/**************************************************************************** ** ** Copyright (C) 2019 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the examples of the Qt Design Studio. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.8 Item { id: gearbox width: 65 height: 136 property int currentGear: 1 Text { id: current_gear x: -10 y: 82 width: 82 height: 75 color: "#FFFFFF" text: "5" horizontalAlignment: Text.AlignHCenter font.weight: Font.Thin lineHeight: 1 font.pixelSize: 62 font.family: "Exo 2" } Image { id: gear_5 x: -8 y: 0 source: "assets/gearbox_visual_195_150.png" } Image { id: gear_4 x: 0 y: 0 source: "assets/gearbox_visual_4_195_179.png" } Image { id: gear_3 x: 0 y: 9 source: "assets/gearbox_visual_3_195_181.png" } Image { id: gear_2 x: 0 y: 0 source: "assets/gearbox_visual_2_195_185.png" } Image { id: gear_1 x: 0 y: 9 source: "assets/gearbox_visual_1_195_187.png" } states: [ State { name: "gear1" when: gearbox.currentGear === 1 PropertyChanges { target: gear_2 opacity: 0 } PropertyChanges { target: gear_3 opacity: 0 } PropertyChanges { target: gear_4 opacity: 0 } PropertyChanges { target: gear_5 opacity: 0 } PropertyChanges { target: current_gear text: "1" } }, State { name: "gear2" when: gearbox.currentGear === 2 PropertyChanges { target: current_gear text: "2" } PropertyChanges { target: gear_1 opacity: 0 } PropertyChanges { target: gear_2 opacity: 1 } PropertyChanges { target: gear_3 opacity: 0 } PropertyChanges { target: gear_4 opacity: 0 } PropertyChanges { target: gear_5 opacity: 0 } }, State { name: "gear3" when: gearbox.currentGear === 3 PropertyChanges { target: current_gear text: "3" } PropertyChanges { target: gear_2 opacity: 0 } PropertyChanges { target: gear_1 opacity: 0 } PropertyChanges { target: gear_4 opacity: 0 } PropertyChanges { target: gear_5 opacity: 0 } PropertyChanges { target: gear_3 opacity: 1 } }, State { name: "gear4" when: gearbox.currentGear === 4 PropertyChanges { target: current_gear text: "4" } PropertyChanges { target: gear_2 opacity: 0 } PropertyChanges { target: gear_5 opacity: 0 } PropertyChanges { target: gear_1 opacity: 0 } PropertyChanges { target: gear_4 opacity: 1 } PropertyChanges { target: gear_3 opacity: 0 } }, State { name: "gear5" when: gearbox.currentGear === 5 PropertyChanges { target: gear_1 opacity: 0 } PropertyChanges { target: gear_4 opacity: 0 } PropertyChanges { target: gear_2 opacity: 0 } PropertyChanges { target: gear_3 opacity: 0 } PropertyChanges { target: current_gear text: "5" } PropertyChanges { target: gear_5 opacity: 1 } } ] } /*##^## Designer { D{i:0;width:65;currentGear__AT__NodeInstance:1;height:136} } ##^##*/