/*++ BUILD Version: 0000     Increment this if a change has global effects

Copyright (c) Microsoft Corporation. All rights reserved.

Module Name:

    dbghelp.h

Abstract:

    This module defines the prototypes and constants required for the image
    help routines.

    Contains debugging support routines that are redistributable.

Revision History:

--*/

#ifndef _DBGHELP_
#define _DBGHELP_

#if _MSC_VER > 1020
#pragma once
#endif

#include <winapifamily.h>

#define NONGAMESPARTITIONS WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_PKG_WER

#pragma region Desktop Family or WER Package
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)


// As a general principal always call the 64 bit version
// of every API, if a choice exists.  The 64 bit version
// works great on 32 bit platforms, and is forward
// compatible to 64 bit platforms.

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS) */
#pragma endregion

#pragma region Desktop Family or Games Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES)

#ifdef _WIN64
#ifndef _IMAGEHLP64
#define _IMAGEHLP64
#endif
#endif

#include <pshpack8.h>


#ifdef __cplusplus
extern "C" {
#endif

#ifdef _IMAGEHLP_SOURCE_
 #define IMAGEAPI __stdcall
 #define DBHLP_DEPRECIATED
#else
 #define IMAGEAPI DECLSPEC_IMPORT __stdcall
 #if (_MSC_VER >= 1300) && !defined(MIDL_PASS)
  #define DBHLP_DEPRECIATED   __declspec(deprecated)
 #else
  #define DBHLP_DEPRECIATED
 #endif
#endif

#define DBHLPAPI IMAGEAPI

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES) */
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)

#define IMAGE_SEPARATION (64*1024)

// Observant readers may notice that 2 new fields,
// 'fReadOnly' and 'Version' have been added to
// the LOADED_IMAGE structure after 'fDOSImage'.
// This does not change the size of the structure
// from previous headers.  That is because while
// 'fDOSImage' is a byte, it is padded by the
// compiler to 4 bytes.  So the 2 new fields are
// slipped into the extra space.

typedef struct _LOADED_IMAGE {
    PSTR                  ModuleName;
    HANDLE                hFile;
    PUCHAR                MappedAddress;
#ifdef _IMAGEHLP64
    PIMAGE_NT_HEADERS64   FileHeader;
#else
    PIMAGE_NT_HEADERS32   FileHeader;
#endif
    PIMAGE_SECTION_HEADER LastRvaSection;
    ULONG                 NumberOfSections;
    PIMAGE_SECTION_HEADER Sections;
    ULONG                 Characteristics;
    BOOLEAN               fSystemImage;
    BOOLEAN               fDOSImage;
    BOOLEAN               fReadOnly;
    UCHAR                 Version;
    LIST_ENTRY            Links;
    ULONG                 SizeOfImage;
} LOADED_IMAGE, *PLOADED_IMAGE;

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS) */
#pragma endregion

#pragma region Desktop Family or Games Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES)

#define MAX_SYM_NAME            2000

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES) */
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)


// Error codes set by dbghelp functions.  Call GetLastError
// to see them.
// Dbghelp also sets error codes found in winerror.h

#define ERROR_IMAGE_NOT_STRIPPED    0x8800  // the image is not stripped.  No dbg file available.
#define ERROR_NO_DBG_POINTER        0x8801  // image is stripped but there is no pointer to a dbg file
#define ERROR_NO_PDB_POINTER        0x8802  // image does not point to a pdb file

typedef BOOL
(CALLBACK *PFIND_DEBUG_FILE_CALLBACK)(
    _In_ HANDLE FileHandle,
    _In_ PCSTR FileName,
    _In_ PVOID CallerData
    );

HANDLE
IMAGEAPI
SymFindDebugInfoFile(
    _In_ HANDLE hProcess,
    _In_ PCSTR FileName,
    _Out_writes_(MAX_PATH + 1) PSTR DebugFilePath,
    _In_opt_ PFIND_DEBUG_FILE_CALLBACK Callback,
    _In_opt_ PVOID CallerData
    );

typedef BOOL
(CALLBACK *PFIND_DEBUG_FILE_CALLBACKW)(
    _In_ HANDLE FileHandle,
    _In_ PCWSTR FileName,
    _In_ PVOID  CallerData
    );

HANDLE
IMAGEAPI
SymFindDebugInfoFileW(
    _In_ HANDLE hProcess,
    _In_ PCWSTR FileName,
    _Out_writes_(MAX_PATH + 1) PWSTR DebugFilePath,
    _In_opt_ PFIND_DEBUG_FILE_CALLBACKW Callback,
    _In_opt_ PVOID CallerData
    );

HANDLE
IMAGEAPI
FindDebugInfoFile (
    _In_ PCSTR FileName,
    _In_ PCSTR SymbolPath,
    _Out_writes_(MAX_PATH + 1) PSTR DebugFilePath
    );

HANDLE
IMAGEAPI
FindDebugInfoFileEx (
    _In_ PCSTR FileName,
    _In_ PCSTR SymbolPath,
    _Out_writes_(MAX_PATH + 1) PSTR  DebugFilePath,
    _In_opt_ PFIND_DEBUG_FILE_CALLBACK Callback,
    _In_opt_ PVOID CallerData
    );

HANDLE
IMAGEAPI
FindDebugInfoFileExW (
    _In_ PCWSTR FileName,
    _In_ PCWSTR SymbolPath,
    _Out_writes_(MAX_PATH + 1) PWSTR DebugFilePath,
    _In_opt_ PFIND_DEBUG_FILE_CALLBACKW Callback,
    _In_opt_ PVOID CallerData
    );

typedef BOOL
(CALLBACK *PFINDFILEINPATHCALLBACK)(
    _In_ PCSTR filename,
    _In_ PVOID context
    );

BOOL
IMAGEAPI
SymFindFileInPath(
    _In_ HANDLE hprocess,
    _In_opt_ PCSTR SearchPath,
    _In_ PCSTR FileName,
    _In_opt_ PVOID id,
    _In_ DWORD two,
    _In_ DWORD three,
    _In_ DWORD flags,
    _Out_writes_(MAX_PATH + 1) PSTR FoundFile,
    _In_opt_ PFINDFILEINPATHCALLBACK callback,
    _In_opt_ PVOID context
    );

typedef BOOL
(CALLBACK *PFINDFILEINPATHCALLBACKW)(
    _In_ PCWSTR filename,
    _In_ PVOID context
    );

BOOL
IMAGEAPI
SymFindFileInPathW(
    _In_ HANDLE hprocess,
    _In_opt_ PCWSTR SearchPath,
    _In_ PCWSTR FileName,
    _In_opt_ PVOID id,
    _In_ DWORD two,
    _In_ DWORD three,
    _In_ DWORD flags,
    _Out_writes_(MAX_PATH + 1) PWSTR FoundFile,
    _In_opt_ PFINDFILEINPATHCALLBACKW callback,
    _In_opt_ PVOID context
    );

typedef BOOL
(CALLBACK *PFIND_EXE_FILE_CALLBACK)(
    _In_ HANDLE FileHandle,
    _In_ PCSTR FileName,
    _In_opt_ PVOID CallerData
    );

HANDLE
IMAGEAPI
SymFindExecutableImage(
    _In_ HANDLE hProcess,
    _In_ PCSTR FileName,
    _Out_writes_(MAX_PATH + 1) PSTR ImageFilePath,
    _In_ PFIND_EXE_FILE_CALLBACK Callback,
    _In_ PVOID CallerData
    );

typedef BOOL
(CALLBACK *PFIND_EXE_FILE_CALLBACKW)(
    _In_ HANDLE FileHandle,
    _In_ PCWSTR FileName,
    _In_opt_ PVOID CallerData
    );

HANDLE
IMAGEAPI
SymFindExecutableImageW(
    _In_ HANDLE hProcess,
    _In_ PCWSTR FileName,
    _Out_writes_(MAX_PATH + 1) PWSTR ImageFilePath,
    _In_ PFIND_EXE_FILE_CALLBACKW Callback,
    _In_ PVOID CallerData
    );

HANDLE
IMAGEAPI
FindExecutableImage(
    _In_ PCSTR FileName,
    _In_ PCSTR SymbolPath,
    _Out_writes_(MAX_PATH + 1) PSTR ImageFilePath
    );

HANDLE
IMAGEAPI
FindExecutableImageEx(
    _In_ PCSTR FileName,
    _In_ PCSTR SymbolPath,
    _Out_writes_(MAX_PATH + 1) PSTR ImageFilePath,
    _In_opt_ PFIND_EXE_FILE_CALLBACK Callback,
    _In_opt_ PVOID CallerData
    );

HANDLE
IMAGEAPI
FindExecutableImageExW(
    _In_ PCWSTR FileName,
    _In_ PCWSTR SymbolPath,
    _Out_writes_(MAX_PATH + 1) PWSTR ImageFilePath,
    _In_opt_ PFIND_EXE_FILE_CALLBACKW Callback,
    _In_ PVOID CallerData
    );

PIMAGE_NT_HEADERS
IMAGEAPI
ImageNtHeader (
    _In_ PVOID Base
    );

PVOID
IMAGEAPI
ImageDirectoryEntryToDataEx (
    _In_ PVOID Base,
    _In_ BOOLEAN MappedAsImage,
    _In_ USHORT DirectoryEntry,
    _Out_ PULONG Size,
    _Out_opt_ PIMAGE_SECTION_HEADER *FoundHeader
    );

PVOID
IMAGEAPI
ImageDirectoryEntryToData (
    _In_ PVOID Base,
    _In_ BOOLEAN MappedAsImage,
    _In_ USHORT DirectoryEntry,
    _Out_ PULONG Size
    );

PIMAGE_SECTION_HEADER
IMAGEAPI
ImageRvaToSection(
    _In_ PIMAGE_NT_HEADERS NtHeaders,
    _In_ PVOID Base,
    _In_ ULONG Rva
    );

PVOID
IMAGEAPI
ImageRvaToVa(
    _In_ PIMAGE_NT_HEADERS NtHeaders,
    _In_ PVOID Base,
    _In_ ULONG Rva,
    _In_opt_ OUT PIMAGE_SECTION_HEADER *LastRvaSection
    );

#ifndef _WIN64
// This api won't be ported to Win64 - Fix your code.

typedef struct _IMAGE_DEBUG_INFORMATION {
    LIST_ENTRY List;
    DWORD ReservedSize;
    PVOID ReservedMappedBase;
    USHORT ReservedMachine;
    USHORT ReservedCharacteristics;
    DWORD ReservedCheckSum;
    DWORD ImageBase;
    DWORD SizeOfImage;

    DWORD ReservedNumberOfSections;
    PIMAGE_SECTION_HEADER ReservedSections;

    DWORD ReservedExportedNamesSize;
    PSTR ReservedExportedNames;

    DWORD ReservedNumberOfFunctionTableEntries;
    PIMAGE_FUNCTION_ENTRY ReservedFunctionTableEntries;
    DWORD ReservedLowestFunctionStartingAddress;
    DWORD ReservedHighestFunctionEndingAddress;

    DWORD ReservedNumberOfFpoTableEntries;
    PFPO_DATA ReservedFpoTableEntries;

    DWORD SizeOfCoffSymbols;
    PIMAGE_COFF_SYMBOLS_HEADER CoffSymbols;

    DWORD ReservedSizeOfCodeViewSymbols;
    PVOID ReservedCodeViewSymbols;

    PSTR ImageFilePath;
    PSTR ImageFileName;
    PSTR ReservedDebugFilePath;

    DWORD ReservedTimeDateStamp;

    BOOL  ReservedRomImage;
    PIMAGE_DEBUG_DIRECTORY ReservedDebugDirectory;
    DWORD ReservedNumberOfDebugDirectories;

    DWORD ReservedOriginalFunctionTableBaseAddress;

    DWORD Reserved[ 2 ];

} IMAGE_DEBUG_INFORMATION, *PIMAGE_DEBUG_INFORMATION;


PIMAGE_DEBUG_INFORMATION
IMAGEAPI
MapDebugInformation(
    _In_opt_ HANDLE FileHandle,
    _In_ PCSTR FileName,
    _In_opt_ PCSTR SymbolPath,
    _In_ ULONG ImageBase
    );

BOOL
IMAGEAPI
UnmapDebugInformation(
    _Out_writes_(_Inexpressible_(unknown)) PIMAGE_DEBUG_INFORMATION DebugInfo
    );

#endif

BOOL
IMAGEAPI
SearchTreeForFile(
    _In_ PCSTR RootPath,
    _In_ PCSTR InputPathName,
    _Out_writes_(MAX_PATH + 1) PSTR OutputPathBuffer
    );

BOOL
IMAGEAPI
SearchTreeForFileW(
    _In_ PCWSTR RootPath,
    _In_ PCWSTR InputPathName,
    _Out_writes_(MAX_PATH + 1) PWSTR OutputPathBuffer
    );

typedef BOOL
(CALLBACK *PENUMDIRTREE_CALLBACK)(
    _In_ PCSTR FilePath,
    _In_opt_ PVOID CallerData
    );

BOOL
IMAGEAPI
EnumDirTree(
    _In_opt_ HANDLE hProcess,
    _In_ PCSTR RootPath,
    _In_ PCSTR InputPathName,
    _Out_writes_opt_(MAX_PATH + 1) PSTR OutputPathBuffer,
    _In_opt_ PENUMDIRTREE_CALLBACK cb,
    _In_opt_ PVOID data
    );

typedef BOOL
(CALLBACK *PENUMDIRTREE_CALLBACKW)(
    _In_ PCWSTR FilePath,
    _In_opt_ PVOID CallerData
    );

BOOL
IMAGEAPI
EnumDirTreeW(
    _In_opt_ HANDLE hProcess,
    _In_ PCWSTR RootPath,
    _In_ PCWSTR InputPathName,
    _Out_writes_opt_(MAX_PATH + 1) PWSTR OutputPathBuffer,
    _In_opt_ PENUMDIRTREE_CALLBACKW cb,
    _In_opt_ PVOID data
    );

BOOL
IMAGEAPI
MakeSureDirectoryPathExists(
    _In_ PCSTR DirPath
    );

//
// UnDecorateSymbolName Flags
//

#define UNDNAME_COMPLETE                 (0x0000)  // Enable full undecoration
#define UNDNAME_NO_LEADING_UNDERSCORES   (0x0001)  // Remove leading underscores from MS extended keywords
#define UNDNAME_NO_MS_KEYWORDS           (0x0002)  // Disable expansion of MS extended keywords
#define UNDNAME_NO_FUNCTION_RETURNS      (0x0004)  // Disable expansion of return type for primary declaration
#define UNDNAME_NO_ALLOCATION_MODEL      (0x0008)  // Disable expansion of the declaration model
#define UNDNAME_NO_ALLOCATION_LANGUAGE   (0x0010)  // Disable expansion of the declaration language specifier
#define UNDNAME_NO_MS_THISTYPE           (0x0020)  // NYI Disable expansion of MS keywords on the 'this' type for primary declaration
#define UNDNAME_NO_CV_THISTYPE           (0x0040)  // NYI Disable expansion of CV modifiers on the 'this' type for primary declaration
#define UNDNAME_NO_THISTYPE              (0x0060)  // Disable all modifiers on the 'this' type
#define UNDNAME_NO_ACCESS_SPECIFIERS     (0x0080)  // Disable expansion of access specifiers for members
#define UNDNAME_NO_THROW_SIGNATURES      (0x0100)  // Disable expansion of 'throw-signatures' for functions and pointers to functions
#define UNDNAME_NO_MEMBER_TYPE           (0x0200)  // Disable expansion of 'static' or 'virtual'ness of members
#define UNDNAME_NO_RETURN_UDT_MODEL      (0x0400)  // Disable expansion of MS model for UDT returns
#define UNDNAME_32_BIT_DECODE            (0x0800)  // Undecorate 32-bit decorated names
#define UNDNAME_NAME_ONLY                (0x1000)  // Crack only the name for primary declaration;
                                                                                                   //  return just [scope::]name.  Does expand template params
#define UNDNAME_NO_ARGUMENTS             (0x2000)  // Don't undecorate arguments to function
#define UNDNAME_NO_SPECIAL_SYMS          (0x4000)  // Don't undecorate special names (v-table, vcall, vector xxx, metatype, etc)

DWORD
IMAGEAPI
WINAPI
UnDecorateSymbolName(
    _In_ PCSTR name,
    _Out_writes_(maxStringLength) PSTR outputString,
    _In_ DWORD maxStringLength,
    _In_ DWORD flags
    );

DWORD
IMAGEAPI
WINAPI
UnDecorateSymbolNameW(
    _In_ PCWSTR name,
    _Out_writes_(maxStringLength) PWSTR outputString,
    _In_ DWORD maxStringLength,
    _In_ DWORD flags
    );

//
// these values are used for synthesized file types
// that can be passed in as image headers instead of
// the standard ones from ntimage.h
//

#define DBHHEADER_DEBUGDIRS     0x1
#define DBHHEADER_CVMISC        0x2
#define DBHHEADER_PDBGUID       0x3

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS) */
#pragma endregion

#pragma region Desktop Family or Games Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES)

typedef struct _MODLOAD_DATA {
    DWORD   ssize;                  // size of this struct
    DWORD   ssig;                   // signature identifying the passed data
    PVOID   data;                   // pointer to passed data
    DWORD   size;                   // size of passed data
    DWORD   flags;                  // options
} MODLOAD_DATA, *PMODLOAD_DATA;

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES) */
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)

typedef struct _MODLOAD_CVMISC {
    DWORD   oCV;                    // ofset to the codeview record
    size_t  cCV;                    // size of the codeview record
    DWORD   oMisc;                  // offset to the misc record
    size_t  cMisc;                  // size of the misc record
    DWORD   dtImage;                // datetime stamp of the image
    DWORD   cImage;                 // size of the image
} MODLOAD_CVMISC, *PMODLOAD_CVMISC;

typedef struct _MODLOAD_PDBGUID_PDBAGE {
    GUID    PdbGuid;                // Pdb Guid
    DWORD   PdbAge;                 // Pdb Age
} MODLOAD_PDBGUID_PDBAGE, *PMODLOAD_PDBGUID_PDBAGE;

//
// StackWalking API
//

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS) */
#pragma endregion

#pragma region Desktop Family or Games Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES)

typedef enum {
    AddrMode1616,
    AddrMode1632,
    AddrModeReal,
    AddrModeFlat
} ADDRESS_MODE;

typedef struct _tagADDRESS64 {
    DWORD64       Offset;
    WORD          Segment;
    ADDRESS_MODE  Mode;
} ADDRESS64, *LPADDRESS64;

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES) */
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)

#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define ADDRESS ADDRESS64
#define LPADDRESS LPADDRESS64
#else
typedef struct _tagADDRESS {
    DWORD         Offset;
    WORD          Segment;
    ADDRESS_MODE  Mode;
} ADDRESS, *LPADDRESS;

__inline
void
Address32To64(
    _In_ LPADDRESS a32,
    _Out_ LPADDRESS64 a64
    )
{
    a64->Offset = (ULONG64)(LONG64)(LONG)a32->Offset;
    a64->Segment = a32->Segment;
    a64->Mode = a32->Mode;
}

