// // Copyright (c) Microsoft Corporation. All rights reserved. // // // File generated by WinMDIDL version 8.00.0021 // import "inspectable.idl"; import "AsyncInfo.idl"; import "EventToken.idl"; import "windowscontracts.idl"; import "Windows.Foundation.idl"; import "Windows.Graphics.Effects.idl"; // Forward Declare namespace Windows { namespace Foundation { apicontract UniversalApiContract; } } namespace Windows { namespace Graphics { namespace Effects { interface IGraphicsEffect; interface IGraphicsEffectSource; } } } namespace Windows { namespace UI { namespace Composition { namespace Effects { typedef enum SceneLightingEffectReflectanceModel SceneLightingEffectReflectanceModel; interface ISceneLightingEffect; interface ISceneLightingEffect2; runtimeclass SceneLightingEffect; } } } } // Generic instantiations // Type definition namespace Windows { namespace UI { namespace Composition { namespace Effects { [contract(Windows.Foundation.UniversalApiContract, 5.0)] enum SceneLightingEffectReflectanceModel { BlinnPhong = 0, PhysicallyBasedBlinnPhong = 1 }; [contract(Windows.Foundation.UniversalApiContract, 3.0)] [exclusiveto(Windows.UI.Composition.Effects.SceneLightingEffect)] [uuid(91BB5E52-95D1-4F8B-9A5A-6408B24B8C6A)] interface ISceneLightingEffect : IInspectable { [propget] HRESULT AmbientAmount([out] [retval] FLOAT* value); [propput] HRESULT AmbientAmount([in] FLOAT value); [propget] HRESULT DiffuseAmount([out] [retval] FLOAT* value); [propput] HRESULT DiffuseAmount([in] FLOAT value); [propget] HRESULT NormalMapSource([out] [retval] Windows.Graphics.Effects.IGraphicsEffectSource** value); [propput] HRESULT NormalMapSource([in] Windows.Graphics.Effects.IGraphicsEffectSource* value); [propget] HRESULT SpecularAmount([out] [retval] FLOAT* value); [propput] HRESULT SpecularAmount([in] FLOAT value); [propget] HRESULT SpecularShine([out] [retval] FLOAT* value); [propput] HRESULT SpecularShine([in] FLOAT value); } [contract(Windows.Foundation.UniversalApiContract, 5.0)] [exclusiveto(Windows.UI.Composition.Effects.SceneLightingEffect)] [uuid(9E270E81-72F0-4C5C-95F8-8A6E0024F409)] interface ISceneLightingEffect2 : IInspectable { [propget] HRESULT ReflectanceModel([out] [retval] Windows.UI.Composition.Effects.SceneLightingEffectReflectanceModel* value); [propput] HRESULT ReflectanceModel([in] Windows.UI.Composition.Effects.SceneLightingEffectReflectanceModel value); } [activatable(Windows.Foundation.UniversalApiContract, 3.0)] [contract(Windows.Foundation.UniversalApiContract, 3.0)] [marshaling_behavior(agile)] [threading(both)] runtimeclass SceneLightingEffect { [default] interface Windows.UI.Composition.Effects.ISceneLightingEffect; [contract(Windows.Foundation.UniversalApiContract, 5.0)] interface Windows.UI.Composition.Effects.ISceneLightingEffect2; interface Windows.Graphics.Effects.IGraphicsEffect; interface Windows.Graphics.Effects.IGraphicsEffectSource; } } } } }