// C++/WinRT v2.0.250303.1

// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.

#pragma once
#ifndef WINRT_Windows_AI_Actions_2_H
#define WINRT_Windows_AI_Actions_2_H
#include "winrt/impl/Windows.Foundation.1.h"
#include "winrt/impl/Windows.AI.Actions.1.h"
WINRT_EXPORT namespace winrt::Windows::AI::Actions
{
    struct WINRT_IMPL_EMPTY_BASES ActionEntity : winrt::Windows::AI::Actions::IActionEntity,
        impl::require<ActionEntity, winrt::Windows::AI::Actions::IActionEntity2, winrt::Windows::Foundation::IClosable>
    {
        ActionEntity(std::nullptr_t) noexcept {}
        ActionEntity(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::AI::Actions::IActionEntity(ptr, take_ownership_from_abi) {}
    };
    struct WINRT_IMPL_EMPTY_BASES ActionEntityDisplayInfo : winrt::Windows::AI::Actions::IActionEntityDisplayInfo,
        impl::require<ActionEntityDisplayInfo, winrt::Windows::Foundation::IClosable>
    {
        ActionEntityDisplayInfo(std::nullptr_t) noexcept {}
        ActionEntityDisplayInfo(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::AI::Actions::IActionEntityDisplayInfo(ptr, take_ownership_from_abi) {}
    };
    struct WINRT_IMPL_EMPTY_BASES ActionEntityFactory : winrt::Windows::AI::Actions::IActionEntityFactory2,
        impl::require<ActionEntityFactory, winrt::Windows::AI::Actions::IActionEntityFactory3, winrt::Windows::AI::Actions::IActionEntityFactory4, winrt::Windows::AI::Actions::IActionEntityFactory5, winrt::Windows::AI::Actions::IActionEntityFactory6, winrt::Windows::AI::Actions::IActionEntityFactory7, winrt::Windows::Foundation::IClosable>
    {
        ActionEntityFactory(std::nullptr_t) noexcept {}
        ActionEntityFactory(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::AI::Actions::IActionEntityFactory2(ptr, take_ownership_from_abi) {}
        using winrt::Windows::AI::Actions::IActionEntityFactory2::CreateTextEntity;
        using impl::consume_t<ActionEntityFactory, winrt::Windows::AI::Actions::IActionEntityFactory3>::CreateTextEntity;
    };
    struct WINRT_IMPL_EMPTY_BASES ActionFeedback : winrt::Windows::AI::Actions::IActionFeedback,
        impl::require<ActionFeedback, winrt::Windows::Foundation::IClosable>
    {
        ActionFeedback(std::nullptr_t) noexcept {}
        ActionFeedback(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::AI::Actions::IActionFeedback(ptr, take_ownership_from_abi) {}
    };
    struct WINRT_IMPL_EMPTY_BASES ActionInvocationContext : winrt::Windows::AI::Actions::IActionInvocationContext,
        impl::require<ActionInvocationContext, winrt::Windows::AI::Actions::IActionInvocationContext2, winrt::Windows::Foundation::IClosable>
    {
        ActionInvocationContext(std::nullptr_t) noexcept {}
        ActionInvocationContext(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::AI::Actions::IActionInvocationContext(ptr, take_ownership_from_abi) {}
    };
    struct WINRT_IMPL_EMPTY_BASES ActionInvocationHelpDetails : winrt::Windows::AI::Actions::IActionInvocationHelpDetails,
        impl::require<ActionInvocationHelpDetails, winrt::Windows::AI::Actions::IActionInvocationHelpDetails2, winrt::Windows::Foundation::IClosable>
    {
        ActionInvocationHelpDetails(std::nullptr_t) noexcept {}
        ActionInvocationHelpDetails(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::AI::Actions::IActionInvocationHelpDetails(ptr, take_ownership_from_abi) {}
    };
    struct WINRT_IMPL_EMPTY_BASES ActionRuntime : winrt::Windows::AI::Actions::IActionRuntime,
        impl::require<ActionRuntime, winrt::Windows::AI::Actions::IActionRuntime2, winrt::Windows::AI::Actions::IActionRuntime3, winrt::Windows::AI::Actions::IActionRuntime4, winrt::Windows::AI::Actions::IActionRuntime5, winrt::Windows::Foundation::IClosable>
    {
        ActionRuntime(std::nullptr_t) noexcept {}
        ActionRuntime(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::AI::Actions::IActionRuntime(ptr, take_ownership_from_abi) {}
        static auto GetDefault();
    };
    struct WINRT_IMPL_EMPTY_BASES AppointmentActionEntity : winrt::Windows::AI::Actions::IAppointmentActionEntity,
        impl::base<AppointmentActionEntity, winrt::Windows::AI::Actions::ActionEntity>,
        impl::require<AppointmentActionEntity, winrt::Windows::AI::Actions::IActionEntity, winrt::Windows::AI::Actions::IActionEntity2, winrt::Windows::Foundation::IClosable>
    {
        AppointmentActionEntity(std::nullptr_t) noexcept {}