__inline
void
Address64To32(
    _In_ LPADDRESS64 a64,
    _Out_ LPADDRESS a32
    )
{
    a32->Offset = (ULONG)a64->Offset;
    a32->Segment = a64->Segment;
    a32->Mode = a64->Mode;
}
#endif

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS) */
#pragma endregion

#pragma region Desktop Family or Games Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES)

//
// This structure is included in the STACKFRAME structure,
// and is used to trace through usermode callbacks in a thread's
// kernel stack.  The values must be copied by the kernel debugger
// from the DBGKD_GET_VERSION and WAIT_STATE_CHANGE packets.
//

//
// New KDHELP structure for 64 bit system support.
// This structure is preferred in new code.
//
typedef struct _KDHELP64 {

    //
    // address of kernel thread object, as provided in the
    // WAIT_STATE_CHANGE packet.
    //
    DWORD64   Thread;

    //
    // offset in thread object to pointer to the current callback frame
    // in kernel stack.
    //
    DWORD   ThCallbackStack;

    //
    // offset in thread object to pointer to the current callback backing
    // store frame in kernel stack.
    //
    DWORD   ThCallbackBStore;

    //
    // offsets to values in frame:
    //
    // address of next callback frame
    DWORD   NextCallback;

    // address of saved frame pointer (if applicable)
    DWORD   FramePointer;


    //
    // Address of the kernel function that calls out to user mode
    //
    DWORD64   KiCallUserMode;

    //
    // Address of the user mode dispatcher function
    //
    DWORD64   KeUserCallbackDispatcher;

    //
    // Lowest kernel mode address
    //
    DWORD64   SystemRangeStart;

    //
    // Address of the user mode exception dispatcher function.
    // Added in API version 10.
    //
    DWORD64   KiUserExceptionDispatcher;

    //
    // Stack bounds, added in API version 11.
    //
    DWORD64   StackBase;
    DWORD64   StackLimit;

    //
    // Target OS build number. Added in API version 12.
    //
    DWORD     BuildVersion;
    DWORD     RetpolineStubFunctionTableSize;
    DWORD64   RetpolineStubFunctionTable;
    DWORD     RetpolineStubOffset;
    DWORD     RetpolineStubSize;
    DWORD64   Reserved0[2];

} KDHELP64, *PKDHELP64;

#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define KDHELP KDHELP64
#define PKDHELP PKDHELP64
#else
typedef struct _KDHELP {

    //
    // address of kernel thread object, as provided in the
    // WAIT_STATE_CHANGE packet.
    //
    DWORD   Thread;

    //
    // offset in thread object to pointer to the current callback frame
    // in kernel stack.
    //
    DWORD   ThCallbackStack;

    //
    // offsets to values in frame:
    //
    // address of next callback frame
    DWORD   NextCallback;

    // address of saved frame pointer (if applicable)
    DWORD   FramePointer;

    //
    // Address of the kernel function that calls out to user mode
    //
    DWORD   KiCallUserMode;

    //
    // Address of the user mode dispatcher function
    //
    DWORD   KeUserCallbackDispatcher;

    //
    // Lowest kernel mode address
    //
    DWORD   SystemRangeStart;

    //
    // offset in thread object to pointer to the current callback backing
    // store frame in kernel stack.
    //
    DWORD   ThCallbackBStore;

    //
    // Address of the user mode exception dispatcher function.
    // Added in API version 10.
    //
    DWORD   KiUserExceptionDispatcher;

    //
    // Stack bounds, added in API version 11.
    //
    DWORD   StackBase;
    DWORD   StackLimit;

    DWORD   Reserved[5];

} KDHELP, *PKDHELP;

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES) */
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)

__inline
void
KdHelp32To64(
    _In_ PKDHELP p32,
    _Out_ PKDHELP64 p64
    )
{
    p64->Thread = p32->Thread;
    p64->ThCallbackStack = p32->ThCallbackStack;
    p64->NextCallback = p32->NextCallback;
    p64->FramePointer = p32->FramePointer;
    p64->KiCallUserMode = p32->KiCallUserMode;
    p64->KeUserCallbackDispatcher = p32->KeUserCallbackDispatcher;
    p64->SystemRangeStart = p32->SystemRangeStart;
    p64->KiUserExceptionDispatcher = p32->KiUserExceptionDispatcher;
    p64->StackBase = p32->StackBase;
    p64->StackLimit = p32->StackLimit;
}
#endif

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS) */
#pragma endregion

#pragma region Desktop Family or Games Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES)

typedef struct _tagSTACKFRAME64 {
    ADDRESS64   AddrPC;               // program counter
    ADDRESS64   AddrReturn;           // return address
    ADDRESS64   AddrFrame;            // frame pointer
    ADDRESS64   AddrStack;            // stack pointer
    ADDRESS64   AddrBStore;           // backing store pointer
    PVOID       FuncTableEntry;       // pointer to pdata/fpo or NULL
    DWORD64     Params[4];            // possible arguments to the function
    BOOL        Far;                  // WOW far call
    BOOL        Virtual;              // is this a virtual frame?
    DWORD64     Reserved[3];
    KDHELP64    KdHelp;
} STACKFRAME64, *LPSTACKFRAME64;

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES) */
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)

#define INLINE_FRAME_CONTEXT_INIT   0
#define INLINE_FRAME_CONTEXT_IGNORE 0xFFFFFFFF

typedef struct _tagSTACKFRAME_EX {
    // First, STACKFRAME64 structure
    ADDRESS64   AddrPC;            // program counter
    ADDRESS64   AddrReturn;        // return address
    ADDRESS64   AddrFrame;         // frame pointer
    ADDRESS64   AddrStack;         // stack pointer
    ADDRESS64   AddrBStore;        // backing store pointer
    PVOID       FuncTableEntry;    // pointer to pdata/fpo or NULL
    DWORD64     Params[4];         // possible arguments to the function
    BOOL        Far;               // WOW far call
    BOOL        Virtual;           // is this a virtual frame?
    DWORD64     Reserved[3];
    KDHELP64    KdHelp;

    // Extended STACKFRAME fields
    DWORD       StackFrameSize;
    DWORD       InlineFrameContext;
} STACKFRAME_EX, *LPSTACKFRAME_EX;

#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define STACKFRAME STACKFRAME64
#define LPSTACKFRAME LPSTACKFRAME64
#else
typedef struct _tagSTACKFRAME {
    ADDRESS     AddrPC;               // program counter
    ADDRESS     AddrReturn;           // return address
    ADDRESS     AddrFrame;            // frame pointer
    ADDRESS     AddrStack;            // stack pointer
    PVOID       FuncTableEntry;       // pointer to pdata/fpo or NULL
    DWORD       Params[4];            // possible arguments to the function
    BOOL        Far;                  // WOW far call
    BOOL        Virtual;              // is this a virtual frame?
    DWORD       Reserved[3];
    KDHELP      KdHelp;
    ADDRESS     AddrBStore;           // backing store pointer
} STACKFRAME, *LPSTACKFRAME;
#endif

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS) */
#pragma endregion

#pragma region Desktop Family or Games Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES)

typedef
BOOL
(__stdcall *PREAD_PROCESS_MEMORY_ROUTINE64)(
    _In_ HANDLE hProcess,
    _In_ DWORD64 qwBaseAddress,
    _Out_writes_bytes_(nSize) PVOID lpBuffer,
    _In_ DWORD nSize,
    _Out_ LPDWORD lpNumberOfBytesRead
    );

typedef
PVOID
(__stdcall *PFUNCTION_TABLE_ACCESS_ROUTINE64)(
    _In_ HANDLE ahProcess,
    _In_ DWORD64 AddrBase
    );

typedef
DWORD64
(__stdcall *PGET_MODULE_BASE_ROUTINE64)(
    _In_ HANDLE hProcess,
    _In_ DWORD64 Address
    );

typedef
DWORD64
(__stdcall *PTRANSLATE_ADDRESS_ROUTINE64)(
    _In_ HANDLE hProcess,
    _In_ HANDLE hThread,
    _In_ LPADDRESS64 lpaddr
    );

// Target Attributes:
//

// Asks the caller to return a 64-bit mask which indicates which bits in a code address are PAC
// bits.  This attribute is only relevant for ARM64 debug targets.  The attribute data must be the address
// for which the PAC mask is being fetched.  This allows the caller to deal with differences in PAC masks for
// ARM64 EL0/1/2.  If PAC is disabled or the attribute does not apply, FALSE should be returned from the attribute 
// getter.  If the special value TARGET_ATTRIBUTE_PACMASK_LIVETARGET is returned, the PAC mask for the call 
// is assumed to be the same as the PAC mask for the currently running process.
//
#define TARGET_ATTRIBUTE_PACMASK 0x00000001

// Target Attribute Special Values:
//
#define TARGET_ATTRIBUTE_PACMASK_LIVETARGET 0xFFFFFFFFFFFFFFFFull

typedef
BOOL
(__stdcall *PGET_TARGET_ATTRIBUTE_VALUE64)(
    _In_ HANDLE hProcess,
    _In_ DWORD Attribute,
    _In_ DWORD64 AttributeData,
    _Out_ DWORD64 *AttributeValue
    );

BOOL
IMAGEAPI
StackWalk64(
    _In_ DWORD MachineType,
    _In_ HANDLE hProcess,
    _In_ HANDLE hThread,
    _Inout_ LPSTACKFRAME64 StackFrame,
    _Inout_ PVOID ContextRecord,
    _In_opt_ PREAD_PROCESS_MEMORY_ROUTINE64 ReadMemoryRoutine,
    _In_opt_ PFUNCTION_TABLE_ACCESS_ROUTINE64 FunctionTableAccessRoutine,
    _In_opt_ PGET_MODULE_BASE_ROUTINE64 GetModuleBaseRoutine,
    _In_opt_ PTRANSLATE_ADDRESS_ROUTINE64 TranslateAddress
    );

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES) */
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)

#define SYM_STKWALK_DEFAULT         0x00000000
#define SYM_STKWALK_FORCE_FRAMEPTR  0x00000001
#define SYM_STKWALK_ZEROEXTEND_PTRS 0x00000002
BOOL
IMAGEAPI
StackWalkEx(
    _In_ DWORD MachineType,
    _In_ HANDLE hProcess,
    _In_ HANDLE hThread,
    _Inout_ LPSTACKFRAME_EX StackFrame,
    _Inout_ PVOID ContextRecord,
    _In_opt_ PREAD_PROCESS_MEMORY_ROUTINE64 ReadMemoryRoutine,
    _In_opt_ PFUNCTION_TABLE_ACCESS_ROUTINE64 FunctionTableAccessRoutine,
    _In_opt_ PGET_MODULE_BASE_ROUTINE64 GetModuleBaseRoutine,
    _In_opt_ PTRANSLATE_ADDRESS_ROUTINE64 TranslateAddress,
    _In_ DWORD Flags
    );

BOOL
IMAGEAPI
StackWalk2(
    _In_ DWORD MachineType,
    _In_ HANDLE hProcess,
    _In_ HANDLE hThread,
    _Inout_ LPSTACKFRAME_EX StackFrame,
    _Inout_ PVOID ContextRecord,
    _In_opt_ PREAD_PROCESS_MEMORY_ROUTINE64 ReadMemoryRoutine,
    _In_opt_ PFUNCTION_TABLE_ACCESS_ROUTINE64 FunctionTableAccessRoutine,
    _In_opt_ PGET_MODULE_BASE_ROUTINE64 GetModuleBaseRoutine,
    _In_opt_ PTRANSLATE_ADDRESS_ROUTINE64 TranslateAddress,
    _In_opt_ PGET_TARGET_ATTRIBUTE_VALUE64 GetTargetAttributeValue,
    _In_ DWORD Flags
    );

#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)

#define PREAD_PROCESS_MEMORY_ROUTINE PREAD_PROCESS_MEMORY_ROUTINE64
#define PFUNCTION_TABLE_ACCESS_ROUTINE PFUNCTION_TABLE_ACCESS_ROUTINE64
#define PGET_MODULE_BASE_ROUTINE PGET_MODULE_BASE_ROUTINE64
#define PTRANSLATE_ADDRESS_ROUTINE PTRANSLATE_ADDRESS_ROUTINE64
#define PGET_TARGET_ATTRIBUTE_VALUE PGET_TARGET_ATTRIBUTE_VALUE64

#define StackWalk StackWalk64

#else

typedef
BOOL
(__stdcall *PREAD_PROCESS_MEMORY_ROUTINE)(
    _In_ HANDLE hProcess,
    _In_ DWORD lpBaseAddress,
    _Out_writes_bytes_(nSize) PVOID lpBuffer,
    _In_ DWORD nSize,
    _Out_ PDWORD lpNumberOfBytesRead
    );

typedef
PVOID
(__stdcall *PFUNCTION_TABLE_ACCESS_ROUTINE)(
    _In_ HANDLE hProcess,
    _In_ DWORD AddrBase
    );

typedef
DWORD
(__stdcall *PGET_MODULE_BASE_ROUTINE)(
    _In_ HANDLE hProcess,
    _In_ DWORD Address
    );

typedef
DWORD
(__stdcall *PTRANSLATE_ADDRESS_ROUTINE)(
    _In_ HANDLE hProcess,
    _In_ HANDLE hThread,
    _Out_ LPADDRESS lpaddr
    );

BOOL
IMAGEAPI
StackWalk(
    DWORD MachineType,
    _In_ HANDLE hProcess,
    _In_ HANDLE hThread,
    _Inout_ LPSTACKFRAME StackFrame,
    _Inout_ PVOID ContextRecord,
    _In_opt_ PREAD_PROCESS_MEMORY_ROUTINE ReadMemoryRoutine,
    _In_opt_ PFUNCTION_TABLE_ACCESS_ROUTINE FunctionTableAccessRoutine,
    _In_opt_ PGET_MODULE_BASE_ROUTINE GetModuleBaseRoutine,
    _In_opt_ PTRANSLATE_ADDRESS_ROUTINE TranslateAddress
    );

#endif


#define API_VERSION_NUMBER 12

typedef struct API_VERSION {
    USHORT  MajorVersion;
    USHORT  MinorVersion;
    USHORT  Revision;
    USHORT  Reserved;
} API_VERSION, *LPAPI_VERSION;

LPAPI_VERSION
IMAGEAPI
ImagehlpApiVersion(
    VOID
    );

LPAPI_VERSION
IMAGEAPI
ImagehlpApiVersionEx(
    _In_ LPAPI_VERSION AppVersion
    );

DWORD
IMAGEAPI
GetTimestampForLoadedLibrary(
    _In_ HMODULE Module
    );

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS) */
#pragma endregion

#pragma region Desktop Family or Games Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS  | WINAPI_PARTITION_GAMES)
//
// typedefs for function pointers
//
typedef BOOL
(CALLBACK *PSYM_ENUMMODULES_CALLBACK64)(
    _In_ PCSTR ModuleName,
    _In_ DWORD64 BaseOfDll,
    _In_opt_ PVOID UserContext
    );

typedef BOOL
(CALLBACK *PSYM_ENUMMODULES_CALLBACKW64)(
    _In_ PCWSTR ModuleName,
    _In_ DWORD64 BaseOfDll,
    _In_opt_ PVOID UserContext
    );

typedef BOOL
(CALLBACK *PENUMLOADED_MODULES_CALLBACK64)(
    _In_ PCSTR ModuleName,
    _In_ DWORD64 ModuleBase,
    _In_ ULONG ModuleSize,
    _In_opt_ PVOID UserContext
    );

typedef BOOL
(CALLBACK *PENUMLOADED_MODULES_CALLBACKW64)(
    _In_ PCWSTR ModuleName,
    _In_ DWORD64 ModuleBase,
    _In_ ULONG ModuleSize,
    _In_opt_ PVOID UserContext
    );

typedef BOOL
(CALLBACK *PSYM_ENUMSYMBOLS_CALLBACK64)(
    _In_ PCSTR SymbolName,
    _In_ DWORD64 SymbolAddress,
    _In_ ULONG SymbolSize,
    _In_opt_ PVOID UserContext
    );

typedef BOOL
(CALLBACK *PSYM_ENUMSYMBOLS_CALLBACK64W)(
    _In_ PCWSTR SymbolName,
    _In_ DWORD64 SymbolAddress,
    _In_ ULONG SymbolSize,
    _In_opt_ PVOID UserContext
    );

typedef BOOL
(CALLBACK *PSYMBOL_REGISTERED_CALLBACK64)(
    _In_ HANDLE hProcess,
    _In_ ULONG ActionCode,
    _In_opt_ ULONG64 CallbackData,
    _In_opt_ ULONG64 UserContext
    );

typedef
PVOID
(CALLBACK *PSYMBOL_FUNCENTRY_CALLBACK)(
    _In_ HANDLE hProcess,
    _In_ DWORD AddrBase,
    _In_opt_ PVOID UserContext
    );

typedef
PVOID
(CALLBACK *PSYMBOL_FUNCENTRY_CALLBACK64)(
    _In_ HANDLE hProcess,
    _In_ ULONG64 AddrBase,
    _In_ ULONG64 UserContext
    );

#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)

#define PSYM_ENUMMODULES_CALLBACK PSYM_ENUMMODULES_CALLBACK64
#define PSYM_ENUMSYMBOLS_CALLBACK PSYM_ENUMSYMBOLS_CALLBACK64
#define PSYM_ENUMSYMBOLS_CALLBACKW PSYM_ENUMSYMBOLS_CALLBACK64W
#define PENUMLOADED_MODULES_CALLBACK PENUMLOADED_MODULES_CALLBACK64
#define PSYMBOL_REGISTERED_CALLBACK PSYMBOL_REGISTERED_CALLBACK64
#define PSYMBOL_FUNCENTRY_CALLBACK PSYMBOL_FUNCENTRY_CALLBACK64

#else

typedef BOOL
(CALLBACK *PSYM_ENUMMODULES_CALLBACK)(
    _In_ PCSTR ModuleName,
    _In_ ULONG BaseOfDll,
    _In_opt_ PVOID UserContext
    );

typedef BOOL
(CALLBACK *PSYM_ENUMSYMBOLS_CALLBACK)(
    _In_ PCSTR SymbolName,
    _In_ ULONG SymbolAddress,
    _In_ ULONG SymbolSize,
    _In_opt_ PVOID UserContext
    );

typedef BOOL
(CALLBACK *PSYM_ENUMSYMBOLS_CALLBACKW)(
    _In_ PCWSTR SymbolName,
    _In_ ULONG SymbolAddress,
    _In_ ULONG SymbolSize,
    _In_opt_ PVOID UserContext
    );

typedef BOOL
(CALLBACK *PENUMLOADED_MODULES_CALLBACK)(
    _In_ PCSTR ModuleName,
    _In_ ULONG ModuleBase,
    _In_ ULONG ModuleSize,
    _In_opt_ PVOID UserContext
    );

typedef BOOL
(CALLBACK *PSYMBOL_REGISTERED_CALLBACK)(
    _In_ HANDLE hProcess,
    _In_ ULONG ActionCode,
    _In_opt_ PVOID CallbackData,
    _In_opt_ PVOID UserContext
    );

#endif

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES) */
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)

// values found in SYMBOL_INFO.Tag
//
// This was taken from cvconst.h and should
// not override any values found there.
//
// #define _NO_CVCONST_H_ if you don't
// have access to that file...

