[labels] 36:975E :pos_1_0 36:976D :pos_1_1 36:9819 :pos_1_10 36:9828 :pos_1_11 36:9837 :pos_1_12 36:9845 :pos_1_13 36:984B :pos_1_14 36:9851 :pos_1_15 36:9873 :pos_1_16 36:9898 :pos_1_17 36:989E :pos_1_18 36:98A4 :pos_1_19 36:9787 :pos_1_2 36:98C6 :pos_1_20 36:98EB :pos_1_21 36:98F1 :pos_1_22 36:98F7 :pos_1_23 36:9919 :pos_1_24 36:993E :pos_1_25 36:9944 :pos_1_26 36:994A :pos_1_27 36:996C :pos_1_28 36:9AA5 :pos_1_29 36:9796 :pos_1_3 36:B796 :pos_1_30 36:97A5 :pos_1_4 36:97B4 :pos_1_5 36:97D5 :pos_1_6 36:97E8 :pos_1_7 36:97F7 :pos_1_8 36:9806 :pos_1_9 36:99B2 CheckIfLinkShouldDie 36:99BB CheckIfLinkShouldDie_dead 36:99BD CheckIfLinkShouldDie_done 1D:A085 Check_for_Blind_Fight 36:B713 CopyShield 36:B729 CopyShield_loop_copy 36:B74B CopyShield_shield_positon_gfx 36:B6D1 CopySword 36:B6E7 CopySword_loop_copy 36:B709 CopySword_sword_positon_gfx 36:95A5 DMAKholdstare 36:9617 DMATrinexx 09:C114 Dungeon_ResetSprites 36:94F5 EnemizerCodeStart 36:8100 EnemizerFlags 36:8104 EnemizerFlags_agahnim_fun_balls 36:8101 EnemizerFlags_close_blind_door 36:8105 EnemizerFlags_enable_mimic_override 36:8106 EnemizerFlags_enable_terrorpin_ai_fix 36:8102 EnemizerFlags_moldorm_eye_count 36:8100 EnemizerFlags_randomize_bushes 36:8103 EnemizerFlags_randomize_sprites 36:8000 EnemizerTablesStart 29:803C Ext_OnBossDeath 29:804B Ext_OnDungeonCompleted 29:8041 Ext_OnDungeonEnter 29:8046 Ext_OnDungeonExit 29:8019 Ext_OnFairyRevive 29:8000 Ext_OnFileCreate 29:8005 Ext_OnFileLoad 29:800A Ext_OnFileSave 29:8023 Ext_OnIemMenuOpen 29:802D Ext_OnItemChange 29:8028 Ext_OnItemMenuClose 29:8014 Ext_OnMapUse 29:8037 Ext_OnPlayerAttack 29:8032 Ext_OnPlayerDamaged 29:800F Ext_OnPlayerDeath 29:801E Ext_OnYItemUse 29:8050 Ext_OnZeldaRescued 36:971A FixTerrorpin 36:9728 FixTerrorpin_new 36:C79A GFX_Kholdstare_Shell 36:D79A GFX_Trinexx_Shell 36:DF9A GFX_Trinexx_Shell2 0D:BA71 GetRandomInt 1D:A090 Initialize_Blind_Fight 0D:D97F Kholdstare_Draw 36:9A87 LoadFile 36:9A9E LoadNewSoundFx 36:B753 LoadOverworldSprites 02:8118 Module_LoadFile_indoors 36:99E7 Moldorm_UpdateOamPosition 36:99ED Moldorm_UpdateOamPosition_more_eyes 36:956C NMIHookAction 36:9584 NMIHookAction_loadKholdstare 36:9590 NMIHookAction_loadTrinexx 36:959A NMIHookAction_return 00:80D5 NMIHookReturn 36:9A98 NewLoadSoundBank 36:9A92 NewLoadSoundBank_Intro 36:96FA OnInitFileSelect 36:970F OnInitFileSelect_continue 07:8000 Player_Main 00:8888 Sound_LoadSongBank 0D:BB8A Sound_SetSfx3PanLong 0D:BB67 Sound_SetSfxPanWithPlayerCoords 36:B75D Spawn_Bees 36:B779 Spawn_Bees_done 1E:C6FA SpritePrep_Eyegore 36:9A1A SpritePrep_EyegoreNew 36:9A31 SpritePrep_EyegoreNew_mimic 36:9A25 SpritePrep_EyegoreNew_new 09:C44E Sprite_ResetAll 1D:F65D Sprite_SpawnDynamically 36:B77A VitreousKeyReset 36:9743 boss_move 36:9935 boss_move_loop_bottom_left 36:9963 boss_move_loop_bottom_left2 36:98E2 boss_move_loop_bottom_right 36:9910 boss_move_loop_bottom_right2 36:983C boss_move_loop_middle 36:986A boss_move_loop_middle2 36:988F boss_move_loop_top_right 36:98BD boss_move_loop_top_right2 36:9933 boss_move_move_to_bottom_left 36:98E0 boss_move_move_to_bottom_right 36:983A boss_move_move_to_middle 36:988D boss_move_move_to_top_right 36:97D2 boss_move_no_blind_door 36:9863 boss_move_no_change 36:98B6 boss_move_no_change2 36:9909 boss_move_no_change3 36:995C boss_move_no_change4 36:9885 boss_move_no_change_ov 36:98D8 boss_move_no_change_ov2 36:992B boss_move_no_change_ov3 36:997E boss_move_no_change_ov4 36:9986 boss_move_return 36:99BE change_heartcontainer_position 36:99E1 change_heartcontainer_position_not_moldorm_room 36:B782 check_blind_boss_room 36:9731 check_special_action 36:973E check_special_action_no_special_action 36:8000 enemizer_info_table 07:80D5 linkIsDead 07:80F7 linkNotDead 36:B79A modified_room_object_table 36:8374 moved_room_header_bank_value_address 36:9A02 newKodongoCollision 36:9A19 newKodongoCollision_continue 36:9987 new_kholdstare_code 36:9997 new_kholdstare_code_already_iced 36:999C new_trinexx_code 36:99AC new_trinexx_code_already_rocked 36:9A66 notItemSprite_Mimic 36:9A7A notItemSprite_Mimic_changeSpriteId 36:9A82 notItemSprite_Mimic_continue 36:9A7F notItemSprite_Mimic_reloadSpriteIdAndSkipMimic 36:9A4E resetSprite_Mimic 36:9A60 resetSprite_Mimic_notMimic 36:8375 room_header_table 36:AAD1 shieldgfx 36:94F5 sprite_bush_spawn 36:950F sprite_bush_spawn_continue 36:9565 sprite_bush_spawn_dontGoPhase2 36:9525 sprite_bush_spawn_item_table 36:954C sprite_bush_spawn_newSpriteSpawn 36:953B sprite_bush_spawn_not_random 36:950B sprite_bush_spawn_not_random_old 36:9568 sprite_bush_spawn_return 36:8120 sprite_bush_spawn_table 36:8248 sprite_bush_spawn_table_dungeons 36:8120 sprite_bush_spawn_table_overworld 36:8370 sprite_bush_spawn_table_random_sprites 36:9AD1 swordgfx