please update phase 24 with this information: [Image #4]


sorry, memformat stays .xml, not .md. that was a typo. --- proceed to update phase 25


insert a new GSD phase as 24.1 (after 24, before 25): new `tracked/agents/{agent_id}/info.json` file. contains: last_started, last_machine_name, last_project_name, machine_history, project_history. `project_history` would be the same list that's stored in the agent's perch's info.json today. spt system keeps it updated.


/gsd-new-milestone v1.1 Map Groundwork --- anticipated phase makeup: -converting all legacy BNO rooms and relevant assets to a single comprehensive LDtk project. maybe split phases to non-interactive floor tiles (unanimated, animated), tiles with metadata, interactive tiles, entities. -confirm conversions import to LDtk in an acceptable, manageable format -build out the map publish + fast-deploy workflow -test it with a simple layout using only basic bordered floor tiles -ingame map


why isn't there a normal phase 7? whare aren't these just phases 7 thru 13?


clean up and commit uncommitted work. sync state too


/gsd-capture --seed Have project-specific psyche commits (for future `tracked/projects/` dir) contain new psyche stamp params in their commit descriptions: machine, branch, head_sha, and head_subject. Also have agent-specific psyche commits (`tracked/agents/` iirc) contain some: machine, project, branch, head_sha, and head_subject.


token limit nears. CronCreate a task for yourself to resume at 1:20. also, attach this message for your future self: <payload>message agent 'dunsen' to resume their work.</payload>


why didn't you resume your work too? lol


create a prompt that i can pass to a dedicated research agent to have the following topic thoroughly researched/explored in regards to the SPT plugin and its infrastructure: [Pasted text #1 +10 lines]

feature: networked messaging
local network discoverability
WAN discoverability/registry
messaging over LAN and WAN
LAN messaging: simple networking over TCP. extension of existing REST API
WAN messaging: inexpensive (ideally free) channel that any user can spin up with minimal effort. P2P?
ideally no centralization
minimal-to-zero user credentials management
ideally no need for user to create a new account anywhere
users don't rely on a service run by any one individual (who is not them)
agent can walk user through any necessary LAN/WAN setup entirely within the terminal, if possible


Look at the idea I'll share at the end of this. Write a research brief which will instruct a deep research agent to identify all useful prior art, especially arxiv.org papers, git repos, product documentation and other authoritative sources. idea-->[Pasted text #2 +10 lines]


Look at the idea I'll share at the end of this. Write a research brief which will instruct a deep research agent to identify all useful prior art, especially arxiv.org papers, git repos, product documentation and other authoritative sources. Idea pertains to this project--the SPT plugin for live agents and messaging. idea-->feature: networked messaging
local network discoverability
WAN discoverability/registry
messaging over LAN and WAN
LAN messaging: simple networking over TCP. extension of existing REST API
WAN messaging: inexpensive (ideally free) channel that any user can spin up with minimal effort. P2P?
ideally no centralization
minimal-to-zero user credentials management
ideally no need for user to create a new account anywhere
users don't rely on a service run by any one individual (who is not them)
agent can walk user through any necessary LAN/WAN setup entirely within the terminal, if possible


Look through docs/research. I want to produce a list of unique URLs and repos which will be downloaded to act as prior art for our upcoming project.
Because research results will continue to stream in from other researchers, create a docs/research/downloads.yaml to track which papers, repos, articles etc have already been downloaded. The format should be suitable for idempotent upsert as new URLs are discovered.


within docs/research/: Use sub-agents to download all materials identified in download.yaml into the inspiration/ directory. Update the status in the yaml file as each sub-agent completes a download. Balance throughput and rate-limiting. Start with 5 sub-agents. Verify that inspiration/ is in gitignore; if it's not, add it (we can always reconsititute this directory from download.yaml later)


Construct a semantic index of our research materials. The inspiration/ directory contains all known prior art for our project; however, the token volume is very large. Construct docs/research/index/ as a semantic index: topics, citations, cross-references, bookmarks, tags, clusters, themes - anything which will aid a future coding agent in quickly locating the most dense and useful aspects of our prior art materials. Be sure to use sub-agents for each project - think MapReduce.


set a wakeup for yourself to resume this task at 7AM. use CronCreate


set a wakeup for yourself to resume this task at 6:30AM. use CronCreate


archive the original brief, and create the amended version with those findings in its place


please commit any uncommitted+tracked work from the research


/gsd-debug at C:\Users\decid\AppData\Local\spt\logs_latest\todlando.log:1915, the log states that a signoff came through. but i'm confident that i never invoked signoff on todlando (which is this session). especially considering that todlando's listener poll is still running as a monitor task here. diagnose and propose a fix


apply with gsd-quick. close the debug session when appropriate


you can test signoff and then revive sequentially. you will still be operable while the listener poll and psyche are down.


please re-run commune and signoff tests using modern flow. check to ensure the resulting wrapper behavior is as expected


please explain the time gap between FILE-DROP (log line 14) and the auto-commit


i'm talking about C:\Users\decid\AppData\Local\spt\logs_latest\doyle.log


/signoff a note for your next gen to debug the identified race condition


please message 'todlando' with a brief of the race condition, and instruct them to `/gsd-debug` it


/gsd-debug the race condition you were just briefed about.


you can find the old log by checking git history at C:\Users\decid\AppData\Local\spt\psyches\tracked\agents\doyle


proceed with option 1. no need to inform doyle


/gsd-progress please identify why agent-imparted project contexts are still not being recorded after phase 24. psyche should be splitting context output into `projects` and `agents` contexts. or does this functionality come with a later phase?


/gsd-quick --research ## fix: poll listener events get truncated
there's apparently a length limit to events for the Claude Code `Monitor`tool. identify the limit and mitigate. maybe let poll listener events output several lines at once?


how exactly does the proposed solution function?


why is the splitting threshold ~800chars if the observed cap is ~500 chars?


can executor actually run the Monitor tool?


yes, run M0 and message executor with the outcome


the chunking *only* happens at the `Monitor` event delivery surface, right? there's no need to chunk for SessionStart or PreToolUse hooks


/gsd-quick --research fix the live agent fresh init instructions: they say to use `$OWL deliver` or `$LIVE commune` for the fresh agent's first commune, but neither is the modern canonical commune path. check the `/spt:commune` skill doc for that. --- also check the project's skill docs or agent-directed instructions (inside or outside the rust binary)-->update any other references to old or incorrect commune flow.


here's an excerpt from a session where the issue was observed: [Pasted text #3 +3 lines]

the skill spec for "Proceed to init with native-Other free-text addition" explicitly says:

  ▎ deliver the augmented summary as the first commune via $OWL deliver <id> <<'EOF' ... EOF (or $LIVE commune <id> from
  ▎  within the agent's session) after start succeeds.


you can remove the explicit "do not use" callout. safe to assume agents won't use what they don't know about, and that line could be a footgun (teaches them about those avenues)


DEPLOY.md the latest commits with a version bump


/gsd-debug after switching to the v1.10.16 (phase 24 output) format at `$SPT_HOME/psyches/tracked`, doyle's next `/live` invocation claimed it had fresh context. root cause and propose a fix


quick aside: you said "Skipping version-change prompt (informational, no ack required)". is it true that its priority was "info" and not "high"? if so, that's a regression. it should be "high"


delete comment L322-328 and mark quick-260517-n4b defect 2 as N/A. the version change payload MUST be 'high' priority. the reasons that noted are irrelevant, because the agent's turn is ending when the payload is generated.


it's ok for Psyche spawn to stay at `psyches/tracked/` as, after phase 25, it will likely need to write files under `tracked/projects/` and `tracked/agents`. simply have psyche.md tell the LLM to read/write `agents/{{self_id}}/live_context.md`


DEPLOY.md with version bump. then manually recover doyle. also check todlando and dunsen, who are likely affected


DEPLOY.md with version bump, then pause for me to `/reload-plugins`. then manually recover doyle. also check todlando and dunsen, who are likely affected


i noticed the version change payload didn't hit until your first PreToolUse hook. was its priority still ="info"?


i don't understand. it should have been delivered via your live perch stream. why wasn't it?


/gsd-quick remove that :115 comment and change the delivery method to use the conventional message delivery path (where TCP is priority). for the exact same reason as commit 67112e9d801b279e590781912d6416442c81c0a8, that comment is N/A.


"Code commit: c868c0f (refactor: flip WORKING_PERCH_NOTICE to TCP-first)" why does it say that?? we shouldn't have touched the WORKING_PERCH_NOTICE, only the version change notice??? this was NEVER about the working perch notice.


i notice the old comment references "hotfix-260517-6om". if there are any docs which detail that hotfix, please update it to reverted+N/A status.


update to also include `branch` for each entry. dedup still matches solely on project name


/gsd-quick --research [Pasted text #1 +7 lines]

## todo: limit surfaced changelog language to user-facing
- deploying agent splits changelog into: added, changed, fixed, bts.
- `bts` should be anything that a user won't encounter on the UX path. things like repo management, repo docs, deployment sequence changes, commit reverts etc.
- `fixed` covers fixes to bugs the user may have encountered while using SPT. language should only talk about UX, never raw details from the code or prompt structures.
- `changed` covers behaviorism and/or command/skill differences from what the user may have experienced in the past
- `added` covers new features and behaviorisms, phrased from the perspective of UX

`bts` exists solely for recordkeeping, and should never be surfaced to the user. the other three should always be surfaced at the version change prompt, and always simplified to the core UX change they represent + worded as succinctly as possible.


i notice you got a working perch notice via listener stream. was its priority="high"?


i wonder what path causes the working perch notice to come as a type="msg" and no priority attribute. is this caused by a recent change to the project?


the whole point of establishing the priority attribute was so lower-prio messages would skip the monitor stream. please draft a brief to todlando and send it along with instruction to mitigate the bug using `/gsd-debug`


the new changes won't affect normal cross-agent messaging, right? only working perch notices (and other payloads marked priority="info")


/gsd-quick --research ## todo: `--verbose` flag for `$LIVE list`/`$OWL list`
if this new flag is NOT used, all JSON and "pending" values are omitted from the listed agent info. so caller then only sees indication of ACTIVE or OFFLINE per agent.


when execution completes, please /send a message to doyle so they know to include it in the changelog for the next patch release


/gsd-debug fresh agents don't know how to properly interact with psyche. diagnose and propose a solution. check the example image. [Image #1]


/gsd-debug fresh live agents don't know how to properly interact with psyche. diagnose and propose a solution. check the example image. [Image #1]


pause before you run the debugger. then use CronCreate to set a resume point for today at 2:22AM


-it's ok for a live agent to message their psyche, they just don't need to respond to echo communes -those paths for commune and signoff in part A are outdated. modern flow for each is in their respective skill docs -part B: it's still valuable for echo communes to come through the Monitor/listener stream. so informational isn't the right priority level. but it shouldn't be high either, as no ack is necessary, nor is it necessary for the agent to stop their current task. can we just exclude priority level for a "normal" message delivery from psyche?