#ifdef _NO_CVCONST_H

// DIA enums

enum SymTagEnum
{
    SymTagNull,
    SymTagExe,
    SymTagCompiland,
    SymTagCompilandDetails,
    SymTagCompilandEnv,
    SymTagFunction,
    SymTagBlock,
    SymTagData,
    SymTagAnnotation,
    SymTagLabel,
    SymTagPublicSymbol,
    SymTagUDT,
    SymTagEnum,
    SymTagFunctionType,
    SymTagPointerType,
    SymTagArrayType,
    SymTagBaseType,
    SymTagTypedef,
    SymTagBaseClass,
    SymTagFriend,
    SymTagFunctionArgType,
    SymTagFuncDebugStart,
    SymTagFuncDebugEnd,
    SymTagUsingNamespace,
    SymTagVTableShape,
    SymTagVTable,
    SymTagCustom,
    SymTagThunk,
    SymTagCustomType,
    SymTagManagedType,
    SymTagDimension,
    SymTagCallSite,
    SymTagInlineSite,
    SymTagBaseInterface,
    SymTagVectorType,
    SymTagMatrixType,
    SymTagHLSLType,
    SymTagCaller,
    SymTagCallee,
    SymTagExport,
    SymTagHeapAllocationSite,
    SymTagCoffGroup,
    SymTagMax
};

#endif

//
// flags found in SYMBOL_INFO.Flags
//

#define SYMFLAG_VALUEPRESENT        0x00000001
#define SYMFLAG_REGISTER            0x00000008
#define SYMFLAG_REGREL              0x00000010
#define SYMFLAG_FRAMEREL            0x00000020
#define SYMFLAG_PARAMETER           0x00000040
#define SYMFLAG_LOCAL               0x00000080
#define SYMFLAG_CONSTANT            0x00000100
#define SYMFLAG_EXPORT              0x00000200
#define SYMFLAG_FORWARDER           0x00000400
#define SYMFLAG_FUNCTION            0x00000800
#define SYMFLAG_VIRTUAL             0x00001000
#define SYMFLAG_THUNK               0x00002000
#define SYMFLAG_TLSREL              0x00004000
#define SYMFLAG_SLOT                0x00008000
#define SYMFLAG_ILREL               0x00010000
#define SYMFLAG_METADATA            0x00020000
#define SYMFLAG_CLR_TOKEN           0x00040000
#define SYMFLAG_NULL                0x00080000
#define SYMFLAG_FUNC_NO_RETURN      0x00100000
#define SYMFLAG_SYNTHETIC_ZEROBASE  0x00200000
#define SYMFLAG_PUBLIC_CODE         0x00400000
#define SYMFLAG_REGREL_ALIASINDIR   0x00800000
#define SYMFLAG_FIXUP_ARM64X        0x01000000
#define SYMFLAG_GLOBAL              0x02000000
#define SYMFLAG_COMPLEX             0x04000000

// this resets SymNext/Prev to the beginning
// of the module passed in the address field

#define SYMFLAG_RESET            0x80000000

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS) */
#pragma endregion

#pragma region Desktop Family or Games Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES)

//
// symbol type enumeration
//
typedef enum {
    SymNone = 0,
    SymCoff,
    SymCv,
    SymPdb,
    SymExport,
    SymDeferred,
    SymSym,       // .sym file
    SymDia,
    SymVirtual,
    NumSymTypes
} SYM_TYPE;

//
// symbol data structure
//

typedef struct _IMAGEHLP_SYMBOL64 {
    DWORD   SizeOfStruct;           // set to sizeof(IMAGEHLP_SYMBOL64)
    DWORD64 Address;                // virtual address including dll base address
    DWORD   Size;                   // estimated size of symbol, can be zero
    DWORD   Flags;                  // info about the symbols, see the SYMF defines
    DWORD   MaxNameLength;          // maximum size of symbol name in 'Name'
    CHAR    Name[1];                // symbol name (null terminated string)
} IMAGEHLP_SYMBOL64, *PIMAGEHLP_SYMBOL64;

typedef struct _IMAGEHLP_SYMBOL64_PACKAGE {
    IMAGEHLP_SYMBOL64 sym;
    CHAR              name[MAX_SYM_NAME + 1];
} IMAGEHLP_SYMBOL64_PACKAGE, *PIMAGEHLP_SYMBOL64_PACKAGE;

typedef struct _IMAGEHLP_SYMBOLW64 {
    DWORD   SizeOfStruct;           // set to sizeof(IMAGEHLP_SYMBOLW64)
    DWORD64 Address;                // virtual address including dll base address
    DWORD   Size;                   // estimated size of symbol, can be zero
    DWORD   Flags;                  // info about the symbols, see the SYMF defines
    DWORD   MaxNameLength;          // maximum size of symbol name in 'Name'
    WCHAR   Name[1];                // symbol name (null terminated string)
} IMAGEHLP_SYMBOLW64, *PIMAGEHLP_SYMBOLW64;

typedef struct _IMAGEHLP_SYMBOLW64_PACKAGE {
    IMAGEHLP_SYMBOLW64 sym;
    WCHAR              name[MAX_SYM_NAME + 1];
} IMAGEHLP_SYMBOLW64_PACKAGE, *PIMAGEHLP_SYMBOLW64_PACKAGE;

#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)

 #define IMAGEHLP_SYMBOL IMAGEHLP_SYMBOL64
 #define PIMAGEHLP_SYMBOL PIMAGEHLP_SYMBOL64
 #define IMAGEHLP_SYMBOL_PACKAGE IMAGEHLP_SYMBOL64_PACKAGE
 #define PIMAGEHLP_SYMBOL_PACKAGE PIMAGEHLP_SYMBOL64_PACKAGE
 #define IMAGEHLP_SYMBOLW IMAGEHLP_SYMBOLW64
 #define PIMAGEHLP_SYMBOLW PIMAGEHLP_SYMBOLW64
 #define IMAGEHLP_SYMBOLW_PACKAGE IMAGEHLP_SYMBOLW64_PACKAGE
 #define PIMAGEHLP_SYMBOLW_PACKAGE PIMAGEHLP_SYMBOLW64_PACKAGE

#else

 typedef struct _IMAGEHLP_SYMBOL {
     DWORD SizeOfStruct;           // set to sizeof(IMAGEHLP_SYMBOL)
     DWORD Address;                // virtual address including dll base address
     DWORD Size;                   // estimated size of symbol, can be zero
     DWORD Flags;                  // info about the symbols, see the SYMF defines
     DWORD                       MaxNameLength;          // maximum size of symbol name in 'Name'
     CHAR                        Name[1];                // symbol name (null terminated string)
 } IMAGEHLP_SYMBOL, *PIMAGEHLP_SYMBOL;

 typedef struct _IMAGEHLP_SYMBOL_PACKAGE {
     IMAGEHLP_SYMBOL sym;
     CHAR            name[MAX_SYM_NAME + 1];
 } IMAGEHLP_SYMBOL_PACKAGE, *PIMAGEHLP_SYMBOL_PACKAGE;

 typedef struct _IMAGEHLP_SYMBOLW {
     DWORD SizeOfStruct;           // set to sizeof(IMAGEHLP_SYMBOLW)
     DWORD Address;                // virtual address including dll base address
     DWORD Size;                   // estimated size of symbol, can be zero
     DWORD Flags;                  // info about the symbols, see the SYMF defines
     DWORD                       MaxNameLength;          // maximum size of symbol name in 'Name'
     WCHAR                       Name[1];                // symbol name (null terminated string)
 } IMAGEHLP_SYMBOLW, *PIMAGEHLP_SYMBOLW;

 typedef struct _IMAGEHLP_SYMBOLW_PACKAGE {
     IMAGEHLP_SYMBOLW sym;
     WCHAR            name[MAX_SYM_NAME + 1];
 } IMAGEHLP_SYMBOLW_PACKAGE, *PIMAGEHLP_SYMBOLW_PACKAGE;

#endif

//
// module data structure
//

//
// ANSI Module Information
//

typedef struct _IMAGEHLP_MODULE64 {
    DWORD    SizeOfStruct;           // set to sizeof(IMAGEHLP_MODULE64)
    DWORD64  BaseOfImage;            // base load address of module
    DWORD    ImageSize;              // virtual size of the loaded module
    DWORD    TimeDateStamp;          // date/time stamp from pe header
    DWORD    CheckSum;               // checksum from the pe header
    DWORD    NumSyms;                // number of symbols in the symbol table
    SYM_TYPE SymType;                // type of symbols loaded
    CHAR     ModuleName[32];         // module name
    CHAR     ImageName[256];         // image name
    CHAR     LoadedImageName[256];   // symbol file name
    // new elements: 07-Jun-2002
    CHAR     LoadedPdbName[256];     // pdb file name
    DWORD    CVSig;                  // Signature of the CV record in the debug directories
    CHAR     CVData[MAX_PATH * 3];   // Contents of the CV record
    DWORD    PdbSig;                 // Signature of PDB
    GUID     PdbSig70;               // Signature of PDB (VC 7 and up)
    DWORD    PdbAge;                 // DBI age of pdb
    BOOL     PdbUnmatched;           // loaded an unmatched pdb
    BOOL     DbgUnmatched;           // loaded an unmatched dbg
    BOOL     LineNumbers;            // we have line number information
    BOOL     GlobalSymbols;          // we have internal symbol information
    BOOL     TypeInfo;               // we have type information
    // new elements: 17-Dec-2003
    BOOL     SourceIndexed;          // pdb supports source server
    BOOL     Publics;                // contains public symbols
    // new element: 15-Jul-2009
    DWORD    MachineType;            // IMAGE_FILE_MACHINE_XXX from ntimage.h and winnt.h
    DWORD    Reserved;               // Padding - don't remove.
} IMAGEHLP_MODULE64, *PIMAGEHLP_MODULE64;

// (Extended) ANSI version of IMAGEHLP_MODULE64 that supports Search Hints
typedef struct _IMAGEHLP_MODULE64_EX {
    IMAGEHLP_MODULE64 Module;
    DWORD    RegionFlags;            // Region Search Flags - IMAGEHLP_MODULE_REGION_XXX
} IMAGEHLP_MODULE64_EX, *PIMAGEHLP_MODULE64_EX;

//
// WIDE Module Information
//

typedef struct _IMAGEHLP_MODULEW64 {
    DWORD    SizeOfStruct;           // set to sizeof(IMAGEHLP_MODULE64)
    DWORD64  BaseOfImage;            // base load address of module
    DWORD    ImageSize;              // virtual size of the loaded module
    DWORD    TimeDateStamp;          // date/time stamp from pe header
    DWORD    CheckSum;               // checksum from the pe header
    DWORD    NumSyms;                // number of symbols in the symbol table
    SYM_TYPE SymType;                // type of symbols loaded
    WCHAR    ModuleName[32];         // module name
    WCHAR    ImageName[256];         // image name
    // new elements: 07-Jun-2002
    WCHAR    LoadedImageName[256];   // symbol file name
    WCHAR    LoadedPdbName[256];     // pdb file name
    DWORD    CVSig;                  // Signature of the CV record in the debug directories
    WCHAR        CVData[MAX_PATH * 3];   // Contents of the CV record
    DWORD    PdbSig;                 // Signature of PDB
    GUID     PdbSig70;               // Signature of PDB (VC 7 and up)
    DWORD    PdbAge;                 // DBI age of pdb
    BOOL     PdbUnmatched;           // loaded an unmatched pdb
    BOOL     DbgUnmatched;           // loaded an unmatched dbg
    BOOL     LineNumbers;            // we have line number information
    BOOL     GlobalSymbols;          // we have internal symbol information
    BOOL     TypeInfo;               // we have type information
    // new elements: 17-Dec-2003
    BOOL     SourceIndexed;          // pdb supports source server
    BOOL     Publics;                // contains public symbols
    // new element: 15-Jul-2009
    DWORD    MachineType;            // IMAGE_FILE_MACHINE_XXX from ntimage.h and winnt.h
    DWORD    Reserved;               // Padding - don't remove.
} IMAGEHLP_MODULEW64, *PIMAGEHLP_MODULEW64;

// (Extended) WIDE version of IMAGEHLP_MODULEW64 that supports Search Hints
typedef struct _IMAGEHLP_MODULEW64_EX {
    IMAGEHLP_MODULEW64 Module;
    DWORD    RegionFlags;            // Region Search Flags - IMAGEHLP_MODULE_REGION_XXX
} IMAGEHLP_MODULEW64_EX, *PIMAGEHLP_MODULEW64_EX;


#define IMAGEHLP_MODULE_REGION_DLLBASE       0x01
#define IMAGEHLP_MODULE_REGION_DLLRANGE      0x02
#define IMAGEHLP_MODULE_REGION_ADDITIONAL    0x04
#define IMAGEHLP_MODULE_REGION_JIT           0x08
#define IMAGEHLP_MODULE_REGION_ALL           0xFF


#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define IMAGEHLP_MODULE IMAGEHLP_MODULE64
#define PIMAGEHLP_MODULE PIMAGEHLP_MODULE64
#define IMAGEHLP_MODULEW IMAGEHLP_MODULEW64
#define PIMAGEHLP_MODULEW PIMAGEHLP_MODULEW64
#else
typedef struct _IMAGEHLP_MODULE {
    DWORD    SizeOfStruct;           // set to sizeof(IMAGEHLP_MODULE)
    DWORD    BaseOfImage;            // base load address of module
    DWORD    ImageSize;              // virtual size of the loaded module
    DWORD    TimeDateStamp;          // date/time stamp from pe header
    DWORD    CheckSum;               // checksum from the pe header
    DWORD    NumSyms;                // number of symbols in the symbol table
    SYM_TYPE SymType;                // type of symbols loaded
    CHAR     ModuleName[32];         // module name
    CHAR     ImageName[256];         // image name
    CHAR     LoadedImageName[256];   // symbol file name
} IMAGEHLP_MODULE, *PIMAGEHLP_MODULE;

typedef struct _IMAGEHLP_MODULEW {
    DWORD    SizeOfStruct;           // set to sizeof(IMAGEHLP_MODULE)
    DWORD    BaseOfImage;            // base load address of module
    DWORD    ImageSize;              // virtual size of the loaded module
    DWORD    TimeDateStamp;          // date/time stamp from pe header
    DWORD    CheckSum;               // checksum from the pe header
    DWORD    NumSyms;                // number of symbols in the symbol table
    SYM_TYPE SymType;                // type of symbols loaded
    WCHAR    ModuleName[32];         // module name
    WCHAR    ImageName[256];         // image name
    WCHAR    LoadedImageName[256];   // symbol file name
} IMAGEHLP_MODULEW, *PIMAGEHLP_MODULEW;
#endif

//
// source file line data structure
//

typedef struct _IMAGEHLP_LINE64 {
    DWORD    SizeOfStruct;           // set to sizeof(IMAGEHLP_LINE64)
    PVOID    Key;                    // internal
    DWORD    LineNumber;             // line number in file
    PCHAR    FileName;               // full filename
    DWORD64  Address;                // first instruction of line
} IMAGEHLP_LINE64, *PIMAGEHLP_LINE64;

typedef struct _IMAGEHLP_LINEW64 {
    DWORD    SizeOfStruct;           // set to sizeof(IMAGEHLP_LINE64)
    PVOID    Key;                    // internal
    DWORD    LineNumber;             // line number in file
    PWSTR    FileName;               // full filename
    DWORD64  Address;                // first instruction of line
} IMAGEHLP_LINEW64, *PIMAGEHLP_LINEW64;

#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define IMAGEHLP_LINE IMAGEHLP_LINE64
#define PIMAGEHLP_LINE PIMAGEHLP_LINE64
#else
typedef struct _IMAGEHLP_LINE {
    DWORD    SizeOfStruct;           // set to sizeof(IMAGEHLP_LINE)
    PVOID    Key;                    // internal
    DWORD    LineNumber;             // line number in file
    PCHAR    FileName;               // full filename
    DWORD    Address;                // first instruction of line
} IMAGEHLP_LINE, *PIMAGEHLP_LINE;

typedef struct _IMAGEHLP_LINEW {
    DWORD    SizeOfStruct;           // set to sizeof(IMAGEHLP_LINE64)
    PVOID    Key;                    // internal
    DWORD    LineNumber;             // line number in file
    PCHAR    FileName;               // full filename
    DWORD64  Address;                // first instruction of line
} IMAGEHLP_LINEW, *PIMAGEHLP_LINEW;
#endif

//
// source file structure
//

typedef struct _SOURCEFILE {
    DWORD64  ModBase;                // base address of loaded module
    PCHAR    FileName;               // full filename of source
} SOURCEFILE, *PSOURCEFILE;

typedef struct _SOURCEFILEW {
    DWORD64  ModBase;                // base address of loaded module
    PWSTR    FileName;               // full filename of source
} SOURCEFILEW, *PSOURCEFILEW;

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES) */
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)

//
// data structures used for registered symbol callbacks
//

#define CBA_DEFERRED_SYMBOL_LOAD_START          0x00000001
#define CBA_DEFERRED_SYMBOL_LOAD_COMPLETE       0x00000002
#define CBA_DEFERRED_SYMBOL_LOAD_FAILURE        0x00000003
#define CBA_SYMBOLS_UNLOADED                    0x00000004
#define CBA_DUPLICATE_SYMBOL                    0x00000005
#define CBA_READ_MEMORY                         0x00000006
#define CBA_DEFERRED_SYMBOL_LOAD_CANCEL         0x00000007
#define CBA_SET_OPTIONS                         0x00000008
#define CBA_EVENT                               0x00000010
#define CBA_DEFERRED_SYMBOL_LOAD_PARTIAL        0x00000020
#define CBA_DEBUG_INFO                          0x10000000
#define CBA_SRCSRV_INFO                         0x20000000
#define CBA_SRCSRV_EVENT                        0x40000000
#define CBA_UPDATE_STATUS_BAR                   0x50000000
#define CBA_ENGINE_PRESENT                      0x60000000
#define CBA_CHECK_ENGOPT_DISALLOW_NETWORK_PATHS 0x70000000
#define CBA_CHECK_ARM_MACHINE_THUMB_TYPE_OVERRIDE 0x80000000
#define CBA_XML_LOG                             0x90000000
#define CBA_MAP_JIT_SYMBOL                      0xA0000000


typedef struct _IMAGEHLP_CBA_READ_MEMORY {
    DWORD64   addr;                                     // address to read from
    PVOID     buf;                                      // buffer to read to
    DWORD     bytes;                                    // amount of bytes to read
    DWORD    *bytesread;                                // pointer to store amount of bytes read
} IMAGEHLP_CBA_READ_MEMORY, *PIMAGEHLP_CBA_READ_MEMORY;

enum {
    sevInfo = 0,
    sevProblem,
    sevAttn,
    sevFatal,
    sevMax  // unused
};

