[
    {
        "region_name": "Fire Temple Lower",
        "dungeon": "Fire Temple",
        "locations": {
            "Fire Temple MQ Map Room Side Chest": "True",
            "Fire Temple MQ Near Boss Chest": "
                ((Hover_Boots or (logic_fire_mq_near_boss and Bow)) and has_fire_source) or 
                (Progressive_Hookshot and (can_use(Fire_Arrows) or 
                    (can_use(Dins_Fire) and 
                    ((damage_multiplier != 'ohko' and damage_multiplier != 'quadruple') or can_use(Goron_Tunic) or 
                        Bow or (Progressive_Hookshot, 2)))))"
        },
        "exits": {
            "DMC Central": "True",
            "Fire Boss Room": "
                has_fire_source and can_use(Goron_Tunic) and Megaton_Hammer and Boss_Key_Fire_Temple and
                (logic_fire_boss_door_jump or Hover_Boots or at('Fire Temple Upper', True))",
            "Fire Lower Locked Door": "
                (Small_Key_Fire_Temple, 5) and 
                (has_explosives or Megaton_Hammer or Progressive_Hookshot)",
            "Fire Big Lava Room": "can_use(Megaton_Hammer)"
        }
    },
    {
        "region_name": "Fire Lower Locked Door",
        "dungeon": "Fire Temple",
        "locations": {
            "Fire Temple MQ Megaton Hammer Chest": "True",
            "Fire Temple MQ Map Chest": "Megaton_Hammer"
        }
    },
    {
        "region_name": "Fire Big Lava Room",
        "dungeon": "Fire Temple",
        "locations": {
            "Fire Temple MQ Boss Key Chest": "
                has_fire_source and (Bow or logic_fire_mq_bk_chest) and 
                Progressive_Hookshot",
            "Fire Temple MQ Big Lava Room Blocked Door Chest": "
                has_fire_source and Progressive_Hookshot and has_explosives",
            "Fire Temple MQ GS Big Lava Room Open Door": "True"
        },
        "exits": {
            "Fire Lower Maze": "
                can_use(Goron_Tunic) and (Small_Key_Fire_Temple, 2) and has_fire_source"
        }
    },
    {
        "region_name": "Fire Lower Maze",
        "dungeon": "Fire Temple",
        "locations": {
            "Fire Temple MQ Lizalfos Maze Lower Chest": "True",
            "Fire Temple MQ Lizalfos Maze Side Room Chest": "
                has_explosives and (logic_fire_mq_maze_side_room or can_use(Hookshot))"
        },
        "exits": {
            "Fire Upper Maze": "
                (has_explosives or logic_rusted_switches) and can_use(Hookshot)"
        }
    },
    {
        "region_name": "Fire Upper Maze",
        "dungeon": "Fire Temple",
        "locations": {
            "Fire Temple MQ Lizalfos Maze Upper Chest": "True",
            "Fire Temple MQ Compass Chest": "has_explosives",
            "Fire Temple MQ GS Skull On Fire": "
                can_play(Song_of_Time) or can_use(Longshot)"
        },
        "exits": {
            "Fire Temple Upper": "(Small_Key_Fire_Temple, 3) and Bow"
        }
    },
    {
        "region_name": "Fire Temple Upper",
        "dungeon": "Fire Temple",
        "locations": {
            "Fire Temple MQ Freestanding Key": "True",
            "Fire Temple MQ Chest On Fire": "(Small_Key_Fire_Temple, 4)",
            "Fire Temple MQ GS Fire Wall Maze Side Room": "
                can_play(Song_of_Time) or Hover_Boots",
            "Fire Temple MQ GS Fire Wall Maze Center": "has_explosives",
            "Fire Temple MQ GS Above Fire Wall Maze": "(Small_Key_Fire_Temple, 5)"
        }
    },
    {
        "region_name": "Fire Boss Room",
        "dungeon": "Fire Temple",
        "locations": {
            "Fire Temple Volvagia Heart": "True",
            "Volvagia": "True"
        }
    }
]
