// // Copyright (c) Microsoft Corporation. All rights reserved. // // // File generated by WinMDIDL version 8.00.0021 // import "inspectable.idl"; import "AsyncInfo.idl"; import "EventToken.idl"; import "windowscontracts.idl"; import "Windows.Foundation.idl"; import "Windows.Foundation.Numerics.idl"; import "Windows.Graphics.idl"; import "Windows.Graphics.DirectX.idl"; import "Windows.Graphics.Effects.idl"; import "Windows.System.idl"; import "Windows.UI.idl"; import "Windows.UI.Core.idl"; // Forward Declare namespace Windows { namespace Foundation { interface IAsyncAction; interface IClosable; } } namespace Windows { namespace Foundation { namespace Numerics { typedef struct Matrix3x2 Matrix3x2; typedef struct Matrix4x4 Matrix4x4; typedef struct Quaternion Quaternion; typedef struct Vector2 Vector2; typedef struct Vector3 Vector3; typedef struct Vector4 Vector4; } } } namespace Windows { namespace Foundation { typedef struct Point Point; typedef struct Size Size; typedef struct TimeSpan TimeSpan; apicontract UniversalApiContract; } } namespace Windows { namespace Graphics { namespace DirectX { typedef enum DirectXAlphaMode DirectXAlphaMode; typedef enum DirectXColorSpace DirectXColorSpace; typedef enum DirectXPixelFormat DirectXPixelFormat; } } } namespace Windows { namespace Graphics { namespace Effects { interface IGraphicsEffect; interface IGraphicsEffectSource; } } } namespace Windows { namespace Graphics { interface IGeometrySource2D; typedef struct PointInt32 PointInt32; typedef struct RectInt32 RectInt32; typedef struct SizeInt32 SizeInt32; } } namespace Windows { namespace System { runtimeclass DispatcherQueue; } } namespace Windows { namespace UI { typedef struct Color Color; } } namespace Windows { namespace UI { namespace Core { runtimeclass CoreDispatcher; } } } namespace Windows { namespace UI { namespace Composition { typedef enum AnimationControllerProgressBehavior AnimationControllerProgressBehavior; typedef enum AnimationDelayBehavior AnimationDelayBehavior; typedef enum AnimationDirection AnimationDirection; typedef enum AnimationIterationBehavior AnimationIterationBehavior; typedef enum AnimationPropertyAccessMode AnimationPropertyAccessMode; typedef enum AnimationStopBehavior AnimationStopBehavior; typedef enum CompositionBackfaceVisibility CompositionBackfaceVisibility; typedef enum CompositionBatchTypes CompositionBatchTypes; typedef enum CompositionBitmapInterpolationMode CompositionBitmapInterpolationMode; typedef enum CompositionBorderMode CompositionBorderMode; typedef enum CompositionColorSpace CompositionColorSpace; typedef enum CompositionCompositeMode CompositionCompositeMode; typedef enum CompositionDropShadowSourcePolicy CompositionDropShadowSourcePolicy; typedef enum CompositionEasingFunctionMode CompositionEasingFunctionMode; typedef enum CompositionEffectFactoryLoadStatus CompositionEffectFactoryLoadStatus; typedef enum CompositionGetValueStatus CompositionGetValueStatus; typedef enum CompositionGradientExtendMode CompositionGradientExtendMode; typedef enum CompositionMappingMode CompositionMappingMode; typedef enum CompositionStretch CompositionStretch; typedef enum CompositionStrokeCap CompositionStrokeCap; typedef enum CompositionStrokeLineJoin CompositionStrokeLineJoin; typedef struct InkTrailPoint InkTrailPoint; interface IAmbientLight; interface IAmbientLight2; interface IAnimationController; interface IAnimationControllerStatics; interface IAnimationObject; interface IAnimationPropertyInfo; interface IAnimationPropertyInfo2; interface IBackEasingFunction; interface IBooleanKeyFrameAnimation; interface IBounceEasingFunction; interface IBounceScalarNaturalMotionAnimation; interface IBounceVector2NaturalMotionAnimation; interface IBounceVector3NaturalMotionAnimation; interface ICircleEasingFunction; interface IColorKeyFrameAnimation; interface ICompositionAnimation; interface ICompositionAnimation2; interface ICompositionAnimation3; interface ICompositionAnimation4; interface ICompositionAnimationBase; interface ICompositionAnimationFactory; interface ICompositionAnimationGroup; interface ICompositionBackdropBrush; interface ICompositionBatchCompletedEventArgs; interface ICompositionBrush; interface ICompositionBrushFactory; interface ICompositionCapabilities; interface ICompositionCapabilitiesStatics; interface ICompositionClip; interface ICompositionClip2; interface ICompositionClipFactory; interface ICompositionColorBrush; interface ICompositionColorGradientStop; interface ICompositionColorGradientStopCollection; interface ICompositionCommitBatch; interface ICompositionContainerShape; interface ICompositionDrawingSurface; interface ICompositionDrawingSurface2; interface ICompositionDrawingSurfaceFactory; interface ICompositionEasingFunction; interface ICompositionEasingFunctionFactory; interface ICompositionEasingFunctionStatics; interface ICompositionEffectBrush; interface ICompositionEffectFactory; interface ICompositionEffectSourceParameter; interface ICompositionEffectSourceParameterFactory; interface ICompositionEllipseGeometry; interface ICompositionGeometricClip; interface ICompositionGeometry; interface ICompositionGeometryFactory; interface ICompositionGradientBrush; interface ICompositionGradientBrush2; interface ICompositionGradientBrushFactory; interface ICompositionGraphicsDevice; interface ICompositionGraphicsDevice2; interface ICompositionGraphicsDevice3; interface ICompositionGraphicsDevice4; interface ICompositionLight; interface ICompositionLight2; interface ICompositionLight3; interface ICompositionLightFactory; interface ICompositionLineGeometry; interface ICompositionLinearGradientBrush; interface ICompositionMaskBrush; interface ICompositionMipmapSurface; interface ICompositionNineGridBrush; interface ICompositionObject; interface ICompositionObject2; interface ICompositionObject3; interface ICompositionObject4; interface ICompositionObject5; interface ICompositionObjectFactory; interface ICompositionObjectStatics; interface ICompositionPath; interface ICompositionPathFactory; interface ICompositionPathGeometry; interface ICompositionProjectedShadow; interface ICompositionProjectedShadowCaster; interface ICompositionProjectedShadowCasterCollection; interface ICompositionProjectedShadowCasterCollectionStatics; interface ICompositionProjectedShadowReceiver; interface ICompositionProjectedShadowReceiverUnorderedCollection; interface ICompositionPropertySet; interface ICompositionPropertySet2; interface ICompositionRadialGradientBrush; interface ICompositionRectangleGeometry; interface ICompositionRoundedRectangleGeometry; interface ICompositionScopedBatch; interface ICompositionShadow; interface ICompositionShadowFactory; interface ICompositionShape; interface ICompositionShapeFactory; interface ICompositionSpriteShape; interface ICompositionSupportsSystemBackdrop; interface ICompositionSurface; interface ICompositionSurfaceBrush; interface ICompositionSurfaceBrush2; interface ICompositionSurfaceBrush3; interface ICompositionSurfaceFacade; interface ICompositionTarget; interface ICompositionTargetFactory; interface ICompositionTexture; interface ICompositionTextureFactory; interface ICompositionTransform; interface ICompositionTransformFactory; interface ICompositionViewBox; interface ICompositionVirtualDrawingSurface; interface ICompositionVirtualDrawingSurfaceFactory; interface ICompositionVisualSurface; interface ICompositor; interface ICompositor2; interface ICompositor3; interface ICompositor4; interface ICompositor5; interface ICompositor6; interface ICompositor7; interface ICompositor8; interface ICompositorStatics; interface ICompositorWithBlurredWallpaperBackdropBrush; interface ICompositorWithProjectedShadow; interface ICompositorWithRadialGradient; interface ICompositorWithVisualSurface; interface IContainerVisual; interface IContainerVisualFactory; interface ICubicBezierEasingFunction; interface IDelegatedInkTrailVisual; interface IDelegatedInkTrailVisualStatics; interface IDistantLight; interface IDistantLight2; interface IDropShadow; interface IDropShadow2; interface IElasticEasingFunction; interface IExponentialEasingFunction; interface IExpressionAnimation; interface IImplicitAnimationCollection; interface IInsetClip; interface IKeyFrameAnimation; interface IKeyFrameAnimation2; interface IKeyFrameAnimation3; interface IKeyFrameAnimationFactory; interface ILayerVisual; interface ILayerVisual2; interface ILinearEasingFunction; interface INaturalMotionAnimation; interface INaturalMotionAnimationFactory; interface IPathKeyFrameAnimation; interface IPointLight; interface IPointLight2; interface IPointLight3; interface IPowerEasingFunction; interface IQuaternionKeyFrameAnimation; interface IRectangleClip; interface IRedirectVisual; interface IRenderingDeviceReplacedEventArgs; interface IScalarKeyFrameAnimation; interface IScalarNaturalMotionAnimation; interface IScalarNaturalMotionAnimationFactory; interface IShapeVisual; interface ISineEasingFunction; interface ISpotLight; interface ISpotLight2; interface ISpotLight3; interface ISpringScalarNaturalMotionAnimation; interface ISpringVector2NaturalMotionAnimation; interface ISpringVector3NaturalMotionAnimation; interface ISpriteVisual; interface ISpriteVisual2; interface IStepEasingFunction; interface IVector2KeyFrameAnimation; interface IVector2NaturalMotionAnimation; interface IVector2NaturalMotionAnimationFactory; interface IVector3KeyFrameAnimation; interface IVector3NaturalMotionAnimation; interface IVector3NaturalMotionAnimationFactory; interface IVector4KeyFrameAnimation; interface IVisual; interface IVisual2; interface IVisual3; interface IVisual4; interface IVisualCollection; interface IVisualElement; interface IVisualElement2; interface IVisualFactory; interface IVisualUnorderedCollection; runtimeclass AmbientLight; runtimeclass AnimationController; runtimeclass AnimationPropertyInfo; runtimeclass BackEasingFunction; runtimeclass BooleanKeyFrameAnimation; runtimeclass BounceEasingFunction; runtimeclass BounceScalarNaturalMotionAnimation; runtimeclass BounceVector2NaturalMotionAnimation; runtimeclass BounceVector3NaturalMotionAnimation; runtimeclass CircleEasingFunction; runtimeclass ColorKeyFrameAnimation; runtimeclass CompositionAnimation; runtimeclass CompositionAnimationGroup; runtimeclass CompositionBackdropBrush; runtimeclass CompositionBatchCompletedEventArgs; runtimeclass CompositionBrush; runtimeclass CompositionCapabilities; runtimeclass CompositionClip; runtimeclass CompositionColorBrush; runtimeclass CompositionColorGradientStop; runtimeclass CompositionColorGradientStopCollection; runtimeclass CompositionCommitBatch; runtimeclass CompositionContainerShape; runtimeclass CompositionDrawingSurface; runtimeclass CompositionEasingFunction; runtimeclass CompositionEffectBrush; runtimeclass CompositionEffectFactory; runtimeclass CompositionEffectSourceParameter; runtimeclass CompositionEllipseGeometry; runtimeclass CompositionGeometricClip; runtimeclass CompositionGeometry; runtimeclass CompositionGradientBrush; runtimeclass CompositionGraphicsDevice; runtimeclass CompositionLight; runtimeclass CompositionLineGeometry; runtimeclass CompositionLinearGradientBrush; runtimeclass CompositionMaskBrush; runtimeclass CompositionMipmapSurface; runtimeclass CompositionNineGridBrush; runtimeclass CompositionObject; runtimeclass CompositionPath; runtimeclass CompositionPathGeometry; runtimeclass CompositionProjectedShadow; runtimeclass CompositionProjectedShadowCaster; runtimeclass CompositionProjectedShadowCasterCollection; runtimeclass CompositionProjectedShadowReceiver; runtimeclass CompositionProjectedShadowReceiverUnorderedCollection; runtimeclass CompositionPropertySet; runtimeclass CompositionRadialGradientBrush; runtimeclass CompositionRectangleGeometry; runtimeclass CompositionRoundedRectangleGeometry; runtimeclass CompositionScopedBatch; runtimeclass CompositionShadow; runtimeclass CompositionShape; runtimeclass CompositionShapeCollection; runtimeclass CompositionSpriteShape; runtimeclass CompositionStrokeDashArray; runtimeclass CompositionSurfaceBrush; runtimeclass CompositionTarget; runtimeclass CompositionTexture; runtimeclass CompositionTransform; runtimeclass CompositionViewBox; runtimeclass CompositionVirtualDrawingSurface; runtimeclass CompositionVisualSurface; runtimeclass Compositor; runtimeclass ContainerVisual; runtimeclass CubicBezierEasingFunction; runtimeclass DelegatedInkTrailVisual; runtimeclass DistantLight; runtimeclass DropShadow; runtimeclass ElasticEasingFunction; runtimeclass ExponentialEasingFunction; runtimeclass ExpressionAnimation; runtimeclass ImplicitAnimationCollection; runtimeclass InitialValueExpressionCollection; runtimeclass InsetClip; runtimeclass KeyFrameAnimation; runtimeclass LayerVisual; runtimeclass LinearEasingFunction; runtimeclass NaturalMotionAnimation; runtimeclass PathKeyFrameAnimation; runtimeclass PointLight; runtimeclass PowerEasingFunction; runtimeclass QuaternionKeyFrameAnimation; runtimeclass RectangleClip; runtimeclass RedirectVisual; runtimeclass RenderingDeviceReplacedEventArgs; runtimeclass ScalarKeyFrameAnimation; runtimeclass ScalarNaturalMotionAnimation; runtimeclass ShapeVisual; runtimeclass SineEasingFunction; runtimeclass SpotLight; runtimeclass SpringScalarNaturalMotionAnimation; runtimeclass SpringVector2NaturalMotionAnimation; runtimeclass SpringVector3NaturalMotionAnimation; runtimeclass SpriteVisual; runtimeclass StepEasingFunction; runtimeclass Vector2KeyFrameAnimation; runtimeclass Vector2NaturalMotionAnimation; runtimeclass Vector3KeyFrameAnimation; runtimeclass Vector3NaturalMotionAnimation; runtimeclass Vector4KeyFrameAnimation; runtimeclass Visual; runtimeclass VisualCollection; runtimeclass VisualUnorderedCollection; } } } // Generic instantiations namespace Windows { namespace UI { namespace Composition { declare { interface Windows.Foundation.Collections.IIterable*>; interface Windows.Foundation.Collections.IIterable; interface Windows.Foundation.Collections.IIterable; interface Windows.Foundation.Collections.IIterable; interface Windows.Foundation.Collections.IIterable; interface Windows.Foundation.Collections.IIterable; interface Windows.Foundation.Collections.IIterable; interface Windows.Foundation.Collections.IIterable; interface Windows.Foundation.Collections.IIterator*>; interface Windows.Foundation.Collections.IIterator; interface Windows.Foundation.Collections.IIterator; interface Windows.Foundation.Collections.IIterator; interface Windows.Foundation.Collections.IIterator; interface Windows.Foundation.Collections.IIterator; interface Windows.Foundation.Collections.IIterator; interface Windows.Foundation.Collections.IIterator; interface Windows.Foundation.Collections.IKeyValuePair; interface Windows.Foundation.Collections.IMapView; interface Windows.Foundation.Collections.IMap; interface Windows.Foundation.Collections.IVectorView; interface Windows.Foundation.Collections.IVectorView; interface Windows.Foundation.Collections.IVectorView; interface Windows.Foundation.Collections.IVector; interface Windows.Foundation.Collections.IVector; interface Windows.Foundation.Collections.IVector; interface Windows.Foundation.IAsyncOperation; interface Windows.Foundation.TypedEventHandler; interface Windows.Foundation.TypedEventHandler; interface Windows.Foundation.TypedEventHandler; } } } } // Type definition namespace Windows { namespace UI { namespace Composition { [contract(Windows.Foundation.UniversalApiContract, 6.0)] enum AnimationControllerProgressBehavior { Default = 0, IncludesDelayTime = 1 }; [contract(Windows.Foundation.UniversalApiContract, 4.0)] enum AnimationDelayBehavior { SetInitialValueAfterDelay = 0, SetInitialValueBeforeDelay = 1 }; [contract(Windows.Foundation.UniversalApiContract, 3.0)] enum AnimationDirection { Normal = 0, Reverse = 1, Alternate = 2, AlternateReverse = 3 }; [contract(Windows.Foundation.UniversalApiContract, 2.0)] enum AnimationIterationBehavior { Count = 0, Forever = 1 }; [contract(Windows.Foundation.UniversalApiContract, 7.0)] enum AnimationPropertyAccessMode { None = 0, ReadOnly = 1, WriteOnly = 2, ReadWrite = 3 }; [contract(Windows.Foundation.UniversalApiContract, 2.0)] enum AnimationStopBehavior { LeaveCurrentValue = 0, SetToInitialValue = 1, SetToFinalValue = 2 }; [contract(Windows.Foundation.UniversalApiContract, 2.0)] enum CompositionBackfaceVisibility { Inherit = 0, Visible = 1, Hidden = 2 }; [contract(Windows.Foundation.UniversalApiContract, 2.0)] [flags] enum CompositionBatchTypes { None = 0x0, Animation = 0x1, Effect = 0x2, [contract(Windows.Foundation.UniversalApiContract, 7.0)] InfiniteAnimation = 0x4, [contract(Windows.Foundation.UniversalApiContract, 7.0)] AllAnimations = 0x5 }; [contract(Windows.Foundation.UniversalApiContract, 2.0)] enum CompositionBitmapInterpolationMode { NearestNeighbor = 0, Linear = 1, [contract(Windows.Foundation.UniversalApiContract, 8.0)] MagLinearMinLinearMipLinear = 2, [contract(Windows.Foundation.UniversalApiContract, 8.0)] MagLinearMinLinearMipNearest = 3, [contract(Windows.Foundation.UniversalApiContract, 8.0)] MagLinearMinNearestMipLinear = 4, [contract(Windows.Foundation.UniversalApiContract, 8.0)] MagLinearMinNearestMipNearest = 5, [contract(Windows.Foundation.UniversalApiContract, 8.0)] MagNearestMinLinearMipLinear = 6, [contract(Windows.Foundation.UniversalApiContract, 8.0)] MagNearestMinLinearMipNearest = 7, [contract(Windows.Foundation.UniversalApiContract, 8.0)] MagNearestMinNearestMipLinear = 8, [contract(Windows.Foundation.UniversalApiContract, 8.0)] MagNearestMinNearestMipNearest = 9 }; [contract(Windows.Foundation.UniversalApiContract, 2.0)] enum CompositionBorderMode { Inherit = 0, Soft = 1, Hard = 2 }; [contract(Windows.Foundation.UniversalApiContract, 2.0)] enum CompositionColorSpace { Auto = 0, Hsl = 1, Rgb = 2, [contract(Windows.Foundation.UniversalApiContract, 5.0)] HslLinear = 3, [contract(Windows.Foundation.UniversalApiContract, 5.0)] RgbLinear = 4 }; [contract(Windows.Foundation.UniversalApiContract, 2.0)] enum CompositionCompositeMode { Inherit = 0, SourceOver = 1, DestinationInvert = 2, [contract(Windows.Foundation.UniversalApiContract, 3.0)] MinBlend = 3 }; [contract(Windows.Foundation.UniversalApiContract, 5.0)] enum CompositionDropShadowSourcePolicy { Default = 0, InheritFromVisualContent = 1 }; [contract(Windows.Foundation.UniversalApiContract, 12.0)] enum CompositionEasingFunctionMode { In = 0, Out = 1, InOut = 2 }; [contract(Windows.Foundation.UniversalApiContract, 2.0)] enum CompositionEffectFactoryLoadStatus { Success = 0, EffectTooComplex = 1, Pending = 2, Other = -1 }; [contract(Windows.Foundation.UniversalApiContract, 2.0)] enum CompositionGetValueStatus { Succeeded = 0, TypeMismatch = 1, NotFound = 2 }; [contract(Windows.Foundation.UniversalApiContract, 5.0)] enum CompositionGradientExtendMode { Clamp = 0, Wrap = 1, Mirror = 2 }; [contract(Windows.Foundation.UniversalApiContract, 7.0)] enum CompositionMappingMode { Absolute = 0, Relative = 1 }; [contract(Windows.Foundation.UniversalApiContract, 2.0)] enum CompositionStretch { None = 0, Fill = 1, Uniform = 2, UniformToFill = 3 }; [contract(Windows.Foundation.UniversalApiContract, 6.0)] enum CompositionStrokeCap { Flat = 0, Square = 1, Round = 2, Triangle = 3 }; [contract(Windows.Foundation.UniversalApiContract, 6.0)] enum CompositionStrokeLineJoin { Miter = 0, Bevel = 1, Round = 2, MiterOrBevel = 3 }; [contract(Windows.Foundation.UniversalApiContract, 12.0)] struct InkTrailPoint { Windows.Foundation.Point Point; FLOAT Radius; }; [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.AmbientLight)] [uuid(A48130A1-B7C4-46F7-B9BF-DAF43A44E6EE)] interface IAmbientLight : IInspectable { [propget] HRESULT Color([out] [retval] Windows.UI.Color* value); [propput] HRESULT Color([in] Windows.UI.Color value); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.AmbientLight)] [uuid(3B64A6BF-5F97-4C94-86E5-042DD386B27D)] interface IAmbientLight2 : IInspectable { [propget] HRESULT Intensity([out] [retval] FLOAT* value); [propput] HRESULT Intensity([in] FLOAT value); } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.AnimationController)] [uuid(C934EFD2-0722-4F5F-A4E2-9510F3D43BF7)] interface IAnimationController : IInspectable { [propget] HRESULT PlaybackRate([out] [retval] FLOAT* value); [propput] HRESULT PlaybackRate([in] FLOAT value); [propget] HRESULT Progress([out] [retval] FLOAT* value); [propput] HRESULT Progress([in] FLOAT value); [propget] HRESULT ProgressBehavior([out] [retval] Windows.UI.Composition.AnimationControllerProgressBehavior* value); [propput] HRESULT ProgressBehavior([in] Windows.UI.Composition.AnimationControllerProgressBehavior value); HRESULT Pause(); HRESULT Resume(); } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.AnimationController)] [uuid(E71164DF-651B-4800-B9E5-6A3BCFED3365)] interface IAnimationControllerStatics : IInspectable { [propget] HRESULT MaxPlaybackRate([out] [retval] FLOAT* value); [propget] HRESULT MinPlaybackRate([out] [retval] FLOAT* value); } [contract(Windows.Foundation.UniversalApiContract, 7.0)] [uuid(E7141E0A-04B8-4FC5-A4DC-195392E57807)] interface IAnimationObject : IInspectable { HRESULT PopulatePropertyInfo([in] HSTRING propertyName, [in] Windows.UI.Composition.AnimationPropertyInfo* propertyInfo); } [contract(Windows.Foundation.UniversalApiContract, 7.0)] [exclusiveto(Windows.UI.Composition.AnimationPropertyInfo)] [uuid(F4716F05-ED77-4E3C-B328-5C3985B3738F)] interface IAnimationPropertyInfo : IInspectable { [propget] HRESULT AccessMode([out] [retval] Windows.UI.Composition.AnimationPropertyAccessMode* value); [propput] HRESULT AccessMode([in] Windows.UI.Composition.AnimationPropertyAccessMode value); } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [exclusiveto(Windows.UI.Composition.AnimationPropertyInfo)] [uuid(591720B4-7472-5218-8B39-DFFE615AE6DA)] interface IAnimationPropertyInfo2 : IInspectable { HRESULT GetResolvedCompositionObject([out] [retval] Windows.UI.Composition.CompositionObject** result); HRESULT GetResolvedCompositionObjectProperty([out] [retval] HSTRING* result); } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [exclusiveto(Windows.UI.Composition.BackEasingFunction)] [uuid(B8560DA4-5E3C-545D-B263-7987A2BD27CB)] interface IBackEasingFunction : IInspectable { [propget] HRESULT Mode([out] [retval] Windows.UI.Composition.CompositionEasingFunctionMode* value); [propget] HRESULT Amplitude([out] [retval] FLOAT* value); } [contract(Windows.Foundation.UniversalApiContract, 7.0)] [exclusiveto(Windows.UI.Composition.BooleanKeyFrameAnimation)] [uuid(95E23A08-D1F4-4972-9770-3EFE68D82E14)] interface IBooleanKeyFrameAnimation : IInspectable { [overload("InsertKeyFrame")] HRESULT InsertKeyFrame([in] FLOAT normalizedProgressKey, [in] boolean value); } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [exclusiveto(Windows.UI.Composition.BounceEasingFunction)] [uuid(E7FDB44B-AAD5-5174-9421-EEF8B75A6A43)] interface IBounceEasingFunction : IInspectable { [propget] HRESULT Mode([out] [retval] Windows.UI.Composition.CompositionEasingFunctionMode* value); [propget] HRESULT Bounces([out] [retval] INT32* value); [propget] HRESULT Bounciness([out] [retval] FLOAT* value); } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.BounceScalarNaturalMotionAnimation)] [uuid(BAA30DCC-A633-4618-9B06-7F7C72C87CFF)] interface IBounceScalarNaturalMotionAnimation : IInspectable { [propget] HRESULT Acceleration([out] [retval] FLOAT* value); [propput] HRESULT Acceleration([in] FLOAT value); [propget] HRESULT Restitution([out] [retval] FLOAT* value); [propput] HRESULT Restitution([in] FLOAT value); } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.BounceVector2NaturalMotionAnimation)] [uuid(DA344196-2154-4B3C-88AA-47361204ECCD)] interface IBounceVector2NaturalMotionAnimation : IInspectable { [propget] HRESULT Acceleration([out] [retval] FLOAT* value); [propput] HRESULT Acceleration([in] FLOAT value); [propget] HRESULT Restitution([out] [retval] FLOAT* value); [propput] HRESULT Restitution([in] FLOAT value); } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.BounceVector3NaturalMotionAnimation)] [uuid(47DABC31-10D3-4518-86F1-09CAF742D113)] interface IBounceVector3NaturalMotionAnimation : IInspectable { [propget] HRESULT Acceleration([out] [retval] FLOAT* value); [propput] HRESULT Acceleration([in] FLOAT value); [propget] HRESULT Restitution([out] [retval] FLOAT* value); [propput] HRESULT Restitution([in] FLOAT value); } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [exclusiveto(Windows.UI.Composition.CircleEasingFunction)] [uuid(1E07222A-6F82-5A28-8748-2E92FC46EE2B)] interface ICircleEasingFunction : IInspectable { [propget] HRESULT Mode([out] [retval] Windows.UI.Composition.CompositionEasingFunctionMode* value); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.ColorKeyFrameAnimation)] [uuid(93ADB5E9-8E05-4593-84A3-DCA152781E56)] interface IColorKeyFrameAnimation : IInspectable { [propget] HRESULT InterpolationColorSpace([out] [retval] Windows.UI.Composition.CompositionColorSpace* value); [propput] HRESULT InterpolationColorSpace([in] Windows.UI.Composition.CompositionColorSpace value); [overload("InsertKeyFrame")] HRESULT InsertKeyFrame([in] FLOAT normalizedProgressKey, [in] Windows.UI.Color value); [overload("InsertKeyFrame")] HRESULT InsertKeyFrameWithEasingFunction([in] FLOAT normalizedProgressKey, [in] Windows.UI.Color value, [in] Windows.UI.Composition.CompositionEasingFunction* easingFunction); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.CompositionAnimation)] [uuid(464C4C2C-1CAA-4061-9B40-E13FDE1503CA)] interface ICompositionAnimation : IInspectable { HRESULT ClearAllParameters(); HRESULT ClearParameter([in] HSTRING key); HRESULT SetColorParameter([in] HSTRING key, [in] Windows.UI.Color value); HRESULT SetMatrix3x2Parameter([in] HSTRING key, [in] Windows.Foundation.Numerics.Matrix3x2 value); HRESULT SetMatrix4x4Parameter([in] HSTRING key, [in] Windows.Foundation.Numerics.Matrix4x4 value); HRESULT SetQuaternionParameter([in] HSTRING key, [in] Windows.Foundation.Numerics.Quaternion value); HRESULT SetReferenceParameter([in] HSTRING key, [in] Windows.UI.Composition.CompositionObject* compositionObject); HRESULT SetScalarParameter([in] HSTRING key, [in] FLOAT value); HRESULT SetVector2Parameter([in] HSTRING key, [in] Windows.Foundation.Numerics.Vector2 value); HRESULT SetVector3Parameter([in] HSTRING key, [in] Windows.Foundation.Numerics.Vector3 value); HRESULT SetVector4Parameter([in] HSTRING key, [in] Windows.Foundation.Numerics.Vector4 value); } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.CompositionAnimation)] [uuid(369B603E-A80F-4948-93E3-ED23FB38C6CB)] interface ICompositionAnimation2 : IInspectable { HRESULT SetBooleanParameter([in] HSTRING key, [in] boolean value); [propget] HRESULT Target([out] [retval] HSTRING* value); [propput] HRESULT Target([in] HSTRING value); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.CompositionAnimation)] [uuid(D51E030D-7DA4-4BD7-BC2D-F4517529F43A)] interface ICompositionAnimation3 : IInspectable { [propget] HRESULT InitialValueExpressions([out] [retval] Windows.UI.Composition.InitialValueExpressionCollection** value); } [contract(Windows.Foundation.UniversalApiContract, 7.0)] [exclusiveto(Windows.UI.Composition.CompositionAnimation)] [uuid(770137BE-76BC-4E23-BFED-FE9CC20F6EC9)] interface ICompositionAnimation4 : IInspectable { HRESULT SetExpressionReferenceParameter([in] HSTRING parameterName, [in] Windows.UI.Composition.IAnimationObject* source); } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [uuid(1C2C2999-E818-48D3-A6DD-D78C82F8ACE9)] interface ICompositionAnimationBase : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.CompositionAnimation)] [uuid(10F6C4FB-6E51-4C25-BBD3-586A9BEC3EF4)] interface ICompositionAnimationFactory : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.CompositionAnimationGroup)] [uuid(5E7CC90C-CD14-4E07-8A55-C72527AABDAC)] interface ICompositionAnimationGroup : IInspectable { [propget] HRESULT Count([out] [retval] INT32* value); HRESULT Add([in] Windows.UI.Composition.CompositionAnimation* value); HRESULT Remove([in] Windows.UI.Composition.CompositionAnimation* value); HRESULT RemoveAll(); } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.CompositionBackdropBrush)] [uuid(C5ACAE58-3898-499E-8D7F-224E91286A5D)] interface ICompositionBackdropBrush : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.CompositionBatchCompletedEventArgs)] [uuid(0D00DAD0-9464-450A-A562-2E2698B0A812)] interface ICompositionBatchCompletedEventArgs : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.CompositionBrush)] [uuid(AB0D7608-30C0-40E9-B568-B60A6BD1FB46)] interface ICompositionBrush : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.CompositionBrush)] [uuid(DA53FB4C-4650-47C4-AD76-765379607ED6)] interface ICompositionBrushFactory : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 4.0)] [exclusiveto(Windows.UI.Composition.CompositionCapabilities)] [uuid(8253353E-B517-48BC-B1E8-4B3561A2E181)] interface ICompositionCapabilities : IInspectable { HRESULT AreEffectsSupported([out] [retval] boolean* result); HRESULT AreEffectsFast([out] [retval] boolean* result); [eventadd] HRESULT Changed([in] Windows.Foundation.TypedEventHandler* handler, [out] [retval] EventRegistrationToken* token); [eventremove] HRESULT Changed([in] EventRegistrationToken token); } [contract(Windows.Foundation.UniversalApiContract, 4.0)] [exclusiveto(Windows.UI.Composition.CompositionCapabilities)] [uuid(F7B7A86E-6416-49E5-8DDF-AFE949E20562)] interface ICompositionCapabilitiesStatics : IInspectable { HRESULT GetForCurrentView([out] [retval] Windows.UI.Composition.CompositionCapabilities** result); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.CompositionClip)] [uuid(1CCD2A52-CFC7-4ACE-9983-146BB8EB6A3C)] interface ICompositionClip : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.CompositionClip)] [uuid(5893E069-3516-40E1-89E0-5BA924927235)] interface ICompositionClip2 : IInspectable { [propget] HRESULT AnchorPoint([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT AnchorPoint([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT CenterPoint([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT CenterPoint([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT Offset([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT Offset([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT RotationAngle([out] [retval] FLOAT* value); [propput] HRESULT RotationAngle([in] FLOAT value); [propget] HRESULT RotationAngleInDegrees([out] [retval] FLOAT* value); [propput] HRESULT RotationAngleInDegrees([in] FLOAT value); [propget] HRESULT Scale([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT Scale([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT TransformMatrix([out] [retval] Windows.Foundation.Numerics.Matrix3x2* value); [propput] HRESULT TransformMatrix([in] Windows.Foundation.Numerics.Matrix3x2 value); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.CompositionClip)] [uuid(B9484CAF-20C7-4AED-AC4A-9C78BA1302CF)] interface ICompositionClipFactory : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.CompositionColorBrush)] [uuid(2B264C5E-BF35-4831-8642-CF70C20FFF2F)] interface ICompositionColorBrush : IInspectable { [propget] HRESULT Color([out] [retval] Windows.UI.Color* value); [propput] HRESULT Color([in] Windows.UI.Color value); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.CompositionColorGradientStop)] [uuid(6F00CA92-C801-4E41-9A8F-A53E20F57778)] interface ICompositionColorGradientStop : IInspectable { [propget] HRESULT Color([out] [retval] Windows.UI.Color* value); [propput] HRESULT Color([in] Windows.UI.Color value); [propget] HRESULT Offset([out] [retval] FLOAT* value); [propput] HRESULT Offset([in] FLOAT value); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.CompositionColorGradientStopCollection)] [uuid(9F1D20EC-7B04-4B1D-90BC-9FA32C0CFD26)] interface ICompositionColorGradientStopCollection : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.CompositionCommitBatch)] [uuid(0D00DAD0-CA07-4400-8C8E-CB5DB08559CC)] interface ICompositionCommitBatch : IInspectable { [propget] HRESULT IsActive([out] [retval] boolean* value); [propget] HRESULT IsEnded([out] [retval] boolean* value); [eventadd] HRESULT Completed([in] Windows.Foundation.TypedEventHandler* handler, [out] [retval] EventRegistrationToken* token); [eventremove] HRESULT Completed([in] EventRegistrationToken token); } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.CompositionContainerShape)] [uuid(4F5E859B-2E5B-44A8-982C-AA0F69C16059)] interface ICompositionContainerShape : IInspectable { [propget] HRESULT Shapes([out] [retval] Windows.UI.Composition.CompositionShapeCollection** value); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.CompositionDrawingSurface)] [uuid(A166C300-FAD0-4D11-9E67-E433162FF49E)] interface ICompositionDrawingSurface : IInspectable { [propget] HRESULT AlphaMode([out] [retval] Windows.Graphics.DirectX.DirectXAlphaMode* value); [propget] HRESULT PixelFormat([out] [retval] Windows.Graphics.DirectX.DirectXPixelFormat* value); [propget] HRESULT Size([out] [retval] Windows.Foundation.Size* value); } [contract(Windows.Foundation.UniversalApiContract, 4.0)] [exclusiveto(Windows.UI.Composition.CompositionDrawingSurface)] [uuid(FAD0E88B-E354-44E8-8E3D-C4880D5A213F)] interface ICompositionDrawingSurface2 : IInspectable { [propget] HRESULT SizeInt32([out] [retval] Windows.Graphics.SizeInt32* value); HRESULT Resize([in] Windows.Graphics.SizeInt32 sizePixels); [overload("Scroll")] HRESULT Scroll([in] Windows.Graphics.PointInt32 offset); [overload("Scroll")] HRESULT ScrollRect([in] Windows.Graphics.PointInt32 offset, [in] Windows.Graphics.RectInt32 scrollRect); [overload("ScrollWithClip")] HRESULT ScrollWithClip([in] Windows.Graphics.PointInt32 offset, [in] Windows.Graphics.RectInt32 clipRect); [overload("ScrollWithClip")] HRESULT ScrollRectWithClip([in] Windows.Graphics.PointInt32 offset, [in] Windows.Graphics.RectInt32 clipRect, [in] Windows.Graphics.RectInt32 scrollRect); } [contract(Windows.Foundation.UniversalApiContract, 4.0)] [exclusiveto(Windows.UI.Composition.CompositionDrawingSurface)] [uuid(9497B00A-312D-46B9-9DB3-412FD79464C8)] interface ICompositionDrawingSurfaceFactory : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.CompositionEasingFunction)] [uuid(5145E356-BF79-4EA8-8CC2-6B5B472E6C9A)] interface ICompositionEasingFunction : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.CompositionEasingFunction)] [uuid(60840774-3DA0-4949-8200-7206C00190A0)] interface ICompositionEasingFunctionFactory : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [exclusiveto(Windows.UI.Composition.CompositionEasingFunction)] [uuid(17A766B6-2936-53EA-B5AF-C642F4A61083)] interface ICompositionEasingFunctionStatics : IInspectable { HRESULT CreateCubicBezierEasingFunction([in] Windows.UI.Composition.Compositor* owner, [in] Windows.Foundation.Numerics.Vector2 controlPoint1, [in] Windows.Foundation.Numerics.Vector2 controlPoint2, [out] [retval] Windows.UI.Composition.CubicBezierEasingFunction** result); HRESULT CreateLinearEasingFunction([in] Windows.UI.Composition.Compositor* owner, [out] [retval] Windows.UI.Composition.LinearEasingFunction** result); [overload("CreateStepEasingFunction")] HRESULT CreateStepEasingFunction([in] Windows.UI.Composition.Compositor* owner, [out] [retval] Windows.UI.Composition.StepEasingFunction** result); [overload("CreateStepEasingFunction")] HRESULT CreateStepEasingFunctionWithStepCount([in] Windows.UI.Composition.Compositor* owner, [in] INT32 stepCount, [out] [retval] Windows.UI.Composition.StepEasingFunction** result); HRESULT CreateBackEasingFunction([in] Windows.UI.Composition.Compositor* owner, [in] Windows.UI.Composition.CompositionEasingFunctionMode mode, [in] FLOAT amplitude, [out] [retval] Windows.UI.Composition.BackEasingFunction** result); HRESULT CreateBounceEasingFunction([in] Windows.UI.Composition.Compositor* owner, [in] Windows.UI.Composition.CompositionEasingFunctionMode mode, [in] INT32 bounces, [in] FLOAT bounciness, [out] [retval] Windows.UI.Composition.BounceEasingFunction** result); HRESULT CreateCircleEasingFunction([in] Windows.UI.Composition.Compositor* owner, [in] Windows.UI.Composition.CompositionEasingFunctionMode mode, [out] [retval] Windows.UI.Composition.CircleEasingFunction** result); HRESULT CreateElasticEasingFunction([in] Windows.UI.Composition.Compositor* owner, [in] Windows.UI.Composition.CompositionEasingFunctionMode mode, [in] INT32 