#define EVENT_SRCSPEW_START 100
#define EVENT_SRCSPEW       100
#define EVENT_SRCSPEW_END   199

typedef struct _IMAGEHLP_CBA_EVENT {
    DWORD severity;                                     // values from sevInfo to sevFatal
    DWORD code;                                         // numerical code IDs the error
    PCHAR desc;                                         // may contain a text description of the error
    PVOID object;                                       // value dependant upon the error code
} IMAGEHLP_CBA_EVENT, *PIMAGEHLP_CBA_EVENT;

typedef struct _IMAGEHLP_CBA_EVENTW {
    DWORD  severity;                                     // values from sevInfo to sevFatal
    DWORD  code;                                         // numerical code IDs the error
    PCWSTR desc;                                         // may contain a text description of the error
    PVOID  object;                                       // value dependant upon the error code
} IMAGEHLP_CBA_EVENTW, *PIMAGEHLP_CBA_EVENTW;

typedef struct _IMAGEHLP_DEFERRED_SYMBOL_LOAD64 {
    DWORD    SizeOfStruct;           // set to sizeof(IMAGEHLP_DEFERRED_SYMBOL_LOAD64)
    DWORD64  BaseOfImage;            // base load address of module
    DWORD    CheckSum;               // checksum from the pe header
    DWORD    TimeDateStamp;          // date/time stamp from pe header
    CHAR     FileName[MAX_PATH];     // symbols file or image name
    BOOLEAN  Reparse;                // load failure reparse
    HANDLE   hFile;                  // file handle, if passed
    DWORD    Flags;                     //
} IMAGEHLP_DEFERRED_SYMBOL_LOAD64, *PIMAGEHLP_DEFERRED_SYMBOL_LOAD64;

typedef struct _IMAGEHLP_DEFERRED_SYMBOL_LOADW64 {
    DWORD    SizeOfStruct;           // set to sizeof(IMAGEHLP_DEFERRED_SYMBOL_LOADW64)
    DWORD64  BaseOfImage;            // base load address of module
    DWORD    CheckSum;               // checksum from the pe header
    DWORD    TimeDateStamp;          // date/time stamp from pe header
    WCHAR    FileName[MAX_PATH + 1]; // symbols file or image name
    BOOLEAN  Reparse;                // load failure reparse
    HANDLE   hFile;                  // file handle, if passed
    DWORD    Flags;         //
} IMAGEHLP_DEFERRED_SYMBOL_LOADW64, *PIMAGEHLP_DEFERRED_SYMBOL_LOADW64;

#define DSLFLAG_MISMATCHED_PDB              0x1
#define DSLFLAG_MISMATCHED_DBG              0x2
#define FLAG_ENGINE_PRESENT                 0x4
#define FLAG_ENGOPT_DISALLOW_NETWORK_PATHS  0x8
#define FLAG_OVERRIDE_ARM_MACHINE_TYPE      0x10


#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define IMAGEHLP_DEFERRED_SYMBOL_LOAD IMAGEHLP_DEFERRED_SYMBOL_LOAD64
#define PIMAGEHLP_DEFERRED_SYMBOL_LOAD PIMAGEHLP_DEFERRED_SYMBOL_LOAD64
#else
typedef struct _IMAGEHLP_DEFERRED_SYMBOL_LOAD {
    DWORD    SizeOfStruct;           // set to sizeof(IMAGEHLP_DEFERRED_SYMBOL_LOAD)
    DWORD    BaseOfImage;            // base load address of module
    DWORD    CheckSum;               // checksum from the pe header
    DWORD    TimeDateStamp;          // date/time stamp from pe header
    CHAR     FileName[MAX_PATH];     // symbols file or image name
    BOOLEAN  Reparse;                // load failure reparse
    HANDLE   hFile;                  // file handle, if passed
} IMAGEHLP_DEFERRED_SYMBOL_LOAD, *PIMAGEHLP_DEFERRED_SYMBOL_LOAD;
#endif

typedef struct _IMAGEHLP_DUPLICATE_SYMBOL64 {
    DWORD              SizeOfStruct;           // set to sizeof(IMAGEHLP_DUPLICATE_SYMBOL64)
    DWORD              NumberOfDups;           // number of duplicates in the Symbol array
    PIMAGEHLP_SYMBOL64 Symbol;                 // array of duplicate symbols
    DWORD              SelectedSymbol;         // symbol selected (-1 to start)
} IMAGEHLP_DUPLICATE_SYMBOL64, *PIMAGEHLP_DUPLICATE_SYMBOL64;

#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define IMAGEHLP_DUPLICATE_SYMBOL IMAGEHLP_DUPLICATE_SYMBOL64
#define PIMAGEHLP_DUPLICATE_SYMBOL PIMAGEHLP_DUPLICATE_SYMBOL64
#else
typedef struct _IMAGEHLP_DUPLICATE_SYMBOL {
    DWORD            SizeOfStruct;           // set to sizeof(IMAGEHLP_DUPLICATE_SYMBOL)
    DWORD            NumberOfDups;           // number of duplicates in the Symbol array
    PIMAGEHLP_SYMBOL Symbol;                 // array of duplicate symbols
    DWORD            SelectedSymbol;         // symbol selected (-1 to start)
} IMAGEHLP_DUPLICATE_SYMBOL, *PIMAGEHLP_DUPLICATE_SYMBOL;
#endif

typedef struct _IMAGEHLP_JIT_SYMBOL_MAP {
    DWORD            SizeOfStruct;           // set to sizeof(IMAGEHLP_JIT_SYMBOL_MAP)
    DWORD64          Address;                // address to map to JIT association with an image
    DWORD64          BaseOfImage;            // base load address (0 == unmapped)
} IMAGEHLP_JIT_SYMBOLMAP, *PIMAGEHLP_JIT_SYMBOLMAP;

// If dbghelp ever needs to display graphical UI, it will use this as the parent window.

BOOL
IMAGEAPI
SymSetParentWindow(
    _In_ HWND hwnd
    );

BOOL
IMAGEAPI
SymGetParentWindow(
    _Out_ HWND * pHwnd
    );

PCHAR
IMAGEAPI
SymSetHomeDirectory(
    _In_opt_ HANDLE hProcess,
    _In_opt_ PCSTR dir
    );

PWSTR
IMAGEAPI
SymSetHomeDirectoryW(
    _In_opt_ HANDLE hProcess,
    _In_opt_ PCWSTR dir
    );

PCHAR
IMAGEAPI
SymGetHomeDirectory(
    _In_ DWORD type,
    _Out_writes_(size) PSTR dir,
    _In_ size_t size
    );

PWSTR
IMAGEAPI
SymGetHomeDirectoryW(
    _In_ DWORD type,
    _Out_writes_(size) PWSTR dir,
    _In_ size_t size
    );

typedef enum {
    hdBase = 0, // root directory for dbghelp
    hdSym,      // where symbols are stored
    hdSrc,      // where source is stored
    hdMax       // end marker
} IMAGEHLP_HD_TYPE;

typedef struct _OMAP {
    ULONG  rva;
    ULONG  rvaTo;
} OMAP, *POMAP;

BOOL
IMAGEAPI
SymGetOmaps(
    _In_ HANDLE hProcess,
    _In_ DWORD64 BaseOfDll,
    _Out_ POMAP *OmapTo,
    _Out_ PDWORD64 cOmapTo,
    _Out_ POMAP *OmapFrom,
    _Out_ PDWORD64 cOmapFrom
    );

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS) */
#pragma endregion

#pragma region Application Family or OneCore Family or Games Family
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)

//
// options that are set/returned by SymSetOptions() & SymGetOptions()
// these are used as a mask
//

 #define SYMOPT_CASE_INSENSITIVE          0x00000001
 #define SYMOPT_UNDNAME                   0x00000002
 #define SYMOPT_DEFERRED_LOADS            0x00000004
 #define SYMOPT_NO_CPP                    0x00000008
 #define SYMOPT_LOAD_LINES                0x00000010
 #define SYMOPT_OMAP_FIND_NEAREST         0x00000020
 #define SYMOPT_LOAD_ANYTHING             0x00000040
 #define SYMOPT_IGNORE_CVREC              0x00000080
 #define SYMOPT_NO_UNQUALIFIED_LOADS      0x00000100
 #define SYMOPT_FAIL_CRITICAL_ERRORS      0x00000200
 #define SYMOPT_EXACT_SYMBOLS             0x00000400
 #define SYMOPT_ALLOW_ABSOLUTE_SYMBOLS    0x00000800
 #define SYMOPT_IGNORE_NT_SYMPATH         0x00001000
 #define SYMOPT_INCLUDE_32BIT_MODULES     0x00002000
 #define SYMOPT_PUBLICS_ONLY              0x00004000
 #define SYMOPT_NO_PUBLICS                0x00008000
 #define SYMOPT_AUTO_PUBLICS              0x00010000
 #define SYMOPT_NO_IMAGE_SEARCH           0x00020000
 #define SYMOPT_SECURE                    0x00040000
 #define SYMOPT_NO_PROMPTS                0x00080000
 #define SYMOPT_OVERWRITE                 0x00100000
 #define SYMOPT_IGNORE_IMAGEDIR           0x00200000
 #define SYMOPT_FLAT_DIRECTORY            0x00400000
 #define SYMOPT_FAVOR_COMPRESSED          0x00800000
 #define SYMOPT_ALLOW_ZERO_ADDRESS        0x01000000
 #define SYMOPT_DISABLE_SYMSRV_AUTODETECT 0x02000000
 #define SYMOPT_READONLY_CACHE            0x04000000
 #define SYMOPT_SYMPATH_LAST              0x08000000
 #define SYMOPT_DISABLE_FAST_SYMBOLS      0x10000000
 #define SYMOPT_DISABLE_SYMSRV_TIMEOUT    0x20000000
 #define SYMOPT_DISABLE_SRVSTAR_ON_STARTUP 0x40000000
 #define SYMOPT_DEBUG                     0x80000000

#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES) */ 
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)

typedef enum {
    SYMOPT_EX_DISABLEACCESSTIMEUPDATE, // Disable File Last Access Time on Symbols
    SYMOPT_EX_LASTVALIDDEBUGDIRECTORY, // For entries with multiple debug directories: prefer the last to the first
    SYMOPT_EX_NOIMPLICITPATTERNSEARCH, // For SymEnum* APIs: never implicitly run a pattern search without explicit pattern characters
    SYMOPT_EX_NEVERLOADSYMBOLS,        // Never try to load and parse symbols 
    SYMOPT_EX_MAX                      // Unused
} IMAGEHLP_EXTENDED_OPTIONS;

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS) */
#pragma endregion

#pragma region Desktop Family or Games Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES)

DWORD
IMAGEAPI
SymSetOptions(
    _In_ DWORD   SymOptions
    );

DWORD
IMAGEAPI
SymGetOptions(
    VOID
    );

BOOL
IMAGEAPI
SymCleanup(
    _In_ HANDLE hProcess
    );

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES) */
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)

// Returns the value of the extended option
BOOL
IMAGEAPI
SymGetExtendedOption(_In_ IMAGEHLP_EXTENDED_OPTIONS option);

// Returns the previous value of the option
BOOL
IMAGEAPI
SymSetExtendedOption(_In_ IMAGEHLP_EXTENDED_OPTIONS option, _In_ BOOL value);

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS) */
#pragma endregion

#pragma region Desktop Family or Games Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES)

BOOL
IMAGEAPI
SymMatchString(
    _In_ PCSTR string,
    _In_ PCSTR expression,
    _In_ BOOL fCase
    );

BOOL
IMAGEAPI
SymMatchStringA(
    _In_ PCSTR string,
    _In_ PCSTR expression,
    _In_ BOOL fCase
    );

BOOL
IMAGEAPI
SymMatchStringW(
    _In_ PCWSTR string,
    _In_ PCWSTR expression,
    _In_ BOOL fCase
    );

typedef BOOL
(CALLBACK *PSYM_ENUMSOURCEFILES_CALLBACK)(
    _In_ PSOURCEFILE pSourceFile,
    _In_opt_ PVOID UserContext
    );

// for backwards compatibility - don't use this
#define PSYM_ENUMSOURCFILES_CALLBACK PSYM_ENUMSOURCEFILES_CALLBACK

BOOL
IMAGEAPI
SymEnumSourceFiles(
    _In_ HANDLE hProcess,
    _In_ ULONG64 ModBase,
    _In_opt_ PCSTR Mask,
    _In_ PSYM_ENUMSOURCEFILES_CALLBACK cbSrcFiles,
    _In_opt_ PVOID UserContext
    );

typedef BOOL
(CALLBACK *PSYM_ENUMSOURCEFILES_CALLBACKW)(
    _In_ PSOURCEFILEW pSourceFile,
    _In_opt_ PVOID UserContext
    );

BOOL
IMAGEAPI
SymEnumSourceFilesW(
    _In_ HANDLE hProcess,
    _In_ ULONG64 ModBase,
    _In_opt_ PCWSTR Mask,
    _In_ PSYM_ENUMSOURCEFILES_CALLBACKW cbSrcFiles,
    _In_opt_ PVOID UserContext
    );

BOOL
IMAGEAPI
SymEnumerateModules64(
    _In_ HANDLE hProcess,
    _In_ PSYM_ENUMMODULES_CALLBACK64 EnumModulesCallback,
    _In_opt_ PVOID UserContext
    );

BOOL
IMAGEAPI
SymEnumerateModulesW64(
    _In_ HANDLE hProcess,
    _In_ PSYM_ENUMMODULES_CALLBACKW64 EnumModulesCallback,
    _In_opt_ PVOID UserContext
    );

#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define SymEnumerateModules SymEnumerateModules64
#else
BOOL
IMAGEAPI
SymEnumerateModules(
    _In_ HANDLE hProcess,
    _In_ PSYM_ENUMMODULES_CALLBACK EnumModulesCallback,
    _In_opt_ PVOID UserContext
    );
#endif

BOOL
IMAGEAPI
EnumerateLoadedModulesEx(
    _In_ HANDLE hProcess,
    _In_ PENUMLOADED_MODULES_CALLBACK64 EnumLoadedModulesCallback,
    _In_opt_ PVOID UserContext
    );

BOOL
IMAGEAPI
EnumerateLoadedModulesExW(
    _In_ HANDLE hProcess,
    _In_ PENUMLOADED_MODULES_CALLBACKW64 EnumLoadedModulesCallback,
    _In_opt_ PVOID UserContext
    );

BOOL
IMAGEAPI
EnumerateLoadedModules64(
    _In_ HANDLE hProcess,
    _In_ PENUMLOADED_MODULES_CALLBACK64 EnumLoadedModulesCallback,
    _In_opt_ PVOID UserContext
    );

BOOL
IMAGEAPI
EnumerateLoadedModulesW64(
    _In_ HANDLE hProcess,
    _In_ PENUMLOADED_MODULES_CALLBACKW64 EnumLoadedModulesCallback,
    _In_opt_ PVOID UserContext
    );

#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define EnumerateLoadedModules EnumerateLoadedModules64
#else
BOOL
IMAGEAPI
EnumerateLoadedModules(
    _In_ HANDLE hProcess,
    _In_ PENUMLOADED_MODULES_CALLBACK EnumLoadedModulesCallback,
    _In_opt_ PVOID UserContext
    );
#endif

PVOID
IMAGEAPI
SymFunctionTableAccess64(
    _In_ HANDLE hProcess,
    _In_ DWORD64 AddrBase
    );

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES) */
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)

PVOID
IMAGEAPI
SymFunctionTableAccess64AccessRoutines(
    _In_ HANDLE hProcess,
    _In_ DWORD64 AddrBase,
    _In_opt_ PREAD_PROCESS_MEMORY_ROUTINE64 ReadMemoryRoutine,
    _In_opt_ PGET_MODULE_BASE_ROUTINE64 GetModuleBaseRoutine
    );

#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define SymFunctionTableAccess SymFunctionTableAccess64
#else
PVOID
IMAGEAPI
SymFunctionTableAccess(
    _In_ HANDLE hProcess,
    _In_ DWORD AddrBase
    );
#endif

BOOL
IMAGEAPI
SymGetUnwindInfo(
    _In_ HANDLE hProcess,
    _In_ DWORD64 Address,
    _Out_writes_bytes_opt_(*Size) PVOID Buffer,
    _Inout_ PULONG Size
    );

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS) */
#pragma endregion

#pragma region Desktop Family or Games Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES)

BOOL
IMAGEAPI
SymGetModuleInfo64(
    _In_ HANDLE hProcess,
    _In_ DWORD64 qwAddr,
    _Out_ PIMAGEHLP_MODULE64 ModuleInfo
    );

BOOL
IMAGEAPI
SymGetModuleInfoW64(
    _In_ HANDLE hProcess,
    _In_ DWORD64 qwAddr,
    _Out_ PIMAGEHLP_MODULEW64 ModuleInfo
    );

#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define SymGetModuleInfo   SymGetModuleInfo64
#define SymGetModuleInfoW  SymGetModuleInfoW64
#else
BOOL
IMAGEAPI
SymGetModuleInfo(
    _In_ HANDLE hProcess,
    _In_ DWORD dwAddr,
    _Out_ PIMAGEHLP_MODULE ModuleInfo
    );

BOOL
IMAGEAPI
SymGetModuleInfoW(
    _In_ HANDLE hProcess,
    _In_ DWORD dwAddr,
    _Out_ PIMAGEHLP_MODULEW ModuleInfo
    );
#endif

DWORD64
IMAGEAPI
SymGetModuleBase64(
    _In_ HANDLE hProcess,
    _In_ DWORD64 qwAddr
    );

#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define SymGetModuleBase SymGetModuleBase64
#else
DWORD
IMAGEAPI
SymGetModuleBase(
    _In_ HANDLE hProcess,
    _In_ DWORD dwAddr
    );
#endif

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES) */
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)

typedef struct _SRCCODEINFO {
    DWORD   SizeOfStruct;           // set to sizeof(SRCCODEINFO)
    PVOID   Key;                    // not used
    DWORD64 ModBase;                // base address of module this applies to
    CHAR    Obj[MAX_PATH + 1];      // the object file within the module
    CHAR    FileName[MAX_PATH + 1]; // full filename
    DWORD   LineNumber;             // line number in file
    DWORD64 Address;                // first instruction of line
} SRCCODEINFO, *PSRCCODEINFO;

typedef struct _SRCCODEINFOW {
    DWORD   SizeOfStruct;           // set to sizeof(SRCCODEINFO)
    PVOID   Key;                    // not used
    DWORD64 ModBase;                // base address of module this applies to
    WCHAR   Obj[MAX_PATH + 1];      // the object file within the module
    WCHAR   FileName[MAX_PATH + 1]; // full filename
    DWORD   LineNumber;             // line number in file
    DWORD64 Address;                // first instruction of line
} SRCCODEINFOW, *PSRCCODEINFOW;

typedef BOOL
(CALLBACK *PSYM_ENUMLINES_CALLBACK)(
    _In_ PSRCCODEINFO LineInfo,
    _In_opt_ PVOID UserContext
    );