-exclude the "read psyche context" line. agent is informed of this when the relevant skills are invoked. -yes, scope the banner to high prio messages only. -all else looks good, can make the writeup once your 2:22 alarm fires


-exclude the "read psyche context" line. agent is informed of this when the relevant skills are invoked. -yes, scope the banner to high prio messages only. -all else looks good, can make the writeup and proceed thru the gsd-quick process once your 2:22 alarm fires


note on D1: let's roll in a fix for a modern problem. i see daily orphaned worker perches left behind after subagents have concluded. let's add a worker perch cleanup sweep at every $LIVE start and signoff event


here's the world tab. gridvania grid size set to 4. what's a good default new level size? anything i should do for the other fields?


here's the world tab. gridvania grid size set to 4. what's a good default new level size? anything i should do for the other fields? [Image #1]


problem: the default new level size isn't a multiple of the 44x40 floor tile size. both height and width are partial


got the pattern and finished adding all 9


center: open instant, paint-fill <1s, save >2s. corner: open <1s, paint-fill <1s, save >2s. basically, filled chunks follow the corner pattern, empty chunks open instantly


the entire design of SPT as it exists today. main objective is to establish ubiquitous language, the intended design, and the reasons behind design decisions.


1a. SPT canonical, Spacetime historical relic (retired), Sentience Pocket Transacter as poetic aside/the "expanded" name that doesn't need to be widely known. 1b. Historical. the project started as a claude code skill called "owl" based off the carrier messenger owls from Hogwarts. it has since evolved, and will eventually become a system untethered from claude code specifically. --- FYI there is no userbase outside of myself today, and users never explicitly call the binary. most binary interaction is handled by agents, and what little the user does is in-session Bash calls using env vars `$OWL` and `$LIVE` which point to the binary.


flavor A is correct. live can't function properly without owl. owl is the messaging substrate which enables comms between live's various subsystems. --- the modern vocabulary has been "perch" or "poll listener" for the background Monitor process which accepts and delivers messages. "live agent" is Self+Psyche, yes. there's no real name for "agent with just a perch/poll listener", or at least not yet.


yes, the distinction is correct. --- from before: instead of "plain owl listener," let's go with "ready agent"


in a previous phase, "deliver" and "reply" were phased out. now it's just send/ring, with "send" now being equivalent to "deliver" (because the two kept getting conflated during user<->agent interactions), and "ask" as an alias to "ring". `$OWL send` has a `--reply-to` flag for replies, which is called out in `/send`'s SKILL.md. -as for why `send` doesn't auto-create a temp-perch, it's because the temp-perch's poll listener must stay running either as a blocking process or a background process within claude code, to be able to deliver a reply to the current session. this is fundamentally different behavior than fire-and-forget send. -pretty sure ring is built on `send`, but code would need investigated further to say for sure. 4a. yes, "perchless caller" is why `ring` exists


-commune, correct -echo commune, incorrect. echo communes are like normal communes in that they're sent to psyche, but the sender is actually an ephemeral token-lite haiku agent who is spun up in the background solely for the purpose of the echo commune. the echo commune agent synthesizes the delta by looking at the latest discussion logs. -pulse, incorrect. pulse is an event within psyche wrapper which performs routine tasks. historically, it also "poked" the psyche awake to prompt the psyche to think about self's ongoing work, and to really function like a conscience. but for months now, those psyche pokes never resulted in any meaningful output. so the pulses default to not doing psyche pokes anymore. -"timed pulse" is the wrapper-side lingo for an alarm. it's a scheduled event created by the `/new-alarm` skill. it's meant to stir Self to action at the given timestamp. -brief --> isn't really a thing, but this is what probably gave you the wrong impression regarding `echo commune`. the reality is, there's a slightly different echo commune which was introduced recently. it fires when context is cleared, and sends its delta both to psyche AND self. this way, `/clear` can be used freely by the user without any risk of Self missing important events in their context, and without the user needing to call the time-consuming `/compact` command in claude code... so anyway, this split echo commune as it arrives to self can basically be called a `brief`. i was planning to have the live agent call it out as something like a "Catch-up Brief". -signoff, correct -alarms cannot function without a psyche wrapper, so they only work for live agents and not ready agents.


6a. yes, for the purposes of the project it's important for wrapper and psyche to be understood as distinctive concepts. 6b. spine is a concept of a supervisor agent who's responsible for monitoring the status of all the live agents and psyche wrappers, taking action if they go down. i built an early version of it early on in SPT's history, but it's never actually been run as psyche wrappers' development has prioritized self-sufficiency. `touch` would've been sub-agents under spine, each one responsible for checking on a specific live agent. something like that. i wonder if the spine/touch system even does anything! heh. you can check into the code to see what exists.


7a. 'worker' isn't really an official term under SPT, but 'working perch' is. each subagent created by a live agent automatically receives its own perch by way of the SubagentStart hook, where the PreToolUse hook delivers messages, and the SubagentStop hook tears the working perch down. this enables cross-communication between Self and its subagents during subagent work. 7b. correct. applies for `/spt:live` as well. each of those increments a generation. 7c. the "nested under a Self" concept refers to perches' directory structure. until recently, all perches (selves, psyches, and working) lived alongside each other under `$SPT_HOME/owlery/`. but recently, it was switched to a nested model, where self's perch houses a `nested/` folder containing the perches of its psyche and any active subagents.


8a. correct 8b. correct. early on, SPT used file-based messaging. but it didn't handle latency or multiple simultaneous messages very gracefully 8c. `inbox/` is a relic of that old system


9a. exactly. though i'm not sure if that's how the code matches the PID. it might use `$SPT_HOME/owlery/.registry` (sqlite db) 9b. correct. a background Monitor or Bash process keeps running across session `/clear`, but session ID changes. so the PID matching enables a seamless transition for SPT systems across the `/clear` boundary. 9c. i don't believe it's accounted for. never been an issue, never considered by me personally


-'stale' applies to any perch whose background process is missing. so it could be a psyche perch with no matching psyche wrapper, a ready/live agent perch with no matching poll listener, or a working perch where the subagent has since ended its turn. 10a. correct 10b. correct. the brief "death" of Self perch also happens during a handoff event (seamless transition from one version to a newer version) 10c. internal protocol. i would only ever use it if i'm referencing the contents of a psyche wrapper log, or discussing code flow specifics with an agent who brought it up


11a. you're close. the core motivation is to make SPT updates seamless. handoff happens automatically + mid-session for every long-running process: original poll listener becomes a wrapper to a new poll listener running from the latest binary. same thing for psyche wrapper. this way, users don't need to restart their SPT sessions to use the newest features and functionality. 11b. first guess is correct 11c. you decide. i don't think about it much


1. not sure if it makes sense as an ADR. i am currently the only user of SPT, but that may change soon. i'd prefer that all references to the old verbs be wiped from the project. 2. yes 3. yes 4. sure 5. ok 6. yes --- might be good to check for D-NNs? those seem to be a GSD artifact i was unaware of.


please create a /handoff for the follow-up work and send it to todlando


you can gain a deeper understanding by checking on the gsd milestone v1.9 docs. let's start from there after you've brushed up


12a. in my mind, a capsule is a special poll listener that doubles as a "client wrapper". or more broadly a terminal wrapper. it technically doesn't "wrap" a psmux process, but lives alongside that specific psmux session and injects input. takes everything of SPT that usually runs as a child dependent to claude code, and puts it outside the CC process. maybe "hosting mode" is a fair way to put it? not sure. 12b. frankly i'm not sure, but the semantics of it are perfect. keep it. 12c. you're only partially correct. there were three core inspirations for capsule: 1. the CC Monitor tool is relatively new. when SPT began, the poll listener had to be a Bash tool background process that terminated each time a message arrived. the agent had to (remember to) revive it every time. this was a very messy UX, and has since been superceded by the Monitor tool flow--MUCH cleaner. thus capsule's urgency waned (it is a concept not yet realized). 2. SPT has ambitions to become a networked messaging protocol. with this comes the desire to interact with agents from a variety of novel interfaces, like floating controls in VR or from a portable gaming handheld. capsule is needed to ensure the remote networked messaging is as flexible as possible, i.e. being able to `/clear` sessions and send input directly to the live/ready agent. since the Monitor flow is working smoothly, i'm leaning toward implementing networked messaging before capsule. 3. as you say, capsule enables agents to control their own sessions and the sessions of others more flexibly. an agent could clear its own context while also giving its next generation new instructions to follow, for example.


