/**************************************************************************** ** ** Copyright (C) 2020 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Quick Designer Components. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.12 import FlowView 1.0 Item { id: flowItem width: 400 height: 400 property var flowView: Item {} property string __designer_url__ property alias loaderSource: loader.source property var stateChangeTarget property string defaultState clip: true function setState(state) { } onStateChangeTargetChanged: { loader.source = stateChangeTarget['__designer_url__'] loader.item.state = flowItem.targetState flowItem.width = flowItem.stateChangeTarget.width flowItem.height = flowItem.stateChangeTarget.height } property string targetState onTargetStateChanged: { loader.active = false loader.active = true loader.item.state = flowItem.targetState } Text { text: flowItem.targetState } property bool active: false function init() { flowItem.defaultState = flowItem.state if (FlowState.loading) return if (loader.source == "") return FlowState.loading = true flowItem.active = true } Loader { id: loader active: flowItem.active onLoaded: { flowItem.width = loader.item.childrenRect.width flowItem.height = loader.item.childrenRect.height FlowState.loading = false } } }