BOOL
IMAGEAPI
SymEnumLines(
    _In_ HANDLE hProcess,
    _In_ ULONG64 Base,
    _In_opt_ PCSTR Obj,
    _In_opt_ PCSTR File,
    _In_ PSYM_ENUMLINES_CALLBACK EnumLinesCallback,
    _In_opt_ PVOID UserContext
    );

typedef BOOL
(CALLBACK *PSYM_ENUMLINES_CALLBACKW)(
    _In_ PSRCCODEINFOW LineInfo,
    _In_opt_ PVOID UserContext
    );

BOOL
IMAGEAPI
SymEnumLinesW(
    _In_ HANDLE hProcess,
    _In_ ULONG64 Base,
    _In_opt_ PCWSTR Obj,
    _In_opt_ PCWSTR File,
    _In_ PSYM_ENUMLINES_CALLBACKW EnumLinesCallback,
    _In_opt_ PVOID UserContext
    );

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS) */
#pragma endregion

#pragma region Desktop Family or Games Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES)

BOOL
IMAGEAPI
SymGetLineFromAddr64(
    _In_ HANDLE hProcess,
    _In_ DWORD64 qwAddr,
    _Out_ PDWORD pdwDisplacement,
    _Out_ PIMAGEHLP_LINE64 Line64
    );

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES) */
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)

BOOL
IMAGEAPI
SymGetLineFromAddrW64(
    _In_ HANDLE hProcess,
    _In_ DWORD64 dwAddr,
    _Out_ PDWORD pdwDisplacement,
    _Out_ PIMAGEHLP_LINEW64 Line
    );

BOOL
IMAGEAPI
SymGetLineFromInlineContext(
    _In_ HANDLE hProcess,
    _In_ DWORD64 qwAddr,
    _In_ ULONG InlineContext,
    _In_opt_ DWORD64 qwModuleBaseAddress,
    _Out_ PDWORD pdwDisplacement,
    _Out_ PIMAGEHLP_LINE64 Line64
    );

BOOL
IMAGEAPI
SymGetLineFromInlineContextW(
    _In_ HANDLE hProcess,
    _In_ DWORD64 dwAddr,
    _In_ ULONG InlineContext,
    _In_opt_ DWORD64 qwModuleBaseAddress,
    _Out_ PDWORD pdwDisplacement,
    _Out_ PIMAGEHLP_LINEW64 Line
    );

BOOL
IMAGEAPI
SymEnumSourceLines(
    _In_ HANDLE hProcess,
    _In_ ULONG64 Base,
    _In_opt_ PCSTR Obj,
    _In_opt_ PCSTR File,
    _In_opt_ DWORD Line,
    _In_ DWORD Flags,
    _In_ PSYM_ENUMLINES_CALLBACK EnumLinesCallback,
    _In_opt_ PVOID UserContext
    );

BOOL
IMAGEAPI
SymEnumSourceLinesW(
    _In_ HANDLE hProcess,
    _In_ ULONG64 Base,
    _In_opt_ PCWSTR Obj,
    _In_opt_ PCWSTR File,
    _In_opt_ DWORD Line,
    _In_ DWORD Flags,
    _In_ PSYM_ENUMLINES_CALLBACKW EnumLinesCallback,
    _In_opt_ PVOID UserContext
    );

// Check whether input Address includes "inline stack".
DWORD
IMAGEAPI
SymAddrIncludeInlineTrace(
    _In_ HANDLE hProcess,
    _In_ DWORD64 Address
    );

#define SYM_INLINE_COMP_ERROR     0
#define SYM_INLINE_COMP_IDENTICAL 1
#define SYM_INLINE_COMP_STEPIN    2
#define SYM_INLINE_COMP_STEPOUT   3
#define SYM_INLINE_COMP_STEPOVER  4
#define SYM_INLINE_COMP_DIFFERENT 5

// Compare the "inline stack" from the 2 input addresses and determine whether the difference is possibly from
// what execution control operation. The return value would be onr of the literals defined above.
DWORD
IMAGEAPI
SymCompareInlineTrace(
    _In_ HANDLE hProcess,
    _In_ DWORD64 Address1,
    _In_ DWORD   InlineContext1,
    _In_ DWORD64 RetAddress1,
    _In_ DWORD64 Address2,
    _In_ DWORD64 RetAddress2
    );

BOOL
IMAGEAPI
SymQueryInlineTrace(
    _In_ HANDLE hProcess,
    _In_ DWORD64 StartAddress,
    _In_ DWORD StartContext,
    _In_ DWORD64 StartRetAddress,
    _In_ DWORD64 CurAddress,
    _Out_ LPDWORD CurContext,
    _Out_ LPDWORD CurFrameIndex
    );

// flags for SymEnumSourceLines

#define ESLFLAG_FULLPATH        0x00000001
#define ESLFLAG_NEAREST         0x00000002
#define ESLFLAG_PREV            0x00000004
#define ESLFLAG_NEXT            0x00000008
#define ESLFLAG_INLINE_SITE     0x00000010

#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define SymGetLineFromAddr SymGetLineFromAddr64
#define SymGetLineFromAddrW SymGetLineFromAddrW64
#else
BOOL
IMAGEAPI
SymGetLineFromAddr(
    _In_ HANDLE hProcess,
    _In_ DWORD dwAddr,
    _Out_ PDWORD pdwDisplacement,
    _Out_ PIMAGEHLP_LINE Line
    );

BOOL
IMAGEAPI
SymGetLineFromAddrW(
    _In_ HANDLE hProcess,
    _In_ DWORD dwAddr,
    _Out_ PDWORD pdwDisplacement,
    _Out_ PIMAGEHLP_LINEW Line
    );
#endif

BOOL
IMAGEAPI
SymGetLineFromName64(
    _In_ HANDLE hProcess,
    _In_opt_ PCSTR ModuleName,
    _In_opt_ PCSTR FileName,
    _In_ DWORD dwLineNumber,
    _Out_ PLONG plDisplacement,
    _Inout_ PIMAGEHLP_LINE64 Line
    );

BOOL
IMAGEAPI
SymGetLineFromNameW64(
    _In_ HANDLE hProcess,
    _In_opt_ PCWSTR ModuleName,
    _In_opt_ PCWSTR FileName,
    _In_ DWORD dwLineNumber,
    _Out_ PLONG plDisplacement,
    _Inout_ PIMAGEHLP_LINEW64 Line
    );

#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define SymGetLineFromName SymGetLineFromName64
#else
BOOL
IMAGEAPI
SymGetLineFromName(
    _In_ HANDLE hProcess,
    _In_opt_ PCSTR ModuleName,
    _In_opt_ PCSTR FileName,
    _In_ DWORD dwLineNumber,
    _Out_ PLONG plDisplacement,
    _Inout_ PIMAGEHLP_LINE Line
    );
#endif

BOOL
IMAGEAPI
SymGetLineNext64(
    _In_ HANDLE hProcess,
    _Inout_ PIMAGEHLP_LINE64 Line
    );

BOOL
IMAGEAPI
SymGetLineNextW64(
    _In_ HANDLE hProcess,
    _Inout_ PIMAGEHLP_LINEW64 Line
    );

#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define SymGetLineNext SymGetLineNext64
#else
BOOL
IMAGEAPI
SymGetLineNext(
    _In_ HANDLE hProcess,
    _Inout_ PIMAGEHLP_LINE Line
    );

BOOL
IMAGEAPI
SymGetLineNextW(
    _In_ HANDLE hProcess,
    _Inout_ PIMAGEHLP_LINEW Line
    );
#endif

BOOL
IMAGEAPI
SymGetLinePrev64(
    _In_ HANDLE hProcess,
    _Inout_ PIMAGEHLP_LINE64 Line
    );

BOOL
IMAGEAPI
SymGetLinePrevW64(
    _In_ HANDLE hProcess,
    _Inout_ PIMAGEHLP_LINEW64 Line
    );

#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define SymGetLinePrev SymGetLinePrev64
#else
BOOL
IMAGEAPI
SymGetLinePrev(
    _In_ HANDLE hProcess,
    _Inout_ PIMAGEHLP_LINE Line
    );

BOOL
IMAGEAPI
SymGetLinePrevW(
    _In_ HANDLE hProcess,
    _Inout_ PIMAGEHLP_LINEW Line
    );
#endif

ULONG
IMAGEAPI
SymGetFileLineOffsets64(
    _In_ HANDLE hProcess,
    _In_opt_ PCSTR ModuleName,
    _In_ PCSTR FileName,
    _Out_writes_(BufferLines) PDWORD64 Buffer,
    _In_ ULONG BufferLines
    );

BOOL
IMAGEAPI
SymMatchFileName(
    _In_ PCSTR FileName,
    _In_ PCSTR Match,
    _Outptr_opt_ PSTR *FileNameStop,
    _Outptr_opt_ PSTR *MatchStop
    );

BOOL
IMAGEAPI
SymMatchFileNameW(
    _In_ PCWSTR FileName,
    _In_ PCWSTR Match,
    _Outptr_opt_ PWSTR *FileNameStop,
    _Outptr_opt_ PWSTR *MatchStop
    );

BOOL
IMAGEAPI
SymGetSourceFile(
    _In_ HANDLE hProcess,
    _In_ ULONG64 Base,
    _In_opt_ PCSTR Params,
    _In_ PCSTR FileSpec,
    _Out_writes_(Size) PSTR FilePath,
    _In_ DWORD Size
    );

BOOL
IMAGEAPI
SymGetSourceFileW(
    _In_ HANDLE hProcess,
    _In_ ULONG64 Base,
    _In_opt_ PCWSTR Params,
    _In_ PCWSTR FileSpec,
    _Out_writes_(Size) PWSTR FilePath,
    _In_ DWORD Size
    );

BOOL
IMAGEAPI
SymGetSourceFileToken(
    _In_ HANDLE hProcess,
    _In_ ULONG64 Base,
    _In_ PCSTR FileSpec,
    _Outptr_ PVOID *Token,
    _Out_ DWORD *Size
    );

BOOL
IMAGEAPI
SymGetSourceFileTokenByTokenName(
    _In_ HANDLE hProcess,
    _In_ ULONG64 Base,
    _In_ PCSTR FileSpec,
    _In_ PCSTR TokenName,
    _In_opt_ PCSTR TokenParameters,
    _Outptr_ PVOID *Token,
    _Out_ DWORD *Size
    );

BOOL
IMAGEAPI
SymGetSourceFileChecksumW(
    _In_ HANDLE hProcess,
    _In_ ULONG64 Base,
    _In_ PCWSTR FileSpec,
    _Out_ DWORD *pCheckSumType,
    _Out_writes_(checksumSize) BYTE *pChecksum,
    _In_ DWORD checksumSize,
    _Out_ DWORD *pActualBytesWritten
    );

BOOL
IMAGEAPI
SymGetSourceFileChecksum(
    _In_ HANDLE hProcess,
    _In_ ULONG64 Base,
    _In_ PCSTR FileSpec,
    _Out_ DWORD *pCheckSumType,
    _Out_writes_(checksumSize) BYTE *pChecksum,
    _In_ DWORD checksumSize,
    _Out_ DWORD *pActualBytesWritten
    );

BOOL
IMAGEAPI
SymGetSourceFileTokenW(
    _In_ HANDLE hProcess,
    _In_ ULONG64 Base,
    _In_ PCWSTR FileSpec,
    _Outptr_ PVOID *Token,
    _Out_ DWORD *Size
    );

BOOL
IMAGEAPI
SymGetSourceFileTokenByTokenNameW(
    _In_ HANDLE hProcess,
    _In_ ULONG64 Base,
    _In_ PCWSTR FileSpec,
    _In_ PCWSTR TokenName,
    _In_opt_ PCWSTR TokenParameters,
    _Outptr_ PVOID *Token,
    _Out_ DWORD *Size
    );

BOOL
IMAGEAPI
SymGetSourceFileFromToken(
    _In_ HANDLE hProcess,
    _In_ PVOID Token,
    _In_opt_ PCSTR Params,
    _Out_writes_(Size) PSTR FilePath,
    _In_ DWORD Size
    );

BOOL
IMAGEAPI
SymGetSourceFileFromTokenByTokenName(
    _In_ HANDLE hProcess,
    _In_ PVOID Token,
    _In_opt_ PCSTR TokenName,
    _In_opt_ PCSTR Params,
    _Out_writes_(Size) PSTR FilePath,
    _In_ DWORD Size
    );

BOOL
IMAGEAPI
SymGetSourceFileFromTokenW(
    _In_ HANDLE hProcess,
    _In_ PVOID Token,
    _In_opt_ PCWSTR Params,
    _Out_writes_(Size) PWSTR FilePath,
    _In_ DWORD Size
    );

BOOL
IMAGEAPI
SymGetSourceFileFromTokenByTokenNameW(
    _In_ HANDLE hProcess,
    _In_ PVOID Token,
    _In_opt_ PCWSTR TokenName,
    _In_opt_ PCWSTR Params,
    _Out_writes_(Size) PWSTR FilePath,
    _In_ DWORD Size
    );

BOOL
IMAGEAPI
SymGetSourceVarFromToken(
    _In_ HANDLE hProcess,
    _In_ PVOID Token,
    _In_opt_ PCSTR Params,
    _In_ PCSTR VarName,
    _Out_writes_(Size) PSTR Value,
    _In_ DWORD Size
    );

BOOL
IMAGEAPI
SymGetSourceVarFromTokenW(
    _In_ HANDLE hProcess,
    _In_ PVOID Token,
    _In_opt_ PCWSTR Params,
    _In_ PCWSTR VarName,
    _Out_writes_(Size) PWSTR Value,
    _In_ DWORD Size
    );

typedef BOOL (CALLBACK *PENUMSOURCEFILETOKENSCALLBACK)(_In_ PVOID token,  _In_ size_t size);

BOOL
IMAGEAPI
SymEnumSourceFileTokens(
    _In_ HANDLE hProcess,
    _In_ ULONG64 Base,
    _In_ PENUMSOURCEFILETOKENSCALLBACK Callback
    );

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS) */
#pragma endregion

#pragma region Desktop Family or Games Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES)

BOOL
IMAGEAPI
SymInitialize(
    _In_ HANDLE hProcess,
    _In_opt_ PCSTR UserSearchPath,
    _In_ BOOL fInvadeProcess
    );

BOOL
IMAGEAPI
SymInitializeW(
    _In_ HANDLE hProcess,
    _In_opt_ PCWSTR UserSearchPath,
    _In_ BOOL fInvadeProcess
    );
    
#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES) */
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES) */
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)

BOOL
IMAGEAPI
SymGetSearchPath(
    _In_ HANDLE hProcess,
    _Out_writes_(SearchPathLength) PSTR SearchPath,
    _In_ DWORD SearchPathLength
    );

BOOL
IMAGEAPI
SymGetSearchPathW(
    _In_ HANDLE hProcess,
    _Out_writes_(SearchPathLength) PWSTR SearchPath,
    _In_ DWORD SearchPathLength
    );

BOOL
IMAGEAPI
SymSetSearchPath(
    _In_ HANDLE hProcess,
    _In_opt_ PCSTR SearchPath
    );

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS) */
#pragma endregion

#pragma region Desktop Family or Games Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES)

BOOL
IMAGEAPI
SymSetSearchPathW(
    _In_ HANDLE hProcess,
    _In_opt_ PCWSTR SearchPath
    );

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES) */
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)

#define SLMFLAG_VIRTUAL     0x1
#define SLMFLAG_ALT_INDEX   0x2
#define SLMFLAG_NO_SYMBOLS  0x4

DWORD64
IMAGEAPI
SymLoadModuleEx(
    _In_ HANDLE hProcess,
    _In_opt_ HANDLE hFile,
    _In_opt_ PCSTR ImageName,
    _In_opt_ PCSTR ModuleName,
    _In_ DWORD64 BaseOfDll,
    _In_ DWORD DllSize,
    _In_opt_ PMODLOAD_DATA Data,
    _In_opt_ DWORD Flags
    );

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS) */
#pragma endregion

#pragma region Desktop Family or Games Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES)

DWORD64
IMAGEAPI
SymLoadModuleExW(
    _In_ HANDLE hProcess,
    _In_opt_ HANDLE hFile,
    _In_opt_ PCWSTR ImageName,
    _In_opt_ PCWSTR ModuleName,
    _In_ DWORD64 BaseOfDll,
    _In_ DWORD DllSize,
    _In_opt_ PMODLOAD_DATA Data,
    _In_opt_ DWORD Flags
    );

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES) */
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)

BOOL
IMAGEAPI
SymUnloadModule64(
    _In_ HANDLE hProcess,
    _In_ DWORD64 BaseOfDll
    );

#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define SymUnloadModule SymUnloadModule64
#else
BOOL
IMAGEAPI
SymUnloadModule(
    _In_ HANDLE hProcess,
    _In_ DWORD BaseOfDll
    );
#endif

BOOL
IMAGEAPI
SymUnDName64(
    _In_ PIMAGEHLP_SYMBOL64 sym,            // Symbol to undecorate
    _Out_writes_(UnDecNameLength) PSTR UnDecName,   // Buffer to store undecorated name in
    _In_ DWORD UnDecNameLength              // Size of the buffer
    );

#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define SymUnDName SymUnDName64
#else
BOOL
IMAGEAPI
SymUnDName(
    _In_ PIMAGEHLP_SYMBOL sym,              // Symbol to undecorate
    _Out_writes_(UnDecNameLength) PSTR UnDecName,   // Buffer to store undecorated name in
    _In_ DWORD UnDecNameLength              // Size of the buffer
    );
#endif

BOOL
IMAGEAPI
SymRegisterCallback64(
    _In_ HANDLE hProcess,
    _In_ PSYMBOL_REGISTERED_CALLBACK64 CallbackFunction,
    _In_ ULONG64 UserContext
    );

BOOL
IMAGEAPI
SymRegisterCallbackW64(
    _In_ HANDLE hProcess,
    _In_ PSYMBOL_REGISTERED_CALLBACK64 CallbackFunction,
    _In_ ULONG64 UserContext
    );

BOOL
IMAGEAPI
SymRegisterFunctionEntryCallback64(
    _In_ HANDLE hProcess,
    _In_ PSYMBOL_FUNCENTRY_CALLBACK64 CallbackFunction,
    _In_ ULONG64 UserContext
    );

#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define SymRegisterCallback SymRegisterCallback64
#define SymRegisterFunctionEntryCallback SymRegisterFunctionEntryCallback64
#else
BOOL
IMAGEAPI
SymRegisterCallback(
    _In_ HANDLE hProcess,
    _In_ PSYMBOL_REGISTERED_CALLBACK CallbackFunction,
    _In_opt_ PVOID UserContext
    );

BOOL
IMAGEAPI
SymRegisterFunctionEntryCallback(
    _In_ HANDLE hProcess,
    _In_ PSYMBOL_FUNCENTRY_CALLBACK CallbackFunction,
    _In_opt_ PVOID UserContext
    );
#endif


typedef struct _IMAGEHLP_SYMBOL_SRC {
    DWORD sizeofstruct;
    DWORD type;
    char  file[MAX_PATH];
} IMAGEHLP_SYMBOL_SRC, *PIMAGEHLP_SYMBOL_SRC;

typedef struct _MODULE_TYPE_INFO { // AKA TYPTYP
    USHORT      dataLength;
    USHORT      leaf;
    BYTE        data[1];
} MODULE_TYPE_INFO, *PMODULE_TYPE_INFO;

