offset"/><PropertyAlias alias="wood_OffsetLock" id="texture_OffsetLock"/><PropertyAlias alias="wood_Tiling" id="texture_Tiling"/><PropertyAlias alias="wood_Angle" id="texture_Angle"/><PropertyAlias alias="wood_LinkTextureTransforms" id="texture_LinkTextureTransforms"/><PropertyAlias alias="wood_RealWorldOffsetX" id="texture_RealWorldOffsetX"/><PropertyAlias alias="wood_RealWorldOffsetY" id="texture_RealWorldOffsetY"/><PropertyAlias alias="wood_RealWorldOffsetZ" id="texture_RealWorldOffsetZ"/></AssetSchema>