13a. i suppose that's correct. both A and B enable the other to work in a more robust way. for A, you're absolutely right that all the surfaces where CC is currently integrated would become modular integration points for new adapters, and the first adapter would naturally be claude code. so in attacking A, the first goal would be the arch modularization sprint with modern SPT parity as the deliverable. B can work today by just enabling agents to message across machines, but becomes more powerful once A is realized. some extensive research has been performed regarding B, trailhead at "C:\Users\decid\Documents\projects\claude_skill_owl\docs\research\SPT Networked Messaging Research Brief.md". it's impending, but this makes me wonder if A shouldn't happen first. 13b. consult the research trailhead! should give you a better idea. 13c. well, i want each user to be able to own their own "spt subnet", per se. they should be able to bring up spt agents ad hoc with minimal friction. much about the UX is undecided and not yet refined. here's the prompt which kicked off research: [Image #1]


14a. frankly, both are valid. i have time-sensitive work which could benefit from B. but i want to do it right, with the cleanest approach that delivers a more robust end product. maybe i could temporarily abstract A out to a standalone "network relay for SPT". a local daemon which supports an SPT-style messaging interface, and facilitates the networking. agents could interface with it just by sending messages. that way it isn't deeply integrated with SPT's CC infra (or SPT at all). SPT integration could come later. food for thought i guess. 14b. sounds about right, though some sort of cross-subnet comms infra did cross my mind. it's a feature i want eventually, where two users can somehow exchange a contract for 2 or more of their agents to interact. very nascent idea, but definitely valuable. 14c. fair to have node as the machine identity term. for addressing non-local agents, there'd need to be some kind of cross-node agent lookup system. it'd be very inconvenient if the user (or agent) had to invoke the exact pubkey string every time they wanted to contact an spt agent across the subnet. should just be able to use the spt agent's name.


15a. agree 15b. daemon-owned makes sense to me. will need additional considerations if/when scoped cross-subnet messaging becomes a thing. 15c. spt-link is ok, but maybe `spt-node`? very succinct. named after the very concept it manifests. `spt-link` almost connotates a centralized arch (connects to a cloud server), which isn't the design


/goal make this: [Pasted text #2 +5 lines]

# android app: lettem in
while running (can run in background with persistent notif), can answer the phone, play a recording ("hello! unlocking the door"), and play dialtone `9`

only answers if the phone call is NOT from a contact

notification has buttons "Enable"/"Disable" (toggler), "Stop"

# android app: lettem in
while running (can run in background with persistent notif), can answer the phone, play a recording TO the caller ("hello! unlocking the door"), and play dialtone `9` after the recording ends.

only answers if the phone call is NOT from a contact

notification has buttons "Enable"/"Disable" (toggler), "Stop"


will i be able to put the mp3 in that location easily? can it be an mp3 picker that sources from storage instead?


code specifics aside, what is necessary for true in-band DTMF inject


can dialer also stream the mp3 audio to the caller?


what about a Teensy board for option 4? i have one


create git repo here with 'main' branch. clone main to a 'speaker-only' branch. then from 'main', build up that whole Teensy-dependent stack with 'G' serial trigger


note that with the teensy setup, there should be no need for the 'enable/disable' toggle. the teensy's connection should be enough for it to know it should be enabled. notif only needs the 'Stop' button.


TF card connected to PC as drive F. format it and load the teensy data


teensy is connected with SD card. can you install arduino IDE + use a CLI to upload?


confirmed with the smoke. audio device works, serial commands work. --- download the android toolchain, build it, publish repo using `gh` CLI, push the apk release


there's a bug: the app appears to crash when "start service" is clicked


phone connected with usb debugging enabled


note: even though the notification is up, the app still reads "Service: stopped"


teensy link succeeded, but the service crashed. phone is connected again.


teensy link succeeded, but the service crashed when a phone call came in. phone is connected again.


to be clear: lettem in was NOT one of the apps shown in the default apps popup. they were apps for midi devices


fyi i won't leave either devices plugged in, but do one more sprint. goals: 1. audio file wav conversion + transfer from phone to teensy 2. profiles system with -contacts pool (includes "anonymous" and "likely spam," if the latter is surfaced by android) -contacts pool relationship is one profile->many contacts, but only one profile per contact option (same contact can't be on many profiles) -behavior: [reject/dtmf/audio/audio+dtmf] -audio file selection from filesystem


i forgot to mention one detail: each audio+dtmf profile should auto-detect the length of the audio file, and play the DTMF 1 second after the audio file ends


devices connected now, please upload/flash


will any of the contacts options act as a catchall for profiles that aren't matched?


is there a "not in contacts" catchall for profiles that aren't matched?


tested the prev release. it hangs up the call at 15s even if the audio file (and adtl. time needed for dtmf) are longer. --- also, add a dtmf selector for profiles


there was one other bug: teensy would only be detected from the app's first screen. if the teensy was plugged in while the app was on any other screen i.e. profile config, teensy would not be detected --> couldn't upload audio


audio upload fails every time i try, with this version


implement these: [Pasted text #1 +11 lines]

in the profiles editor, and "Actions" section at the end. Checkboxes:
- Push notification on pickup
  - Custom notification text entry
- Push notification after audio plays
  - Custom notification text entry
- Hang up when done <-- checked by default

fix: audio selector shows for `DTMF`-only and `Reject` behaviors

profiles list: make items reorderable
- each list item gets a left-side tap-and-drag region
- reorder to determine the rules-matching priority (topmost wins)


does this also let the contacts:profiles relationships be many:many? if not, please ship that change next


find whichever file contains the skill hint for `/spt:live` and open it in my default text editor


made some changes. please DEPLOY.md and version bump now


yes it was. commit is 5b9a77b3cbe88464b462e67e3c6db21065238c7b


/gsd-debug C:\Users\decid\AppData\Local\spt\logs_latest\doyle.log:75 wrapper errored 3 times and exited when it shouldn't have. note there was a previous debug session for this, but the fix apparently did not work.


please outline the UAT steps. leave out any code-level details.


spt only builds .exe, so unix machine test is currently not possible. --- i noticed plugin version didn't change. does the published version have the changes to run UAT against? i don't have another way to get it on a remote machine, otherwise


please restore the skill edits and commit them


started a new session on this machine with plugins reloaded. no sync-prompt surfaced (live agent todlando)


feel free to ask todlando about details of their experience, if it helps


performed two `/clear` actions, no auto-detect prompt. is it only `$LIVE start/revive` that writes the sentinel?


it sounds like fresh session start expects the session to already be live for consume? is that right? but with the current architecture that's impossible. fresh session always comes before live agent start


i did a full session start (binary open) and end (binary close) twice with todlando, with a $LIVE start in between. still no sync-prompt


please do clean the sync info from settings.json


/gsd-debug it seems like `p-<project-name>` branches of `spt-agent-storage` are not getting pushed. there is no content at origin


if code review returns blockers, those must be addressed immediately


also take care of the warning and info items


/grill-with-docs this is a new project. need to create a PRD for spt-core. spt-core will be a rebuild of sister project claude_skill_owl. broad goals: -spt-core will be a framework wholly independent of claude code or any other pre-existing agent harness -spt-core will be a modular "core" for anything else to be built atop/around/using it. can be treated as an SDK -all surfaces where claude code is leveraged by modern spt will be modularized for other projects to interface with -spt-core will ship with a multiplatform terminal wrapper that can inject inputs, run headless, and become "headed" (viewable, interactible) on a whim. this supercedes/becomes the backbone for the existing 'capsule' plan, which previously leaned on psmux -spt-core will support windows and linux -one of the first sub-projects to come out of spt-core should be a revision to the original `spt` plugin, which then integrates and builds around spt-core for full parity with its current feature set -spt-core will offer seamless realtime self-updating -spt-core will be built from day 1 with support for the networking infra researched+partially planned at: "C:\Users\decid\Documents\projects\claude_skill_owl\docs\research\SPT Networked Messaging Research Brief.md" -the second project to be built atop spt-core will *probably* be spt-node, which facilitates cross-machine networked messaging -messaging endpoints in spt-core can advertise themselves as arbitary types. planned from the start: 'ReadyAgent', 'LiveAgent' (modern spt parity), 'SptNode', 'PresenceChannel' (new concept-->novel outlets for agents to figure out what machine the user most recently interacted with, then reach the user via a unique presence blueprint) -spt-core will keep track of issues and feature requests using an online repo. either github or tangled.org. -other features in store for spt-core: [Image #1], [Image #2], [Image #3]


C. also because agent-based projects which integrate with spt-core's ecosystem will primarily (and, possibly: *solely*) leverage its binary for all necessary actions. for instance, spt *today* is a claude code plugin that *mostly* just fires owl.exe at different surfaces: either the agent running a command through it, it functioning as a poll listener via the Monitor tool, or various hooks tapping into it. many of today's common harnesses would support SPT via a similar shape. so one key deliverable of spt-core will be spt.exe (and/or equivalent unix binaries) which will replace owl.exe. but i.e. the messaging protocol and functions will exist as a library for other projects (and possibly spt-node) to integrate more deeply without just calling various commands of spt.exe.


i'm leaning A, but feel free to challenge me. my core reasoning is that, although spt works well today, it's extremely fragile. each new update introduces 2-5 new bugs that need handled in post, often affecting the functionality in unprecedented ways. it was also built on a much different starting point, and evolved rapidly. a lot of its concepts are firm now, but there's tech debt from that evolution. the systems can be built out much more cleanly if done from scratch, and in a safer way where things aren't so volatile.


confirm direction. hard freeze on claude_skill_owl barring breakage fixes.


B, yes. note that `Psyche` would also be a day-one endpoint type. `Worker` would as well. (to reach psyche and subagent perches, respectively) --- for B to work, the consumer projects (spt-plugin) need to do something like define configs or manifest files. those files would be fed to i.e. `spt.exe --manifest live-manifest.file live start` and define how SPT should invoke agents, look up conversation history (echo communes), etc. where the framework needs to. one example is using the claude code binary for psyche and echo communes. in that example, (spt-plugin) could wrap `spt.exe --manifest <file> live` all into the `$LIVE` env var. --- that's just an example of how some dependent project might implement the binary into its hooks and calls.


create both phases under 35 (--> 35.2, 35.3)


agreed with A first, C if we need it. to zoom out for a sec: are manifests the right direction? is there a better way?


ok, we were on the same page then. that's how i invisioned manifests being used.


agreed. subs: 1. ok 2. agree. there should be flexible invocation. the end user only cares about starting a target live agent. so more general than `attach`, there must be a UX for the day one frontend which can: -list all running and historic endpoints -launch a historic endpoint that isn't running (using the same manifest that originally launched it) -tap into a running endpoint -init a new endpoint using known adapters i.e. claude code/spt-plugin. maybe more, but that's what comes to mind rn 3. agree 4. agree. need to make sure spillover is tracked as an intended feature/not forgotten.


the networking aspect is meant to be first-class, and should be as seamless as possible for the end user. minimal-to-zero config, "just works" cross-machine WAN SPT is what that looks like. which IMO means (B) is the right move. --- note that the CONTEXT.md in sister made that call before `spt-core` was conceived. the "`spt-node` as separate process" approach was so networking could be used with legacy spt. now that we're doing spt-core from the ground up, probably best to bake in. feel free to challenge.


