// C++/WinRT v2.0.250303.1

// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.

#pragma once
#ifndef WINRT_Windows_UI_Composition_Desktop_0_H
#define WINRT_Windows_UI_Composition_Desktop_0_H
WINRT_EXPORT namespace winrt::Windows::UI::Composition::Desktop
{
    struct IDesktopWindowTarget;
    struct DesktopWindowTarget;
}
namespace winrt::impl
{
    template <> struct category<winrt::Windows::UI::Composition::Desktop::IDesktopWindowTarget>{ using type = interface_category; };
    template <> struct category<winrt::Windows::UI::Composition::Desktop::DesktopWindowTarget>{ using type = class_category; };
    template <> inline constexpr auto& name_v<winrt::Windows::UI::Composition::Desktop::DesktopWindowTarget> = L"Windows.UI.Composition.Desktop.DesktopWindowTarget";
    template <> inline constexpr auto& name_v<winrt::Windows::UI::Composition::Desktop::IDesktopWindowTarget> = L"Windows.UI.Composition.Desktop.IDesktopWindowTarget";
    template <> inline constexpr guid guid_v<winrt::Windows::UI::Composition::Desktop::IDesktopWindowTarget>{ 0x6329D6CA,0x3366,0x490E,{ 0x9D,0xB3,0x25,0x31,0x29,0x29,0xAC,0x51 } }; // 6329D6CA-3366-490E-9DB3-25312929AC51
    template <> struct default_interface<winrt::Windows::UI::Composition::Desktop::DesktopWindowTarget>{ using type = winrt::Windows::UI::Composition::Desktop::IDesktopWindowTarget; };
    template <> struct abi<winrt::Windows::UI::Composition::Desktop::IDesktopWindowTarget>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_IsTopmost(bool*) noexcept = 0;
        };
    };
    template <typename D>
    struct consume_Windows_UI_Composition_Desktop_IDesktopWindowTarget
    {
        [[nodiscard]] auto IsTopmost() const;
    };
    template <> struct consume<winrt::Windows::UI::Composition::Desktop::IDesktopWindowTarget>
    {
        template <typename D> using type = consume_Windows_UI_Composition_Desktop_IDesktopWindowTarget<D>;
    };
}
#endif