oscillations, [in] FLOAT springiness, [out] [retval] Windows.UI.Composition.ElasticEasingFunction** result); HRESULT CreateExponentialEasingFunction([in] Windows.UI.Composition.Compositor* owner, [in] Windows.UI.Composition.CompositionEasingFunctionMode mode, [in] FLOAT exponent, [out] [retval] Windows.UI.Composition.ExponentialEasingFunction** result); HRESULT CreatePowerEasingFunction([in] Windows.UI.Composition.Compositor* owner, [in] Windows.UI.Composition.CompositionEasingFunctionMode mode, [in] FLOAT power, [out] [retval] Windows.UI.Composition.PowerEasingFunction** result); HRESULT CreateSineEasingFunction([in] Windows.UI.Composition.Compositor* owner, [in] Windows.UI.Composition.CompositionEasingFunctionMode mode, [out] [retval] Windows.UI.Composition.SineEasingFunction** result); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.CompositionEffectBrush)] [uuid(BF7F795E-83CC-44BF-A447-3E3C071789EC)] interface ICompositionEffectBrush : IInspectable { HRESULT GetSourceParameter([in] HSTRING name, [out] [retval] Windows.UI.Composition.CompositionBrush** result); HRESULT SetSourceParameter([in] HSTRING name, [in] Windows.UI.Composition.CompositionBrush* source); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.CompositionEffectFactory)] [uuid(BE5624AF-BA7E-4510-9850-41C0B4FF74DF)] interface ICompositionEffectFactory : IInspectable { HRESULT CreateBrush([out] [retval] Windows.UI.Composition.CompositionEffectBrush** result); [propget] HRESULT ExtendedError([out] [retval] HRESULT* value); [propget] HRESULT LoadStatus([out] [retval] Windows.UI.Composition.CompositionEffectFactoryLoadStatus* value); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.CompositionEffectSourceParameter)] [uuid(858AB13A-3292-4E4E-B3BB-2B6C6544A6EE)] interface ICompositionEffectSourceParameter : IInspectable { [propget] HRESULT Name([out] [retval] HSTRING* value); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.CompositionEffectSourceParameter)] [uuid(B3D9F276-ABA3-4724-ACF3-D0397464DB1C)] interface ICompositionEffectSourceParameterFactory : IInspectable { HRESULT Create([in] HSTRING name, [out] [retval] Windows.UI.Composition.CompositionEffectSourceParameter** value); } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.CompositionEllipseGeometry)] [uuid(4801F884-F6AD-4B93-AFA9-897B64E57B1F)] interface ICompositionEllipseGeometry : IInspectable { [propget] HRESULT Center([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT Center([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT Radius([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT Radius([in] Windows.Foundation.Numerics.Vector2 value); } [contract(Windows.Foundation.UniversalApiContract, 7.0)] [exclusiveto(Windows.UI.Composition.CompositionGeometricClip)] [uuid(C840B581-81C9-4444-A2C1-CCAECE3A50E5)] interface ICompositionGeometricClip : IInspectable { [propget] HRESULT Geometry([out] [retval] Windows.UI.Composition.CompositionGeometry** value); [propput] HRESULT Geometry([in] Windows.UI.Composition.CompositionGeometry* value); [propget] HRESULT ViewBox([out] [retval] Windows.UI.Composition.CompositionViewBox** value); [propput] HRESULT ViewBox([in] Windows.UI.Composition.CompositionViewBox* value); } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.CompositionGeometry)] [uuid(E985217C-6A17-4207-ABD8-5FD3DD612A9D)] interface ICompositionGeometry : IInspectable { [propget] HRESULT TrimEnd([out] [retval] FLOAT* value); [propput] HRESULT TrimEnd([in] FLOAT value); [propget] HRESULT TrimOffset([out] [retval] FLOAT* value); [propput] HRESULT TrimOffset([in] FLOAT value); [propget] HRESULT TrimStart([out] [retval] FLOAT* value); [propput] HRESULT TrimStart([in] FLOAT value); } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.CompositionGeometry)] [uuid(BFFEBFE1-8C25-480B-9F56-FED6B288055D)] interface ICompositionGeometryFactory : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.CompositionGradientBrush)] [uuid(1D9709E0-FFC6-4C0E-A9AB-34144D4C9098)] interface ICompositionGradientBrush : IInspectable { [propget] HRESULT AnchorPoint([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT AnchorPoint([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT CenterPoint([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT CenterPoint([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT ColorStops([out] [retval] Windows.UI.Composition.CompositionColorGradientStopCollection** value); [propget] HRESULT ExtendMode([out] [retval] Windows.UI.Composition.CompositionGradientExtendMode* value); [propput] HRESULT ExtendMode([in] Windows.UI.Composition.CompositionGradientExtendMode value); [propget] HRESULT InterpolationSpace([out] [retval] Windows.UI.Composition.CompositionColorSpace* value); [propput] HRESULT InterpolationSpace([in] Windows.UI.Composition.CompositionColorSpace value); [propget] HRESULT Offset([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT Offset([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT RotationAngle([out] [retval] FLOAT* value); [propput] HRESULT RotationAngle([in] FLOAT value); [propget] HRESULT RotationAngleInDegrees([out] [retval] FLOAT* value); [propput] HRESULT RotationAngleInDegrees([in] FLOAT value); [propget] HRESULT Scale([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT Scale([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT TransformMatrix([out] [retval] Windows.Foundation.Numerics.Matrix3x2* value); [propput] HRESULT TransformMatrix([in] Windows.Foundation.Numerics.Matrix3x2 value); } [contract(Windows.Foundation.UniversalApiContract, 7.0)] [exclusiveto(Windows.UI.Composition.CompositionGradientBrush)] [uuid(899DD5A1-B4C7-4B33-A1B6-264ADDC26D10)] interface ICompositionGradientBrush2 : IInspectable { [propget] HRESULT MappingMode([out] [retval] Windows.UI.Composition.CompositionMappingMode* value); [propput] HRESULT MappingMode([in] Windows.UI.Composition.CompositionMappingMode value); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.CompositionGradientBrush)] [uuid(56D765D7-F189-48C9-9C8D-94DAF1BEC010)] interface ICompositionGradientBrushFactory : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.CompositionGraphicsDevice)] [uuid(FB22C6E1-80A2-4667-9936-DBEAF6EEFE95)] interface ICompositionGraphicsDevice : IInspectable { HRESULT CreateDrawingSurface([in] Windows.Foundation.Size sizePixels, [in] Windows.Graphics.DirectX.DirectXPixelFormat pixelFormat, [in] Windows.Graphics.DirectX.DirectXAlphaMode alphaMode, [out] [retval] Windows.UI.Composition.CompositionDrawingSurface** result); [eventadd] HRESULT RenderingDeviceReplaced([in] Windows.Foundation.TypedEventHandler* handler, [out] [retval] EventRegistrationToken* token); [eventremove] HRESULT RenderingDeviceReplaced([in] EventRegistrationToken token); } [contract(Windows.Foundation.UniversalApiContract, 4.0)] [exclusiveto(Windows.UI.Composition.CompositionGraphicsDevice)] [uuid(0FB8BDF6-C0F0-4BCC-9FB8-084982490D7D)] interface ICompositionGraphicsDevice2 : IInspectable { HRESULT CreateDrawingSurface2([in] Windows.Graphics.SizeInt32 sizePixels, [in] Windows.Graphics.DirectX.DirectXPixelFormat pixelFormat, [in] Windows.Graphics.DirectX.DirectXAlphaMode alphaMode, [out] [retval] Windows.UI.Composition.CompositionDrawingSurface** result); HRESULT CreateVirtualDrawingSurface([in] Windows.Graphics.SizeInt32 sizePixels, [in] Windows.Graphics.DirectX.DirectXPixelFormat pixelFormat, [in] Windows.Graphics.DirectX.DirectXAlphaMode alphaMode, [out] [retval] Windows.UI.Composition.CompositionVirtualDrawingSurface** result); } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [exclusiveto(Windows.UI.Composition.CompositionGraphicsDevice)] [uuid(37F67514-D3EF-49D1-B69D-0D8EABEB3626)] interface ICompositionGraphicsDevice3 : IInspectable { HRESULT CreateMipmapSurface([in] Windows.Graphics.SizeInt32 sizePixels, [in] Windows.Graphics.DirectX.DirectXPixelFormat pixelFormat, [in] Windows.Graphics.DirectX.DirectXAlphaMode alphaMode, [out] [retval] Windows.UI.Composition.CompositionMipmapSurface** result); HRESULT Trim(); } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [exclusiveto(Windows.UI.Composition.CompositionGraphicsDevice)] [uuid(5A73BFF9-A97F-4CF5-BA46-98EF358E71B1)] interface ICompositionGraphicsDevice4 : IInspectable { HRESULT CaptureAsync([in] Windows.UI.Composition.Visual* captureVisual, [in] Windows.Graphics.SizeInt32 size, [in] Windows.Graphics.DirectX.DirectXPixelFormat pixelFormat, [in] Windows.Graphics.DirectX.DirectXAlphaMode alphaMode, [in] FLOAT sdrBoost, [out] [retval] Windows.Foundation.IAsyncOperation** operation); } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.CompositionLight)] [uuid(41A6D7C2-2E5D-4BC1-B09E-8F0A03E3D8D3)] interface ICompositionLight : IInspectable { [propget] HRESULT Targets([out] [retval] Windows.UI.Composition.VisualUnorderedCollection** value); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.CompositionLight)] [uuid(A7BCDA72-F35D-425D-9B98-23F4205F6669)] interface ICompositionLight2 : IInspectable { [propget] HRESULT ExclusionsFromTargets([out] [retval] Windows.UI.Composition.VisualUnorderedCollection** value); } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.CompositionLight)] [uuid(4B0B00E4-DF07-4959-B7A4-4F7E4233F838)] interface ICompositionLight3 : IInspectable { [propget] HRESULT IsEnabled([out] [retval] boolean* value); [propput] HRESULT IsEnabled([in] boolean value); } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.CompositionLight)] [uuid(069CF306-DA3C-4B44-838A-5E03D51ACE55)] interface ICompositionLightFactory : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.CompositionLineGeometry)] [uuid(DD7615A4-0C9A-4B67-8DCE-440A5BF9CDEC)] interface ICompositionLineGeometry : IInspectable { [propget] HRESULT Start([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT Start([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT End([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT End([in] Windows.Foundation.Numerics.Vector2 value); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.CompositionLinearGradientBrush)] [uuid(983BC519-A9DB-413C-A2D8-2A9056FC525E)] interface ICompositionLinearGradientBrush : IInspectable { [propget] HRESULT EndPoint([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT EndPoint([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT StartPoint([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT StartPoint([in] Windows.Foundation.Numerics.Vector2 value); } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.CompositionMaskBrush)] [uuid(522CF09E-BE6B-4F41-BE49-F9226D471B4A)] interface ICompositionMaskBrush : IInspectable { [propget] HRESULT Mask([out] [retval] Windows.UI.Composition.CompositionBrush** value); [propput] HRESULT Mask([in] Windows.UI.Composition.CompositionBrush* value); [propget] HRESULT Source([out] [retval] Windows.UI.Composition.CompositionBrush** value); [propput] HRESULT Source([in] Windows.UI.Composition.CompositionBrush* value); } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [exclusiveto(Windows.UI.Composition.CompositionMipmapSurface)] [uuid(4863675C-CF4A-4B1C-9ECE-C5EC0C2B2FE6)] interface ICompositionMipmapSurface : IInspectable { [propget] HRESULT LevelCount([out] [retval] UINT32* value); [propget] HRESULT AlphaMode([out] [retval] Windows.Graphics.DirectX.DirectXAlphaMode* value); [propget] HRESULT PixelFormat([out] [retval] Windows.Graphics.DirectX.DirectXPixelFormat* value); [propget] HRESULT SizeInt32([out] [retval] Windows.Graphics.SizeInt32* value); HRESULT GetDrawingSurfaceForLevel([in] UINT32 level, [out] [retval] Windows.UI.Composition.CompositionDrawingSurface** result); } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.CompositionNineGridBrush)] [uuid(F25154E4-BC8C-4BE7-B80F-8685B83C0186)] interface ICompositionNineGridBrush : IInspectable { [propget] HRESULT BottomInset([out] [retval] FLOAT* value); [propput] HRESULT BottomInset([in] FLOAT value); [propget] HRESULT BottomInsetScale([out] [retval] FLOAT* value); [propput] HRESULT BottomInsetScale([in] FLOAT value); [propget] HRESULT IsCenterHollow([out] [retval] boolean* value); [propput] HRESULT IsCenterHollow([in] boolean value); [propget] HRESULT LeftInset([out] [retval] FLOAT* value); [propput] HRESULT LeftInset([in] FLOAT value); [propget] HRESULT LeftInsetScale([out] [retval] FLOAT* value); [propput] HRESULT LeftInsetScale([in] FLOAT value); [propget] HRESULT RightInset([out] [retval] FLOAT* value); [propput] HRESULT RightInset([in] FLOAT value); [propget] HRESULT RightInsetScale([out] [retval] FLOAT* value); [propput] HRESULT RightInsetScale([in] FLOAT value); [propget] HRESULT Source([out] [retval] Windows.UI.Composition.CompositionBrush** value); [propput] HRESULT Source([in] Windows.UI.Composition.CompositionBrush* value); [propget] HRESULT TopInset([out] [retval] FLOAT* value); [propput] HRESULT TopInset([in] FLOAT value); [propget] HRESULT TopInsetScale([out] [retval] FLOAT* value); [propput] HRESULT TopInsetScale([in] FLOAT value); [overload("SetInsets")] HRESULT SetInsets([in] FLOAT inset); [overload("SetInsets")] HRESULT SetInsetsWithValues([in] FLOAT left, [in] FLOAT top, [in] FLOAT right, [in] FLOAT bottom); [overload("SetInsetScales")] HRESULT SetInsetScales([in] FLOAT scale); [overload("SetInsetScales")] HRESULT SetInsetScalesWithValues([in] FLOAT left, [in] FLOAT top, [in] FLOAT right, [in] FLOAT bottom); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.CompositionObject)] [uuid(BCB4AD45-7609-4550-934F-16002A68FDED)] interface ICompositionObject : IInspectable { [propget] HRESULT Compositor([out] [retval] Windows.UI.Composition.Compositor** value); [propget] HRESULT Dispatcher([out] [retval] Windows.UI.Core.CoreDispatcher** value); [propget] HRESULT Properties([out] [retval] Windows.UI.Composition.CompositionPropertySet** value); HRESULT StartAnimation([in] HSTRING propertyName, [in] Windows.UI.Composition.CompositionAnimation* animation); HRESULT StopAnimation([in] HSTRING propertyName); } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.CompositionObject)] [uuid(EF874EA1-5CFF-4B68-9E30-A1519D08BA03)] interface ICompositionObject2 : IInspectable { [propget] HRESULT Comment([out] [retval] HSTRING* value); [propput] HRESULT Comment([in] HSTRING value); [propget] HRESULT ImplicitAnimations([out] [retval] Windows.UI.Composition.ImplicitAnimationCollection** value); [propput] HRESULT ImplicitAnimations([in] Windows.UI.Composition.ImplicitAnimationCollection* value); HRESULT StartAnimationGroup([in] Windows.UI.Composition.ICompositionAnimationBase* value); HRESULT StopAnimationGroup([in] Windows.UI.Composition.ICompositionAnimationBase* value); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.CompositionObject)] [uuid(4BC27925-DACD-4CF2-98B1-986B76E7EBE6)] interface ICompositionObject3 : IInspectable { [propget] HRESULT DispatcherQueue([out] [retval] Windows.System.DispatcherQueue** value); } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.CompositionObject)] [uuid(0BB3784C-346B-4A7C-966B-7310966553D5)] interface ICompositionObject4 : IInspectable { HRESULT TryGetAnimationController([in] HSTRING propertyName, [out] [retval] Windows.UI.Composition.AnimationController** result); } [contract(Windows.Foundation.UniversalApiContract, 15.0)] [exclusiveto(Windows.UI.Composition.CompositionObject)] [uuid(1D7F391B-A130-5265-A62B-60B8E668965A)] interface ICompositionObject5 : IInspectable { [overload("StartAnimation")] HRESULT StartAnimationWithController([in] HSTRING propertyName, [in] Windows.UI.Composition.CompositionAnimation* animation, [in] Windows.UI.Composition.AnimationController* animationController); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.CompositionObject)] [uuid(51205C5E-558A-4F2A-8D39-37BFE1E20DDD)] interface ICompositionObjectFactory : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 7.0)] [exclusiveto(Windows.UI.Composition.CompositionObject)] [uuid(C1ED052F-1BA2-44BA-A904-6A882A0A5ADB)] interface ICompositionObjectStatics : IInspectable { HRESULT StartAnimationWithIAnimationObject([in] Windows.UI.Composition.IAnimationObject* target, [in] HSTRING propertyName, [in] Windows.UI.Composition.CompositionAnimation* animation); HRESULT StartAnimationGroupWithIAnimationObject([in] Windows.UI.Composition.IAnimationObject* target, [in] Windows.UI.Composition.ICompositionAnimationBase* animation); } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.CompositionPath)] [uuid(66DA1D5F-2E10-4F22-8A06-0A8151919E60)] interface ICompositionPath : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.CompositionPath)] [uuid(9C1E8C6A-0F33-4751-9437-EB3FB9D3AB07)] interface ICompositionPathFactory : IInspectable { HRESULT Create([in] Windows.Graphics.IGeometrySource2D* source, [out] [retval] Windows.UI.Composition.CompositionPath** value); } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.CompositionPathGeometry)] [uuid(0B6A417E-2C77-4C23-AF5E-6304C147BB61)] interface ICompositionPathGeometry : IInspectable { [propget] HRESULT Path([out] [retval] Windows.UI.Composition.CompositionPath** value); [propput] HRESULT Path([in] Windows.UI.Composition.CompositionPath* value); } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [exclusiveto(Windows.UI.Composition.CompositionProjectedShadow)] [uuid(285B8E72-4328-523F-BCF2-5557C52C3B25)] interface ICompositionProjectedShadow : IInspectable { [propget] HRESULT BlurRadiusMultiplier([out] [retval] FLOAT* value); [propput] HRESULT BlurRadiusMultiplier([in] FLOAT value); [propget] HRESULT Casters([out] [retval] Windows.UI.Composition.CompositionProjectedShadowCasterCollection** value); [propget] HRESULT LightSource([out] [retval] Windows.UI.Composition.CompositionLight** value); [propput] HRESULT LightSource([in] Windows.UI.Composition.CompositionLight* value); [propget] HRESULT MaxBlurRadius([out] [retval] FLOAT* value); [propput] HRESULT MaxBlurRadius([in] FLOAT value); [propget] HRESULT MinBlurRadius([out] [retval] FLOAT* value); [propput] HRESULT MinBlurRadius([in] FLOAT value); [propget] HRESULT Receivers([out] [retval] Windows.UI.Composition.CompositionProjectedShadowReceiverUnorderedCollection** value); } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [exclusiveto(Windows.UI.Composition.CompositionProjectedShadowCaster)] [uuid(B1D7D426-1E36-5A62-BE56-A16112FDD148)] interface ICompositionProjectedShadowCaster : IInspectable { [propget] HRESULT Brush([out] [retval] Windows.UI.Composition.CompositionBrush** value); [propput] HRESULT Brush([in] Windows.UI.Composition.CompositionBrush* value); [propget] HRESULT CastingVisual([out] [retval] Windows.UI.Composition.Visual** value); [propput] HRESULT CastingVisual([in] Windows.UI.Composition.Visual* value); } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [exclusiveto(Windows.UI.Composition.CompositionProjectedShadowCasterCollection)] [uuid(D2525C0C-E07F-58A3-AC91-37F73EE91740)] interface ICompositionProjectedShadowCasterCollection : IInspectable { [propget] HRESULT Count([out] [retval] INT32* value); HRESULT InsertAbove([in] Windows.UI.Composition.CompositionProjectedShadowCaster* newCaster, [in] Windows.UI.Composition.CompositionProjectedShadowCaster* reference); HRESULT InsertAtBottom([in] Windows.UI.Composition.CompositionProjectedShadowCaster* newCaster); HRESULT InsertAtTop([in] Windows.UI.Composition.CompositionProjectedShadowCaster* newCaster); HRESULT InsertBelow([in] Windows.UI.Composition.CompositionProjectedShadowCaster* newCaster, [in] Windows.UI.Composition.CompositionProjectedShadowCaster* reference); HRESULT Remove([in] Windows.UI.Composition.CompositionProjectedShadowCaster* caster); HRESULT RemoveAll(); } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [exclusiveto(Windows.UI.Composition.CompositionProjectedShadowCasterCollection)] [uuid(56FBB136-E94F-5299-AB5B-6E15E38BD899)] interface ICompositionProjectedShadowCasterCollectionStatics : IInspectable { [propget] HRESULT MaxRespectedCasters([out] [retval] INT32* value); } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [exclusiveto(Windows.UI.Composition.CompositionProjectedShadowReceiver)] [uuid(1377985A-6A49-536A-9BE4-A96A8E5298A9)] interface ICompositionProjectedShadowReceiver : IInspectable { [propget] HRESULT ReceivingVisual([out] [retval] Windows.UI.Composition.Visual** value); [propput] HRESULT ReceivingVisual([in] Windows.UI.Composition.Visual* value); } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [exclusiveto(Windows.UI.Composition.CompositionProjectedShadowReceiverUnorderedCollection)] [uuid(02B3E3B7-27D2-599F-AC4B-AB787CDDE6FD)] interface ICompositionProjectedShadowReceiverUnorderedCollection : IInspectable { HRESULT Add([in] Windows.UI.Composition.CompositionProjectedShadowReceiver* value); [propget] HRESULT Count([out] [retval] INT32* value); HRESULT Remove([in] Windows.UI.Composition.CompositionProjectedShadowReceiver* value); HRESULT RemoveAll(); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.CompositionPropertySet)] [uuid(C9D6D202-5F67-4453-9117-9EADD430D3C2)] interface ICompositionPropertySet : IInspectable { HRESULT InsertColor([in] HSTRING propertyName, [in] Windows.UI.Color value); HRESULT InsertMatrix3x2([in] HSTRING propertyName, [in] Windows.Foundation.Numerics.Matrix3x2 value); HRESULT InsertMatrix4x4([in] HSTRING propertyName, [in] Windows.Foundation.Numerics.Matrix4x4 value); HRESULT InsertQuaternion([in] HSTRING propertyName, [in] Windows.Foundation.Numerics.Quaternion value); HRESULT InsertScalar([in] HSTRING propertyName, [in] FLOAT value); HRESULT InsertVector2([in] HSTRING propertyName, [in] Windows.Foundation.Numerics.Vector2 value); HRESULT InsertVector3([in] HSTRING propertyName, [in] Windows.Foundation.Numerics.Vector3 value); HRESULT InsertVector4([in] HSTRING propertyName, [in] Windows.Foundation.Numerics.Vector4 value); HRESULT TryGetColor([in] HSTRING propertyName, [out] Windows.UI.Color* value, [out] [retval] Windows.UI.Composition.CompositionGetValueStatus* result); HRESULT TryGetMatrix3x2([in] HSTRING propertyName, [out] Windows.Foundation.Numerics.Matrix3x2* value, [out] [retval] Windows.UI.Composition.CompositionGetValueStatus* result); HRESULT TryGetMatrix4x4([in] HSTRING propertyName, [out] Windows.Foundation.Numerics.Matrix4x4* value, [out] [retval] Windows.UI.Composition.CompositionGetValueStatus* result); HRESULT TryGetQuaternion([in] HSTRING propertyName, [out] Windows.Foundation.Numerics.Quaternion* value, [out] [retval] Windows.UI.Composition.CompositionGetValueStatus* result); HRESULT TryGetScalar([in] HSTRING propertyName, [out] FLOAT* value, [out] [retval] Windows.UI.Composition.CompositionGetValueStatus* result); HRESULT TryGetVector2([in] HSTRING propertyName, [out] Windows.Foundation.Numerics.Vector2* value, [out] [retval] Windows.UI.Composition.CompositionGetValueStatus* result); HRESULT TryGetVector3([in] HSTRING propertyName, [out] Windows.Foundation.Numerics.Vector3* value, [out] [retval] Windows.UI.Composition.CompositionGetValueStatus* result); HRESULT TryGetVector4([in] HSTRING propertyName, [out] Windows.Foundation.Numerics.Vector4* value, [out] [retval] Windows.UI.Composition.CompositionGetValueStatus* result); } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.CompositionPropertySet)] [uuid(DE80731E-A211-4455-8880-7D0F3F6A44FD)] interface ICompositionPropertySet2 : IInspectable { HRESULT InsertBoolean([in] HSTRING propertyName, [in] boolean value); HRESULT TryGetBoolean([in] HSTRING propertyName, [out] boolean* value, [out] [retval] Windows.UI.Composition.CompositionGetValueStatus* result); } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [exclusiveto(Windows.UI.Composition.CompositionRadialGradientBrush)] [uuid(3D3B50C5-E3FA-4CE2-B9FC-3EE12561788F)] interface ICompositionRadialGradientBrush : IInspectable { [propget] HRESULT EllipseCenter([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT EllipseCenter([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT EllipseRadius([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT EllipseRadius([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT GradientOriginOffset([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT GradientOriginOffset([in] Windows.Foundation.Numerics.Vector2 value); } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.CompositionRectangleGeometry)] [uuid(0CD51428-5356-4246-AECF-7A0B76975400)] interface ICompositionRectangleGeometry : IInspectable { [propget] HRESULT Offset([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT Offset([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT Size([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT Size([in] Windows.Foundation.Numerics.Vector2 value); } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.CompositionRoundedRectangleGeometry)] [uuid(8770C822-1D50-4B8B-B013-7C9A0E46935F)] interface ICompositionRoundedRectangleGeometry : IInspectable { [propget] HRESULT CornerRadius([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT CornerRadius([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT Offset([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT Offset([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT Size([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT Size([in] Windows.Foundation.Numerics.Vector2 value); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.CompositionScopedBatch)] [uuid(0D00DAD0-FB07-46FD-8C72-6280D1A3D1DD)] interface ICompositionScopedBatch : IInspectable { [propget] HRESULT IsActive([out] [retval] boolean* value); [propget] HRESULT IsEnded([out] [retval] boolean* value); HRESULT End(); HRESULT Resume(); HRESULT Suspend(); [eventadd] HRESULT Completed([in] Windows.Foundation.TypedEventHandler* handler, [out] [retval] EventRegistrationToken* token); [eventremove] HRESULT Completed([in] EventRegistrationToken token); } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.CompositionShadow)] [uuid(329E52E2-4335-49CC-B14A-37782D10F0C4)] interface ICompositionShadow : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.CompositionShadow)] [uuid(221F492F-DCBA-4B91-999E-1DC217A01530)] interface ICompositionShadowFactory : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.CompositionShape)] [uuid(B47CE2F7-9A88-42C4-9E87-2E500CA8688C)] interface ICompositionShape : IInspectable { [propget] HRESULT CenterPoint([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT CenterPoint([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT Offset([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT Offset([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT RotationAngle([out] [retval] FLOAT* value); [propput] HRESULT RotationAngle([in] FLOAT value); [propget] HRESULT RotationAngleInDegrees([out] [retval] FLOAT* value); [propput] HRESULT RotationAngleInDegrees([in] FLOAT value); [propget] HRESULT Scale([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT Scale([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT TransformMatrix([out] [retval] Windows.Foundation.Numerics.Matrix3x2* value); [propput] HRESULT TransformMatrix([in] Windows.Foundation.Numerics.Matrix3x2 value); } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.CompositionShape)] [uuid(1DFC36D0-B05A-44EF-82B0-12118BCD4CD0)] interface ICompositionShapeFactory : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.CompositionSpriteShape)] [uuid(401B61BB-0007-4363-B1F3-6BCC003FB83E)] interface ICompositionSpriteShape : IInspectable { [propget] HRESULT FillBrush([out] [retval] Windows.UI.Composition.CompositionBrush** value); [propput] HRESULT FillBrush([in] Windows.UI.Composition.CompositionBrush* value); [propget] HRESULT Geometry([out] [retval] Windows.UI.Composition.CompositionGeometry** value); [propput] HRESULT Geometry([in] Windows.UI.Composition.CompositionGeometry* value); [propget] HRESULT IsStrokeNonScaling([out] [retval] boolean* value); [propput] HRESULT IsStrokeNonScaling([in] boolean value); [propget] HRESULT StrokeBrush([out] [retval] Windows.UI.Composition.CompositionBrush** value); [propput] HRESULT StrokeBrush([in] Windows.UI.Composition.CompositionBrush* value); [propget] HRESULT StrokeDashArray([out] [retval] Windows.UI.Composition.CompositionStrokeDashArray** value); [propget] HRESULT StrokeDashCap([out] [retval] Windows.UI.Composition.CompositionStrokeCap* value); [propput] HRESULT StrokeDashCap([in] Windows.UI.Composition.CompositionStrokeCap value); [propget] HRESULT StrokeDashOffset([out] [retval] FLOAT* value); [propput] HRESULT StrokeDashOffset([in] FLOAT value); [propget] HRESULT StrokeEndCap([out] [retval] Windows.UI.Composition.CompositionStrokeCap* value); [propput] HRESULT StrokeEndCap([in] Windows.UI.Composition.CompositionStrokeCap value); [propget] HRESULT StrokeLineJoin([out] [retval] Windows.UI.Composition.CompositionStrokeLineJoin* value); [propput] HRESULT StrokeLineJoin([in] Windows.UI.Composition.CompositionStrokeLineJoin value); [propget] HRESULT StrokeMiterLimit([out] [retval] FLOAT* value); [propput] HRESULT StrokeMiterLimit([in] FLOAT value); [propget] HRESULT StrokeStartCap([out] [retval] Windows.UI.Composition.CompositionStrokeCap* value); [propput] HRESULT StrokeStartCap([in] Windows.UI.Composition.CompositionStrokeCap value); [propget] HRESULT StrokeThickness([out] [retval] FLOAT* value); [propput] HRESULT StrokeThickness([in] FLOAT value); } [contract(Windows.Foundation.UniversalApiContract, 13.0)] [uuid(397DAFE4-B6C2-5BB9-951D-F5707DE8B7BC)] interface ICompositionSupportsSystemBackdrop : IInspectable { [propget] HRESULT SystemBackdrop([out] [retval] Windows.UI.Composition.CompositionBrush** value); [propput] HRESULT SystemBackdrop([in] Windows.UI.Composition.CompositionBrush* value); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [uuid(1527540D-42C7-47A6-A408-668F79A90DFB)] interface ICompositionSurface : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.CompositionSurfaceBrush)] [uuid(AD016D79-1E4C-4C0D-9C29-83338C87C162)] interface ICompositionSurfaceBrush : IInspectable { [propget] HRESULT BitmapInterpolationMode([out] [retval] Windows.UI.Composition.CompositionBitmapInterpolationMode* value); [propput] HRESULT BitmapInterpolationMode([in] Windows.UI.Composition.CompositionBitmapInterpolationMode value); [propget] HRESULT HorizontalAlignmentRatio([out] [retval] FLOAT* value); [propput] HRESULT HorizontalAlignmentRatio([in] FLOAT value); [propget] HRESULT Stretch([out] [retval] Windows.UI.Composition.CompositionStretch* value); [propput] HRESULT Stretch([in] Windows.UI.Composition.CompositionStretch value); [propget] HRESULT Surface([out] [retval] Windows.UI.Composition.ICompositionSurface** value); [propput] HRESULT Surface([in] Windows.UI.Composition.ICompositionSurface* value); [propget] HRESULT VerticalAlignmentRatio([out] [retval] FLOAT* value); [propput] HRESULT VerticalAlignmentRatio([in] FLOAT value); } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.CompositionSurfaceBrush)] [uuid(D27174D5-64F5-4692-9DC7-71B61D7E5880)] interface ICompositionSurfaceBrush2 : IInspectable { [propget] HRESULT AnchorPoint([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT AnchorPoint([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT CenterPoint([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT CenterPoint([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT Offset([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT Offset([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT RotationAngle([out] [retval] FLOAT* value); [propput] HRESULT RotationAngle([in] FLOAT value); [propget] HRESULT RotationAngleInDegrees([out] [retval] FLOAT* value); [propput] HRESULT RotationAngleInDegrees([in] FLOAT value); [propget] HRESULT Scale([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT Scale([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT TransformMatrix([out] [retval] Windows.Foundation.Numerics.Matrix3x2* value); [propput] HRESULT TransformMatrix([in] Windows.Foundation.Numerics.Matrix3x2 value); } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [exclusiveto(Windows.UI.Composition.CompositionSurfaceBrush)] [uuid(550BB289-1FE0-42E5-8195-1EEFA87FF08E)] interface ICompositionSurfaceBrush3 : IInspectable { [propget] HRESULT SnapToPixels([out] [retval] boolean* value); [propput] HRESULT SnapToPixels([in] boolean value); } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [uuid(E01622C8-2332-55C7-8868-A7312C5C229D)] interface ICompositionSurfaceFacade : IInspectable { HRESULT GetRealSurface([out] [retval] Windows.UI.Composition.ICompositionSurface** result); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.CompositionTarget)] [uuid(A1BEA8BA-D726-4663-8129-6B5E7927FFA6)] interface ICompositionTarget : IInspectable { [propget] HRESULT Root([out] [retval] Windows.UI.Composition.Visual** value); [propput] HRESULT Root([in] Windows.UI.Composition.Visual* value); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.CompositionTarget)] [uuid(93CD9D2B-8516-4B14-A8CE-F49E2119EC42)] interface ICompositionTargetFactory : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 15.0)] [exclusiveto(Windows.UI.Composition.CompositionTexture)] [uuid(347D03A0-1C0A-4C0B-B232-8570B2B1A4EA)] interface ICompositionTexture : IInspectable { [propget] HRESULT SourceRect([out] [retval] Windows.Graphics.RectInt32* value); [propput] HRESULT SourceRect([in] Windows.Graphics.RectInt32 value); [propget] HRESULT AlphaMode([out] [retval] Windows.Graphics.DirectX.DirectXAlphaMode* value); [propput] HRESULT AlphaMode([in] Windows.Graphics.DirectX.DirectXAlphaMode value); [propget] HRESULT ColorSpace([out] [retval] Windows.Graphics.DirectX.DirectXColorSpace* value); [propput] HRESULT ColorSpace([in] Windows.Graphics.DirectX.DirectXColorSpace value); } [contract(Windows.Foundation.UniversalApiContract, 15.0)] [exclusiveto(Windows.UI.Composition.CompositionTexture)] [uuid(09D9523D-471C-5AB5-B053-B568EE46EBFB)] interface ICompositionTextureFactory : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [exclusiveto(Windows.UI.Composition.CompositionTransform)] [uuid(7CD54529-FBED-4112-ABC5-185906DD927C)] interface ICompositionTransform : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [exclusiveto(Windows.UI.Composition.CompositionTransform)] [uuid(AAAECA26-C149-517A-8F72-6BFF7A65CE08)] interface ICompositionTransformFactory : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.CompositionViewBox)] [uuid(B440BF07-068F-4537-84C6-4ECBE019E1F4)] interface ICompositionViewBox : IInspectable { [propget] HRESULT HorizontalAlignmentRatio([out] [retval] FLOAT* value); [propput] HRESULT HorizontalAlignmentRatio([in] FLOAT value); [propget] HRESULT Offset([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT Offset([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT Size([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT Size([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT Stretch([out] [retval] Windows.UI.Composition.CompositionStretch* value); [propput] HRESULT Stretch([in] Windows.UI.Composition.CompositionStretch value); [propget] HRESULT VerticalAlignmentRatio([out] [retval] FLOAT* value); [propput] HRESULT VerticalAlignmentRatio([in] FLOAT value); } [contract(Windows.Foundation.UniversalApiContract, 4.0)] [exclusiveto(Windows.UI.Composition.CompositionVirtualDrawingSurface)] [uuid(A9C384DB-8740-4F94-8B9D-B68521E7863D)] interface ICompositionVirtualDrawingSurface : IInspectable { HRESULT Trim([in] UINT32 __rectsSize, [in] [size_is(__rectsSize)] Windows.Graphics.RectInt32* rects); } [contract(Windows.Foundation.UniversalApiContract, 4.0)] [exclusiveto(Windows.UI.Composition.CompositionVirtualDrawingSurface)] [uuid(6766106C-D56B-4A49-B1DF-5076A0620768)] interface ICompositionVirtualDrawingSurfaceFactory : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [exclusiveto(Windows.UI.Composition.CompositionVisualSurface)] [uuid(B224D803-4F6E-4A3F-8CAE-3DC1CDA74FC6)] interface ICompositionVisualSurface : IInspectable { [propget] HRESULT SourceVisual([out] [retval] Windows.UI.Composition.Visual** value); [propput] HRESULT SourceVisual([in] Windows.UI.Composition.Visual* value); [propget] HRESULT SourceOffset([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT SourceOffset([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT SourceSize([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT SourceSize([in] Windows.Foundation.Numerics.Vector2 value); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.Compositor)] [uuid(B403CA50-7F8C-4E83-985F-CC45060036D8)] interface ICompositor : IInspectable { HRESULT CreateColorKeyFrameAnimation([out] [retval] Windows.UI.Composition.ColorKeyFrameAnimation** result); [overload("CreateColorBrush")] HRESULT