B1. f/u: 1. ok 2. please explain in greater detail what this means for project deps and end-user UX. no code-level examples/explanations.


7a. ok, (B) for v1. could also include user's latest endpoint interaction, in case the agent needs to message that specific endpoint over controlling a parallel instance of themselves 7b. frankly, the concept of presence channel may not be best served as an spt endpoint type. the concept was generally that an agent of any given ID could spin-up or control an instance of themselves, where that instance is not strictly of the same endpoint type. example 1: in a theoretical gamelike 2D world, there might be a `GameRobot` endpoint type. it features agent-driven commands, enabling the agent to communicate, gesture, and move the avatar which corresponds to that live agent's own "presence endpoint". it could even request a synthesized "screenshot" for it to visualize its location relative to the user. that GameRobot endpoint is still behind an SPT node, and that node might be on a novel platform i.e. a gaming handheld. so that machine would definitely have network connectivity, but there's a good chance it is incompatible with conventional agent harnesses. so that endpoint is more of a self-documenting shell which an agent running from another node can drive, rather than an outright agent harness. --- so all said, yes, your suggestion of (C) is more inline with my thoughts. 7c. (A) is closer to the desired behavior. agent should, by way of i.e. hooks, just "know" the best way to reach the user. if they're using a presence channel, they should use the unique tool(s) belonging to it which make the most sense. i.e. for GameRobot, the live agent might instruct it to -show an alert symbol over the robot's head -have the robot approach the user's avatar -preload a message that would be shared when the user interacts. this has me rethinking again whether or not PresenceChannel exists as an endpoint--perhaps it does, but serves to instantiate "shells" for agents to operate, and routes their operation commands to their respective shell? the original concept is also 2-way, so the user could send responses and potentially files back to the agent, and the agent could also potentially send files (text/audio/image/video) to presence channels that support those filetypes. --- feel free to challenge or hone in on any aspect of this consciousness dump


`The agent "just knows how to reach the user" by firing at its PresenceChannel; the channel figures out the rest.` i'm mostly ok with this, except from the standpoint of "what if the agent wants to operate a specific Shell regardless of the user's activity". i also feel that the user should be able to reach the agent from any of their shells. so even if the agent sent a message to i.e. a "messaging" Shell on the users phone, the user should be able to surface that latest message and pick up at the same agent's GameRobot. so this is somewhere between dispatch and bind, more flexible in enabling agent transience. --- agreed about the scope check. not v1, but important to capture. --- confirms: 1. yes 2. ok --- one rough concept that is v1 and needs some fleshing out: -user should be able to directly interact with any endpoint from any machine -LiveAgents should be able to operate onboard any machine (node) they've ever been instantiated on, from any other machine. how do these concepts pan out within the context of spt-core?


side tangent: before i forget, `psyches/tracked/` is backed up today via remote gh repo sync (modern spt). in `spt-node`, this should become a free, no-registration/no-setup cross-node sync facilitated by spt-node's networking infra. --- new pieces: 1. agree 2. agree 3. ok 4. ok --- also before i forget: by way of piece 4, all live parallel instances should--when they become active again--be unobtrusively fed the latest psyche context from the most recently active instance-->whichever instance has the newest context that is also newer than the current instance's context. --- another: agent should be able to identify if user is controlling from off-node + get files to/from, run commands on their node. --- confirms: 1. yes 2. agree


1. yes, v1 2. also v1 3. yes v1 4. ok defer. if the user really wants commands run on their node, they can either A. have the remote-node agent message a local-node agent to do it, or B. interact with a local-node agent directly.


10a. agree with recommendation. note that the plugin shape changes a lot --> it's only responsible for initial spt-core setup. from then on spt.exe self-updates, and maybe the adapter manifests for i.e. spt-plugin, spt-codex, spt-pi should all expose avenues for spt-core to ripple-update those as well (i.e. they cite a plugin directory lookup regex + gh repo for the adapter's latest files, or else they cite a binary command for update like `claude.exe plugin update`) --- 10b. some notes. -for spt-plugin, psyche and echo communes (driven by psyche wrapper today) will need to transition away from `claude --p` flag due to imminent changes in claude code billing. so they will need to run as headless `claude` (with `--resume` for psyche) sessions. -the update handoff needs to happen without terminating any endpoint binaries. we can't assume that every endpoint can safely suspend on a whim. --- 10c. self-updates shouldn't (by default) be fully automatic. should gate on user confirmation. update prompt should be delivered via spt to user's most recently active live session, offer a choice to enable full-auto


before i forget: if `spt-core` owns every PTY, it would make sense that it should own every poll listener and psyche wrapper as well, no separate process for those. since poll listeners sometimes interact directly with the agent session anyway (under the capsule plan, during idle) and psyche wrappers directly invoke their harness binaries. agree? thoughts? --- 10c. ok 10b. agree with X/ii. but how often/with what types of changes does the broker shim need updated?


for the pairing model, can we use TOTP? user generates their code on node A, stores it in their auth app of choice (i.e. Google Authenticator), can then pair any future node to their spt subnet using its 6-digit TOTP


1. i don't have a macOS machine to test on, so out. 2. ok to defer specifics, just note that it should be possible (automatic, even) for users to migrate their legacy spt install to spt-core 3. i feel like it might be important to cover each of the adapter/manifest-informed seams one-by-one and flesh out how they'll work --- separately, the standalone installation process.


/gsd-plan-phase 35.3 --chain --- deploy + bump at the end. if the bugfix is determined out of scope, defer it until after this phase is deployed.


note that this deploy also included the phase 35.2 changes. please add them to the changelog for this patch. but no need to redeploy.


1. >id optional--if not supplied, spt-core will have logic to function similar to no-id `/spt:live` runs today. so that means run a lone live agent if that's all the project has, show a picker and propose default IDs if the project has no live agents, or let the user pick if the project has multiple. >command template yes, cwd/project yes, env injection NO--should be auto-handled by spt-core/broker for endpoint binaries. for agents running within those binaries, the i.e. CC plugin config will be responsible for env. >initial context handoff NO--as it isn't needed by live start today. live agent should be prompted for this once their session is started, first commune will populate it. >session id NO--as it isn't generated until after the endpoint binary is run. likely need a `post-spawn` seam for this which the binary triggers on boot, i.e. SessionStart CC hook. is there anything else that hook should need? also, OPTIONALLY spt-core should have an internal session UUID generator that command templates can leverage and pass into i.e. `claude.exe --session-id $valid_uuid`, enabling them to forego the `post-spawn` seam. >other missing option: -headless (optional, default false), resume (optional)--for leveraging spt-core's eventual GUI which offers session resumes for compatible adapters, -commune and signoff file dirs relative to cwd--so poll listener knows where to watch for them. --- 2. needs two distinct command templates. one for fresh start, one for resume. latter must include `$session_id` key. both should include `$psyche_prompt`, which is an avenue for spt-core to feed psyche the essentials for its revival, i.e. timestamp, incoming event envelope. any adapter-specific details (Write tool, commune dir) will be said adapter's responsibility to inform psyche of. so in spt-plugin, that might be a static preamble before $psyche_prompt, or else additionalContext via SessionStart. model declaration will be up to the adapter to include in their command template as they need--not spt-core's responsibility or concern. 3. again, model choice is up to the adapter calling the seam. needs: command template, source log lookup template<--not sure how that's going to work. probably takes `$session_id` key. any other ideas? should be founded around the needs of log lookup as it exists today, account for potential future needs (check how codex and pi store logs?) 4. oh i see, this covers that last question. agree, manifest declares a normalize-command the adapter owns. spt-core docs need to inform devs how to build a parser that generates the proper output for spt-core to ingest. alternatively, for more flexible or DIY harnesses, spt-core could offer a `history-log` seam (/endpoint/API?) that takes care of storing the adapter's logs, all in a spt-core-native way. logic behind this offering: spt-core will need to keep its own logs for i.e. Shells, anyway. can simplify spt-core integration for adapter devs. 5. PTY output quiescence is insufficient as a determinator, because i.e. CC's AskUserQuestion stalls the PTY while keeping the stdin locked and requiring more nuanced user input. we should rely on the adapter to call the appropriate spt-core commands at the right times-->generates the appropriate sentinels for activity/idle detection. but *no manifest-declared idle signal* -- idle signal exists within the session perch and is managed by spt-core+the commands API it exposes to adapter devs. 6. note that spt-hosted topology will still need to make use of hook injection (or adapter's unique equivalent) as the default+non-disruptive message delivery path during activity. some adapters may also prefer no PTY injection, and to use an in-session relay anyway. it really depends. PTY injection with or without key sequences, adapter hooks calling on `spt-core` poll commands, in-adapter-session child relay a la CC Monitor tool, adapter manifest requesting HTTP POST delivery to the endpoint binary (local port shared using the `post-spawn` seam?). all options, any can be set to happen during activity/idle/both. 7. agreed. note that there are two forms of resume: resume with cleared context (fresh session) + psyche-download, or resume an existing harness session under the adapter. the prior should also accept a `$psyche-context` key for immediately launching the fresh session with psyche-download preloaded. that's one optional way for an adapter to do it--the other is to use an spt-core command in the adapter's SessionStart hook-equivalent. 8. this sounds correct. i'm not currently fully clear on how it *should* be. 9. yes 10. all is none of SPT's concern. SPT is not a harness. this is up to the adapter to define in its manifest a la spawn/resume command template. ------- feel free to question, challenge, or push on any of these if you know or can find a better way.


-post-spawn hook: agree with all incl. suggestion. -agreed on post-spawn optionality and restrictions. adapter must commit to injecting session UUID + maintaining a stable PID to functionally forego post-spawn. -yes, subcommand surface next. note for clarity + distinction from commands *agents* call (like `$OWL ready`), commands-API commands should prefix with `api ` or `api-`.


