// Copyright (C) 2024 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause import QtQuick import QtQuick3D import QtQuick3D.Helpers import QtQuick3D.Physics Node { id: stand property var poses : [ Qt.vector3d(1000, 0, 1000), Qt.vector3d(1000, 0, -1000), Qt.vector3d(-1000, 0, 1000), Qt.vector3d(-1000, 0, -1000) ] Firewood { instancing: FileInstancing { source: "media/meshes/firewood_instances.xml.bin" } } Repeater3D { model: 4 delegate: StaticRigidBody { scale: Qt.vector3d(3, 1.9, 3) position: Qt.vector3d(stand.poses[index].x, 50 * scale.y, stand.poses[index].z) collisionShapes: BoxShape {} Model { source: "#Cube" pickable: true materials: [InvisibleMaterial] } } } // Resources Texture { id: block_bc generateMipmaps: true source: "media/textures/block/block_bc.jpg" } Texture { id: block_mr generateMipmaps: true source: "media/textures/block/block_mr.jpg" } Texture { id: block_n generateMipmaps: true source: "media/textures/block/block_n.jpg" } PrincipledMaterial { id: block_material baseColorMap: block_bc metalnessMap: block_mr metalnessChannel: PrincipledMaterial.R roughnessMap: block_mr roughnessChannel: PrincipledMaterial.G metalness: 1 roughness: 1 normalMap: block_n } Model { y: 50 scale: Qt.vector3d(50, 50, 50) instancing: FileInstancing { source: "media/meshes/block_instances.xml.bin" } source: "media/meshes/block/defaultMaterial_mesh.mesh" materials: [ block_material ] } }