/* this ALWAYS GENERATED file contains the definitions for the interfaces */ /* File created by MIDL compiler version 8.01.0628 */ /* @@MIDL_FILE_HEADING( ) */ #pragma warning( disable: 4049 ) /* more than 64k source lines */ /* verify that the version is high enough to compile this file*/ #ifndef __REQUIRED_RPCNDR_H_VERSION__ #define __REQUIRED_RPCNDR_H_VERSION__ 475 #endif /* verify that the version is high enough to compile this file*/ #ifndef __REQUIRED_RPCSAL_H_VERSION__ #define __REQUIRED_RPCSAL_H_VERSION__ 100 #endif #include "rpc.h" #include "rpcndr.h" #ifndef __RPCNDR_H_VERSION__ #error this stub requires an updated version of #endif /* __RPCNDR_H_VERSION__ */ #ifndef COM_NO_WINDOWS_H #include "windows.h" #include "ole2.h" #endif /*COM_NO_WINDOWS_H*/ #ifndef __UIAnimation_h__ #define __UIAnimation_h__ #if defined(_MSC_VER) && (_MSC_VER >= 1020) #pragma once #endif #ifndef DECLSPEC_XFGVIRT #if defined(_CONTROL_FLOW_GUARD_XFG) #define DECLSPEC_XFGVIRT(base, func) __declspec(xfg_virtual(base, func)) #else #define DECLSPEC_XFGVIRT(base, func) #endif #endif /* Forward Declarations */ #ifndef __IUIAnimationManager_FWD_DEFINED__ #define __IUIAnimationManager_FWD_DEFINED__ typedef interface IUIAnimationManager IUIAnimationManager; #endif /* __IUIAnimationManager_FWD_DEFINED__ */ #ifndef __IUIAnimationVariable_FWD_DEFINED__ #define __IUIAnimationVariable_FWD_DEFINED__ typedef interface IUIAnimationVariable IUIAnimationVariable; #endif /* __IUIAnimationVariable_FWD_DEFINED__ */ #ifndef __IUIAnimationStoryboard_FWD_DEFINED__ #define __IUIAnimationStoryboard_FWD_DEFINED__ typedef interface IUIAnimationStoryboard IUIAnimationStoryboard; #endif /* __IUIAnimationStoryboard_FWD_DEFINED__ */ #ifndef __IUIAnimationTransition_FWD_DEFINED__ #define __IUIAnimationTransition_FWD_DEFINED__ typedef interface IUIAnimationTransition IUIAnimationTransition; #endif /* __IUIAnimationTransition_FWD_DEFINED__ */ #ifndef __IUIAnimationManagerEventHandler_FWD_DEFINED__ #define __IUIAnimationManagerEventHandler_FWD_DEFINED__ typedef interface IUIAnimationManagerEventHandler IUIAnimationManagerEventHandler; #endif /* __IUIAnimationManagerEventHandler_FWD_DEFINED__ */ #ifndef __IUIAnimationVariableChangeHandler_FWD_DEFINED__ #define __IUIAnimationVariableChangeHandler_FWD_DEFINED__ typedef interface IUIAnimationVariableChangeHandler IUIAnimationVariableChangeHandler; #endif /* __IUIAnimationVariableChangeHandler_FWD_DEFINED__ */ #ifndef __IUIAnimationVariableIntegerChangeHandler_FWD_DEFINED__ #define __IUIAnimationVariableIntegerChangeHandler_FWD_DEFINED__ typedef interface IUIAnimationVariableIntegerChangeHandler IUIAnimationVariableIntegerChangeHandler; #endif /* __IUIAnimationVariableIntegerChangeHandler_FWD_DEFINED__ */ #ifndef __IUIAnimationStoryboardEventHandler_FWD_DEFINED__ #define __IUIAnimationStoryboardEventHandler_FWD_DEFINED__ typedef interface IUIAnimationStoryboardEventHandler IUIAnimationStoryboardEventHandler; #endif /* __IUIAnimationStoryboardEventHandler_FWD_DEFINED__ */ #ifndef __IUIAnimationPriorityComparison_FWD_DEFINED__ #define __IUIAnimationPriorityComparison_FWD_DEFINED__ typedef interface IUIAnimationPriorityComparison IUIAnimationPriorityComparison; #endif /* __IUIAnimationPriorityComparison_FWD_DEFINED__ */ #ifndef __IUIAnimationTransitionLibrary_FWD_DEFINED__ #define __IUIAnimationTransitionLibrary_FWD_DEFINED__ typedef interface IUIAnimationTransitionLibrary IUIAnimationTransitionLibrary; #endif /* __IUIAnimationTransitionLibrary_FWD_DEFINED__ */ #ifndef __IUIAnimationInterpolator_FWD_DEFINED__ #define __IUIAnimationInterpolator_FWD_DEFINED__ typedef interface IUIAnimationInterpolator IUIAnimationInterpolator; #endif /* __IUIAnimationInterpolator_FWD_DEFINED__ */ #ifndef __IUIAnimationTransitionFactory_FWD_DEFINED__ #define __IUIAnimationTransitionFactory_FWD_DEFINED__ typedef interface IUIAnimationTransitionFactory IUIAnimationTransitionFactory; #endif /* __IUIAnimationTransitionFactory_FWD_DEFINED__ */ #ifndef __IUIAnimationTimer_FWD_DEFINED__ #define __IUIAnimationTimer_FWD_DEFINED__ typedef interface IUIAnimationTimer IUIAnimationTimer; #endif /* __IUIAnimationTimer_FWD_DEFINED__ */ #ifndef __IUIAnimationTimerUpdateHandler_FWD_DEFINED__ #define __IUIAnimationTimerUpdateHandler_FWD_DEFINED__ typedef interface IUIAnimationTimerUpdateHandler IUIAnimationTimerUpdateHandler; #endif /* __IUIAnimationTimerUpdateHandler_FWD_DEFINED__ */ #ifndef __IUIAnimationTimerClientEventHandler_FWD_DEFINED__ #define __IUIAnimationTimerClientEventHandler_FWD_DEFINED__ typedef interface IUIAnimationTimerClientEventHandler IUIAnimationTimerClientEventHandler; #endif /* __IUIAnimationTimerClientEventHandler_FWD_DEFINED__ */ #ifndef __IUIAnimationTimerEventHandler_FWD_DEFINED__ #define __IUIAnimationTimerEventHandler_FWD_DEFINED__ typedef interface IUIAnimationTimerEventHandler IUIAnimationTimerEventHandler; #endif /* __IUIAnimationTimerEventHandler_FWD_DEFINED__ */ #ifndef __IUIAnimationManager2_FWD_DEFINED__ #define __IUIAnimationManager2_FWD_DEFINED__ typedef interface IUIAnimationManager2 IUIAnimationManager2; #endif /* __IUIAnimationManager2_FWD_DEFINED__ */ #ifndef __IUIAnimationVariable2_FWD_DEFINED__ #define __IUIAnimationVariable2_FWD_DEFINED__ typedef interface IUIAnimationVariable2 IUIAnimationVariable2; #endif /* __IUIAnimationVariable2_FWD_DEFINED__ */ #ifndef __IUIAnimationTransition2_FWD_DEFINED__ #define __IUIAnimationTransition2_FWD_DEFINED__ typedef interface IUIAnimationTransition2 IUIAnimationTransition2; #endif /* __IUIAnimationTransition2_FWD_DEFINED__ */ #ifndef __IUIAnimationManagerEventHandler2_FWD_DEFINED__ #define __IUIAnimationManagerEventHandler2_FWD_DEFINED__ typedef interface IUIAnimationManagerEventHandler2 IUIAnimationManagerEventHandler2; #endif /* __IUIAnimationManagerEventHandler2_FWD_DEFINED__ */ #ifndef __IUIAnimationVariableChangeHandler2_FWD_DEFINED__ #define __IUIAnimationVariableChangeHandler2_FWD_DEFINED__ typedef interface IUIAnimationVariableChangeHandler2 IUIAnimationVariableChangeHandler2; #endif /* __IUIAnimationVariableChangeHandler2_FWD_DEFINED__ */ #ifndef __IUIAnimationVariableIntegerChangeHandler2_FWD_DEFINED__ #define __IUIAnimationVariableIntegerChangeHandler2_FWD_DEFINED__ typedef interface IUIAnimationVariableIntegerChangeHandler2 IUIAnimationVariableIntegerChangeHandler2; #endif /* __IUIAnimationVariableIntegerChangeHandler2_FWD_DEFINED__ */ #ifndef __IUIAnimationVariableCurveChangeHandler2_FWD_DEFINED__ #define __IUIAnimationVariableCurveChangeHandler2_FWD_DEFINED__ typedef interface IUIAnimationVariableCurveChangeHandler2 IUIAnimationVariableCurveChangeHandler2; #endif /* __IUIAnimationVariableCurveChangeHandler2_FWD_DEFINED__ */ #ifndef __IUIAnimationStoryboardEventHandler2_FWD_DEFINED__ #define __IUIAnimationStoryboardEventHandler2_FWD_DEFINED__ typedef interface IUIAnimationStoryboardEventHandler2 IUIAnimationStoryboardEventHandler2; #endif /* __IUIAnimationStoryboardEventHandler2_FWD_DEFINED__ */ #ifndef __IUIAnimationLoopIterationChangeHandler2_FWD_DEFINED__ #define __IUIAnimationLoopIterationChangeHandler2_FWD_DEFINED__ typedef interface IUIAnimationLoopIterationChangeHandler2 IUIAnimationLoopIterationChangeHandler2; #endif /* __IUIAnimationLoopIterationChangeHandler2_FWD_DEFINED__ */ #ifndef __IUIAnimationPriorityComparison2_FWD_DEFINED__ #define __IUIAnimationPriorityComparison2_FWD_DEFINED__ typedef interface IUIAnimationPriorityComparison2 IUIAnimationPriorityComparison2; #endif /* __IUIAnimationPriorityComparison2_FWD_DEFINED__ */ #ifndef __IUIAnimationTransitionLibrary2_FWD_DEFINED__ #define __IUIAnimationTransitionLibrary2_FWD_DEFINED__ typedef interface IUIAnimationTransitionLibrary2 IUIAnimationTransitionLibrary2; #endif /* __IUIAnimationTransitionLibrary2_FWD_DEFINED__ */ #ifndef __IUIAnimationPrimitiveInterpolation_FWD_DEFINED__ #define __IUIAnimationPrimitiveInterpolation_FWD_DEFINED__ typedef interface IUIAnimationPrimitiveInterpolation IUIAnimationPrimitiveInterpolation; #endif /* __IUIAnimationPrimitiveInterpolation_FWD_DEFINED__ */ #ifndef __IUIAnimationInterpolator2_FWD_DEFINED__ #define __IUIAnimationInterpolator2_FWD_DEFINED__ typedef interface IUIAnimationInterpolator2 IUIAnimationInterpolator2; #endif /* __IUIAnimationInterpolator2_FWD_DEFINED__ */ #ifndef __IUIAnimationTransitionFactory2_FWD_DEFINED__ #define __IUIAnimationTransitionFactory2_FWD_DEFINED__ typedef interface IUIAnimationTransitionFactory2 IUIAnimationTransitionFactory2; #endif /* __IUIAnimationTransitionFactory2_FWD_DEFINED__ */ #ifndef __IUIAnimationStoryboard2_FWD_DEFINED__ #define __IUIAnimationStoryboard2_FWD_DEFINED__ typedef interface IUIAnimationStoryboard2 IUIAnimationStoryboard2; #endif /* __IUIAnimationStoryboard2_FWD_DEFINED__ */ #ifndef __UIAnimationManager_FWD_DEFINED__ #define __UIAnimationManager_FWD_DEFINED__ #ifdef __cplusplus typedef class UIAnimationManager UIAnimationManager; #else typedef struct UIAnimationManager UIAnimationManager; #endif /* __cplusplus */ #endif /* __UIAnimationManager_FWD_DEFINED__ */ #ifndef __UIAnimationManager2_FWD_DEFINED__ #define __UIAnimationManager2_FWD_DEFINED__ #ifdef __cplusplus typedef class UIAnimationManager2 UIAnimationManager2; #else typedef struct UIAnimationManager2 UIAnimationManager2; #endif /* __cplusplus */ #endif /* __UIAnimationManager2_FWD_DEFINED__ */ #ifndef __UIAnimationTransitionLibrary_FWD_DEFINED__ #define __UIAnimationTransitionLibrary_FWD_DEFINED__ #ifdef __cplusplus typedef class UIAnimationTransitionLibrary UIAnimationTransitionLibrary; #else typedef struct UIAnimationTransitionLibrary UIAnimationTransitionLibrary; #endif /* __cplusplus */ #endif /* __UIAnimationTransitionLibrary_FWD_DEFINED__ */ #ifndef __UIAnimationTransitionLibrary2_FWD_DEFINED__ #define __UIAnimationTransitionLibrary2_FWD_DEFINED__ #ifdef __cplusplus typedef class UIAnimationTransitionLibrary2 UIAnimationTransitionLibrary2; #else typedef struct UIAnimationTransitionLibrary2 UIAnimationTransitionLibrary2; #endif /* __cplusplus */ #endif /* __UIAnimationTransitionLibrary2_FWD_DEFINED__ */ #ifndef __UIAnimationTransitionFactory_FWD_DEFINED__ #define __UIAnimationTransitionFactory_FWD_DEFINED__ #ifdef __cplusplus typedef class UIAnimationTransitionFactory UIAnimationTransitionFactory; #else typedef struct UIAnimationTransitionFactory UIAnimationTransitionFactory; #endif /* __cplusplus */ #endif /* __UIAnimationTransitionFactory_FWD_DEFINED__ */ #ifndef __UIAnimationTransitionFactory2_FWD_DEFINED__ #define __UIAnimationTransitionFactory2_FWD_DEFINED__ #ifdef __cplusplus typedef class UIAnimationTransitionFactory2 UIAnimationTransitionFactory2; #else typedef struct UIAnimationTransitionFactory2 UIAnimationTransitionFactory2; #endif /* __cplusplus */ #endif /* __UIAnimationTransitionFactory2_FWD_DEFINED__ */ #ifndef __UIAnimationTimer_FWD_DEFINED__ #define __UIAnimationTimer_FWD_DEFINED__ #ifdef __cplusplus typedef class UIAnimationTimer UIAnimationTimer; #else typedef struct UIAnimationTimer UIAnimationTimer; #endif /* __cplusplus */ #endif /* __UIAnimationTimer_FWD_DEFINED__ */ /* header files for imported files */ #include "wtypes.h" #include "unknwn.h" #include "dcompanimation.h" #ifdef __cplusplus extern "C"{ #endif /* interface __MIDL_itf_UIAnimation_0000_0000 */ /* [local] */ //-------------------------------------------------------------------------- // // UIAnimation.h // // Windows Animation interface definitions and related types and enums // (Generated from UIAnimation.idl) // // Copyright (c) Microsoft Corporation. All rights reserved. // //-------------------------------------------------------------------------- #pragma warning(push) #pragma warning(disable:4668) #pragma warning(disable:4001) #pragma once #pragma warning(pop) typedef DOUBLE UI_ANIMATION_SECONDS; #define UI_ANIMATION_SECONDS_EVENTUALLY ( -1 ) typedef /* [public][public][public][public][v1_enum] */ enum __MIDL___MIDL_itf_UIAnimation_0000_0000_0001 { UI_ANIMATION_UPDATE_NO_CHANGE = 0, UI_ANIMATION_UPDATE_VARIABLES_CHANGED = 1 } UI_ANIMATION_UPDATE_RESULT; typedef /* [public][public][public][public][public][public][public][v1_enum] */ enum __MIDL___MIDL_itf_UIAnimation_0000_0000_0002 { UI_ANIMATION_MANAGER_IDLE = 0, UI_ANIMATION_MANAGER_BUSY = 1 } UI_ANIMATION_MANAGER_STATUS; typedef /* [public][public][public][v1_enum] */ enum __MIDL___MIDL_itf_UIAnimation_0000_0000_0003 { UI_ANIMATION_MODE_DISABLED = 0, UI_ANIMATION_MODE_SYSTEM_DEFAULT = 1, UI_ANIMATION_MODE_ENABLED = 2 } UI_ANIMATION_MODE; typedef /* [public][public][v1_enum] */ enum __MIDL___MIDL_itf_UIAnimation_0000_0000_0004 { UI_ANIMATION_REPEAT_MODE_NORMAL = 0, UI_ANIMATION_REPEAT_MODE_ALTERNATE = 1 } UI_ANIMATION_REPEAT_MODE; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0000_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0000_v0_0_s_ifspec; #ifndef __IUIAnimationManager_INTERFACE_DEFINED__ #define __IUIAnimationManager_INTERFACE_DEFINED__ /* interface IUIAnimationManager */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationManager; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("9169896C-AC8D-4e7d-94E5-67FA4DC2F2E8") IUIAnimationManager : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateAnimationVariable( /* [annotation][in] */ _In_ DOUBLE initialValue, /* [annotation][retval][out] */ _Outptr_ IUIAnimationVariable **variable) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE ScheduleTransition( /* [annotation][in] */ _In_ IUIAnimationVariable *variable, /* [annotation][in] */ _In_ IUIAnimationTransition *transition, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS timeNow) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateStoryboard( /* [annotation][retval][out] */ _Outptr_ IUIAnimationStoryboard **storyboard) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE FinishAllStoryboards( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS completionDeadline) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE AbandonAllStoryboards( void) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE Update( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS timeNow, /* [annotation][defaultvalue][out] */ _Out_opt_ UI_ANIMATION_UPDATE_RESULT *updateResult = 0) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetVariableFromTag( /* [annotation][unique][in] */ _In_opt_ IUnknown *object, /* [annotation][in] */ _In_ UINT32 id, /* [annotation][retval][out] */ _Outptr_ IUIAnimationVariable **variable) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetStoryboardFromTag( /* [annotation][unique][in] */ _In_opt_ IUnknown *object, /* [annotation][in] */ _In_ UINT32 id, /* [annotation][retval][out] */ _Outptr_ IUIAnimationStoryboard **storyboard) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetStatus( /* [annotation][retval][out] */ _Out_ UI_ANIMATION_MANAGER_STATUS *status) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetAnimationMode( /* [annotation][in] */ _In_ UI_ANIMATION_MODE mode) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE Pause( void) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE Resume( void) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetManagerEventHandler( /* [annotation][unique][in] */ _In_opt_ IUIAnimationManagerEventHandler *handler) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetCancelPriorityComparison( /* [annotation][unique][in] */ _In_opt_ IUIAnimationPriorityComparison *comparison) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetTrimPriorityComparison( /* [annotation][unique][in] */ _In_opt_ IUIAnimationPriorityComparison *comparison) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetCompressPriorityComparison( /* [annotation][unique][in] */ _In_opt_ IUIAnimationPriorityComparison *comparison) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetConcludePriorityComparison( /* [annotation][unique][in] */ _In_opt_ IUIAnimationPriorityComparison *comparison) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetDefaultLongestAcceptableDelay( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS delay) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE Shutdown( void) = 0; }; #else /* C style interface */ typedef struct IUIAnimationManagerVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationManager * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationManager * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationManager * This); DECLSPEC_XFGVIRT(IUIAnimationManager, CreateAnimationVariable) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateAnimationVariable )( IUIAnimationManager * This, /* [annotation][in] */ _In_ DOUBLE initialValue, /* [annotation][retval][out] */ _Outptr_ IUIAnimationVariable **variable); DECLSPEC_XFGVIRT(IUIAnimationManager, ScheduleTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *ScheduleTransition )( IUIAnimationManager * This, /* [annotation][in] */ _In_ IUIAnimationVariable *variable, /* [annotation][in] */ _In_ IUIAnimationTransition *transition, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS timeNow); DECLSPEC_XFGVIRT(IUIAnimationManager, CreateStoryboard) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateStoryboard )( IUIAnimationManager * This, /* [annotation][retval][out] */ _Outptr_ IUIAnimationStoryboard **storyboard); DECLSPEC_XFGVIRT(IUIAnimationManager, FinishAllStoryboards) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *FinishAllStoryboards )( IUIAnimationManager * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS completionDeadline); DECLSPEC_XFGVIRT(IUIAnimationManager, AbandonAllStoryboards) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *AbandonAllStoryboards )( IUIAnimationManager * This); DECLSPEC_XFGVIRT(IUIAnimationManager, Update) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *Update )( IUIAnimationManager * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS timeNow, /* [annotation][defaultvalue][out] */ _Out_opt_ UI_ANIMATION_UPDATE_RESULT *updateResult); DECLSPEC_XFGVIRT(IUIAnimationManager, GetVariableFromTag) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetVariableFromTag )( IUIAnimationManager * This, /* [annotation][unique][in] */ _In_opt_ IUnknown *object, /* [annotation][in] */ _In_ UINT32 id, /* [annotation][retval][out] */ _Outptr_ IUIAnimationVariable **variable); DECLSPEC_XFGVIRT(IUIAnimationManager, GetStoryboardFromTag) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetStoryboardFromTag )( IUIAnimationManager * This, /* [annotation][unique][in] */ _In_opt_ IUnknown *object, /* [annotation][in] */ _In_ UINT32 id, /* [annotation][retval][out] */ _Outptr_ IUIAnimationStoryboard **storyboard); DECLSPEC_XFGVIRT(IUIAnimationManager, GetStatus) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetStatus )( IUIAnimationManager * This, /* [annotation][retval][out] */ _Out_ UI_ANIMATION_MANAGER_STATUS *status); DECLSPEC_XFGVIRT(IUIAnimationManager, SetAnimationMode) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetAnimationMode )( IUIAnimationManager * This, /* [annotation][in] */ _In_ UI_ANIMATION_MODE mode); DECLSPEC_XFGVIRT(IUIAnimationManager, Pause) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *Pause )( IUIAnimationManager * This); DECLSPEC_XFGVIRT(IUIAnimationManager, Resume) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *Resume )( IUIAnimationManager * This); DECLSPEC_XFGVIRT(IUIAnimationManager, SetManagerEventHandler) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetManagerEventHandler )( IUIAnimationManager * This, /* [annotation][unique][in] */ _In_opt_ IUIAnimationManagerEventHandler *handler); DECLSPEC_XFGVIRT(IUIAnimationManager, SetCancelPriorityComparison) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetCancelPriorityComparison )( IUIAnimationManager * This, /* [annotation][unique][in] */ _In_opt_ IUIAnimationPriorityComparison *comparison); DECLSPEC_XFGVIRT(IUIAnimationManager, SetTrimPriorityComparison) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetTrimPriorityComparison )( IUIAnimationManager * This, /* [annotation][unique][in] */ _In_opt_ IUIAnimationPriorityComparison *comparison); DECLSPEC_XFGVIRT(IUIAnimationManager, SetCompressPriorityComparison) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetCompressPriorityComparison )( IUIAnimationManager * This, /* [annotation][unique][in] */ _In_opt_ IUIAnimationPriorityComparison *comparison); DECLSPEC_XFGVIRT(IUIAnimationManager, SetConcludePriorityComparison) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetConcludePriorityComparison )( IUIAnimationManager * This, /* [annotation][unique][in] */ _In_opt_ IUIAnimationPriorityComparison *comparison); DECLSPEC_XFGVIRT(IUIAnimationManager, SetDefaultLongestAcceptableDelay) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetDefaultLongestAcceptableDelay )( IUIAnimationManager * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS delay); DECLSPEC_XFGVIRT(IUIAnimationManager, Shutdown) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *Shutdown )( IUIAnimationManager * This); END_INTERFACE } IUIAnimationManagerVtbl; interface IUIAnimationManager { CONST_VTBL struct IUIAnimationManagerVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationManager_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationManager_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationManager_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationManager_CreateAnimationVariable(This,initialValue,variable) \ ( (This)->lpVtbl -> CreateAnimationVariable(This,initialValue,variable) ) #define IUIAnimationManager_ScheduleTransition(This,variable,transition,timeNow) \ ( (This)->lpVtbl -> ScheduleTransition(This,variable,transition,timeNow) ) #define IUIAnimationManager_CreateStoryboard(This,storyboard) \ ( (This)->lpVtbl -> CreateStoryboard(This,storyboard) ) #define IUIAnimationManager_FinishAllStoryboards(This,completionDeadline) \ ( (This)->lpVtbl -> FinishAllStoryboards(This,completionDeadline) ) #define IUIAnimationManager_AbandonAllStoryboards(This) \ ( (This)->lpVtbl -> AbandonAllStoryboards(This) ) #define IUIAnimationManager_Update(This,timeNow,updateResult) \ ( (This)->lpVtbl -> Update(This,timeNow,updateResult) ) #define IUIAnimationManager_GetVariableFromTag(This,object,id,variable) \ ( (This)->lpVtbl -> GetVariableFromTag(This,object,id,variable) ) #define IUIAnimationManager_GetStoryboardFromTag(This,object,id,storyboard) \ ( (This)->lpVtbl -> GetStoryboardFromTag(This,object,id,storyboard) ) #define IUIAnimationManager_GetStatus(This,status) \ ( (This)->lpVtbl -> GetStatus(This,status) ) #define IUIAnimationManager_SetAnimationMode(This,mode) \ ( (This)->lpVtbl -> SetAnimationMode(This,mode) ) #define IUIAnimationManager_Pause(This) \ ( (This)->lpVtbl -> Pause(This) ) #define IUIAnimationManager_Resume(This) \ ( (This)->lpVtbl -> Resume(This) ) #define IUIAnimationManager_SetManagerEventHandler(This,handler) \ ( (This)->lpVtbl -> SetManagerEventHandler(This,handler) ) #define IUIAnimationManager_SetCancelPriorityComparison(This,comparison) \ ( (This)->lpVtbl -> SetCancelPriorityComparison(This,comparison) ) #define IUIAnimationManager_SetTrimPriorityComparison(This,comparison) \ ( (This)->lpVtbl -> SetTrimPriorityComparison(This,comparison) ) #define IUIAnimationManager_SetCompressPriorityComparison(This,comparison) \ ( (This)->lpVtbl -> SetCompressPriorityComparison(This,comparison) ) #define IUIAnimationManager_SetConcludePriorityComparison(This,comparison) \ ( (This)->lpVtbl -> SetConcludePriorityComparison(This,comparison) ) #define IUIAnimationManager_SetDefaultLongestAcceptableDelay(This,delay) \ ( (This)->lpVtbl -> SetDefaultLongestAcceptableDelay(This,delay) ) #define IUIAnimationManager_Shutdown(This) \ ( (This)->lpVtbl -> Shutdown(This) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationManager_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_UIAnimation_0000_0001 */ /* [local] */ typedef /* [public][public][public][v1_enum] */ enum __MIDL___MIDL_itf_UIAnimation_0000_0001_0001 { UI_ANIMATION_ROUNDING_NEAREST = 0, UI_ANIMATION_ROUNDING_FLOOR = 1, UI_ANIMATION_ROUNDING_CEILING = 2 } UI_ANIMATION_ROUNDING_MODE; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0001_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0001_v0_0_s_ifspec; #ifndef __IUIAnimationVariable_INTERFACE_DEFINED__ #define __IUIAnimationVariable_INTERFACE_DEFINED__ /* interface IUIAnimationVariable */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationVariable; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("8CEEB155-2849-4ce5-9448-91FF70E1E4D9") IUIAnimationVariable : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetValue( /* [annotation][retval][out] */ _Out_ DOUBLE *value) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetFinalValue( /* [annotation][retval][out] */ _Out_ DOUBLE *finalValue) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetPreviousValue( /* [annotation][retval][out] */ _Out_ DOUBLE *previousValue) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetIntegerValue( /* [annotation][retval][out] */ _Out_ INT32 *value) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetFinalIntegerValue( /* [annotation][retval][out] */ _Out_ INT32 *finalValue) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetPreviousIntegerValue( /* [annotation][retval][out] */ _Out_ INT32 *previousValue) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetCurrentStoryboard( /* [annotation][retval][out] */ _Outptr_ IUIAnimationStoryboard **storyboard) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetLowerBound( /* [annotation][in] */ _In_ DOUBLE bound) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetUpperBound( /* [annotation][in] */ _In_ DOUBLE bound) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetRoundingMode( /* [annotation][in] */ _In_ UI_ANIMATION_ROUNDING_MODE mode) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetTag( /* [annotation][unique][in] */ _In_opt_ IUnknown *object, /* [annotation][in] */ _In_ UINT32 id) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetTag( /* [annotation][out] */ _Outptr_opt_ IUnknown **object, /* [annotation][out] */ _Out_opt_ UINT32 *id) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetVariableChangeHandler( /* [annotation][unique][in] */ _In_opt_ IUIAnimationVariableChangeHandler *handler) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetVariableIntegerChangeHandler( /* [annotation][unique][in] */ _In_opt_ IUIAnimationVariableIntegerChangeHandler *handler) = 0; }; #else /* C style interface */ typedef struct IUIAnimationVariableVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationVariable * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationVariable * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationVariable * This); DECLSPEC_XFGVIRT(IUIAnimationVariable, GetValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetValue )( IUIAnimationVariable * This, /* [annotation][retval][out] */ _Out_ DOUBLE *value); DECLSPEC_XFGVIRT(IUIAnimationVariable, GetFinalValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetFinalValue )( IUIAnimationVariable * This, /* [annotation][retval][out] */ _Out_ DOUBLE *finalValue); DECLSPEC_XFGVIRT(IUIAnimationVariable, GetPreviousValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetPreviousValue )( IUIAnimationVariable * This, /* [annotation][retval][out] */ _Out_ DOUBLE *previousValue); DECLSPEC_XFGVIRT(IUIAnimationVariable, GetIntegerValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetIntegerValue )( IUIAnimationVariable * This, /* [annotation][retval][out] */ _Out_ INT32 *value); DECLSPEC_XFGVIRT(IUIAnimationVariable, GetFinalIntegerValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetFinalIntegerValue )( IUIAnimationVariable * This, /* [annotation][retval][out] */ _Out_ INT32 *finalValue); DECLSPEC_XFGVIRT(IUIAnimationVariable, GetPreviousIntegerValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetPreviousIntegerValue )( IUIAnimationVariable * This, /* [annotation][retval][out] */ _Out_ INT32 *previousValue); DECLSPEC_XFGVIRT(IUIAnimationVariable, GetCurrentStoryboard) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetCurrentStoryboard )( IUIAnimationVariable * This, /* [annotation][retval][out] */ _Outptr_ IUIAnimationStoryboard **storyboard); DECLSPEC_XFGVIRT(IUIAnimationVariable, SetLowerBound) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetLowerBound )( IUIAnimationVariable * This, /* [annotation][in] */ _In_ DOUBLE bound); DECLSPEC_XFGVIRT(IUIAnimationVariable, SetUpperBound) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetUpperBound )( IUIAnimationVariable * This, /* [annotation][in] */ _In_ DOUBLE bound); DECLSPEC_XFGVIRT(IUIAnimationVariable, SetRoundingMode) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetRoundingMode )( IUIAnimationVariable * This, /* [annotation][in] */ _In_ UI_ANIMATION_ROUNDING_MODE mode); DECLSPEC_XFGVIRT(IUIAnimationVariable, SetTag) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetTag )( IUIAnimationVariable * This, /* [annotation][unique][in] */ _In_opt_ IUnknown *object, /* [annotation][in] */ _In_ UINT32 id); DECLSPEC_XFGVIRT(IUIAnimationVariable, GetTag) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetTag )( IUIAnimationVariable * This, /* [annotation][out] */ _Outptr_opt_ IUnknown **object, /* [annotation][out] */ _Out_opt_ UINT32 *id); DECLSPEC_XFGVIRT(IUIAnimationVariable, SetVariableChangeHandler) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetVariableChangeHandler )( IUIAnimationVariable * This, /* [annotation][unique][in] */ _In_opt_ IUIAnimationVariableChangeHandler *handler); DECLSPEC_XFGVIRT(IUIAnimationVariable, SetVariableIntegerChangeHandler) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetVariableIntegerChangeHandler )( IUIAnimationVariable * This, /* [annotation][unique][in] */ _In_opt_ IUIAnimationVariableIntegerChangeHandler *handler); END_INTERFACE } IUIAnimationVariableVtbl; interface IUIAnimationVariable { CONST_VTBL struct IUIAnimationVariableVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationVariable_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationVariable_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationVariable_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationVariable_GetValue(This,value) \ ( (This)->lpVtbl -> GetValue(This,value) ) #define IUIAnimationVariable_GetFinalValue(This,finalValue) \ ( (This)->lpVtbl -> GetFinalValue(This,finalValue) ) #define IUIAnimationVariable_GetPreviousValue(This,previousValue) \ ( (This)->lpVtbl -> GetPreviousValue(This,previousValue) ) #define IUIAnimationVariable_GetIntegerValue(This,value) \ ( (This)->lpVtbl -> GetIntegerValue(This,value) ) #define IUIAnimationVariable_GetFinalIntegerValue(This,finalValue) \ ( (This)->lpVtbl -> GetFinalIntegerValue(This,finalValue) ) #define IUIAnimationVariable_GetPreviousIntegerValue(This,previousValue) \ ( (This)->lpVtbl -> GetPreviousIntegerValue(This,previousValue) ) #define IUIAnimationVariable_GetCurrentStoryboard(This,storyboard) \ ( (This)->lpVtbl -> GetCurrentStoryboard(This,storyboard) ) #define IUIAnimationVariable_SetLowerBound(This,bound) \ ( (This)->lpVtbl -> SetLowerBound(This,bound) ) #define IUIAnimationVariable_SetUpperBound(This,bound) \ ( (This)->lpVtbl -> SetUpperBound(This,bound) ) #define IUIAnimationVariable_SetRoundingMode(This,mode) \ ( (This)->lpVtbl -> SetRoundingMode(This,mode) ) #define IUIAnimationVariable_SetTag(This,object,id) \ ( (This)->lpVtbl -> SetTag(This,object,id) ) #define IUIAnimationVariable_GetTag(This,object,id) \ ( (This)->lpVtbl -> GetTag(This,object,id) ) #define IUIAnimationVariable_SetVariableChangeHandler(This,handler) \ ( (This)->lpVtbl -> SetVariableChangeHandler(This,handler) ) #define IUIAnimationVariable_SetVariableIntegerChangeHandler(This,handler) \ ( (This)->lpVtbl -> SetVariableIntegerChangeHandler(This,handler) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationVariable_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_UIAnimation_0000_0002 */ /* [local] */ typedef /* [public][public][public][public][public][public][public][v1_enum] */ enum __MIDL___MIDL_itf_UIAnimation_0000_0002_0001 { UI_ANIMATION_STORYBOARD_BUILDING = 0, UI_ANIMATION_STORYBOARD_SCHEDULED = 1, UI_ANIMATION_STORYBOARD_CANCELLED = 2, UI_ANIMATION_STORYBOARD_PLAYING = 3, UI_ANIMATION_STORYBOARD_TRUNCATED = 4, UI_ANIMATION_STORYBOARD_FINISHED = 5, UI_ANIMATION_STORYBOARD_READY = 6, UI_ANIMATION_STORYBOARD_INSUFFICIENT_PRIORITY = 7 } UI_ANIMATION_STORYBOARD_STATUS; typedef /* [public][public][public][v1_enum] */ enum __MIDL___MIDL_itf_UIAnimation_0000_0002_0002 { UI_ANIMATION_SCHEDULING_UNEXPECTED_FAILURE = 0, UI_ANIMATION_SCHEDULING_INSUFFICIENT_PRIORITY = 1, UI_ANIMATION_SCHEDULING_ALREADY_SCHEDULED = 2, UI_ANIMATION_SCHEDULING_SUCCEEDED = 3, UI_ANIMATION_SCHEDULING_DEFERRED = 4 } UI_ANIMATION_SCHEDULING_RESULT; typedef struct __MIDL___MIDL_itf_UIAnimation_0000_0002_0003 { int _; } *UI_ANIMATION_KEYFRAME; #define UI_ANIMATION_KEYFRAME_STORYBOARD_START ( ( UI_ANIMATION_KEYFRAME )-1 ) #define UI_ANIMATION_REPEAT_INDEFINITELY ( -1 ) #define UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_END ( UI_ANIMATION_REPEAT_INDEFINITELY ) #define UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_START ( -2 ) extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0002_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0002_v0_0_s_ifspec; #ifndef __IUIAnimationStoryboard_INTERFACE_DEFINED__ #define __IUIAnimationStoryboard_INTERFACE_DEFINED__ /* interface IUIAnimationStoryboard */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationStoryboard; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("A8FF128F-9BF9-4af1-9E67-E5E410DEFB84") IUIAnimationStoryboard : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE AddTransition( /* [annotation][in] */ _In_ IUIAnimationVariable *variable, /* [annotation][in] */ _In_ IUIAnimationTransition *transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE AddKeyframeAtOffset( /* [annotation][in] */ _In_ UI_ANIMATION_KEYFRAME existingKeyframe, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS offset, /* [annotation][retval][out] */ _Out_ UI_ANIMATION_KEYFRAME *keyframe) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE AddKeyframeAfterTransition( /* [annotation][in] */ _In_ IUIAnimationTransition *transition, /* [annotation][retval][out] */ _Out_ UI_ANIMATION_KEYFRAME *keyframe) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE AddTransitionAtKeyframe( /* [annotation][in] */ _In_ IUIAnimationVariable *variable, /* [annotation][in] */ _In_ IUIAnimationTransition *transition, /* [annotation][in] */ _In_ UI_ANIMATION_KEYFRAME startKeyframe) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE AddTransitionBetweenKeyframes( /* [annotation][in] */ _In_ IUIAnimationVariable *variable, /* [annotation][in] */ _In_ IUIAnimationTransition *transition, /* [annotation][in] */ _In_ UI_ANIMATION_KEYFRAME startKeyframe, /* [annotation][in] */ _In_ UI_ANIMATION_KEYFRAME endKeyframe) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE RepeatBetweenKeyframes( /* [annotation][in] */ _In_ UI_ANIMATION_KEYFRAME startKeyframe, /* [annotation][in] */ _In_ UI_ANIMATION_KEYFRAME endKeyframe, /* [annotation][in] */ _In_ INT32 repetitionCount) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE HoldVariable( /* [annotation][in] */ _In_ IUIAnimationVariable *variable) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetLongestAcceptableDelay( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS delay) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE Schedule( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS timeNow, /* [annotation][defaultvalue][out] */ _Out_opt_ UI_ANIMATION_SCHEDULING_RESULT *schedulingResult = 0) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE Conclude( void) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE Finish( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS completionDeadline) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE Abandon( void) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetTag( /* [annotation][unique][in] */ _In_opt_ IUnknown *object, /* [annotation][in] */ _In_ UINT32 id) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetTag( /* [annotation][out] */ _Outptr_opt_ IUnknown **object, /* [annotation][out] */ _Out_opt_ UINT32 *id) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetStatus( /* [annotation][retval][out] */ _Out_ UI_ANIMATION_STORYBOARD_STATUS *status) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetElapsedTime( /* [annotation][out] */ _Out_ UI_ANIMATION_SECONDS *elapsedTime) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetStoryboardEventHandler( /* [annotation][unique][in] */ _In_opt_ IUIAnimationStoryboardEventHandler *handler) = 0; }; #else /* C style interface */ typedef struct IUIAnimationStoryboardVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationStoryboard * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationStoryboard * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationStoryboard * This); DECLSPEC_XFGVIRT(IUIAnimationStoryboard, AddTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *AddTransition )( IUIAnimationStoryboard * This, /* [annotation][in] */ _In_ IUIAnimationVariable *variable, /* [annotation][in] */ _In_ IUIAnimationTransition *transition); DECLSPEC_XFGVIRT(IUIAnimationStoryboard, AddKeyframeAtOffset) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *AddKeyframeAtOffset )( IUIAnimationStoryboard * This, /* [annotation][in] */ _In_ UI_ANIMATION_KEYFRAME existingKeyframe, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS offset, /* [annotation][retval][out] */ _Out_ UI_ANIMATION_KEYFRAME *keyframe); DECLSPEC_XFGVIRT(IUIAnimationStoryboard, AddKeyframeAfterTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *AddKeyframeAfterTransition )( IUIAnimationStoryboard * This, /* [annotation][in] */ _In_ IUIAnimationTransition *transition, /* [annotation][retval][out] */ _Out_ UI_ANIMATION_KEYFRAME *keyframe); DECLSPEC_XFGVIRT(IUIAnimationStoryboard, AddTransitionAtKeyframe) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *AddTransitionAtKeyframe )( IUIAnimationStoryboard * This, /* [annotation][in] */ _In_ IUIAnimationVariable *variable, /* [annotation][in] */ _In_ IUIAnimationTransition *transition, /* [annotation][in] */ _In_ UI_ANIMATION_KEYFRAME startKeyframe); DECLSPEC_XFGVIRT(IUIAnimationStoryboard, AddTransitionBetweenKeyframes) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *AddTransitionBetweenKeyframes )( IUIAnimationStoryboard * This, /* [annotation][in] */ _In_ IUIAnimationVariable *variable, /* [annotation][in] */ _In_ IUIAnimationTransition *transition, /* [annotation][in] */ _In_ UI_ANIMATION_KEYFRAME startKeyframe, /* [annotation][in] */ _In_ UI_ANIMATION_KEYFRAME endKeyframe); DECLSPEC_XFGVIRT(IUIAnimationStoryboard, RepeatBetweenKeyframes) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *RepeatBetweenKeyframes )( IUIAnimationStoryboard * This, /* [annotation][in] */ _In_ UI_ANIMATION_KEYFRAME startKeyframe, /* [annotation][in] */ _In_ UI_ANIMATION_KEYFRAME endKeyframe, /* [annotation][in] */ _In_ INT32 repetitionCount); DECLSPEC_XFGVIRT(IUIAnimationStoryboard, HoldVariable) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *HoldVariable )( IUIAnimationStoryboard * This, /* [annotation][in] */ _In_ IUIAnimationVariable *variable); DECLSPEC_XFGVIRT(IUIAnimationStoryboard, SetLongestAcceptableDelay) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetLongestAcceptableDelay )( IUIAnimationStoryboard * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS delay); DECLSPEC_XFGVIRT(IUIAnimationStoryboard, Schedule) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *Schedule )( IUIAnimationStoryboard * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS timeNow, /* [annotation][defaultvalue][out] */ _Out_opt_ UI_ANIMATION_SCHEDULING_RESULT *schedulingResult); DECLSPEC_XFGVIRT(IUIAnimationStoryboard, Conclude) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *Conclude )( IUIAnimationStoryboard * This); DECLSPEC_XFGVIRT(IUIAnimationStoryboard, Finish) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *Finish )( IUIAnimationStoryboard * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS completionDeadline); DECLSPEC_XFGVIRT(IUIAnimationStoryboard, Abandon) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *Abandon )( IUIAnimationStoryboard * This); DECLSPEC_XFGVIRT(IUIAnimationStoryboard, SetTag) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetTag )( IUIAnimationStoryboard * This, /* [annotation][unique][in] */ _In_opt_ IUnknown *object, /* [annotation][in] */ _In_ UINT32 id); DECLSPEC_XFGVIRT(IUIAnimationStoryboard, GetTag) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetTag )( IUIAnimationStoryboard * This, /* [annotation][out] */ _Outptr_opt_ IUnknown **object, /* [annotation][out] */ _Out_opt_ UINT32 *id); DECLSPEC_XFGVIRT(IUIAnimationStoryboard, GetStatus) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetStatus )( IUIAnimationStoryboard * This, /* [annotation][retval][out] */ _Out_ UI_ANIMATION_STORYBOARD_STATUS *status); DECLSPEC_XFGVIRT(IUIAnimationStoryboard, GetElapsedTime) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetElapsedTime )( IUIAnimationStoryboard * This, /* [annotation][out] */ _Out_ UI_ANIMATION_SECONDS *elapsedTime); DECLSPEC_XFGVIRT(IUIAnimationStoryboard, SetStoryboardEventHandler) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetStoryboardEventHandler )( IUIAnimationStoryboard * This, /* [annotation][unique][in] */ _In_opt_ IUIAnimationStoryboardEventHandler *handler); END_INTERFACE } IUIAnimationStoryboardVtbl; interface IUIAnimationStoryboard { CONST_VTBL struct IUIAnimationStoryboardVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationStoryboard_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationStoryboard_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationStoryboard_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationStoryboard_AddTransition(This,variable,transition) \ ( (This)->lpVtbl -> AddTransition(This,variable,transition) ) #define IUIAnimationStoryboard_AddKeyframeAtOffset(This,existingKeyframe,offset,keyframe) \ ( (This)->lpVtbl -> AddKeyframeAtOffset(This,existingKeyframe,offset,keyframe) ) #define IUIAnimationStoryboard_AddKeyframeAfterTransition(This,transition,keyframe) \ ( (This)->lpVtbl -> AddKeyframeAfterTransition(This,transition,keyframe) ) #define IUIAnimationStoryboard_AddTransitionAtKeyframe(This,variable,transition,startKeyframe) \ ( (This)->lpVtbl -> AddTransitionAtKeyframe(This,variable,transition,startKeyframe) ) #define IUIAnimationStoryboard_AddTransitionBetweenKeyframes(This,variable,transition,startKeyframe,endKeyframe) \ ( (This)->lpVtbl -> AddTransitionBetweenKeyframes(This,variable,transition,startKeyframe,endKeyframe) ) #define IUIAnimationStoryboard_RepeatBetweenKeyframes(This,startKeyframe,endKeyframe,repetitionCount) \ ( (This)->lpVtbl -> RepeatBetweenKeyframes(This,startKeyframe,endKeyframe,repetitionCount) ) #define IUIAnimationStoryboard_HoldVariable(This,variable) \ ( (This)->lpVtbl -> HoldVariable(This,variable) ) #define IUIAnimationStoryboard_SetLongestAcceptableDelay(This,delay) \ ( (This)->lpVtbl -> SetLongestAcceptableDelay(This,delay) ) #define IUIAnimationStoryboard_Schedule(This,timeNow,schedulingResult) \ ( (This)->lpVtbl -> Schedule(This,timeNow,schedulingResult) ) #define IUIAnimationStoryboard_Conclude(This) \ ( (This)->lpVtbl -> Conclude(This) ) #define IUIAnimationStoryboard_Finish(This,completionDeadline) \ ( (This)->lpVtbl -> Finish(This,completionDeadline) ) #define IUIAnimationStoryboard_Abandon(This) \ ( (This)->lpVtbl -> Abandon(This) ) #define IUIAnimationStoryboard_SetTag(This,object,id) \ ( (This)->lpVtbl -> SetTag(This,object,id) ) #define IUIAnimationStoryboard_GetTag(This,object,id) \ ( (This)->lpVtbl -> GetTag(This,object,id) ) #define IUIAnimationStoryboard_GetStatus(This,status) \ ( (This)->lpVtbl -> GetStatus(This,status) ) #define IUIAnimationStoryboard_GetElapsedTime(This,elapsedTime) \ ( (This)->lpVtbl -> GetElapsedTime(This,elapsedTime) ) #define IUIAnimationStoryboard_SetStoryboardEventHandler(This,handler) \ ( (This)->lpVtbl -> SetStoryboardEventHandler(This,handler) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationStoryboard_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationTransition_INTERFACE_DEFINED__ #define __IUIAnimationTransition_INTERFACE_DEFINED__ /* interface IUIAnimationTransition */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationTransition; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("DC6CE252-F731-41cf-B610-614B6CA049AD") IUIAnimationTransition : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetInitialValue( /* [annotation][in] */ _In_ DOUBLE value) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetInitialVelocity( /* [annotation][in] */ _In_ DOUBLE velocity) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE IsDurationKnown( void) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetDuration( /* [annotation][retval][out] */ _Out_ UI_ANIMATION_SECONDS *duration) = 0; }; #else /* C style interface */ typedef struct IUIAnimationTransitionVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationTransition * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationTransition * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationTransition * This); DECLSPEC_XFGVIRT(IUIAnimationTransition, SetInitialValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetInitialValue )( IUIAnimationTransition * This, /* [annotation][in] */ _In_ DOUBLE value); DECLSPEC_XFGVIRT(IUIAnimationTransition, SetInitialVelocity) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetInitialVelocity )( IUIAnimationTransition * This, /* [annotation][in] */ _In_ DOUBLE velocity); DECLSPEC_XFGVIRT(IUIAnimationTransition, IsDurationKnown) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *IsDurationKnown )( IUIAnimationTransition * This); DECLSPEC_XFGVIRT(IUIAnimationTransition, GetDuration) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetDuration )( IUIAnimationTransition * This, /* [annotation][retval][out] */ _Out_ UI_ANIMATION_SECONDS *duration); END_INTERFACE } IUIAnimationTransitionVtbl; interface IUIAnimationTransition { CONST_VTBL struct IUIAnimationTransitionVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationTransition_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationTransition_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationTransition_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationTransition_SetInitialValue(This,value) \ ( (This)->lpVtbl -> SetInitialValue(This,value) ) #define IUIAnimationTransition_SetInitialVelocity(This,velocity) \ ( (This)->lpVtbl -> SetInitialVelocity(This,velocity) ) #define IUIAnimationTransition_IsDurationKnown(This) \ ( (This)->lpVtbl -> IsDurationKnown(This) ) #define IUIAnimationTransition_GetDuration(This,duration) \ ( (This)->lpVtbl -> GetDuration(This,duration) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationTransition_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationManagerEventHandler_INTERFACE_DEFINED__ #define __IUIAnimationManagerEventHandler_INTERFACE_DEFINED__ /* interface IUIAnimationManagerEventHandler */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationManagerEventHandler; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("783321ED-78A3-4366-B574-6AF607A64788") IUIAnimationManagerEventHandler : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE OnManagerStatusChanged( /* [annotation][in] */ _In_ UI_ANIMATION_MANAGER_STATUS newStatus, /* [annotation][in] */ _In_ UI_ANIMATION_MANAGER_STATUS previousStatus) = 0; }; #else /* C style interface */ typedef struct IUIAnimationManagerEventHandlerVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationManagerEventHandler * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationManagerEventHandler * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationManagerEventHandler * This); DECLSPEC_XFGVIRT(IUIAnimationManagerEventHandler, OnManagerStatusChanged) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *OnManagerStatusChanged )( IUIAnimationManagerEventHandler * This, /* [annotation][in] */ _In_ UI_ANIMATION_MANAGER_STATUS newStatus, /* [annotation][in] */ _In_ UI_ANIMATION_MANAGER_STATUS previousStatus); END_INTERFACE } IUIAnimationManagerEventHandlerVtbl; interface IUIAnimationManagerEventHandler { CONST_VTBL struct IUIAnimationManagerEventHandlerVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationManagerEventHandler_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationManagerEventHandler_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationManagerEventHandler_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationManagerEventHandler_OnManagerStatusChanged(This,newStatus,previousStatus) \ ( (This)->lpVtbl -> OnManagerStatusChanged(This,newStatus,previousStatus) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationManagerEventHandler_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationVariableChangeHandler_INTERFACE_DEFINED__ #define __IUIAnimationVariableChangeHandler_INTERFACE_DEFINED__ /* interface IUIAnimationVariableChangeHandler */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationVariableChangeHandler; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("6358B7BA-87D2-42d5-BF71-82E919DD5862") IUIAnimationVariableChangeHandler : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE OnValueChanged( /* [annotation][in] */ _In_ IUIAnimationStoryboard *storyboard, /* [annotation][in] */ _In_ IUIAnimationVariable *variable, /* [annotation][in] */ _In_ DOUBLE newValue, /* [annotation][in] */ _In_ DOUBLE previousValue) = 0; }; #else /* C style interface */ typedef struct IUIAnimationVariableChangeHandlerVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationVariableChangeHandler * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationVariableChangeHandler * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationVariableChangeHandler * This); DECLSPEC_XFGVIRT(IUIAnimationVariableChangeHandler, OnValueChanged) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *OnValueChanged )( IUIAnimationVariableChangeHandler * This, /* [annotation][in] */ _In_ IUIAnimationStoryboard *storyboard, /* [annotation][in] */ _In_ IUIAnimationVariable *variable, /* [annotation][in] */ _In_ DOUBLE newValue, /* [annotation][in] */ _In_ DOUBLE previousValue); END_INTERFACE } IUIAnimationVariableChangeHandlerVtbl; interface IUIAnimationVariableChangeHandler { CONST_VTBL struct IUIAnimationVariableChangeHandlerVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationVariableChangeHandler_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationVariableChangeHandler_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationVariableChangeHandler_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationVariableChangeHandler_OnValueChanged(This,storyboard,variable,newValue,previousValue) \ ( (This)->lpVtbl -> OnValueChanged(This,storyboard,variable,newValue,previousValue) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationVariableChangeHandler_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationVariableIntegerChangeHandler_INTERFACE_DEFINED__ #define __IUIAnimationVariableIntegerChangeHandler_INTERFACE_DEFINED__ /* interface IUIAnimationVariableIntegerChangeHandler */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationVariableIntegerChangeHandler; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("BB3E1550-356E-44b0-99DA-85AC6017865E") IUIAnimationVariableIntegerChangeHandler : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE OnIntegerValueChanged( /* [annotation][in] */ _In_ IUIAnimationStoryboard *storyboard, /* [annotation][in] */ _In_ IUIAnimationVariable *variable, /* [annotation][in] */ _In_ INT32 newValue, /* [annotation][in] */ _In_ INT32 previousValue) = 0; }; #else /* C style interface */ typedef struct IUIAnimationVariableIntegerChangeHandlerVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationVariableIntegerChangeHandler * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationVariableIntegerChangeHandler * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationVariableIntegerChangeHandler * This); DECLSPEC_XFGVIRT(IUIAnimationVariableIntegerChangeHandler, OnIntegerValueChanged) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *OnIntegerValueChanged )( IUIAnimationVariableIntegerChangeHandler * This, /* [annotation][in] */ _In_ IUIAnimationStoryboard *storyboard, /* [annotation][in] */ _In_ IUIAnimationVariable *variable, /* [annotation][in] */ _In_ INT32 newValue, /* [annotation][in] */ _In_ INT32 previousValue); END_INTERFACE } IUIAnimationVariableIntegerChangeHandlerVtbl; interface IUIAnimationVariableIntegerChangeHandler { CONST_VTBL struct IUIAnimationVariableIntegerChangeHandlerVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationVariableIntegerChangeHandler_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationVariableIntegerChangeHandler_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationVariableIntegerChangeHandler_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationVariableIntegerChangeHandler_OnIntegerValueChanged(This,storyboard,variable,newValue,previousValue) \ ( (This)->lpVtbl -> OnIntegerValueChanged(This,storyboard,variable,newValue,previousValue) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationVariableIntegerChangeHandler_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationStoryboardEventHandler_INTERFACE_DEFINED__ #define __IUIAnimationStoryboardEventHandler_INTERFACE_DEFINED__ /* interface IUIAnimationStoryboardEventHandler */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationStoryboardEventHandler; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("3D5C9008-EC7C-4364-9F8A-9AF3C58CBAE6") IUIAnimationStoryboardEventHandler : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE OnStoryboardStatusChanged( /* [annotation][in] */ _In_ IUIAnimationStoryboard *storyboard, /* [annotation][in] */ _In_ UI_ANIMATION_STORYBOARD_STATUS newStatus, /* [annotation][in] */ _In_ UI_ANIMATION_STORYBOARD_STATUS previousStatus) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE OnStoryboardUpdated( /* [annotation][in] */ _In_ IUIAnimationStoryboard *storyboard) = 0; }; #else /* C style interface */ typedef struct IUIAnimationStoryboardEventHandlerVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationStoryboardEventHandler * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationStoryboardEventHandler * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationStoryboardEventHandler * This); DECLSPEC_XFGVIRT(IUIAnimationStoryboardEventHandler, OnStoryboardStatusChanged) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *OnStoryboardStatusChanged )( IUIAnimationStoryboardEventHandler * This, /* [annotation][in] */ _In_ IUIAnimationStoryboard *storyboard, /* [annotation][in] */ _In_ UI_ANIMATION_STORYBOARD_STATUS newStatus, /* [annotation][in] */ _In_ UI_ANIMATION_STORYBOARD_STATUS previousStatus); DECLSPEC_XFGVIRT(IUIAnimationStoryboardEventHandler, OnStoryboardUpdated) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *OnStoryboardUpdated )( IUIAnimationStoryboardEventHandler * This, /* [annotation][in] */ _In_ IUIAnimationStoryboard *storyboard); END_INTERFACE } IUIAnimationStoryboardEventHandlerVtbl; interface IUIAnimationStoryboardEventHandler { CONST_VTBL struct IUIAnimationStoryboardEventHandlerVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationStoryboardEventHandler_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationStoryboardEventHandler_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationStoryboardEventHandler_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationStoryboardEventHandler_OnStoryboardStatusChanged(This,storyboard,newStatus,previousStatus) \ ( (This)->lpVtbl -> OnStoryboardStatusChanged(This,storyboard,newStatus,previousStatus) ) #define IUIAnimationStoryboardEventHandler_OnStoryboardUpdated(This,storyboard) \ ( (This)->lpVtbl -> OnStoryboardUpdated(This,storyboard) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationStoryboardEventHandler_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_UIAnimation_0000_0008 */ /* [local] */ typedef /* [public][public][public][v1_enum] */ enum __MIDL___MIDL_itf_UIAnimation_0000_0008_0001 { UI_ANIMATION_PRIORITY_EFFECT_FAILURE = 0, UI_ANIMATION_PRIORITY_EFFECT_DELAY = 1 } UI_ANIMATION_PRIORITY_EFFECT; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0008_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0008_v0_0_s_ifspec; #ifndef __IUIAnimationPriorityComparison_INTERFACE_DEFINED__ #define __IUIAnimationPriorityComparison_INTERFACE_DEFINED__ /* interface IUIAnimationPriorityComparison */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationPriorityComparison; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("83FA9B74-5F86-4618-BC6A-A2FAC19B3F44") IUIAnimationPriorityComparison : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE HasPriority( /* [annotation][in] */ _In_ IUIAnimationStoryboard *scheduledStoryboard, /* [annotation][in] */ _In_ IUIAnimationStoryboard *newStoryboard, /* [annotation][in] */ _In_ UI_ANIMATION_PRIORITY_EFFECT priorityEffect) = 0; }; #else /* C style interface */ typedef struct IUIAnimationPriorityComparisonVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationPriorityComparison * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationPriorityComparison * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationPriorityComparison * This); DECLSPEC_XFGVIRT(IUIAnimationPriorityComparison, HasPriority) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *HasPriority )( IUIAnimationPriorityComparison * This, /* [annotation][in] */ _In_ IUIAnimationStoryboard *scheduledStoryboard, /* [annotation][in] */ _In_ IUIAnimationStoryboard *newStoryboard, /* [annotation][in] */ _In_ UI_ANIMATION_PRIORITY_EFFECT priorityEffect); END_INTERFACE } IUIAnimationPriorityComparisonVtbl; interface IUIAnimationPriorityComparison { CONST_VTBL struct IUIAnimationPriorityComparisonVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationPriorityComparison_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationPriorityComparison_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationPriorityComparison_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationPriorityComparison_HasPriority(This,scheduledStoryboard,newStoryboard,priorityEffect) \ ( (This)->lpVtbl -> HasPriority(This,scheduledStoryboard,newStoryboard,priorityEffect) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationPriorityComparison_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_UIAnimation_0000_0009 */ /* [local] */ typedef /* [public][public][public][v1_enum] */ enum __MIDL___MIDL_itf_UIAnimation_0000_0009_0001 { UI_ANIMATION_SLOPE_INCREASING = 0, UI_ANIMATION_SLOPE_DECREASING = 1 } UI_ANIMATION_SLOPE; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0009_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0009_v0_0_s_ifspec; #ifndef __IUIAnimationTransitionLibrary_INTERFACE_DEFINED__ #define __IUIAnimationTransitionLibrary_INTERFACE_DEFINED__ /* interface IUIAnimationTransitionLibrary */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationTransitionLibrary; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("CA5A14B1-D24F-48b8-8FE4-C78169BA954E") IUIAnimationTransitionLibrary : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateInstantaneousTransition( /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateConstantTransition( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateDiscreteTransition( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS delay, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS hold, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateLinearTransition( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateLinearTransitionFromSpeed( /* [annotation][in] */ _In_ DOUBLE speed, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateSinusoidalTransitionFromVelocity( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS period, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateSinusoidalTransitionFromRange( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_ DOUBLE minimumValue, /* [annotation][in] */ _In_ DOUBLE maximumValue, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS period, /* [annotation][in] */ _In_ UI_ANIMATION_SLOPE slope, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateAccelerateDecelerateTransition( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][in] */ _In_ DOUBLE accelerationRatio, /* [annotation][in] */ _In_ DOUBLE decelerationRatio, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateReversalTransition( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateCubicTransition( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][in] */ _In_ DOUBLE finalVelocity, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateSmoothStopTransition( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS maximumDuration, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateParabolicTransitionFromAcceleration( /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][in] */ _In_ DOUBLE finalVelocity, /* [annotation][in] */ _In_ DOUBLE acceleration, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition) = 0; }; #else /* C style interface */ typedef struct IUIAnimationTransitionLibraryVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationTransitionLibrary * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationTransitionLibrary * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationTransitionLibrary * This); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary, CreateInstantaneousTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateInstantaneousTransition )( IUIAnimationTransitionLibrary * This, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary, CreateConstantTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateConstantTransition )( IUIAnimationTransitionLibrary * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary, CreateDiscreteTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateDiscreteTransition )( IUIAnimationTransitionLibrary * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS delay, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS hold, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary, CreateLinearTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateLinearTransition )( IUIAnimationTransitionLibrary * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary, CreateLinearTransitionFromSpeed) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateLinearTransitionFromSpeed )( IUIAnimationTransitionLibrary * This, /* [annotation][in] */ _In_ DOUBLE speed, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary, CreateSinusoidalTransitionFromVelocity) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateSinusoidalTransitionFromVelocity )( IUIAnimationTransitionLibrary * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS period, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary, CreateSinusoidalTransitionFromRange) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateSinusoidalTransitionFromRange )( IUIAnimationTransitionLibrary * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_ DOUBLE minimumValue, /* [annotation][in] */ _In_ DOUBLE maximumValue, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS period, /* [annotation][in] */ _In_ UI_ANIMATION_SLOPE slope, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary, CreateAccelerateDecelerateTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateAccelerateDecelerateTransition )( IUIAnimationTransitionLibrary * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][in] */ _In_ DOUBLE accelerationRatio, /* [annotation][in] */ _In_ DOUBLE decelerationRatio, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary, CreateReversalTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateReversalTransition )( IUIAnimationTransitionLibrary * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary, CreateCubicTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateCubicTransition )( IUIAnimationTransitionLibrary * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][in] */ _In_ DOUBLE finalVelocity, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary, CreateSmoothStopTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateSmoothStopTransition )( IUIAnimationTransitionLibrary * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS maximumDuration, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary, CreateParabolicTransitionFromAcceleration) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateParabolicTransitionFromAcceleration )( IUIAnimationTransitionLibrary * This, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][in] */ _In_ DOUBLE finalVelocity, /* [annotation][in] */ _In_ DOUBLE acceleration, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition); END_INTERFACE } IUIAnimationTransitionLibraryVtbl; interface IUIAnimationTransitionLibrary { CONST_VTBL struct IUIAnimationTransitionLibraryVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationTransitionLibrary_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationTransitionLibrary_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationTransitionLibrary_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationTransitionLibrary_CreateInstantaneousTransition(This,finalValue,transition) \ ( (This)->lpVtbl -> CreateInstantaneousTransition(This,finalValue,transition) ) #define IUIAnimationTransitionLibrary_CreateConstantTransition(This,duration,transition) \ ( (This)->lpVtbl -> CreateConstantTransition(This,duration,transition) ) #define IUIAnimationTransitionLibrary_CreateDiscreteTransition(This,delay,finalValue,hold,transition) \ ( (This)->lpVtbl -> CreateDiscreteTransition(This,delay,finalValue,hold,transition) ) #define IUIAnimationTransitionLibrary_CreateLinearTransition(This,duration,finalValue,transition) \ ( (This)->lpVtbl -> CreateLinearTransition(This,duration,finalValue,transition) ) #define IUIAnimationTransitionLibrary_CreateLinearTransitionFromSpeed(This,speed,finalValue,transition) \ ( (This)->lpVtbl -> CreateLinearTransitionFromSpeed(This,speed,finalValue,transition) ) #define IUIAnimationTransitionLibrary_CreateSinusoidalTransitionFromVelocity(This,duration,period,transition) \ ( (This)->lpVtbl -> CreateSinusoidalTransitionFromVelocity(This,duration,period,transition) ) #define IUIAnimationTransitionLibrary_CreateSinusoidalTransitionFromRange(This,duration,minimumValue,maximumValue,period,slope,transition) \ ( (This)->lpVtbl -> CreateSinusoidalTransitionFromRange(This,duration,minimumValue,maximumValue,period,slope,transition) ) #define IUIAnimationTransitionLibrary_CreateAccelerateDecelerateTransition(This,duration,finalValue,accelerationRatio,decelerationRatio,transition) \ ( (This)->lpVtbl -> CreateAccelerateDecelerateTransition(This,duration,finalValue,accelerationRatio,decelerationRatio,transition) ) #define IUIAnimationTransitionLibrary_CreateReversalTransition(This,duration,transition) \ ( (This)->lpVtbl -> CreateReversalTransition(This,duration,transition) ) #define