
<CIP>
<FeatureLevel>Feature Level 5_0</FeatureLevel>
<DeviceName>NVIDIA GeForce RTX 4090</DeviceName>
<DeviceID>9860:161</DeviceID>
<Driver>C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_adc55ecfca814224\nvldumdx.dll,C:\WINDOWS\System32\DriverStore:32.0.15.9186</Driver>
<API>DirectX 11.000000</API>
<VendorID>10de</VendorID>
<ShortIndex>FALSE</ShortIndex>
<MaxVertexIndex>33554432</MaxVertexIndex>
<MaxPrimitives>2147483647</MaxPrimitives>
<MaxStreams>32</MaxStreams>
<MaxTexcoords>32</MaxTexcoords>
<MaxClipPlanes>8</MaxClipPlanes>
<MaxTargets>8</MaxTargets>
<MaxUAVs>8</MaxUAVs>
<TargetsDifferentFormats>TRUE</TargetsDifferentFormats>
<MaxMultiSampleCount>8</MaxMultiSampleCount>
<VertexShader_Version>5.000000</VertexShader_Version>
<VertexShader_Instructions>65535</VertexShader_Instructions>
<VertexShader_Textures>128</VertexShader_Textures>
<VertexShader_ConstSlots>14</VertexShader_ConstSlots>
<VertexShader_ConstsPerSlot>4096</VertexShader_ConstsPerSlot>
<GeometryShader_Version>5.000000</GeometryShader_Version>
<GeometryShader_Instructions>65535</GeometryShader_Instructions>
<GeometryShader_Textures>128</GeometryShader_Textures>
<GeometryShader_ConstSlots>14</GeometryShader_ConstSlots>
<GeometryShader_ConstsPerSlot>4096</GeometryShader_ConstsPerSlot>
<PixelShader_Version>5.000000</PixelShader_Version>
<PixelShader_Instructions>65535</PixelShader_Instructions>
<PixelShader_Textures>128</PixelShader_Textures>
<PixelShader_ConstSlots>14</PixelShader_ConstSlots>
<PixelShader_ConstsPerSlot>4096</PixelShader_ConstsPerSlot>
<NormalTexture_MaxWidth>16384</NormalTexture_MaxWidth>
<NormalTexture_MaxHeight>16384</NormalTexture_MaxHeight>
<NormalTexture_MaxDepth>2048</NormalTexture_MaxDepth>
<NormalTexture_NonPowOfTwoSize>TRUE</NormalTexture_NonPowOfTwoSize>
<CubeTexture_MaxWidth>16384</CubeTexture_MaxWidth>
<CubeTexture_MaxHeight>16384</CubeTexture_MaxHeight>
<CubeTexture_MaxDepth>1</CubeTexture_MaxDepth>
<CubeTexture_NonPowOfTwoSize>TRUE</CubeTexture_NonPowOfTwoSize>
<VolumeTexture_MaxWidth>2048</VolumeTexture_MaxWidth>
<VolumeTexture_MaxHeight>2048</VolumeTexture_MaxHeight>
<VolumeTexture_MaxDepth>2048</VolumeTexture_MaxDepth>
<VolumeTexture_NonPowOfTwoSize>TRUE</VolumeTexture_NonPowOfTwoSize>
</CIP>