        AppointmentActionEntity(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::AI::Actions::IAppointmentActionEntity(ptr, take_ownership_from_abi) {}
    };
    struct WINRT_IMPL_EMPTY_BASES ArrayActionEntity : winrt::Windows::AI::Actions::IArrayActionEntity,
        impl::base<ArrayActionEntity, winrt::Windows::AI::Actions::ActionEntity>,
        impl::require<ArrayActionEntity, winrt::Windows::AI::Actions::IArrayActionEntity2, winrt::Windows::AI::Actions::IActionEntity, winrt::Windows::AI::Actions::IActionEntity2, winrt::Windows::Foundation::IClosable>
    {
        ArrayActionEntity(std::nullptr_t) noexcept {}
        ArrayActionEntity(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::AI::Actions::IArrayActionEntity(ptr, take_ownership_from_abi) {}
    };
    struct WINRT_IMPL_EMPTY_BASES ContactActionEntity : winrt::Windows::AI::Actions::IContactActionEntity,
        impl::base<ContactActionEntity, winrt::Windows::AI::Actions::ActionEntity>,
        impl::require<ContactActionEntity, winrt::Windows::AI::Actions::IActionEntity, winrt::Windows::AI::Actions::IActionEntity2, winrt::Windows::Foundation::IClosable>
    {
        ContactActionEntity(std::nullptr_t) noexcept {}
        ContactActionEntity(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::AI::Actions::IContactActionEntity(ptr, take_ownership_from_abi) {}
    };
    struct WINRT_IMPL_EMPTY_BASES CustomActionEntityStore : winrt::Windows::AI::Actions::ICustomActionEntityStore,
        impl::require<CustomActionEntityStore, winrt::Windows::Foundation::IClosable>
    {
        CustomActionEntityStore(std::nullptr_t) noexcept {}
        CustomActionEntityStore(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::AI::Actions::ICustomActionEntityStore(ptr, take_ownership_from_abi) {}
    };
    struct WINRT_IMPL_EMPTY_BASES CustomTextActionEntity : winrt::Windows::AI::Actions::ICustomTextActionEntity,
        impl::base<CustomTextActionEntity, winrt::Windows::AI::Actions::ActionEntity>,
        impl::require<CustomTextActionEntity, winrt::Windows::AI::Actions::IActionEntity, winrt::Windows::AI::Actions::IActionEntity2, winrt::Windows::Foundation::IClosable>
    {
        CustomTextActionEntity(std::nullptr_t) noexcept {}
        CustomTextActionEntity(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::AI::Actions::ICustomTextActionEntity(ptr, take_ownership_from_abi) {}
    };
    struct WINRT_IMPL_EMPTY_BASES DateTimeActionEntity : winrt::Windows::AI::Actions::IDateTimeActionEntity,
        impl::base<DateTimeActionEntity, winrt::Windows::AI::Actions::ActionEntity>,
        impl::require<DateTimeActionEntity, winrt::Windows::AI::Actions::IActionEntity, winrt::Windows::AI::Actions::IActionEntity2, winrt::Windows::Foundation::IClosable>
    {
        DateTimeActionEntity(std::nullptr_t) noexcept {}
        DateTimeActionEntity(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::AI::Actions::IDateTimeActionEntity(ptr, take_ownership_from_abi) {}
    };
    struct WINRT_IMPL_EMPTY_BASES DocumentActionEntity : winrt::Windows::AI::Actions::IDocumentActionEntity,
        impl::base<DocumentActionEntity, winrt::Windows::AI::Actions::ActionEntity>,
        impl::require<DocumentActionEntity, winrt::Windows::AI::Actions::IActionEntity, winrt::Windows::AI::Actions::IActionEntity2, winrt::Windows::Foundation::IClosable>
    {
        DocumentActionEntity(std::nullptr_t) noexcept {}
        DocumentActionEntity(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::AI::Actions::IDocumentActionEntity(ptr, take_ownership_from_abi) {}
    };
    struct WINRT_IMPL_EMPTY_BASES FileActionEntity : winrt::Windows::AI::Actions::IFileActionEntity,
        impl::base<FileActionEntity, winrt::Windows::AI::Actions::ActionEntity>,
        impl::require<FileActionEntity, winrt::Windows::AI::Actions::IActionEntity, winrt::Windows::AI::Actions::IActionEntity2, winrt::Windows::Foundation::IClosable>
    {
        FileActionEntity(std::nullptr_t) noexcept {}
        FileActionEntity(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::AI::Actions::IFileActionEntity(ptr, take_ownership_from_abi) {}
    };
    struct WINRT_IMPL_EMPTY_BASES NamedActionEntity : winrt::Windows::AI::Actions::INamedActionEntity,
        impl::require<NamedActionEntity, winrt::Windows::Foundation::IClosable>
    {
        NamedActionEntity(std::nullptr_t) noexcept {}
        NamedActionEntity(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::AI::Actions::INamedActionEntity(ptr, take_ownership_from_abi) {}
    };