-bind: ok. could also be the sole perch-starting surface for the adapter-owned topology i.e. how modern spt works. or is that where `$LIVE start` is still used, given spt-plugin would still need the Monitor-bound poll listener? what do the startup flows look like for both topologies? -state: ok. i'm wondering if we should break out ops related to the `.more-done` sentinel (echo communes rely on it) into a dedicated command or extension of `api state`. it could live inside `api state idle` as the two coincide for modern spt IIRC. but other adapters may want more granular control over when echo communes fire/when the sentinel is written. thoughts? -poll: ok. maybe an optional flag to also drain deferred, for adapter flexibility. tangentially: some adapter-owned topologies may want a long-running listener poll to own as a child process. is that an api command, or..? -worker-start: ok. -worker-stop: ok. there also needs to be an `api worker-poll` for subagents to receive messages. -boundary: ok. likely needs to communicate the new session_id, given that changes after `/clear` or `/compact`. -session-end: ok. needs something like an `--erase` flag for agents whose perches and tracked history must be wiped. could be useful for i.e. a secondary adapter that functions like a more robust subagent/agent-spawned agent invocation surface. -history-log: ok. -presence: ok. presence may also be updated by way of broker detecting (not watching/logging) user input, in the spt-owned topology. --- an aside: every command invocation and/or supplied manifest needs to stick to + supply a unified `adapter_name` string per unique adapter, i.e. "claude-spt". you can probably guess the reason(s). --- your qs: 1. agree, separate. 2. ok. 3. correct, those are agent-initiated and stay out of api. if an adapter really wanted to, it could i.e. write the commune file itself. note that the commune and signoff commands are deprecated in modern spt in lieu of a file-drop flow. i previously noted how the manifest needs to identify where the poll listener should look for those files.


that harness-hosted flow won't quite work. in that topology, note that the session doesn't start until the agent invokes `$LIVE start`. so it can't rely on SessionStart for the spawn seam(s). `$LIVE start` is also invoked behind the Monitor tool, so it becomes the long-running event relay. -so maybe SessionStart can create a sort of ephemeral "seed file" somewhere under `$SPT_HOME/`. the seed file is identified by PID, and contains the session details that would, under the spt-core-owned topology, be shared directly? then when the agent calls `$LIVE start <live_id>`, spt-core can create/revive the perch using the seed file, discovered via parent PID (which the `$LIVE start` command can self-discover, then share with spt-core). That's a rough idea. Thoughts? Anything missing? --- spt-hosted: -sounds mostly good. note that some adapters may choose to still use a relay over PTY injection for idle event delivery. needs to be configurable via manifest. -just a brainstorm: perhaps if we use the "session seed file" flow for harness-hosted, would it also make sense to use a "session catalyst file" for spt-hosted? so instead of firing `api bind`, i.e. SessionStart writes the catalyst file. idk if that really makes sense, or if it has any advantages. maybe that's harder on the system drive long-term, and should be avoided. thoughts? --- questions: 1. my points above should inform this. whatever the case, env vars should an agent to have a clean-looking invocation behind i.e. the Monitor tool. so something like `$SPT listen <live_id>` == `spt.exe api listen <live_id>`. 2. your first read is right. also, it just occurred to me that adapters should declare their minimum-supported `spt-core` version, and that declaration should live somewhere that can be read from before the entire adapter update takes place (to verify compatibility/expected supported features)


a quick point about the seed file flow: under this structure, adapters must worry about resolving `$SPT_HOME`. it's even more of an integration nuisance if the adapter supports multiple operating systems. so i *partially* walk it back with this: -spt-core installation should register its binary dir as a system-wide PATH env var, so adapters can simply call `spt api (whatever)` on any OS. -add something like `spt api seed --pid <PID>` (also takes whatever else needed for spawn), which creates the seed file... or just a memory entry within the running spt-core daemon? does this approach make sense to do? --- another thought: in cases where `$SPT listen` is invoked for the first spt session on the given machine, it should also be able to spin up the daemon if it isn't already running. right? --- 1. agree 2. agreed, script. note that i foresee needing to run nodes on more novel platforms like android devices and medium-power linux handhelds. the install method should be easy to adapt for various marketplaces. portmaster comes to mind. 3. OS-service registration agree. 4. agree. -auto-detect migration for claude_skill_owl: yes. --- before i forget: one feature of `spt-core` should be that the user can fetch their current pairing TOTP from any paired machine. so they can either call i.e. `spt pair --code`, or ask a LiveAgent/ReadyAgent for it (adapter would need to employ instructions for the agent). --- another thing: users should be prompted to name their subnet the first time two nodes pair. this way they can feel confident as they add more nodes and see the same subnet name every time.


does PTY control (spt-hosted) mean that a terminal session can be "streamed" to any SPT GUI, even over WAN, and still feel native/feel local to the end user?


-i'm not sure about "screen-state sync". sounds like it would be incompatible/require stretching or scaling for remote windows which have a different column width than the source. byte stream seems ideal? -question about the Instances model: if a user wants to work with a remote live agent, but operating on their current machine with its local files (probably after git fetch and git pull), how would they smoothly transition from "instance remotely controlling the live agent" (which is effectively a Shell, right?) to "operating the live agent locally"--including all its psyche context from the previous machine? i guess what i'm getting at is, i was thinking of instances as just being the same live agent/endpoint<<harness<<adapter running on multiple machines with synced context updates. a Shell for remotely controlling an endpoint is a separate idea. does this make sense?


-byte stream direction: agree. -one correction: to make the transition, stopping the remote surface shouldn't be necessary. `ling@desktop` simply becomes "dormant" while `ling@laptop` is actively driven. if the user then goes home to control `ling@desktop` again, `ling@laptop` becomes the dormant instance. should we memorialize this "instance dormancy" concept? any other angles i'm missing/additional elements or clarifications you can think of? -generally agree that the context-sync scope should be limited to update instances on the same project. that said, psyche context is *already* split into per-agent "live context", and per-project-per-agent "project context". the directives need refining as psyche has been actively putting more project detail in live context than it puts in project context, but the split is there conceptually. so all ling instances should get "live context" sync, and only ones sharing the same project should get "project context" sync.


1. agree + possible to target dormant instances by addressing their node i.e. `ling@desktop` 2. agree 3. updating language. default warm (as "dormant"), opt-in auto-cold (as "suspended"), with a subcommand that can trigger endpoint suspend from anywhere. 4. any endpoint transition from active-->[dormant|suspended] should fire an echo commune that gets synced to the new active instance. basically a finer point behind catch-up-on-activation. -another note on dormant/suspended endpoints: deferred messages shouldn't deliver to them until they're no longer dormant or suspended.


given how we fleshed out some concepts since they were created, should you audit known hazards, deferred, or ADRs for any oudated points?


rejections: 1. categorizing endpoints under the adapter name. all adapters will share identical functionality/the same subset of manifest capabilities as far as SPT is concerned, so any given endpoint should be able to run under any adapter. for instance, we might run ling on claude code at first, but later want to revive her on codex or pi. 2. project context under endpoints. there's a very good reason projects are not stored in the `tracked/agents/` folder on modern spt: it's so any given live agent can synthesize a broader context from other agent contexts within the same project. it could also be used for one agent to look up which endpoint is most responsible for a specific task, to facilitate query routing. this is also why the git structure creates a branch for both agents `a-<agent_id>` and projects `p-<project_id>`. all contexts should still be tracked as a git repo just like they are today under modern spt. 3. perches are mixed with tracked context and live agent details. that's MAYBE ok--i hadn't considered it before--but in this model, we have to ensure the perch-related files are never committed to/tracked by the context+details git repo. otherwise, SPT will end up with clobbered spools and perch statuses across nodes. --- A. single root B. disagree as stated above. IDs are adapter-agnostic. attempts to run more than one instance of any given ID under a single node will be rejected, regardless of which adapter it's on. C. agree. D. git-remote-derived first, and if there's no git repo in the project, then just use the project's folder name. E. agree. no paths should be hardcoded, all with centralized idempotent resolution so any future path changes carry to all dependent functions --- with all this taken into account, please propose an updated on-disk layout


note about endpoints being adapter-agnostic: they should still "remember" their adapter history for the sake of the resume feature. so the latest adapter would be the default resume, next latest would be 2nd in the adapters list for resume, oldest would be 2nd to last, and "choose a different adapter" would be the final offering. --- maybe change "manifests" folder name to "adapters" folder name? --- how to Shells fit into all this? --- after those, we can move to 17.2. initial schema proposal should be informed by the functional requirements of modern spt as it exists today.


in: 1. agree 2. need elaboration, i.e. how this would look for CC 3. "modle+fallback, flags, tool allowlist, [...] dir grants" is all baked into the command template. not explicit definitions. "fallback-binary chain" is kinda more of its own feature. under spt-core, ccs would become its own adapter separate from straight claude code/`spt-plugin`. so this feature is more like: other-adapter-fallback for psyche and echo commune invocations (in case of rate limiting under one adapter). defined per-endpoint? or as a node-wide setting? i'm leaning "node-wide setting." agree with the rest. 4. couldn't "injection" be done by way of just setting the env vars in the parent (broker) env, which would naturally pass into the harness? agree with the rest. 5. agree. iirc we also scoped a potential "history fetcher command template", for adapters that want to pass history into spt-core using their own binary/code? 6. agree with inject-input methods. block vocabulary like not configurable, will be documented for devs to reference. should mostly be i.e. <SPT_EVENT> (or whatever was the common event tag under modern spt). 7. filename patterns likely not configurable. statically `<endpoint_id>-commune.md` or `-signoff.md`. not sure what write mechanism is for? 8. agree 9. plugin-cache layout is none of SPT's concern. if the adapter accommodates a CC plugin, it should use the `claude plugin update` command. maybe adapter-update section also needs directives for version-parity-check pre-update? --- out: agree with all. config knobs are global settings. maybe could be overridden per-endpoint for endpoints with unique needs?


this is a good time to talk about Shells. [Pasted text #4 +34 lines]