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS) */
#pragma endregion

#pragma region Desktop Family or Games Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES)

typedef struct _SYMBOL_INFO {
    ULONG       SizeOfStruct;
    ULONG       TypeIndex;        // Type Index of symbol
    ULONG64     Reserved[2];
    ULONG       Index;
    ULONG       Size;
    ULONG64     ModBase;          // Base Address of module comtaining this symbol
    ULONG       Flags;
    ULONG64     Value;            // Value of symbol, ValuePresent should be 1
    ULONG64     Address;          // Address of symbol including base address of module
    ULONG       Register;         // register holding value or pointer to value
    ULONG       Scope;            // scope of the symbol
    ULONG       Tag;              // pdb classification
    ULONG       NameLen;          // Actual length of name
    ULONG       MaxNameLen;
    CHAR        Name[1];          // Name of symbol
} SYMBOL_INFO, *PSYMBOL_INFO;

typedef struct _SYMBOL_INFO_PACKAGE {
    SYMBOL_INFO si;
    CHAR        name[MAX_SYM_NAME + 1];
} SYMBOL_INFO_PACKAGE, *PSYMBOL_INFO_PACKAGE;

typedef struct _SYMBOL_INFOW {
    ULONG       SizeOfStruct;
    ULONG       TypeIndex;        // Type Index of symbol
    ULONG64     Reserved[2];
    ULONG       Index;
    ULONG       Size;
    ULONG64     ModBase;          // Base Address of module comtaining this symbol
    ULONG       Flags;
    ULONG64     Value;            // Value of symbol, ValuePresent should be 1
    ULONG64     Address;          // Address of symbol including base address of module
    ULONG       Register;         // register holding value or pointer to value
    ULONG       Scope;            // scope of the symbol
    ULONG       Tag;              // pdb classification
    ULONG       NameLen;          // Actual length of name
    ULONG       MaxNameLen;
    WCHAR       Name[1];          // Name of symbol
} SYMBOL_INFOW, *PSYMBOL_INFOW;

typedef struct _SYMBOL_INFO_PACKAGEW {
    SYMBOL_INFOW si;
    WCHAR        name[MAX_SYM_NAME + 1];
} SYMBOL_INFO_PACKAGEW, *PSYMBOL_INFO_PACKAGEW;

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES) */
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)

typedef struct _IMAGEHLP_STACK_FRAME
{
    ULONG64 InstructionOffset;
    ULONG64 ReturnOffset;
    ULONG64 FrameOffset;
    ULONG64 StackOffset;
    ULONG64 BackingStoreOffset;
    ULONG64 FuncTableEntry;
    ULONG64 Params[4];
    ULONG64 Reserved[5];
    BOOL    Virtual;
    ULONG   Reserved2;
} IMAGEHLP_STACK_FRAME, *PIMAGEHLP_STACK_FRAME;

typedef VOID IMAGEHLP_CONTEXT, *PIMAGEHLP_CONTEXT;


BOOL
IMAGEAPI
SymSetContext(
    _In_ HANDLE hProcess,
    _In_ PIMAGEHLP_STACK_FRAME StackFrame,
    _In_opt_ PIMAGEHLP_CONTEXT Context
    );

BOOL
IMAGEAPI
SymSetScopeFromAddr(
    _In_ HANDLE hProcess,
    _In_ ULONG64 Address
    );

BOOL
IMAGEAPI
SymSetScopeFromInlineContext(
    _In_ HANDLE hProcess,
    _In_ ULONG64 Address,
    _In_ ULONG InlineContext
    );

BOOL
IMAGEAPI
SymSetScopeFromIndex(
    _In_ HANDLE hProcess,
    _In_ ULONG64 BaseOfDll,
    _In_ DWORD Index
    );

typedef BOOL
(CALLBACK *PSYM_ENUMPROCESSES_CALLBACK)(
    _In_ HANDLE hProcess,
    _In_ PVOID UserContext
    );

BOOL
IMAGEAPI
SymEnumProcesses(
    _In_ PSYM_ENUMPROCESSES_CALLBACK EnumProcessesCallback,
    _In_ PVOID UserContext
    );

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS) */
#pragma endregion

#pragma region Desktop Family or Games Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES)

BOOL
IMAGEAPI
SymFromAddr(
    _In_ HANDLE hProcess,
    _In_ DWORD64 Address,
    _Out_opt_ PDWORD64 Displacement,
    _Inout_ PSYMBOL_INFO Symbol
    );

BOOL
IMAGEAPI
SymFromAddrW(
    _In_ HANDLE hProcess,
    _In_ DWORD64 Address,
    _Out_opt_ PDWORD64 Displacement,
    _Inout_ PSYMBOL_INFOW Symbol
    );

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES) */
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)

BOOL
IMAGEAPI
SymFromInlineContext(
    _In_ HANDLE hProcess,
    _In_ DWORD64 Address,
    _In_ ULONG InlineContext,
    _Out_opt_ PDWORD64 Displacement,
    _Inout_ PSYMBOL_INFO Symbol
    );

BOOL
IMAGEAPI
SymFromInlineContextW(
    _In_ HANDLE hProcess,
    _In_ DWORD64 Address,
    _In_ ULONG InlineContext,
    _Out_opt_ PDWORD64 Displacement,
    _Inout_ PSYMBOL_INFOW Symbol
    );

BOOL
IMAGEAPI
SymFromToken(
    _In_ HANDLE hProcess,
    _In_ DWORD64 Base,
    _In_ DWORD Token,
    _Inout_ PSYMBOL_INFO Symbol
    );

BOOL
IMAGEAPI
SymFromTokenW(
    _In_ HANDLE hProcess,
    _In_ DWORD64 Base,
    _In_ DWORD Token,
    _Inout_ PSYMBOL_INFOW Symbol
    );

BOOL
IMAGEAPI
SymNext(
    _In_ HANDLE hProcess,
    _Inout_ PSYMBOL_INFO si
    );

BOOL
IMAGEAPI
SymNextW(
    _In_ HANDLE hProcess,
    _Inout_ PSYMBOL_INFOW siw
    );

BOOL
IMAGEAPI
SymPrev(
    _In_ HANDLE hProcess,
    _Inout_ PSYMBOL_INFO si
    );

BOOL
IMAGEAPI
SymPrevW(
    _In_ HANDLE hProcess,
    _Inout_ PSYMBOL_INFOW siw
    );

// While SymFromName will provide a symbol from a name,
// SymEnumSymbols can provide the same matching information
// for ALL symbols with a matching name, even regular
// expressions.  That way you can search across modules
// and differentiate between identically named symbols.

BOOL
IMAGEAPI
SymFromName(
    _In_ HANDLE hProcess,
    _In_ PCSTR Name,
    _Inout_ PSYMBOL_INFO Symbol
    );

BOOL
IMAGEAPI
SymFromNameW(
    _In_ HANDLE hProcess,
    _In_ PCWSTR Name,
    _Inout_ PSYMBOL_INFOW Symbol
    );

#define SYMENUM_OPTIONS_DEFAULT 0x00000001
#define SYMENUM_OPTIONS_INLINE  0x00000002

typedef BOOL
(CALLBACK *PSYM_ENUMERATESYMBOLS_CALLBACK)(
    _In_ PSYMBOL_INFO pSymInfo,
    _In_ ULONG SymbolSize,
    _In_opt_ PVOID UserContext
    );

BOOL
IMAGEAPI
SymEnumSymbols(
    _In_ HANDLE hProcess,
    _In_ ULONG64 BaseOfDll,
    _In_opt_ PCSTR Mask,
    _In_ PSYM_ENUMERATESYMBOLS_CALLBACK EnumSymbolsCallback,
    _In_opt_ PVOID UserContext
    );

BOOL
IMAGEAPI
SymEnumSymbolsEx(
    _In_ HANDLE hProcess,
    _In_ ULONG64 BaseOfDll,
    _In_opt_ PCSTR Mask,
    _In_ PSYM_ENUMERATESYMBOLS_CALLBACK EnumSymbolsCallback,
    _In_opt_ PVOID UserContext,
    _In_ DWORD Options
    );

typedef BOOL
(CALLBACK *PSYM_ENUMERATESYMBOLS_CALLBACKW)(
    _In_ PSYMBOL_INFOW pSymInfo,
    _In_ ULONG SymbolSize,
    _In_opt_ PVOID UserContext
    );

BOOL
IMAGEAPI
SymEnumSymbolsW(
    _In_ HANDLE hProcess,
    _In_ ULONG64 BaseOfDll,
    _In_opt_ PCWSTR Mask,
    _In_ PSYM_ENUMERATESYMBOLS_CALLBACKW EnumSymbolsCallback,
    _In_opt_ PVOID UserContext
    );

BOOL
IMAGEAPI
SymEnumSymbolsExW(
    _In_ HANDLE hProcess,
    _In_ ULONG64 BaseOfDll,
    _In_opt_ PCWSTR Mask,
    _In_ PSYM_ENUMERATESYMBOLS_CALLBACKW EnumSymbolsCallback,
    _In_opt_ PVOID UserContext,
    _In_ DWORD Options
    );

BOOL
IMAGEAPI
SymEnumSymbolsForAddr(
    _In_ HANDLE hProcess,
    _In_ DWORD64 Address,
    _In_ PSYM_ENUMERATESYMBOLS_CALLBACK EnumSymbolsCallback,
    _In_opt_ PVOID UserContext
    );

BOOL
IMAGEAPI
SymEnumSymbolsForAddrW(
    _In_ HANDLE hProcess,
    _In_ DWORD64 Address,
    _In_ PSYM_ENUMERATESYMBOLS_CALLBACKW EnumSymbolsCallback,
    _In_opt_ PVOID UserContext
    );

#define SYMSEARCH_MASKOBJS      0x01    // used internally to implement other APIs
#define SYMSEARCH_RECURSE       0X02    // recurse scopes
#define SYMSEARCH_GLOBALSONLY   0X04    // search only for global symbols
#define SYMSEARCH_ALLITEMS      0X08    // search for everything in the pdb, not just normal scoped symbols

BOOL
IMAGEAPI
SymSearch(
    _In_ HANDLE hProcess,
    _In_ ULONG64 BaseOfDll,
    _In_opt_ DWORD Index,
    _In_opt_ DWORD SymTag,
    _In_opt_ PCSTR Mask,
    _In_opt_ DWORD64 Address,
    _In_ PSYM_ENUMERATESYMBOLS_CALLBACK EnumSymbolsCallback,
    _In_opt_ PVOID UserContext,
    _In_ DWORD Options
    );

BOOL
IMAGEAPI
SymSearchW(
    _In_ HANDLE hProcess,
    _In_ ULONG64 BaseOfDll,
    _In_opt_ DWORD Index,
    _In_opt_ DWORD SymTag,
    _In_opt_ PCWSTR Mask,
    _In_opt_ DWORD64 Address,
    _In_ PSYM_ENUMERATESYMBOLS_CALLBACKW EnumSymbolsCallback,
    _In_opt_ PVOID UserContext,
    _In_ DWORD Options
    );

BOOL
IMAGEAPI
SymGetScope(
    _In_ HANDLE hProcess,
    _In_ ULONG64 BaseOfDll,
    _In_ DWORD Index,
    _Inout_ PSYMBOL_INFO Symbol
    );

BOOL
IMAGEAPI
SymGetScopeW(
    _In_ HANDLE hProcess,
    _In_ ULONG64 BaseOfDll,
    _In_ DWORD Index,
    _Inout_ PSYMBOL_INFOW Symbol
    );

BOOL
IMAGEAPI
SymFromIndex(
    _In_ HANDLE hProcess,
    _In_ ULONG64 BaseOfDll,
    _In_ DWORD Index,
    _Inout_ PSYMBOL_INFO Symbol
    );

BOOL
IMAGEAPI
SymFromIndexW(
    _In_ HANDLE hProcess,
    _In_ ULONG64 BaseOfDll,
    _In_ DWORD Index,
    _Inout_ PSYMBOL_INFOW Symbol
    );

typedef enum _IMAGEHLP_SYMBOL_TYPE_INFO {
    TI_GET_SYMTAG,
    TI_GET_SYMNAME,
    TI_GET_LENGTH,
    TI_GET_TYPE,
    TI_GET_TYPEID,
    TI_GET_BASETYPE,
    TI_GET_ARRAYINDEXTYPEID,
    TI_FINDCHILDREN,
    TI_GET_DATAKIND,
    TI_GET_ADDRESSOFFSET,
    TI_GET_OFFSET,
    TI_GET_VALUE,
    TI_GET_COUNT,
    TI_GET_CHILDRENCOUNT,
    TI_GET_BITPOSITION,
    TI_GET_VIRTUALBASECLASS,
    TI_GET_VIRTUALTABLESHAPEID,
    TI_GET_VIRTUALBASEPOINTEROFFSET,
    TI_GET_CLASSPARENTID,
    TI_GET_NESTED,
    TI_GET_SYMINDEX,
    TI_GET_LEXICALPARENT,
    TI_GET_ADDRESS,
    TI_GET_THISADJUST,
    TI_GET_UDTKIND,
    TI_IS_EQUIV_TO,
    TI_GET_CALLING_CONVENTION,
    TI_IS_CLOSE_EQUIV_TO,
    TI_GTIEX_REQS_VALID,
    TI_GET_VIRTUALBASEOFFSET,
    TI_GET_VIRTUALBASEDISPINDEX,
    TI_GET_IS_REFERENCE,
    TI_GET_INDIRECTVIRTUALBASECLASS,
    TI_GET_VIRTUALBASETABLETYPE,
    TI_GET_OBJECTPOINTERTYPE,
    TI_GET_DISCRIMINATEDUNION_TAG_TYPEID,
    TI_GET_DISCRIMINATEDUNION_TAG_OFFSET,
    TI_GET_DISCRIMINATEDUNION_TAG_RANGESCOUNT,
    TI_GET_DISCRIMINATEDUNION_TAG_RANGES,
    IMAGEHLP_SYMBOL_TYPE_INFO_MAX,
} IMAGEHLP_SYMBOL_TYPE_INFO;

typedef struct _TI_FINDCHILDREN_PARAMS {
    ULONG Count;
    ULONG Start;
    ULONG ChildId[1];
} TI_FINDCHILDREN_PARAMS;

typedef struct _DISCRIMINATEDUNION_TAG_VALUE {
    BYTE value[16];
    BYTE valueSizeBytes;
} DISCRIMINATEDUNION_TAG_VALUE;

typedef struct _TI_GET_DISCRIMINATEDUNION_TAG_RANGES_PARAMS {
    ULONG Count;
    ULONG Start;
    DISCRIMINATEDUNION_TAG_VALUE Range[1];
} TI_GET_DISCRIMINATEDUNION_TAG_RANGES_PARAMS;

BOOL
IMAGEAPI
SymGetTypeInfo(
    _In_ HANDLE hProcess,
    _In_ DWORD64 ModBase,
    _In_ ULONG TypeId,
    _In_ IMAGEHLP_SYMBOL_TYPE_INFO GetType,
    _Out_ PVOID pInfo
    );

#define IMAGEHLP_GET_TYPE_INFO_UNCACHED 0x00000001
#define IMAGEHLP_GET_TYPE_INFO_CHILDREN 0x00000002

typedef struct _IMAGEHLP_GET_TYPE_INFO_PARAMS {
    IN  ULONG    SizeOfStruct;
    IN  ULONG    Flags;
    IN  ULONG    NumIds;
    IN  PULONG   TypeIds;
    IN  ULONG64  TagFilter;
    IN  ULONG    NumReqs;
    IN  IMAGEHLP_SYMBOL_TYPE_INFO* ReqKinds;
    IN  PULONG_PTR ReqOffsets;
    IN  PULONG   ReqSizes;
    IN  ULONG_PTR ReqStride;
    IN  ULONG_PTR BufferSize;
    OUT PVOID    Buffer;
    OUT ULONG    EntriesMatched;
    OUT ULONG    EntriesFilled;
    OUT ULONG64  TagsFound;
    OUT ULONG64  AllReqsValid;
    IN  ULONG    NumReqsValid;
    OUT PULONG64 ReqsValid OPTIONAL;
} IMAGEHLP_GET_TYPE_INFO_PARAMS, *PIMAGEHLP_GET_TYPE_INFO_PARAMS;

BOOL
IMAGEAPI
SymGetTypeInfoEx(
    _In_ HANDLE hProcess,
    _In_ DWORD64 ModBase,
    _Inout_ PIMAGEHLP_GET_TYPE_INFO_PARAMS Params
    );

BOOL
IMAGEAPI
SymEnumTypes(
    _In_ HANDLE hProcess,
    _In_ ULONG64 BaseOfDll,
    _In_ PSYM_ENUMERATESYMBOLS_CALLBACK EnumSymbolsCallback,
    _In_opt_ PVOID UserContext
    );

BOOL
IMAGEAPI
SymEnumTypesW(
    _In_ HANDLE hProcess,
    _In_ ULONG64 BaseOfDll,
    _In_ PSYM_ENUMERATESYMBOLS_CALLBACKW EnumSymbolsCallback,
    _In_opt_ PVOID UserContext
    );

BOOL
IMAGEAPI
SymEnumTypesByName(
    _In_ HANDLE hProcess,
    _In_ ULONG64 BaseOfDll,
    _In_opt_ PCSTR mask,
    _In_ PSYM_ENUMERATESYMBOLS_CALLBACK EnumSymbolsCallback,
    _In_opt_ PVOID UserContext
    );

BOOL
IMAGEAPI
SymEnumTypesByNameW(
    _In_ HANDLE hProcess,
    _In_ ULONG64 BaseOfDll,
    _In_opt_ PCWSTR mask,
    _In_ PSYM_ENUMERATESYMBOLS_CALLBACKW EnumSymbolsCallback,
    _In_opt_ PVOID UserContext
    );

BOOL
IMAGEAPI
SymGetTypeFromName(
    _In_ HANDLE hProcess,
    _In_ ULONG64 BaseOfDll,
    _In_ PCSTR Name,
    _Inout_ PSYMBOL_INFO Symbol
    );

BOOL
IMAGEAPI
SymGetTypeFromNameW(
    _In_ HANDLE hProcess,
    _In_ ULONG64 BaseOfDll,
    _In_ PCWSTR Name,
    _Inout_ PSYMBOL_INFOW Symbol
    );

BOOL
IMAGEAPI
SymAddSymbol(
    _In_ HANDLE hProcess,
    _In_ ULONG64 BaseOfDll,
    _In_ PCSTR Name,
    _In_ DWORD64 Address,
    _In_ DWORD Size,
    _In_ DWORD Flags
    );

BOOL
IMAGEAPI
SymAddSymbolW(
    _In_ HANDLE hProcess,
    _In_ ULONG64 BaseOfDll,
    _In_ PCWSTR Name,
    _In_ DWORD64 Address,
    _In_ DWORD Size,
    _In_ DWORD Flags
    );