CreateColorBrush([out] [retval] Windows.UI.Composition.CompositionColorBrush** result); [overload("CreateColorBrush")] HRESULT CreateColorBrushWithColor([in] Windows.UI.Color color, [out] [retval] Windows.UI.Composition.CompositionColorBrush** result); HRESULT CreateContainerVisual([out] [retval] Windows.UI.Composition.ContainerVisual** result); HRESULT CreateCubicBezierEasingFunction([in] Windows.Foundation.Numerics.Vector2 controlPoint1, [in] Windows.Foundation.Numerics.Vector2 controlPoint2, [out] [retval] Windows.UI.Composition.CubicBezierEasingFunction** result); [overload("CreateEffectFactory")] HRESULT CreateEffectFactory([in] Windows.Graphics.Effects.IGraphicsEffect* graphicsEffect, [out] [retval] Windows.UI.Composition.CompositionEffectFactory** result); [overload("CreateEffectFactory")] HRESULT CreateEffectFactoryWithProperties([in] Windows.Graphics.Effects.IGraphicsEffect* graphicsEffect, [in] Windows.Foundation.Collections.IIterable* animatableProperties, [out] [retval] Windows.UI.Composition.CompositionEffectFactory** result); [overload("CreateExpressionAnimation")] HRESULT CreateExpressionAnimation([out] [retval] Windows.UI.Composition.ExpressionAnimation** result); [overload("CreateExpressionAnimation")] HRESULT CreateExpressionAnimationWithExpression([in] HSTRING expression, [out] [retval] Windows.UI.Composition.ExpressionAnimation** result); [overload("CreateInsetClip")] HRESULT CreateInsetClip([out] [retval] Windows.UI.Composition.InsetClip** result); [overload("CreateInsetClip")] HRESULT CreateInsetClipWithInsets([in] FLOAT leftInset, [in] FLOAT topInset, [in] FLOAT rightInset, [in] FLOAT bottomInset, [out] [retval] Windows.UI.Composition.InsetClip** result); HRESULT CreateLinearEasingFunction([out] [retval] Windows.UI.Composition.LinearEasingFunction** result); HRESULT CreatePropertySet([out] [retval] Windows.UI.Composition.CompositionPropertySet** result); HRESULT CreateQuaternionKeyFrameAnimation([out] [retval] Windows.UI.Composition.QuaternionKeyFrameAnimation** result); HRESULT CreateScalarKeyFrameAnimation([out] [retval] Windows.UI.Composition.ScalarKeyFrameAnimation** result); HRESULT CreateScopedBatch([in] Windows.UI.Composition.CompositionBatchTypes batchType, [out] [retval] Windows.UI.Composition.CompositionScopedBatch** result); HRESULT CreateSpriteVisual([out] [retval] Windows.UI.Composition.SpriteVisual** result); [overload("CreateSurfaceBrush")] HRESULT CreateSurfaceBrush([out] [retval] Windows.UI.Composition.CompositionSurfaceBrush** result); [overload("CreateSurfaceBrush")] HRESULT CreateSurfaceBrushWithSurface([in] Windows.UI.Composition.ICompositionSurface* surface, [out] [retval] Windows.UI.Composition.CompositionSurfaceBrush** result); HRESULT CreateTargetForCurrentView([out] [retval] Windows.UI.Composition.CompositionTarget** result); HRESULT CreateVector2KeyFrameAnimation([out] [retval] Windows.UI.Composition.Vector2KeyFrameAnimation** result); HRESULT CreateVector3KeyFrameAnimation([out] [retval] Windows.UI.Composition.Vector3KeyFrameAnimation** result); HRESULT CreateVector4KeyFrameAnimation([out] [retval] Windows.UI.Composition.Vector4KeyFrameAnimation** result); HRESULT GetCommitBatch([in] Windows.UI.Composition.CompositionBatchTypes batchType, [out] [retval] Windows.UI.Composition.CompositionCommitBatch** result); } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.Compositor)] [uuid(735081DC-5E24-45DA-A38F-E32CC349A9A0)] interface ICompositor2 : IInspectable { HRESULT CreateAmbientLight([out] [retval] Windows.UI.Composition.AmbientLight** result); HRESULT CreateAnimationGroup([out] [retval] Windows.UI.Composition.CompositionAnimationGroup** result); HRESULT CreateBackdropBrush([out] [retval] Windows.UI.Composition.CompositionBackdropBrush** result); HRESULT CreateDistantLight([out] [retval] Windows.UI.Composition.DistantLight** result); HRESULT CreateDropShadow([out] [retval] Windows.UI.Composition.DropShadow** result); HRESULT CreateImplicitAnimationCollection([out] [retval] Windows.UI.Composition.ImplicitAnimationCollection** result); HRESULT CreateLayerVisual([out] [retval] Windows.UI.Composition.LayerVisual** result); HRESULT CreateMaskBrush([out] [retval] Windows.UI.Composition.CompositionMaskBrush** result); HRESULT CreateNineGridBrush([out] [retval] Windows.UI.Composition.CompositionNineGridBrush** result); HRESULT CreatePointLight([out] [retval] Windows.UI.Composition.PointLight** result); HRESULT CreateSpotLight([out] [retval] Windows.UI.Composition.SpotLight** result); [overload("CreateStepEasingFunction")] HRESULT CreateStepEasingFunction([out] [retval] Windows.UI.Composition.StepEasingFunction** result); [overload("CreateStepEasingFunction")] HRESULT CreateStepEasingFunctionWithStepCount([in] INT32 stepCount, [out] [retval] Windows.UI.Composition.StepEasingFunction** result); } [contract(Windows.Foundation.UniversalApiContract, 4.0)] [exclusiveto(Windows.UI.Composition.Compositor)] [uuid(C9DD8EF0-6EB1-4E3C-A658-675D9C64D4AB)] interface ICompositor3 : IInspectable { HRESULT CreateHostBackdropBrush([out] [retval] Windows.UI.Composition.CompositionBackdropBrush** result); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.Compositor)] [uuid(AE47E78A-7910-4425-A482-A05B758ADCE9)] interface ICompositor4 : IInspectable { [overload("CreateColorGradientStop")] HRESULT CreateColorGradientStop([out] [retval] Windows.UI.Composition.CompositionColorGradientStop** result); [overload("CreateColorGradientStop")] HRESULT CreateColorGradientStopWithOffsetAndColor([in] FLOAT offset, [in] Windows.UI.Color color, [out] [retval] Windows.UI.Composition.CompositionColorGradientStop** result); HRESULT CreateLinearGradientBrush([out] [retval] Windows.UI.Composition.CompositionLinearGradientBrush** result); HRESULT CreateSpringScalarAnimation([out] [retval] Windows.UI.Composition.SpringScalarNaturalMotionAnimation** result); HRESULT CreateSpringVector2Animation([out] [retval] Windows.UI.Composition.SpringVector2NaturalMotionAnimation** result); HRESULT CreateSpringVector3Animation([out] [retval] Windows.UI.Composition.SpringVector3NaturalMotionAnimation** result); } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.Compositor)] [uuid(48EA31AD-7FCD-4076-A79C-90CC4B852C9B)] interface ICompositor5 : IInspectable { [propget] HRESULT Comment([out] [retval] HSTRING* value); [propput] HRESULT Comment([in] HSTRING value); [propget] HRESULT GlobalPlaybackRate([out] [retval] FLOAT* value); [propput] HRESULT GlobalPlaybackRate([in] FLOAT value); HRESULT CreateBounceScalarAnimation([out] [retval] Windows.UI.Composition.BounceScalarNaturalMotionAnimation** result); HRESULT CreateBounceVector2Animation([out] [retval] Windows.UI.Composition.BounceVector2NaturalMotionAnimation** result); HRESULT CreateBounceVector3Animation([out] [retval] Windows.UI.Composition.BounceVector3NaturalMotionAnimation** result); HRESULT CreateContainerShape([out] [retval] Windows.UI.Composition.CompositionContainerShape** result); HRESULT CreateEllipseGeometry([out] [retval] Windows.UI.Composition.CompositionEllipseGeometry** result); HRESULT CreateLineGeometry([out] [retval] Windows.UI.Composition.CompositionLineGeometry** result); [overload("CreatePathGeometry")] HRESULT CreatePathGeometry([out] [retval] Windows.UI.Composition.CompositionPathGeometry** result); [overload("CreatePathGeometry")] HRESULT CreatePathGeometryWithPath([in] Windows.UI.Composition.CompositionPath* path, [out] [retval] Windows.UI.Composition.CompositionPathGeometry** result); HRESULT CreatePathKeyFrameAnimation([out] [retval] Windows.UI.Composition.PathKeyFrameAnimation** result); HRESULT CreateRectangleGeometry([out] [retval] Windows.UI.Composition.CompositionRectangleGeometry** result); HRESULT CreateRoundedRectangleGeometry([out] [retval] Windows.UI.Composition.CompositionRoundedRectangleGeometry** result); HRESULT CreateShapeVisual([out] [retval] Windows.UI.Composition.ShapeVisual** result); [overload("CreateSpriteShape")] HRESULT CreateSpriteShape([out] [retval] Windows.UI.Composition.CompositionSpriteShape** result); [overload("CreateSpriteShape")] HRESULT CreateSpriteShapeWithGeometry([in] Windows.UI.Composition.CompositionGeometry* geometry, [out] [retval] Windows.UI.Composition.CompositionSpriteShape** result); HRESULT CreateViewBox([out] [retval] Windows.UI.Composition.CompositionViewBox** result); HRESULT RequestCommitAsync([out] [retval] Windows.Foundation.IAsyncAction** operation); } [contract(Windows.Foundation.UniversalApiContract, 7.0)] [exclusiveto(Windows.UI.Composition.Compositor)] [uuid(7A38B2BD-CEC8-4EEB-830F-D8D07AEDEBC3)] interface ICompositor6 : IInspectable { [overload("CreateGeometricClip")] HRESULT CreateGeometricClip([out] [retval] Windows.UI.Composition.CompositionGeometricClip** result); [overload("CreateGeometricClip")] HRESULT CreateGeometricClipWithGeometry([in] Windows.UI.Composition.CompositionGeometry* geometry, [out] [retval] Windows.UI.Composition.CompositionGeometricClip** result); [overload("CreateRedirectVisual")] HRESULT CreateRedirectVisual([out] [retval] Windows.UI.Composition.RedirectVisual** result); [overload("CreateRedirectVisual")] HRESULT CreateRedirectVisualWithSourceVisual([in] Windows.UI.Composition.Visual* source, [out] [retval] Windows.UI.Composition.RedirectVisual** result); HRESULT CreateBooleanKeyFrameAnimation([out] [retval] Windows.UI.Composition.BooleanKeyFrameAnimation** result); } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [exclusiveto(Windows.UI.Composition.Compositor)] [uuid(D3483FAD-9A12-53BA-BFC8-88B7FF7977C6)] interface ICompositor7 : IInspectable { [propget] HRESULT DispatcherQueue([out] [retval] Windows.System.DispatcherQueue** value); HRESULT CreateAnimationPropertyInfo([out] [retval] Windows.UI.Composition.AnimationPropertyInfo** result); [overload("CreateRectangleClip")] HRESULT CreateRectangleClip([out] [retval] Windows.UI.Composition.RectangleClip** result); [overload("CreateRectangleClip")] HRESULT CreateRectangleClipWithSides([in] FLOAT left, [in] FLOAT top, [in] FLOAT right, [in] FLOAT bottom, [out] [retval] Windows.UI.Composition.RectangleClip** result); [overload("CreateRectangleClip")] HRESULT CreateRectangleClipWithSidesAndRadius([in] FLOAT left, [in] FLOAT top, [in] FLOAT right, [in] FLOAT bottom, [in] Windows.Foundation.Numerics.Vector2 topLeftRadius, [in] Windows.Foundation.Numerics.Vector2 topRightRadius, [in] Windows.Foundation.Numerics.Vector2 bottomRightRadius, [in] Windows.Foundation.Numerics.Vector2 bottomLeftRadius, [out] [retval] Windows.UI.Composition.RectangleClip** result); } [contract(Windows.Foundation.UniversalApiContract, 15.0)] [exclusiveto(Windows.UI.Composition.Compositor)] [uuid(9A0BDEE2-FE7B-5F62-A366-9CF8EFFE2112)] interface ICompositor8 : IInspectable { HRESULT CreateAnimationController([out] [retval] Windows.UI.Composition.AnimationController** result); } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.Compositor)] [uuid(080DB93E-121E-4D97-8B74-1DFCF91987EA)] interface ICompositorStatics : IInspectable { [propget] HRESULT MaxGlobalPlaybackRate([out] [retval] FLOAT* value); [propget] HRESULT MinGlobalPlaybackRate([out] [retval] FLOAT* value); } [contract(Windows.Foundation.UniversalApiContract, 13.0)] [exclusiveto(Windows.UI.Composition.Compositor)] [uuid(0D8FB190-F122-5B8D-9FDD-543B0D8EB7F3)] interface ICompositorWithBlurredWallpaperBackdropBrush : IInspectable { HRESULT TryCreateBlurredWallpaperBackdropBrush([out] [retval] Windows.UI.Composition.CompositionBackdropBrush** result); } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [exclusiveto(Windows.UI.Composition.Compositor)] [uuid(A2E6330E-8A60-5A38-BB85-B44EA901677C)] interface ICompositorWithProjectedShadow : IInspectable { HRESULT CreateProjectedShadowCaster([out] [retval] Windows.UI.Composition.CompositionProjectedShadowCaster** result); HRESULT CreateProjectedShadow([out] [retval] Windows.UI.Composition.CompositionProjectedShadow** result); HRESULT CreateProjectedShadowReceiver([out] [retval] Windows.UI.Composition.CompositionProjectedShadowReceiver** result); } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [exclusiveto(Windows.UI.Composition.Compositor)] [uuid(98B9C1A7-8E71-4B53-B4A8-69BA5D19DC5B)] interface ICompositorWithRadialGradient : IInspectable { HRESULT CreateRadialGradientBrush([out] [retval] Windows.UI.Composition.CompositionRadialGradientBrush** result); } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [exclusiveto(Windows.UI.Composition.Compositor)] [uuid(CFA1658B-0123-4551-8891-89BDCC40322B)] interface ICompositorWithVisualSurface : IInspectable { HRESULT CreateVisualSurface([out] [retval] Windows.UI.Composition.CompositionVisualSurface** result); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.ContainerVisual)] [uuid(02F6BC74-ED20-4773-AFE6-D49B4A93DB32)] interface IContainerVisual : IInspectable { [propget] HRESULT Children([out] [retval] Windows.UI.Composition.VisualCollection** value); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.ContainerVisual)] [uuid(0363A65B-C7DA-4D9A-95F4-69B5C8DF670B)] interface IContainerVisualFactory : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.CubicBezierEasingFunction)] [uuid(32350666-C1E8-44F9-96B8-C98ACF0AE698)] interface ICubicBezierEasingFunction : IInspectable { [propget] HRESULT ControlPoint1([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propget] HRESULT ControlPoint2([out] [retval] Windows.Foundation.Numerics.Vector2* value); } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [exclusiveto(Windows.UI.Composition.DelegatedInkTrailVisual)] [uuid(856E60B1-E1AB-5B23-8E3D-D513F221C998)] interface IDelegatedInkTrailVisual : IInspectable { HRESULT AddTrailPoints([in] UINT32 __inkPointsSize, [in] [size_is(__inkPointsSize)] Windows.UI.Composition.InkTrailPoint* inkPoints, [out] [retval] UINT32* result); HRESULT AddTrailPointsWithPrediction([in] UINT32 __inkPointsSize, [in] [size_is(__inkPointsSize)] Windows.UI.Composition.InkTrailPoint* inkPoints, [in] UINT32 __predictedInkPointsSize, [in] [size_is(__predictedInkPointsSize)] Windows.UI.Composition.InkTrailPoint* predictedInkPoints, [out] [retval] UINT32* result); HRESULT RemoveTrailPoints([in] UINT32 generationId); HRESULT StartNewTrail([in] Windows.UI.Color color); } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [exclusiveto(Windows.UI.Composition.DelegatedInkTrailVisual)] [uuid(0DAF6BD5-42C6-555C-9267-E0AC663AF836)] interface IDelegatedInkTrailVisualStatics : IInspectable { HRESULT Create([in] Windows.UI.Composition.Compositor* compositor, [out] [retval] Windows.UI.Composition.DelegatedInkTrailVisual** result); HRESULT CreateForSwapChain([in] Windows.UI.Composition.Compositor* compositor, [in] Windows.UI.Composition.ICompositionSurface* swapChain, [out] [retval] Windows.UI.Composition.DelegatedInkTrailVisual** result); } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.DistantLight)] [uuid(318CFAFC-5CE3-4B55-AB5D-07A00353AC99)] interface IDistantLight : IInspectable { [propget] HRESULT Color([out] [retval] Windows.UI.Color* value); [propput] HRESULT Color([in] Windows.UI.Color value); [propget] HRESULT CoordinateSpace([out] [retval] Windows.UI.Composition.Visual** value); [propput] HRESULT CoordinateSpace([in] Windows.UI.Composition.Visual* value); [propget] HRESULT Direction([out] [retval] Windows.Foundation.Numerics.Vector3* value); [propput] HRESULT Direction([in] Windows.Foundation.Numerics.Vector3 value); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.DistantLight)] [uuid(DBCDAA1C-294B-48D7-B60E-76DF64AA392B)] interface IDistantLight2 : IInspectable { [propget] HRESULT Intensity([out] [retval] FLOAT* value); [propput] HRESULT Intensity([in] FLOAT value); } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.DropShadow)] [uuid(CB977C07-A154-4851-85E7-A8924C84FAD8)] interface IDropShadow : IInspectable { [propget] HRESULT BlurRadius([out] [retval] FLOAT* value); [propput] HRESULT BlurRadius([in] FLOAT value); [propget] HRESULT Color([out] [retval] Windows.UI.Color* value); [propput] HRESULT Color([in] Windows.UI.Color value); [propget] HRESULT Mask([out] [retval] Windows.UI.Composition.CompositionBrush** value); [propput] HRESULT Mask([in] Windows.UI.Composition.CompositionBrush* value); [propget] HRESULT Offset([out] [retval] Windows.Foundation.Numerics.Vector3* value); [propput] HRESULT Offset([in] Windows.Foundation.Numerics.Vector3 value); [propget] HRESULT Opacity([out] [retval] FLOAT* value); [propput] HRESULT Opacity([in] FLOAT value); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.DropShadow)] [uuid(6C4218BC-15B9-4C2D-8D4A-0767DF11977A)] interface IDropShadow2 : IInspectable { [propget] HRESULT SourcePolicy([out] [retval] Windows.UI.Composition.CompositionDropShadowSourcePolicy* value); [propput] HRESULT SourcePolicy([in] Windows.UI.Composition.CompositionDropShadowSourcePolicy value); } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [exclusiveto(Windows.UI.Composition.ElasticEasingFunction)] [uuid(66DE6285-054E-5594-8475-C22CB51F1BD5)] interface IElasticEasingFunction : IInspectable { [propget] HRESULT Mode([out] [retval] Windows.UI.Composition.CompositionEasingFunctionMode* value); [propget] HRESULT Oscillations([out] [retval] INT32* value); [propget] HRESULT Springiness([out] [retval] FLOAT* value); } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [exclusiveto(Windows.UI.Composition.ExponentialEasingFunction)] [uuid(6F7D1A51-98D2-5638-A34A-00486554C750)] interface IExponentialEasingFunction : IInspectable { [propget] HRESULT Mode([out] [retval] Windows.UI.Composition.CompositionEasingFunctionMode* value); [propget] HRESULT Exponent([out] [retval] FLOAT* value); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.ExpressionAnimation)] [uuid(6ACC5431-7D3D-4BF3-ABB6-F44BDC4888C1)] interface IExpressionAnimation : IInspectable { [propget] HRESULT Expression([out] [retval] HSTRING* value); [propput] HRESULT Expression([in] HSTRING value); } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.ImplicitAnimationCollection)] [uuid(0598A3FF-0A92-4C9D-A427-B25519250DBF)] interface IImplicitAnimationCollection : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.InsetClip)] [uuid(1E73E647-84C7-477A-B474-5880E0442E15)] interface IInsetClip : IInspectable { [propget] HRESULT BottomInset([out] [retval] FLOAT* value); [propput] HRESULT