IUIAnimationTransitionLibrary_CreateCubicTransition(This,duration,finalValue,finalVelocity,transition) \ ( (This)->lpVtbl -> CreateCubicTransition(This,duration,finalValue,finalVelocity,transition) ) #define IUIAnimationTransitionLibrary_CreateSmoothStopTransition(This,maximumDuration,finalValue,transition) \ ( (This)->lpVtbl -> CreateSmoothStopTransition(This,maximumDuration,finalValue,transition) ) #define IUIAnimationTransitionLibrary_CreateParabolicTransitionFromAcceleration(This,finalValue,finalVelocity,acceleration,transition) \ ( (This)->lpVtbl -> CreateParabolicTransitionFromAcceleration(This,finalValue,finalVelocity,acceleration,transition) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationTransitionLibrary_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_UIAnimation_0000_0010 */ /* [local] */ typedef /* [public][public][public][public][public][public][public][v1_enum] */ enum __MIDL___MIDL_itf_UIAnimation_0000_0010_0001 { UI_ANIMATION_DEPENDENCY_NONE = 0, UI_ANIMATION_DEPENDENCY_INTERMEDIATE_VALUES = 0x1, UI_ANIMATION_DEPENDENCY_FINAL_VALUE = 0x2, UI_ANIMATION_DEPENDENCY_FINAL_VELOCITY = 0x4, UI_ANIMATION_DEPENDENCY_DURATION = 0x8 } UI_ANIMATION_DEPENDENCIES; DEFINE_ENUM_FLAG_OPERATORS(UI_ANIMATION_DEPENDENCIES); extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0010_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0010_v0_0_s_ifspec; #ifndef __IUIAnimationInterpolator_INTERFACE_DEFINED__ #define __IUIAnimationInterpolator_INTERFACE_DEFINED__ /* interface IUIAnimationInterpolator */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationInterpolator; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("7815CBBA-DDF7-478c-A46C-7B6C738B7978") IUIAnimationInterpolator : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetInitialValueAndVelocity( /* [annotation][in] */ _In_ DOUBLE initialValue, /* [annotation][in] */ _In_ DOUBLE initialVelocity) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetDuration( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetDuration( /* [annotation][retval][out] */ _Out_ UI_ANIMATION_SECONDS *duration) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetFinalValue( /* [annotation][retval][out] */ _Out_ DOUBLE *value) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE InterpolateValue( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS offset, /* [annotation][retval][out] */ _Out_ DOUBLE *value) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE InterpolateVelocity( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS offset, /* [annotation][retval][out] */ _Out_ DOUBLE *velocity) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetDependencies( /* [annotation][out] */ _Out_ UI_ANIMATION_DEPENDENCIES *initialValueDependencies, /* [annotation][out] */ _Out_ UI_ANIMATION_DEPENDENCIES *initialVelocityDependencies, /* [annotation][out] */ _Out_ UI_ANIMATION_DEPENDENCIES *durationDependencies) = 0; }; #else /* C style interface */ typedef struct IUIAnimationInterpolatorVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationInterpolator * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationInterpolator * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationInterpolator * This); DECLSPEC_XFGVIRT(IUIAnimationInterpolator, SetInitialValueAndVelocity) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetInitialValueAndVelocity )( IUIAnimationInterpolator * This, /* [annotation][in] */ _In_ DOUBLE initialValue, /* [annotation][in] */ _In_ DOUBLE initialVelocity); DECLSPEC_XFGVIRT(IUIAnimationInterpolator, SetDuration) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetDuration )( IUIAnimationInterpolator * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration); DECLSPEC_XFGVIRT(IUIAnimationInterpolator, GetDuration) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetDuration )( IUIAnimationInterpolator * This, /* [annotation][retval][out] */ _Out_ UI_ANIMATION_SECONDS *duration); DECLSPEC_XFGVIRT(IUIAnimationInterpolator, GetFinalValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetFinalValue )( IUIAnimationInterpolator * This, /* [annotation][retval][out] */ _Out_ DOUBLE *value); DECLSPEC_XFGVIRT(IUIAnimationInterpolator, InterpolateValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *InterpolateValue )( IUIAnimationInterpolator * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS offset, /* [annotation][retval][out] */ _Out_ DOUBLE *value); DECLSPEC_XFGVIRT(IUIAnimationInterpolator, InterpolateVelocity) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *InterpolateVelocity )( IUIAnimationInterpolator * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS offset, /* [annotation][retval][out] */ _Out_ DOUBLE *velocity); DECLSPEC_XFGVIRT(IUIAnimationInterpolator, GetDependencies) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetDependencies )( IUIAnimationInterpolator * This, /* [annotation][out] */ _Out_ UI_ANIMATION_DEPENDENCIES *initialValueDependencies, /* [annotation][out] */ _Out_ UI_ANIMATION_DEPENDENCIES *initialVelocityDependencies, /* [annotation][out] */ _Out_ UI_ANIMATION_DEPENDENCIES *durationDependencies); END_INTERFACE } IUIAnimationInterpolatorVtbl; interface IUIAnimationInterpolator { CONST_VTBL struct IUIAnimationInterpolatorVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationInterpolator_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationInterpolator_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationInterpolator_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationInterpolator_SetInitialValueAndVelocity(This,initialValue,initialVelocity) \ ( (This)->lpVtbl -> SetInitialValueAndVelocity(This,initialValue,initialVelocity) ) #define IUIAnimationInterpolator_SetDuration(This,duration) \ ( (This)->lpVtbl -> SetDuration(This,duration) ) #define IUIAnimationInterpolator_GetDuration(This,duration) \ ( (This)->lpVtbl -> GetDuration(This,duration) ) #define IUIAnimationInterpolator_GetFinalValue(This,value) \ ( (This)->lpVtbl -> GetFinalValue(This,value) ) #define IUIAnimationInterpolator_InterpolateValue(This,offset,value) \ ( (This)->lpVtbl -> InterpolateValue(This,offset,value) ) #define IUIAnimationInterpolator_InterpolateVelocity(This,offset,velocity) \ ( (This)->lpVtbl -> InterpolateVelocity(This,offset,velocity) ) #define IUIAnimationInterpolator_GetDependencies(This,initialValueDependencies,initialVelocityDependencies,durationDependencies) \ ( (This)->lpVtbl -> GetDependencies(This,initialValueDependencies,initialVelocityDependencies,durationDependencies) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationInterpolator_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationTransitionFactory_INTERFACE_DEFINED__ #define __IUIAnimationTransitionFactory_INTERFACE_DEFINED__ /* interface IUIAnimationTransitionFactory */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationTransitionFactory; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("FCD91E03-3E3B-45ad-BBB1-6DFC8153743D") IUIAnimationTransitionFactory : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateTransition( /* [annotation][in] */ _In_ IUIAnimationInterpolator *interpolator, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition) = 0; }; #else /* C style interface */ typedef struct IUIAnimationTransitionFactoryVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationTransitionFactory * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationTransitionFactory * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationTransitionFactory * This); DECLSPEC_XFGVIRT(IUIAnimationTransitionFactory, CreateTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateTransition )( IUIAnimationTransitionFactory * This, /* [annotation][in] */ _In_ IUIAnimationInterpolator *interpolator, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition **transition); END_INTERFACE } IUIAnimationTransitionFactoryVtbl; interface IUIAnimationTransitionFactory { CONST_VTBL struct IUIAnimationTransitionFactoryVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationTransitionFactory_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationTransitionFactory_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationTransitionFactory_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationTransitionFactory_CreateTransition(This,interpolator,transition) \ ( (This)->lpVtbl -> CreateTransition(This,interpolator,transition) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationTransitionFactory_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_UIAnimation_0000_0012 */ /* [local] */ typedef /* [public][public][v1_enum] */ enum __MIDL___MIDL_itf_UIAnimation_0000_0012_0001 { UI_ANIMATION_IDLE_BEHAVIOR_CONTINUE = 0, UI_ANIMATION_IDLE_BEHAVIOR_DISABLE = 1 } UI_ANIMATION_IDLE_BEHAVIOR; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0012_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0012_v0_0_s_ifspec; #ifndef __IUIAnimationTimer_INTERFACE_DEFINED__ #define __IUIAnimationTimer_INTERFACE_DEFINED__ /* interface IUIAnimationTimer */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationTimer; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("6B0EFAD1-A053-41d6-9085-33A689144665") IUIAnimationTimer : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetTimerUpdateHandler( /* [annotation][unique][in] */ _In_opt_ IUIAnimationTimerUpdateHandler *updateHandler, /* [annotation][in] */ _In_ UI_ANIMATION_IDLE_BEHAVIOR idleBehavior) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetTimerEventHandler( /* [annotation][unique][in] */ _In_opt_ IUIAnimationTimerEventHandler *handler) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE Enable( void) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE Disable( void) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE IsEnabled( void) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetTime( /* [annotation][out] */ _Out_ UI_ANIMATION_SECONDS *seconds) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetFrameRateThreshold( /* [annotation][in] */ _In_ UINT32 framesPerSecond) = 0; }; #else /* C style interface */ typedef struct IUIAnimationTimerVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationTimer * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationTimer * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationTimer * This); DECLSPEC_XFGVIRT(IUIAnimationTimer, SetTimerUpdateHandler) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetTimerUpdateHandler )( IUIAnimationTimer * This, /* [annotation][unique][in] */ _In_opt_ IUIAnimationTimerUpdateHandler *updateHandler, /* [annotation][in] */ _In_ UI_ANIMATION_IDLE_BEHAVIOR idleBehavior); DECLSPEC_XFGVIRT(IUIAnimationTimer, SetTimerEventHandler) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetTimerEventHandler )( IUIAnimationTimer * This, /* [annotation][unique][in] */ _In_opt_ IUIAnimationTimerEventHandler *handler); DECLSPEC_XFGVIRT(IUIAnimationTimer, Enable) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *Enable )( IUIAnimationTimer * This); DECLSPEC_XFGVIRT(IUIAnimationTimer, Disable) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *Disable )( IUIAnimationTimer * This); DECLSPEC_XFGVIRT(IUIAnimationTimer, IsEnabled) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *IsEnabled )( IUIAnimationTimer * This); DECLSPEC_XFGVIRT(IUIAnimationTimer, GetTime) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetTime )( IUIAnimationTimer * This, /* [annotation][out] */ _Out_ UI_ANIMATION_SECONDS *seconds); DECLSPEC_XFGVIRT(IUIAnimationTimer, SetFrameRateThreshold) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetFrameRateThreshold )( IUIAnimationTimer * This, /* [annotation][in] */ _In_ UINT32 framesPerSecond); END_INTERFACE } IUIAnimationTimerVtbl; interface IUIAnimationTimer { CONST_VTBL struct IUIAnimationTimerVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationTimer_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationTimer_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationTimer_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationTimer_SetTimerUpdateHandler(This,updateHandler,idleBehavior) \ ( (This)->lpVtbl -> SetTimerUpdateHandler(This,updateHandler,idleBehavior) ) #define IUIAnimationTimer_SetTimerEventHandler(This,handler) \ ( (This)->lpVtbl -> SetTimerEventHandler(This,handler) ) #define IUIAnimationTimer_Enable(This) \ ( (This)->lpVtbl -> Enable(This) ) #define IUIAnimationTimer_Disable(This) \ ( (This)->lpVtbl -> Disable(This) ) #define IUIAnimationTimer_IsEnabled(This) \ ( (This)->lpVtbl -> IsEnabled(This) ) #define IUIAnimationTimer_GetTime(This,seconds) \ ( (This)->lpVtbl -> GetTime(This,seconds) ) #define IUIAnimationTimer_SetFrameRateThreshold(This,framesPerSecond) \ ( (This)->lpVtbl -> SetFrameRateThreshold(This,framesPerSecond) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationTimer_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationTimerUpdateHandler_INTERFACE_DEFINED__ #define __IUIAnimationTimerUpdateHandler_INTERFACE_DEFINED__ /* interface IUIAnimationTimerUpdateHandler */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationTimerUpdateHandler; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("195509B7-5D5E-4e3e-B278-EE3759B367AD") IUIAnimationTimerUpdateHandler : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE OnUpdate( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS timeNow, /* [annotation][retval][out] */ _Out_ UI_ANIMATION_UPDATE_RESULT *result) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetTimerClientEventHandler( /* [annotation][in] */ _In_ IUIAnimationTimerClientEventHandler *handler) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE ClearTimerClientEventHandler( void) = 0; }; #else /* C style interface */ typedef struct IUIAnimationTimerUpdateHandlerVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationTimerUpdateHandler * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationTimerUpdateHandler * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationTimerUpdateHandler * This); DECLSPEC_XFGVIRT(IUIAnimationTimerUpdateHandler, OnUpdate) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *OnUpdate )( IUIAnimationTimerUpdateHandler * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS timeNow, /* [annotation][retval][out] */ _Out_ UI_ANIMATION_UPDATE_RESULT *result); DECLSPEC_XFGVIRT(IUIAnimationTimerUpdateHandler, SetTimerClientEventHandler) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetTimerClientEventHandler )( IUIAnimationTimerUpdateHandler * This, /* [annotation][in] */ _In_ IUIAnimationTimerClientEventHandler *handler); DECLSPEC_XFGVIRT(IUIAnimationTimerUpdateHandler, ClearTimerClientEventHandler) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *ClearTimerClientEventHandler )( IUIAnimationTimerUpdateHandler * This); END_INTERFACE } IUIAnimationTimerUpdateHandlerVtbl; interface IUIAnimationTimerUpdateHandler { CONST_VTBL struct IUIAnimationTimerUpdateHandlerVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationTimerUpdateHandler_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationTimerUpdateHandler_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationTimerUpdateHandler_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationTimerUpdateHandler_OnUpdate(This,timeNow,result) \ ( (This)->lpVtbl -> OnUpdate(This,timeNow,result) ) #define IUIAnimationTimerUpdateHandler_SetTimerClientEventHandler(This,handler) \ ( (This)->lpVtbl -> SetTimerClientEventHandler(This,handler) ) #define IUIAnimationTimerUpdateHandler_ClearTimerClientEventHandler(This) \ ( (This)->lpVtbl -> ClearTimerClientEventHandler(This) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationTimerUpdateHandler_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_UIAnimation_0000_0014 */ /* [local] */ typedef /* [public][public][public][v1_enum] */ enum __MIDL___MIDL_itf_UIAnimation_0000_0014_0001 { UI_ANIMATION_TIMER_CLIENT_IDLE = 0, UI_ANIMATION_TIMER_CLIENT_BUSY = 1 } UI_ANIMATION_TIMER_CLIENT_STATUS; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0014_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0014_v0_0_s_ifspec; #ifndef __IUIAnimationTimerClientEventHandler_INTERFACE_DEFINED__ #define __IUIAnimationTimerClientEventHandler_INTERFACE_DEFINED__ /* interface IUIAnimationTimerClientEventHandler */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationTimerClientEventHandler; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("BEDB4DB6-94FA-4bfb-A47F-EF2D9E408C25") IUIAnimationTimerClientEventHandler : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE OnTimerClientStatusChanged( /* [annotation][in] */ _In_ UI_ANIMATION_TIMER_CLIENT_STATUS newStatus, /* [annotation][in] */ _In_ UI_ANIMATION_TIMER_CLIENT_STATUS previousStatus) = 0; }; #else /* C style interface */ typedef struct IUIAnimationTimerClientEventHandlerVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationTimerClientEventHandler * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationTimerClientEventHandler * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationTimerClientEventHandler * This); DECLSPEC_XFGVIRT(IUIAnimationTimerClientEventHandler, OnTimerClientStatusChanged) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *OnTimerClientStatusChanged )( IUIAnimationTimerClientEventHandler * This, /* [annotation][in] */ _In_ UI_ANIMATION_TIMER_CLIENT_STATUS newStatus, /* [annotation][in] */ _In_ UI_ANIMATION_TIMER_CLIENT_STATUS previousStatus); END_INTERFACE } IUIAnimationTimerClientEventHandlerVtbl; interface IUIAnimationTimerClientEventHandler { CONST_VTBL struct IUIAnimationTimerClientEventHandlerVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationTimerClientEventHandler_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationTimerClientEventHandler_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationTimerClientEventHandler_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationTimerClientEventHandler_OnTimerClientStatusChanged(This,newStatus,previousStatus) \ ( (This)->lpVtbl -> OnTimerClientStatusChanged(This,newStatus,previousStatus) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationTimerClientEventHandler_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationTimerEventHandler_INTERFACE_DEFINED__ #define __IUIAnimationTimerEventHandler_INTERFACE_DEFINED__ /* interface IUIAnimationTimerEventHandler */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationTimerEventHandler; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("274A7DEA-D771-4095-ABBD-8DF7ABD23CE3") IUIAnimationTimerEventHandler : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE OnPreUpdate( void) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE OnPostUpdate( void) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE OnRenderingTooSlow( /* [annotation][in] */ _In_ UINT32 framesPerSecond) = 0; }; #else /* C style interface */ typedef struct IUIAnimationTimerEventHandlerVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationTimerEventHandler * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationTimerEventHandler * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationTimerEventHandler * This); DECLSPEC_XFGVIRT(IUIAnimationTimerEventHandler, OnPreUpdate) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *OnPreUpdate )( IUIAnimationTimerEventHandler * This); DECLSPEC_XFGVIRT(IUIAnimationTimerEventHandler, OnPostUpdate) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *OnPostUpdate )( IUIAnimationTimerEventHandler * This); DECLSPEC_XFGVIRT(IUIAnimationTimerEventHandler, OnRenderingTooSlow) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *OnRenderingTooSlow )( IUIAnimationTimerEventHandler * This, /* [annotation][in] */ _In_ UINT32 framesPerSecond); END_INTERFACE } IUIAnimationTimerEventHandlerVtbl; interface IUIAnimationTimerEventHandler { CONST_VTBL struct IUIAnimationTimerEventHandlerVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationTimerEventHandler_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationTimerEventHandler_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationTimerEventHandler_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationTimerEventHandler_OnPreUpdate(This) \ ( (This)->lpVtbl -> OnPreUpdate(This) ) #define IUIAnimationTimerEventHandler_OnPostUpdate(This) \ ( (This)->lpVtbl -> OnPostUpdate(This) ) #define IUIAnimationTimerEventHandler_OnRenderingTooSlow(This,framesPerSecond) \ ( (This)->lpVtbl -> OnRenderingTooSlow(This,framesPerSecond) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationTimerEventHandler_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_UIAnimation_0000_0016 */ /* [local] */ #define UI_ANIMATION_SECONDS_INFINITE ( -1 ) extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0016_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0016_v0_0_s_ifspec; #ifndef __IUIAnimationManager2_INTERFACE_DEFINED__ #define __IUIAnimationManager2_INTERFACE_DEFINED__ /* interface IUIAnimationManager2 */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationManager2; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("D8B6F7D4-4109-4d3f-ACEE-879926968CB1") IUIAnimationManager2 : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateAnimationVectorVariable( /* [annotation][in] */ _In_reads_(cDimension) const DOUBLE *initialValue, /* [annotation][in] */ _In_ UINT cDimension, /* [annotation][retval][out] */ _Outptr_ IUIAnimationVariable2 **variable) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateAnimationVariable( /* [annotation][in] */ _In_ DOUBLE initialValue, /* [annotation][retval][out] */ _Outptr_ IUIAnimationVariable2 **variable) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE ScheduleTransition( /* [annotation][in] */ _In_ IUIAnimationVariable2 *variable, /* [annotation][in] */ _In_ IUIAnimationTransition2 *transition, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS timeNow) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateStoryboard( /* [annotation][retval][out] */ _Outptr_ IUIAnimationStoryboard2 **storyboard) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE FinishAllStoryboards( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS completionDeadline) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE AbandonAllStoryboards( void) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE Update( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS timeNow, /* [annotation][defaultvalue][out] */ _Out_opt_ UI_ANIMATION_UPDATE_RESULT *updateResult = 0) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetVariableFromTag( /* [annotation][unique][in] */ _In_opt_ IUnknown *object, /* [annotation][in] */ _In_ UINT32 id, /* [annotation][retval][out] */ _Outptr_ IUIAnimationVariable2 **variable) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetStoryboardFromTag( /* [annotation][unique][in] */ _In_opt_ IUnknown *object, /* [annotation][in] */ _In_ UINT32 id, /* [annotation][retval][out] */ _Outptr_ IUIAnimationStoryboard2 **storyboard) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE EstimateNextEventTime( /* [annotation][retval][out] */ _Out_ UI_ANIMATION_SECONDS *seconds) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetStatus( /* [annotation][retval][out] */ _Out_ UI_ANIMATION_MANAGER_STATUS *status) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetAnimationMode( /* [annotation][in] */ _In_ UI_ANIMATION_MODE mode) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE Pause( void) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE Resume( void) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetManagerEventHandler( /* [annotation][unique][in] */ _In_opt_ IUIAnimationManagerEventHandler2 *handler, /* [annotation][defaultvalue][in] */ _In_ BOOL fRegisterForNextAnimationEvent = FALSE) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetCancelPriorityComparison( /* [annotation][unique][in] */ _In_opt_ IUIAnimationPriorityComparison2 *comparison) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetTrimPriorityComparison( /* [annotation][unique][in] */ _In_opt_ IUIAnimationPriorityComparison2 *comparison) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetCompressPriorityComparison( /* [annotation][unique][in] */ _In_opt_ IUIAnimationPriorityComparison2 *comparison) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetConcludePriorityComparison( /* [annotation][unique][in] */ _In_opt_ IUIAnimationPriorityComparison2 *comparison) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetDefaultLongestAcceptableDelay( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS delay) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE Shutdown( void) = 0; }; #else /* C style interface */ typedef struct IUIAnimationManager2Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationManager2 * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationManager2 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationManager2 * This); DECLSPEC_XFGVIRT(IUIAnimationManager2, CreateAnimationVectorVariable) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateAnimationVectorVariable )( IUIAnimationManager2 * This, /* [annotation][in] */ _In_reads_(cDimension) const DOUBLE *initialValue, /* [annotation][in] */ _In_ UINT cDimension, /* [annotation][retval][out] */ _Outptr_ IUIAnimationVariable2 **variable); DECLSPEC_XFGVIRT(IUIAnimationManager2, CreateAnimationVariable) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateAnimationVariable )( IUIAnimationManager2 * This, /* [annotation][in] */ _In_ DOUBLE initialValue, /* [annotation][retval][out] */ _Outptr_ IUIAnimationVariable2 **variable); DECLSPEC_XFGVIRT(IUIAnimationManager2, ScheduleTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *ScheduleTransition )( IUIAnimationManager2 * This, /* [annotation][in] */ _In_ IUIAnimationVariable2 *variable, /* [annotation][in] */ _In_ IUIAnimationTransition2 *transition, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS timeNow); DECLSPEC_XFGVIRT(IUIAnimationManager2, CreateStoryboard) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateStoryboard )( IUIAnimationManager2 * This, /* [annotation][retval][out] */ _Outptr_ IUIAnimationStoryboard2 **storyboard); DECLSPEC_XFGVIRT(IUIAnimationManager2, FinishAllStoryboards) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *FinishAllStoryboards )( IUIAnimationManager2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS completionDeadline); DECLSPEC_XFGVIRT(IUIAnimationManager2, AbandonAllStoryboards) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *AbandonAllStoryboards )( IUIAnimationManager2 * This); DECLSPEC_XFGVIRT(IUIAnimationManager2, Update) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *Update )( IUIAnimationManager2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS timeNow, /* [annotation][defaultvalue][out] */ _Out_opt_ UI_ANIMATION_UPDATE_RESULT *updateResult); DECLSPEC_XFGVIRT(IUIAnimationManager2, GetVariableFromTag) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetVariableFromTag )( IUIAnimationManager2 * This, /* [annotation][unique][in] */ _In_opt_ IUnknown *object, /* [annotation][in] */ _In_ UINT32 id, /* [annotation][retval][out] */ _Outptr_ IUIAnimationVariable2 **variable); DECLSPEC_XFGVIRT(IUIAnimationManager2, GetStoryboardFromTag) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetStoryboardFromTag )( IUIAnimationManager2 * This, /* [annotation][unique][in] */ _In_opt_ IUnknown *object, /* [annotation][in] */ _In_ UINT32 id, /* [annotation][retval][out] */ _Outptr_ IUIAnimationStoryboard2 **storyboard); DECLSPEC_XFGVIRT(IUIAnimationManager2, EstimateNextEventTime) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *EstimateNextEventTime )( IUIAnimationManager2 * This, /* [annotation][retval][out] */ _Out_ UI_ANIMATION_SECONDS *seconds); DECLSPEC_XFGVIRT(IUIAnimationManager2, GetStatus) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetStatus )( IUIAnimationManager2 * This, /* [annotation][retval][out] */ _Out_ UI_ANIMATION_MANAGER_STATUS *status); DECLSPEC_XFGVIRT(IUIAnimationManager2, SetAnimationMode) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetAnimationMode )( IUIAnimationManager2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_MODE mode); DECLSPEC_XFGVIRT(IUIAnimationManager2, Pause) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *Pause )( IUIAnimationManager2 * This); DECLSPEC_XFGVIRT(IUIAnimationManager2, Resume) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *Resume )( IUIAnimationManager2 * This); DECLSPEC_XFGVIRT(IUIAnimationManager2, SetManagerEventHandler) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetManagerEventHandler )( IUIAnimationManager2 * This, /* [annotation][unique][in] */ _In_opt_ IUIAnimationManagerEventHandler2 *handler, /* [annotation][defaultvalue][in] */ _In_ BOOL fRegisterForNextAnimationEvent); DECLSPEC_XFGVIRT(IUIAnimationManager2, SetCancelPriorityComparison) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetCancelPriorityComparison )( IUIAnimationManager2 * This, /* [annotation][unique][in] */ _In_opt_ IUIAnimationPriorityComparison2 *comparison); DECLSPEC_XFGVIRT(IUIAnimationManager2, SetTrimPriorityComparison) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetTrimPriorityComparison )( IUIAnimationManager2 * This, /* [annotation][unique][in] */ _In_opt_ IUIAnimationPriorityComparison2 *comparison); DECLSPEC_XFGVIRT(IUIAnimationManager2, SetCompressPriorityComparison) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetCompressPriorityComparison )( IUIAnimationManager2 * This, /* [annotation][unique][in] */ _In_opt_ IUIAnimationPriorityComparison2 *comparison); DECLSPEC_XFGVIRT(IUIAnimationManager2, SetConcludePriorityComparison) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetConcludePriorityComparison )( IUIAnimationManager2 * This, /* [annotation][unique][in] */ _In_opt_ IUIAnimationPriorityComparison2 *comparison); DECLSPEC_XFGVIRT(IUIAnimationManager2, SetDefaultLongestAcceptableDelay) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetDefaultLongestAcceptableDelay )( IUIAnimationManager2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS delay); DECLSPEC_XFGVIRT(IUIAnimationManager2, Shutdown) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *Shutdown )( IUIAnimationManager2 * This); END_INTERFACE } IUIAnimationManager2Vtbl; interface IUIAnimationManager2 { CONST_VTBL struct IUIAnimationManager2Vtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationManager2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationManager2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationManager2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationManager2_CreateAnimationVectorVariable(This,initialValue,cDimension,variable) \ ( (This)->lpVtbl -> CreateAnimationVectorVariable(This,initialValue,cDimension,variable) ) #define IUIAnimationManager2_CreateAnimationVariable(This,initialValue,variable) \ ( (This)->lpVtbl -> CreateAnimationVariable(This,initialValue,variable) ) #define IUIAnimationManager2_ScheduleTransition(This,variable,transition,timeNow) \ ( (This)->lpVtbl -> ScheduleTransition(This,variable,transition,timeNow) ) #define IUIAnimationManager2_CreateStoryboard(This,storyboard) \ ( (This)->lpVtbl -> CreateStoryboard(This,storyboard) ) #define IUIAnimationManager2_FinishAllStoryboards(This,completionDeadline) \ ( (This)->lpVtbl -> FinishAllStoryboards(This,completionDeadline) ) #define IUIAnimationManager2_AbandonAllStoryboards(This) \ ( (This)->lpVtbl -> AbandonAllStoryboards(This) ) #define IUIAnimationManager2_Update(This,timeNow,updateResult) \ ( (This)->lpVtbl -> Update(This,timeNow,updateResult) ) #define IUIAnimationManager2_GetVariableFromTag(This,object,id,variable) \ ( (This)->lpVtbl -> GetVariableFromTag(This,object,id,variable) ) #define IUIAnimationManager2_GetStoryboardFromTag(This,object,id,storyboard) \ ( (This)->lpVtbl -> GetStoryboardFromTag(This,object,id,storyboard) ) #define IUIAnimationManager2_EstimateNextEventTime(This,seconds) \ ( (This)->lpVtbl -> EstimateNextEventTime(This,seconds) ) #define IUIAnimationManager2_GetStatus(This,status) \ ( (This)->lpVtbl -> GetStatus(This,status) ) #define IUIAnimationManager2_SetAnimationMode(This,mode) \ ( (This)->lpVtbl -> SetAnimationMode(This,mode) ) #define IUIAnimationManager2_Pause(This) \ ( (This)->lpVtbl -> Pause(This) ) #define IUIAnimationManager2_Resume(This) \ ( (This)->lpVtbl -> Resume(This) ) #define IUIAnimationManager2_SetManagerEventHandler(This,handler,fRegisterForNextAnimationEvent) \ ( (This)->lpVtbl -> SetManagerEventHandler(This,handler,fRegisterForNextAnimationEvent) ) #define IUIAnimationManager2_SetCancelPriorityComparison(This,comparison) \ ( (This)->lpVtbl -> SetCancelPriorityComparison(This,comparison) ) #define IUIAnimationManager2_SetTrimPriorityComparison(This,comparison) \ ( (This)->lpVtbl -> SetTrimPriorityComparison(This,comparison) ) #define IUIAnimationManager2_SetCompressPriorityComparison(This,comparison) \ ( (This)->lpVtbl -> SetCompressPriorityComparison(This,comparison) ) #define IUIAnimationManager2_SetConcludePriorityComparison(This,comparison) \ ( (This)->lpVtbl -> SetConcludePriorityComparison(This,comparison) ) #define IUIAnimationManager2_SetDefaultLongestAcceptableDelay(This,delay) \ ( (This)->lpVtbl -> SetDefaultLongestAcceptableDelay(This,delay) ) #define IUIAnimationManager2_Shutdown(This) \ ( (This)->lpVtbl -> Shutdown(This) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationManager2_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationVariable2_INTERFACE_DEFINED__ #define __IUIAnimationVariable2_INTERFACE_DEFINED__ /* interface IUIAnimationVariable2 */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationVariable2; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("4914B304-96AB-44d9-9E77-D5109B7E7466") IUIAnimationVariable2 : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetDimension( /* [annotation][retval][out] */ _Out_ UINT *dimension) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetValue( /* [annotation][retval][out] */ _Out_ DOUBLE *value) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetVectorValue( /* [annotation][out] */ _Out_writes_(cDimension) DOUBLE *value, /* [annotation][in] */ _In_ UINT cDimension) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetCurve( /* [annotation][in] */ _In_ IDCompositionAnimation *animation) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetVectorCurve( /* [annotation][in] */ _In_reads_(cDimension) IDCompositionAnimation **animation, /* [annotation][in] */ _In_ UINT cDimension) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetFinalValue( /* [annotation][retval][out] */ _Out_ DOUBLE *finalValue) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetFinalVectorValue( /* [annotation][out] */ _Out_writes_(cDimension) DOUBLE *finalValue, /* [annotation][in] */ _In_ UINT cDimension) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetPreviousValue( /* [annotation][retval][out] */ _Out_ DOUBLE *previousValue) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetPreviousVectorValue( /* [annotation][out] */ _Out_writes_(cDimension) DOUBLE *previousValue, /* [annotation][in] */ _In_ UINT cDimension) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetIntegerValue( /* [annotation][retval][out] */ _Out_ INT32 *value) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetIntegerVectorValue( /* [annotation][out] */ _Out_writes_(cDimension) INT32 *value, /* [annotation][in] */ _In_ UINT cDimension) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetFinalIntegerValue( /* [annotation][retval][out] */ _Out_ INT32 *finalValue) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetFinalIntegerVectorValue( /* [annotation][out] */ _Out_writes_(cDimension) INT32 *finalValue, /* [annotation][in] */ _In_ UINT cDimension) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetPreviousIntegerValue( /* [annotation][retval][out] */ _Out_ INT32 *previousValue) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetPreviousIntegerVectorValue( /* [annotation][out] */ _Out_writes_(cDimension) INT32 *previousValue, /* [annotation][in] */ _In_ UINT cDimension) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetCurrentStoryboard( /* [annotation][retval][out] */ _Outptr_ IUIAnimationStoryboard2 **storyboard) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetLowerBound( /* [annotation][in] */ _In_ DOUBLE bound) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetLowerBoundVector( /* [annotation][out] */ _In_reads_(cDimension) const DOUBLE *bound, /* [annotation][in] */ _In_ UINT cDimension) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetUpperBound( /* [annotation][in] */ _In_ DOUBLE bound) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetUpperBoundVector( /* [annotation][out] */ _In_reads_(cDimension) const DOUBLE *bound, /* [annotation][in] */ _In_ UINT cDimension) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetRoundingMode( /* [annotation][in] */ _In_ UI_ANIMATION_ROUNDING_MODE mode) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetTag( /* [annotation][unique][in] */ _In_opt_ IUnknown *object, /* [annotation][in] */ _In_ UINT32 id) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetTag( /* [annotation][out] */ _Outptr_opt_ IUnknown **object, /* [annotation][out] */ _Out_opt_ UINT32 *id) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetVariableChangeHandler( /* [annotation][unique][in] */ _In_opt_ IUIAnimationVariableChangeHandler2 *handler, /* [annotation][defaultvalue][in] */ _In_ BOOL fRegisterForNextAnimationEvent = FALSE) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetVariableIntegerChangeHandler( /* [annotation][unique][in] */ _In_opt_ IUIAnimationVariableIntegerChangeHandler2 *handler, /* [annotation][defaultvalue][in] */ _In_ BOOL fRegisterForNextAnimationEvent = FALSE) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetVariableCurveChangeHandler( /* [annotation][unique][in] */ _In_opt_ IUIAnimationVariableCurveChangeHandler2 *handler) = 0; }; #else /* C style interface */ typedef struct IUIAnimationVariable2Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationVariable2 * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationVariable2 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationVariable2 * This); DECLSPEC_XFGVIRT(IUIAnimationVariable2, GetDimension) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetDimension )( IUIAnimationVariable2 * This, /* [annotation][retval][out] */ _Out_ UINT *dimension); DECLSPEC_XFGVIRT(IUIAnimationVariable2, GetValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetValue )( IUIAnimationVariable2 * This, /* [annotation][retval][out] */ _Out_ DOUBLE *value); DECLSPEC_XFGVIRT(IUIAnimationVariable2, GetVectorValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetVectorValue )( IUIAnimationVariable2 * This, /* [annotation][out] */ _Out_writes_(cDimension) DOUBLE *value, /* [annotation][in] */ _In_ UINT cDimension); DECLSPEC_XFGVIRT(IUIAnimationVariable2, GetCurve) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetCurve )( IUIAnimationVariable2 * This, /* [annotation][in] */ _In_ IDCompositionAnimation *animation); DECLSPEC_XFGVIRT(IUIAnimationVariable2, GetVectorCurve) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetVectorCurve )( IUIAnimationVariable2 * This, /* [annotation][in] */ _In_reads_(cDimension) IDCompositionAnimation **animation, /* [annotation][in] */ _In_ UINT cDimension); DECLSPEC_XFGVIRT(IUIAnimationVariable2, GetFinalValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetFinalValue )( IUIAnimationVariable2 * This, /* [annotation][retval][out] */ _Out_ DOUBLE *finalValue); DECLSPEC_XFGVIRT(IUIAnimationVariable2, GetFinalVectorValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetFinalVectorValue )( IUIAnimationVariable2 * This, /* [annotation][out] */ _Out_writes_(cDimension) DOUBLE *finalValue, /* [annotation][in] */ _In_ UINT cDimension); DECLSPEC_XFGVIRT(IUIAnimationVariable2, GetPreviousValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetPreviousValue )( IUIAnimationVariable2 * This, /* [annotation][retval][out] */ _Out_ DOUBLE *previousValue); DECLSPEC_XFGVIRT(IUIAnimationVariable2, GetPreviousVectorValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetPreviousVectorValue )( IUIAnimationVariable2 * This, /* [annotation][out] */ _Out_writes_(cDimension) DOUBLE *previousValue, /* [annotation][in] */ _In_ UINT cDimension); DECLSPEC_XFGVIRT(IUIAnimationVariable2, GetIntegerValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetIntegerValue )( IUIAnimationVariable2 * This, /* [annotation][retval][out] */ _Out_ INT32 *value); DECLSPEC_XFGVIRT(IUIAnimationVariable2, GetIntegerVectorValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetIntegerVectorValue )( IUIAnimationVariable2 * This, /* [annotation][out] */ _Out_writes_(cDimension) INT32 *value, /* [annotation][in] */ _In_ UINT cDimension); DECLSPEC_XFGVIRT(IUIAnimationVariable2, GetFinalIntegerValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetFinalIntegerValue )( IUIAnimationVariable2 * This, /* [annotation][retval][out] */ _Out_ INT32 *finalValue); DECLSPEC_XFGVIRT(IUIAnimationVariable2, GetFinalIntegerVectorValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetFinalIntegerVectorValue )( IUIAnimationVariable2 * This, /* [annotation][out] */ _Out_writes_(cDimension) INT32 *finalValue, /* [annotation][in] */ _In_ UINT cDimension); DECLSPEC_XFGVIRT(IUIAnimationVariable2, GetPreviousIntegerValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetPreviousIntegerValue )( IUIAnimationVariable2 * This, /* [annotation][retval][out] */ _Out_ INT32 *previousValue); DECLSPEC_XFGVIRT(IUIAnimationVariable2, GetPreviousIntegerVectorValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetPreviousIntegerVectorValue )( IUIAnimationVariable2 * This, /* [annotation][out] */ _Out_writes_(cDimension) INT32 *previousValue, /* [annotation][in] */ _In_ UINT cDimension); DECLSPEC_XFGVIRT(IUIAnimationVariable2, GetCurrentStoryboard) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetCurrentStoryboard )( IUIAnimationVariable2 * This, /* [annotation][retval][out] */ _Outptr_ IUIAnimationStoryboard2 **storyboard); DECLSPEC_XFGVIRT(IUIAnimationVariable2, SetLowerBound) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetLowerBound )( IUIAnimationVariable2 * This, /* [annotation][in] */ _In_ DOUBLE bound); DECLSPEC_XFGVIRT(IUIAnimationVariable2, SetLowerBoundVector) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetLowerBoundVector )( IUIAnimationVariable2 * This, /* [annotation][out] */ _In_reads_(cDimension) const DOUBLE *bound, /* [annotation][in] */ _In_ UINT cDimension); DECLSPEC_XFGVIRT(IUIAnimationVariable2, SetUpperBound) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetUpperBound )( IUIAnimationVariable2 * This, /* [annotation][in] */ _In_ DOUBLE bound); DECLSPEC_XFGVIRT(IUIAnimationVariable2, SetUpperBoundVector) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetUpperBoundVector )( IUIAnimationVariable2 * This, /* [annotation][out] */ _In_reads_(cDimension) const DOUBLE *bound, /* [annotation][in] */ _In_ UINT cDimension); DECLSPEC_XFGVIRT(IUIAnimationVariable2, SetRoundingMode) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetRoundingMode )( IUIAnimationVariable2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_ROUNDING_MODE mode); DECLSPEC_XFGVIRT(IUIAnimationVariable2, SetTag) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetTag )( IUIAnimationVariable2 * This, /* [annotation][unique][in] */ _In_opt_ IUnknown *object, /* [annotation][in] */ _In_ UINT32 id); DECLSPEC_XFGVIRT(IUIAnimationVariable2, GetTag) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetTag )( IUIAnimationVariable2 * This, /* [annotation][out] */ _Outptr_opt_ IUnknown **object, /* [annotation][out] */ _Out_opt_ UINT32 *id); DECLSPEC_XFGVIRT(IUIAnimationVariable2, SetVariableChangeHandler) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetVariableChangeHandler )( IUIAnimationVariable2 * This, /* [annotation][unique][in] */ _In_opt_ IUIAnimationVariableChangeHandler2 *handler, /* [annotation][defaultvalue][in] */ _In_ BOOL fRegisterForNextAnimationEvent); DECLSPEC_XFGVIRT(IUIAnimationVariable2, SetVariableIntegerChangeHandler) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetVariableIntegerChangeHandler )( IUIAnimationVariable2 * This, /* [annotation][unique][in] */ _In_opt_ IUIAnimationVariableIntegerChangeHandler2 *handler, /* [annotation][defaultvalue][in] */ _In_ BOOL fRegisterForNextAnimationEvent); DECLSPEC_XFGVIRT(IUIAnimationVariable2, SetVariableCurveChangeHandler) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetVariableCurveChangeHandler )( IUIAnimationVariable2 * This, /* [annotation][unique][in] */ _In_opt_ IUIAnimationVariableCurveChangeHandler2 *handler); END_INTERFACE } IUIAnimationVariable2Vtbl; interface IUIAnimationVariable2 { CONST_VTBL struct