BOOL
IMAGEAPI
SymDeleteSymbol(
    _In_ HANDLE hProcess,
    _In_ ULONG64 BaseOfDll,
    _In_opt_ PCSTR Name,
    _In_ DWORD64 Address,
    _In_ DWORD Flags
    );

BOOL
IMAGEAPI
SymDeleteSymbolW(
    _In_ HANDLE hProcess,
    _In_ ULONG64 BaseOfDll,
    _In_opt_ PCWSTR Name,
    _In_ DWORD64 Address,
    _In_ DWORD Flags
    );

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS) */
#pragma endregion

#pragma region Desktop Family or Games Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES)

BOOL
IMAGEAPI
SymRefreshModuleList(
    _In_ HANDLE hProcess
    );

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES) */
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)

BOOL
IMAGEAPI
SymAddSourceStream(
    _In_ HANDLE hProcess,
    _In_ ULONG64 Base,
    _In_opt_ PCSTR StreamFile,
    _In_reads_bytes_opt_(Size) PBYTE Buffer,
    _In_ size_t Size
    );

typedef BOOL (WINAPI *SYMADDSOURCESTREAM)(HANDLE, ULONG64, PCSTR, PBYTE, size_t);

BOOL
IMAGEAPI
SymAddSourceStreamA(
    _In_ HANDLE hProcess,
    _In_ ULONG64 Base,
    _In_opt_ PCSTR StreamFile,
    _In_reads_bytes_opt_(Size) PBYTE Buffer,
    _In_ size_t Size
    );

typedef BOOL (WINAPI *SYMADDSOURCESTREAMA)(HANDLE, ULONG64, PCSTR, PBYTE, size_t);

BOOL
IMAGEAPI
SymAddSourceStreamW(
    _In_ HANDLE hProcess,
    _In_ ULONG64 Base,
    _In_opt_ PCWSTR FileSpec,
    _In_reads_bytes_opt_(Size) PBYTE Buffer,
    _In_ size_t Size
    );

BOOL
IMAGEAPI
SymSrvIsStoreW(
    _In_opt_ HANDLE hProcess,
    _In_ PCWSTR path
    );

BOOL
IMAGEAPI
SymSrvIsStore(
    _In_opt_ HANDLE hProcess,
    _In_ PCSTR path
    );

PCSTR
IMAGEAPI
SymSrvDeltaName(
    _In_ HANDLE hProcess,
    _In_opt_ PCSTR SymPath,
    _In_ PCSTR Type,
    _In_ PCSTR File1,
    _In_ PCSTR File2
    );

PCWSTR
IMAGEAPI
SymSrvDeltaNameW(
    _In_ HANDLE hProcess,
    _In_opt_ PCWSTR SymPath,
    _In_ PCWSTR Type,
    _In_ PCWSTR File1,
    _In_ PCWSTR File2
    );

PCSTR
IMAGEAPI
SymSrvGetSupplement(
    _In_ HANDLE hProcess,
    _In_opt_ PCSTR SymPath,
    _In_ PCSTR Node,
    _In_ PCSTR File
    );

PCWSTR
IMAGEAPI
SymSrvGetSupplementW(
    _In_ HANDLE hProcess,
    _In_opt_ PCWSTR SymPath,
    _In_ PCWSTR Node,
    _In_ PCWSTR File
    );

BOOL
IMAGEAPI
SymSrvGetFileIndexes(
    _In_ PCSTR File,
    _Out_ GUID *Id,
    _Out_ PDWORD Val1,
    _Out_opt_ PDWORD Val2,
    _In_ DWORD Flags
    );

BOOL
IMAGEAPI
SymSrvGetFileIndexesW(
    _In_ PCWSTR File,
    _Out_ GUID *Id,
    _Out_ PDWORD Val1,
    _Out_opt_ PDWORD Val2,
    _In_ DWORD Flags
    );

BOOL
IMAGEAPI
SymSrvGetFileIndexStringW(
    _In_ HANDLE hProcess,
    _In_opt_ PCWSTR SrvPath,
    _In_ PCWSTR File,
    _Out_writes_(Size) PWSTR Index,
    _In_ size_t Size,
    _In_ DWORD Flags
    );

BOOL
IMAGEAPI
SymSrvGetFileIndexString(
    _In_ HANDLE hProcess,
    _In_opt_ PCSTR SrvPath,
    _In_ PCSTR File,
    _Out_writes_(Size) PSTR Index,
    _In_ size_t Size,
    _In_ DWORD Flags
    );

typedef struct {
    DWORD sizeofstruct;
    char file[MAX_PATH +1];
    BOOL  stripped;
    DWORD timestamp;
    DWORD size;
    char dbgfile[MAX_PATH +1];
    char pdbfile[MAX_PATH + 1];
    GUID  guid;
    DWORD sig;
    DWORD age;
} SYMSRV_INDEX_INFO, *PSYMSRV_INDEX_INFO;

typedef struct {
    DWORD sizeofstruct;
    WCHAR file[MAX_PATH +1];
    BOOL  stripped;
    DWORD timestamp;
    DWORD size;
    WCHAR dbgfile[MAX_PATH +1];
    WCHAR pdbfile[MAX_PATH + 1];
    GUID  guid;
    DWORD sig;
    DWORD age;
} SYMSRV_INDEX_INFOW, *PSYMSRV_INDEX_INFOW;

BOOL
IMAGEAPI
SymSrvGetFileIndexInfo(
    _In_ PCSTR File,
    _Out_ PSYMSRV_INDEX_INFO Info,
    _In_ DWORD Flags
    );

BOOL
IMAGEAPI
SymSrvGetFileIndexInfoW(
    _In_ PCWSTR File,
    _Out_ PSYMSRV_INDEX_INFOW Info,
    _In_ DWORD Flags
    );

PCSTR
IMAGEAPI
SymSrvStoreSupplement(
    _In_ HANDLE hProcess,
    _In_opt_ PCSTR SrvPath,
    _In_ PCSTR Node,
    _In_ PCSTR File,
    _In_ DWORD Flags
    );

PCWSTR
IMAGEAPI
SymSrvStoreSupplementW(
    _In_ HANDLE hProcess,
    _In_opt_ PCWSTR SymPath,
    _In_ PCWSTR Node,
    _In_ PCWSTR File,
    _In_ DWORD Flags
    );

PCSTR
IMAGEAPI
SymSrvStoreFile(
    _In_ HANDLE hProcess,
    _In_opt_ PCSTR SrvPath,
    _In_ PCSTR File,
    _In_ DWORD Flags
    );

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS) */
#pragma endregion

#pragma region Desktop Family or Games Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES)

PCWSTR
IMAGEAPI
SymSrvStoreFileW(
    _In_ HANDLE hProcess,
    _In_opt_ PCWSTR SrvPath,
    _In_ PCWSTR File,
    _In_ DWORD Flags
    );

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES) */
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)

// used by SymGetSymbolFile's "Type" parameter

typedef enum {
    sfImage = 0,
    sfDbg,
    sfPdb,
    sfMpd,
    sfMax
} IMAGEHLP_SF_TYPE;

BOOL
IMAGEAPI
SymGetSymbolFile(
    _In_opt_ HANDLE hProcess,
    _In_opt_ PCSTR SymPath,
    _In_ PCSTR ImageFile,
    _In_ DWORD Type,
    _Out_writes_(cSymbolFile) PSTR SymbolFile,
    _In_ size_t cSymbolFile,
    _Out_writes_(cDbgFile) PSTR DbgFile,
    _In_ size_t cDbgFile
    );

BOOL
IMAGEAPI
SymGetSymbolFileW(
    _In_opt_ HANDLE hProcess,
    _In_opt_ PCWSTR SymPath,
    _In_ PCWSTR ImageFile,
    _In_ DWORD Type,
    _Out_writes_(cSymbolFile) PWSTR SymbolFile,
    _In_ size_t cSymbolFile,
    _Out_writes_(cDbgFile) PWSTR DbgFile,
    _In_ size_t cDbgFile
    );

//
// Full user-mode dump creation.
//

typedef BOOL (WINAPI *PDBGHELP_CREATE_USER_DUMP_CALLBACK)(
    _In_ DWORD DataType,
    _In_ PVOID* Data,
    _Out_ LPDWORD DataLength,
    _In_opt_ PVOID UserData
    );

BOOL
WINAPI
DbgHelpCreateUserDump(
    _In_opt_ LPCSTR FileName,
    _In_ PDBGHELP_CREATE_USER_DUMP_CALLBACK Callback,
    _In_opt_ PVOID UserData
    );

BOOL
WINAPI
DbgHelpCreateUserDumpW(
    _In_opt_ LPCWSTR FileName,
    _In_ PDBGHELP_CREATE_USER_DUMP_CALLBACK Callback,
    _In_opt_ PVOID UserData
    );

// -----------------------------------------------------------------
// The following 4 legacy APIs are fully supported, but newer
// ones are recommended.  SymFromName and SymFromAddr provide
// much more detailed info on the returned symbol.

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS) */
#pragma endregion

#pragma region Desktop Family or Games Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES)

BOOL
IMAGEAPI
SymGetSymFromAddr64(
    _In_ HANDLE hProcess,
    _In_ DWORD64 qwAddr,
    _Out_opt_ PDWORD64 pdwDisplacement,
    _Inout_ PIMAGEHLP_SYMBOL64  Symbol
    );


#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define SymGetSymFromAddr SymGetSymFromAddr64
#else
BOOL
IMAGEAPI
SymGetSymFromAddr(
    _In_ HANDLE hProcess,
    _In_ DWORD dwAddr,
    _Out_opt_ PDWORD pdwDisplacement,
    _Inout_ PIMAGEHLP_SYMBOL Symbol
    );
#endif

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES) */
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)

// While following two APIs will provide a symbol from a name,
// SymEnumSymbols can provide the same matching information
// for ALL symbols with a matching name, even regular
// expressions.  That way you can search across modules
// and differentiate between identically named symbols.

BOOL
IMAGEAPI
SymGetSymFromName64(
    _In_ HANDLE hProcess,
    _In_ PCSTR Name,
    _Inout_ PIMAGEHLP_SYMBOL64 Symbol
    );

#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define SymGetSymFromName SymGetSymFromName64
#else
BOOL
IMAGEAPI
SymGetSymFromName(
    _In_ HANDLE hProcess,
    _In_ PCSTR Name,
    _Inout_ PIMAGEHLP_SYMBOL Symbol
    );
#endif


// Symbol server exports

//  This is the version of the SYMSRV_EXTENDED_OUTPUT_DATA structure.
#define EXT_OUTPUT_VER          1

//  This structure indicates the Extended Symsrv.dll output data structure
typedef struct
{
    DWORD   sizeOfStruct;           // size of the structure
    DWORD   version;                // version number (EXT_OUTPUT_VER)
    WCHAR   filePtrMsg[MAX_PATH + 1]; // File ptr message data buffer
} SYMSRV_EXTENDED_OUTPUT_DATA, *PSYMSRV_EXTENDED_OUTPUT_DATA;

typedef BOOL (WINAPI *PSYMBOLSERVERPROC)(PCSTR, PCSTR, PVOID, DWORD, DWORD, PSTR);
typedef BOOL (WINAPI *PSYMBOLSERVERPROCA)(PCSTR, PCSTR, PVOID, DWORD, DWORD, PSTR);
typedef BOOL (WINAPI *PSYMBOLSERVERPROCW)(PCWSTR, PCWSTR, PVOID, DWORD, DWORD, PWSTR);
typedef BOOL (WINAPI *PSYMBOLSERVERBYINDEXPROC)(PCSTR, PCSTR, PCSTR, PSTR);
typedef BOOL (WINAPI *PSYMBOLSERVERBYINDEXPROCA)(PCSTR, PCSTR, PCSTR, PSTR);
typedef BOOL (WINAPI *PSYMBOLSERVERBYINDEXPROCW)(PCWSTR, PCWSTR, PCWSTR, PWSTR);
typedef BOOL (WINAPI *PSYMBOLSERVEROPENPROC)(VOID);
typedef BOOL (WINAPI *PSYMBOLSERVERCLOSEPROC)(VOID);
typedef BOOL (WINAPI *PSYMBOLSERVERSETOPTIONSPROC)(UINT_PTR, ULONG64);
typedef BOOL (WINAPI *PSYMBOLSERVERSETOPTIONSWPROC)(UINT_PTR, ULONG64);
typedef BOOL (CALLBACK WINAPI *PSYMBOLSERVERCALLBACKPROC)(UINT_PTR action, ULONG64 data, ULONG64 context);
typedef UINT_PTR (WINAPI *PSYMBOLSERVERGETOPTIONSPROC)();
typedef BOOL (WINAPI *PSYMBOLSERVERPINGPROC)(PCSTR);
typedef BOOL (WINAPI *PSYMBOLSERVERPINGPROCA)(PCSTR);
typedef BOOL (WINAPI *PSYMBOLSERVERPINGPROCW)(PCWSTR);
typedef BOOL (WINAPI *PSYMBOLSERVERGETVERSION)(LPAPI_VERSION);
typedef BOOL (WINAPI *PSYMBOLSERVERDELTANAME)(PCSTR, PVOID, DWORD, DWORD, PVOID, DWORD, DWORD, PSTR, size_t);
typedef BOOL (WINAPI *PSYMBOLSERVERDELTANAMEW)(PCWSTR, PVOID, DWORD, DWORD, PVOID, DWORD, DWORD, PWSTR, size_t);
typedef BOOL (WINAPI *PSYMBOLSERVERGETSUPPLEMENT)(PCSTR, PCSTR, PCSTR, PSTR, size_t);
typedef BOOL (WINAPI *PSYMBOLSERVERGETSUPPLEMENTW)(PCWSTR, PCWSTR, PCWSTR, PWSTR, size_t);
typedef BOOL (WINAPI *PSYMBOLSERVERSTORESUPPLEMENT)(PCSTR, PCSTR, PCSTR, PSTR, size_t, DWORD);
typedef BOOL (WINAPI *PSYMBOLSERVERSTORESUPPLEMENTW)(PCWSTR, PCWSTR, PCWSTR, PWSTR, size_t, DWORD);
typedef BOOL (WINAPI *PSYMBOLSERVERGETINDEXSTRING)(PVOID, DWORD, DWORD, PSTR, size_t);
typedef BOOL (WINAPI *PSYMBOLSERVERGETINDEXSTRINGW)(PVOID, DWORD, DWORD, PWSTR, size_t);
typedef BOOL (WINAPI *PSYMBOLSERVERSTOREFILE)(PCSTR, PCSTR, PVOID, DWORD, DWORD, PSTR, size_t, DWORD);
typedef BOOL (WINAPI *PSYMBOLSERVERSTOREFILEW)(PCWSTR, PCWSTR, PVOID, DWORD, DWORD, PWSTR, size_t, DWORD);
typedef BOOL (WINAPI *PSYMBOLSERVERISSTORE)(PCSTR);
typedef BOOL (WINAPI *PSYMBOLSERVERISSTOREW)(PCWSTR);
typedef DWORD (WINAPI *PSYMBOLSERVERVERSION)();
typedef BOOL (CALLBACK WINAPI *PSYMBOLSERVERMESSAGEPROC)(UINT_PTR action, ULONG64 data, ULONG64 context);
typedef BOOL (WINAPI *PSYMBOLSERVERWEXPROC)(PCWSTR, PCWSTR, PVOID, DWORD, DWORD, PWSTR, PSYMSRV_EXTENDED_OUTPUT_DATA);
typedef BOOL (WINAPI *PSYMBOLSERVERPINGPROCWEX)(PCWSTR);
typedef BOOL (WINAPI *PSYMBOLSERVERGETOPTIONDATAPROC)(UINT_PTR, PULONG64);
typedef BOOL (WINAPI *PSYMBOLSERVERSETHTTPAUTHHEADER)(_In_ PCWSTR pszAuthHeader);

#define SYMSRV_VERSION              2

#define SSRVOPT_CALLBACK            0x00000001
#define SSRVOPT_DWORD               0x00000002
#define SSRVOPT_DWORDPTR            0x00000004
#define SSRVOPT_GUIDPTR             0x00000008
#define SSRVOPT_OLDGUIDPTR          0x00000010
#define SSRVOPT_UNATTENDED          0x00000020
#define SSRVOPT_NOCOPY              0x00000040
#define SSRVOPT_GETPATH             0x00000040
#define SSRVOPT_PARENTWIN           0x00000080
#define SSRVOPT_PARAMTYPE           0x00000100
#define SSRVOPT_SECURE              0x00000200
#define SSRVOPT_TRACE               0x00000400
#define SSRVOPT_SETCONTEXT          0x00000800
#define SSRVOPT_PROXY               0x00001000
#define SSRVOPT_DOWNSTREAM_STORE    0x00002000
#define SSRVOPT_OVERWRITE           0x00004000
#define SSRVOPT_RESETTOU            0x00008000
#define SSRVOPT_CALLBACKW           0x00010000
#define SSRVOPT_FLAT_DEFAULT_STORE  0x00020000
#define SSRVOPT_PROXYW              0x00040000
#define SSRVOPT_MESSAGE             0x00080000
#define SSRVOPT_SERVICE             0x00100000   // deprecated
#define SSRVOPT_FAVOR_COMPRESSED    0x00200000
#define SSRVOPT_STRING              0x00400000
#define SSRVOPT_WINHTTP             0x00800000
#define SSRVOPT_WININET             0x01000000
#define SSRVOPT_DONT_UNCOMPRESS     0x02000000
#define SSRVOPT_DISABLE_PING_HOST   0x04000000
#define SSRVOPT_DISABLE_TIMEOUT     0x08000000
#define SSRVOPT_ENABLE_COMM_MSG     0x10000000
#define SSRVOPT_URI_FILTER          0x20000000
#define SSRVOPT_URI_TIERS           0x40000000
#define SSRVOPT_RETRY_APP_HANG      0x80000000

#define SSRVOPT_MAX                 0x80000000

#define SSRVOPT_RESET               ((ULONG_PTR)-1)

#define NUM_SSRVOPTS                32

#define SSRVURI_HTTP_NORMAL         0x01
#define SSRVURI_HTTP_COMPRESSED     0x02
#define SSRVURI_HTTP_FILEPTR        0x04

#define SSRVURI_UNC_NORMAL          0x10
#define SSRVURI_UNC_COMPRESSED      0x20
#define SSRVURI_UNC_FILEPTR         0x40

#define SSRVURI_HTTP_MASK           0x0F
#define SSRVURI_UNC_MASK            0xF0
#define SSRVURI_ALL                 0xFF

// Legacy Names
#define SSRVURI_NORMAL              SSRVURI_HTTP_NORMAL
#define SSRVURI_COMPRESSED          SSRVURI_HTTP_COMPRESSED
#define SSRVURI_FILEPTR             SSRVURI_HTTP_FILEPTR

#define SSRVACTION_TRACE            1
#define SSRVACTION_QUERYCANCEL      2
#define SSRVACTION_EVENT            3
#define SSRVACTION_EVENTW           4
#define SSRVACTION_SIZE             5
#define SSRVACTION_HTTPSTATUS       6
#define SSRVACTION_XMLOUTPUT        7
#define SSRVACTION_CHECKSUMSTATUS   8