-for shell endpoint: don't forget the 2-way text+files channel (which exists for harness adapters too, but in shells it's just a forwarder) -before i forget, a req for the files channel: it must enable the agent and the SPT binary (for GUI) to query a file transfer's progress at any time during the transfer. -i feel like the endpoint-to-shell linkage should be cryptographically secured. so messages between the SPT binary and the shell's broker/relay should be encrypted + require some sort of handshake to complete the transfer. agree? any additional thoughts about that point, either relating to shells or to the infra of SPT as a whole? -link-break event always closes the broker+shell binary, optionally with a pre-close instruction (to binary) + termination timeout. --- Q1: -`shell spawn`--ephemeral is an adapter manifest definition, never chosen by agent. -side note: shell perches should be nested under the agent's perch, i.e. `<endpoint_id>/shells/GameRobot-0/`. shell perches are *potentially* instantiable, so relationship one-agent:many-shell --> GameRobot-1, GameRobot-2 etc. shell perches are only addressed/communicated to between the agent and shell binary, so no messaging surface under traditional SPT. an agent and its shell should be able to link across nodes. -`shell list`--agreed, though ideally agent just "knows" the available shells (through i.e. CC's SessionStart additionalContext or `$LIVE start` equivalent). ALSO, this (and the hidden context versions) should show the agent's own shell instances and their online/offline states. -`shell relink/teardown` agree. -`shell cmd` agree. --- `api bind` agree. -`api poll` agree. -`api emit` shouldn't need <id>, as the shell defined its owner during `api bind`. unless you mean for `id` to represent a payload type id? --- what is the shell perch for? it's for the agent to send payloads to their shell. payloads from shell-to-agent go straight to the agent's perch. should the agent have per-shell spools for from-shell text+file payloads? sensory payloads should probably skip spools altogether (REST only), since their relevance is very temporal/ephemeral. --- agree with shell adapter manifests location. -shell perch location nested, as noted above. not sure if info.json needs the capability set? feel free to explain that. -how is history (logs) organized? -agreed no tracked entry. --- design picks: 1. agree on `api emit`. 2. noted above. folders nested under owner perch, named only after the shell adapter.


please proceed to capture. --- note that ephemeral shells also mean they are removed from the agent's shell history after they terminate. -agree, defer shell-binary trust/sandboxing. same thing could be said about harness binaries, so it should be a known and accepted risk by all users of spt-core.


for shells, please change lifecycle nomenclature "active"-->"online". --- before we do more, please use `gh` cli to start the `spt-node` repo here, initial commit, and publish it as private to github.


1. agreed. the process has exactly one goal: fire a wake. name makes sense. 2. agree. 3. agree. 4. agree. watcher respawn should have exponential backoff (and eventual give-up until next shell activity) in case the watcher has a crash bug. -"dormant" instance means the endpoint is still running, so the watcher-exit-response wouldn't need to do anything to the endpoint. "suspended", yes, endpoint needs revived. -offline node-only no-op: agree, UNLESS that endpoint has a special settings flag which enables shells to fresh-spawn it "on any available node". boundary ok. -missing scenario: owner has no instance on the shell's node, but has one on another subnet node that should revive (or is active, so just attach) to wake-->ok, do it. --- in the same vein as shell-based wake, there should be 1. agent-facing command to shut down their own endpoint 2. a shell adapter manifest option to mark shutdown intent i.e. `can-shutdown: true`. enables the shell to bypass agent comms and directly shut down the linked endpoint. what is the channel for this from-shell shutdown signal?


first: need to cover how node context across two machines cleanly combines when both have the same agents/projects folders


-what happens if the same branch has a different commit history during the node-link sync? -can the tracked branch worktrees i.e. `a-ling`, `p-spt-core` set their origin to be relative filepath, so it doesn't break across operating systems and nodes where the user account is different? -agreed on shared-branch + merge-driver


confirm all. also: i've since seen additional value for having a context repo origin *remote*-->the GitHub GUI is a convenient way to view it. so i'd like that to remain an opt-in feature for spt-core. should be fully binary-driven rather than agent-driven, i.e. `spt context-github-setup`


designated mirror node can be problematic for users who don't leave at least one PC running at all times of the day. they would be looking at stale context on github until the mirror node comes back online. so i think we need 2 sync archs depending on whether gh remote is set up. P2P if it isn't, everything on the subnet pulls-then-pushes if it is.


agreed on the scope clarification. P2P always present. -sub-qs: 1. agree on prefer-GH, fallback-P2P. 2. how would the shared deploy key work? sounds ideal. otherwise i think the user should be forced to choose whenever they link a new node: link won't succeed until A) `gh` cli confirmed authenticated or B) user chooses to reset all nodes to P2P sync.


if the deploy key works via SSH, how do files get pushed from a node to the remote?


deploy key as primary. record and commit


before we get into those, a note about developers: spt-core needs great documentation and a straightforward onramp for dev-agents that come to build with it. we should research what popular libraries or services have critically-acclaimed documentation quality (pointed to by claims from devs on social services, blog posts, news articles, papers etc.) -- and research the techniques they use to make their docs so good, then emulate that when building spt-core's docs.


did the research agent source any exemplary docs from other services?


i would also say that live should include "learnings from today that might apply to other projects". -qs: 1. yes, it matches 2. i think you nailed it with all your points generally. and yeah, live context comes through with a much stronger signal when it's the actual live agent who communes. echo communes are always very project-centric, so psyche should be making very few changes to live context for echo communes. 3. agree with direction. rebalance pass can be a later refinement. --- something else i've noticed is that newer psyches never really create memformat.xml. that was meant to be a guiding structure for each commune, and was meant to be a naturally-evolving framework that psyche would potentially add or remove categories/headers from as it gets a feel for Self's general realm of work. does memformat need deeper integration in some way?


1. agree. 2. with migration, yes. --- please use `gh` cli to clone `BigscreenVR/pi-agent-memory` to the parent folder, then give it a look. please evaluate: can we learn anything from that project which should be applied to SPT's context systems?


A. agree B. agree C. agree, though in their case they're tailoring memory for projects where multiple agents may be working on different tasks within the same project. SPT focuses largely on the per-agent memory, and ensuring agents can work quickly without taking time to dig through memories. need to find a balance between sparse and dense start-injection. D. agree, defer. --- once we reconcile the scope of C, good to proceed with recommendations and record it all


-active-->dormant "idle-grace window passes with no interaction"--nix this. session should be considered active so long as it was the most recently-interacted instance for that ID + has a driver attached. -the opt-in auto-suspend threshold would only start counting from the moment a session goes dormant -confirmations: 1. answered above 2. agree 3. verbs are good. --- tangential note: i want to change echo communes for specific boundaries: `/clear`, `/compress`, and `spt suspend`. all 3 should `--resume` the Self session, so we get meaningful updates to live-context on a consistent basis. the first two should do commune file-drop. and suspend should do signoff file-drop. --- one other thing before i forget: agents behind an spt-hosted endpoint should get a working `spt refresh` lever. it 1. triggers a `/clear`, 2. triggers an echo commune, and 3. guarantees that a resume signal will hit their harness post-clear so their turn starts and they can resume their work, starting with immediate next-steps.


one other note: shell attached should be considered equivalent to driver attached, as far as dormancy goes


open question: still uses the Self-resume-commune rule. --- onward to 17.5!


1. agree. 2. agree. 3. agree. CC AskUserQuestion has a freeform text field by default. can refine later if needed. 4. that's enough.


what's the proper next step to moving this project toward fruition? any kind of review needed? extensive planning next? any other thoughts/ideas?


-scope: hard freeze on claude_skill_owl is nbd, because that works as it is today and no new features are needed to get value from it while spt-core is developed. -v1 is full PRD, because the networked element is the whole reason spt-core is being built. -GSD is too slow. keep it lightweight but structured. --- please record the next steps, then /commune with immediate next steps + broad scope and project end goal. we'll pick up in the next session


question before moving on: would /traceable-reqs be valuable to integrate into spt-core's development?


what is the development contract which should be instated to ensure we get the most value out of traceable-reqs, and how will it be enforced?


there's another machine on the vpn, 'enlyzeam' (resolvable IP via vpn DNS), that we can use to smoke test iroh. shall we try it?


i can set up SSH on enlyzeam, just tell me what to do


let's go the openssh+key route, as it'll lower friction for future tests too


enlyzeam ssh setup done. what powershell command can i run to determine the username?


i can disable VPN on enlyzeam. shall we try that?


they aren't on the same physical lan, very different networks i assure you. that's just tailscale doing its thing


i actually took down tailscale on this PC. should be same difference eh wot


proceed however you recommend using best judgment


i remember design and reqs being scoped and settled, but never a formal plan. is a plan yet to come, or were we proceeding without one? or was the roadmap enough of a plan to guide the whole development properly?


yes, and also move into a new branch called 'dev-freeform' in case we later determine this approach was too unstructured. --- separate question: you mentioned a potential "spike #4". would that still be good to do at this point?


/commune with immediate next steps and broad summary of the project's status + end goal. we'll resume in the next session


proceed with the plan, then /commune with immediate next steps and broad summary of the project's status + end goal. we'll resume in the next session


list misclassified because psyche was busy ingesting the commune.


questions: 1. where are the perches and messaging infra living during these tests? surely not the same directory as modern spt/the sister project? 2. for M2, the modern spt *full* parity (Claude Code plugin) is a separate deliverable from spt-core. it's part of proving out spt-core v1, but it needs to live and be built as a separate project outside of spt-core. please confirm the scope of M2. whatever lives in this project shouldn't involve Claude Code or its conventions at all.