    struct WINRT_IMPL_EMPTY_BASES PhotoActionEntity : winrt::Windows::AI::Actions::IPhotoActionEntity,
        impl::base<PhotoActionEntity, winrt::Windows::AI::Actions::ActionEntity>,
        impl::require<PhotoActionEntity, winrt::Windows::AI::Actions::IActionEntity, winrt::Windows::AI::Actions::IActionEntity2, winrt::Windows::Foundation::IClosable>
    {
        PhotoActionEntity(std::nullptr_t) noexcept {}
        PhotoActionEntity(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::AI::Actions::IPhotoActionEntity(ptr, take_ownership_from_abi) {}
    };
    struct WINRT_IMPL_EMPTY_BASES RemoteFileActionEntity : winrt::Windows::AI::Actions::IRemoteFileActionEntity,
        impl::base<RemoteFileActionEntity, winrt::Windows::AI::Actions::ActionEntity>,
        impl::require<RemoteFileActionEntity, winrt::Windows::AI::Actions::IRemoteFileActionEntity2, winrt::Windows::AI::Actions::IActionEntity, winrt::Windows::AI::Actions::IActionEntity2, winrt::Windows::Foundation::IClosable>
    {
        RemoteFileActionEntity(std::nullptr_t) noexcept {}
        RemoteFileActionEntity(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::AI::Actions::IRemoteFileActionEntity(ptr, take_ownership_from_abi) {}
    };
    struct WINRT_IMPL_EMPTY_BASES StreamingTextActionEntity : winrt::Windows::AI::Actions::IStreamingTextActionEntity,
        impl::base<StreamingTextActionEntity, winrt::Windows::AI::Actions::ActionEntity>,
        impl::require<StreamingTextActionEntity, winrt::Windows::AI::Actions::IActionEntity, winrt::Windows::AI::Actions::IActionEntity2, winrt::Windows::Foundation::IClosable>
    {
        StreamingTextActionEntity(std::nullptr_t) noexcept {}
        StreamingTextActionEntity(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::AI::Actions::IStreamingTextActionEntity(ptr, take_ownership_from_abi) {}
    };
    struct WINRT_IMPL_EMPTY_BASES StreamingTextActionEntityTextChangedArgs : winrt::Windows::AI::Actions::IStreamingTextActionEntityTextChangedArgs
    {
        StreamingTextActionEntityTextChangedArgs(std::nullptr_t) noexcept {}
        StreamingTextActionEntityTextChangedArgs(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::AI::Actions::IStreamingTextActionEntityTextChangedArgs(ptr, take_ownership_from_abi) {}
    };
    struct WINRT_IMPL_EMPTY_BASES StreamingTextActionEntityWriter : winrt::Windows::AI::Actions::IStreamingTextActionEntityWriter,
        impl::require<StreamingTextActionEntityWriter, winrt::Windows::Foundation::IClosable>
    {
        StreamingTextActionEntityWriter(std::nullptr_t) noexcept {}
        StreamingTextActionEntityWriter(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::AI::Actions::IStreamingTextActionEntityWriter(ptr, take_ownership_from_abi) {}
    };
    struct WINRT_IMPL_EMPTY_BASES TableActionEntity : winrt::Windows::AI::Actions::ITableActionEntity,
        impl::base<TableActionEntity, winrt::Windows::AI::Actions::ActionEntity>,
        impl::require<TableActionEntity, winrt::Windows::AI::Actions::IActionEntity, winrt::Windows::AI::Actions::IActionEntity2, winrt::Windows::Foundation::IClosable>
    {
        TableActionEntity(std::nullptr_t) noexcept {}
        TableActionEntity(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::AI::Actions::ITableActionEntity(ptr, take_ownership_from_abi) {}
    };
    struct WINRT_IMPL_EMPTY_BASES TextActionEntity : winrt::Windows::AI::Actions::ITextActionEntity,
        impl::base<TextActionEntity, winrt::Windows::AI::Actions::ActionEntity>,
        impl::require<TextActionEntity, winrt::Windows::AI::Actions::ITextActionEntity2, winrt::Windows::AI::Actions::IActionEntity, winrt::Windows::AI::Actions::IActionEntity2, winrt::Windows::Foundation::IClosable>
    {
        TextActionEntity(std::nullptr_t) noexcept {}
        TextActionEntity(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::AI::Actions::ITextActionEntity(ptr, take_ownership_from_abi) {}
    };
    struct WINRT_IMPL_EMPTY_BASES UriActionEntity : winrt::Windows::AI::Actions::IUriActionEntity,
        impl::base<UriActionEntity, winrt::Windows::AI::Actions::ActionEntity>,
        impl::require<UriActionEntity, winrt::Windows::AI::Actions::IActionEntity, winrt::Windows::AI::Actions::IActionEntity2, winrt::Windows::Foundation::IClosable>
    {
        UriActionEntity(std::nullptr_t) noexcept {}
        UriActionEntity(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::AI::Actions::IUriActionEntity(ptr, take_ownership_from_abi) {}
    };
}
#endif