BottomInset([in] FLOAT value); [propget] HRESULT LeftInset([out] [retval] FLOAT* value); [propput] HRESULT LeftInset([in] FLOAT value); [propget] HRESULT RightInset([out] [retval] FLOAT* value); [propput] HRESULT RightInset([in] FLOAT value); [propget] HRESULT TopInset([out] [retval] FLOAT* value); [propput] HRESULT TopInset([in] FLOAT value); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.KeyFrameAnimation)] [uuid(126E7F22-3AE9-4540-9A8A-DEAE8A4A4A84)] interface IKeyFrameAnimation : IInspectable { [propget] HRESULT DelayTime([out] [retval] Windows.Foundation.TimeSpan* value); [propput] HRESULT DelayTime([in] Windows.Foundation.TimeSpan value); [propget] HRESULT Duration([out] [retval] Windows.Foundation.TimeSpan* value); [propput] HRESULT Duration([in] Windows.Foundation.TimeSpan value); [propget] HRESULT IterationBehavior([out] [retval] Windows.UI.Composition.AnimationIterationBehavior* value); [propput] HRESULT IterationBehavior([in] Windows.UI.Composition.AnimationIterationBehavior value); [propget] HRESULT IterationCount([out] [retval] INT32* value); [propput] HRESULT IterationCount([in] INT32 value); [propget] HRESULT KeyFrameCount([out] [retval] INT32* value); [propget] HRESULT StopBehavior([out] [retval] Windows.UI.Composition.AnimationStopBehavior* value); [propput] HRESULT StopBehavior([in] Windows.UI.Composition.AnimationStopBehavior value); [overload("InsertExpressionKeyFrame")] HRESULT InsertExpressionKeyFrame([in] FLOAT normalizedProgressKey, [in] HSTRING value); [overload("InsertExpressionKeyFrame")] HRESULT InsertExpressionKeyFrameWithEasingFunction([in] FLOAT normalizedProgressKey, [in] HSTRING value, [in] Windows.UI.Composition.CompositionEasingFunction* easingFunction); } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.KeyFrameAnimation)] [uuid(F4B488BB-2940-4EC0-A41A-EB6D801A2F18)] interface IKeyFrameAnimation2 : IInspectable { [propget] HRESULT Direction([out] [retval] Windows.UI.Composition.AnimationDirection* value); [propput] HRESULT Direction([in] Windows.UI.Composition.AnimationDirection value); } [contract(Windows.Foundation.UniversalApiContract, 4.0)] [exclusiveto(Windows.UI.Composition.KeyFrameAnimation)] [uuid(845BF0B4-D8DE-462F-8753-C80D43C6FF5A)] interface IKeyFrameAnimation3 : IInspectable { [propget] HRESULT DelayBehavior([out] [retval] Windows.UI.Composition.AnimationDelayBehavior* value); [propput] HRESULT DelayBehavior([in] Windows.UI.Composition.AnimationDelayBehavior value); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.KeyFrameAnimation)] [uuid(BF0803F8-712A-4FC1-8C87-970859ED8D2E)] interface IKeyFrameAnimationFactory : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.LayerVisual)] [uuid(AF843985-0444-4887-8E83-B40B253F822C)] interface ILayerVisual : IInspectable { [propget] HRESULT Effect([out] [retval] Windows.UI.Composition.CompositionEffectBrush** value); [propput] HRESULT Effect([in] Windows.UI.Composition.CompositionEffectBrush* value); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.LayerVisual)] [uuid(98F9AEEB-6F23-49F1-90B1-1F59A14FBCE3)] interface ILayerVisual2 : IInspectable { [propget] HRESULT Shadow([out] [retval] Windows.UI.Composition.CompositionShadow** value); [propput] HRESULT Shadow([in] Windows.UI.Composition.CompositionShadow* value); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.LinearEasingFunction)] [uuid(9400975A-C7A6-46B3-ACF7-1A268A0A117D)] interface ILinearEasingFunction : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.NaturalMotionAnimation)] [uuid(438DE12D-769B-4821-A949-284A6547E873)] interface INaturalMotionAnimation : IInspectable { [propget] HRESULT DelayBehavior([out] [retval] Windows.UI.Composition.AnimationDelayBehavior* value); [propput] HRESULT DelayBehavior([in] Windows.UI.Composition.AnimationDelayBehavior value); [propget] HRESULT DelayTime([out] [retval] Windows.Foundation.TimeSpan* value); [propput] HRESULT DelayTime([in] Windows.Foundation.TimeSpan value); [propget] HRESULT StopBehavior([out] [retval] Windows.UI.Composition.AnimationStopBehavior* value); [propput] HRESULT StopBehavior([in] Windows.UI.Composition.AnimationStopBehavior value); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.NaturalMotionAnimation)] [uuid(F53ACB06-CF6A-4387-A3FE-5221F3E7E0E0)] interface INaturalMotionAnimationFactory : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.PathKeyFrameAnimation)] [uuid(9D0D18C9-1576-4B3F-BE60-1D5031F5E71B)] interface IPathKeyFrameAnimation : IInspectable { [overload("InsertKeyFrame")] HRESULT InsertKeyFrame([in] FLOAT normalizedProgressKey, [in] Windows.UI.Composition.CompositionPath* path); [overload("InsertKeyFrame")] HRESULT InsertKeyFrameWithEasingFunction([in] FLOAT normalizedProgressKey, [in] Windows.UI.Composition.CompositionPath* path, [in] Windows.UI.Composition.CompositionEasingFunction* easingFunction); } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.PointLight)] [uuid(B18545B3-0C5A-4AB0-BEDC-4F3546948272)] interface IPointLight : IInspectable { [propget] HRESULT Color([out] [retval] Windows.UI.Color* value); [propput] HRESULT Color([in] Windows.UI.Color value); [propget] HRESULT ConstantAttenuation([out] [retval] FLOAT* value); [propput] HRESULT ConstantAttenuation([in] FLOAT value); [propget] HRESULT CoordinateSpace([out] [retval] Windows.UI.Composition.Visual** value); [propput] HRESULT CoordinateSpace([in] Windows.UI.Composition.Visual* value); [propget] HRESULT LinearAttenuation([out] [retval] FLOAT* value); [propput] HRESULT LinearAttenuation([in] FLOAT value); [propget] HRESULT Offset([out] [retval] Windows.Foundation.Numerics.Vector3* value); [propput] HRESULT Offset([in] Windows.Foundation.Numerics.Vector3 value); [propget] HRESULT QuadraticAttenuation([out] [retval] FLOAT* value); [propput] HRESULT QuadraticAttenuation([in] FLOAT value); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.PointLight)] [uuid(EFE98F2C-0678-4F69-B164-A810D995BCB7)] interface IPointLight2 : IInspectable { [propget] HRESULT Intensity([out] [retval] FLOAT* value); [propput] HRESULT Intensity([in] FLOAT value); } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.PointLight)] [uuid(4C0A8367-D4E9-468A-87AE-7BA43AB29485)] interface IPointLight3 : IInspectable { [propget] HRESULT MinAttenuationCutoff([out] [retval] FLOAT* value); [propput] HRESULT MinAttenuationCutoff([in] FLOAT value); [propget] HRESULT MaxAttenuationCutoff([out] [retval] FLOAT* value); [propput] HRESULT MaxAttenuationCutoff([in] FLOAT value); } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [exclusiveto(Windows.UI.Composition.PowerEasingFunction)] [uuid(C3FF53D6-138B-5815-891A-B7F615CCC563)] interface IPowerEasingFunction : IInspectable { [propget] HRESULT Mode([out] [retval] Windows.UI.Composition.CompositionEasingFunctionMode* value); [propget] HRESULT Power([out] [retval] FLOAT* value); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.QuaternionKeyFrameAnimation)] [uuid(404E5835-ECF6-4240-8520-671279CF36BC)] interface IQuaternionKeyFrameAnimation : IInspectable { [overload("InsertKeyFrame")] HRESULT InsertKeyFrame([in] FLOAT normalizedProgressKey, [in] Windows.Foundation.Numerics.Quaternion value); [overload("InsertKeyFrame")] HRESULT InsertKeyFrameWithEasingFunction([in] FLOAT normalizedProgressKey, [in] Windows.Foundation.Numerics.Quaternion value, [in] Windows.UI.Composition.CompositionEasingFunction* easingFunction); } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [exclusiveto(Windows.UI.Composition.RectangleClip)] [uuid(B3E7549E-00B4-5B53-8BE8-353F6C433101)] interface IRectangleClip : IInspectable { [propget] HRESULT Bottom([out] [retval] FLOAT* value); [propput] HRESULT Bottom([in] FLOAT value); [propget] HRESULT BottomLeftRadius([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT BottomLeftRadius([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT BottomRightRadius([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT BottomRightRadius([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT Left([out] [retval] FLOAT* value); [propput] HRESULT Left([in] FLOAT value); [propget] HRESULT Right([out] [retval] FLOAT* value); [propput] HRESULT Right([in] FLOAT value); [propget] HRESULT Top([out] [retval] FLOAT* value); [propput] HRESULT Top([in] FLOAT value); [propget] HRESULT TopLeftRadius([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT TopLeftRadius([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT TopRightRadius([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT TopRightRadius([in] Windows.Foundation.Numerics.Vector2 value); } [contract(Windows.Foundation.UniversalApiContract, 7.0)] [exclusiveto(Windows.UI.Composition.RedirectVisual)] [uuid(8CC6E340-8B75-5422-B06F-09FFE9F8617E)] interface IRedirectVisual : IInspectable { [propget] HRESULT Source([out] [retval] Windows.UI.Composition.Visual** value); [propput] HRESULT Source([in] Windows.UI.Composition.Visual* value); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.RenderingDeviceReplacedEventArgs)] [uuid(3A31AC7D-28BF-4E7A-8524-71679D480F38)] interface IRenderingDeviceReplacedEventArgs : IInspectable { [propget] HRESULT GraphicsDevice([out] [retval] Windows.UI.Composition.CompositionGraphicsDevice** value); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.ScalarKeyFrameAnimation)] [uuid(AE288FA9-252C-4B95-A725-BF85E38000A1)] interface IScalarKeyFrameAnimation : IInspectable { [overload("InsertKeyFrame")] HRESULT InsertKeyFrame([in] FLOAT normalizedProgressKey, [in] FLOAT value); [overload("InsertKeyFrame")] HRESULT InsertKeyFrameWithEasingFunction([in] FLOAT normalizedProgressKey, [in] FLOAT value, [in] Windows.UI.Composition.CompositionEasingFunction* easingFunction); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.ScalarNaturalMotionAnimation)] [uuid(94A94581-BF92-495B-B5BD-D2C659430737)] interface IScalarNaturalMotionAnimation : IInspectable { [propget] HRESULT FinalValue([out] [retval] Windows.Foundation.IReference** value); [propput] HRESULT FinalValue([in] Windows.Foundation.IReference* value); [propget] HRESULT InitialValue([out] [retval] Windows.Foundation.IReference** value); [propput] HRESULT InitialValue([in] Windows.Foundation.IReference* value); [propget] HRESULT InitialVelocity([out] [retval] FLOAT* value); [propput] HRESULT InitialVelocity([in] FLOAT value); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.ScalarNaturalMotionAnimation)] [uuid(835AA4FC-671C-41DD-AF48-AE8DEF8B1529)] interface IScalarNaturalMotionAnimationFactory : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.ShapeVisual)] [uuid(F2BD13C3-BA7E-4B0F-9126-FFB7536B8176)] interface IShapeVisual : IInspectable { [propget] HRESULT Shapes([out] [retval] Windows.UI.Composition.CompositionShapeCollection** value); [propget] HRESULT ViewBox([out] [retval] Windows.UI.Composition.CompositionViewBox** value); [propput] HRESULT ViewBox([in] Windows.UI.Composition.CompositionViewBox* value); } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [exclusiveto(Windows.UI.Composition.SineEasingFunction)] [uuid(F1B518BF-9563-5474-BD13-44B2DF4B1D58)] interface ISineEasingFunction : IInspectable { [propget] HRESULT Mode([out] [retval] Windows.UI.Composition.CompositionEasingFunctionMode* value); } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.SpotLight)] [uuid(5A9FE273-44A1-4F95-A422-8FA5116BDB44)] interface ISpotLight : IInspectable { [propget] HRESULT ConstantAttenuation([out] [retval] FLOAT* value); [propput] HRESULT ConstantAttenuation([in] FLOAT value); [propget] HRESULT CoordinateSpace([out] [retval] Windows.UI.Composition.Visual** value); [propput] HRESULT CoordinateSpace([in] Windows.UI.Composition.Visual* value); [propget] HRESULT Direction([out] [retval] Windows.Foundation.Numerics.Vector3* value); [propput] HRESULT Direction([in] Windows.Foundation.Numerics.Vector3 value); [propget] HRESULT InnerConeAngle([out] [retval] FLOAT* value); [propput] HRESULT InnerConeAngle([in] FLOAT value); [propget] HRESULT InnerConeAngleInDegrees([out] [retval] FLOAT* value); [propput] HRESULT InnerConeAngleInDegrees([in] FLOAT value); [propget] HRESULT InnerConeColor([out] [retval] Windows.UI.Color* value); [propput] HRESULT InnerConeColor([in] Windows.UI.Color value); [propget] HRESULT LinearAttenuation([out] [retval] FLOAT* value); [propput] HRESULT LinearAttenuation([in] FLOAT value); [propget] HRESULT Offset([out] [retval] Windows.Foundation.Numerics.Vector3* value); [propput] HRESULT Offset([in] Windows.Foundation.Numerics.Vector3 value); [propget] HRESULT OuterConeAngle([out] [retval] FLOAT* value); [propput] HRESULT OuterConeAngle([in] FLOAT value); [propget] HRESULT OuterConeAngleInDegrees([out] [retval] FLOAT* value); [propput] HRESULT OuterConeAngleInDegrees([in] FLOAT value); [propget] HRESULT OuterConeColor([out] [retval] Windows.UI.Color* value); [propput] HRESULT OuterConeColor([in] Windows.UI.Color value); [propget] HRESULT QuadraticAttenuation([out] [retval] FLOAT* value); [propput] HRESULT QuadraticAttenuation([in] FLOAT value); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.SpotLight)] [uuid(64EE615E-0686-4DEA-A9E8-BC3A8C701459)] interface ISpotLight2 : IInspectable { [propget] HRESULT InnerConeIntensity([out] [retval] FLOAT* value); [propput] HRESULT InnerConeIntensity([in] FLOAT value); [propget] HRESULT OuterConeIntensity([out] [retval] FLOAT* value); [propput] HRESULT OuterConeIntensity([in] FLOAT value); } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [exclusiveto(Windows.UI.Composition.SpotLight)] [uuid(E4D03EEA-131F-480E-859E-B82705B74360)] interface ISpotLight3 : IInspectable { [propget] HRESULT MinAttenuationCutoff([out] [retval] FLOAT* value); [propput] HRESULT MinAttenuationCutoff([in] FLOAT value); [propget] HRESULT MaxAttenuationCutoff([out] [retval] FLOAT* value); [propput] HRESULT MaxAttenuationCutoff([in] FLOAT value); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.SpringScalarNaturalMotionAnimation)] [uuid(0572A95F-37F9-4FBE-B87B-5CD03A89501C)] interface ISpringScalarNaturalMotionAnimation : IInspectable { [propget] HRESULT DampingRatio([out] [retval] FLOAT* value); [propput] HRESULT DampingRatio([in] FLOAT value); [propget] HRESULT Period([out] [retval] Windows.Foundation.TimeSpan* value); [propput] HRESULT Period([in] Windows.Foundation.TimeSpan value); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.SpringVector2NaturalMotionAnimation)] [uuid(23F494B5-EE73-4F0F-A423-402B946DF4B3)] interface ISpringVector2NaturalMotionAnimation : IInspectable { [propget] HRESULT DampingRatio([out] [retval] FLOAT* value); [propput] HRESULT DampingRatio([in] FLOAT value); [propget] HRESULT Period([out] [retval] Windows.Foundation.TimeSpan* value); [propput] HRESULT Period([in] Windows.Foundation.TimeSpan value); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.SpringVector3NaturalMotionAnimation)] [uuid(6C8749DF-D57B-4794-8E2D-CECB11E194E5)] interface ISpringVector3NaturalMotionAnimation : IInspectable { [propget] HRESULT DampingRatio([out] [retval] FLOAT* value); [propput] HRESULT DampingRatio([in] FLOAT value); [propget] HRESULT Period([out] [retval] Windows.Foundation.TimeSpan* value); [propput] HRESULT Period([in] Windows.Foundation.TimeSpan value); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.SpriteVisual)] [uuid(08E05581-1AD1-4F97-9757-402D76E4233B)] interface ISpriteVisual : IInspectable { [propget] HRESULT Brush([out] [retval] Windows.UI.Composition.CompositionBrush** value); [propput] HRESULT Brush([in] Windows.UI.Composition.CompositionBrush* value); } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.SpriteVisual)] [uuid(588C9664-997A-4850-91FE-53CB58F81CE9)] interface ISpriteVisual2 : IInspectable { [propget] HRESULT Shadow([out] [retval] Windows.UI.Composition.CompositionShadow** value); [propput] HRESULT Shadow([in] Windows.UI.Composition.CompositionShadow* value); } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.StepEasingFunction)] [uuid(D0CAA74B-560C-4A0B-A5F6-206CA8C3ECD6)] interface IStepEasingFunction : IInspectable { [propget] HRESULT FinalStep([out] [retval] INT32* value); [propput] HRESULT FinalStep([in] INT32 value); [propget] HRESULT InitialStep([out] [retval] INT32* value); [propput] HRESULT InitialStep([in] INT32 value); [propget] HRESULT IsFinalStepSingleFrame([out] [retval] boolean* value); [propput] HRESULT IsFinalStepSingleFrame([in] boolean value); [propget] HRESULT IsInitialStepSingleFrame([out] [retval] boolean* value); [propput] HRESULT IsInitialStepSingleFrame([in] boolean value); [propget] HRESULT StepCount([out] [retval] INT32* value); [propput] HRESULT StepCount([in] INT32 value); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.Vector2KeyFrameAnimation)] [uuid(DF414515-4E29-4F11-B55E-BF2A6EB36294)] interface IVector2KeyFrameAnimation : IInspectable { [overload("InsertKeyFrame")] HRESULT InsertKeyFrame([in] FLOAT normalizedProgressKey, [in] Windows.Foundation.Numerics.Vector2 value); [overload("InsertKeyFrame")] HRESULT InsertKeyFrameWithEasingFunction([in] FLOAT normalizedProgressKey, [in] Windows.Foundation.Numerics.Vector2 value, [in] Windows.UI.Composition.CompositionEasingFunction* easingFunction); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.Vector2NaturalMotionAnimation)] [uuid(0F3E0B7D-E512-479D-A00C-77C93A30A395)] interface IVector2NaturalMotionAnimation : IInspectable { [propget] HRESULT FinalValue([out] [retval] Windows.Foundation.IReference** value); [propput] HRESULT FinalValue([in] Windows.Foundation.IReference* value); [propget] HRESULT InitialValue([out] [retval] Windows.Foundation.IReference** value); [propput] HRESULT InitialValue([in] Windows.Foundation.IReference* value); [propget] HRESULT InitialVelocity([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT InitialVelocity([in] Windows.Foundation.Numerics.Vector2 value); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.Vector2NaturalMotionAnimation)] [uuid(8C74FF61-0761-48A2-BDDB-6AFCC52B89D8)] interface IVector2NaturalMotionAnimationFactory : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.Vector3KeyFrameAnimation)] [uuid(C8039DAA-A281-43C2-A73D-B68E3C533C40)] interface IVector3KeyFrameAnimation : IInspectable { [overload("InsertKeyFrame")] HRESULT InsertKeyFrame([in] FLOAT normalizedProgressKey, [in] Windows.Foundation.Numerics.Vector3 value); [overload("InsertKeyFrame")] HRESULT