2. yes, please also update `owlery_dir()` to resolve `spt-core/` instead of `spt/`. it should stay that way until spt-core and spt-plugin exist, and provide full parity to modern spt. we may just keep it under `spt-core/` for good. 1. yes, amend the roadmap and context wording.


question: in modern spt, psyche perch and its liveness is partially contingent on/evaluated by the wrapper PID. but in spt-core, the psyche wrapper is just a loop inside the core daemon process. is this properly accounted for in the PRD/context/related docs?


use best judgment to amend the docs as recommended


proceed with next steps. todlando's shell is admin in case the plan requires setting up WSL or anything like that, so message them if needed.


why tf did you do that? that wasn't a "stale listener", that was YOUR live listener. now you tore down your psyche. please explain yourself, then stop the listener poll and /revive doyle


first, /grill-with-docs to firm up and find places for these ideas: [Image #1] [Image #2]


(a) now + designed for (b) to drop in later


agree with direction (a). if a node on subnet 'home' joins subnet 'work' and they both have a `ling` endpoint, then any machine that can see both `ling`s should be forced to specify via a targeting syntax for either subnet or node. so i.e. 'home:ling' or 'ling@hfenduleam'. --- this also raises a missing feature: we need a `rename` command for endpoints, which would ripple the rename to all its instances.


to my recollection, the TOTP was also previously the link-discovery method i.e. how two nodes find each other and initiate a link. does that still apply in this model? if so, the "create-new" case would need to start with one machine generating a new seed before linking even begins, and the resulting TOTP being used for discovery by the other machine. --- this leads me to think that the act of linking must require two inputs: TOTP + [node name|


to my recollection, the TOTP was also previously the link-discovery method-->how two nodes find each other and initiate a link. does that still apply in this model? if so, the "create-new" case would need to start with one machine generating a new seed before linking is initiated, and the resulting TOTP being used for discovery by the other machine. --- this leads me to think that the act of link discovery and linking must require two inputs: TOTP + [<node-name>|<subnet-name>]. node-name to be used for first link of a brand new subnet, subnet-name to be used for joining a pre-existing subnet. --- any joined subnet's TOTP secret should be fetchable, optionally in the form of a QR code to simplify i.e. storing it in Google Authenticator --- CLI model becomes something like run command-->"Show TOTP for which subnet? [option-1, ...option-n, create new subnet]". command accepts [--subnet|--create-new] flags to bypass the prompt (also for the agent-driven case) --- agree with all? anything that could be improved or should be challenged, or other concerns?


1. agree, subnet-name always. 2. --- note for the multi-user transition: it should be such that TOTP seed is per-(user,subnet). this way it serves as an identifier+authenticator for the given user. "node 'enlyzeam' is using Brandon's seed for the work network, so whatever endpoint that machine is engaging with is Brandon's active endpoint." and "node 'threadripper' is using Philip's seed for the work network, so [...]


1. agree, subnet-name always. 2. aren't comms over n0's relay inherently two-way encrypted? as for the idea, maybe this could happen *under the hood*. but the user- or agent-facing data entry should be the raw name + TOTP, pre-hash. 3. is it possible to gate "TOTP retrievable on any node" behind windows UAC/admin process elevation (and linux equivalent)? that way, if the user who wants to link is using the node-bound retrieval command, they must have access to the hardware OR that node must be running an elevated endpoint (agent gets the TOTP in question). otherwise users would be expected to just get TOTP from their own 2FA TOTP store. --- important before i forget: endpoint context sync defaults to subnet-exclusive. this needs to be baked into the sync model. -endpoint config should accept multiple subnet memberships-->it syncs across all listed. --- a note for the multi-user transition: TOTP seeds become per-(subnet,user). thus the command prompt becomes 2-stage (select user/create new, then select subnet/create new). this way it serves as an identifier+authenticator for the given user. "node 'enlyzeam' is using Brandon's seed for the work network, so whatever endpoint that machine is engaging with is Brandon's active endpoint." and "node 'threadripper' is using Philip's seed for the work network, so [...]" and etc. also makes it easy to force-unlink any given user's node group all at once.


i. agree, excluded. ii. agree iii. agree


agree, write the ADR + amendment. --- i. agree with recs. ii. agree with all. note that dismissal eventually becomes per (subnet,user). --- yes, update and consent prompts should be refactored onto this now. -this raises another new command which should exists-->one which enables agents to issue subnet-wide notifs. these would default reach the user on their active endpoint from any agent. -later, said command becomes able to target all subnet users (default), or just specific subnet users. -thus, the notification envelope should include a 'from' field


i. agree with seen-per-endpoint but with some kind of suppression timeout (affects all endpoints) i.e. 1 hour. ii. full agree. iii. agree.


note that the notif manifest command template applies to both *harness adapter manifests* AND *shell adapter manifests*. if the user presence is determined to be not just on a given endpoint, but on a *shell attached to that endpoint*, then the notif should leverage that shell's notif command template. --- Default: agree. also note that this route is really just normal SPT-style messaging to the agent's perch, just with a notif-flavored envelope. no need to break it out into/verbalize all the ways that proliferates. -Optional: agree. -Forward generalization: that sounds about right. i think that aligns with my point above? -producer set: agree. agent-issued should feature all of: agent's endpoint id, node, and subnet (only surfaced IF the receiving endpoint is on a machine with multiple subnets) -blanket template ok.


agree with your read entirely. doing it harness-hosted won't be possible in i.e. claude code (i don't think?). might be possible in pi.


turn_pattern should break down into input_pattern and agent_pattern. note that those two need to capture all newlines after them and until the next turn/input/tool pattern match. tool_pattern should be a list of regexes/patterns, i.e. one for Write, one for Bash, ... with one final catchall for the unknowable additional tools user may have installed. --- agree with all the rest. qs: 1. answered above 2. yes, capture the sources explicitly. structured.


-fetch command: mostly agree. but i have to wonder: is it the best choice for offering near-realtime structured live buffer reflection? or might there be a better/more effective/more resource-efficient style of (streaming?) transport? -access rule: agree. -persistence: agree. -placement: agree. --- agree on command, note endpoint addressability is now `<[subnet:]id[@node]>`. -broker pushes digest deltas: maybe that's the right answer for "near-realtime structured live buffer reflection"?


more things to grill over before we begin: 1. proposition: endpoints can advertise themselves as arbitrary "resources". it's just a text blurb that describes services/functions the endpoint can potentially serve. viewable from the "subnet resource registry". 2. minor feature for future GUI: subnet icons. an image file that will represent the subnet in future GUIs. 3. this splits, part now and part after users are introduced: [Image #3]


your read is exactly correct. questions: 1. both. 2. yes to both.


a nuance: *direct* comms should only be permitted from whitelisted nodes, but **message replies** and outgoing comms can arrive from/go to any visible node. --- design choice: agree with all.


/commune with immediate next steps and broad summary of the project's status + end goal. we'll resume in the next session


please switch cwd to `claude_skill_owl` and /gsd-quick make communes and signoffs delete the .more-done sentinel in the same step where FILE-DROP consumes the commune/signoff file.


run DEPLOY.md over there and version bump


can you find the PID for process with window title `✳ Proceed with next steps`


can you bring that tab into the foreground/focus it?


proceed to harden the message exchange test


/write-a-skill please write and install a `/self-clear` skill at the user level. it should 1. focus the window of the calling agent (bash tool -> claude.exe -> terminal -> window? so 3 parents up? please validate) 2. input `/clear` and then an enter keypress, 3. parse the output of `$OWL whoami` to determine the session's agent_id, and 4. run an `$OWL send <agent_id>` where the message is simply "NOTE FROM THE USER: proceed with next steps.". consult /spt:send for the exact command format.


please revise it. all steps should be in the script the agent runs. `/clear` should come first. delay the `$OWL send` by 10 seconds to ensure it arrives as an agent-waking message (not context injected)


/commune and note the following immediate next steps for your next session: future you must either acknowledge the post-clear message's success, or analyze and fix if it failed


NOTE FROM THE USER: proceed with next steps.


/gsd-debug two things keep happening: 1. if psyche is busy when a live agent starts working after a `/clear`, `$OWL list` shows the psyche as offline. the agent sees this as a bug and tries to troubleshoot. 2. a live agent sometimes tries to restart its own poll after `/clear`. this is a problem, because the poll listener survives `/clear`. but when the live agent sees that their poll-start attempt fails, they think the existing listener is "stale" and they use `$LIVE stop`, which tears down their psyche. then when they revive their listener, the use `$OWL poll` so the psyche stays out of commission for good. --- very likely that both of these are more instructional issues to the live agent rather than real bugs. please use best judgment to diagnose and fix.


re: p1: it doesn't hide psyches by default. yours is missing because this exact thing happened in your last session. and i've seen it firsthand, the psyches go missing if their wrapper is blocked by psyche process ingesting a commune. --- 2. post-/clear protocol: this is WRONG. the listener process survives INTACT, not orphaned! so the agent doesn't need to do anything. no new listener. no kill orphan. no re-arm.


fork BigscreenVR/traceable-reqs privately under my own GH user account and point CI to the fork instead


we'll just do the bigscreenvr PAT. what are the steps i take?


commit it, then /commune with immediate next steps and broad summary of the project's status + end goal. we'll resume in the next session --> finally, perform /self-clear


NOTE fROM THE USER:proceed with next steps.


/commune with immediate next steps and broad summary of the project's status + end goal. we'll resume in the next session --> proceed with /self-clear


NOTE fROM THE USER: proceedwithnextsteps.


/gsd-debug C:\Users\decid\AppData\Local\spt\logs_latest\doyle.log:1866 FIRE-EC came back with slices unpopulated


NOTE FROM THE USER:proceed with next steps.