#endif // WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)
#pragma endregion

#pragma region Application Family or OneCore Family or Games Family
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
 
 #define SYMSTOREOPT_COMPRESS        0x01
 #define SYMSTOREOPT_OVERWRITE       0x02
 #define SYMSTOREOPT_RETURNINDEX     0x04
 #define SYMSTOREOPT_POINTER         0x08
 #define SYMSTOREOPT_ALT_INDEX       0x10
 #define SYMSTOREOPT_UNICODE         0x20
 #define SYMSTOREOPT_PASS_IF_EXISTS  0x40

#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES) */
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)

#ifdef DBGHELP_TRANSLATE_TCHAR
 #define SymInitialize                     SymInitializeW
 #define SymAddSymbol                      SymAddSymbolW
 #define SymDeleteSymbol                   SymDeleteSymbolW
 #define SearchTreeForFile                 SearchTreeForFileW
 #define UnDecorateSymbolName              UnDecorateSymbolNameW
 #define SymGetLineFromName64              SymGetLineFromNameW64
 #define SymGetLineFromAddr64              SymGetLineFromAddrW64
 #define SymGetLineFromInlineContext       SymGetLineFromInlineContextW
 #define SymGetLineNext64                  SymGetLineNextW64
 #define SymGetLinePrev64                  SymGetLinePrevW64
 #define SymFromName                       SymFromNameW
 #define SymFindExecutableImage            SymFindExecutableImageW
 #define FindExecutableImageEx             FindExecutableImageExW
 #define SymSearch                         SymSearchW
 #define SymEnumLines                      SymEnumLinesW
 #define SymEnumSourceLines                SymEnumSourceLinesW
 #define SymGetTypeFromName                SymGetTypeFromNameW
 #define SymEnumSymbolsForAddr             SymEnumSymbolsForAddrW
 #define SymFromAddr                       SymFromAddrW
 #define SymFromInlineContext              SymFromInlineContextW
 #define SymMatchString                    SymMatchStringW
 #define SymEnumSourceFiles                SymEnumSourceFilesW
 #define SymEnumSymbols                    SymEnumSymbolsW
 #define SymEnumSymbolsEx                  SymEnumSymbolsExW
 #define SymLoadModuleEx                   SymLoadModuleExW
 #define SymSetSearchPath                  SymSetSearchPathW
 #define SymGetSearchPath                  SymGetSearchPathW
 #define EnumDirTree                       EnumDirTreeW
 #define SymFromToken                      SymFromTokenW
 #define SymFromIndex                      SymFromIndexW
 #define SymGetScope                       SymGetScopeW
 #define SymNext                           SymNextW
 #define SymPrev                           SymPrevW
 #define SymEnumTypes                      SymEnumTypesW
 #define SymEnumTypesByName                SymEnumTypesByNameW
 #define SymRegisterCallback64             SymRegisterCallbackW64
 #define SymFindDebugInfoFile              SymFindDebugInfoFileW
 #define FindDebugInfoFileEx               FindDebugInfoFileExW
 #define SymFindFileInPath                 SymFindFileInPathW
 #define SymEnumerateModules64             SymEnumerateModulesW64
 #define SymSetHomeDirectory               SymSetHomeDirectoryW
 #define SymGetHomeDirectory               SymGetHomeDirectoryW
 #define SymGetSourceFile                  SymGetSourceFileW
 #define SymGetSourceFileToken             SymGetSourceFileTokenW
 #define SymGetSourceFileFromToken         SymGetSourceFileFromTokenW
 #define SymGetSourceVarFromToken          SymGetSourceVarFromTokenW
 #define SymGetSourceFileTokenByTokenName  SymGetSourceFileTokenByTokenNameW
 #define SymGetFileLineOffsets64           SymGetFileLineOffsetsW64
 #define SymFindFileInPath                 SymFindFileInPathW
 #define SymMatchFileName                  SymMatchFileNameW
 #define SymGetSourceFileFromTokenByTokenName SymGetSourceFileFromTokenByTokenNameW
 #define SymGetModuleInfo64                SymGetModuleInfoW64
 #define SymAddSourceStream                SymAddSourceStreamW
 #define SymSrvIsStore                     SymSrvIsStoreW
 #define SymSrvDeltaName                   SymSrvDeltaNameW
 #define SymSrvGetSupplement               SymSrvGetSupplementW
 #define SymSrvStoreSupplement             SymSrvStoreSupplementW
 #define SymSrvGetFileIndexes              SymSrvGetFileIndexes
 #define SymSrvGetFileIndexString          SymSrvGetFileIndexStringW
 #define SymSrvStoreFile                   SymSrvStoreFileW
 #define SymGetSymbolFile                  SymGetSymbolFileW
 #define EnumerateLoadedModules64          EnumerateLoadedModulesW64
 #define EnumerateLoadedModulesEx          EnumerateLoadedModulesExW
 #define SymSrvGetFileIndexInfo            SymSrvGetFileIndexInfoW

 #define IMAGEHLP_LINE64                   IMAGEHLP_LINEW64
 #define PIMAGEHLP_LINE64                  PIMAGEHLP_LINEW64
 #define SYMBOL_INFO                       SYMBOL_INFOW
 #define PSYMBOL_INFO                      PSYMBOL_INFOW
 #define SYMBOL_INFO_PACKAGE               SYMBOL_INFO_PACKAGEW
 #define PSYMBOL_INFO_PACKAGE              PSYMBOL_INFO_PACKAGEW
 #define FIND_EXE_FILE_CALLBACK            FIND_EXE_FILE_CALLBACKW
 #define PFIND_EXE_FILE_CALLBACK           PFIND_EXE_FILE_CALLBACKW
 #define SYM_ENUMERATESYMBOLS_CALLBACK     SYM_ENUMERATESYMBOLS_CALLBACKW
 #define PSYM_ENUMERATESYMBOLS_CALLBACK    PSYM_ENUMERATESYMBOLS_CALLBACKW
 #define SRCCODEINFO                       SRCCODEINFOW
 #define PSRCCODEINFO                      PSRCCODEINFOW
 #define SOURCEFILE                        SOURCEFILEW
 #define PSOURCEFILE                       PSOURCEFILEW
 #define SYM_ENUMSOURECFILES_CALLBACK      SYM_ENUMSOURCEFILES_CALLBACKW
 #define PSYM_ENUMSOURCEFILES_CALLBACK     PSYM_ENUMSOURECFILES_CALLBACKW
 #define IMAGEHLP_CBA_EVENT                IMAGEHLP_CBA_EVENTW
 #define PIMAGEHLP_CBA_EVENT               PIMAGEHLP_CBA_EVENTW
 #define PENUMDIRTREE_CALLBACK             PENUMDIRTREE_CALLBACKW
 #define IMAGEHLP_DEFERRED_SYMBOL_LOAD64   IMAGEHLP_DEFERRED_SYMBOL_LOADW64
 #define PIMAGEHLP_DEFERRED_SYMBOL_LOAD64  PIMAGEHLP_DEFERRED_SYMBOL_LOADW64
 #define PFIND_DEBUG_FILE_CALLBACK         PFIND_DEBUG_FILE_CALLBACKW
 #define PFINDFILEINPATHCALLBACK           PFINDFILEINPATHCALLBACKW
 #define IMAGEHLP_MODULE64                 IMAGEHLP_MODULEW64
 #define PIMAGEHLP_MODULE64                PIMAGEHLP_MODULEW64
 #define SYMSRV_INDEX_INFO                 SYMSRV_INDEX_INFOW
 #define PSYMSRV_INDEX_INFO                PSYMSRV_INDEX_INFOW

 #define PSYMBOLSERVERPROC                 PSYMBOLSERVERPROCW
 #define PSYMBOLSERVERPINGPROC             PSYMBOLSERVERPINGPROCW

#pragma endregion
#endif // WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS)


// -----------------------------------------------------------------
// The following APIs exist only for backwards compatibility
// with a pre-release version documented in an MSDN release.

// You should use SymFindFileInPath if you want to maintain
// future compatibility.

DBHLP_DEPRECIATED
BOOL
IMAGEAPI
FindFileInPath(
    _In_ HANDLE hprocess,
    _In_ PCSTR SearchPath,
    _In_ PCSTR FileName,
    _In_ PVOID id,
    _In_ DWORD two,
    _In_ DWORD three,
    _In_ DWORD flags,
    _Out_writes_(MAX_PATH + 1) PSTR FilePath
    );

// You should use SymFindFileInPath if you want to maintain
// future compatibility.

DBHLP_DEPRECIATED
BOOL
IMAGEAPI
FindFileInSearchPath(
    _In_ HANDLE hprocess,
    _In_ PCSTR SearchPath,
    _In_ PCSTR FileName,
    _In_ DWORD one,
    _In_ DWORD two,
    _In_ DWORD three,
    _Out_writes_(MAX_PATH + 1) PSTR FilePath
    );

DBHLP_DEPRECIATED
BOOL
IMAGEAPI
SymEnumSym(
    _In_ HANDLE hProcess,
    _In_ ULONG64 BaseOfDll,
    _In_ PSYM_ENUMERATESYMBOLS_CALLBACK EnumSymbolsCallback,
    _In_opt_ PVOID UserContext
    );

DBHLP_DEPRECIATED
BOOL
IMAGEAPI
SymEnumerateSymbols64(
    _In_ HANDLE hProcess,
    _In_ ULONG64 BaseOfDll,
    _In_ PSYM_ENUMSYMBOLS_CALLBACK64 EnumSymbolsCallback,
    _In_opt_ PVOID UserContext
    );

DBHLP_DEPRECIATED
BOOL
IMAGEAPI
SymEnumerateSymbolsW64(
    _In_ HANDLE hProcess,
    _In_ ULONG64 BaseOfDll,
    _In_ PSYM_ENUMSYMBOLS_CALLBACK64W EnumSymbolsCallback,
    _In_opt_ PVOID UserContext
    );


#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define SymEnumerateSymbols SymEnumerateSymbols64
#define SymEnumerateSymbolsW SymEnumerateSymbolsW64
#else
DBHLP_DEPRECIATED
BOOL
IMAGEAPI
SymEnumerateSymbols(
    _In_ HANDLE hProcess,
    _In_ ULONG BaseOfDll,
    _In_ PSYM_ENUMSYMBOLS_CALLBACK EnumSymbolsCallback,
    _In_opt_ PVOID UserContext
    );

DBHLP_DEPRECIATED
BOOL
IMAGEAPI
SymEnumerateSymbolsW(
    _In_ HANDLE hProcess,
    _In_ ULONG BaseOfDll,
    _In_ PSYM_ENUMSYMBOLS_CALLBACKW EnumSymbolsCallback,
    _In_opt_ PVOID UserContext
    );
#endif

// use SymLoadModuleEx

DWORD64
IMAGEAPI
SymLoadModule64(
    _In_ HANDLE hProcess,
    _In_opt_ HANDLE hFile,
    _In_opt_ PCSTR ImageName,
    _In_opt_ PCSTR ModuleName,
    _In_ DWORD64 BaseOfDll,
    _In_ DWORD SizeOfDll
    );

#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define SymLoadModule SymLoadModule64
#else
DWORD
IMAGEAPI
SymLoadModule(
    _In_ HANDLE hProcess,
    _In_opt_ HANDLE hFile,
    _In_opt_ PCSTR ImageName,
    _In_opt_ PCSTR ModuleName,
    _In_ DWORD BaseOfDll,
    _In_ DWORD SizeOfDll
    );
#endif

BOOL
IMAGEAPI
SymGetSymNext64(
    _In_ HANDLE hProcess,
    _Inout_ PIMAGEHLP_SYMBOL64 Symbol
    );

BOOL
IMAGEAPI
SymGetSymNextW64(
    _In_ HANDLE hProcess,
    _Inout_ PIMAGEHLP_SYMBOLW64 Symbol
    );

#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define SymGetSymNext SymGetSymNext64
#define SymGetSymNextW SymGetSymNextW64
#else
BOOL
IMAGEAPI
SymGetSymNext(
    _In_ HANDLE hProcess,
    _Inout_ PIMAGEHLP_SYMBOL Symbol
    );

BOOL
IMAGEAPI
SymGetSymNextW(
    _In_ HANDLE hProcess,
    _Inout_ PIMAGEHLP_SYMBOLW Symbol
    );
#endif

BOOL
IMAGEAPI
SymGetSymPrev64(
    _In_ HANDLE hProcess,
    _Inout_ PIMAGEHLP_SYMBOL64 Symbol
    );

BOOL
IMAGEAPI
SymGetSymPrevW64(
    _In_ HANDLE hProcess,
    _Inout_ PIMAGEHLP_SYMBOLW64 Symbol
    );

#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#define SymGetSymPrev SymGetSymPrev64
#define SymGetSymPrevW SymGetSymPrevW64
#else
BOOL
IMAGEAPI
SymGetSymPrev(
    _In_ HANDLE hProcess,
    _Inout_ PIMAGEHLP_SYMBOL Symbol
    );

BOOL
IMAGEAPI
SymGetSymPrevW(
    _In_ HANDLE hProcess,
    _Inout_ PIMAGEHLP_SYMBOLW Symbol
    );
#endif


//  This type indicates the call back function type
typedef ULONG (__stdcall *LPCALL_BACK_USER_INTERRUPT_ROUTINE )(VOID);

//  Extra data to report for the symbol load summary
typedef struct
{
    PCWSTR pBinPathNonExist;
    PCWSTR pSymbolPathNonExist;
}DBGHELP_DATA_REPORT_STRUCT, *PDBGHELP_DATA_REPORT_STRUCT;

void
IMAGEAPI
SetCheckUserInterruptShared(
    _In_ LPCALL_BACK_USER_INTERRUPT_ROUTINE lpStartAddress
    );

LPCALL_BACK_USER_INTERRUPT_ROUTINE
IMAGEAPI
GetCheckUserInterruptShared(
    void
    );

DWORD
IMAGEAPI
GetSymLoadError(
    void
    );

void
IMAGEAPI
SetSymLoadError(
    _In_ DWORD error
    );

BOOL
IMAGEAPI
ReportSymbolLoadSummary(
    _In_ HANDLE hProcess,
    _In_opt_ PCWSTR pLoadModule,
    _In_ PDBGHELP_DATA_REPORT_STRUCT pSymbolData
    );

void
IMAGEAPI
RemoveInvalidModuleList(
    _In_ HANDLE hProcess
    );

// These values should not be used.
// They have been replaced by SYMFLAG_ values.

#define SYMF_OMAP_GENERATED   0x00000001
#define SYMF_OMAP_MODIFIED    0x00000002
#define SYMF_REGISTER         0x00000008
#define SYMF_REGREL           0x00000010
#define SYMF_FRAMEREL         0x00000020
#define SYMF_PARAMETER        0x00000040
#define SYMF_LOCAL            0x00000080
#define SYMF_CONSTANT         0x00000100
#define SYMF_EXPORT           0x00000200
#define SYMF_FORWARDER        0x00000400
#define SYMF_FUNCTION         0x00000800
#define SYMF_VIRTUAL          0x00001000
#define SYMF_THUNK            0x00002000
#define SYMF_TLSREL           0x00004000

// These values should also not be used.
// They have been replaced by SYMFLAG_ values.

#define IMAGEHLP_SYMBOL_INFO_VALUEPRESENT          1
#define IMAGEHLP_SYMBOL_INFO_REGISTER              SYMF_REGISTER        // 0x0008
#define IMAGEHLP_SYMBOL_INFO_REGRELATIVE           SYMF_REGREL          // 0x0010
#define IMAGEHLP_SYMBOL_INFO_FRAMERELATIVE         SYMF_FRAMEREL        // 0x0020
#define IMAGEHLP_SYMBOL_INFO_PARAMETER             SYMF_PARAMETER       // 0x0040
#define IMAGEHLP_SYMBOL_INFO_LOCAL                 SYMF_LOCAL           // 0x0080
#define IMAGEHLP_SYMBOL_INFO_CONSTANT              SYMF_CONSTANT        // 0x0100
#define IMAGEHLP_SYMBOL_FUNCTION                   SYMF_FUNCTION        // 0x0800
#define IMAGEHLP_SYMBOL_VIRTUAL                    SYMF_VIRTUAL         // 0x1000
#define IMAGEHLP_SYMBOL_THUNK                      SYMF_THUNK           // 0x2000
#define IMAGEHLP_SYMBOL_INFO_TLSRELATIVE           SYMF_TLSREL          // 0x4000

//
// RangeMap APIs.
//
PVOID
IMAGEAPI
RangeMapCreate(
    VOID
    );

VOID
IMAGEAPI
RangeMapFree(
    _In_opt_ PVOID RmapHandle
    );

#define IMAGEHLP_RMAP_MAPPED_FLAT                   0x00000001
#define IMAGEHLP_RMAP_BIG_ENDIAN                    0x00000002
#define IMAGEHLP_RMAP_IGNORE_MISCOMPARE             0x00000004

#define IMAGEHLP_RMAP_FIXUP_ARM64X                  0x10000000
#define IMAGEHLP_RMAP_LOAD_RW_DATA_SECTIONS         0x20000000
#define IMAGEHLP_RMAP_OMIT_SHARED_RW_DATA_SECTIONS  0x40000000
#define IMAGEHLP_RMAP_FIXUP_IMAGEBASE               0x80000000

BOOL
IMAGEAPI
RangeMapAddPeImageSections(
    _In_ PVOID RmapHandle,
    _In_opt_ PCWSTR ImageName,
    _In_reads_bytes_(MappingBytes) PVOID MappedImage,
    _In_ DWORD MappingBytes,
    _In_ DWORD64 ImageBase,
    _In_ DWORD64 UserTag,
    _In_ DWORD MappingFlags
    );

BOOL
IMAGEAPI
RangeMapRemove(
    _In_ PVOID RmapHandle,
    _In_ DWORD64 UserTag
    );

BOOL
IMAGEAPI
RangeMapRead(
    _In_ PVOID RmapHandle,
    _In_ DWORD64 Offset,
    _Out_writes_bytes_to_(RequestBytes, *DoneBytes) PVOID Buffer,
    _In_ DWORD RequestBytes,
    _In_ DWORD Flags,
    _Out_opt_ PDWORD DoneBytes
    );

BOOL
IMAGEAPI
RangeMapWrite(
    _In_ PVOID RmapHandle,
    _In_ DWORD64 Offset,
    _In_reads_bytes_(RequestBytes) PVOID Buffer,
    _In_ DWORD RequestBytes,
    _In_ DWORD Flags,
    _Out_opt_ PDWORD DoneBytes
    );

#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS) */
#pragma endregion

#pragma region Desktop Family
#if WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS | WINAPI_PARTITION_GAMES)

#ifdef __cplusplus
}
#endif

#include <poppack.h>


#include <minidumpapiset.h>


#endif /* WINAPI_FAMILY_PARTITION(NONGAMESPARTITIONS) */
#pragma endregion

#endif // _DBGHELP_