InsertKeyFrameWithEasingFunction([in] FLOAT normalizedProgressKey, [in] Windows.Foundation.Numerics.Vector3 value, [in] Windows.UI.Composition.CompositionEasingFunction* easingFunction); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.Vector3NaturalMotionAnimation)] [uuid(9C17042C-E2CA-45AD-969E-4E78B7B9AD41)] interface IVector3NaturalMotionAnimation : IInspectable { [propget] HRESULT FinalValue([out] [retval] Windows.Foundation.IReference** value); [propput] HRESULT FinalValue([in] Windows.Foundation.IReference* value); [propget] HRESULT InitialValue([out] [retval] Windows.Foundation.IReference** value); [propput] HRESULT InitialValue([in] Windows.Foundation.IReference* value); [propget] HRESULT InitialVelocity([out] [retval] Windows.Foundation.Numerics.Vector3* value); [propput] HRESULT InitialVelocity([in] Windows.Foundation.Numerics.Vector3 value); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.Vector3NaturalMotionAnimation)] [uuid(21A81D2F-0880-457B-AC87-B609018C876D)] interface IVector3NaturalMotionAnimationFactory : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.Vector4KeyFrameAnimation)] [uuid(2457945B-ADDD-4385-9606-B6A3D5E4E1B9)] interface IVector4KeyFrameAnimation : IInspectable { [overload("InsertKeyFrame")] HRESULT InsertKeyFrame([in] FLOAT normalizedProgressKey, [in] Windows.Foundation.Numerics.Vector4 value); [overload("InsertKeyFrame")] HRESULT InsertKeyFrameWithEasingFunction([in] FLOAT normalizedProgressKey, [in] Windows.Foundation.Numerics.Vector4 value, [in] Windows.UI.Composition.CompositionEasingFunction* easingFunction); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.Visual)] [uuid(117E202D-A859-4C89-873B-C2AA566788E3)] interface IVisual : IInspectable { [propget] HRESULT AnchorPoint([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT AnchorPoint([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT BackfaceVisibility([out] [retval] Windows.UI.Composition.CompositionBackfaceVisibility* value); [propput] HRESULT BackfaceVisibility([in] Windows.UI.Composition.CompositionBackfaceVisibility value); [propget] HRESULT BorderMode([out] [retval] Windows.UI.Composition.CompositionBorderMode* value); [propput] HRESULT BorderMode([in] Windows.UI.Composition.CompositionBorderMode value); [propget] HRESULT CenterPoint([out] [retval] Windows.Foundation.Numerics.Vector3* value); [propput] HRESULT CenterPoint([in] Windows.Foundation.Numerics.Vector3 value); [propget] HRESULT Clip([out] [retval] Windows.UI.Composition.CompositionClip** value); [propput] HRESULT Clip([in] Windows.UI.Composition.CompositionClip* value); [propget] HRESULT CompositeMode([out] [retval] Windows.UI.Composition.CompositionCompositeMode* value); [propput] HRESULT CompositeMode([in] Windows.UI.Composition.CompositionCompositeMode value); [propget] HRESULT IsVisible([out] [retval] boolean* value); [propput] HRESULT IsVisible([in] boolean value); [propget] HRESULT Offset([out] [retval] Windows.Foundation.Numerics.Vector3* value); [propput] HRESULT Offset([in] Windows.Foundation.Numerics.Vector3 value); [propget] HRESULT Opacity([out] [retval] FLOAT* value); [propput] HRESULT Opacity([in] FLOAT value); [propget] HRESULT Orientation([out] [retval] Windows.Foundation.Numerics.Quaternion* value); [propput] HRESULT Orientation([in] Windows.Foundation.Numerics.Quaternion value); [propget] HRESULT Parent([out] [retval] Windows.UI.Composition.ContainerVisual** value); [propget] HRESULT RotationAngle([out] [retval] FLOAT* value); [propput] HRESULT RotationAngle([in] FLOAT value); [propget] HRESULT RotationAngleInDegrees([out] [retval] FLOAT* value); [propput] HRESULT RotationAngleInDegrees([in] FLOAT value); [propget] HRESULT RotationAxis([out] [retval] Windows.Foundation.Numerics.Vector3* value); [propput] HRESULT RotationAxis([in] Windows.Foundation.Numerics.Vector3 value); [propget] HRESULT Scale([out] [retval] Windows.Foundation.Numerics.Vector3* value); [propput] HRESULT Scale([in] Windows.Foundation.Numerics.Vector3 value); [propget] HRESULT Size([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT Size([in] Windows.Foundation.Numerics.Vector2 value); [propget] HRESULT TransformMatrix([out] [retval] Windows.Foundation.Numerics.Matrix4x4* value); [propput] HRESULT TransformMatrix([in] Windows.Foundation.Numerics.Matrix4x4 value); } [contract(Windows.Foundation.UniversalApiContract, 4.0)] [exclusiveto(Windows.UI.Composition.Visual)] [uuid(3052B611-56C3-4C3E-8BF3-F6E1AD473F06)] interface IVisual2 : IInspectable { [propget] HRESULT ParentForTransform([out] [retval] Windows.UI.Composition.Visual** value); [propput] HRESULT ParentForTransform([in] Windows.UI.Composition.Visual* value); [propget] HRESULT RelativeOffsetAdjustment([out] [retval] Windows.Foundation.Numerics.Vector3* value); [propput] HRESULT RelativeOffsetAdjustment([in] Windows.Foundation.Numerics.Vector3 value); [propget] HRESULT RelativeSizeAdjustment([out] [retval] Windows.Foundation.Numerics.Vector2* value); [propput] HRESULT RelativeSizeAdjustment([in] Windows.Foundation.Numerics.Vector2 value); } [contract(Windows.Foundation.UniversalApiContract, 11.0)] [exclusiveto(Windows.UI.Composition.Visual)] [uuid(30BE580D-F4B6-4AB7-80DD-3738CBAC9F2C)] interface IVisual3 : IInspectable { [propget] HRESULT IsHitTestVisible([out] [retval] boolean* value); [propput] HRESULT IsHitTestVisible([in] boolean value); } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [exclusiveto(Windows.UI.Composition.Visual)] [uuid(9476BF11-E24B-5BF9-9EBE-6274109B2711)] interface IVisual4 : IInspectable { [propget] HRESULT IsPixelSnappingEnabled([out] [retval] boolean* value); [propput] HRESULT IsPixelSnappingEnabled([in] boolean value); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.VisualCollection)] [uuid(8B745505-FD3E-4A98-84A8-E949468C6BCB)] interface IVisualCollection : IInspectable { [propget] HRESULT Count([out] [retval] INT32* value); HRESULT InsertAbove([in] Windows.UI.Composition.Visual* newChild, [in] Windows.UI.Composition.Visual* sibling); HRESULT InsertAtBottom([in] Windows.UI.Composition.Visual* newChild); HRESULT InsertAtTop([in] Windows.UI.Composition.Visual* newChild); HRESULT InsertBelow([in] Windows.UI.Composition.Visual* newChild, [in] Windows.UI.Composition.Visual* sibling); HRESULT Remove([in] Windows.UI.Composition.Visual* child); HRESULT RemoveAll(); } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [uuid(01E64612-1D82-42F4-8E3F-A722DED33FC7)] interface IVisualElement : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [uuid(993AE8A0-6057-5E40-918C-E06E0B7E7C64)] interface IVisualElement2 : IInspectable { HRESULT GetVisualInternal([out] [retval] Windows.UI.Composition.Visual** result); } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [exclusiveto(Windows.UI.Composition.Visual)] [uuid(AD0FF93E-B502-4EB5-87B4-9A38A71D0137)] interface IVisualFactory : IInspectable { } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.VisualUnorderedCollection)] [uuid(338FAA70-54C8-40A7-8029-C9CEEB0AA250)] interface IVisualUnorderedCollection : IInspectable { [propget] HRESULT Count([out] [retval] INT32* value); HRESULT Add([in] Windows.UI.Composition.Visual* newVisual); HRESULT Remove([in] Windows.UI.Composition.Visual* visual); HRESULT RemoveAll(); } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass AmbientLight : Windows.UI.Composition.CompositionLight { [default] interface Windows.UI.Composition.IAmbientLight; [contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.IAmbientLight2; } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [marshaling_behavior(agile)] [static(Windows.UI.Composition.IAnimationControllerStatics, Windows.Foundation.UniversalApiContract, 6.0)] [threading(both)] runtimeclass AnimationController : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.IAnimationController; } [contract(Windows.Foundation.UniversalApiContract, 7.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass AnimationPropertyInfo : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.IAnimationPropertyInfo; [contract(Windows.Foundation.UniversalApiContract, 12.0)] interface Windows.UI.Composition.IAnimationPropertyInfo2; } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass BackEasingFunction : Windows.UI.Composition.CompositionEasingFunction { [default] interface Windows.UI.Composition.IBackEasingFunction; } [contract(Windows.Foundation.UniversalApiContract, 7.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass BooleanKeyFrameAnimation : Windows.UI.Composition.KeyFrameAnimation { [default] interface Windows.UI.Composition.IBooleanKeyFrameAnimation; } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass BounceEasingFunction : Windows.UI.Composition.CompositionEasingFunction { [default] interface Windows.UI.Composition.IBounceEasingFunction; } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass BounceScalarNaturalMotionAnimation : Windows.UI.Composition.ScalarNaturalMotionAnimation { [default] interface Windows.UI.Composition.IBounceScalarNaturalMotionAnimation; } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass BounceVector2NaturalMotionAnimation : Windows.UI.Composition.Vector2NaturalMotionAnimation { [default] interface Windows.UI.Composition.IBounceVector2NaturalMotionAnimation; } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass BounceVector3NaturalMotionAnimation : Windows.UI.Composition.Vector3NaturalMotionAnimation { [default] interface Windows.UI.Composition.IBounceVector3NaturalMotionAnimation; } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CircleEasingFunction : Windows.UI.Composition.CompositionEasingFunction { [default] interface Windows.UI.Composition.ICircleEasingFunction; } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass ColorKeyFrameAnimation : Windows.UI.Composition.KeyFrameAnimation { [default] interface Windows.UI.Composition.IColorKeyFrameAnimation; } [composable(Windows.UI.Composition.ICompositionAnimationFactory, public, Windows.Foundation.UniversalApiContract, 2.0)] [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionAnimation : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionAnimation; [contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.ICompositionAnimation2; [contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.ICompositionAnimation3; [contract(Windows.Foundation.UniversalApiContract, 7.0)] interface Windows.UI.Composition.ICompositionAnimation4; [contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.ICompositionAnimationBase; } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionAnimationGroup : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionAnimationGroup; interface Windows.Foundation.Collections.IIterable; interface Windows.UI.Composition.ICompositionAnimationBase; } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionBackdropBrush : Windows.UI.Composition.CompositionBrush { [default] interface Windows.UI.Composition.ICompositionBackdropBrush; } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionBatchCompletedEventArgs : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionBatchCompletedEventArgs; } [composable(Windows.UI.Composition.ICompositionBrushFactory, public, Windows.Foundation.UniversalApiContract, 2.0)] [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionBrush : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionBrush; } [contract(Windows.Foundation.UniversalApiContract, 4.0)] [marshaling_behavior(agile)] [static(Windows.UI.Composition.ICompositionCapabilitiesStatics, Windows.Foundation.UniversalApiContract, 4.0)] [threading(both)] runtimeclass CompositionCapabilities { [default] interface Windows.UI.Composition.ICompositionCapabilities; } [composable(Windows.UI.Composition.ICompositionClipFactory, public, Windows.Foundation.UniversalApiContract, 2.0)] [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionClip : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionClip; [contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.ICompositionClip2; } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionColorBrush : Windows.UI.Composition.CompositionBrush { [default] interface Windows.UI.Composition.ICompositionColorBrush; } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionColorGradientStop : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionColorGradientStop; } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [marshaling_behavior(agile)] runtimeclass CompositionColorGradientStopCollection { [default] interface Windows.UI.Composition.ICompositionColorGradientStopCollection; interface Windows.Foundation.Collections.IIterable; interface Windows.Foundation.Collections.IVector; } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionCommitBatch : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionCommitBatch; } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionContainerShape : Windows.UI.Composition.CompositionShape { [default] interface Windows.UI.Composition.ICompositionContainerShape; } [composable(Windows.UI.Composition.ICompositionDrawingSurfaceFactory, public, Windows.Foundation.UniversalApiContract, 4.0)] [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionDrawingSurface : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionDrawingSurface; [contract(Windows.Foundation.UniversalApiContract, 4.0)] interface Windows.UI.Composition.ICompositionDrawingSurface2; interface Windows.UI.Composition.ICompositionSurface; } [composable(Windows.UI.Composition.ICompositionEasingFunctionFactory, public, Windows.Foundation.UniversalApiContract, 2.0)] [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [static(Windows.UI.Composition.ICompositionEasingFunctionStatics, Windows.Foundation.UniversalApiContract, 12.0)] [threading(both)] runtimeclass CompositionEasingFunction : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionEasingFunction; } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionEffectBrush : Windows.UI.Composition.CompositionBrush { [default] interface Windows.UI.Composition.ICompositionEffectBrush; } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionEffectFactory : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionEffectFactory; } [activatable(Windows.UI.Composition.ICompositionEffectSourceParameterFactory, Windows.Foundation.UniversalApiContract, 2.0)] [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionEffectSourceParameter { [default] interface Windows.UI.Composition.ICompositionEffectSourceParameter; interface Windows.Graphics.Effects.IGraphicsEffectSource; } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionEllipseGeometry : Windows.UI.Composition.CompositionGeometry { [default] interface Windows.UI.Composition.ICompositionEllipseGeometry; } [contract(Windows.Foundation.UniversalApiContract, 7.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionGeometricClip : Windows.UI.Composition.CompositionClip { [default] interface Windows.UI.Composition.ICompositionGeometricClip; } [composable(Windows.UI.Composition.ICompositionGeometryFactory, public, Windows.Foundation.UniversalApiContract, 6.0)] [contract(Windows.Foundation.UniversalApiContract, 6.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionGeometry : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionGeometry; } [composable(Windows.UI.Composition.ICompositionGradientBrushFactory, public, Windows.Foundation.UniversalApiContract, 5.0)] [contract(Windows.Foundation.UniversalApiContract, 5.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionGradientBrush : Windows.UI.Composition.CompositionBrush { [default] interface Windows.UI.Composition.ICompositionGradientBrush; [contract(Windows.Foundation.UniversalApiContract, 7.0)] interface Windows.UI.Composition.ICompositionGradientBrush2; } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionGraphicsDevice : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionGraphicsDevice; [contract(Windows.Foundation.UniversalApiContract, 4.0)] interface Windows.UI.Composition.ICompositionGraphicsDevice2; [contract(Windows.Foundation.UniversalApiContract, 8.0)] interface Windows.UI.Composition.ICompositionGraphicsDevice3; [contract(Windows.Foundation.UniversalApiContract, 12.0)] interface Windows.UI.Composition.ICompositionGraphicsDevice4; } [composable(Windows.UI.Composition.ICompositionLightFactory, public, Windows.Foundation.UniversalApiContract, 3.0)] [contract(Windows.Foundation.UniversalApiContract, 3.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionLight : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionLight; [contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.ICompositionLight2; [contract(Windows.Foundation.UniversalApiContract, 6.0)] interface Windows.UI.Composition.ICompositionLight3; } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionLineGeometry : Windows.UI.Composition.CompositionGeometry { [default] interface Windows.UI.Composition.ICompositionLineGeometry; } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionLinearGradientBrush : Windows.UI.Composition.CompositionGradientBrush { [default] interface Windows.UI.Composition.ICompositionLinearGradientBrush; } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionMaskBrush : Windows.UI.Composition.CompositionBrush { [default] interface Windows.UI.Composition.ICompositionMaskBrush; } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionMipmapSurface : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionMipmapSurface; interface Windows.UI.Composition.ICompositionSurface; } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionNineGridBrush : Windows.UI.Composition.CompositionBrush { [default] interface Windows.UI.Composition.ICompositionNineGridBrush; } [composable(Windows.UI.Composition.ICompositionObjectFactory, public, Windows.Foundation.UniversalApiContract, 2.0)] [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [static(Windows.UI.Composition.ICompositionObjectStatics, Windows.Foundation.UniversalApiContract, 7.0)] [threading(both)] runtimeclass CompositionObject { [default] interface Windows.UI.Composition.ICompositionObject; [contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.ICompositionObject2; [contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.ICompositionObject3; [contract(Windows.Foundation.UniversalApiContract, 6.0)] interface Windows.UI.Composition.ICompositionObject4; [contract(Windows.Foundation.UniversalApiContract, 15.0)] interface Windows.UI.Composition.ICompositionObject5; interface Windows.Foundation.IClosable; [contract(Windows.Foundation.UniversalApiContract, 7.0)] interface Windows.UI.Composition.IAnimationObject; } [activatable(Windows.UI.Composition.ICompositionPathFactory, Windows.Foundation.UniversalApiContract, 6.0)] [contract(Windows.Foundation.UniversalApiContract, 6.