/grill-with-docs [Pasted text #1 +9 lines]

## need to flesh out and/or clarify
- adapters - how and when:
  - one gets/is acknowledged as installed (for shells and harnesses)
  - the scope of a shell's availability is determined (single endpoint? specific ones? all on a given node? or is it installed shell-->available to whole node *for instantiation*-->instantiated by agent with user's approval-->singular shell instance is linked to agent, can be brought online/offline any time)
  - agents discover shells available to their endpoint
- per-shell approval gating in manifest i.e. `user-must-approve-instances`?
- endpoints - how and when:
  - to decide which subnet(s) own a newly-created one
  - to decide which adapter is used by a newly-created one
  - the user can change one's adapter


ok, so nothing needs retroactive application/code refactoring? --- doesn't traceable-reqs.toml already contain all reqs for the whole project, just hasn't activated the ones that aren't implemented yet? or am i misunderstanding the general requirements flow


first, please view the readme at https://github.com/BigscreenVR/attractor (it's private, may need to use `gh` CLI) and evaluate how valuable it could be for the ongoing construction of SPT-core.


all noted. but i actually wanted your take on using attractor as a framework for building this project more autonomously, not its value as a source of learnings or potential integration with spt-core itself. please consider the potential and share your evaluation. --- can you also please elaborate on the high-level benefits of considering/integrating the git-KV pattern? i don't understand what it does differently or better than our planned infra, or what exactly it would replace/augment.


if we adopted git-kv, how might users view and browse context state and its history for any given project and/or live agent? are those sufficiently separated under git-kv and easy to isolate independent of each other? would we need to roll our own GUI? (was already considering that functionality for the eventual spt-core GUI)


what are next steps to ensure git-KV gets rolled in wherever it benefits spt-core down the line? and is it all future-phase?


yes. no need for review, can commit immediately afterward. then share setup steps for the BranchStore spike, or get started if there's any part of it you can drive


you will likely need me to auth with pi. lmk when it's downloaded and i'll set up codex on it


you will likely need me to auth with pi. lmk when it's installed and i'll set up codex on it


confirming pilot task. proceed. pi is ready


let's move on to B6. /commune with immediate next steps and broad summary of the project's status + end goal. we'll resume in the next session --> proceed with /self-clear


NOTE FROM THE USER: proceed with nextsteps.


estimate the remaining time and schedule a wakeup for yourself to draw a line and troubleshoot if it hasn't concluded by then


/commune with immediate next steps and broad summary of the project's status + end goal. we'll resume in the next session --> proceed with /self-clear


NOTE FROM THE USER: proceed with next steps.


NOTE fROM THE USER: proceed with next steps.


NOTE FROM THEUSER: proceed with next steps.


NOTE FROM THEUSER: proceed with nextsteps.


make both calls using best judgment and proceed


surely psyche invocations are thread-based (or external process launches?) and just not implemented yet? because if each psyche or echo commune launch is synchronous, it will prevent all other agents' psyches and echo communes from running on their independent schedules, until the launched one finishes. please confirm.


it sounds like psyche spawn has no stdout/stderr reader threads of its own. but if daemon never receives psyche stdout, then it 1. can't be logged properly, and 2. can't facilitate psyche sending reply messages to agents. please confirm.


on psyche's channels: perch and file drop input is processed by its wrapper today, then the psyche is spawned with the message payloads as context. the psyche's spawned instance only has access to read and write tools. it CANNOT send outgoing messages directly due to tool restrictions. if it wants to reply, it must end its turn (generate stdout) with a specific message format. confirm in claude_skill_owl.


be careful to not conflate the echo commune summarizer and the psyche. summarizer is a lightweight model separate from psyche that builds the echo commune. its output is fed into the psyche. psyche would never output COMMUNE parse marker, only REPLY or NOTIFY. --- proceed with all steps as recommended. note that instead of using memory, you should consult the documentation regimen in /grill-with-docs.


for the docs regimen, is there anything we should capture from our discussion regarding the importance of non-blocking infra for psyche and echo communes?


push the outstanding commits, then /commune with immediate next steps and broad summary of the project's status + end goal. we'll resume in the next session --> proceed with /self-clear


NOTE FROM THE USER:proceed with next steps.


NOTE FROM THE USER: proceed withnextsteps.


estimate the remaining time and schedule a /new-alarm for yourself to draw a line and troubleshoot if it hasn't concluded by then


NOTE fROM THE USER:proceed withnext steps.


fyi might need to update traceable-reqs to v1.1 to facilitate the angle-brackets-ignore feature. iirc this project was using v1.0


/signoff rebbie --- write an offline signoff


/spt:signoff rebbie --- write an offline signoff


/grill-with-docs to find a mutual understanding around the general ideas, mechanics, and features of battle network online (the legacy project) and what's making it into ReBNO


You're mostly correct when it comes to legacy BNO. Exploration is the core focus, with basic social features baked in. The gameplay loop consists of eking out hidden platforms, pathways, and portals, overcoming timing-sensitive movement challenges, and solving puzzles that revolve around various interwoven game mechanics. The rewards are progression-centric: new zones, new areas (subregions), new message boards, collectables, and key items. Key items are primarily navi expansions, which unlock abilities and features which enable deeper progression (very metroidvania-like), or unlocks the usage of spectrum data (navi customization). Collectables include zone data (teleport to a zone), area data (teleport to areas within a zone that you have the zone data for), spectrum data (change avatar cosmetics), and friend data (in-universe friends list). --- all of this applies to legacy BNO, but Rebno has the potential to add new systems and potentially update what's there. Its first and foremost goal, however, is to have full feature parity with BNO with various QOL tweaks afforded by the modern web infrastructure it's built on. It is also intended to eventually run on a variety of platforms. Just being web-based unlocks all desktop operating systems and Android + iOS. I also hope to target more novel platforms like gaming handhelds (Android -- so controller support will become first-class -- and Linux), Discord Activities, and potentially some sort of VR overlay. --- In the distant future, ReBNO may shed the MMBN IP. Most of its art assets are original, barring the avatars, NPC sprites, and "data" item drops. It may become something more akin to CrossCode or Radio The Universe. It may also potentially gain a battle system in time. but both of these ideas are far off. Again, primary focus RN is BNO parity with QoL addtions.


1. Yes, that split is correct. Note that the intention is for moving platforms to be deterministically located, such that their locations are synced across clients. But anything that revolves around the player unlocking it or possessing certain abilities or inventory items, that's all per-player state. 2. Yes, B just sees A floating in that instance. A is standing on something that is either hidden or unavailable to B. So seeing A means B can *potentially* interact with that geometry, but doesn't mean that it's unlocked for B. 3. Any animation loops should be synced. As mentioned, moving platforms are synced. Flicker tiles should be synced. Glow tile activation should be synced. Hidden tile activation NOT synced, and in fact navis on hidden tiles should be invisible to other navis who don't share the same contiguous body of "hidden tile" floor. Movers and slippery ice don't really have unique state of their own. Movers just have a looping animation. --- there is an interesting navi expansion which encourages players to work together. the DuoPlugn / Duo System enables two navis to form a duo, which benefits both players and makes it easier to overcome challenges. navis in a duo should always be able to see each other. i liken it to the "digger + spotter" relationships in Megaman Legends.


!powershell -Command "Start-Process powershell -Verb RunAs -ArgumentList '-Command','Set-NetFirewallProfile -All -NotifyOnListen False'"


-Walking: correct -Hexporting: wrong. hexporters are floor terminals that split the navi into 6 orbs of light, which then form into a flat hexagon of light which travels in a straight line under the world's floor tiles. they do require a navi expansion to use. hexslings redirect them, /clear


-Walking: correct -Hexporting: wrong. hexporters are floor terminals that split the navi into 6 orbs of light, which then form into a flat hexagon of light which travels in a straight line under the world's floor tiles. they do require a navi expansion to use. hexslings redirect them, /clearNOTE FROM THE USER: proceedwith next steps.


-Walking: correct -Hexporting: wrong. hexporters are floor terminals that split the navi into 6 orbs of light, which then form into a flat hexagon of light which travels in a straight line across empty space and under the world's floor tiles. they do require a navi expansion to use: HxpPlugn. hexslings redirect hexporting navis, hexbridges bounce them back after spawning a floor tile. -Warp: correct -Zone Data + Area Data: if the gates are clear, any of these can be set to be the player's "home" portal. it's where they spawn when logging in, and the only place they can fast-travel to from *anywhere*. Otherwise they must be standing at one portal to warp to another. That is, *until* they acquire RmtPlugn, which permits free fast travel (i think from anywhere... there might still be limitations). --- qs: 1. yes, zones were fully boxed into one gm room per zone, in legacy. areas were just subsections of zones delimited by invisible area transition markers. 2. /clear


-Walking: correct -Hexporting: wrong. hexporters are floor terminals that split the navi into 6 orbs of light, which then form into a flat hexagon of light which travels in a straight line across empty space and under the world's floor tiles. they do require a navi expansion to use: HxpPlugn. hexslings redirect hexporting navis, hexbridges bounce them back after spawning a floor tile. -Warp: correct -Zone Data + Area Data: if the gates are clear, any of these can be set to be the player's "home" portal. it's where they spawn when logging in, and the only place they can fast-travel to from *anywhere*. Otherwise they must be standing at one portal to warp to another. That is, *until* they acquire RmtPlugn, which permits free fast travel (i think from anywhere... there might still be limitations). --- qs: 1. yes, zones were fully boxed into one gm room per zone, in legacy. areas were just subsections of zones delimited by invisible area transition markers. 2. /clearNOTE FROM THE USER: proceed with next steps.


-Walking: correct -Hexporting: wrong. hexporters are floor terminals that split the navi into 6 orbs of light, which then form into a flat hexagon of light which travels in a straight line across empty space and under the world's floor tiles. they do require a navi expansion to use: HxpPlugn. hexslings redirect hexporting navis, hexbridges bounce them back after spawning a floor tile. -Warp: correct -Zone Data + Area Data: if the gates are clear, any of these can be set to be the player's "home" portal. it's where they spawn when logging in, and the only place they can fast-travel to from *anywhere*. Otherwise they must be standing at one portal to warp to another. That is, *until* they acquire RmtPlugn, which permits free fast travel (i think from anywhere... there might still be limitations). --- qs: 1. yes, zones were fully boxed into one gm room per zone, in legacy. areas were just subsections of zones delimited by invisible area transition markers. 2. in legacy, the user must 1. stand on a portal, then 2. open the menu to select and interact with link data they've acquired. in rebno, i intend to vastly improve the QoL/UX of this flow. -note that users also naturally warp back to their home portal if they fall during exploration (or have a slim chance to be warped to the digital abyss). 3. all inter-zone travel is teleport-gated. but you can find warps to zones before you have their zone link data. in fact, you must first locate a zone's central portal-->it's the source of zone link data. until you have it, you can't warp to that zone at all, and can only travel to it on foot. even the summon/join system rejects teleports to zones where a user has no zone link data. only a duo can bridge that gap. -for rebno, the lines may blur a little bit. i.e. there might be special inter-zone hexporters. TBD. --- it would be very helpful for our mutual understanding if you set off some subagent recon into "C:\Users\decid\Documents\projects\rebno\extracted\". do it however you like. some ideas of useful topics for them to scour the code for: constants/global vars, feature identifiers, and behavioral linkage.