IUIAnimationVariable2Vtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationVariable2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationVariable2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationVariable2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationVariable2_GetDimension(This,dimension) \ ( (This)->lpVtbl -> GetDimension(This,dimension) ) #define IUIAnimationVariable2_GetValue(This,value) \ ( (This)->lpVtbl -> GetValue(This,value) ) #define IUIAnimationVariable2_GetVectorValue(This,value,cDimension) \ ( (This)->lpVtbl -> GetVectorValue(This,value,cDimension) ) #define IUIAnimationVariable2_GetCurve(This,animation) \ ( (This)->lpVtbl -> GetCurve(This,animation) ) #define IUIAnimationVariable2_GetVectorCurve(This,animation,cDimension) \ ( (This)->lpVtbl -> GetVectorCurve(This,animation,cDimension) ) #define IUIAnimationVariable2_GetFinalValue(This,finalValue) \ ( (This)->lpVtbl -> GetFinalValue(This,finalValue) ) #define IUIAnimationVariable2_GetFinalVectorValue(This,finalValue,cDimension) \ ( (This)->lpVtbl -> GetFinalVectorValue(This,finalValue,cDimension) ) #define IUIAnimationVariable2_GetPreviousValue(This,previousValue) \ ( (This)->lpVtbl -> GetPreviousValue(This,previousValue) ) #define IUIAnimationVariable2_GetPreviousVectorValue(This,previousValue,cDimension) \ ( (This)->lpVtbl -> GetPreviousVectorValue(This,previousValue,cDimension) ) #define IUIAnimationVariable2_GetIntegerValue(This,value) \ ( (This)->lpVtbl -> GetIntegerValue(This,value) ) #define IUIAnimationVariable2_GetIntegerVectorValue(This,value,cDimension) \ ( (This)->lpVtbl -> GetIntegerVectorValue(This,value,cDimension) ) #define IUIAnimationVariable2_GetFinalIntegerValue(This,finalValue) \ ( (This)->lpVtbl -> GetFinalIntegerValue(This,finalValue) ) #define IUIAnimationVariable2_GetFinalIntegerVectorValue(This,finalValue,cDimension) \ ( (This)->lpVtbl -> GetFinalIntegerVectorValue(This,finalValue,cDimension) ) #define IUIAnimationVariable2_GetPreviousIntegerValue(This,previousValue) \ ( (This)->lpVtbl -> GetPreviousIntegerValue(This,previousValue) ) #define IUIAnimationVariable2_GetPreviousIntegerVectorValue(This,previousValue,cDimension) \ ( (This)->lpVtbl -> GetPreviousIntegerVectorValue(This,previousValue,cDimension) ) #define IUIAnimationVariable2_GetCurrentStoryboard(This,storyboard) \ ( (This)->lpVtbl -> GetCurrentStoryboard(This,storyboard) ) #define IUIAnimationVariable2_SetLowerBound(This,bound) \ ( (This)->lpVtbl -> SetLowerBound(This,bound) ) #define IUIAnimationVariable2_SetLowerBoundVector(This,bound,cDimension) \ ( (This)->lpVtbl -> SetLowerBoundVector(This,bound,cDimension) ) #define IUIAnimationVariable2_SetUpperBound(This,bound) \ ( (This)->lpVtbl -> SetUpperBound(This,bound) ) #define IUIAnimationVariable2_SetUpperBoundVector(This,bound,cDimension) \ ( (This)->lpVtbl -> SetUpperBoundVector(This,bound,cDimension) ) #define IUIAnimationVariable2_SetRoundingMode(This,mode) \ ( (This)->lpVtbl -> SetRoundingMode(This,mode) ) #define IUIAnimationVariable2_SetTag(This,object,id) \ ( (This)->lpVtbl -> SetTag(This,object,id) ) #define IUIAnimationVariable2_GetTag(This,object,id) \ ( (This)->lpVtbl -> GetTag(This,object,id) ) #define IUIAnimationVariable2_SetVariableChangeHandler(This,handler,fRegisterForNextAnimationEvent) \ ( (This)->lpVtbl -> SetVariableChangeHandler(This,handler,fRegisterForNextAnimationEvent) ) #define IUIAnimationVariable2_SetVariableIntegerChangeHandler(This,handler,fRegisterForNextAnimationEvent) \ ( (This)->lpVtbl -> SetVariableIntegerChangeHandler(This,handler,fRegisterForNextAnimationEvent) ) #define IUIAnimationVariable2_SetVariableCurveChangeHandler(This,handler) \ ( (This)->lpVtbl -> SetVariableCurveChangeHandler(This,handler) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationVariable2_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_UIAnimation_0000_0018 */ /* [local] */ #define UI_ANIMATION_DIMENSION_UNKNOWN ( ( UINT )-1 ) extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0018_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0018_v0_0_s_ifspec; #ifndef __IUIAnimationTransition2_INTERFACE_DEFINED__ #define __IUIAnimationTransition2_INTERFACE_DEFINED__ /* interface IUIAnimationTransition2 */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationTransition2; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("62FF9123-A85A-4e9b-A218-435A93E268FD") IUIAnimationTransition2 : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetDimension( /* [annotation][retval][out] */ _Out_ UINT *dimension) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetInitialValue( /* [annotation][in] */ _In_ DOUBLE value) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetInitialVectorValue( /* [annotation][in] */ _In_reads_(cDimension) const DOUBLE *value, /* [annotation][in] */ _In_ UINT cDimension) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetInitialVelocity( /* [annotation][in] */ _In_ DOUBLE velocity) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetInitialVectorVelocity( /* [annotation][in] */ _In_reads_(cDimension) const DOUBLE *velocity, /* [annotation][in] */ _In_ UINT cDimension) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE IsDurationKnown( void) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetDuration( /* [annotation][retval][out] */ _Out_ UI_ANIMATION_SECONDS *duration) = 0; }; #else /* C style interface */ typedef struct IUIAnimationTransition2Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationTransition2 * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationTransition2 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationTransition2 * This); DECLSPEC_XFGVIRT(IUIAnimationTransition2, GetDimension) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetDimension )( IUIAnimationTransition2 * This, /* [annotation][retval][out] */ _Out_ UINT *dimension); DECLSPEC_XFGVIRT(IUIAnimationTransition2, SetInitialValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetInitialValue )( IUIAnimationTransition2 * This, /* [annotation][in] */ _In_ DOUBLE value); DECLSPEC_XFGVIRT(IUIAnimationTransition2, SetInitialVectorValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetInitialVectorValue )( IUIAnimationTransition2 * This, /* [annotation][in] */ _In_reads_(cDimension) const DOUBLE *value, /* [annotation][in] */ _In_ UINT cDimension); DECLSPEC_XFGVIRT(IUIAnimationTransition2, SetInitialVelocity) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetInitialVelocity )( IUIAnimationTransition2 * This, /* [annotation][in] */ _In_ DOUBLE velocity); DECLSPEC_XFGVIRT(IUIAnimationTransition2, SetInitialVectorVelocity) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetInitialVectorVelocity )( IUIAnimationTransition2 * This, /* [annotation][in] */ _In_reads_(cDimension) const DOUBLE *velocity, /* [annotation][in] */ _In_ UINT cDimension); DECLSPEC_XFGVIRT(IUIAnimationTransition2, IsDurationKnown) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *IsDurationKnown )( IUIAnimationTransition2 * This); DECLSPEC_XFGVIRT(IUIAnimationTransition2, GetDuration) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetDuration )( IUIAnimationTransition2 * This, /* [annotation][retval][out] */ _Out_ UI_ANIMATION_SECONDS *duration); END_INTERFACE } IUIAnimationTransition2Vtbl; interface IUIAnimationTransition2 { CONST_VTBL struct IUIAnimationTransition2Vtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationTransition2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationTransition2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationTransition2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationTransition2_GetDimension(This,dimension) \ ( (This)->lpVtbl -> GetDimension(This,dimension) ) #define IUIAnimationTransition2_SetInitialValue(This,value) \ ( (This)->lpVtbl -> SetInitialValue(This,value) ) #define IUIAnimationTransition2_SetInitialVectorValue(This,value,cDimension) \ ( (This)->lpVtbl -> SetInitialVectorValue(This,value,cDimension) ) #define IUIAnimationTransition2_SetInitialVelocity(This,velocity) \ ( (This)->lpVtbl -> SetInitialVelocity(This,velocity) ) #define IUIAnimationTransition2_SetInitialVectorVelocity(This,velocity,cDimension) \ ( (This)->lpVtbl -> SetInitialVectorVelocity(This,velocity,cDimension) ) #define IUIAnimationTransition2_IsDurationKnown(This) \ ( (This)->lpVtbl -> IsDurationKnown(This) ) #define IUIAnimationTransition2_GetDuration(This,duration) \ ( (This)->lpVtbl -> GetDuration(This,duration) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationTransition2_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationManagerEventHandler2_INTERFACE_DEFINED__ #define __IUIAnimationManagerEventHandler2_INTERFACE_DEFINED__ /* interface IUIAnimationManagerEventHandler2 */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationManagerEventHandler2; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("F6E022BA-BFF3-42EC-9033-E073F33E83C3") IUIAnimationManagerEventHandler2 : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE OnManagerStatusChanged( /* [annotation][in] */ _In_ UI_ANIMATION_MANAGER_STATUS newStatus, /* [annotation][in] */ _In_ UI_ANIMATION_MANAGER_STATUS previousStatus) = 0; }; #else /* C style interface */ typedef struct IUIAnimationManagerEventHandler2Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationManagerEventHandler2 * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationManagerEventHandler2 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationManagerEventHandler2 * This); DECLSPEC_XFGVIRT(IUIAnimationManagerEventHandler2, OnManagerStatusChanged) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *OnManagerStatusChanged )( IUIAnimationManagerEventHandler2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_MANAGER_STATUS newStatus, /* [annotation][in] */ _In_ UI_ANIMATION_MANAGER_STATUS previousStatus); END_INTERFACE } IUIAnimationManagerEventHandler2Vtbl; interface IUIAnimationManagerEventHandler2 { CONST_VTBL struct IUIAnimationManagerEventHandler2Vtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationManagerEventHandler2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationManagerEventHandler2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationManagerEventHandler2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationManagerEventHandler2_OnManagerStatusChanged(This,newStatus,previousStatus) \ ( (This)->lpVtbl -> OnManagerStatusChanged(This,newStatus,previousStatus) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationManagerEventHandler2_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationVariableChangeHandler2_INTERFACE_DEFINED__ #define __IUIAnimationVariableChangeHandler2_INTERFACE_DEFINED__ /* interface IUIAnimationVariableChangeHandler2 */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationVariableChangeHandler2; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("63ACC8D2-6EAE-4bb0-B879-586DD8CFBE42") IUIAnimationVariableChangeHandler2 : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE OnValueChanged( /* [annotation][in] */ _In_ IUIAnimationStoryboard2 *storyboard, /* [annotation][in] */ _In_ IUIAnimationVariable2 *variable, /* [annotation][in] */ _In_reads_(cDimension) DOUBLE *newValue, /* [annotation][in] */ _In_reads_(cDimension) DOUBLE *previousValue, /* [annotation][in] */ _In_ UINT cDimension) = 0; }; #else /* C style interface */ typedef struct IUIAnimationVariableChangeHandler2Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationVariableChangeHandler2 * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationVariableChangeHandler2 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationVariableChangeHandler2 * This); DECLSPEC_XFGVIRT(IUIAnimationVariableChangeHandler2, OnValueChanged) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *OnValueChanged )( IUIAnimationVariableChangeHandler2 * This, /* [annotation][in] */ _In_ IUIAnimationStoryboard2 *storyboard, /* [annotation][in] */ _In_ IUIAnimationVariable2 *variable, /* [annotation][in] */ _In_reads_(cDimension) DOUBLE *newValue, /* [annotation][in] */ _In_reads_(cDimension) DOUBLE *previousValue, /* [annotation][in] */ _In_ UINT cDimension); END_INTERFACE } IUIAnimationVariableChangeHandler2Vtbl; interface IUIAnimationVariableChangeHandler2 { CONST_VTBL struct IUIAnimationVariableChangeHandler2Vtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationVariableChangeHandler2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationVariableChangeHandler2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationVariableChangeHandler2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationVariableChangeHandler2_OnValueChanged(This,storyboard,variable,newValue,previousValue,cDimension) \ ( (This)->lpVtbl -> OnValueChanged(This,storyboard,variable,newValue,previousValue,cDimension) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationVariableChangeHandler2_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationVariableIntegerChangeHandler2_INTERFACE_DEFINED__ #define __IUIAnimationVariableIntegerChangeHandler2_INTERFACE_DEFINED__ /* interface IUIAnimationVariableIntegerChangeHandler2 */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationVariableIntegerChangeHandler2; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("829B6CF1-4F3A-4412-AE09-B243EB4C6B58") IUIAnimationVariableIntegerChangeHandler2 : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE OnIntegerValueChanged( /* [annotation][in] */ _In_ IUIAnimationStoryboard2 *storyboard, /* [annotation][in] */ _In_ IUIAnimationVariable2 *variable, /* [annotation][in] */ _In_reads_(cDimension) INT32 *newValue, /* [annotation][in] */ _In_reads_(cDimension) INT32 *previousValue, /* [annotation][in] */ _In_ UINT cDimension) = 0; }; #else /* C style interface */ typedef struct IUIAnimationVariableIntegerChangeHandler2Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationVariableIntegerChangeHandler2 * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationVariableIntegerChangeHandler2 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationVariableIntegerChangeHandler2 * This); DECLSPEC_XFGVIRT(IUIAnimationVariableIntegerChangeHandler2, OnIntegerValueChanged) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *OnIntegerValueChanged )( IUIAnimationVariableIntegerChangeHandler2 * This, /* [annotation][in] */ _In_ IUIAnimationStoryboard2 *storyboard, /* [annotation][in] */ _In_ IUIAnimationVariable2 *variable, /* [annotation][in] */ _In_reads_(cDimension) INT32 *newValue, /* [annotation][in] */ _In_reads_(cDimension) INT32 *previousValue, /* [annotation][in] */ _In_ UINT cDimension); END_INTERFACE } IUIAnimationVariableIntegerChangeHandler2Vtbl; interface IUIAnimationVariableIntegerChangeHandler2 { CONST_VTBL struct IUIAnimationVariableIntegerChangeHandler2Vtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationVariableIntegerChangeHandler2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationVariableIntegerChangeHandler2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationVariableIntegerChangeHandler2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationVariableIntegerChangeHandler2_OnIntegerValueChanged(This,storyboard,variable,newValue,previousValue,cDimension) \ ( (This)->lpVtbl -> OnIntegerValueChanged(This,storyboard,variable,newValue,previousValue,cDimension) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationVariableIntegerChangeHandler2_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationVariableCurveChangeHandler2_INTERFACE_DEFINED__ #define __IUIAnimationVariableCurveChangeHandler2_INTERFACE_DEFINED__ /* interface IUIAnimationVariableCurveChangeHandler2 */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationVariableCurveChangeHandler2; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("72895E91-0145-4C21-9192-5AAB40EDDF80") IUIAnimationVariableCurveChangeHandler2 : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE OnCurveChanged( /* [annotation][in] */ _In_ IUIAnimationVariable2 *variable) = 0; }; #else /* C style interface */ typedef struct IUIAnimationVariableCurveChangeHandler2Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationVariableCurveChangeHandler2 * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationVariableCurveChangeHandler2 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationVariableCurveChangeHandler2 * This); DECLSPEC_XFGVIRT(IUIAnimationVariableCurveChangeHandler2, OnCurveChanged) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *OnCurveChanged )( IUIAnimationVariableCurveChangeHandler2 * This, /* [annotation][in] */ _In_ IUIAnimationVariable2 *variable); END_INTERFACE } IUIAnimationVariableCurveChangeHandler2Vtbl; interface IUIAnimationVariableCurveChangeHandler2 { CONST_VTBL struct IUIAnimationVariableCurveChangeHandler2Vtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationVariableCurveChangeHandler2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationVariableCurveChangeHandler2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationVariableCurveChangeHandler2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationVariableCurveChangeHandler2_OnCurveChanged(This,variable) \ ( (This)->lpVtbl -> OnCurveChanged(This,variable) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationVariableCurveChangeHandler2_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationStoryboardEventHandler2_INTERFACE_DEFINED__ #define __IUIAnimationStoryboardEventHandler2_INTERFACE_DEFINED__ /* interface IUIAnimationStoryboardEventHandler2 */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationStoryboardEventHandler2; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("BAC5F55A-BA7C-414C-B599-FBF850F553C6") IUIAnimationStoryboardEventHandler2 : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE OnStoryboardStatusChanged( /* [annotation][in] */ _In_ IUIAnimationStoryboard2 *storyboard, /* [annotation][in] */ _In_ UI_ANIMATION_STORYBOARD_STATUS newStatus, /* [annotation][in] */ _In_ UI_ANIMATION_STORYBOARD_STATUS previousStatus) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE OnStoryboardUpdated( /* [annotation][in] */ _In_ IUIAnimationStoryboard2 *storyboard) = 0; }; #else /* C style interface */ typedef struct IUIAnimationStoryboardEventHandler2Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationStoryboardEventHandler2 * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationStoryboardEventHandler2 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationStoryboardEventHandler2 * This); DECLSPEC_XFGVIRT(IUIAnimationStoryboardEventHandler2, OnStoryboardStatusChanged) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *OnStoryboardStatusChanged )( IUIAnimationStoryboardEventHandler2 * This, /* [annotation][in] */ _In_ IUIAnimationStoryboard2 *storyboard, /* [annotation][in] */ _In_ UI_ANIMATION_STORYBOARD_STATUS newStatus, /* [annotation][in] */ _In_ UI_ANIMATION_STORYBOARD_STATUS previousStatus); DECLSPEC_XFGVIRT(IUIAnimationStoryboardEventHandler2, OnStoryboardUpdated) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *OnStoryboardUpdated )( IUIAnimationStoryboardEventHandler2 * This, /* [annotation][in] */ _In_ IUIAnimationStoryboard2 *storyboard); END_INTERFACE } IUIAnimationStoryboardEventHandler2Vtbl; interface IUIAnimationStoryboardEventHandler2 { CONST_VTBL struct IUIAnimationStoryboardEventHandler2Vtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationStoryboardEventHandler2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationStoryboardEventHandler2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationStoryboardEventHandler2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationStoryboardEventHandler2_OnStoryboardStatusChanged(This,storyboard,newStatus,previousStatus) \ ( (This)->lpVtbl -> OnStoryboardStatusChanged(This,storyboard,newStatus,previousStatus) ) #define IUIAnimationStoryboardEventHandler2_OnStoryboardUpdated(This,storyboard) \ ( (This)->lpVtbl -> OnStoryboardUpdated(This,storyboard) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationStoryboardEventHandler2_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_UIAnimation_0000_0024 */ /* [local] */ #define UI_ANIMATION_ITERATION_NONE ( ( UINT32 )-1 ) extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0024_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_UIAnimation_0000_0024_v0_0_s_ifspec; #ifndef __IUIAnimationLoopIterationChangeHandler2_INTERFACE_DEFINED__ #define __IUIAnimationLoopIterationChangeHandler2_INTERFACE_DEFINED__ /* interface IUIAnimationLoopIterationChangeHandler2 */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationLoopIterationChangeHandler2; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("2D3B15A4-4762-47AB-A030-B23221DF3AE0") IUIAnimationLoopIterationChangeHandler2 : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE OnLoopIterationChanged( /* [annotation][in] */ _In_ IUIAnimationStoryboard2 *storyboard, /* [annotation][in] */ _In_ UINT_PTR id, /* [annotation][in] */ _In_ UINT32 newIterationCount, /* [annotation][in] */ _In_ UINT32 oldIterationCount) = 0; }; #else /* C style interface */ typedef struct IUIAnimationLoopIterationChangeHandler2Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationLoopIterationChangeHandler2 * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationLoopIterationChangeHandler2 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationLoopIterationChangeHandler2 * This); DECLSPEC_XFGVIRT(IUIAnimationLoopIterationChangeHandler2, OnLoopIterationChanged) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *OnLoopIterationChanged )( IUIAnimationLoopIterationChangeHandler2 * This, /* [annotation][in] */ _In_ IUIAnimationStoryboard2 *storyboard, /* [annotation][in] */ _In_ UINT_PTR id, /* [annotation][in] */ _In_ UINT32 newIterationCount, /* [annotation][in] */ _In_ UINT32 oldIterationCount); END_INTERFACE } IUIAnimationLoopIterationChangeHandler2Vtbl; interface IUIAnimationLoopIterationChangeHandler2 { CONST_VTBL struct IUIAnimationLoopIterationChangeHandler2Vtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationLoopIterationChangeHandler2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationLoopIterationChangeHandler2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationLoopIterationChangeHandler2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationLoopIterationChangeHandler2_OnLoopIterationChanged(This,storyboard,id,newIterationCount,oldIterationCount) \ ( (This)->lpVtbl -> OnLoopIterationChanged(This,storyboard,id,newIterationCount,oldIterationCount) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationLoopIterationChangeHandler2_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationPriorityComparison2_INTERFACE_DEFINED__ #define __IUIAnimationPriorityComparison2_INTERFACE_DEFINED__ /* interface IUIAnimationPriorityComparison2 */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationPriorityComparison2; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("5B6D7A37-4621-467C-8B05-70131DE62DDB") IUIAnimationPriorityComparison2 : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE HasPriority( /* [annotation][in] */ _In_ IUIAnimationStoryboard2 *scheduledStoryboard, /* [annotation][in] */ _In_ IUIAnimationStoryboard2 *newStoryboard, /* [annotation][in] */ _In_ UI_ANIMATION_PRIORITY_EFFECT priorityEffect) = 0; }; #else /* C style interface */ typedef struct IUIAnimationPriorityComparison2Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationPriorityComparison2 * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationPriorityComparison2 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationPriorityComparison2 * This); DECLSPEC_XFGVIRT(IUIAnimationPriorityComparison2, HasPriority) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *HasPriority )( IUIAnimationPriorityComparison2 * This, /* [annotation][in] */ _In_ IUIAnimationStoryboard2 *scheduledStoryboard, /* [annotation][in] */ _In_ IUIAnimationStoryboard2 *newStoryboard, /* [annotation][in] */ _In_ UI_ANIMATION_PRIORITY_EFFECT priorityEffect); END_INTERFACE } IUIAnimationPriorityComparison2Vtbl; interface IUIAnimationPriorityComparison2 { CONST_VTBL struct IUIAnimationPriorityComparison2Vtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationPriorityComparison2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationPriorityComparison2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationPriorityComparison2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationPriorityComparison2_HasPriority(This,scheduledStoryboard,newStoryboard,priorityEffect) \ ( (This)->lpVtbl -> HasPriority(This,scheduledStoryboard,newStoryboard,priorityEffect) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationPriorityComparison2_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationTransitionLibrary2_INTERFACE_DEFINED__ #define __IUIAnimationTransitionLibrary2_INTERFACE_DEFINED__ /* interface IUIAnimationTransitionLibrary2 */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationTransitionLibrary2; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("03CFAE53-9580-4ee3-B363-2ECE51B4AF6A") IUIAnimationTransitionLibrary2 : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateInstantaneousTransition( /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateInstantaneousVectorTransition( /* [annotation][in] */ _In_reads_(cDimension) const DOUBLE *finalValue, /* [annotation][in] */ _In_ UINT cDimension, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateConstantTransition( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateDiscreteTransition( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS delay, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS hold, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateDiscreteVectorTransition( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS delay, /* [annotation][in] */ _In_reads_(cDimension) const DOUBLE *finalValue, /* [annotation][in] */ _In_ UINT cDimension, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS hold, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateLinearTransition( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateLinearVectorTransition( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_reads_(cDimension) const DOUBLE *finalValue, /* [annotation][in] */ _In_ UINT cDimension, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateLinearTransitionFromSpeed( /* [annotation][in] */ _In_ DOUBLE speed, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateLinearVectorTransitionFromSpeed( /* [annotation][in] */ _In_ DOUBLE speed, /* [annotation][in] */ _In_reads_(cDimension) const DOUBLE *finalValue, /* [annotation][in] */ _In_ UINT cDimension, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateSinusoidalTransitionFromVelocity( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS period, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateSinusoidalTransitionFromRange( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_ DOUBLE minimumValue, /* [annotation][in] */ _In_ DOUBLE maximumValue, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS period, /* [annotation][in] */ _In_ UI_ANIMATION_SLOPE slope, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateAccelerateDecelerateTransition( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][in] */ _In_ DOUBLE accelerationRatio, /* [annotation][in] */ _In_ DOUBLE decelerationRatio, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateReversalTransition( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateCubicTransition( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][in] */ _In_ DOUBLE finalVelocity, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateCubicVectorTransition( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_reads_(cDimension) const DOUBLE *finalValue, /* [annotation][in] */ _In_reads_(cDimension) const DOUBLE *finalVelocity, /* [annotation][in] */ _In_ UINT cDimension, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateSmoothStopTransition( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS maximumDuration, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateParabolicTransitionFromAcceleration( /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][in] */ _In_ DOUBLE finalVelocity, /* [annotation][in] */ _In_ DOUBLE acceleration, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateCubicBezierLinearTransition( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][in] */ _In_ DOUBLE x1, /* [annotation][in] */ _In_ DOUBLE y1, /* [annotation][in] */ _In_ DOUBLE x2, /* [annotation][in] */ _In_ DOUBLE y2, /* [annotation][out] */ _Outptr_ IUIAnimationTransition2 **ppTransition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateCubicBezierLinearVectorTransition( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_reads_(cDimension) const DOUBLE *finalValue, /* [annotation][in] */ _In_ UINT cDimension, /* [annotation][in] */ _In_ DOUBLE x1, /* [annotation][in] */ _In_ DOUBLE y1, /* [annotation][in] */ _In_ DOUBLE x2, /* [annotation][in] */ _In_ DOUBLE y2, /* [annotation][out] */ _Outptr_ IUIAnimationTransition2 **ppTransition) = 0; }; #else /* C style interface */ typedef struct IUIAnimationTransitionLibrary2Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationTransitionLibrary2 * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationTransitionLibrary2 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationTransitionLibrary2 * This); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary2, CreateInstantaneousTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateInstantaneousTransition )( IUIAnimationTransitionLibrary2 * This, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary2, CreateInstantaneousVectorTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateInstantaneousVectorTransition )( IUIAnimationTransitionLibrary2 * This, /* [annotation][in] */ _In_reads_(cDimension) const DOUBLE *finalValue, /* [annotation][in] */ _In_ UINT cDimension, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary2, CreateConstantTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateConstantTransition )( IUIAnimationTransitionLibrary2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary2, CreateDiscreteTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateDiscreteTransition )( IUIAnimationTransitionLibrary2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS delay, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS hold, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary2, CreateDiscreteVectorTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateDiscreteVectorTransition )( IUIAnimationTransitionLibrary2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS delay, /* [annotation][in] */ _In_reads_(cDimension) const DOUBLE *finalValue, /* [annotation][in] */ _In_ UINT cDimension, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS hold, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary2, CreateLinearTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateLinearTransition )( IUIAnimationTransitionLibrary2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary2, CreateLinearVectorTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateLinearVectorTransition )( IUIAnimationTransitionLibrary2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_reads_(cDimension) const DOUBLE *finalValue, /* [annotation][in] */ _In_ UINT cDimension, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary2, CreateLinearTransitionFromSpeed) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateLinearTransitionFromSpeed )( IUIAnimationTransitionLibrary2 * This, /* [annotation][in] */ _In_ DOUBLE speed, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary2, CreateLinearVectorTransitionFromSpeed) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateLinearVectorTransitionFromSpeed )( IUIAnimationTransitionLibrary2 * This, /* [annotation][in] */ _In_ DOUBLE speed, /* [annotation][in] */ _In_reads_(cDimension) const DOUBLE *finalValue, /* [annotation][in] */ _In_ UINT cDimension, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary2, CreateSinusoidalTransitionFromVelocity) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateSinusoidalTransitionFromVelocity )( IUIAnimationTransitionLibrary2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS period, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary2, CreateSinusoidalTransitionFromRange) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateSinusoidalTransitionFromRange )( IUIAnimationTransitionLibrary2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_ DOUBLE minimumValue, /* [annotation][in] */ _In_ DOUBLE maximumValue, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS period, /* [annotation][in] */ _In_ UI_ANIMATION_SLOPE slope, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary2, CreateAccelerateDecelerateTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateAccelerateDecelerateTransition )( IUIAnimationTransitionLibrary2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][in] */ _In_ DOUBLE accelerationRatio, /* [annotation][in] */ _In_ DOUBLE decelerationRatio, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary2, CreateReversalTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateReversalTransition )( IUIAnimationTransitionLibrary2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary2, CreateCubicTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateCubicTransition )( IUIAnimationTransitionLibrary2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][in] */ _In_ DOUBLE finalVelocity, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary2, CreateCubicVectorTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateCubicVectorTransition )( IUIAnimationTransitionLibrary2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_reads_(cDimension) const DOUBLE *finalValue, /* [annotation][in] */ _In_reads_(cDimension) const DOUBLE *finalVelocity, /* [annotation][in] */ _In_ UINT cDimension, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary2, CreateSmoothStopTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateSmoothStopTransition )( IUIAnimationTransitionLibrary2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS maximumDuration, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary2, CreateParabolicTransitionFromAcceleration) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateParabolicTransitionFromAcceleration )( IUIAnimationTransitionLibrary2 * This, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][in] */ _In_ DOUBLE finalVelocity, /* [annotation][in] */ _In_ DOUBLE acceleration, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary2, CreateCubicBezierLinearTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateCubicBezierLinearTransition )( IUIAnimationTransitionLibrary2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_ DOUBLE finalValue, /* [annotation][in] */ _In_ DOUBLE x1, /* [annotation][in] */ _In_ DOUBLE y1, /* [annotation][in] */ _In_ DOUBLE x2, /* [annotation][in] */ _In_ DOUBLE y2, /* [annotation][out] */ _Outptr_ IUIAnimationTransition2 **ppTransition); DECLSPEC_XFGVIRT(IUIAnimationTransitionLibrary2, CreateCubicBezierLinearVectorTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateCubicBezierLinearVectorTransition )( IUIAnimationTransitionLibrary2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration, /* [annotation][in] */ _In_reads_(cDimension) const DOUBLE *finalValue, /* [annotation][in] */ _In_ UINT cDimension, /* [annotation][in] */ _In_ DOUBLE x1, /* [annotation][in] */ _In_ DOUBLE y1, /* [annotation][in] */ _In_ DOUBLE x2, /* [annotation][in] */ _In_ DOUBLE y2, /* [annotation][out] */ _Outptr_ IUIAnimationTransition2 **ppTransition); END_INTERFACE } IUIAnimationTransitionLibrary2Vtbl; interface IUIAnimationTransitionLibrary2 { CONST_VTBL struct IUIAnimationTransitionLibrary2Vtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationTransitionLibrary2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationTransitionLibrary2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationTransitionLibrary2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationTransitionLibrary2_CreateInstantaneousTransition(This,finalValue,transition) \ ( (This)->lpVtbl -> CreateInstantaneousTransition(This,finalValue,transition) ) #define IUIAnimationTransitionLibrary2_CreateInstantaneousVectorTransition(This,finalValue,cDimension,transition) \ ( (This)->lpVtbl -> CreateInstantaneousVectorTransition(This,finalValue,cDimension,transition) ) #define IUIAnimationTransitionLibrary2_CreateConstantTransition(This,duration,transition) \ ( (This)->lpVtbl -> CreateConstantTransition(This,duration,transition) ) #define IUIAnimationTransitionLibrary2_CreateDiscreteTransition(This,delay,finalValue,hold,transition) \ ( (This)->lpVtbl -> CreateDiscreteTransition(This,delay,finalValue,hold,transition) ) #define IUIAnimationTransitionLibrary2_CreateDiscreteVectorTransition(This,delay,finalValue,cDimension,hold,transition) \ ( (This)->lpVtbl -> CreateDiscreteVectorTransition(This,delay,finalValue,cDimension,hold,transition) ) #define IUIAnimationTransitionLibrary2_CreateLinearTransition(This,duration,finalValue,transition) \ ( (This)->lpVtbl -> CreateLinearTransition(This,duration,finalValue,transition) ) #define IUIAnimationTransitionLibrary2_CreateLinearVectorTransition(This,duration,finalValue,cDimension,transition) \ ( (This)->lpVtbl -> CreateLinearVectorTransition(This,duration,finalValue,cDimension,transition) ) #define IUIAnimationTransitionLibrary2_CreateLinearTransitionFromSpeed(This,speed,finalValue,transition) \ ( (This)->lpVtbl -> CreateLinearTransitionFromSpeed(This,speed,finalValue,transition) ) #define IUIAnimationTransitionLibrary2_CreateLinearVectorTransitionFromSpeed(This,speed,finalValue,cDimension,transition) \ ( (This)->lpVtbl -> CreateLinearVectorTransitionFromSpeed(This,speed,finalValue,cDimension,transition) ) #define IUIAnimationTransitionLibrary2_CreateSinusoidalTransitionFromVelocity(This,duration,period,transition) \ ( (This)->lpVtbl -> CreateSinusoidalTransitionFromVelocity(This,duration,period,transition) ) #define IUIAnimationTransitionLibrary2_CreateSinusoidalTransitionFromRange(This,duration,minimumValue,maximumValue,period,slope,transition) \ ( (This)->lpVtbl -> CreateSinusoidalTransitionFromRange(This,duration,minimumValue,maximumValue,period,slope,transition) ) #define IUIAnimationTransitionLibrary2_CreateAccelerateDecelerateTransition(This,duration,finalValue,accelerationRatio,decelerationRatio,transition) \ ( (This)->lpVtbl -> CreateAccelerateDecelerateTransition(This,duration,finalValue,accelerationRatio,decelerationRatio,transition) ) #define IUIAnimationTransitionLibrary2_CreateReversalTransition(This,duration,transition) \ ( (This)->lpVtbl -> CreateReversalTransition(This,duration,transition) ) #define IUIAnimationTransitionLibrary2_CreateCubicTransition(This,duration,finalValue,finalVelocity,transition) \ ( (This)->lpVtbl -> CreateCubicTransition(This,duration,finalValue,finalVelocity,transition) ) #define IUIAnimationTransitionLibrary2_CreateCubicVectorTransition(This,duration,finalValue,finalVelocity,cDimension,transition) \ ( (This)->lpVtbl -> CreateCubicVectorTransition(This,duration,finalValue,finalVelocity,cDimension,transition) ) #define IUIAnimationTransitionLibrary2_CreateSmoothStopTransition(This,maximumDuration,finalValue,transition) \ ( (This)->lpVtbl -> CreateSmoothStopTransition(This,maximumDuration,finalValue,transition) ) #define IUIAnimationTransitionLibrary2_CreateParabolicTransitionFromAcceleration(This,finalValue,finalVelocity,acceleration,transition) \ ( (This)->lpVtbl -> CreateParabolicTransitionFromAcceleration(This,finalValue,finalVelocity,acceleration,transition) ) #define IUIAnimationTransitionLibrary2_CreateCubicBezierLinearTransition(This,duration,finalValue,x1,y1,x2,y2,ppTransition) \ ( (This)->lpVtbl -> CreateCubicBezierLinearTransition(This,duration,finalValue,x1,y1,x2,y2,ppTransition) ) #define IUIAnimationTransitionLibrary2_CreateCubicBezierLinearVectorTransition(This,duration,finalValue,cDimension,x1,y1,x2,y2,ppTransition) \ ( (This)->lpVtbl -> CreateCubicBezierLinearVectorTransition(This,duration,finalValue,cDimension,x1,y1,x2,y2,ppTransition) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationTransitionLibrary2_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationPrimitiveInterpolation_INTERFACE_DEFINED__ #define __IUIAnimationPrimitiveInterpolation_INTERFACE_DEFINED__ /* interface IUIAnimationPrimitiveInterpolation */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationPrimitiveInterpolation; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("BAB20D63-4361-45DA-A24F-AB8508846B5B") IUIAnimationPrimitiveInterpolation : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE AddCubic( /* [annotation][in] */ _In_ UINT dimension, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS beginOffset, /* [annotation][in] */ _In_ FLOAT constantCoefficient, /* [annotation][in] */ _In_ FLOAT linearCoefficient, /* [annotation][in] */ _In_ FLOAT quadraticCoefficient, /* [annotation][in] */ _In_ FLOAT cubicCoefficient) = 0; virtual HRESULT STDMETHODCALLTYPE AddSinusoidal( /* [annotation][in] */ _In_ UINT dimension, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS beginOffset, /* [annotation][in] */ _In_ FLOAT bias, /* [annotation][in] */ _In_ FLOAT amplitude, /* [annotation][in] */ _In_ FLOAT frequency, /* [annotation][in] */ _In_ FLOAT phase) = 0; }; #else /* C style interface */ typedef struct IUIAnimationPrimitiveInterpolationVtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationPrimitiveInterpolation * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationPrimitiveInterpolation * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationPrimitiveInterpolation * This); DECLSPEC_XFGVIRT(IUIAnimationPrimitiveInterpolation, AddCubic) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *AddCubic )( IUIAnimationPrimitiveInterpolation * This, /* [annotation][in] */ _In_ UINT dimension, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS beginOffset, /* [annotation][in] */ _In_ FLOAT constantCoefficient, /* [annotation][in] */ _In_ FLOAT linearCoefficient, /* [annotation][in] */ _In_ FLOAT quadraticCoefficient, /* [annotation][in] */ _In_ FLOAT cubicCoefficient); DECLSPEC_XFGVIRT(IUIAnimationPrimitiveInterpolation, AddSinusoidal) HRESULT ( STDMETHODCALLTYPE *AddSinusoidal )( IUIAnimationPrimitiveInterpolation * This, /* [annotation][in] */ _In_ UINT dimension, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS beginOffset, /* [annotation][in] */ _In_ FLOAT bias, /* [annotation][in] */ _In_ FLOAT amplitude, /* [annotation][in] */ _In_ FLOAT frequency, /* [annotation][in] */ _In_ FLOAT phase); END_INTERFACE } IUIAnimationPrimitiveInterpolationVtbl; interface IUIAnimationPrimitiveInterpolation { CONST_VTBL struct IUIAnimationPrimitiveInterpolationVtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationPrimitiveInterpolation_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationPrimitiveInterpolation_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationPrimitiveInterpolation_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationPrimitiveInterpolation_AddCubic(This,dimension,beginOffset,constantCoefficient,linearCoefficient,quadraticCoefficient,cubicCoefficient) \ ( (This)->lpVtbl -> AddCubic(This,dimension,beginOffset,constantCoefficient,linearCoefficient,quadraticCoefficient,cubicCoefficient) ) #define IUIAnimationPrimitiveInterpolation_AddSinusoidal(This,dimension,beginOffset,bias,amplitude,frequency,phase) \ ( (This)->lpVtbl -> AddSinusoidal(This,dimension,beginOffset,bias,amplitude,frequency,phase) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationPrimitiveInterpolation_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationInterpolator2_INTERFACE_DEFINED__ #define __IUIAnimationInterpolator2_INTERFACE_DEFINED__ /* interface IUIAnimationInterpolator2 */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationInterpolator2; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("EA76AFF8-EA22-4a23-A0EF-A6A966703518") IUIAnimationInterpolator2 : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetDimension( /* [annotation][retval][out] */ _Out_ UINT *dimension) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetInitialValueAndVelocity( /* [annotation][in] */ _In_reads_(cDimension) DOUBLE *initialValue, /* [annotation][in] */ _In_reads_(cDimension) DOUBLE *initialVelocity, /* [annotation][in] */ _In_ UINT cDimension) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetDuration( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetDuration( /* [annotation][retval][out] */ _Out_ UI_ANIMATION_SECONDS *duration) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetFinalValue( /* [annotation][out] */ _Out_writes_(cDimension) DOUBLE *value, /* [annotation][in] */ _In_ UINT cDimension) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE InterpolateValue( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS offset, /* [annotation][out] */ _Out_writes_(cDimension) DOUBLE *value, /* [annotation][in] */ _In_ UINT cDimension) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE InterpolateVelocity( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS offset, /* [annotation][out] */ _Out_writes_(cDimension) DOUBLE *velocity, /* [annotation][in] */ _In_ UINT cDimension) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetPrimitiveInterpolation( /* [annotation][in] */ _In_ IUIAnimationPrimitiveInterpolation *interpolation, /* [annotation][in] */ _In_ UINT cDimension) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetDependencies( /* [annotation][out] */ _Out_ UI_ANIMATION_DEPENDENCIES *initialValueDependencies, /* [annotation][out] */ _Out_ UI_ANIMATION_DEPENDENCIES *initialVelocityDependencies, /* [annotation][out] */ _Out_ UI_ANIMATION_DEPENDENCIES *durationDependencies) = 0; }; #else /* C style interface */ typedef struct IUIAnimationInterpolator2Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationInterpolator2 * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationInterpolator2 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationInterpolator2 * This); DECLSPEC_XFGVIRT(IUIAnimationInterpolator2, GetDimension) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetDimension )( IUIAnimationInterpolator2 * This, /* [annotation][retval][out] */ _Out_ UINT *dimension); DECLSPEC_XFGVIRT(IUIAnimationInterpolator2, SetInitialValueAndVelocity) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetInitialValueAndVelocity )( IUIAnimationInterpolator2 * This, /* [annotation][in] */ _In_reads_(cDimension) DOUBLE *initialValue, /* [annotation][in] */ _In_reads_(cDimension) DOUBLE *initialVelocity, /* [annotation][in] */ _In_ UINT cDimension); DECLSPEC_XFGVIRT(IUIAnimationInterpolator2, SetDuration) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetDuration )( IUIAnimationInterpolator2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS duration); DECLSPEC_XFGVIRT(IUIAnimationInterpolator2, GetDuration) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetDuration )( IUIAnimationInterpolator2 * This, /* [annotation][retval][out] */ _Out_ UI_ANIMATION_SECONDS *duration); DECLSPEC_XFGVIRT(IUIAnimationInterpolator2, GetFinalValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetFinalValue )( IUIAnimationInterpolator2 * This, /* [annotation][out] */ _Out_writes_(cDimension) DOUBLE *value, /* [annotation][in] */ _In_ UINT cDimension); DECLSPEC_XFGVIRT(IUIAnimationInterpolator2, InterpolateValue) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *InterpolateValue )( IUIAnimationInterpolator2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS offset, /* [annotation][out] */ _Out_writes_(cDimension) DOUBLE *value, /* [annotation][in] */ _In_ UINT cDimension); DECLSPEC_XFGVIRT(IUIAnimationInterpolator2, InterpolateVelocity) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *InterpolateVelocity )( IUIAnimationInterpolator2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS offset, /* [annotation][out] */ _Out_writes_(cDimension) DOUBLE *velocity, /* [annotation][in] */ _In_ UINT cDimension); DECLSPEC_XFGVIRT(IUIAnimationInterpolator2, GetPrimitiveInterpolation) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetPrimitiveInterpolation )( IUIAnimationInterpolator2 * This, /* [annotation][in] */ _In_ IUIAnimationPrimitiveInterpolation *interpolation, /* [annotation][in] */ _In_ UINT cDimension); DECLSPEC_XFGVIRT(IUIAnimationInterpolator2, GetDependencies) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetDependencies )( IUIAnimationInterpolator2 * This, /* [annotation][out] */ _Out_ UI_ANIMATION_DEPENDENCIES *initialValueDependencies, /* [annotation][out] */ _Out_ UI_ANIMATION_DEPENDENCIES *initialVelocityDependencies, /* [annotation][out] */ _Out_ UI_ANIMATION_DEPENDENCIES *durationDependencies); END_INTERFACE } IUIAnimationInterpolator2Vtbl; interface IUIAnimationInterpolator2 { CONST_VTBL struct IUIAnimationInterpolator2Vtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationInterpolator2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationInterpolator2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationInterpolator2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationInterpolator2_GetDimension(This,dimension) \ ( (This)->lpVtbl -> GetDimension(This,dimension) ) #define IUIAnimationInterpolator2_SetInitialValueAndVelocity(This,initialValue,initialVelocity,cDimension) \ ( (This)->lpVtbl -> SetInitialValueAndVelocity(This,initialValue,initialVelocity,cDimension) ) #define IUIAnimationInterpolator2_SetDuration(This,duration) \ ( (This)->lpVtbl -> SetDuration(This,duration) ) #define IUIAnimationInterpolator2_GetDuration(This,duration) \ ( (This)->lpVtbl -> GetDuration(This,duration) ) #define IUIAnimationInterpolator2_GetFinalValue(This,value,cDimension) \ ( (This)->lpVtbl -> GetFinalValue(This,value,cDimension) ) #define IUIAnimationInterpolator2_InterpolateValue(This,offset,value,cDimension) \ ( (This)->lpVtbl -> InterpolateValue(This,offset,value,cDimension) ) #define IUIAnimationInterpolator2_InterpolateVelocity(This,offset,velocity,cDimension) \ ( (This)->lpVtbl -> InterpolateVelocity(This,offset,velocity,cDimension) ) #define IUIAnimationInterpolator2_GetPrimitiveInterpolation(This,interpolation,cDimension) \ ( (This)->lpVtbl -> GetPrimitiveInterpolation(This,interpolation,cDimension) ) #define IUIAnimationInterpolator2_GetDependencies(This,initialValueDependencies,initialVelocityDependencies,durationDependencies) \ ( (This)->lpVtbl -> GetDependencies(This,initialValueDependencies,initialVelocityDependencies,durationDependencies) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationInterpolator2_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationTransitionFactory2_INTERFACE_DEFINED__ #define __IUIAnimationTransitionFactory2_INTERFACE_DEFINED__ /* interface IUIAnimationTransitionFactory2 */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationTransitionFactory2; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("937D4916-C1A6-42d5-88D8-30344D6EFE31") IUIAnimationTransitionFactory2 : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE CreateTransition( /* [annotation][in] */ _In_ IUIAnimationInterpolator2 *interpolator, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition) = 0; }; #else /* C style interface */ typedef struct IUIAnimationTransitionFactory2Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationTransitionFactory2 * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationTransitionFactory2 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationTransitionFactory2 * This); DECLSPEC_XFGVIRT(IUIAnimationTransitionFactory2, CreateTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *CreateTransition )( IUIAnimationTransitionFactory2 * This, /* [annotation][in] */ _In_ IUIAnimationInterpolator2 *interpolator, /* [annotation][retval][out] */ _Outptr_ IUIAnimationTransition2 **transition); END_INTERFACE } IUIAnimationTransitionFactory2Vtbl; interface IUIAnimationTransitionFactory2 { CONST_VTBL struct IUIAnimationTransitionFactory2Vtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationTransitionFactory2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationTransitionFactory2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationTransitionFactory2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationTransitionFactory2_CreateTransition(This,interpolator,transition) \ ( (This)->lpVtbl -> CreateTransition(This,interpolator,transition) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationTransitionFactory2_INTERFACE_DEFINED__ */ #ifndef __IUIAnimationStoryboard2_INTERFACE_DEFINED__ #define __IUIAnimationStoryboard2_INTERFACE_DEFINED__ /* interface IUIAnimationStoryboard2 */ /* [unique][helpstring][uuid][object][local] */ EXTERN_C const IID IID_IUIAnimationStoryboard2; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("AE289CD2-12D4-4945-9419-9E41BE034DF2") IUIAnimationStoryboard2 : public IUnknown { public: virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE AddTransition( /* [annotation][in] */ _In_ IUIAnimationVariable2 *variable, /* [annotation][in] */ _In_ IUIAnimationTransition2 *transition) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE AddKeyframeAtOffset( /* [annotation][in] */ _In_ UI_ANIMATION_KEYFRAME existingKeyframe, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS offset, /* [annotation][retval][out] */ _Out_ UI_ANIMATION_KEYFRAME *keyframe) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE AddKeyframeAfterTransition( /* [annotation][in] */ _In_ IUIAnimationTransition2 *transition, /* [annotation][retval][out] */ _Out_ UI_ANIMATION_KEYFRAME *keyframe) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE AddTransitionAtKeyframe( /* [annotation][in] */ _In_ IUIAnimationVariable2 *variable, /* [annotation][in] */ _In_ IUIAnimationTransition2 *transition, /* [annotation][in] */ _In_ UI_ANIMATION_KEYFRAME startKeyframe) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE AddTransitionBetweenKeyframes( /* [annotation][in] */ _In_ IUIAnimationVariable2 *variable, /* [annotation][in] */ _In_ IUIAnimationTransition2 *transition, /* [annotation][in] */ _In_ UI_ANIMATION_KEYFRAME startKeyframe, /* [annotation][in] */ _In_ UI_ANIMATION_KEYFRAME endKeyframe) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE RepeatBetweenKeyframes( /* [annotation][in] */ _In_ UI_ANIMATION_KEYFRAME startKeyframe, /* [annotation][in] */ _In_ UI_ANIMATION_KEYFRAME endKeyframe, /* [annotation][in] */ _In_ DOUBLE cRepetition, /* [annotation][in] */ _In_ UI_ANIMATION_REPEAT_MODE repeatMode, /* [annotation][defaultvalue][in] */ _In_opt_ IUIAnimationLoopIterationChangeHandler2 *pIterationChangeHandler = 0, /* [annotation][defaultvalue][in] */ _In_ UINT_PTR id = 0, /* [annotation][defaultvalue][in] */ _In_ BOOL fRegisterForNextAnimationEvent = 0) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE HoldVariable( /* [annotation][in] */ _In_ IUIAnimationVariable2 *variable) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetLongestAcceptableDelay( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS delay) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetSkipDuration( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS secondsDuration) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE Schedule( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS timeNow, /* [annotation][defaultvalue][out] */ _Out_opt_ UI_ANIMATION_SCHEDULING_RESULT *schedulingResult = 0) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE Conclude( void) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE Finish( /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS completionDeadline) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE Abandon( void) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetTag( /* [annotation][unique][in] */ _In_opt_ IUnknown *object, /* [annotation][in] */ _In_ UINT32 id) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetTag( /* [annotation][out] */ _Outptr_opt_ IUnknown **object, /* [annotation][out] */ _Out_opt_ UINT32 *id) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetStatus( /* [annotation][retval][out] */ _Out_ UI_ANIMATION_STORYBOARD_STATUS *status) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE GetElapsedTime( /* [annotation][out] */ _Out_ UI_ANIMATION_SECONDS *elapsedTime) = 0; virtual /* [annotation] */ _Check_return_ HRESULT STDMETHODCALLTYPE SetStoryboardEventHandler( /* [annotation][unique][in] */ _In_opt_ IUIAnimationStoryboardEventHandler2 *handler, /* [annotation][defaultvalue][in] */ _In_ BOOL fRegisterStatusChangeForNextAnimationEvent = FALSE, /* [annotation][defaultvalue][in] */ _In_ BOOL fRegisterUpdateForNextAnimationEvent = FALSE) = 0; }; #else /* C style interface */ typedef struct IUIAnimationStoryboard2Vtbl { BEGIN_INTERFACE DECLSPEC_XFGVIRT(IUnknown, QueryInterface) HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IUIAnimationStoryboard2 * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); DECLSPEC_XFGVIRT(IUnknown, AddRef) ULONG ( STDMETHODCALLTYPE *AddRef )( IUIAnimationStoryboard2 * This); DECLSPEC_XFGVIRT(IUnknown, Release) ULONG ( STDMETHODCALLTYPE *Release )( IUIAnimationStoryboard2 * This); DECLSPEC_XFGVIRT(IUIAnimationStoryboard2, AddTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *AddTransition )( IUIAnimationStoryboard2 * This, /* [annotation][in] */ _In_ IUIAnimationVariable2 *variable, /* [annotation][in] */ _In_ IUIAnimationTransition2 *transition); DECLSPEC_XFGVIRT(IUIAnimationStoryboard2, AddKeyframeAtOffset) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *AddKeyframeAtOffset )( IUIAnimationStoryboard2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_KEYFRAME existingKeyframe, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS offset, /* [annotation][retval][out] */ _Out_ UI_ANIMATION_KEYFRAME *keyframe); DECLSPEC_XFGVIRT(IUIAnimationStoryboard2, AddKeyframeAfterTransition) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *AddKeyframeAfterTransition )( IUIAnimationStoryboard2 * This, /* [annotation][in] */ _In_ IUIAnimationTransition2 *transition, /* [annotation][retval][out] */ _Out_ UI_ANIMATION_KEYFRAME *keyframe); DECLSPEC_XFGVIRT(IUIAnimationStoryboard2, AddTransitionAtKeyframe) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *AddTransitionAtKeyframe )( IUIAnimationStoryboard2 * This, /* [annotation][in] */ _In_ IUIAnimationVariable2 *variable, /* [annotation][in] */ _In_ IUIAnimationTransition2 *transition, /* [annotation][in] */ _In_ UI_ANIMATION_KEYFRAME startKeyframe); DECLSPEC_XFGVIRT(IUIAnimationStoryboard2, AddTransitionBetweenKeyframes) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *AddTransitionBetweenKeyframes )( IUIAnimationStoryboard2 * This, /* [annotation][in] */ _In_ IUIAnimationVariable2 *variable, /* [annotation][in] */ _In_ IUIAnimationTransition2 *transition, /* [annotation][in] */ _In_ UI_ANIMATION_KEYFRAME startKeyframe, /* [annotation][in] */ _In_ UI_ANIMATION_KEYFRAME endKeyframe); DECLSPEC_XFGVIRT(IUIAnimationStoryboard2, RepeatBetweenKeyframes) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *RepeatBetweenKeyframes )( IUIAnimationStoryboard2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_KEYFRAME startKeyframe, /* [annotation][in] */ _In_ UI_ANIMATION_KEYFRAME endKeyframe, /* [annotation][in] */ _In_ DOUBLE cRepetition, /* [annotation][in] */ _In_ UI_ANIMATION_REPEAT_MODE repeatMode, /* [annotation][defaultvalue][in] */ _In_opt_ IUIAnimationLoopIterationChangeHandler2 *pIterationChangeHandler, /* [annotation][defaultvalue][in] */ _In_ UINT_PTR id, /* [annotation][defaultvalue][in] */ _In_ BOOL fRegisterForNextAnimationEvent); DECLSPEC_XFGVIRT(IUIAnimationStoryboard2, HoldVariable) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *HoldVariable )( IUIAnimationStoryboard2 * This, /* [annotation][in] */ _In_ IUIAnimationVariable2 *variable); DECLSPEC_XFGVIRT(IUIAnimationStoryboard2, SetLongestAcceptableDelay) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetLongestAcceptableDelay )( IUIAnimationStoryboard2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS delay); DECLSPEC_XFGVIRT(IUIAnimationStoryboard2, SetSkipDuration) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetSkipDuration )( IUIAnimationStoryboard2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS secondsDuration); DECLSPEC_XFGVIRT(IUIAnimationStoryboard2, Schedule) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *Schedule )( IUIAnimationStoryboard2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS timeNow, /* [annotation][defaultvalue][out] */ _Out_opt_ UI_ANIMATION_SCHEDULING_RESULT *schedulingResult); DECLSPEC_XFGVIRT(IUIAnimationStoryboard2, Conclude) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *Conclude )( IUIAnimationStoryboard2 * This); DECLSPEC_XFGVIRT(IUIAnimationStoryboard2, Finish) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *Finish )( IUIAnimationStoryboard2 * This, /* [annotation][in] */ _In_ UI_ANIMATION_SECONDS completionDeadline); DECLSPEC_XFGVIRT(IUIAnimationStoryboard2, Abandon) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *Abandon )( IUIAnimationStoryboard2 * This); DECLSPEC_XFGVIRT(IUIAnimationStoryboard2, SetTag) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetTag )( IUIAnimationStoryboard2 * This, /* [annotation][unique][in] */ _In_opt_ IUnknown *object, /* [annotation][in] */ _In_ UINT32 id); DECLSPEC_XFGVIRT(IUIAnimationStoryboard2, GetTag) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetTag )( IUIAnimationStoryboard2 * This, /* [annotation][out] */ _Outptr_opt_ IUnknown **object, /* [annotation][out] */ _Out_opt_ UINT32 *id); DECLSPEC_XFGVIRT(IUIAnimationStoryboard2, GetStatus) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetStatus )( IUIAnimationStoryboard2 * This, /* [annotation][retval][out] */ _Out_ UI_ANIMATION_STORYBOARD_STATUS *status); DECLSPEC_XFGVIRT(IUIAnimationStoryboard2, GetElapsedTime) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *GetElapsedTime )( IUIAnimationStoryboard2 * This, /* [annotation][out] */ _Out_ UI_ANIMATION_SECONDS *elapsedTime); DECLSPEC_XFGVIRT(IUIAnimationStoryboard2, SetStoryboardEventHandler) /* [annotation] */ _Check_return_ HRESULT ( STDMETHODCALLTYPE *SetStoryboardEventHandler )( IUIAnimationStoryboard2 * This, /* [annotation][unique][in] */ _In_opt_ IUIAnimationStoryboardEventHandler2 *handler, /* [annotation][defaultvalue][in] */ _In_ BOOL fRegisterStatusChangeForNextAnimationEvent, /* [annotation][defaultvalue][in] */ _In_ BOOL fRegisterUpdateForNextAnimationEvent); END_INTERFACE } IUIAnimationStoryboard2Vtbl; interface IUIAnimationStoryboard2 { CONST_VTBL struct IUIAnimationStoryboard2Vtbl *lpVtbl; }; #ifdef COBJMACROS #define IUIAnimationStoryboard2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define IUIAnimationStoryboard2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define IUIAnimationStoryboard2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define IUIAnimationStoryboard2_AddTransition(This,variable,transition) \ ( (This)->lpVtbl -> AddTransition(This,variable,transition) ) #define IUIAnimationStoryboard2_AddKeyframeAtOffset(This,existingKeyframe,offset,keyframe) \ ( (This)->lpVtbl -> AddKeyframeAtOffset(This,existingKeyframe,offset,keyframe) ) #define IUIAnimationStoryboard2_AddKeyframeAfterTransition(This,transition,keyframe) \ ( (This)->lpVtbl -> AddKeyframeAfterTransition(This,transition,keyframe) ) #define IUIAnimationStoryboard2_AddTransitionAtKeyframe(This,variable,transition,startKeyframe) \ ( (This)->lpVtbl -> AddTransitionAtKeyframe(This,variable,transition,startKeyframe) ) #define IUIAnimationStoryboard2_AddTransitionBetweenKeyframes(This,variable,transition,startKeyframe,endKeyframe) \ ( (This)->lpVtbl -> AddTransitionBetweenKeyframes(This,variable,transition,startKeyframe,endKeyframe) ) #define IUIAnimationStoryboard2_RepeatBetweenKeyframes(This,startKeyframe,endKeyframe,cRepetition,repeatMode,pIterationChangeHandler,id,fRegisterForNextAnimationEvent) \ ( (This)->lpVtbl -> RepeatBetweenKeyframes(This,startKeyframe,endKeyframe,cRepetition,repeatMode,pIterationChangeHandler,id,fRegisterForNextAnimationEvent) ) #define IUIAnimationStoryboard2_HoldVariable(This,variable) \ ( (This)->lpVtbl -> HoldVariable(This,variable) ) #define IUIAnimationStoryboard2_SetLongestAcceptableDelay(This,delay) \ ( (This)->lpVtbl -> SetLongestAcceptableDelay(This,delay) ) #define IUIAnimationStoryboard2_SetSkipDuration(This,secondsDuration) \ ( (This)->lpVtbl -> SetSkipDuration(This,secondsDuration) ) #define IUIAnimationStoryboard2_Schedule(This,timeNow,schedulingResult) \ ( (This)->lpVtbl -> Schedule(This,timeNow,schedulingResult) ) #define IUIAnimationStoryboard2_Conclude(This) \ ( (This)->lpVtbl -> Conclude(This) ) #define IUIAnimationStoryboard2_Finish(This,completionDeadline) \ ( (This)->lpVtbl -> Finish(This,completionDeadline) ) #define IUIAnimationStoryboard2_Abandon(This) \ ( (This)->lpVtbl -> Abandon(This) ) #define IUIAnimationStoryboard2_SetTag(This,object,id) \ ( (This)->lpVtbl -> SetTag(This,object,id) ) #define IUIAnimationStoryboard2_GetTag(This,object,id) \ ( (This)->lpVtbl -> GetTag(This,object,id) ) #define IUIAnimationStoryboard2_GetStatus(This,status) \ ( (This)->lpVtbl -> GetStatus(This,status) ) #define IUIAnimationStoryboard2_GetElapsedTime(This,elapsedTime) \ ( (This)->lpVtbl -> GetElapsedTime(This,elapsedTime) ) #define IUIAnimationStoryboard2_SetStoryboardEventHandler(This,handler,fRegisterStatusChangeForNextAnimationEvent,fRegisterUpdateForNextAnimationEvent) \ ( (This)->lpVtbl -> SetStoryboardEventHandler(This,handler,fRegisterStatusChangeForNextAnimationEvent,fRegisterUpdateForNextAnimationEvent) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __IUIAnimationStoryboard2_INTERFACE_DEFINED__ */ #ifndef __UIAnimation_LIBRARY_DEFINED__ #define __UIAnimation_LIBRARY_DEFINED__ /* library UIAnimation */ /* [helpstring][version][uuid] */ EXTERN_C const IID LIBID_UIAnimation; EXTERN_C const CLSID CLSID_UIAnimationManager; #ifdef __cplusplus class DECLSPEC_UUID("4C1FC63A-695C-47E8-A339-1A194BE3D0B8") UIAnimationManager; #endif EXTERN_C const CLSID CLSID_UIAnimationManager2; #ifdef __cplusplus class DECLSPEC_UUID("D25D8842-8884-4A4A-B321-091314379BDD") UIAnimationManager2; #endif EXTERN_C const CLSID CLSID_UIAnimationTransitionLibrary; #ifdef __cplusplus class DECLSPEC_UUID("1D6322AD-AA85-4EF5-A828-86D71067D145") UIAnimationTransitionLibrary; #endif EXTERN_C const CLSID CLSID_UIAnimationTransitionLibrary2; #ifdef __cplusplus class DECLSPEC_UUID("812F944A-C5C8-4CD9-B0A6-B3DA802F228D") UIAnimationTransitionLibrary2; #endif EXTERN_C const CLSID CLSID_UIAnimationTransitionFactory; #ifdef __cplusplus class DECLSPEC_UUID("8A9B1CDD-FCD7-419c-8B44-42FD17DB1887") UIAnimationTransitionFactory; #endif EXTERN_C const CLSID CLSID_UIAnimationTransitionFactory2; #ifdef __cplusplus class DECLSPEC_UUID("84302F97-7F7B-4040-B190-72AC9D18E420") UIAnimationTransitionFactory2; #endif EXTERN_C const CLSID CLSID_UIAnimationTimer; #ifdef __cplusplus class DECLSPEC_UUID("BFCD4A0C-06B6-4384-B768-0DAA792C380E") UIAnimationTimer; #endif #endif /* __UIAnimation_LIBRARY_DEFINED__ */ /* Additional Prototypes for ALL interfaces */ /* end of Additional Prototypes */ #ifdef __cplusplus } #endif #endif