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionPath { [default] interface Windows.UI.Composition.ICompositionPath; interface Windows.Graphics.IGeometrySource2D; } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionPathGeometry : Windows.UI.Composition.CompositionGeometry { [default] interface Windows.UI.Composition.ICompositionPathGeometry; } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionProjectedShadow : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionProjectedShadow; } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionProjectedShadowCaster : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionProjectedShadowCaster; } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [marshaling_behavior(agile)] [static(Windows.UI.Composition.ICompositionProjectedShadowCasterCollectionStatics, Windows.Foundation.UniversalApiContract, 8.0)] [threading(both)] runtimeclass CompositionProjectedShadowCasterCollection : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionProjectedShadowCasterCollection; interface Windows.Foundation.Collections.IIterable; } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionProjectedShadowReceiver : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionProjectedShadowReceiver; } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionProjectedShadowReceiverUnorderedCollection : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionProjectedShadowReceiverUnorderedCollection; interface Windows.Foundation.Collections.IIterable; } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionPropertySet : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionPropertySet; [contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.ICompositionPropertySet2; } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionRadialGradientBrush : Windows.UI.Composition.CompositionGradientBrush { [default] interface Windows.UI.Composition.ICompositionRadialGradientBrush; } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionRectangleGeometry : Windows.UI.Composition.CompositionGeometry { [default] interface Windows.UI.Composition.ICompositionRectangleGeometry; } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionRoundedRectangleGeometry : Windows.UI.Composition.CompositionGeometry { [default] interface Windows.UI.Composition.ICompositionRoundedRectangleGeometry; } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionScopedBatch : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionScopedBatch; } [composable(Windows.UI.Composition.ICompositionShadowFactory, public, Windows.Foundation.UniversalApiContract, 3.0)] [contract(Windows.Foundation.UniversalApiContract, 3.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionShadow : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionShadow; } [composable(Windows.UI.Composition.ICompositionShapeFactory, public, Windows.Foundation.UniversalApiContract, 6.0)] [contract(Windows.Foundation.UniversalApiContract, 6.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionShape : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionShape; } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionShapeCollection : Windows.UI.Composition.CompositionObject { [default] interface Windows.Foundation.Collections.IVector; interface Windows.Foundation.Collections.IIterable; } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionSpriteShape : Windows.UI.Composition.CompositionShape { [default] interface Windows.UI.Composition.ICompositionSpriteShape; } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionStrokeDashArray : Windows.UI.Composition.CompositionObject { [default] interface Windows.Foundation.Collections.IVector; interface Windows.Foundation.Collections.IIterable; } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionSurfaceBrush : Windows.UI.Composition.CompositionBrush { [default] interface Windows.UI.Composition.ICompositionSurfaceBrush; [contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.ICompositionSurfaceBrush2; [contract(Windows.Foundation.UniversalApiContract, 8.0)] interface Windows.UI.Composition.ICompositionSurfaceBrush3; } [composable(Windows.UI.Composition.ICompositionTargetFactory, public, Windows.Foundation.UniversalApiContract, 5.0)] [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionTarget : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionTarget; } [composable(Windows.UI.Composition.ICompositionTextureFactory, public, Windows.Foundation.UniversalApiContract, 15.0)] [contract(Windows.Foundation.UniversalApiContract, 15.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionTexture : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionTexture; interface Windows.UI.Composition.ICompositionSurface; } [composable(Windows.UI.Composition.ICompositionTransformFactory, public, Windows.Foundation.UniversalApiContract, 8.0)] [contract(Windows.Foundation.UniversalApiContract, 8.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionTransform : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionTransform; } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionViewBox : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionViewBox; } [composable(Windows.UI.Composition.ICompositionVirtualDrawingSurfaceFactory, public, Windows.Foundation.UniversalApiContract, 4.0)] [contract(Windows.Foundation.UniversalApiContract, 4.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionVirtualDrawingSurface : Windows.UI.Composition.CompositionDrawingSurface { [default] interface Windows.UI.Composition.ICompositionVirtualDrawingSurface; } [contract(Windows.Foundation.UniversalApiContract, 8.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CompositionVisualSurface : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.ICompositionVisualSurface; interface Windows.UI.Composition.ICompositionSurface; } [activatable(Windows.Foundation.UniversalApiContract, 2.0)] [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [static(Windows.UI.Composition.ICompositorStatics, Windows.Foundation.UniversalApiContract, 6.0)] [threading(both)] runtimeclass Compositor { [default] interface Windows.UI.Composition.ICompositor; [contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.ICompositor2; [contract(Windows.Foundation.UniversalApiContract, 4.0)] interface Windows.UI.Composition.ICompositor3; [contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.ICompositor4; [contract(Windows.Foundation.UniversalApiContract, 6.0)] interface Windows.UI.Composition.ICompositor5; [contract(Windows.Foundation.UniversalApiContract, 7.0)] interface Windows.UI.Composition.ICompositor6; [contract(Windows.Foundation.UniversalApiContract, 8.0)] interface Windows.UI.Composition.ICompositorWithProjectedShadow; [contract(Windows.Foundation.UniversalApiContract, 8.0)] interface Windows.UI.Composition.ICompositorWithRadialGradient; [contract(Windows.Foundation.UniversalApiContract, 8.0)] interface Windows.UI.Composition.ICompositorWithVisualSurface; [contract(Windows.Foundation.UniversalApiContract, 12.0)] interface Windows.UI.Composition.ICompositor7; [contract(Windows.Foundation.UniversalApiContract, 13.0)] interface Windows.UI.Composition.ICompositorWithBlurredWallpaperBackdropBrush; [contract(Windows.Foundation.UniversalApiContract, 15.0)] interface Windows.UI.Composition.ICompositor8; interface Windows.Foundation.IClosable; } [composable(Windows.UI.Composition.IContainerVisualFactory, public, Windows.Foundation.UniversalApiContract, 2.0)] [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass ContainerVisual : Windows.UI.Composition.Visual { [default] interface Windows.UI.Composition.IContainerVisual; } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass CubicBezierEasingFunction : Windows.UI.Composition.CompositionEasingFunction { [default] interface Windows.UI.Composition.ICubicBezierEasingFunction; } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [marshaling_behavior(agile)] [static(Windows.UI.Composition.IDelegatedInkTrailVisualStatics, Windows.Foundation.UniversalApiContract, 12.0)] [threading(both)] runtimeclass DelegatedInkTrailVisual : Windows.UI.Composition.Visual { [default] interface Windows.UI.Composition.IDelegatedInkTrailVisual; } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass DistantLight : Windows.UI.Composition.CompositionLight { [default] interface Windows.UI.Composition.IDistantLight; [contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.IDistantLight2; } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass DropShadow : Windows.UI.Composition.CompositionShadow { [default] interface Windows.UI.Composition.IDropShadow; [contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.IDropShadow2; } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass ElasticEasingFunction : Windows.UI.Composition.CompositionEasingFunction { [default] interface Windows.UI.Composition.IElasticEasingFunction; } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass ExponentialEasingFunction : Windows.UI.Composition.CompositionEasingFunction { [default] interface Windows.UI.Composition.IExponentialEasingFunction; } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass ExpressionAnimation : Windows.UI.Composition.CompositionAnimation { [default] interface Windows.UI.Composition.IExpressionAnimation; } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass ImplicitAnimationCollection : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.IImplicitAnimationCollection; interface Windows.Foundation.Collections.IIterable*>; interface Windows.Foundation.Collections.IMap; } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass InitialValueExpressionCollection : Windows.UI.Composition.CompositionObject { [default] interface Windows.Foundation.Collections.IMap; interface Windows.Foundation.Collections.IIterable*>; } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass InsetClip : Windows.UI.Composition.CompositionClip { [default] interface Windows.UI.Composition.IInsetClip; } [composable(Windows.UI.Composition.IKeyFrameAnimationFactory, public, Windows.Foundation.UniversalApiContract, 2.0)] [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass KeyFrameAnimation : Windows.UI.Composition.CompositionAnimation { [default] interface Windows.UI.Composition.IKeyFrameAnimation; [contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.IKeyFrameAnimation2; [contract(Windows.Foundation.UniversalApiContract, 4.0)] interface Windows.UI.Composition.IKeyFrameAnimation3; } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass LayerVisual : Windows.UI.Composition.ContainerVisual { [default] interface Windows.UI.Composition.ILayerVisual; [contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.ILayerVisual2; } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass LinearEasingFunction : Windows.UI.Composition.CompositionEasingFunction { [default] interface Windows.UI.Composition.ILinearEasingFunction; } [composable(Windows.UI.Composition.INaturalMotionAnimationFactory, public, Windows.Foundation.UniversalApiContract, 5.0)] [contract(Windows.Foundation.UniversalApiContract, 5.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass NaturalMotionAnimation : Windows.UI.Composition.CompositionAnimation { [default] interface Windows.UI.Composition.INaturalMotionAnimation; } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass PathKeyFrameAnimation : Windows.UI.Composition.KeyFrameAnimation { [default] interface Windows.UI.Composition.IPathKeyFrameAnimation; } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass PointLight : Windows.UI.Composition.CompositionLight { [default] interface Windows.UI.Composition.IPointLight; [contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.IPointLight2; [contract(Windows.Foundation.UniversalApiContract, 6.0)] interface Windows.UI.Composition.IPointLight3; } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass PowerEasingFunction : Windows.UI.Composition.CompositionEasingFunction { [default] interface Windows.UI.Composition.IPowerEasingFunction; } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass QuaternionKeyFrameAnimation : Windows.UI.Composition.KeyFrameAnimation { [default] interface Windows.UI.Composition.IQuaternionKeyFrameAnimation; } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass RectangleClip : Windows.UI.Composition.CompositionClip { [default] interface Windows.UI.Composition.IRectangleClip; } [contract(Windows.Foundation.UniversalApiContract, 7.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass RedirectVisual : Windows.UI.Composition.ContainerVisual { [default] interface Windows.UI.Composition.IRedirectVisual; } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass RenderingDeviceReplacedEventArgs : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.IRenderingDeviceReplacedEventArgs; } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass ScalarKeyFrameAnimation : Windows.UI.Composition.KeyFrameAnimation { [default] interface Windows.UI.Composition.IScalarKeyFrameAnimation; } [composable(Windows.UI.Composition.IScalarNaturalMotionAnimationFactory, public, Windows.Foundation.UniversalApiContract, 5.0)] [contract(Windows.Foundation.UniversalApiContract, 5.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass ScalarNaturalMotionAnimation : Windows.UI.Composition.NaturalMotionAnimation { [default] interface Windows.UI.Composition.IScalarNaturalMotionAnimation; } [contract(Windows.Foundation.UniversalApiContract, 6.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass ShapeVisual : Windows.UI.Composition.ContainerVisual { [default] interface Windows.UI.Composition.IShapeVisual; } [contract(Windows.Foundation.UniversalApiContract, 12.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass SineEasingFunction : Windows.UI.Composition.CompositionEasingFunction { [default] interface Windows.UI.Composition.ISineEasingFunction; } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass SpotLight : Windows.UI.Composition.CompositionLight { [default] interface Windows.UI.Composition.ISpotLight; [contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.ISpotLight2; [contract(Windows.Foundation.UniversalApiContract, 6.0)] interface Windows.UI.Composition.ISpotLight3; } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass SpringScalarNaturalMotionAnimation : Windows.UI.Composition.ScalarNaturalMotionAnimation { [default] interface Windows.UI.Composition.ISpringScalarNaturalMotionAnimation; } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass SpringVector2NaturalMotionAnimation : Windows.UI.Composition.Vector2NaturalMotionAnimation { [default] interface Windows.UI.Composition.ISpringVector2NaturalMotionAnimation; } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass SpringVector3NaturalMotionAnimation : Windows.UI.Composition.Vector3NaturalMotionAnimation { [default] interface Windows.UI.Composition.ISpringVector3NaturalMotionAnimation; } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass SpriteVisual : Windows.UI.Composition.ContainerVisual { [default] interface Windows.UI.Composition.ISpriteVisual; [contract(Windows.Foundation.UniversalApiContract, 3.0)] interface Windows.UI.Composition.ISpriteVisual2; } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass StepEasingFunction : Windows.UI.Composition.CompositionEasingFunction { [default] interface Windows.UI.Composition.IStepEasingFunction; } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass Vector2KeyFrameAnimation : Windows.UI.Composition.KeyFrameAnimation { [default] interface Windows.UI.Composition.IVector2KeyFrameAnimation; } [composable(Windows.UI.Composition.IVector2NaturalMotionAnimationFactory, public, Windows.Foundation.UniversalApiContract, 5.0)] [contract(Windows.Foundation.UniversalApiContract, 5.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass Vector2NaturalMotionAnimation : Windows.UI.Composition.NaturalMotionAnimation { [default] interface Windows.UI.Composition.IVector2NaturalMotionAnimation; } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass Vector3KeyFrameAnimation : Windows.UI.Composition.KeyFrameAnimation { [default] interface Windows.UI.Composition.IVector3KeyFrameAnimation; } [composable(Windows.UI.Composition.IVector3NaturalMotionAnimationFactory, public, Windows.Foundation.UniversalApiContract, 5.0)] [contract(Windows.Foundation.UniversalApiContract, 5.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass Vector3NaturalMotionAnimation : Windows.UI.Composition.NaturalMotionAnimation { [default] interface Windows.UI.Composition.IVector3NaturalMotionAnimation; } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass Vector4KeyFrameAnimation : Windows.UI.Composition.KeyFrameAnimation { [default] interface Windows.UI.Composition.IVector4KeyFrameAnimation; } [composable(Windows.UI.Composition.IVisualFactory, public, Windows.Foundation.UniversalApiContract, 2.0)] [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass Visual : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.IVisual; [contract(Windows.Foundation.UniversalApiContract, 4.0)] interface Windows.UI.Composition.IVisual2; [contract(Windows.Foundation.UniversalApiContract, 11.0)] interface Windows.UI.Composition.IVisual3; [contract(Windows.Foundation.UniversalApiContract, 12.0)] interface Windows.UI.Composition.IVisual4; } [contract(Windows.Foundation.UniversalApiContract, 2.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass VisualCollection : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.IVisualCollection; interface Windows.Foundation.Collections.IIterable; } [contract(Windows.Foundation.UniversalApiContract, 3.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass VisualUnorderedCollection : Windows.UI.Composition.CompositionObject { [default] interface Windows.UI.Composition.IVisualUnorderedCollection; interface Windows.Foundation.Collections.IIterable; } } } }